2019-11-23 20:27:39 +08:00
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/****************************************************************************
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Copyright (c) 2015-2016 Chukong Technologies Inc.
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Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd.
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2021-12-25 10:04:45 +08:00
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2019-11-23 20:27:39 +08:00
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http://www.cocos2d-x.org
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2021-12-25 10:04:45 +08:00
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2019-11-23 20:27:39 +08:00
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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2021-12-25 10:04:45 +08:00
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2019-11-23 20:27:39 +08:00
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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2021-12-25 10:04:45 +08:00
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2019-11-23 20:27:39 +08:00
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#ifndef __UITABVIEW_H__
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#define __UITABVIEW_H__
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#include "ui/UIAbstractCheckButton.h"
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#include "ui/UIWidget.h"
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/**
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* @addtogroup ui
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* @{
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*/
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NS_CC_BEGIN
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class Label;
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namespace ui
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{
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class Layout;
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class TabControl;
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/**
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* the header button in TabControl
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*/
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class CC_GUI_DLL TabHeader : public AbstractCheckButton
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{
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friend class TabControl;
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public:
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enum class EventType
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{
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SELECTED,
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UNSELECTED
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};
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/**
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* Create and return a empty TabHeader instance pointer.
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*/
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static TabHeader* create();
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/**
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* factory method to create a TabHeader instance.
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* This method uses less resource to create a TabHeader.
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* @param titleStr The text on the TabHeader
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* @param backGround The background image name in `std::string`.
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* @param cross The cross image name in `std::string`.
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* @param texType The texture's resource type in `Widget::TextureResType`.
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* @return A TabHeader instance pointer
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*/
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static TabHeader* create(std::string_view titleStr,
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std::string_view backGround,
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std::string_view cross,
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TextureResType texType = TextureResType::LOCAL);
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/**
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* Create a TabHeader with various images.
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* @param titleStr The text on the TabHeader
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* @param backGround backGround texture.
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* @param backGroundSelected backGround selected state texture.
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* @param cross cross texture.
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* @param backGroundDisabled backGround disabled state texture.
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* @param frontCrossDisabled cross dark state texture.
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* @param texType @see `Widget::TextureResType`
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*
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* @return A TabHeader instance pointer.
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*/
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static TabHeader* create(std::string_view titleStr,
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std::string_view backGround,
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std::string_view backGroundSelected,
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std::string_view cross,
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std::string_view backGroundDisabled,
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std::string_view frontCrossDisabled,
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TextureResType texType = TextureResType::LOCAL);
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/**
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* Return the inner Label renderer of TabHeader.
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* @return The TabHeader Label.
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*/
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Label* getTitleRenderer() const;
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/**
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* Change the content of Header's text.
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*@param text The Header's text.
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*/
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void setTitleText(std::string_view text);
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/**
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* get the TabHeader text
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*@return he TabHeader text
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*/
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std::string_view getTitleText() const;
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/**
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* Change the color of he TabHeader text
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*@param color The he TabHeader text's color in Color4B.
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*/
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void setTitleColor(const Color4B& color);
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/**
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* get the TabHeader text color.
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*@return Color4B of TabHeader text.
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*/
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const Color4B& getTitleColor() const;
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/**
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* Change the font size of TabHeader text
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*@param size TabHeader text's font size in float.
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*/
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void setTitleFontSize(float size);
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/**
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* get the font size of TabHeader text
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*@return TabHeader text's font size in float.
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*/
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float getTitleFontSize() const;
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/**
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* Change the font name of TabHeader text
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*@param fontName a font name string.
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*/
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void setTitleFontName(std::string_view fontName);
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/**
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* get the font name of TabHeader text
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*@return font name in std::string
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*/
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std::string_view getTitleFontName() const;
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/**
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* get the index this header in the TabControl
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* @return -1 means not in any TabControl
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*/
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int getIndexInTabControl() const;
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protected:
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TabHeader();
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~TabHeader();
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virtual void initRenderer() override;
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virtual void onSizeChanged() override;
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void updateContentSize();
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virtual void releaseUpEvent() override;
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void dispatchSelectChangedEvent(bool select) override;
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virtual void copySpecialProperties(Widget* model) override;
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private:
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Label* _tabLabelRender;
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float _tabLabelFontSize;
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TabControl* _tabView;
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typedef std::function<void(int tabindex, TabHeader::EventType)> ccTabCallback;
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ccTabCallback _tabSelectedEvent;
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enum class FontType
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{
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SYSTEM,
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TTF,
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BMFONT
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};
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FontType _fontType;
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};
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/**
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* TabControl, use header button switch container
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*/
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class CC_GUI_DLL TabControl : public Widget
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{
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public:
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enum class Dock
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{
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TOP,
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LEFT,
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BOTTOM,
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RIGHT
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};
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enum class EventType
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{
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SELECT_CHANGED,
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};
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typedef std::function<void(int tabIndex, EventType)> ccTabControlCallback;
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static TabControl* create();
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/// @{
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/// @name behaviours
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/**
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* remove the tab from this TabControl
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* @param index The index of tab
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*/
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void removeTab(int index);
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/**
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* set tab selected, switch the current selected tab and visible container
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* @param index The index of tab
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*/
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void setSelectTab(int index);
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/**
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* set tab selected, switch the current selected tab and visible container
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* @param tabHeader The tab instance
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*/
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void setSelectTab(TabHeader* tabHeader);
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/**
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* get TabHeader
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* @param index The index of tab
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*/
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TabHeader* getTabHeader(int index) const;
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/**
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* get Container
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* @param index The index of tab
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*/
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Layout* getTabContainer(int index) const;
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/**
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* insert tab, and init the position of header and container
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* @param index The index tab should be
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* @param header The header Button, will be a protected child in TabControl
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* @param container The container, will be a protected child in TabControl
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*/
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void insertTab(int index, TabHeader* header, Layout* container);
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/**
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* get the count of tabs in this TabControl
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* @return the count of tabs
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*/
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size_t getTabCount() const;
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/**
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* get current selected tab's index
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* @return the current selected tab index
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*/
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int getSelectedTabIndex() const;
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/**
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* get the index of tabCell in TabView, return -1 if not exists in.
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* @return the index of tabCell in TabView, `-1` means not exists in.
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*/
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int indexOfTabHeader(const TabHeader* tabCell) const;
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/**
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* Add a callback function which would be called when selected tab changed
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*@param callback A std::function with type @see `ccTabControlCallback`
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*/
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void setTabChangedEventListener(const ccTabControlCallback& callback);
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/// @}
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/// @{
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/// @ properties
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/**
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* set header width, affect all tab
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* @param headerWidth each tab header's width
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*/
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void setHeaderWidth(float headerWidth);
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/**
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* get tab header's width
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* @return header's width
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*/
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float getHeaderWidth() const { return (float)_headerWidth; }
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/**
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* set header height, affect all tab
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* @param headerHeight each tab header's height
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*/
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void setHeaderHeight(float headerHeight);
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/**
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* get tab header's height
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* @return header's height
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*/
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int getHeaderHeight() const { return _headerHeight; }
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/**
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* ignore the textures' size in header, scale them with _headerWidth and _headerHeight
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* @param ignore is `true`, the header's texture scale with _headerWidth and _headerHeight
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* ignore is `false`, use the texture's size, do not scale them
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*/
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void ignoreHeadersTextureSize(bool ignore);
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/**
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* get whether ignore the textures' size in header, scale them with _headerWidth and _headerHeight
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* @return whether ignore the textures' size in header
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*/
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bool isIgnoreHeadersTextureSize() const { return _ignoreHeaderTextureSize; };
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/**
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* set the delta zoom of selected tab
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* @param zoom The delta zoom
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*/
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void setHeaderSelectedZoom(float zoom);
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/**
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* get the delta zoom of selected tab
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* @return zoom, the delta zoom
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*/
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float getHeaderSelectedZoom() const { return _currentHeaderZoom; }
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/**
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* the header dock place of header in TabControl
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* @param dockPlace The strip place
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*/
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void setHeaderDockPlace(TabControl::Dock dockPlace);
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TabControl::Dock getHeaderDockPlace() const { return _headerDockPlace; }
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/// @}
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protected:
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TabControl();
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~TabControl();
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void onSizeChanged() override;
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void initTabHeadersPos(int startIndex);
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void initContainers();
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virtual void copySpecialProperties(Widget* model) override;
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ccTabControlCallback _tabChangedCallback;
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// dispatch selected changed
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void dispatchSelectedTabChanged(int tabIndex, TabHeader::EventType eventType);
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private:
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typedef struct CellContainer
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{
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TabHeader* header;
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Layout* container;
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CellContainer(TabHeader* headerCell, Layout* layout)
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{
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header = headerCell;
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container = layout;
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}
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} TabItem;
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// format tab header and container after insert
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void initAfterInsert(int index);
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void activeTabItem(TabItem* item);
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void deactiveTabItem(TabItem* item);
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Vec2 getHeaderAnchorWithDock() const;
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TabItem* _selectedItem;
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int _headerHeight;
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int _headerWidth;
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Dock _headerDockPlace;
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Vec2 _containerPosition;
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Vec2 _containerSize;
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float _currentHeaderZoom;
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bool _ignoreHeaderTextureSize;
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// for index the cells and containers
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std::vector<TabItem*> _tabItems;
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};
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} // namespace ui
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// end group
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/// @}
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NS_CC_END
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#endif // __UITABVIEW_H__
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