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/****************************************************************************
Copyright (c) 2010-2012 cocos2d-x.org
Copyright (c) 2013-2017 Chukong Technologies Inc.
http://www.cocos2d-x.org
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
[big refactoring] Audio latency fix for Android. Support to preload effects on Android now. (#15875) * Audio latency fix for Android. Support preload effects on Android now. Squashed commits: [b6d80fe] log fix [a0a918e] Fixes assetFd didn't be released while PcmData is returned from cache. [4b956ba] Potential crash fix for PcmAudioPlayer while pause / resume. [398ab8c] Updates LOG_TAG position in AudioEngine-inl.cpp [e3634e7] include stdlib.h for posix_memalign [9004074] fixes setVolume logical error. [c96df46] Don't use another thread for mixing, enqueue is in a seperated thread, therefore doing mixing in another thread will waste more time. [0a4c1a8] Adds setLoop, setVolume, setPostion support for Track [c35fb20] Fixed include. [cdd9d32] Do mixing by ourself. (TO BE POLISHED) [6447025] µ -> u since µ could not be shown on some android devices. [97be0c6] Don't send a silence clip. [c1607ed] Make linter.py happy. [0898b54] Puts enqueue & SetPlayState in PcmAudioPlayer::play to thread pool. [b79fc01] Adds getDuration, getPosition support for PcmAudioPlayer [80fa2ab] minor fix of the code position of resetting state to State::INITIALIZED [d9c62f1] underrun fix for PcmAudioPlayer. [9c2212a] UrlAudioPlayer, playOverMutex should be static, and should be used in update method. [1519d2e] static variables [19da936] _pcmAudioPlayer Null pointer check in AudioPlayerProvider. [e6b0d14] Updates audio performance test. [fc01dd4] Registers foreground & background event in AudioEngine-inl.cpp(android), the callback should invoke `provider`'s pause & resume method. [e00a886] TBD: Pause & resume support for PcmAudioPlayerPool. Since OpenSLES audio resources are expensive and device shared, we should delete all unused PcmAudioPlayers in pool while pause and re-create them while resume. But this commit isn't finished yet, I don't find a better way to register pause&resume event in AudioEngine module. [9e42ea3] Interleave mono audio to stereo audio. PcmAudioPlayerPool only contains PcmAudioPlayers with 2 channels. [3f18d05] Adds a strategy for checking small size of different file formats. [753ff49] Adds performance test for AudioEngine. [09d3045] Releases an extra PcmAudioPlayer for UrlAudioPlayer while allocating PcmAudioPlayer fails. [9dd4477] Using std::move for PcmData move constructor & move assignment. [6ca3bcb] some fixes: 1) new -> new (std::nothrow) 2) break if allocate PcmAudioPlayer fails 3) renames 'initForPlayPcmData' to 'init' 4) PcmAudioPlayer destructor deadlock if 'init' failed [54675b6] include path fix. [a1903ca] More refactorings. [19b9498] Makes linter.py happy. :) [923c530] Fixes: 1) Avoid getFileInfo to be invoked twice 2) A critical bug fix for UrlAudioPlayer and adds detailed comments 3) __clang__ compiler option fix for AudioResamplerSinc.cpp. [5ec4faf] minor fix. [faaa0f3] output a log in the destructor of UrlAudioPlayer. [9c20355] NewAudioEngineTest,TestControll crash fix. [f114464] fixes an unused import. [1dc5dab] Better algorithm for allocating PcmAudioPlayer. [331a213] minor fix. [e54084a] null -> nullptr [f9a0389] Support uncache. [89a364f] Removes unused update, and TODO uncache functionality. [1732bf9] Supports AudioEngineImpl::setFinishCallback for android. [43d1596] UrlAudioPlayer::stop fix. [e2ee941] Test case fix in NewAudioEngineTest/AudioIssue11143Test [5c5ba01] More fixes for making cpp-tests/New Audio Engine Test happy. [8b554a3] Adds log while remove player from map. [ed71322] If original file is larger than 30k bytes, consider it's a large audio file. [fb1845a] Updates project.properties [6f3839f] minor log output fix in AudioEngine-inl.cpp [c68bc6c] Don't resample if the sample rate of the decoded pcm data matchs the device's. [43ca45f] PcmAudioPlayers also need to be removed while they play over, but should not be deleted since their lifecycle is managed by PcmAudioPlayerPool. [f5e63c9] Audio latency fix for Android. Support preload effects on Android now. * Supports to loading audio files asynchronously. * Crash fix for stop audio right after play2d. * Minor fix for logic in AudioMixerController.cpp * Adds missing files (CCThreadPool.h/.cpp). * Minor fix for including. * Minor fix for missing include <functional> in Track.h * update license information in audio.h * Don't use std::future/std::promise anymore since ndk counldn't support it well in armeabi arch. * isSmallFile postion updated, fixes large audio file goto the checking logic of cache. * std::atomic<int> isn't supported by ndk-r10e while compiling with `armeabi` arch, using a int with a mutex instead. * fixes __isnanf & posix_memalign doesn't exist on low api (<=16) devices. * namespace updated: cocos2d -> cocos2d::experimental * Removes commented code in AudioMixerController.h/.cpp * Removes unused code again, and fixes a memory leak of `Track` instance. * Oops, namespace changed. * Only outputs log in debug mode. * Uses ALOGV for outputing logs in AudioEngine-inl.cpp * const PcmData& -> PcmData for Track * Fixes a protential crash in NewAudioEngineTest * Adds `COCOS` prefix in header #ifndef COCOS_BALABALA #define COCOS_BALABALA * Uses _ prefix for cocos code style instead of `m` prefix. * Deletes AudioResamplerSinc related files. * Bug fix from @minggo's reply on github. * Don't need to invoke pause after in UrlAudioPlayer::prepare. * Updates ThreadPool class, uses enum class and adds const keyword.
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#define LOG_TAG "cocosdenshion::android::AndroidJavaEngine"
#include "audio/android/jni/cddandroidAndroidJavaEngine.h"
#include <stdlib.h>
[big refactoring] Audio latency fix for Android. Support to preload effects on Android now. (#15875) * Audio latency fix for Android. Support preload effects on Android now. Squashed commits: [b6d80fe] log fix [a0a918e] Fixes assetFd didn't be released while PcmData is returned from cache. [4b956ba] Potential crash fix for PcmAudioPlayer while pause / resume. [398ab8c] Updates LOG_TAG position in AudioEngine-inl.cpp [e3634e7] include stdlib.h for posix_memalign [9004074] fixes setVolume logical error. [c96df46] Don't use another thread for mixing, enqueue is in a seperated thread, therefore doing mixing in another thread will waste more time. [0a4c1a8] Adds setLoop, setVolume, setPostion support for Track [c35fb20] Fixed include. [cdd9d32] Do mixing by ourself. (TO BE POLISHED) [6447025] µ -> u since µ could not be shown on some android devices. [97be0c6] Don't send a silence clip. [c1607ed] Make linter.py happy. [0898b54] Puts enqueue & SetPlayState in PcmAudioPlayer::play to thread pool. [b79fc01] Adds getDuration, getPosition support for PcmAudioPlayer [80fa2ab] minor fix of the code position of resetting state to State::INITIALIZED [d9c62f1] underrun fix for PcmAudioPlayer. [9c2212a] UrlAudioPlayer, playOverMutex should be static, and should be used in update method. [1519d2e] static variables [19da936] _pcmAudioPlayer Null pointer check in AudioPlayerProvider. [e6b0d14] Updates audio performance test. [fc01dd4] Registers foreground & background event in AudioEngine-inl.cpp(android), the callback should invoke `provider`'s pause & resume method. [e00a886] TBD: Pause & resume support for PcmAudioPlayerPool. Since OpenSLES audio resources are expensive and device shared, we should delete all unused PcmAudioPlayers in pool while pause and re-create them while resume. But this commit isn't finished yet, I don't find a better way to register pause&resume event in AudioEngine module. [9e42ea3] Interleave mono audio to stereo audio. PcmAudioPlayerPool only contains PcmAudioPlayers with 2 channels. [3f18d05] Adds a strategy for checking small size of different file formats. [753ff49] Adds performance test for AudioEngine. [09d3045] Releases an extra PcmAudioPlayer for UrlAudioPlayer while allocating PcmAudioPlayer fails. [9dd4477] Using std::move for PcmData move constructor & move assignment. [6ca3bcb] some fixes: 1) new -> new (std::nothrow) 2) break if allocate PcmAudioPlayer fails 3) renames 'initForPlayPcmData' to 'init' 4) PcmAudioPlayer destructor deadlock if 'init' failed [54675b6] include path fix. [a1903ca] More refactorings. [19b9498] Makes linter.py happy. :) [923c530] Fixes: 1) Avoid getFileInfo to be invoked twice 2) A critical bug fix for UrlAudioPlayer and adds detailed comments 3) __clang__ compiler option fix for AudioResamplerSinc.cpp. [5ec4faf] minor fix. [faaa0f3] output a log in the destructor of UrlAudioPlayer. [9c20355] NewAudioEngineTest,TestControll crash fix. [f114464] fixes an unused import. [1dc5dab] Better algorithm for allocating PcmAudioPlayer. [331a213] minor fix. [e54084a] null -> nullptr [f9a0389] Support uncache. [89a364f] Removes unused update, and TODO uncache functionality. [1732bf9] Supports AudioEngineImpl::setFinishCallback for android. [43d1596] UrlAudioPlayer::stop fix. [e2ee941] Test case fix in NewAudioEngineTest/AudioIssue11143Test [5c5ba01] More fixes for making cpp-tests/New Audio Engine Test happy. [8b554a3] Adds log while remove player from map. [ed71322] If original file is larger than 30k bytes, consider it's a large audio file. [fb1845a] Updates project.properties [6f3839f] minor log output fix in AudioEngine-inl.cpp [c68bc6c] Don't resample if the sample rate of the decoded pcm data matchs the device's. [43ca45f] PcmAudioPlayers also need to be removed while they play over, but should not be deleted since their lifecycle is managed by PcmAudioPlayerPool. [f5e63c9] Audio latency fix for Android. Support preload effects on Android now. * Supports to loading audio files asynchronously. * Crash fix for stop audio right after play2d. * Minor fix for logic in AudioMixerController.cpp * Adds missing files (CCThreadPool.h/.cpp). * Minor fix for including. * Minor fix for missing include <functional> in Track.h * update license information in audio.h * Don't use std::future/std::promise anymore since ndk counldn't support it well in armeabi arch. * isSmallFile postion updated, fixes large audio file goto the checking logic of cache. * std::atomic<int> isn't supported by ndk-r10e while compiling with `armeabi` arch, using a int with a mutex instead. * fixes __isnanf & posix_memalign doesn't exist on low api (<=16) devices. * namespace updated: cocos2d -> cocos2d::experimental * Removes commented code in AudioMixerController.h/.cpp * Removes unused code again, and fixes a memory leak of `Track` instance. * Oops, namespace changed. * Only outputs log in debug mode. * Uses ALOGV for outputing logs in AudioEngine-inl.cpp * const PcmData& -> PcmData for Track * Fixes a protential crash in NewAudioEngineTest * Adds `COCOS` prefix in header #ifndef COCOS_BALABALA #define COCOS_BALABALA * Uses _ prefix for cocos code style instead of `m` prefix. * Deletes AudioResamplerSinc related files. * Bug fix from @minggo's reply on github. * Don't need to invoke pause after in UrlAudioPlayer::prepare. * Updates ThreadPool class, uses enum class and adds const keyword.
2016-07-18 10:22:40 +08:00
#include <sys/system_properties.h>
Squashed commit of the following: commit 59e43a3c80f4af8998e4a14f6463bd7a91617d5f Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Mar 2 15:19:48 2016 -0800 uses new naming convention for projects uses _ instead of - commit f97ba56608d48b17909649c8617ba9047b566196 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Mar 2 14:49:22 2016 -0800 fooling cmake for real commit 20c2560f75eab952e5131b484284bf20cb07fe07 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Mar 2 14:43:05 2016 -0800 fooling cmake commit a0ada44bc82941830f6c71219a1492d28c28c306 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Mar 2 14:26:59 2016 -0800 makes CMake for Mac happy commit 656b4f5e2dd741215a4699db979fe1b0dce60298 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Mar 2 13:50:15 2016 -0800 linux fix commit fa98aeac8505c764f4a69f15c8a8ff1123fad2a3 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Mar 2 11:18:18 2016 -0800 links correctly! commit 9c56ce7143d3a35b44d33f246cec093ca9eaa7d9 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Mar 1 17:44:58 2016 -0800 Squashed commit of the following: commit 2ef52723dae44204c047cb177d5a5670fb659c79 Merge: 8a5c998 25cf1f1 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Mar 1 16:54:04 2016 -0800 Merge branch 'v3' into cmake_android commit 8a5c9981192e344fffc9f14be5cb14f66eccfa24 Author: Chaoren Lin <chaorenl@google.com> Date: Thu Feb 11 18:34:46 2016 -0800 Fix module name in Android template to match CMake project. commit be85e19e852a9d5fbd6c58cea60c75fe47a5a576 Author: Chaoren Lin <chaorenl@google.com> Date: Thu Feb 11 18:27:45 2016 -0800 Add missing platform specific source file to CMake project. commit 705389ac6582107a381d0cbc56268eaa98ffc5c3 Author: Chaoren Lin <chaorenl@google.com> Date: Wed Feb 10 19:21:12 2016 -0800 Find AndroidNdkModules.cmake relative to android.toolchain.cmake. commit a10075e2cb30af2e1f9a30da99efac880658ad6b Author: Chaoren Lin <chaorenl@google.com> Date: Wed Feb 10 19:03:11 2016 -0800 Remove cpp-empty-test from project templates. commit e070fcbf210b8628f75785e738202a80a95ac0ff Author: WenhaiLin <wenhai.lin@chukong-inc.com> Date: Mon Aug 31 09:56:03 2015 +0800 Fix CMake for Android Target
2016-03-03 08:51:54 +08:00
#include "audio/android/ccdandroidUtils.h"
#include "audio/android/utils/Utils.h"
#include "audio/include/AudioEngine.h"
#include "platform/android/jni/JniHelper.h"
// logging
#define LOGD(...) __android_log_print(ANDROID_LOG_DEBUG,LOG_TAG,__VA_ARGS__)
// Java class
static const std::string helperClassName = "org/cocos2dx/lib/Cocos2dxHelper";
using namespace cocos2d;
using namespace cocos2d::experimental;
using namespace CocosDenshion::android;
AndroidJavaEngine::AndroidJavaEngine()
: _implementBaseOnAudioEngine(false)
, _effectVolume(1.f)
{
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int sdkVer = getSDKVersion();
if (sdkVer > 0)
{
__android_log_print(ANDROID_LOG_DEBUG, "cocos2d", "android SDK version:%d", sdkVer);
if (sdkVer == 21)
{
_implementBaseOnAudioEngine = true;
}
}
else
{
__android_log_print(ANDROID_LOG_DEBUG, "cocos2d", "%s", "Fail to get android SDK version.");
}
}
AndroidJavaEngine::~AndroidJavaEngine()
{
if (_implementBaseOnAudioEngine)
{
stopAllEffects();
}
JniHelper::callStaticVoidMethod(helperClassName, "end");
}
void AndroidJavaEngine::preloadBackgroundMusic(const char* filePath) {
std::string fullPath = CocosDenshion::android::getFullPathWithoutAssetsPrefix(filePath);
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JniHelper::callStaticVoidMethod(helperClassName, "preloadBackgroundMusic", fullPath);
}
void AndroidJavaEngine::playBackgroundMusic(const char* filePath, bool loop) {
std::string fullPath = CocosDenshion::android::getFullPathWithoutAssetsPrefix(filePath);
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JniHelper::callStaticVoidMethod(helperClassName, "playBackgroundMusic", fullPath, loop);
}
void AndroidJavaEngine::stopBackgroundMusic(bool releaseData) {
JniHelper::callStaticVoidMethod(helperClassName, "stopBackgroundMusic");
}
void AndroidJavaEngine::pauseBackgroundMusic() {
JniHelper::callStaticVoidMethod(helperClassName, "pauseBackgroundMusic");
}
void AndroidJavaEngine::resumeBackgroundMusic() {
JniHelper::callStaticVoidMethod(helperClassName, "resumeBackgroundMusic");
}
void AndroidJavaEngine::rewindBackgroundMusic() {
JniHelper::callStaticVoidMethod(helperClassName, "rewindBackgroundMusic");
}
bool AndroidJavaEngine::willPlayBackgroundMusic() {
return JniHelper::callStaticBooleanMethod(helperClassName, "willPlayBackgroundMusic");
}
bool AndroidJavaEngine::isBackgroundMusicPlaying() {
return JniHelper::callStaticBooleanMethod(helperClassName, "isBackgroundMusicPlaying");
}
float AndroidJavaEngine::getBackgroundMusicVolume() {
return JniHelper::callStaticFloatMethod(helperClassName, "getBackgroundMusicVolume");
}
void AndroidJavaEngine::setBackgroundMusicVolume(float volume) {
JniHelper::callStaticVoidMethod(helperClassName, "setBackgroundMusicVolume", volume);
}
float AndroidJavaEngine::getEffectsVolume()
{
if (_implementBaseOnAudioEngine)
{
return _effectVolume;
}
else
{
return JniHelper::callStaticFloatMethod(helperClassName, "getEffectsVolume");
}
}
void AndroidJavaEngine::setEffectsVolume(float volume)
{
if (_implementBaseOnAudioEngine)
{
if (volume > 1.f)
{
volume = 1.f;
}
else if (volume < 0.f)
{
volume = 0.f;
}
if (_effectVolume != volume)
{
_effectVolume = volume;
for (auto it : _soundIDs)
{
AudioEngine::setVolume(it, volume);
}
}
}
else
{
JniHelper::callStaticVoidMethod(helperClassName, "setEffectsVolume", volume);
}
}
unsigned int AndroidJavaEngine::playEffect(const char* filePath, bool loop,
float pitch, float pan, float gain)
{
if (_implementBaseOnAudioEngine)
{
auto soundID = AudioEngine::play2d(filePath, loop, _effectVolume);
if (soundID != AudioEngine::INVALID_AUDIO_ID)
{
_soundIDs.push_back(soundID);
AudioEngine::setFinishCallback(soundID, [this](int id, const std::string& filePath){
_soundIDs.remove(id);
});
}
return soundID;
}
else
{
std::string fullPath = CocosDenshion::android::getFullPathWithoutAssetsPrefix(filePath);
int ret = JniHelper::callStaticIntMethod(helperClassName, "playEffect", fullPath, loop, pitch, pan, gain);
return (unsigned int)ret;
}
}
void AndroidJavaEngine::pauseEffect(unsigned int soundID)
{
if (_implementBaseOnAudioEngine)
{
AudioEngine::pause(soundID);
}
else
{
JniHelper::callStaticVoidMethod(helperClassName, "pauseEffect", (int)soundID);
}
}
void AndroidJavaEngine::resumeEffect(unsigned int soundID)
{
if (_implementBaseOnAudioEngine)
{
AudioEngine::resume(soundID);
}
else
{
JniHelper::callStaticVoidMethod(helperClassName, "resumeEffect", (int)soundID);
}
}
void AndroidJavaEngine::stopEffect(unsigned int soundID)
{
if (_implementBaseOnAudioEngine)
{
AudioEngine::stop(soundID);
_soundIDs.remove(soundID);
}
else
{
JniHelper::callStaticVoidMethod(helperClassName, "stopEffect", (int)soundID);
}
}
void AndroidJavaEngine::pauseAllEffects()
{
if (_implementBaseOnAudioEngine)
{
for (auto it : _soundIDs)
{
AudioEngine::pause(it);
}
}
else
{
JniHelper::callStaticVoidMethod(helperClassName, "pauseAllEffects");
}
}
void AndroidJavaEngine::resumeAllEffects()
{
if (_implementBaseOnAudioEngine)
{
for (auto it : _soundIDs)
{
AudioEngine::resume(it);
}
}
else
{
JniHelper::callStaticVoidMethod(helperClassName, "resumeAllEffects");
}
}
void AndroidJavaEngine::stopAllEffects()
{
if (_implementBaseOnAudioEngine)
{
for (auto it : _soundIDs)
{
AudioEngine::stop(it);
}
_soundIDs.clear();
}
else
{
JniHelper::callStaticVoidMethod(helperClassName, "stopAllEffects");
}
}
void AndroidJavaEngine::preloadEffect(const char* filePath)
{
if (!_implementBaseOnAudioEngine)
{
std::string fullPath = CocosDenshion::android::getFullPathWithoutAssetsPrefix(filePath);
JniHelper::callStaticVoidMethod(helperClassName, "preloadEffect", fullPath);
}
else
{
AudioEngine::preload(filePath);
}
}
void AndroidJavaEngine::unloadEffect(const char* filePath)
{
if (!_implementBaseOnAudioEngine)
{
std::string fullPath = CocosDenshion::android::getFullPathWithoutAssetsPrefix(filePath);
JniHelper::callStaticVoidMethod(helperClassName, "unloadEffect", fullPath);
}
else
{
AudioEngine::uncache(filePath);
}
}