axmol/tests/cpp-tests/Classes/EffectsTest/EffectsTest.h

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#ifndef _EFFECTS_TEST_H_
#define _EFFECTS_TEST_H_
#include "../testBasic.h"
#include "../BaseTest.h"
class EffectTestScene : public TestScene
{
public:
virtual void runThisTest();
};
class TextLayer : public BaseTest
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{
protected:
//UxString _title;
NodeGrid* _gridNodeTarget;
public:
TextLayer(void);
~TextLayer(void);
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void checkAnim(float dt);
virtual void onEnter() override;
void restartCallback(Ref* sender);
void nextCallback(Ref* sender);
void backCallback(Ref* sender);
void newScene();
static TextLayer* create();
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};
#endif