2019-11-23 20:27:39 +08:00
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/****************************************************************************
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Copyright (c) 2013-2016 Chukong Technologies Inc.
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Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd.
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2021-10-24 14:09:59 +08:00
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Copyright (c) 2021 Bytedance Inc.
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2021-12-25 10:04:45 +08:00
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2021-10-24 14:09:59 +08:00
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https://adxe.org
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2019-11-23 20:27:39 +08:00
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#ifndef __cocos2d_libs__LayoutComponent__
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#define __cocos2d_libs__LayoutComponent__
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#include "2d/CCComponent.h"
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#include "ui/GUIExport.h"
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NS_CC_BEGIN
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/**
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* @addtogroup ui
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* @{
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*/
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2021-12-25 10:04:45 +08:00
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namespace ui
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{
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/**
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*@brief A component class used for layout.
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* The LayoutComponent holds all the data for layouting.
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*/
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class CC_GUI_DLL LayoutComponent : public Component
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{
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public:
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/**
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* Default constructor
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*
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* @lua new
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*/
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LayoutComponent();
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/**
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* Default destructor
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*
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* @lua NA
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*/
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~LayoutComponent();
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virtual bool init() override;
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/**
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* Create a LayoutComponent instance with default settings.
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*/
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CREATE_FUNC(LayoutComponent);
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/**
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* Bind a LayoutComponent to a specified node.
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* If the node has already binded a LayoutComponent named __LAYOUT_COMPONENT_NAME, just return the LayoutComponent.
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* Otherwise, create a new LayoutComponent and bind the LayoutComponent to the node.
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*@param node A Node* instance pointer.
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*@return The binded LayoutComponent instance pointer.
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*/
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static LayoutComponent* bindLayoutComponent(Node* node);
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2019-11-23 20:27:39 +08:00
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/**
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* Horizontal dock position type.
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*/
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enum class HorizontalEdge
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{
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None,
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Left,
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Right,
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Center
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2019-11-23 20:27:39 +08:00
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};
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2021-12-25 10:04:45 +08:00
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/**
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* Vertical dock position type.
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*/
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enum class VerticalEdge
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{
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None,
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Bottom,
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Top,
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Center
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};
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/**
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* Percent content size is used to adapt node's content size based on parent's content size.
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* If set to true then node's content size will be changed based on the value set by @see setPercentContentSize
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*@param isUsed True to enable percent content size, false otherwise.
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*/
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void setUsingPercentContentSize(bool isUsed);
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/**
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* Query whether use percent content size or not.
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*@return True if using percent content size, false otherwise.
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*/
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bool getUsingPercentContentSize() const;
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/**
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* Set percent content size.
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* The value should be [0-1], 0 means the child's content size will be 0
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* and 1 means the child's content size is the same as its parents.
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*@param percent The percent (x,y) of the node in [0-1] scope.
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*/
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void setPercentContentSize(const Vec2& percent);
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/**
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* Query the percent content size value.
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*@return Percent (x,y) in Vec2.
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*/
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Vec2 getPercentContentSize() const;
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/**
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* Query the anchor position.
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*@return Anchor position to it's parent
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*/
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const Point& getAnchorPosition() const;
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/**
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* Change the anchor position to it's parent.
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*@param point A value in (x,y) format.
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*/
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void setAnchorPosition(const Point& point);
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/**
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* Query the owner's position.
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*@return The owner's position.
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*/
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const Point& getPosition() const;
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/**
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* Change the position of component owner.
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* @param position A position in (x,y)
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*/
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void setPosition(const Point& position);
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/**
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* Whether position percentX is enabled or not.
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*@return True if position percentX is enable, false otherwise.
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*/
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bool isPositionPercentXEnabled() const;
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/**
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* Toggle position percentX enabled.
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*@param isUsed True if enable position percentX, false otherwise.
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*/
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void setPositionPercentXEnabled(bool isUsed);
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/**
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* Query the position percent X value.
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*@return Position percent X value in float.
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*/
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float getPositionPercentX() const;
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/**
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* Change position percent X value.
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*@param percentMargin Margin in float.
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*/
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void setPositionPercentX(float percentMargin);
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/**
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* Whether position percentY is enabled or not.
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*@see `setPositionPercentYEnabled`
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*@return True if position percentY is enabled, false otherwise.
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*/
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bool isPositionPercentYEnabled() const;
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/**
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* Toggle position percentY enabled.
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*@param isUsed True if position percentY is enabled, false otherwise.
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*/
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void setPositionPercentYEnabled(bool isUsed);
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/**
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* Query the position percentY Y value.
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*@return Position percent Y value in float.
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*/
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float getPositionPercentY() const;
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/**
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* Change position percentY value.
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*@param percentMargin Margin in float.
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*/
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void setPositionPercentY(float percentMargin);
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/**
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* Query element horizontal dock type.
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*@return Horizontal dock type.
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*/
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HorizontalEdge getHorizontalEdge() const;
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/**
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* Change element's horizontal dock type.
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*@param hEage Horizontal dock type @see `HorizontalEdge`
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*/
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void setHorizontalEdge(HorizontalEdge hEage);
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/**
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* Query element vertical dock type.
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*@return Vertical dock type.
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*/
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VerticalEdge getVerticalEdge() const;
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/**
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* Change element's vertical dock type.
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*@param vEage Vertical dock type @see `VerticalEdge`.
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*/
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void setVerticalEdge(VerticalEdge vEage);
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/**
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* Query left margin of owner relative to its parent.
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*@return Left margin in float.
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*/
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float getLeftMargin() const;
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/**
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* Change left margin of owner relative to its parent.
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*@param margin Margin in float.
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*/
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void setLeftMargin(float margin);
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/**
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* Query the right margin of owner relative to its parent.
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*@return Right margin in float.
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*/
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float getRightMargin() const;
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/**
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* Change right margin of owner relative to its parent.
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*@param margin Margin in float.
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*/
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void setRightMargin(float margin);
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/**
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* Query the top margin of owner relative to its parent.
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*@return Top margin in float.
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*/
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float getTopMargin() const;
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/**
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* Change the top margin of owner relative to its parent.
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*@param margin Margin in float.
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*/
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void setTopMargin(float margin);
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/**
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* Query the bottom margin of owner relative to its parent.
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*@return Bottom margin in float.
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*/
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float getBottomMargin() const;
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/**
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* Change the bottom margin of owner relative to its parent.
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*@param margin in float.
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*/
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void setBottomMargin(float margin);
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/**
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* Query owner's content size.
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*@return Owner's content size.
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*/
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const Vec2& getSize() const;
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/**
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* Change the content size of owner.
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*@param size Content size in @see `Vec2`.
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*/
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void setSize(const Vec2& size);
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/**
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* Query whether percent width is enabled or not.
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*@return True if percent width is enabled, false, otherwise.
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*/
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bool isPercentWidthEnabled() const;
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/**
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* Toggle enable percent width.
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*@param isUsed True if percent width is enabled, false otherwise.
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*/
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void setPercentWidthEnabled(bool isUsed);
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/**
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* Query content size width of owner.
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*@return Content size width in float.
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*/
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float getSizeWidth() const;
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/**
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* Change content size width of owner.
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*@param width Content size width in float.
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*/
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void setSizeWidth(float width);
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/**
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* Query percent width of owner.
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*@return percent width in float.
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*/
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float getPercentWidth() const;
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/**
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* Change percent width of owner.
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*@param percentWidth Percent Width in float.
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*/
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void setPercentWidth(float percentWidth);
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/**
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* Query whether percent height is enabled or not.
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*@return True if percent height is enabled, false otherwise.
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*/
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bool isPercentHeightEnabled() const;
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/**
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* Toggle enable percent height.
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*@param isUsed True if percent height is enabled, false otherwise.
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*/
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void setPercentHeightEnabled(bool isUsed);
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/**
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* Query size height of owner.
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*@return The size height in float.
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*/
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float getSizeHeight() const;
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/**
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* Change size height of owner.
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*@param height The size height in float.
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*/
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void setSizeHeight(float height);
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/**
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* Query percent height of owner.
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*@return Percent height in float.
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*/
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float getPercentHeight() const;
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/**
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* Change percent height value of owner.
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*@param percentHeight Percent height in float.
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*/
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void setPercentHeight(float percentHeight);
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/**
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* Query whether stretch width is enabled or not.
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*@return True if stretch width is enabled, false otherwise.
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*/
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bool isStretchWidthEnabled() const;
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/**
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* Toggle enable stretch width.
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*@param isUsed True if enable stretch width, false otherwise.
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*/
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void setStretchWidthEnabled(bool isUsed);
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/**
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* Query whether stretch height is enabled or not.
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*@return True if stretch height is enabled, false otherwise.
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*/
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bool isStretchHeightEnabled() const;
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/**
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* Toggle enable stretch height.
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*@param isUsed True if stretch height is enabled, false otherwise.
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*/
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void setStretchHeightEnabled(bool isUsed);
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/**
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* Toggle enable percent only.
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*@param enable True if percent only is enabled, false otherwise.
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*/
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void setPercentOnlyEnabled(bool enable);
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/**
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* Toggle active enabled of LayoutComponent's owner.
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*@param enable True if active layout component, false otherwise.
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*/
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void setActiveEnabled(bool enable);
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/**
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* Refresh layout of the owner.
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*/
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void refreshLayout();
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protected:
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Node* getOwnerParent();
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void refreshHorizontalMargin();
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void refreshVerticalMargin();
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protected:
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HorizontalEdge _horizontalEdge;
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VerticalEdge _verticalEdge;
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float _leftMargin;
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float _rightMargin;
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float _bottomMargin;
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float _topMargin;
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bool _usingPositionPercentX;
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float _positionPercentX;
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bool _usingPositionPercentY;
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float _positionPercentY;
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bool _usingStretchWidth;
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bool _usingStretchHeight;
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float _percentWidth;
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bool _usingPercentWidth;
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float _percentHeight;
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bool _usingPercentHeight;
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bool _actived;
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bool _isPercentOnly;
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};
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} // namespace ui
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2019-11-23 20:27:39 +08:00
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// end of ui group
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/// @}
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NS_CC_END
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#endif /* defined(__cocos2d_libs__LayoutComponent__) */
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