axmol/samples/Cpp/SimpleGame/proj.qt5/main.cpp

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#include "../Classes/AppDelegate.h"
#include "cocos2d.h"
#include <stdlib.h>
#include <stdio.h>
#include <unistd.h>
#include <string>
USING_NS_CC;
int main(int argc, char **argv)
{
// create the application instance
AppDelegate app;
auto eglView = CCEGLView::sharedOpenGLView();
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eglView->setFrameSize(800, 480);
return CCApplication::sharedApplication()->run();
}