axmol/cocos/editor-support/spine/PathConstraint.h

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/******************************************************************************
* Spine Runtimes Software License v2.5
*
* Copyright (c) 2013-2016, Esoteric Software
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* All rights reserved.
*
* You are granted a perpetual, non-exclusive, non-sublicensable, and
* non-transferable license to use, install, execute, and perform the Spine
* Runtimes software and derivative works solely for personal or internal
* use. Without the written permission of Esoteric Software (see Section 2 of
* the Spine Software License Agreement), you may not (a) modify, translate,
* adapt, or develop new applications using the Spine Runtimes or otherwise
* create derivative works or improvements of the Spine Runtimes or (b) remove,
* delete, alter, or obscure any trademarks or any copyright, trademark, patent,
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* or other intellectual property or proprietary rights notices on or in the
* Software, including any copy thereof. Redistributions in binary or source
* form must include this license and terms.
*
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* THIS SOFTWARE IS PROVIDED BY ESOTERIC SOFTWARE "AS IS" AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
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* EVENT SHALL ESOTERIC SOFTWARE BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, BUSINESS INTERRUPTION, OR LOSS OF
* USE, DATA, OR PROFITS) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER
* IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
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*****************************************************************************/
#ifndef SPINE_PATHCONSTRAINT_H_
#define SPINE_PATHCONSTRAINT_H_
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#include <spine/dll.h>
#include <spine/PathConstraintData.h>
#include <spine/Bone.h>
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#include <spine/Slot.h>
#include "PathAttachment.h"
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#ifdef __cplusplus
extern "C" {
#endif
struct spSkeleton;
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typedef struct spPathConstraint {
spPathConstraintData* const data;
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int bonesCount;
spBone** const bones;
spSlot* target;
float position, spacing, rotateMix, translateMix;
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int spacesCount;
float* spaces;
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int positionsCount;
float* positions;
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int worldCount;
float* world;
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int curvesCount;
float* curves;
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int lengthsCount;
float* lengths;
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float segments[10];
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#ifdef __cplusplus
spPathConstraint() :
data(0),
bonesCount(0),
bones(0),
target(0),
position(0),
spacing(0),
rotateMix(0),
translateMix(0),
spacesCount(0),
spaces(0),
positionsCount(0),
positions(0),
worldCount(0),
world(0),
curvesCount(0),
curves(0),
lengthsCount(0),
lengths(0) {
}
#endif
} spPathConstraint;
#define SP_PATHCONSTRAINT_
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SP_API spPathConstraint* spPathConstraint_create (spPathConstraintData* data, const struct spSkeleton* skeleton);
SP_API void spPathConstraint_dispose (spPathConstraint* self);
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SP_API void spPathConstraint_apply (spPathConstraint* self);
SP_API float* spPathConstraint_computeWorldPositions(spPathConstraint* self, spPathAttachment* path, int spacesCount, int/*bool*/ tangents, int/*bool*/percentPosition, int/**/percentSpacing);
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#ifdef SPINE_SHORT_NAMES
typedef spPathConstraint PathConstraint;
#define PathConstraint_create(...) spPathConstraint_create(__VA_ARGS__)
#define PathConstraint_dispose(...) spPathConstraint_dispose(__VA_ARGS__)
#define PathConstraint_apply(...) spPathConstraint_apply(__VA_ARGS__)
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#endif
#ifdef __cplusplus
}
#endif
#endif /* SPINE_PATHCONSTRAINT_H_ */