2019-11-23 20:27:39 +08:00
|
|
|
/****************************************************************************
|
|
|
|
Copyright (c) 2013-2016 Chukong Technologies Inc.
|
|
|
|
Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd.
|
2021-08-31 15:50:18 +08:00
|
|
|
Copyright (c) Bytedance Inc.
|
2019-11-23 20:27:39 +08:00
|
|
|
|
2021-08-31 15:50:18 +08:00
|
|
|
https://adxe.org
|
2019-11-23 20:27:39 +08:00
|
|
|
|
|
|
|
Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
|
|
of this software and associated documentation files (the "Software"), to deal
|
|
|
|
in the Software without restriction, including without limitation the rights
|
|
|
|
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
|
|
copies of the Software, and to permit persons to whom the Software is
|
|
|
|
furnished to do so, subject to the following conditions:
|
|
|
|
|
|
|
|
The above copyright notice and this permission notice shall be included in
|
|
|
|
all copies or substantial portions of the Software.
|
|
|
|
|
|
|
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
|
|
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
|
|
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
|
|
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
|
|
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
|
|
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
|
|
|
THE SOFTWARE.
|
|
|
|
****************************************************************************/
|
|
|
|
|
|
|
|
#ifndef __LAYOUT_H__
|
|
|
|
#define __LAYOUT_H__
|
|
|
|
|
|
|
|
#include "ui/UIWidget.h"
|
|
|
|
#include "ui/GUIExport.h"
|
|
|
|
#include "renderer/CCCustomCommand.h"
|
|
|
|
#include "renderer/CCGroupCommand.h"
|
|
|
|
#include "renderer/CCCallbackCommand.h"
|
|
|
|
|
|
|
|
/**
|
|
|
|
* @addtogroup ui
|
|
|
|
* @{
|
|
|
|
*/
|
|
|
|
NS_CC_BEGIN
|
|
|
|
|
|
|
|
class DrawNode;
|
|
|
|
class LayerColor;
|
|
|
|
class LayerGradient;
|
|
|
|
class StencilStateManager;
|
|
|
|
struct CC_DLL ResourceData;
|
|
|
|
|
2021-12-25 10:04:45 +08:00
|
|
|
namespace ui
|
|
|
|
{
|
|
|
|
|
2019-11-23 20:27:39 +08:00
|
|
|
class LayoutManager;
|
|
|
|
class Scale9Sprite;
|
|
|
|
|
|
|
|
/**
|
|
|
|
*@brief Layout interface for creating LayoutManger and do actual layout.
|
|
|
|
* @js NA
|
|
|
|
*/
|
|
|
|
class CC_GUI_DLL LayoutProtocol
|
|
|
|
{
|
|
|
|
public:
|
|
|
|
/**
|
|
|
|
*@brief Default constructor.
|
|
|
|
*/
|
2021-12-25 10:04:45 +08:00
|
|
|
LayoutProtocol() {}
|
2019-11-23 20:27:39 +08:00
|
|
|
/**
|
|
|
|
*@brief Default destructor.
|
|
|
|
*/
|
2021-12-25 10:04:45 +08:00
|
|
|
virtual ~LayoutProtocol() {}
|
2019-11-23 20:27:39 +08:00
|
|
|
|
|
|
|
/**
|
|
|
|
* @brief Create a custom layout manager.
|
|
|
|
*
|
|
|
|
* @return A LayoutManager descendants instance.
|
|
|
|
*/
|
|
|
|
virtual LayoutManager* createLayoutManager() = 0;
|
2021-12-25 10:04:45 +08:00
|
|
|
|
2019-11-23 20:27:39 +08:00
|
|
|
/**
|
|
|
|
* @brief Return the content size of layout.
|
|
|
|
*
|
2021-10-23 23:27:14 +08:00
|
|
|
* @return A content size in Vec2.
|
2019-11-23 20:27:39 +08:00
|
|
|
*/
|
2021-12-25 10:04:45 +08:00
|
|
|
virtual Vec2 getLayoutContentSize() const = 0;
|
|
|
|
|
2019-11-23 20:27:39 +08:00
|
|
|
/**
|
|
|
|
* @brief Get all elements of the layout.
|
|
|
|
*
|
|
|
|
* @return A vector of Node pointers.
|
|
|
|
*/
|
2021-12-25 10:04:45 +08:00
|
|
|
virtual const Vector<Node*>& getLayoutElements() const = 0;
|
|
|
|
|
2019-11-23 20:27:39 +08:00
|
|
|
/**
|
|
|
|
* @brief The main function to do the layout job.
|
|
|
|
* Different layout manager should implement its own layout algorithm.
|
|
|
|
*
|
|
|
|
*/
|
|
|
|
virtual void doLayout() = 0;
|
|
|
|
};
|
|
|
|
|
|
|
|
/**
|
2021-12-25 10:04:45 +08:00
|
|
|
*@brief A container for holding a few child widgets.
|
2019-11-23 20:27:39 +08:00
|
|
|
*
|
2021-12-25 10:04:45 +08:00
|
|
|
* The child widgets could be rearranged according to the layout type and it also enables clipping, set background image
|
|
|
|
*and color.
|
2019-11-23 20:27:39 +08:00
|
|
|
*
|
|
|
|
* There are mainly four types of layout:
|
|
|
|
* - Absolute layout: This the default layout type, child elements are arranged by their absolute position.
|
|
|
|
* - Horizontal layout: child elements are arranged horizontally.
|
|
|
|
* - Vertical layout: child elements are arranged vertically.
|
|
|
|
* - Relative layout: child elements are arranged relative to certain rules.
|
|
|
|
*
|
|
|
|
*/
|
|
|
|
class CC_GUI_DLL Layout : public Widget, public LayoutProtocol
|
|
|
|
{
|
2021-12-25 10:04:45 +08:00
|
|
|
|
2019-11-23 20:27:39 +08:00
|
|
|
DECLARE_CLASS_GUI_INFO
|
2021-12-25 10:04:45 +08:00
|
|
|
|
2019-11-23 20:27:39 +08:00
|
|
|
public:
|
|
|
|
/**
|
|
|
|
* Layout type, default is ABSOLUTE.
|
|
|
|
*/
|
|
|
|
enum class Type
|
|
|
|
{
|
|
|
|
ABSOLUTE,
|
|
|
|
VERTICAL,
|
|
|
|
HORIZONTAL,
|
2021-08-31 15:50:18 +08:00
|
|
|
RELATIVE,
|
|
|
|
CENTER_VERTICAL,
|
2019-11-23 20:27:39 +08:00
|
|
|
};
|
2021-12-25 10:04:45 +08:00
|
|
|
|
2019-11-23 20:27:39 +08:00
|
|
|
/**
|
|
|
|
* Clipping Type, default is STENCIL.
|
|
|
|
*/
|
|
|
|
enum class ClippingType
|
|
|
|
{
|
|
|
|
STENCIL,
|
|
|
|
SCISSOR
|
|
|
|
};
|
2021-12-25 10:04:45 +08:00
|
|
|
|
2019-11-23 20:27:39 +08:00
|
|
|
/**
|
|
|
|
* Background color type, default is NONE.
|
|
|
|
*/
|
|
|
|
enum class BackGroundColorType
|
|
|
|
{
|
|
|
|
NONE,
|
|
|
|
SOLID,
|
|
|
|
GRADIENT
|
|
|
|
};
|
2021-12-25 10:04:45 +08:00
|
|
|
|
2019-11-23 20:27:39 +08:00
|
|
|
/**
|
|
|
|
* Default constructor
|
|
|
|
* @js ctor
|
|
|
|
* @lua new
|
|
|
|
*/
|
|
|
|
Layout();
|
2021-12-25 10:04:45 +08:00
|
|
|
|
2019-11-23 20:27:39 +08:00
|
|
|
/**
|
|
|
|
* Default destructor
|
|
|
|
* @js NA
|
|
|
|
* @lua NA
|
|
|
|
*/
|
|
|
|
virtual ~Layout();
|
2021-12-25 10:04:45 +08:00
|
|
|
|
2019-11-23 20:27:39 +08:00
|
|
|
/**
|
|
|
|
* Create a empty layout.
|
|
|
|
*/
|
|
|
|
static Layout* create();
|
2021-12-25 10:04:45 +08:00
|
|
|
|
2019-11-23 20:27:39 +08:00
|
|
|
/**
|
|
|
|
* Sets a background image for layout.
|
|
|
|
*
|
|
|
|
* @param fileName image file path.
|
2021-12-25 10:04:45 +08:00
|
|
|
* @param texType @see TextureResType.
|
2019-11-23 20:27:39 +08:00
|
|
|
*/
|
2021-12-26 23:26:34 +08:00
|
|
|
void setBackGroundImage(std::string_view fileName, TextureResType texType = TextureResType::LOCAL);
|
2021-12-25 10:04:45 +08:00
|
|
|
|
2019-11-23 20:27:39 +08:00
|
|
|
/**
|
|
|
|
* Sets a background image capinsets for layout, it only affects the scale9 enabled background image
|
|
|
|
*
|
|
|
|
* @param capInsets The capInsets in Rect.
|
|
|
|
*
|
|
|
|
*/
|
|
|
|
void setBackGroundImageCapInsets(const Rect& capInsets);
|
2021-12-25 10:04:45 +08:00
|
|
|
|
2019-11-23 20:27:39 +08:00
|
|
|
/**
|
|
|
|
* Query background image's capInsets size.
|
|
|
|
*@return The background image capInsets.
|
|
|
|
*/
|
2021-12-25 10:04:45 +08:00
|
|
|
const Rect& getBackGroundImageCapInsets() const;
|
|
|
|
|
2019-11-23 20:27:39 +08:00
|
|
|
/**
|
|
|
|
* Sets Color Type for layout's background
|
|
|
|
*
|
|
|
|
* @param type @see `BackGroundColorType`
|
|
|
|
*/
|
|
|
|
void setBackGroundColorType(BackGroundColorType type);
|
2021-12-25 10:04:45 +08:00
|
|
|
|
2019-11-23 20:27:39 +08:00
|
|
|
/**
|
|
|
|
* Query the layout's background color type.
|
|
|
|
*@return The layout's background color type.
|
|
|
|
*/
|
2021-12-25 10:04:45 +08:00
|
|
|
BackGroundColorType getBackGroundColorType() const;
|
|
|
|
|
2019-11-23 20:27:39 +08:00
|
|
|
/**
|
|
|
|
* Enable background image scale9 rendering.
|
|
|
|
*
|
|
|
|
* @param enabled True means enable scale9 rendering for background image, false otherwise.
|
|
|
|
*/
|
|
|
|
void setBackGroundImageScale9Enabled(bool enabled);
|
2021-12-25 10:04:45 +08:00
|
|
|
|
2019-11-23 20:27:39 +08:00
|
|
|
/**
|
|
|
|
* Query background image scale9 enable status.
|
|
|
|
*@return Whether background image is scale9 enabled or not.
|
|
|
|
*/
|
2021-12-25 10:04:45 +08:00
|
|
|
bool isBackGroundImageScale9Enabled() const;
|
|
|
|
|
2019-11-23 20:27:39 +08:00
|
|
|
/**
|
|
|
|
* Set background color for layout
|
|
|
|
* The color only applies to layout when it's color type is BackGroundColorType::SOLIDE
|
|
|
|
*
|
|
|
|
* @param color Color in Color3B.
|
|
|
|
*/
|
2021-12-25 10:04:45 +08:00
|
|
|
void setBackGroundColor(const Color3B& color);
|
|
|
|
|
2019-11-23 20:27:39 +08:00
|
|
|
/**
|
|
|
|
* Query the layout's background color.
|
|
|
|
*@return Background color in Color3B.
|
|
|
|
*/
|
2021-12-25 10:04:45 +08:00
|
|
|
const Color3B& getBackGroundColor() const;
|
|
|
|
|
2019-11-23 20:27:39 +08:00
|
|
|
/**
|
|
|
|
* Set start and end background color for layout.
|
|
|
|
* This setting only take effect when the layout's color type is BackGroundColorType::GRADIENT
|
|
|
|
*
|
|
|
|
* @param startColor Color value in Color3B.
|
|
|
|
* @param endColor Color value in Color3B.
|
|
|
|
*/
|
2021-12-25 10:04:45 +08:00
|
|
|
void setBackGroundColor(const Color3B& startColor, const Color3B& endColor);
|
|
|
|
|
2019-11-23 20:27:39 +08:00
|
|
|
/**
|
|
|
|
* Get the gradient background start color.
|
|
|
|
*@return Gradient background start color value.
|
|
|
|
*/
|
2021-12-25 10:04:45 +08:00
|
|
|
const Color3B& getBackGroundStartColor() const;
|
|
|
|
|
2019-11-23 20:27:39 +08:00
|
|
|
/**
|
|
|
|
* Get the gradient background end color.
|
|
|
|
* @return Gradient background end color value.
|
|
|
|
*/
|
2021-12-25 10:04:45 +08:00
|
|
|
const Color3B& getBackGroundEndColor() const;
|
|
|
|
|
2019-11-23 20:27:39 +08:00
|
|
|
/**
|
|
|
|
* Sets background color opacity of layout.
|
|
|
|
*
|
|
|
|
* @param opacity The opacity in `GLubyte`.
|
|
|
|
*/
|
|
|
|
void setBackGroundColorOpacity(uint8_t opacity);
|
2021-12-25 10:04:45 +08:00
|
|
|
|
2019-11-23 20:27:39 +08:00
|
|
|
/**
|
|
|
|
* Get the layout's background color opacity.
|
|
|
|
*@return Background color opacity value.
|
|
|
|
*/
|
2021-12-25 10:04:45 +08:00
|
|
|
uint8_t getBackGroundColorOpacity() const;
|
|
|
|
|
2019-11-23 20:27:39 +08:00
|
|
|
/**
|
|
|
|
* Sets background color vector for layout.
|
|
|
|
* This setting only take effect when layout's color type is BackGroundColorType::GRADIENT
|
|
|
|
*
|
|
|
|
* @param vector The color vector in `Vec2`.
|
|
|
|
*/
|
2021-12-25 10:04:45 +08:00
|
|
|
void setBackGroundColorVector(const Vec2& vector);
|
|
|
|
|
2019-11-23 20:27:39 +08:00
|
|
|
/**
|
|
|
|
* Get the layout's background color vector.
|
|
|
|
*@return Background color vector.
|
|
|
|
*/
|
2021-12-25 10:04:45 +08:00
|
|
|
const Vec2& getBackGroundColorVector() const;
|
|
|
|
|
2019-11-23 20:27:39 +08:00
|
|
|
/**
|
|
|
|
* Set layout's background image color.
|
|
|
|
*@param color Background color value in `Color3B`.
|
|
|
|
*/
|
|
|
|
void setBackGroundImageColor(const Color3B& color);
|
2021-12-25 10:04:45 +08:00
|
|
|
|
2019-11-23 20:27:39 +08:00
|
|
|
/**
|
|
|
|
* Set opacity of background image.
|
|
|
|
*@param opacity Background image opacity in GLubyte.
|
|
|
|
*/
|
|
|
|
void setBackGroundImageOpacity(uint8_t opacity);
|
2021-12-25 10:04:45 +08:00
|
|
|
|
2019-11-23 20:27:39 +08:00
|
|
|
/**
|
|
|
|
* Get color of layout's background image.
|
|
|
|
*@return Layout's background image color.
|
|
|
|
*/
|
2021-12-25 10:04:45 +08:00
|
|
|
const Color3B& getBackGroundImageColor() const;
|
|
|
|
|
2019-11-23 20:27:39 +08:00
|
|
|
/**
|
|
|
|
* Get the opacity of layout's background image.
|
|
|
|
* @return The opacity of layout's background image.
|
|
|
|
*/
|
2021-12-25 10:04:45 +08:00
|
|
|
uint8_t getBackGroundImageOpacity() const;
|
|
|
|
|
2019-11-23 20:27:39 +08:00
|
|
|
/**
|
|
|
|
* Remove the background image of layout.
|
|
|
|
*/
|
|
|
|
void removeBackGroundImage();
|
2021-12-25 10:04:45 +08:00
|
|
|
|
2019-11-23 20:27:39 +08:00
|
|
|
/**
|
|
|
|
* Gets background image texture size.
|
|
|
|
*
|
|
|
|
* @return background image texture size.
|
|
|
|
*/
|
2021-10-23 23:27:14 +08:00
|
|
|
const Vec2& getBackGroundImageTextureSize() const;
|
2021-12-25 10:04:45 +08:00
|
|
|
|
2019-11-23 20:27:39 +08:00
|
|
|
/**
|
|
|
|
* Toggle layout clipping.
|
|
|
|
*
|
|
|
|
* If you do need clipping, you pass true to this function.
|
|
|
|
*
|
|
|
|
* @param enabled Pass true to enable clipping, false otherwise.
|
|
|
|
*/
|
|
|
|
virtual void setClippingEnabled(bool enabled);
|
2021-12-25 10:04:45 +08:00
|
|
|
|
2019-11-23 20:27:39 +08:00
|
|
|
/**
|
|
|
|
* Change the clipping type of layout.
|
|
|
|
* On default, the clipping type is `ClippingType::STENCIL`.
|
|
|
|
* @see `ClippingType`
|
|
|
|
*@param type The clipping type of layout.
|
|
|
|
*/
|
|
|
|
void setClippingType(ClippingType type);
|
|
|
|
|
|
|
|
/**
|
|
|
|
*
|
|
|
|
* @see `setClippingType(ClippingType)`
|
|
|
|
*/
|
2021-12-25 10:04:45 +08:00
|
|
|
ClippingType getClippingType() const;
|
|
|
|
|
2019-11-23 20:27:39 +08:00
|
|
|
/**
|
|
|
|
* Gets if layout is clipping enabled.
|
|
|
|
*
|
|
|
|
* @return if layout is clipping enabled.
|
|
|
|
*/
|
2021-12-25 10:04:45 +08:00
|
|
|
virtual bool isClippingEnabled() const;
|
|
|
|
|
2019-11-23 20:27:39 +08:00
|
|
|
/**
|
|
|
|
* Returns the "class name" of widget.
|
|
|
|
*/
|
|
|
|
virtual std::string getDescription() const override;
|
2021-12-25 10:04:45 +08:00
|
|
|
|
2019-11-23 20:27:39 +08:00
|
|
|
/**
|
|
|
|
* Change the layout type.
|
|
|
|
*@param type Layout type.
|
|
|
|
*/
|
|
|
|
virtual void setLayoutType(Type type);
|
2021-12-25 10:04:45 +08:00
|
|
|
|
2019-11-23 20:27:39 +08:00
|
|
|
/**
|
|
|
|
* Query layout type.
|
|
|
|
*@return Get the layout type.
|
|
|
|
*/
|
2021-12-25 10:04:45 +08:00
|
|
|
virtual Type getLayoutType() const;
|
2019-11-23 20:27:39 +08:00
|
|
|
|
2021-12-25 10:04:45 +08:00
|
|
|
virtual void addChild(Node* child) override;
|
|
|
|
virtual void addChild(Node* child, int localZOrder) override;
|
2019-11-23 20:27:39 +08:00
|
|
|
/**
|
|
|
|
* Adds a child to the container with z order and tag
|
|
|
|
*
|
2021-12-25 10:04:45 +08:00
|
|
|
* If the child is added to a 'running' node, then 'onEnter' and 'onEnterTransitionDidFinish' will be called
|
|
|
|
* immediately.
|
2019-11-23 20:27:39 +08:00
|
|
|
*
|
|
|
|
* @param child A child node
|
|
|
|
* @param localZOrder Z order for drawing priority. Please refer to setLocalZOrder(int)
|
|
|
|
* @param tag A integer to identify the node easily. Please refer to setTag(int)
|
|
|
|
*/
|
|
|
|
virtual void addChild(Node* child, int localZOrder, int tag) override;
|
2021-12-26 23:26:34 +08:00
|
|
|
virtual void addChild(Node* child, int localZOrder, std::string_view name) override;
|
2021-12-25 10:04:45 +08:00
|
|
|
|
|
|
|
virtual void visit(Renderer* renderer, const Mat4& parentTransform, uint32_t parentFlags) override;
|
2019-11-23 20:27:39 +08:00
|
|
|
|
|
|
|
virtual void removeChild(Node* child, bool cleanup = true) override;
|
2021-12-25 10:04:45 +08:00
|
|
|
|
2019-11-23 20:27:39 +08:00
|
|
|
/**
|
|
|
|
* Removes all children from the container with a cleanup.
|
|
|
|
*
|
|
|
|
* @see `removeAllChildrenWithCleanup(bool)`
|
|
|
|
*/
|
|
|
|
virtual void removeAllChildren() override;
|
|
|
|
/**
|
2021-12-25 10:04:45 +08:00
|
|
|
* Removes all children from the container, and do a cleanup to all running actions depending on the cleanup
|
|
|
|
* parameter.
|
2019-11-23 20:27:39 +08:00
|
|
|
*
|
|
|
|
* @param cleanup true if all running actions on all children nodes should be cleanup, false otherwise.
|
|
|
|
* @js removeAllChildren
|
|
|
|
* @lua removeAllChildren
|
|
|
|
*/
|
|
|
|
virtual void removeAllChildrenWithCleanup(bool cleanup) override;
|
|
|
|
|
|
|
|
/**
|
|
|
|
* force refresh widget layout
|
|
|
|
*/
|
|
|
|
virtual void forceDoLayout();
|
2021-12-25 10:04:45 +08:00
|
|
|
|
2019-11-23 20:27:39 +08:00
|
|
|
/**
|
|
|
|
* request to refresh widget layout
|
|
|
|
*/
|
|
|
|
virtual void requestDoLayout();
|
2021-12-25 10:04:45 +08:00
|
|
|
|
2019-11-23 20:27:39 +08:00
|
|
|
/**
|
|
|
|
* @lua NA
|
|
|
|
*/
|
|
|
|
virtual void onEnter() override;
|
2021-12-25 10:04:45 +08:00
|
|
|
|
2019-11-23 20:27:39 +08:00
|
|
|
/**
|
|
|
|
* @lua NA
|
|
|
|
*/
|
|
|
|
virtual void onExit() override;
|
2021-12-25 10:04:45 +08:00
|
|
|
|
2019-11-23 20:27:39 +08:00
|
|
|
virtual void setGlobalZOrder(float globalZOrder) override;
|
2021-12-25 10:04:45 +08:00
|
|
|
|
2019-11-23 20:27:39 +08:00
|
|
|
/**
|
|
|
|
* If a layout is loop focused which means that the focus movement will be inside the layout
|
|
|
|
*@param loop pass true to let the focus movement loop inside the layout
|
|
|
|
*/
|
|
|
|
void setLoopFocus(bool loop);
|
2021-12-25 10:04:45 +08:00
|
|
|
|
2019-11-23 20:27:39 +08:00
|
|
|
/**
|
2021-12-25 10:04:45 +08:00
|
|
|
*@return If focus loop is enabled, then it will return true, otherwise it returns false. The default value is
|
|
|
|
*false.
|
2019-11-23 20:27:39 +08:00
|
|
|
*/
|
2021-12-25 10:04:45 +08:00
|
|
|
bool isLoopFocus() const;
|
|
|
|
|
2019-11-23 20:27:39 +08:00
|
|
|
/**
|
|
|
|
*@param pass To specify whether the layout pass its focus to its child
|
|
|
|
*/
|
|
|
|
void setPassFocusToChild(bool pass);
|
2021-12-25 10:04:45 +08:00
|
|
|
|
2019-11-23 20:27:39 +08:00
|
|
|
/**
|
|
|
|
* @return To query whether the layout will pass the focus to its children or not. The default value is true
|
|
|
|
*/
|
2021-12-25 10:04:45 +08:00
|
|
|
bool isPassFocusToChild() const;
|
|
|
|
|
2019-11-23 20:27:39 +08:00
|
|
|
/**
|
2021-12-25 10:04:45 +08:00
|
|
|
* When a widget is in a layout, you could call this method to get the next focused widget within a specified
|
|
|
|
*direction. If the widget is not in a layout, it will return itself
|
2019-11-23 20:27:39 +08:00
|
|
|
*@param direction the direction to look for the next focused widget in a layout
|
|
|
|
*@param current the current focused widget
|
|
|
|
*@return the next focused widget in a layout
|
|
|
|
*/
|
|
|
|
virtual Widget* findNextFocusedWidget(FocusDirection direction, Widget* current) override;
|
2021-12-25 10:04:45 +08:00
|
|
|
|
2019-11-23 20:27:39 +08:00
|
|
|
/**
|
|
|
|
* To specify a user-defined functor to decide which child widget of the layout should get focused
|
|
|
|
* @param FocusDirection the finding direction
|
|
|
|
* @param this previous focused widget
|
|
|
|
* @return return the index of widget in the layout
|
|
|
|
*/
|
|
|
|
std::function<int(FocusDirection, Widget*)> onPassFocusToChild;
|
2021-12-25 10:04:45 +08:00
|
|
|
|
|
|
|
/**
|
|
|
|
* Override function. Set camera mask, the node is visible by the camera whose camera flag & node's camera mask is
|
|
|
|
* true.
|
2019-11-23 20:27:39 +08:00
|
|
|
* @param mask Mask being set
|
|
|
|
* @param applyChildren If true call this function recursively from this node to its children.
|
|
|
|
*/
|
|
|
|
virtual void setCameraMask(unsigned short mask, bool applyChildren = true) override;
|
|
|
|
|
|
|
|
ResourceData getRenderFile();
|
|
|
|
|
2021-12-25 10:04:45 +08:00
|
|
|
CC_CONSTRUCTOR_ACCESS :
|
|
|
|
// override "init" method of widget.
|
|
|
|
virtual bool
|
|
|
|
init() override;
|
|
|
|
|
2019-11-23 20:27:39 +08:00
|
|
|
protected:
|
2021-12-25 10:04:45 +08:00
|
|
|
// override "onSizeChanged" method of widget.
|
2019-11-23 20:27:39 +08:00
|
|
|
virtual void onSizeChanged() override;
|
2021-12-25 10:04:45 +08:00
|
|
|
|
|
|
|
// init background image renderer.
|
2019-11-23 20:27:39 +08:00
|
|
|
void addBackGroundImage();
|
2021-12-25 10:04:45 +08:00
|
|
|
|
2019-11-23 20:27:39 +08:00
|
|
|
void supplyTheLayoutParameterLackToChild(Widget* child);
|
|
|
|
virtual Widget* createCloneInstance() override;
|
|
|
|
virtual void copySpecialProperties(Widget* model) override;
|
|
|
|
virtual void copyClonedWidgetChildren(Widget* model) override;
|
2021-12-25 10:04:45 +08:00
|
|
|
|
|
|
|
void stencilClippingVisit(Renderer* renderer, const Mat4& parentTransform, uint32_t parentFlags);
|
|
|
|
void scissorClippingVisit(Renderer* renderer, const Mat4& parentTransform, uint32_t parentFlags);
|
|
|
|
|
2021-10-23 23:27:14 +08:00
|
|
|
void setStencilClippingSize(const Vec2& size);
|
2019-11-23 20:27:39 +08:00
|
|
|
const Rect& getClippingRect();
|
2021-12-25 10:04:45 +08:00
|
|
|
|
|
|
|
virtual void doLayout() override;
|
|
|
|
virtual LayoutManager* createLayoutManager() override;
|
|
|
|
virtual Vec2 getLayoutContentSize() const override;
|
|
|
|
virtual const Vector<Node*>& getLayoutElements() const override;
|
|
|
|
|
|
|
|
// clipping
|
|
|
|
|
2019-11-23 20:27:39 +08:00
|
|
|
void onBeforeVisitScissor();
|
|
|
|
void onAfterVisitScissor();
|
|
|
|
void updateBackGroundImageColor();
|
|
|
|
void updateBackGroundImageOpacity();
|
|
|
|
void updateBackGroundImageRGBA();
|
2021-12-25 10:04:45 +08:00
|
|
|
|
2019-11-23 20:27:39 +08:00
|
|
|
/**
|
|
|
|
*get the content size of the layout, it will accumulate all its children's content size
|
|
|
|
*/
|
2021-10-23 23:27:14 +08:00
|
|
|
Vec2 getLayoutAccumulatedSize() const;
|
2021-12-25 10:04:45 +08:00
|
|
|
|
2019-11-23 20:27:39 +08:00
|
|
|
/**
|
2021-12-25 10:04:45 +08:00
|
|
|
* When the layout get focused, it the layout pass the focus to its child, it will use this method to determine
|
|
|
|
*which child will get the focus. The current algorithm to determine which child will get focus is
|
|
|
|
*nearest-distance-priority algorithm
|
2019-11-23 20:27:39 +08:00
|
|
|
*@param direction The next focused widget direction
|
|
|
|
*@return The index of child widget in the container
|
|
|
|
*/
|
2021-12-25 10:04:45 +08:00
|
|
|
int findNearestChildWidgetIndex(FocusDirection direction, Widget* baseWidget);
|
|
|
|
|
2019-11-23 20:27:39 +08:00
|
|
|
/**
|
2021-12-25 10:04:45 +08:00
|
|
|
* When the layout get focused, it the layout pass the focus to its child, it will use this method to determine
|
|
|
|
*which child will get the focus. The current algorithm to determine which child will get focus is
|
|
|
|
*farthest-distance-priority algorithm
|
2019-11-23 20:27:39 +08:00
|
|
|
*@param direction The next focused widget direction
|
|
|
|
*@return The index of child widget in the container
|
|
|
|
*/
|
|
|
|
int findFarthestChildWidgetIndex(FocusDirection direction, Widget* baseWidget);
|
2021-12-25 10:04:45 +08:00
|
|
|
|
2019-11-23 20:27:39 +08:00
|
|
|
/**
|
|
|
|
* calculate the nearest distance between the baseWidget and the children of the layout
|
|
|
|
*@param the base widget which will be used to calculate the distance between the layout's children and itself
|
|
|
|
*@return return the nearest distance between the baseWidget and the layout's children
|
|
|
|
*/
|
|
|
|
float calculateNearestDistance(Widget* baseWidget);
|
2021-12-25 10:04:45 +08:00
|
|
|
|
2019-11-23 20:27:39 +08:00
|
|
|
/**
|
|
|
|
* calculate the farthest distance between the baseWidget and the children of the layout
|
|
|
|
*@param the base widget which will be used to calculate the distance between the layout's children and itself
|
|
|
|
*@return return the farthest distance between the baseWidget and the layout's children
|
|
|
|
*/
|
|
|
|
|
|
|
|
float calculateFarthestDistance(Widget* baseWidget);
|
2021-12-25 10:04:45 +08:00
|
|
|
|
2019-11-23 20:27:39 +08:00
|
|
|
/**
|
2021-12-25 10:04:45 +08:00
|
|
|
* when a layout pass the focus to it's child, use this method to determine which algorithm to use, nearest or
|
|
|
|
* farthest distance algorithm or not
|
2019-11-23 20:27:39 +08:00
|
|
|
*/
|
|
|
|
void findProperSearchingFunctor(FocusDirection dir, Widget* baseWidget);
|
2021-12-25 10:04:45 +08:00
|
|
|
|
2019-11-23 20:27:39 +08:00
|
|
|
/**
|
|
|
|
* find the first non-layout widget in this layout
|
|
|
|
*/
|
2021-12-25 10:04:45 +08:00
|
|
|
Widget* findFirstNonLayoutWidget();
|
|
|
|
|
2019-11-23 20:27:39 +08:00
|
|
|
/**
|
|
|
|
* find the first focus enabled widget index in the layout, it will recursive searching the child widget
|
|
|
|
*/
|
|
|
|
int findFirstFocusEnabledWidgetIndex();
|
2021-12-25 10:04:45 +08:00
|
|
|
|
2019-11-23 20:27:39 +08:00
|
|
|
/**
|
|
|
|
* find a focus enabled child Widget in the layout by index
|
|
|
|
*/
|
|
|
|
Widget* findFocusEnabledChildWidgetByIndex(ssize_t index);
|
2021-12-25 10:04:45 +08:00
|
|
|
|
2019-11-23 20:27:39 +08:00
|
|
|
/**
|
|
|
|
* get the center point of a widget in world space
|
|
|
|
*/
|
2021-12-25 10:04:45 +08:00
|
|
|
Vec2 getWorldCenterPoint(Widget* node) const;
|
|
|
|
|
2019-11-23 20:27:39 +08:00
|
|
|
/**
|
2021-12-25 10:04:45 +08:00
|
|
|
* this method is called internally by nextFocusedWidget. When the dir is Right/Down, then this method will be
|
|
|
|
*called
|
2019-11-23 20:27:39 +08:00
|
|
|
*@param direction the direction.
|
|
|
|
*@param current the current focused widget
|
|
|
|
*@return the next focused widget
|
|
|
|
*/
|
2021-12-25 10:04:45 +08:00
|
|
|
Widget* getNextFocusedWidget(FocusDirection direction, Widget* current);
|
|
|
|
|
2019-11-23 20:27:39 +08:00
|
|
|
/**
|
|
|
|
* this method is called internally by nextFocusedWidget. When the dir is Left/Up, then this method will be called
|
|
|
|
*@param direction the direction.
|
|
|
|
*@param current the current focused widget
|
|
|
|
*@return the next focused widget
|
|
|
|
*/
|
2021-12-25 10:04:45 +08:00
|
|
|
Widget* getPreviousFocusedWidget(FocusDirection direction, Widget* current);
|
|
|
|
|
2019-11-23 20:27:39 +08:00
|
|
|
/**
|
|
|
|
* find the nth element in the _children array. Only the Widget descendant object will be returned
|
|
|
|
*@param index The index of a element in the _children array
|
|
|
|
*/
|
2021-12-25 10:04:45 +08:00
|
|
|
Widget* getChildWidgetByIndex(ssize_t index) const;
|
2019-11-23 20:27:39 +08:00
|
|
|
/**
|
|
|
|
* whether it is the last element according to all their parents
|
|
|
|
*/
|
2021-12-25 10:04:45 +08:00
|
|
|
bool isLastWidgetInContainer(Widget* widget, FocusDirection direction) const;
|
|
|
|
|
2019-11-23 20:27:39 +08:00
|
|
|
/**Lookup any parent widget with a layout type as the direction,
|
|
|
|
* if the layout is loop focused, then return true, otherwise
|
|
|
|
* It returns false
|
|
|
|
*/
|
2021-12-25 10:04:45 +08:00
|
|
|
bool isWidgetAncestorSupportLoopFocus(Widget* widget, FocusDirection direction) const;
|
|
|
|
|
2019-11-23 20:27:39 +08:00
|
|
|
/**
|
|
|
|
* pass the focus to the layout's next focus enabled child
|
|
|
|
*/
|
|
|
|
Widget* passFocusToChild(FocusDirection direction, Widget* current);
|
2021-12-25 10:04:45 +08:00
|
|
|
|
2019-11-23 20:27:39 +08:00
|
|
|
/**
|
|
|
|
* If there are no focus enabled child in the layout, it will return false, otherwise it returns true
|
|
|
|
*/
|
2021-12-25 10:04:45 +08:00
|
|
|
bool checkFocusEnabledChild() const;
|
|
|
|
|
2019-11-23 20:27:39 +08:00
|
|
|
protected:
|
2021-12-25 10:04:45 +08:00
|
|
|
// background
|
2019-11-23 20:27:39 +08:00
|
|
|
bool _backGroundScale9Enabled;
|
|
|
|
Scale9Sprite* _backGroundImage;
|
|
|
|
std::string _backGroundImageFileName;
|
|
|
|
Rect _backGroundImageCapInsets;
|
|
|
|
BackGroundColorType _colorType;
|
|
|
|
TextureResType _bgImageTexType;
|
2021-10-23 23:27:14 +08:00
|
|
|
Vec2 _backGroundImageTextureSize;
|
2019-11-23 20:27:39 +08:00
|
|
|
Color3B _backGroundImageColor;
|
|
|
|
uint8_t _backGroundImageOpacity;
|
|
|
|
|
|
|
|
LayerColor* _colorRender;
|
|
|
|
LayerGradient* _gradientRender;
|
|
|
|
Color3B _cColor;
|
|
|
|
Color3B _gStartColor;
|
|
|
|
Color3B _gEndColor;
|
|
|
|
Vec2 _alongVector;
|
|
|
|
uint8_t _cOpacity;
|
2021-12-25 10:04:45 +08:00
|
|
|
|
|
|
|
// clipping
|
2019-11-23 20:27:39 +08:00
|
|
|
bool _clippingEnabled;
|
|
|
|
Type _layoutType;
|
|
|
|
ClippingType _clippingType;
|
|
|
|
DrawNode* _clippingStencil;
|
|
|
|
bool _scissorOldState;
|
|
|
|
Rect _clippingOldRect;
|
|
|
|
Rect _clippingRect;
|
|
|
|
Layout* _clippingParent;
|
|
|
|
bool _clippingRectDirty;
|
2021-12-25 10:04:45 +08:00
|
|
|
|
|
|
|
// clipping
|
|
|
|
StencilStateManager* _stencilStateManager;
|
2019-11-23 20:27:39 +08:00
|
|
|
|
|
|
|
GroupCommand _groupCommand;
|
|
|
|
CallbackCommand _beforeVisitCmdStencil;
|
|
|
|
CallbackCommand _afterDrawStencilCmd;
|
|
|
|
CallbackCommand _afterVisitCmdStencil;
|
|
|
|
CallbackCommand _beforeVisitCmdScissor;
|
|
|
|
CallbackCommand _afterVisitCmdScissor;
|
2021-12-25 10:04:45 +08:00
|
|
|
|
2019-11-23 20:27:39 +08:00
|
|
|
bool _doLayoutDirty;
|
|
|
|
bool _isInterceptTouch;
|
2021-12-25 10:04:45 +08:00
|
|
|
|
|
|
|
// whether enable loop focus or not
|
2019-11-23 20:27:39 +08:00
|
|
|
bool _loopFocus;
|
2021-12-25 10:04:45 +08:00
|
|
|
// on default, it will pass the focus to the next nearest widget
|
2019-11-23 20:27:39 +08:00
|
|
|
bool _passFocusToChild;
|
2021-12-25 10:04:45 +08:00
|
|
|
// when finding the next focused widget, use this variable to pass focus between layout & widget
|
2019-11-23 20:27:39 +08:00
|
|
|
bool _isFocusPassing;
|
|
|
|
};
|
2021-12-25 10:04:45 +08:00
|
|
|
|
|
|
|
} // namespace ui
|
2019-11-23 20:27:39 +08:00
|
|
|
NS_CC_END
|
|
|
|
// end of ui group
|
|
|
|
/// @}
|
|
|
|
#endif /* defined(__Layout__) */
|