2019-11-23 20:27:39 +08:00
|
|
|
/****************************************************************************
|
|
|
|
Copyright (c) 2008-2010 Ricardo Quesada
|
|
|
|
Copyright (c) 2010-2012 cocos2d-x.org
|
|
|
|
Copyright (c) 2011 Zynga Inc.
|
|
|
|
Copyright (c) 2013-2016 Chukong Technologies Inc.
|
|
|
|
Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd.
|
|
|
|
|
|
|
|
http://www.cocos2d-x.org
|
|
|
|
|
|
|
|
Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
|
|
of this software and associated documentation files (the "Software"), to deal
|
|
|
|
in the Software without restriction, including without limitation the rights
|
|
|
|
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
|
|
copies of the Software, and to permit persons to whom the Software is
|
|
|
|
furnished to do so, subject to the following conditions:
|
|
|
|
|
|
|
|
The above copyright notice and this permission notice shall be included in
|
|
|
|
all copies or substantial portions of the Software.
|
|
|
|
|
|
|
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
|
|
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
|
|
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
|
|
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
|
|
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
|
|
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
|
|
|
THE SOFTWARE.
|
|
|
|
****************************************************************************/
|
|
|
|
#pragma once
|
|
|
|
|
|
|
|
#include <string>
|
|
|
|
|
|
|
|
#include "base/ccTypes.h"
|
|
|
|
#include "base/CCRef.h"
|
|
|
|
#include "base/ccConfig.h"
|
|
|
|
|
|
|
|
NS_CC_BEGIN
|
|
|
|
|
|
|
|
class Texture2D;
|
|
|
|
class EventCustom;
|
|
|
|
class EventListenerCustom;
|
|
|
|
|
|
|
|
/**
|
|
|
|
* @addtogroup _2d
|
|
|
|
* @{
|
|
|
|
*/
|
|
|
|
|
|
|
|
/** @brief A class that implements a Texture Atlas.
|
|
|
|
Supported features:
|
|
|
|
* The atlas file can be a PVRTC, PNG or any other format supported by Texture2D
|
|
|
|
* Quads can be updated in runtime
|
|
|
|
* Quads can be added in runtime
|
|
|
|
* Quads can be removed in runtime
|
|
|
|
* Quads can be re-ordered in runtime
|
|
|
|
* The TextureAtlas capacity can be increased or decreased in runtime
|
|
|
|
* OpenGL component: V3F, C4B, T2F.
|
|
|
|
The quads are rendered using an OpenGL ES VBO.
|
2021-12-25 10:04:45 +08:00
|
|
|
To render the quads using an interleaved vertex array list, you should modify the ccConfig.h file
|
2019-11-23 20:27:39 +08:00
|
|
|
|
|
|
|
@warning If you want to use TextureAtlas, you'd better setup GL status before it's rendered.
|
|
|
|
Otherwise, the effect of TextureAtlas will be affected by the GL status of other nodes.
|
|
|
|
*/
|
2021-12-25 10:04:45 +08:00
|
|
|
class CC_DLL TextureAtlas : public Ref
|
2019-11-23 20:27:39 +08:00
|
|
|
{
|
|
|
|
public:
|
|
|
|
/** Creates a TextureAtlas with an filename and with an initial capacity for Quads.
|
|
|
|
|
|
|
|
* The TextureAtlas capacity can be increased in runtime.
|
|
|
|
@param file The file path.
|
|
|
|
@param capacity Capacity for Quads.
|
|
|
|
*/
|
2021-12-26 23:26:34 +08:00
|
|
|
static TextureAtlas* create(std::string_view file, ssize_t capacity);
|
2019-11-23 20:27:39 +08:00
|
|
|
|
|
|
|
/** Creates a TextureAtlas with a previously initialized Texture2D object, and
|
|
|
|
* with an initial capacity for n Quads.
|
|
|
|
|
|
|
|
* The TextureAtlas capacity can be increased in runtime.
|
|
|
|
@param texture A texture2D object pointer.
|
|
|
|
@param capacity Capacity for Quads.
|
|
|
|
*/
|
2021-12-25 10:04:45 +08:00
|
|
|
static TextureAtlas* createWithTexture(Texture2D* texture, ssize_t capacity);
|
2019-11-23 20:27:39 +08:00
|
|
|
/**
|
|
|
|
* @js ctor
|
|
|
|
*/
|
|
|
|
TextureAtlas();
|
|
|
|
/**
|
|
|
|
* @js NA
|
|
|
|
* @lua NA
|
|
|
|
*/
|
|
|
|
virtual ~TextureAtlas();
|
|
|
|
|
|
|
|
/** Initializes a TextureAtlas with a filename and with a certain capacity for Quads.
|
|
|
|
* The TextureAtlas capacity can be increased in runtime.
|
|
|
|
*
|
|
|
|
@attention Do not reinitialize the TextureAtlas because it will leak memory (issue #706).
|
|
|
|
@param file The file path.
|
|
|
|
@param capacity Capacity for Quads.
|
|
|
|
*/
|
2021-12-26 23:26:34 +08:00
|
|
|
bool initWithFile(std::string_view file, ssize_t capacity);
|
2019-11-23 20:27:39 +08:00
|
|
|
|
|
|
|
/** Initializes a TextureAtlas with a previously initialized Texture2D object, and
|
2021-12-25 10:04:45 +08:00
|
|
|
* with an initial capacity for Quads.
|
2019-11-23 20:27:39 +08:00
|
|
|
* The TextureAtlas capacity can be increased in runtime.
|
|
|
|
@attention: Do not reinitialize the TextureAtlas because it will leak memory (issue #706).
|
|
|
|
@param texture A texture2D object pointer.
|
|
|
|
@param capacity Capacity for Quads.
|
|
|
|
*/
|
2021-12-25 10:04:45 +08:00
|
|
|
bool initWithTexture(Texture2D* texture, ssize_t capacity);
|
2019-11-23 20:27:39 +08:00
|
|
|
|
|
|
|
/** Updates a Quad (texture, vertex and color) at a certain index.
|
|
|
|
@param quad Quad that are going to be rendered.
|
|
|
|
@param index Index must be between 0 and the atlas capacity - 1.
|
|
|
|
@since v0.8
|
|
|
|
*/
|
|
|
|
void updateQuad(V3F_C4B_T2F_Quad* quad, ssize_t index);
|
|
|
|
|
|
|
|
/** Inserts a Quad (texture, vertex and color) at a certain index.
|
|
|
|
@param quad Quad that are going to be rendered.
|
|
|
|
@param index Index must be between 0 and the atlas capacity - 1.
|
|
|
|
@since v0.8
|
|
|
|
*/
|
|
|
|
void insertQuad(V3F_C4B_T2F_Quad* quad, ssize_t index);
|
|
|
|
|
|
|
|
/** Inserts a c array of quads at a given index.
|
|
|
|
@param quads Quad that are going to be rendered.
|
|
|
|
@param index Index must be between 0 and the atlas capacity - 1.
|
|
|
|
@param amount The quads array amount.
|
|
|
|
@attention This method doesn't enlarge the array when amount + index > totalQuads.
|
|
|
|
@since v1.1
|
|
|
|
*/
|
|
|
|
void insertQuads(V3F_C4B_T2F_Quad* quads, ssize_t index, ssize_t amount);
|
|
|
|
|
|
|
|
/** Removes the quad that is located at a certain index and inserts it at a new index.
|
|
|
|
This operation is faster than removing and inserting in a quad in 2 different steps.
|
|
|
|
@since v0.7.2
|
|
|
|
*/
|
|
|
|
void insertQuadFromIndex(ssize_t fromIndex, ssize_t newIndex);
|
|
|
|
|
|
|
|
/** Removes a quad at a given index number.
|
|
|
|
The capacity remains the same, but the total number of quads to be drawn is reduced in 1.
|
|
|
|
@since v0.7.2
|
|
|
|
*/
|
|
|
|
void removeQuadAtIndex(ssize_t index);
|
|
|
|
|
|
|
|
/** Removes a amount of quads starting from index.
|
|
|
|
@since 1.1
|
|
|
|
*/
|
|
|
|
void removeQuadsAtIndex(ssize_t index, ssize_t amount);
|
|
|
|
/** Removes all Quads.
|
|
|
|
The TextureAtlas capacity remains untouched. No memory is freed.
|
|
|
|
The total number of quads to be drawn will be 0.
|
|
|
|
@since v0.7.2
|
|
|
|
*/
|
|
|
|
void removeAllQuads();
|
|
|
|
|
|
|
|
/** Resize the capacity of the TextureAtlas.
|
|
|
|
* The new capacity can be lower or higher than the current one.
|
|
|
|
* It returns true if the resize was successful.
|
|
|
|
* If it fails to resize the capacity it will return false with a new capacity of 0.
|
2021-12-25 10:04:45 +08:00
|
|
|
|
2019-11-23 20:27:39 +08:00
|
|
|
@param capacity Capacity for Quads.
|
|
|
|
*/
|
|
|
|
bool resizeCapacity(ssize_t capacity);
|
|
|
|
|
|
|
|
/**
|
|
|
|
Used internally by ParticleBatchNode.
|
|
|
|
don't use this unless you know what you're doing.
|
|
|
|
@since 1.1
|
|
|
|
*/
|
|
|
|
void increaseTotalQuadsWith(ssize_t amount);
|
|
|
|
|
|
|
|
/** Moves an amount of quads from oldIndex at newIndex.
|
|
|
|
@since v1.1
|
|
|
|
*/
|
|
|
|
void moveQuadsFromIndex(ssize_t oldIndex, ssize_t amount, ssize_t newIndex);
|
|
|
|
|
|
|
|
/**
|
|
|
|
Moves quads from index till totalQuads to the newIndex.
|
|
|
|
Used internally by ParticleBatchNode.
|
|
|
|
This method doesn't enlarge the array if newIndex + quads to be moved > capacity.
|
|
|
|
@since 1.1
|
|
|
|
*/
|
|
|
|
void moveQuadsFromIndex(ssize_t index, ssize_t newIndex);
|
|
|
|
|
|
|
|
/**
|
|
|
|
Ensures that after a realloc quads are still empty.
|
|
|
|
Used internally by ParticleBatchNode.
|
|
|
|
@since 1.1
|
|
|
|
*/
|
|
|
|
void fillWithEmptyQuadsFromIndex(ssize_t index, ssize_t amount);
|
|
|
|
|
|
|
|
/** Whether or not the array buffer of the VBO needs to be updated.*/
|
|
|
|
bool isDirty() { return _dirty; }
|
|
|
|
/** Specify if the array buffer of the VBO needs to be updated. */
|
|
|
|
void setDirty(bool bDirty) { _dirty = bDirty; }
|
|
|
|
|
|
|
|
/**Get quads total amount.
|
|
|
|
* @js NA
|
|
|
|
* @lua NA
|
|
|
|
*/
|
|
|
|
virtual std::string getDescription() const;
|
|
|
|
|
|
|
|
/** Gets the quantity of quads that are going to be drawn. */
|
|
|
|
size_t getTotalQuads() const;
|
2021-12-25 10:04:45 +08:00
|
|
|
|
2019-11-23 20:27:39 +08:00
|
|
|
/** Gets the quantity of quads that can be stored with the current texture atlas size. */
|
|
|
|
size_t getCapacity() const;
|
2021-12-25 10:04:45 +08:00
|
|
|
|
2019-11-23 20:27:39 +08:00
|
|
|
/** Gets the texture of the texture atlas. */
|
|
|
|
Texture2D* getTexture() const;
|
2021-12-25 10:04:45 +08:00
|
|
|
|
2019-11-23 20:27:39 +08:00
|
|
|
/** Sets the texture for the texture atlas. */
|
|
|
|
void setTexture(Texture2D* texture);
|
2021-12-25 10:04:45 +08:00
|
|
|
|
2019-11-23 20:27:39 +08:00
|
|
|
/** Gets the quads that are going to be rendered. */
|
|
|
|
V3F_C4B_T2F_Quad* getQuads();
|
2021-12-25 10:04:45 +08:00
|
|
|
|
2019-11-23 20:27:39 +08:00
|
|
|
/** Sets the quads that are going to be rendered. */
|
|
|
|
void setQuads(V3F_C4B_T2F_Quad* quads);
|
2021-12-25 10:04:45 +08:00
|
|
|
|
2019-11-23 20:27:39 +08:00
|
|
|
inline unsigned short* getIndices() { return _indices; }
|
2021-12-25 10:04:45 +08:00
|
|
|
|
2019-11-23 20:27:39 +08:00
|
|
|
private:
|
|
|
|
friend class ParticleBatchNode;
|
|
|
|
friend class AtlasNode;
|
|
|
|
|
|
|
|
void renderCommand();
|
|
|
|
|
|
|
|
void setupIndices();
|
|
|
|
|
|
|
|
protected:
|
|
|
|
unsigned short* _indices = nullptr;
|
2021-12-25 10:04:45 +08:00
|
|
|
bool _dirty = false; // indicates whether or not the array buffer of the VBO needs to be updated
|
2019-11-23 20:27:39 +08:00
|
|
|
/** quantity of quads that are going to be drawn */
|
|
|
|
size_t _totalQuads = 0;
|
|
|
|
/** quantity of quads that can be stored with the current texture atlas size */
|
|
|
|
size_t _capacity = 0;
|
|
|
|
/** Texture of the texture atlas */
|
|
|
|
Texture2D* _texture = nullptr;
|
|
|
|
/** Quads that are going to be rendered */
|
|
|
|
V3F_C4B_T2F_Quad* _quads = nullptr;
|
2021-12-25 10:04:45 +08:00
|
|
|
|
2019-11-23 20:27:39 +08:00
|
|
|
#if CC_ENABLE_CACHE_TEXTURE_DATA
|
|
|
|
EventListenerCustom* _rendererRecreatedListener = nullptr;
|
|
|
|
#endif
|
|
|
|
};
|
|
|
|
|
|
|
|
// end of textures group
|
|
|
|
/// @}
|
|
|
|
|
|
|
|
NS_CC_END
|