axmol/extensions/physics-nodes/CCPhysicsSprite.cpp

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/* Copyright (c) 2012 Scott Lembcke and Howling Moon Software
* Copyright (c) 2012 cocos2d-x.org
* Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd.
* Copyright (c) 2021 @aismann; Peter Eismann, Germany; dreifrankensoft
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*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#include "CCPhysicsSprite.h"
#include "base/CCDirector.h"
#include "base/CCEventDispatcher.h"
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#if (AX_ENABLE_CHIPMUNK_INTEGRATION || AX_ENABLE_BOX2D_INTEGRATION)
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# if AX_ENABLE_CHIPMUNK_INTEGRATION
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# include "chipmunk/chipmunk.h"
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# elif AX_ENABLE_BOX2D_INTEGRATION
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# include "box2d/box2d.h"
# endif
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NS_AX_EXT_BEGIN
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PhysicsSprite::PhysicsSprite()
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: _ignoreBodyRotation(false), _CPBody(nullptr), _pB2Body(nullptr), _PTMRatio(0.0f), _syncTransform(nullptr)
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{}
PhysicsSprite* PhysicsSprite::create()
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{
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PhysicsSprite* pRet = new PhysicsSprite();
if (pRet->init())
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{
pRet->autorelease();
}
else
{
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AX_SAFE_DELETE(pRet);
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}
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return pRet;
}
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PhysicsSprite* PhysicsSprite::createWithTexture(Texture2D* pTexture)
{
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PhysicsSprite* pRet = new PhysicsSprite();
if (pRet->initWithTexture(pTexture))
{
pRet->autorelease();
}
else
{
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AX_SAFE_DELETE(pRet);
}
return pRet;
}
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PhysicsSprite* PhysicsSprite::createWithTexture(Texture2D* pTexture, const Rect& rect)
{
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PhysicsSprite* pRet = new PhysicsSprite();
if (pRet->initWithTexture(pTexture, rect))
{
pRet->autorelease();
}
else
{
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AX_SAFE_DELETE(pRet);
}
return pRet;
}
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PhysicsSprite* PhysicsSprite::createWithSpriteFrame(SpriteFrame* pSpriteFrame)
{
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PhysicsSprite* pRet = new PhysicsSprite();
if (pRet->initWithSpriteFrame(pSpriteFrame))
{
pRet->autorelease();
}
else
{
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AX_SAFE_DELETE(pRet);
}
return pRet;
}
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PhysicsSprite* PhysicsSprite::createWithSpriteFrameName(const char* pszSpriteFrameName)
{
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PhysicsSprite* pRet = new PhysicsSprite();
if (pRet->initWithSpriteFrameName(pszSpriteFrameName))
{
pRet->autorelease();
}
else
{
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AX_SAFE_DELETE(pRet);
}
return pRet;
}
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PhysicsSprite* PhysicsSprite::create(const char* pszFileName)
{
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PhysicsSprite* pRet = new PhysicsSprite();
if (pRet->initWithFile(pszFileName))
{
pRet->autorelease();
}
else
{
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AX_SAFE_DELETE(pRet);
}
return pRet;
}
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PhysicsSprite* PhysicsSprite::create(const char* pszFileName, const Rect& rect)
{
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PhysicsSprite* pRet = new PhysicsSprite();
if (pRet->initWithFile(pszFileName, rect))
{
pRet->autorelease();
}
else
{
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AX_SAFE_DELETE(pRet);
}
return pRet;
}
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// this method will only get called if the sprite is batched.
// return YES if the physic's values (angles, position ) changed.
// If you return NO, then getNodeToParentTransform won't be called.
bool PhysicsSprite::isDirty() const
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{
return true;
}
bool PhysicsSprite::isIgnoreBodyRotation() const
{
return _ignoreBodyRotation;
}
void PhysicsSprite::setIgnoreBodyRotation(bool bIgnoreBodyRotation)
{
_ignoreBodyRotation = bIgnoreBodyRotation;
}
// Override the setters and getters to always reflect the body's properties.
Squashed commit of the following: commit a9572b8913f3a38b59adbd7b4017ab9848a6b2b5 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed May 14 10:03:44 2014 -0700 math renames `Vector2` -> `Vec2` `Vector3` -> `Vec3` `Vector4` -> `Vec4` `Matrix` -> `Mat4` commit 4e107f4bd854c26bfceb52b063d6bd9cea02d6a3 Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 09:24:28 2014 -0700 raw version of rename Vector3 commit 1d115573ebe96a5fc815fa44fbe6417ea7dba841 Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 09:07:14 2014 -0700 rename Vector2 after merge commit ab2ed58c129dbc30a4c0970ed94568c5d271657b Merge: 1978d2d 86fb75a Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 09:05:30 2014 -0700 Merge branch 'v3' into v3_renameMathClassName Conflicts: tests/cpp-tests/Classes/UITest/CocoStudioGUITest/UIButtonTest/UIButtonTest_Editor.cpp tests/cpp-tests/Classes/UITest/CocoStudioGUITest/UICheckBoxTest/UICheckBoxTest_Editor.cpp tests/cpp-tests/Classes/UITest/CocoStudioGUITest/UISliderTest/UISliderTest_Editor.cpp tests/cpp-tests/Classes/UITest/CocoStudioGUITest/UITextFieldTest/UITextFieldTest.cpp tests/cpp-tests/Classes/UITest/CocoStudioGUITest/UITextFieldTest/UITextFieldTest_Editor.cpp commit 1978d2d174877172ccddc083020a1bbf43ad3b39 Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 08:51:45 2014 -0700 rename vector2 in tests/cpp-empty-test folder commit d4e0ff13dcce62724d2fece656543f26aa28e467 Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:58:23 2014 -0700 rename vector2 in tests/cpp-tests cpp files commit be50ca2ec75e0fd32a6fcdaa15fe1ebb4cafe79f Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:52:57 2014 -0700 rename vector2 in tests/cpp-tests head files commit 6daef564400d4e28c4ce20859a68e0f583fed125 Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:49:48 2014 -0700 rename vector2 in extension folder commit 8f3f0f65ceea92c9e7a0d87ab54e62220c5572e2 Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:47:22 2014 -0700 rename vector2 in cocos/2d cpp files commit e1f3105aae06d595661a3030f519f7cc13aefbed Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:44:39 2014 -0700 rename vector2 in cocos/2d head files commit 6708d890bfe486109120c3cd4b9fe5c078b7108f Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:40:59 2014 -0700 rename vector2 in cocos/base folder commit d3978fa5447c31ea2f3ece5469b7e746dfba4248 Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:40:43 2014 -0700 rename vector2 in cocos/deprecated folder commit 4bff45139363d6b9706edbbcf9f322d48b4fd019 Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:40:26 2014 -0700 rename vector2 in cocos/editor-support folder commit 353d244c995f8b5d14f635c52aed8bc5e5fc1a6f Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:36:48 2014 -0700 rename vector2 in cocos/ui folder commit 758b8f4d513084b9922d7242e9b8f2c7f316de6c Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:32:39 2014 -0700 rename vector2 in cocos/renderer folder commit 0bd2710dd8714cecb993880bc37affd9ecb05c27 Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:32:15 2014 -0700 rename vector2 in cocos/physics folder commit b7f0581c4587348bdbc1478d5374c2325735f21d Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:25:01 2014 -0700 rename vector2 in cocos/math folder commit a8631a8e1a4e2740807ccd9be9d70de6ecaad7dd Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:16:55 2014 -0700 rename Vector2 to Vec2 deprecate typedef Vector2
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const Vec2& PhysicsSprite::getPosition() const
{
return getPosFromPhysics();
}
void PhysicsSprite::getPosition(float* x, float* y) const
{
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if (x == nullptr || y == nullptr)
{
return;
}
Squashed commit of the following: commit a9572b8913f3a38b59adbd7b4017ab9848a6b2b5 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed May 14 10:03:44 2014 -0700 math renames `Vector2` -> `Vec2` `Vector3` -> `Vec3` `Vector4` -> `Vec4` `Matrix` -> `Mat4` commit 4e107f4bd854c26bfceb52b063d6bd9cea02d6a3 Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 09:24:28 2014 -0700 raw version of rename Vector3 commit 1d115573ebe96a5fc815fa44fbe6417ea7dba841 Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 09:07:14 2014 -0700 rename Vector2 after merge commit ab2ed58c129dbc30a4c0970ed94568c5d271657b Merge: 1978d2d 86fb75a Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 09:05:30 2014 -0700 Merge branch 'v3' into v3_renameMathClassName Conflicts: tests/cpp-tests/Classes/UITest/CocoStudioGUITest/UIButtonTest/UIButtonTest_Editor.cpp tests/cpp-tests/Classes/UITest/CocoStudioGUITest/UICheckBoxTest/UICheckBoxTest_Editor.cpp tests/cpp-tests/Classes/UITest/CocoStudioGUITest/UISliderTest/UISliderTest_Editor.cpp tests/cpp-tests/Classes/UITest/CocoStudioGUITest/UITextFieldTest/UITextFieldTest.cpp tests/cpp-tests/Classes/UITest/CocoStudioGUITest/UITextFieldTest/UITextFieldTest_Editor.cpp commit 1978d2d174877172ccddc083020a1bbf43ad3b39 Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 08:51:45 2014 -0700 rename vector2 in tests/cpp-empty-test folder commit d4e0ff13dcce62724d2fece656543f26aa28e467 Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:58:23 2014 -0700 rename vector2 in tests/cpp-tests cpp files commit be50ca2ec75e0fd32a6fcdaa15fe1ebb4cafe79f Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:52:57 2014 -0700 rename vector2 in tests/cpp-tests head files commit 6daef564400d4e28c4ce20859a68e0f583fed125 Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:49:48 2014 -0700 rename vector2 in extension folder commit 8f3f0f65ceea92c9e7a0d87ab54e62220c5572e2 Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:47:22 2014 -0700 rename vector2 in cocos/2d cpp files commit e1f3105aae06d595661a3030f519f7cc13aefbed Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:44:39 2014 -0700 rename vector2 in cocos/2d head files commit 6708d890bfe486109120c3cd4b9fe5c078b7108f Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:40:59 2014 -0700 rename vector2 in cocos/base folder commit d3978fa5447c31ea2f3ece5469b7e746dfba4248 Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:40:43 2014 -0700 rename vector2 in cocos/deprecated folder commit 4bff45139363d6b9706edbbcf9f322d48b4fd019 Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:40:26 2014 -0700 rename vector2 in cocos/editor-support folder commit 353d244c995f8b5d14f635c52aed8bc5e5fc1a6f Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:36:48 2014 -0700 rename vector2 in cocos/ui folder commit 758b8f4d513084b9922d7242e9b8f2c7f316de6c Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:32:39 2014 -0700 rename vector2 in cocos/renderer folder commit 0bd2710dd8714cecb993880bc37affd9ecb05c27 Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:32:15 2014 -0700 rename vector2 in cocos/physics folder commit b7f0581c4587348bdbc1478d5374c2325735f21d Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:25:01 2014 -0700 rename vector2 in cocos/math folder commit a8631a8e1a4e2740807ccd9be9d70de6ecaad7dd Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:16:55 2014 -0700 rename Vector2 to Vec2 deprecate typedef Vector2
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const Vec2& pos = getPosFromPhysics();
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*x = pos.x;
*y = pos.y;
}
float PhysicsSprite::getPositionX() const
{
return getPosFromPhysics().x;
}
float PhysicsSprite::getPositionY() const
{
return getPosFromPhysics().y;
}
Vec3 PhysicsSprite::getPosition3D() const
{
Vec2 pos = getPosFromPhysics();
return Vec3(pos.x, pos.y, 0);
}
//
// Chipmunk only
//
cpBody* PhysicsSprite::getCPBody() const
{
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# if AX_ENABLE_CHIPMUNK_INTEGRATION
return _CPBody;
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# else
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AXASSERT(false, "Can't call chipmunk methods when Chipmunk is disabled");
return nullptr;
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# endif
}
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void PhysicsSprite::setCPBody(cpBody* pBody)
{
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# if AX_ENABLE_CHIPMUNK_INTEGRATION
_CPBody = pBody;
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# else
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AXASSERT(false, "Can't call chipmunk methods when Chipmunk is disabled");
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# endif
}
b2Body* PhysicsSprite::getB2Body() const
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{
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# if AX_ENABLE_BOX2D_INTEGRATION
return _pB2Body;
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# else
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AXASSERT(false, "Can't call box2d methods when Box2d is disabled");
return nullptr;
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# endif
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}
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void PhysicsSprite::setB2Body(b2Body* pBody)
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{
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# if AX_ENABLE_BOX2D_INTEGRATION
_pB2Body = pBody;
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# else
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AX_UNUSED_PARAM(pBody);
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AXASSERT(false, "Can't call box2d methods when Box2d is disabled");
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# endif
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}
float PhysicsSprite::getPTMRatio() const
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{
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# if AX_ENABLE_BOX2D_INTEGRATION
return _PTMRatio;
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# else
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AXASSERT(false, "Can't call box2d methods when Box2d is disabled");
return 0;
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# endif
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}
void PhysicsSprite::setPTMRatio(float fRatio)
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{
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# if AX_ENABLE_BOX2D_INTEGRATION
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_PTMRatio = fRatio;
# else
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AX_UNUSED_PARAM(fRatio);
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AXASSERT(false, "Can't call box2d methods when Box2d is disabled");
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# endif
}
//
// Common to Box2d and Chipmunk
//
Squashed commit of the following: commit a9572b8913f3a38b59adbd7b4017ab9848a6b2b5 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed May 14 10:03:44 2014 -0700 math renames `Vector2` -> `Vec2` `Vector3` -> `Vec3` `Vector4` -> `Vec4` `Matrix` -> `Mat4` commit 4e107f4bd854c26bfceb52b063d6bd9cea02d6a3 Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 09:24:28 2014 -0700 raw version of rename Vector3 commit 1d115573ebe96a5fc815fa44fbe6417ea7dba841 Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 09:07:14 2014 -0700 rename Vector2 after merge commit ab2ed58c129dbc30a4c0970ed94568c5d271657b Merge: 1978d2d 86fb75a Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 09:05:30 2014 -0700 Merge branch 'v3' into v3_renameMathClassName Conflicts: tests/cpp-tests/Classes/UITest/CocoStudioGUITest/UIButtonTest/UIButtonTest_Editor.cpp tests/cpp-tests/Classes/UITest/CocoStudioGUITest/UICheckBoxTest/UICheckBoxTest_Editor.cpp tests/cpp-tests/Classes/UITest/CocoStudioGUITest/UISliderTest/UISliderTest_Editor.cpp tests/cpp-tests/Classes/UITest/CocoStudioGUITest/UITextFieldTest/UITextFieldTest.cpp tests/cpp-tests/Classes/UITest/CocoStudioGUITest/UITextFieldTest/UITextFieldTest_Editor.cpp commit 1978d2d174877172ccddc083020a1bbf43ad3b39 Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 08:51:45 2014 -0700 rename vector2 in tests/cpp-empty-test folder commit d4e0ff13dcce62724d2fece656543f26aa28e467 Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:58:23 2014 -0700 rename vector2 in tests/cpp-tests cpp files commit be50ca2ec75e0fd32a6fcdaa15fe1ebb4cafe79f Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:52:57 2014 -0700 rename vector2 in tests/cpp-tests head files commit 6daef564400d4e28c4ce20859a68e0f583fed125 Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:49:48 2014 -0700 rename vector2 in extension folder commit 8f3f0f65ceea92c9e7a0d87ab54e62220c5572e2 Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:47:22 2014 -0700 rename vector2 in cocos/2d cpp files commit e1f3105aae06d595661a3030f519f7cc13aefbed Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:44:39 2014 -0700 rename vector2 in cocos/2d head files commit 6708d890bfe486109120c3cd4b9fe5c078b7108f Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:40:59 2014 -0700 rename vector2 in cocos/base folder commit d3978fa5447c31ea2f3ece5469b7e746dfba4248 Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:40:43 2014 -0700 rename vector2 in cocos/deprecated folder commit 4bff45139363d6b9706edbbcf9f322d48b4fd019 Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:40:26 2014 -0700 rename vector2 in cocos/editor-support folder commit 353d244c995f8b5d14f635c52aed8bc5e5fc1a6f Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:36:48 2014 -0700 rename vector2 in cocos/ui folder commit 758b8f4d513084b9922d7242e9b8f2c7f316de6c Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:32:39 2014 -0700 rename vector2 in cocos/renderer folder commit 0bd2710dd8714cecb993880bc37affd9ecb05c27 Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:32:15 2014 -0700 rename vector2 in cocos/physics folder commit b7f0581c4587348bdbc1478d5374c2325735f21d Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:25:01 2014 -0700 rename vector2 in cocos/math folder commit a8631a8e1a4e2740807ccd9be9d70de6ecaad7dd Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:16:55 2014 -0700 rename Vector2 to Vec2 deprecate typedef Vector2
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const Vec2& PhysicsSprite::getPosFromPhysics() const
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{
Squashed commit of the following: commit a9572b8913f3a38b59adbd7b4017ab9848a6b2b5 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed May 14 10:03:44 2014 -0700 math renames `Vector2` -> `Vec2` `Vector3` -> `Vec3` `Vector4` -> `Vec4` `Matrix` -> `Mat4` commit 4e107f4bd854c26bfceb52b063d6bd9cea02d6a3 Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 09:24:28 2014 -0700 raw version of rename Vector3 commit 1d115573ebe96a5fc815fa44fbe6417ea7dba841 Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 09:07:14 2014 -0700 rename Vector2 after merge commit ab2ed58c129dbc30a4c0970ed94568c5d271657b Merge: 1978d2d 86fb75a Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 09:05:30 2014 -0700 Merge branch 'v3' into v3_renameMathClassName Conflicts: tests/cpp-tests/Classes/UITest/CocoStudioGUITest/UIButtonTest/UIButtonTest_Editor.cpp tests/cpp-tests/Classes/UITest/CocoStudioGUITest/UICheckBoxTest/UICheckBoxTest_Editor.cpp tests/cpp-tests/Classes/UITest/CocoStudioGUITest/UISliderTest/UISliderTest_Editor.cpp tests/cpp-tests/Classes/UITest/CocoStudioGUITest/UITextFieldTest/UITextFieldTest.cpp tests/cpp-tests/Classes/UITest/CocoStudioGUITest/UITextFieldTest/UITextFieldTest_Editor.cpp commit 1978d2d174877172ccddc083020a1bbf43ad3b39 Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 08:51:45 2014 -0700 rename vector2 in tests/cpp-empty-test folder commit d4e0ff13dcce62724d2fece656543f26aa28e467 Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:58:23 2014 -0700 rename vector2 in tests/cpp-tests cpp files commit be50ca2ec75e0fd32a6fcdaa15fe1ebb4cafe79f Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:52:57 2014 -0700 rename vector2 in tests/cpp-tests head files commit 6daef564400d4e28c4ce20859a68e0f583fed125 Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:49:48 2014 -0700 rename vector2 in extension folder commit 8f3f0f65ceea92c9e7a0d87ab54e62220c5572e2 Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:47:22 2014 -0700 rename vector2 in cocos/2d cpp files commit e1f3105aae06d595661a3030f519f7cc13aefbed Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:44:39 2014 -0700 rename vector2 in cocos/2d head files commit 6708d890bfe486109120c3cd4b9fe5c078b7108f Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:40:59 2014 -0700 rename vector2 in cocos/base folder commit d3978fa5447c31ea2f3ece5469b7e746dfba4248 Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:40:43 2014 -0700 rename vector2 in cocos/deprecated folder commit 4bff45139363d6b9706edbbcf9f322d48b4fd019 Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:40:26 2014 -0700 rename vector2 in cocos/editor-support folder commit 353d244c995f8b5d14f635c52aed8bc5e5fc1a6f Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:36:48 2014 -0700 rename vector2 in cocos/ui folder commit 758b8f4d513084b9922d7242e9b8f2c7f316de6c Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:32:39 2014 -0700 rename vector2 in cocos/renderer folder commit 0bd2710dd8714cecb993880bc37affd9ecb05c27 Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:32:15 2014 -0700 rename vector2 in cocos/physics folder commit b7f0581c4587348bdbc1478d5374c2325735f21d Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:25:01 2014 -0700 rename vector2 in cocos/math folder commit a8631a8e1a4e2740807ccd9be9d70de6ecaad7dd Author: Huabing.Xu <dabingnn@gmail.com> Date: Wed May 14 00:16:55 2014 -0700 rename Vector2 to Vec2 deprecate typedef Vector2
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static Vec2 s_physicPosion;
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# if AX_ENABLE_CHIPMUNK_INTEGRATION
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cpVect cpPos = cpBodyGetPosition(_CPBody);
Squashed commit of the following: commit 36c2807d07848448c1fed86f4b119205048691bf Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Feb 29 13:11:40 2016 -0800 binary file 82 commit 9b7cd003b12faefd0522d12f765c027efb001ab2 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Feb 29 12:56:39 2016 -0800 fore multiple in windows phone 8.1 too commit daea8a3ef8d69915e7a9d962fd745a1103011bab Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Feb 29 12:50:45 2016 -0800 force multiple commit 0fbabdbf99974e95de083d79c7d6ae7cf735e4b6 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Feb 29 10:44:40 2016 -0800 compiles commit f817766afcd0ffc4ca93f628d55fabc4b5a96ba5 Merge: 7b2cea3 8bf3d33 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Feb 29 09:37:24 2016 -0800 Merge branch 'v3' into chipmunk_v7_2 commit 7b2cea329a56ae2786428d39a499bc12ba3860e6 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Sat Feb 27 01:11:13 2016 -0800 correct paths for win8.1 commit dcf1f046eb1e18474d6f94b2d7dc31fbf1b06cea Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Feb 26 22:46:58 2016 -0800 projects works on win32 commit ab5b14c25ef0fdf224480302f9cb3cc01d5c360c Merge: 04377cc 9af2f4e Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Feb 26 21:57:10 2016 -0800 Merge branch 'v3' into chipmunk_v7_2 commit 04377cce7f46b2c2016ccc3855fc479c4f6aa516 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Feb 26 21:26:55 2016 -0800 trying to make it compile on win32 commit 7703946d99e1cdc6a57f2ccb2a868818c1367291 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Feb 24 10:28:12 2016 -0800 quick hack to make it compile... ...autogenerated files will fix it. commit ea35bf3a5894cb80b09ecd0a4a5408dcc19785f5 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Feb 24 09:20:59 2016 -0800 Squashed commit of the following: commit 487e52a7af7cdb40135fd3bd83b2efba0dfe6265 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Feb 23 20:10:13 2016 -0800 compiles.. sort of commit a7990e2888d5ef1e43b811148b23c0b899105ab3 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Feb 23 19:55:24 2016 -0800 more chipmunk fixes commit 1174f6ec8201324161d7946af0f493b136a56690 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Feb 23 19:36:15 2016 -0800 more chipmunk fixes commit 00ac2449ca0c35bd9184310d58e74aaa05bd1323 Merge: f942c5a 0594d3c Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Feb 23 19:29:27 2016 -0800 Merge branch 'chipmunk_v7_squashed' of github.com:ricardoquesada/cocos2d-x into chipmunk_v7_squashed commit f942c5a3cc7b24f3ac211d781be1b9c9d4ec0fd7 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Feb 23 19:28:51 2016 -0800 correct path for chipmunk commit 0594d3c4141d390b2566ea76101e383f15ebcaaf Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Feb 23 18:44:05 2016 -0800 compiles on ios commit 379503399c384ad77d25d68a2f83b71a829b1c04 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Feb 23 17:51:36 2016 -0800 chipmunk include fixes commit 95839fb7b406a32255853294b016d8c15aec1ed6 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Feb 23 17:09:04 2016 -0800 fixes for cmake + mac commit 39449ea3b7efccae2946785c1c11433d964ee480 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Feb 23 16:51:25 2016 -0800 correct includes commit 98e97d7d2f00e6a78d040dcaf17e5a077e9a88c3 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Feb 23 16:35:40 2016 -0800 fixes chipmunk with cmake commit 337f21f9466703722847635301d841ace9b757cb Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Feb 23 14:42:01 2016 -0800 updates android and linux projects commit 7111a9993b97f78cf73206804b25665c21a59ca8 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Feb 23 14:18:26 2016 -0800 cosmetic changes commit ce15038b8d2c0c7ebe31b4e1efe92646b7c70d1b Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Feb 23 06:53:41 2016 -0800 chipmunk autogenerated files commit 66c71bfa3aaab04abf25f284e2e76ce2a74a98de Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Feb 23 06:47:41 2016 -0800 compatibility both in JS (to reduce space) and in C for (C++ users) commit 0f9ffa0a8ab23a19e1f10b04e6987c2288764b1f Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Feb 23 06:10:02 2016 -0800 mooooore fixes commit 9ab23014093677e8eda69b105f50410b8c792aa3 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Feb 23 05:30:58 2016 -0800 doesn't crash with collision handler commit 69275a16817a038244bbaaff9e82a011b6729cb2 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Feb 23 05:16:29 2016 -0800 adds missing space functions commit a6b97bbc76cb9ab293356bb7451cfa858353f589 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Feb 22 22:22:27 2016 -0800 queries... better commit 3442bceca64f5a0ddbbbb1a288146a2a61d87632 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Feb 22 19:48:41 2016 -0800 adds more missing functions fixes other chipmunk JS issues commit 3797a033896d059da58a05ce0de832ed9c150eff Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Feb 22 18:30:21 2016 -0800 yep... poly works ok commit d1bb57776891605b9d3e4fb90736c6869d96b944 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Feb 22 17:28:29 2016 -0800 neede compat files commit 39ec518d4e089124d9a53fe3a8dce3aa0474c233 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Feb 22 17:28:04 2016 -0800 query working! commit 71a8001fd6bc03ac674621f5da38a3f8778430b4 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Feb 19 21:57:03 2016 -0800 almost there commit 9272fdcd06ba188db2fe5701fb2ac21476d54883 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Feb 19 21:18:46 2016 -0800 fixes return values commit 7218778da846e1e36a510c0a19a5ee76f91db032 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Feb 19 20:36:14 2016 -0800 cpMomentForSegment is manual since parameter 4 is optional in chipmunk 6, but not in 7 commit 98d5d3e23c2cdb941cc0b1f3ce8275990356e88d Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Feb 19 17:29:28 2016 -0800 yeah... process the arguments correctly works both for functions and auto_classes commit ce6a4fe3593b4f3b0fcdf11d12e297d789e0d96b Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Feb 19 16:49:00 2016 -0800 compiles and links fixes some issues with the queries. returns shapes instad of the queryInfo commit 3f879482dc6db86e45e4319bc802ccf19b52a46c Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Feb 19 15:03:18 2016 -0800 adds removeCollisionHandler and other fixes commit 32d825fc7bd323e144db6a1badc4a62420b6ea44 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Feb 18 20:59:24 2016 -0800 compiles... doesn't work yet commit bd64de81713fb2d7652a538d667d73f05f5d9320 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Feb 17 18:17:39 2016 -0800 WIP: chipmunk bindings
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s_physicPosion = Vec2(cpPos.x, cpPos.y);
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# elif AX_ENABLE_BOX2D_INTEGRATION
b2Vec2 pos = _pB2Body->GetPosition();
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float x = pos.x * _PTMRatio;
float y = pos.y * _PTMRatio;
s_physicPosion.set(x, y);
# endif
return s_physicPosion;
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}
void PhysicsSprite::setPosition(float x, float y)
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{
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# if AX_ENABLE_CHIPMUNK_INTEGRATION
Squashed commit of the following: commit 36c2807d07848448c1fed86f4b119205048691bf Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Feb 29 13:11:40 2016 -0800 binary file 82 commit 9b7cd003b12faefd0522d12f765c027efb001ab2 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Feb 29 12:56:39 2016 -0800 fore multiple in windows phone 8.1 too commit daea8a3ef8d69915e7a9d962fd745a1103011bab Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Feb 29 12:50:45 2016 -0800 force multiple commit 0fbabdbf99974e95de083d79c7d6ae7cf735e4b6 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Feb 29 10:44:40 2016 -0800 compiles commit f817766afcd0ffc4ca93f628d55fabc4b5a96ba5 Merge: 7b2cea3 8bf3d33 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Feb 29 09:37:24 2016 -0800 Merge branch 'v3' into chipmunk_v7_2 commit 7b2cea329a56ae2786428d39a499bc12ba3860e6 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Sat Feb 27 01:11:13 2016 -0800 correct paths for win8.1 commit dcf1f046eb1e18474d6f94b2d7dc31fbf1b06cea Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Feb 26 22:46:58 2016 -0800 projects works on win32 commit ab5b14c25ef0fdf224480302f9cb3cc01d5c360c Merge: 04377cc 9af2f4e Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Feb 26 21:57:10 2016 -0800 Merge branch 'v3' into chipmunk_v7_2 commit 04377cce7f46b2c2016ccc3855fc479c4f6aa516 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Feb 26 21:26:55 2016 -0800 trying to make it compile on win32 commit 7703946d99e1cdc6a57f2ccb2a868818c1367291 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Feb 24 10:28:12 2016 -0800 quick hack to make it compile... ...autogenerated files will fix it. commit ea35bf3a5894cb80b09ecd0a4a5408dcc19785f5 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Feb 24 09:20:59 2016 -0800 Squashed commit of the following: commit 487e52a7af7cdb40135fd3bd83b2efba0dfe6265 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Feb 23 20:10:13 2016 -0800 compiles.. sort of commit a7990e2888d5ef1e43b811148b23c0b899105ab3 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Feb 23 19:55:24 2016 -0800 more chipmunk fixes commit 1174f6ec8201324161d7946af0f493b136a56690 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Feb 23 19:36:15 2016 -0800 more chipmunk fixes commit 00ac2449ca0c35bd9184310d58e74aaa05bd1323 Merge: f942c5a 0594d3c Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Feb 23 19:29:27 2016 -0800 Merge branch 'chipmunk_v7_squashed' of github.com:ricardoquesada/cocos2d-x into chipmunk_v7_squashed commit f942c5a3cc7b24f3ac211d781be1b9c9d4ec0fd7 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Feb 23 19:28:51 2016 -0800 correct path for chipmunk commit 0594d3c4141d390b2566ea76101e383f15ebcaaf Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Feb 23 18:44:05 2016 -0800 compiles on ios commit 379503399c384ad77d25d68a2f83b71a829b1c04 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Feb 23 17:51:36 2016 -0800 chipmunk include fixes commit 95839fb7b406a32255853294b016d8c15aec1ed6 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Feb 23 17:09:04 2016 -0800 fixes for cmake + mac commit 39449ea3b7efccae2946785c1c11433d964ee480 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Feb 23 16:51:25 2016 -0800 correct includes commit 98e97d7d2f00e6a78d040dcaf17e5a077e9a88c3 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Feb 23 16:35:40 2016 -0800 fixes chipmunk with cmake commit 337f21f9466703722847635301d841ace9b757cb Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Feb 23 14:42:01 2016 -0800 updates android and linux projects commit 7111a9993b97f78cf73206804b25665c21a59ca8 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Feb 23 14:18:26 2016 -0800 cosmetic changes commit ce15038b8d2c0c7ebe31b4e1efe92646b7c70d1b Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Feb 23 06:53:41 2016 -0800 chipmunk autogenerated files commit 66c71bfa3aaab04abf25f284e2e76ce2a74a98de Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Feb 23 06:47:41 2016 -0800 compatibility both in JS (to reduce space) and in C for (C++ users) commit 0f9ffa0a8ab23a19e1f10b04e6987c2288764b1f Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Feb 23 06:10:02 2016 -0800 mooooore fixes commit 9ab23014093677e8eda69b105f50410b8c792aa3 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Feb 23 05:30:58 2016 -0800 doesn't crash with collision handler commit 69275a16817a038244bbaaff9e82a011b6729cb2 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Feb 23 05:16:29 2016 -0800 adds missing space functions commit a6b97bbc76cb9ab293356bb7451cfa858353f589 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Feb 22 22:22:27 2016 -0800 queries... better commit 3442bceca64f5a0ddbbbb1a288146a2a61d87632 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Feb 22 19:48:41 2016 -0800 adds more missing functions fixes other chipmunk JS issues commit 3797a033896d059da58a05ce0de832ed9c150eff Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Feb 22 18:30:21 2016 -0800 yep... poly works ok commit d1bb57776891605b9d3e4fb90736c6869d96b944 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Feb 22 17:28:29 2016 -0800 neede compat files commit 39ec518d4e089124d9a53fe3a8dce3aa0474c233 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Feb 22 17:28:04 2016 -0800 query working! commit 71a8001fd6bc03ac674621f5da38a3f8778430b4 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Feb 19 21:57:03 2016 -0800 almost there commit 9272fdcd06ba188db2fe5701fb2ac21476d54883 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Feb 19 21:18:46 2016 -0800 fixes return values commit 7218778da846e1e36a510c0a19a5ee76f91db032 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Feb 19 20:36:14 2016 -0800 cpMomentForSegment is manual since parameter 4 is optional in chipmunk 6, but not in 7 commit 98d5d3e23c2cdb941cc0b1f3ce8275990356e88d Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Feb 19 17:29:28 2016 -0800 yeah... process the arguments correctly works both for functions and auto_classes commit ce6a4fe3593b4f3b0fcdf11d12e297d789e0d96b Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Feb 19 16:49:00 2016 -0800 compiles and links fixes some issues with the queries. returns shapes instad of the queryInfo commit 3f879482dc6db86e45e4319bc802ccf19b52a46c Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Feb 19 15:03:18 2016 -0800 adds removeCollisionHandler and other fixes commit 32d825fc7bd323e144db6a1badc4a62420b6ea44 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Feb 18 20:59:24 2016 -0800 compiles... doesn't work yet commit bd64de81713fb2d7652a538d667d73f05f5d9320 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Feb 17 18:17:39 2016 -0800 WIP: chipmunk bindings
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cpVect cpPos = cpv(x, y);
Squashed commit of the following: commit 36c2807d07848448c1fed86f4b119205048691bf Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Feb 29 13:11:40 2016 -0800 binary file 82 commit 9b7cd003b12faefd0522d12f765c027efb001ab2 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Feb 29 12:56:39 2016 -0800 fore multiple in windows phone 8.1 too commit daea8a3ef8d69915e7a9d962fd745a1103011bab Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Feb 29 12:50:45 2016 -0800 force multiple commit 0fbabdbf99974e95de083d79c7d6ae7cf735e4b6 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Feb 29 10:44:40 2016 -0800 compiles commit f817766afcd0ffc4ca93f628d55fabc4b5a96ba5 Merge: 7b2cea3 8bf3d33 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Feb 29 09:37:24 2016 -0800 Merge branch 'v3' into chipmunk_v7_2 commit 7b2cea329a56ae2786428d39a499bc12ba3860e6 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Sat Feb 27 01:11:13 2016 -0800 correct paths for win8.1 commit dcf1f046eb1e18474d6f94b2d7dc31fbf1b06cea Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Feb 26 22:46:58 2016 -0800 projects works on win32 commit ab5b14c25ef0fdf224480302f9cb3cc01d5c360c Merge: 04377cc 9af2f4e Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Feb 26 21:57:10 2016 -0800 Merge branch 'v3' into chipmunk_v7_2 commit 04377cce7f46b2c2016ccc3855fc479c4f6aa516 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Feb 26 21:26:55 2016 -0800 trying to make it compile on win32 commit 7703946d99e1cdc6a57f2ccb2a868818c1367291 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Feb 24 10:28:12 2016 -0800 quick hack to make it compile... ...autogenerated files will fix it. commit ea35bf3a5894cb80b09ecd0a4a5408dcc19785f5 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Feb 24 09:20:59 2016 -0800 Squashed commit of the following: commit 487e52a7af7cdb40135fd3bd83b2efba0dfe6265 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Feb 23 20:10:13 2016 -0800 compiles.. sort of commit a7990e2888d5ef1e43b811148b23c0b899105ab3 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Feb 23 19:55:24 2016 -0800 more chipmunk fixes commit 1174f6ec8201324161d7946af0f493b136a56690 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Feb 23 19:36:15 2016 -0800 more chipmunk fixes commit 00ac2449ca0c35bd9184310d58e74aaa05bd1323 Merge: f942c5a 0594d3c Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Feb 23 19:29:27 2016 -0800 Merge branch 'chipmunk_v7_squashed' of github.com:ricardoquesada/cocos2d-x into chipmunk_v7_squashed commit f942c5a3cc7b24f3ac211d781be1b9c9d4ec0fd7 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Feb 23 19:28:51 2016 -0800 correct path for chipmunk commit 0594d3c4141d390b2566ea76101e383f15ebcaaf Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Feb 23 18:44:05 2016 -0800 compiles on ios commit 379503399c384ad77d25d68a2f83b71a829b1c04 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Feb 23 17:51:36 2016 -0800 chipmunk include fixes commit 95839fb7b406a32255853294b016d8c15aec1ed6 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Feb 23 17:09:04 2016 -0800 fixes for cmake + mac commit 39449ea3b7efccae2946785c1c11433d964ee480 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Feb 23 16:51:25 2016 -0800 correct includes commit 98e97d7d2f00e6a78d040dcaf17e5a077e9a88c3 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Feb 23 16:35:40 2016 -0800 fixes chipmunk with cmake commit 337f21f9466703722847635301d841ace9b757cb Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Feb 23 14:42:01 2016 -0800 updates android and linux projects commit 7111a9993b97f78cf73206804b25665c21a59ca8 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Feb 23 14:18:26 2016 -0800 cosmetic changes commit ce15038b8d2c0c7ebe31b4e1efe92646b7c70d1b Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Feb 23 06:53:41 2016 -0800 chipmunk autogenerated files commit 66c71bfa3aaab04abf25f284e2e76ce2a74a98de Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Feb 23 06:47:41 2016 -0800 compatibility both in JS (to reduce space) and in C for (C++ users) commit 0f9ffa0a8ab23a19e1f10b04e6987c2288764b1f Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Feb 23 06:10:02 2016 -0800 mooooore fixes commit 9ab23014093677e8eda69b105f50410b8c792aa3 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Feb 23 05:30:58 2016 -0800 doesn't crash with collision handler commit 69275a16817a038244bbaaff9e82a011b6729cb2 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Feb 23 05:16:29 2016 -0800 adds missing space functions commit a6b97bbc76cb9ab293356bb7451cfa858353f589 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Feb 22 22:22:27 2016 -0800 queries... better commit 3442bceca64f5a0ddbbbb1a288146a2a61d87632 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Feb 22 19:48:41 2016 -0800 adds more missing functions fixes other chipmunk JS issues commit 3797a033896d059da58a05ce0de832ed9c150eff Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Feb 22 18:30:21 2016 -0800 yep... poly works ok commit d1bb57776891605b9d3e4fb90736c6869d96b944 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Feb 22 17:28:29 2016 -0800 neede compat files commit 39ec518d4e089124d9a53fe3a8dce3aa0474c233 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Feb 22 17:28:04 2016 -0800 query working! commit 71a8001fd6bc03ac674621f5da38a3f8778430b4 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Feb 19 21:57:03 2016 -0800 almost there commit 9272fdcd06ba188db2fe5701fb2ac21476d54883 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Feb 19 21:18:46 2016 -0800 fixes return values commit 7218778da846e1e36a510c0a19a5ee76f91db032 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Feb 19 20:36:14 2016 -0800 cpMomentForSegment is manual since parameter 4 is optional in chipmunk 6, but not in 7 commit 98d5d3e23c2cdb941cc0b1f3ce8275990356e88d Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Feb 19 17:29:28 2016 -0800 yeah... process the arguments correctly works both for functions and auto_classes commit ce6a4fe3593b4f3b0fcdf11d12e297d789e0d96b Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Feb 19 16:49:00 2016 -0800 compiles and links fixes some issues with the queries. returns shapes instad of the queryInfo commit 3f879482dc6db86e45e4319bc802ccf19b52a46c Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Feb 19 15:03:18 2016 -0800 adds removeCollisionHandler and other fixes commit 32d825fc7bd323e144db6a1badc4a62420b6ea44 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Feb 18 20:59:24 2016 -0800 compiles... doesn't work yet commit bd64de81713fb2d7652a538d667d73f05f5d9320 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Feb 17 18:17:39 2016 -0800 WIP: chipmunk bindings
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cpBodySetPosition(_CPBody, cpPos);
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# elif AX_ENABLE_BOX2D_INTEGRATION
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float angle = _pB2Body->GetAngle();
_pB2Body->SetTransform(b2Vec2(x / _PTMRatio, y / _PTMRatio), angle);
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# endif
}
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void PhysicsSprite::setPosition(const Vec2& pos)
{
setPosition(pos.x, pos.y);
}
void PhysicsSprite::setPositionX(float x)
{
setPosition(x, getPositionY());
}
void PhysicsSprite::setPositionY(float y)
{
setPosition(getPositionX(), y);
}
void PhysicsSprite::setPosition3D(const Vec3& position)
{
setPosition(position.x, position.y);
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}
float PhysicsSprite::getRotation() const
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{
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# if AX_ENABLE_CHIPMUNK_INTEGRATION
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return (_ignoreBodyRotation ? Sprite::getRotation() : -AX_RADIANS_TO_DEGREES(cpBodyGetAngle(_CPBody)));
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# elif AX_ENABLE_BOX2D_INTEGRATION
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return (_ignoreBodyRotation ? Sprite::getRotation() : AX_RADIANS_TO_DEGREES(_pB2Body->GetAngle()));
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# else
return 0.0f;
# endif
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}
void PhysicsSprite::setRotation(float fRotation)
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{
if (_ignoreBodyRotation)
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{
Sprite::setRotation(fRotation);
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}
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# if AX_ENABLE_CHIPMUNK_INTEGRATION
else
{
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cpBodySetAngle(_CPBody, -AX_DEGREES_TO_RADIANS(fRotation));
}
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# elif AX_ENABLE_BOX2D_INTEGRATION
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else
{
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b2Vec2 p = _pB2Body->GetPosition();
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float radians = AX_DEGREES_TO_RADIANS(fRotation);
_pB2Body->SetTransform(p, radians);
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}
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# endif
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}
void PhysicsSprite::syncPhysicsTransform() const
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{
// Although scale is not used by physics engines, it is calculated just in case
// the sprite is animated (scaled up/down) using actions.
// For more info see: http://www.cocos2d-iphone.org/forum/topic/68990
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# if AX_ENABLE_CHIPMUNK_INTEGRATION
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cpVect rot = (_ignoreBodyRotation ? cpvforangle(-AX_DEGREES_TO_RADIANS(_rotationX)) : cpBodyGetRotation(_CPBody));
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float x = cpBodyGetPosition(_CPBody).x + rot.x * -_anchorPointInPoints.x * _scaleX -
rot.y * -_anchorPointInPoints.y * _scaleY;
float y = cpBodyGetPosition(_CPBody).y + rot.y * -_anchorPointInPoints.x * _scaleX +
rot.x * -_anchorPointInPoints.y * _scaleY;
if (_ignoreAnchorPointForPosition)
{
x += _anchorPointInPoints.x;
y += _anchorPointInPoints.y;
}
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float mat[] = {(float)rot.x * _scaleX,
(float)rot.y * _scaleX,
0,
0,
(float)-rot.y * _scaleY,
(float)rot.x * _scaleY,
0,
0,
0,
0,
1,
0,
x,
y,
0,
1};
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_transform.set(mat);
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# elif AX_ENABLE_BOX2D_INTEGRATION
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b2Vec2 pos = _pB2Body->GetPosition();
float x = pos.x * _PTMRatio;
float y = pos.y * _PTMRatio;
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if (_ignoreAnchorPointForPosition)
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{
x += _anchorPointInPoints.x;
y += _anchorPointInPoints.y;
}
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// Make matrix
float radians = _pB2Body->GetAngle();
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float c = cosf(radians);
float s = sinf(radians);
if (!_anchorPointInPoints.isZero())
{
x += ((c * -_anchorPointInPoints.x * _scaleX) + (-s * -_anchorPointInPoints.y * _scaleY));
y += ((s * -_anchorPointInPoints.x * _scaleX) + (c * -_anchorPointInPoints.y * _scaleY));
}
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// Rot, Translate Matrix
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float mat[] = {(float)c * _scaleX,
(float)s * _scaleX,
0,
0,
(float)-s * _scaleY,
(float)c * _scaleY,
0,
0,
0,
0,
1,
0,
x,
y,
0,
1};
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_transform.set(mat);
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# endif
}
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void PhysicsSprite::onEnter()
{
Node::onEnter();
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_syncTransform = Director::getInstance()->getEventDispatcher()->addCustomEventListener(
Director::EVENT_AFTER_UPDATE, std::bind(&PhysicsSprite::afterUpdate, this, std::placeholders::_1));
_syncTransform->retain();
}
void PhysicsSprite::onExit()
{
if (_syncTransform != nullptr)
{
Director::getInstance()->getEventDispatcher()->removeEventListener(_syncTransform);
_syncTransform->release();
}
Node::onExit();
}
void PhysicsSprite::afterUpdate(EventCustom* /*event*/)
{
syncPhysicsTransform();
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_transformDirty = false;
_transformUpdated = true;
setDirtyRecursively(true);
}
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NS_AX_EXT_END
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#endif // AX_ENABLE_CHIPMUNK_INTEGRATION || AX_ENABLE_BOX2D_INTEGRATION