axmol/cocos/cocos2d.h

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/****************************************************************************
Copyright (c) 2008-2010 Ricardo Quesada
Copyright (c) 2010-2012 cocos2d-x.org
Copyright (c) 2011 Zynga Inc.
Copyright (c) 2013-2017 Chukong Technologies Inc.
http://www.cocos2d-x.org
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
#ifndef __COCOS2D_H__
#define __COCOS2D_H__
// 0x00 HI ME LO
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// 00 03 08 00
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#define COCOS2D_VERSION 0x00031700
//
// all cocos2d include files
//
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#include "base/ccConfig.h"
// base
#include "base/CCAsyncTaskPool.h"
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#include "base/CCAutoreleasePool.h"
#include "base/CCConfiguration.h"
#include "base/CCConsole.h"
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#include "base/CCData.h"
#include "base/CCDirector.h"
#include "base/CCIMEDelegate.h"
#include "base/CCIMEDispatcher.h"
#include "base/CCMap.h"
#include "base/CCNS.h"
#include "base/CCProfiling.h"
#include "base/CCProperties.h"
#include "base/CCRef.h"
#include "base/CCRefPtr.h"
#include "base/CCScheduler.h"
#include "base/CCUserDefault.h"
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#include "base/CCValue.h"
#include "base/CCVector.h"
#include "base/ZipUtils.h"
#include "base/base64.h"
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#include "base/ccConfig.h"
#include "base/ccMacros.h"
#include "base/ccTypes.h"
Squashed commit of the following: commit a794d107ad85667e3d754f0b6251fc864dfbf288 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 14:33:49 2014 -0700 Yeah... everything compiles on win32 and wp8 commit 4740be6e4a0d16f742c27996e7ab2c100adc76af Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 13:58:38 2014 -0700 CCIME moved to base and compiles on Android commit ff3e1bf1eb27a01019f4e1b56d1aebbe2d385f72 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 13:02:57 2014 -0700 compiles Ok for Windows Phone 8 commit 8160a4eb2ecdc61b5bd1cf56b90d2da6f11e3ebd Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 12:25:31 2014 -0700 fixes for Windows Phone 8 commit 418197649efc93032aee0adc205e502101cdb53d Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 11:15:13 2014 -0700 Compiles on Win32 commit 08813ed7cf8ac1079ffadeb1ce78ea9e833e1a33 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 10:08:31 2014 -0700 Compiles on linux! commit 118896521e5b335a5257090b6863f1fb2a2002fe Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 09:30:42 2014 -0700 moves cocos/2d/platform -> cocos/platform commit 4fe9319d7717b0c1bccb2db0156eeb86255a89e0 Merge: bd68ec2 511295e Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 08:24:41 2014 -0700 Merge remote-tracking branch 'cocos2d/v3' into files commit bd68ec2f0e3a826d8b2f4b60564ba65ce766bc56 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu May 15 19:36:23 2014 -0700 files in the correct directory
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#include "base/ccUTF8.h"
#include "base/ccUtils.h"
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// EventDispatcher
#include "base/CCEventAcceleration.h"
#include "base/CCEventCustom.h"
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#include "base/CCEventDispatcher.h"
#include "base/CCEventFocus.h"
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#include "base/CCEventKeyboard.h"
#include "base/CCEventListenerAcceleration.h"
#include "base/CCEventListenerCustom.h"
#include "base/CCEventListenerFocus.h"
#include "base/CCEventListenerKeyboard.h"
#include "base/CCEventListenerMouse.h"
#include "base/CCEventListenerController.h"
#include "base/CCEventListenerTouch.h"
#include "base/CCEventMouse.h"
#include "base/CCEventController.h"
#include "base/CCController.h"
#include "base/CCEventTouch.h"
#include "base/CCEventType.h"
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// math
#include "math/CCAffineTransform.h"
#include "math/CCGeometry.h"
#include "math/CCVertex.h"
#include "math/Mat4.h"
#include "math/MathUtil.h"
#include "math/Quaternion.h"
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#include "math/Vec2.h"
#include "math/Vec3.h"
#include "math/Vec4.h"
// actions
#include "2d/CCAction.h"
#include "2d/CCActionCamera.h"
#include "2d/CCActionCatmullRom.h"
#include "2d/CCActionEase.h"
#include "2d/CCActionGrid.h"
#include "2d/CCActionGrid3D.h"
#include "2d/CCActionInstant.h"
#include "2d/CCActionInterval.h"
#include "2d/CCActionManager.h"
#include "2d/CCActionPageTurn3D.h"
#include "2d/CCActionProgressTimer.h"
#include "2d/CCActionTiledGrid.h"
#include "2d/CCActionTween.h"
#include "2d/CCTweenFunction.h"
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// 2d nodes
#include "2d/CCAtlasNode.h"
#include "2d/CCClippingNode.h"
#include "2d/CCClippingRectangleNode.h"
#include "2d/CCDrawNode.h"
#include "2d/CCDrawingPrimitives.h"
#include "2d/CCFontFNT.h"
#include "2d/CCLabel.h"
#include "2d/CCLabelAtlas.h"
#include "2d/CCLabelBMFont.h"
#include "2d/CCLabelTTF.h"
#include "2d/CCLayer.h"
#include "2d/CCMenu.h"
#include "2d/CCMenuItem.h"
#include "2d/CCMotionStreak.h"
#include "2d/CCNode.h"
#include "2d/CCNodeGrid.h"
#include "2d/CCParticleBatchNode.h"
#include "2d/CCParticleExamples.h"
#include "2d/CCParticleSystem.h"
#include "2d/CCParticleSystemQuad.h"
#include "2d/CCProgressTimer.h"
#include "2d/CCProtectedNode.h"
#include "2d/CCRenderTexture.h"
#include "2d/CCScene.h"
#include "2d/CCTransition.h"
#include "2d/CCTransitionPageTurn.h"
#include "2d/CCTransitionProgress.h"
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// 2d utils
#include "2d/CCCamera.h"
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#include "2d/CCCameraBackgroundBrush.h"
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#include "2d/CCGrabber.h"
#include "2d/CCGrid.h"
#include "2d/CCLight.h"
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// include
Squashed commit of the following: commit a794d107ad85667e3d754f0b6251fc864dfbf288 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 14:33:49 2014 -0700 Yeah... everything compiles on win32 and wp8 commit 4740be6e4a0d16f742c27996e7ab2c100adc76af Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 13:58:38 2014 -0700 CCIME moved to base and compiles on Android commit ff3e1bf1eb27a01019f4e1b56d1aebbe2d385f72 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 13:02:57 2014 -0700 compiles Ok for Windows Phone 8 commit 8160a4eb2ecdc61b5bd1cf56b90d2da6f11e3ebd Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 12:25:31 2014 -0700 fixes for Windows Phone 8 commit 418197649efc93032aee0adc205e502101cdb53d Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 11:15:13 2014 -0700 Compiles on Win32 commit 08813ed7cf8ac1079ffadeb1ce78ea9e833e1a33 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 10:08:31 2014 -0700 Compiles on linux! commit 118896521e5b335a5257090b6863f1fb2a2002fe Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 09:30:42 2014 -0700 moves cocos/2d/platform -> cocos/platform commit 4fe9319d7717b0c1bccb2db0156eeb86255a89e0 Merge: bd68ec2 511295e Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 08:24:41 2014 -0700 Merge remote-tracking branch 'cocos2d/v3' into files commit bd68ec2f0e3a826d8b2f4b60564ba65ce766bc56 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu May 15 19:36:23 2014 -0700 files in the correct directory
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#include "base/CCProtocols.h"
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// renderer
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#include "renderer/CCCustomCommand.h"
#include "renderer/CCGLProgram.h"
#include "renderer/CCGLProgramCache.h"
#include "renderer/CCGLProgramState.h"
#include "renderer/CCGLProgramStateCache.h"
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#include "renderer/CCGroupCommand.h"
#include "renderer/CCMaterial.h"
#include "renderer/CCPass.h"
#include "renderer/CCPrimitive.h"
#include "renderer/CCPrimitiveCommand.h"
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#include "renderer/CCQuadCommand.h"
#include "renderer/CCRenderCommand.h"
#include "renderer/CCRenderCommandPool.h"
#include "renderer/CCRenderState.h"
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#include "renderer/CCRenderer.h"
#include "renderer/CCTechnique.h"
Squashed commit of the following: commit a794d107ad85667e3d754f0b6251fc864dfbf288 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 14:33:49 2014 -0700 Yeah... everything compiles on win32 and wp8 commit 4740be6e4a0d16f742c27996e7ab2c100adc76af Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 13:58:38 2014 -0700 CCIME moved to base and compiles on Android commit ff3e1bf1eb27a01019f4e1b56d1aebbe2d385f72 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 13:02:57 2014 -0700 compiles Ok for Windows Phone 8 commit 8160a4eb2ecdc61b5bd1cf56b90d2da6f11e3ebd Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 12:25:31 2014 -0700 fixes for Windows Phone 8 commit 418197649efc93032aee0adc205e502101cdb53d Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 11:15:13 2014 -0700 Compiles on Win32 commit 08813ed7cf8ac1079ffadeb1ce78ea9e833e1a33 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 10:08:31 2014 -0700 Compiles on linux! commit 118896521e5b335a5257090b6863f1fb2a2002fe Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 09:30:42 2014 -0700 moves cocos/2d/platform -> cocos/platform commit 4fe9319d7717b0c1bccb2db0156eeb86255a89e0 Merge: bd68ec2 511295e Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 08:24:41 2014 -0700 Merge remote-tracking branch 'cocos2d/v3' into files commit bd68ec2f0e3a826d8b2f4b60564ba65ce766bc56 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu May 15 19:36:23 2014 -0700 files in the correct directory
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#include "renderer/CCTexture2D.h"
#include "renderer/CCTextureCube.h"
Squashed commit of the following: commit a794d107ad85667e3d754f0b6251fc864dfbf288 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 14:33:49 2014 -0700 Yeah... everything compiles on win32 and wp8 commit 4740be6e4a0d16f742c27996e7ab2c100adc76af Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 13:58:38 2014 -0700 CCIME moved to base and compiles on Android commit ff3e1bf1eb27a01019f4e1b56d1aebbe2d385f72 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 13:02:57 2014 -0700 compiles Ok for Windows Phone 8 commit 8160a4eb2ecdc61b5bd1cf56b90d2da6f11e3ebd Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 12:25:31 2014 -0700 fixes for Windows Phone 8 commit 418197649efc93032aee0adc205e502101cdb53d Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 11:15:13 2014 -0700 Compiles on Win32 commit 08813ed7cf8ac1079ffadeb1ce78ea9e833e1a33 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 10:08:31 2014 -0700 Compiles on linux! commit 118896521e5b335a5257090b6863f1fb2a2002fe Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 09:30:42 2014 -0700 moves cocos/2d/platform -> cocos/platform commit 4fe9319d7717b0c1bccb2db0156eeb86255a89e0 Merge: bd68ec2 511295e Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 08:24:41 2014 -0700 Merge remote-tracking branch 'cocos2d/v3' into files commit bd68ec2f0e3a826d8b2f4b60564ba65ce766bc56 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu May 15 19:36:23 2014 -0700 files in the correct directory
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#include "renderer/CCTextureCache.h"
#include "renderer/CCTrianglesCommand.h"
#include "renderer/CCVertexAttribBinding.h"
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#include "renderer/CCVertexIndexBuffer.h"
#include "renderer/CCVertexIndexData.h"
#include "renderer/CCFrameBuffer.h"
#include "renderer/ccGLStateCache.h"
#include "renderer/ccShaders.h"
// physics
#include "physics/CCPhysicsBody.h"
#include "physics/CCPhysicsContact.h"
#include "physics/CCPhysicsJoint.h"
#include "physics/CCPhysicsShape.h"
#include "physics/CCPhysicsWorld.h"
// platform
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#include "platform/CCCommon.h"
#include "platform/CCDevice.h"
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#include "platform/CCFileUtils.h"
#include "platform/CCImage.h"
#include "platform/CCPlatformConfig.h"
#include "platform/CCPlatformMacros.h"
#include "platform/CCSAXParser.h"
#include "platform/CCThread.h"
#if (CC_TARGET_PLATFORM == CC_PLATFORM_IOS)
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#include "platform/ios/CCApplication-ios.h"
#include "platform/ios/CCGLViewImpl-ios.h"
#include "platform/ios/CCGL-ios.h"
#include "platform/ios/CCStdC-ios.h"
#endif // CC_TARGET_PLATFORM == CC_PLATFORM_IOS
#if (CC_TARGET_PLATFORM == CC_PLATFORM_ANDROID)
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#include "platform/android/CCApplication-android.h"
#include "platform/android/CCGLViewImpl-android.h"
#include "platform/android/CCGL-android.h"
#include "platform/android/CCStdC-android.h"
//Enhance modification begin
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#include "platform/android/CCEnhanceAPI-android.h"
//Enhance modification end
#endif // CC_TARGET_PLATFORM == CC_PLATFORM_ANDROID
#if (CC_TARGET_PLATFORM == CC_PLATFORM_BLACKBERRY)
Squashed commit of the following: commit a794d107ad85667e3d754f0b6251fc864dfbf288 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 14:33:49 2014 -0700 Yeah... everything compiles on win32 and wp8 commit 4740be6e4a0d16f742c27996e7ab2c100adc76af Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 13:58:38 2014 -0700 CCIME moved to base and compiles on Android commit ff3e1bf1eb27a01019f4e1b56d1aebbe2d385f72 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 13:02:57 2014 -0700 compiles Ok for Windows Phone 8 commit 8160a4eb2ecdc61b5bd1cf56b90d2da6f11e3ebd Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 12:25:31 2014 -0700 fixes for Windows Phone 8 commit 418197649efc93032aee0adc205e502101cdb53d Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 11:15:13 2014 -0700 Compiles on Win32 commit 08813ed7cf8ac1079ffadeb1ce78ea9e833e1a33 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 10:08:31 2014 -0700 Compiles on linux! commit 118896521e5b335a5257090b6863f1fb2a2002fe Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 09:30:42 2014 -0700 moves cocos/2d/platform -> cocos/platform commit 4fe9319d7717b0c1bccb2db0156eeb86255a89e0 Merge: bd68ec2 511295e Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 08:24:41 2014 -0700 Merge remote-tracking branch 'cocos2d/v3' into files commit bd68ec2f0e3a826d8b2f4b60564ba65ce766bc56 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu May 15 19:36:23 2014 -0700 files in the correct directory
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#include "platform/blackberry/CCApplication.h"
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#include "platform/blackberry/CCGLViewImpl.h"
Squashed commit of the following: commit a794d107ad85667e3d754f0b6251fc864dfbf288 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 14:33:49 2014 -0700 Yeah... everything compiles on win32 and wp8 commit 4740be6e4a0d16f742c27996e7ab2c100adc76af Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 13:58:38 2014 -0700 CCIME moved to base and compiles on Android commit ff3e1bf1eb27a01019f4e1b56d1aebbe2d385f72 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 13:02:57 2014 -0700 compiles Ok for Windows Phone 8 commit 8160a4eb2ecdc61b5bd1cf56b90d2da6f11e3ebd Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 12:25:31 2014 -0700 fixes for Windows Phone 8 commit 418197649efc93032aee0adc205e502101cdb53d Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 11:15:13 2014 -0700 Compiles on Win32 commit 08813ed7cf8ac1079ffadeb1ce78ea9e833e1a33 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 10:08:31 2014 -0700 Compiles on linux! commit 118896521e5b335a5257090b6863f1fb2a2002fe Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 09:30:42 2014 -0700 moves cocos/2d/platform -> cocos/platform commit 4fe9319d7717b0c1bccb2db0156eeb86255a89e0 Merge: bd68ec2 511295e Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 08:24:41 2014 -0700 Merge remote-tracking branch 'cocos2d/v3' into files commit bd68ec2f0e3a826d8b2f4b60564ba65ce766bc56 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu May 15 19:36:23 2014 -0700 files in the correct directory
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#include "platform/blackberry/CCGL.h"
#include "platform/blackberry/CCStdC.h"
#endif // CC_TARGET_PLATFORM == CC_PLATFORM_BLACKBERRY
#if (CC_TARGET_PLATFORM == CC_PLATFORM_WIN32)
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#include "platform/win32/CCApplication-win32.h"
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#include "platform/desktop/CCGLViewImpl-desktop.h"
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#include "platform/win32/CCGL-win32.h"
#include "platform/win32/CCStdC-win32.h"
#endif // CC_TARGET_PLATFORM == CC_PLATFORM_WIN32
#if (CC_TARGET_PLATFORM == CC_PLATFORM_MAC)
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#include "platform/desktop/CCGLViewImpl-desktop.h"
#include "platform/mac/CCApplication-mac.h"
#include "platform/mac/CCGL-mac.h"
#include "platform/mac/CCStdC-mac.h"
#endif // CC_TARGET_PLATFORM == CC_PLATFORM_MAC
#if (CC_TARGET_PLATFORM == CC_PLATFORM_LINUX)
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#include "platform/linux/CCApplication-linux.h"
#include "platform/desktop/CCGLViewImpl-desktop.h"
#include "platform/linux/CCGL-linux.h"
#include "platform/linux/CCStdC-linux.h"
#endif // CC_TARGET_PLATFORM == CC_PLATFORM_LINUX
#if (CC_TARGET_PLATFORM == CC_PLATFORM_WINRT)
Squashed commit of the following: commit a794d107ad85667e3d754f0b6251fc864dfbf288 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 14:33:49 2014 -0700 Yeah... everything compiles on win32 and wp8 commit 4740be6e4a0d16f742c27996e7ab2c100adc76af Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 13:58:38 2014 -0700 CCIME moved to base and compiles on Android commit ff3e1bf1eb27a01019f4e1b56d1aebbe2d385f72 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 13:02:57 2014 -0700 compiles Ok for Windows Phone 8 commit 8160a4eb2ecdc61b5bd1cf56b90d2da6f11e3ebd Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 12:25:31 2014 -0700 fixes for Windows Phone 8 commit 418197649efc93032aee0adc205e502101cdb53d Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 11:15:13 2014 -0700 Compiles on Win32 commit 08813ed7cf8ac1079ffadeb1ce78ea9e833e1a33 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 10:08:31 2014 -0700 Compiles on linux! commit 118896521e5b335a5257090b6863f1fb2a2002fe Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 09:30:42 2014 -0700 moves cocos/2d/platform -> cocos/platform commit 4fe9319d7717b0c1bccb2db0156eeb86255a89e0 Merge: bd68ec2 511295e Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 08:24:41 2014 -0700 Merge remote-tracking branch 'cocos2d/v3' into files commit bd68ec2f0e3a826d8b2f4b60564ba65ce766bc56 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu May 15 19:36:23 2014 -0700 files in the correct directory
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#include "platform/winrt/CCApplication.h"
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#include "platform/winrt/CCGLViewImpl-winrt.h"
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#include "platform/winrt/CCGL.h"
#include "platform/winrt/CCStdC.h"
#endif // CC_TARGET_PLATFORM == CC_PLATFORM_WINRT
#if (CC_TARGET_PLATFORM == CC_PLATFORM_TIZEN)
#include "platform/tizen/CCApplication-tizen.h"
#include "platform/tizen/CCGLViewImpl-tizen.h"
#include "platform/tizen/CCGL-tizen.h"
#include "platform/tizen/CCStdC-tizen.h"
#endif
// script_support
Squashed commit of the following: commit a794d107ad85667e3d754f0b6251fc864dfbf288 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 14:33:49 2014 -0700 Yeah... everything compiles on win32 and wp8 commit 4740be6e4a0d16f742c27996e7ab2c100adc76af Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 13:58:38 2014 -0700 CCIME moved to base and compiles on Android commit ff3e1bf1eb27a01019f4e1b56d1aebbe2d385f72 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 13:02:57 2014 -0700 compiles Ok for Windows Phone 8 commit 8160a4eb2ecdc61b5bd1cf56b90d2da6f11e3ebd Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 12:25:31 2014 -0700 fixes for Windows Phone 8 commit 418197649efc93032aee0adc205e502101cdb53d Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 11:15:13 2014 -0700 Compiles on Win32 commit 08813ed7cf8ac1079ffadeb1ce78ea9e833e1a33 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 10:08:31 2014 -0700 Compiles on linux! commit 118896521e5b335a5257090b6863f1fb2a2002fe Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 09:30:42 2014 -0700 moves cocos/2d/platform -> cocos/platform commit 4fe9319d7717b0c1bccb2db0156eeb86255a89e0 Merge: bd68ec2 511295e Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 08:24:41 2014 -0700 Merge remote-tracking branch 'cocos2d/v3' into files commit bd68ec2f0e3a826d8b2f4b60564ba65ce766bc56 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu May 15 19:36:23 2014 -0700 files in the correct directory
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#include "base/CCScriptSupport.h"
// sprite_nodes
#include "2d/CCAnimation.h"
#include "2d/CCAnimationCache.h"
#include "2d/CCSprite.h"
#include "2d/CCAutoPolygon.h"
#include "2d/CCSpriteBatchNode.h"
#include "2d/CCSpriteFrame.h"
#include "2d/CCSpriteFrameCache.h"
// text_input_node
#include "2d/CCTextFieldTTF.h"
// textures
Squashed commit of the following: commit a794d107ad85667e3d754f0b6251fc864dfbf288 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 14:33:49 2014 -0700 Yeah... everything compiles on win32 and wp8 commit 4740be6e4a0d16f742c27996e7ab2c100adc76af Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 13:58:38 2014 -0700 CCIME moved to base and compiles on Android commit ff3e1bf1eb27a01019f4e1b56d1aebbe2d385f72 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 13:02:57 2014 -0700 compiles Ok for Windows Phone 8 commit 8160a4eb2ecdc61b5bd1cf56b90d2da6f11e3ebd Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 12:25:31 2014 -0700 fixes for Windows Phone 8 commit 418197649efc93032aee0adc205e502101cdb53d Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 11:15:13 2014 -0700 Compiles on Win32 commit 08813ed7cf8ac1079ffadeb1ce78ea9e833e1a33 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 10:08:31 2014 -0700 Compiles on linux! commit 118896521e5b335a5257090b6863f1fb2a2002fe Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 09:30:42 2014 -0700 moves cocos/2d/platform -> cocos/platform commit 4fe9319d7717b0c1bccb2db0156eeb86255a89e0 Merge: bd68ec2 511295e Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 16 08:24:41 2014 -0700 Merge remote-tracking branch 'cocos2d/v3' into files commit bd68ec2f0e3a826d8b2f4b60564ba65ce766bc56 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu May 15 19:36:23 2014 -0700 files in the correct directory
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#include "renderer/CCTextureAtlas.h"
// tilemap_parallax_nodes
#include "2d/CCParallaxNode.h"
#include "2d/CCTMXLayer.h"
#include "2d/CCTMXObjectGroup.h"
#include "2d/CCTMXTiledMap.h"
#include "2d/CCTMXXMLParser.h"
#include "2d/CCTileMapAtlas.h"
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#include "2d/CCFastTMXLayer.h"
#include "2d/CCFastTMXTiledMap.h"
// component
#include "2d/CCComponent.h"
#include "2d/CCComponentContainer.h"
Squashed commit of the following: commit b9181ae92541d11119bedd766773ddb01f0bb486 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Sep 9 09:34:40 2014 -0700 Compiles luasocket on Mac commit 91fc79aa2101867fedfbcd7d846e9508009894e6 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Sep 9 09:12:30 2014 -0700 disables luasockets commit 31f2ee462708ab7b604b9399eaabd275e2da9e02 Merge: 19099fd 0abe4cb Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Sep 9 08:10:48 2014 -0700 Merge remote-tracking branch 'cocos2d/v3' into cmakefile_mac_osx Conflicts: cocos/3d/cocos3d.h commit 19099fd021b4ecf1f2eebd73ea14e84572d1ee33 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Sep 8 23:21:03 2014 -0700 compiles on Linux commit eec7b92817ac9208123468bb882612aad89f94bf Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Sep 8 23:16:46 2014 -0700 all projecs compiles with CMake commit 40fcc8325b409a580fdbf26d2ee27aa2d1db0109 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Sep 8 21:47:27 2014 -0700 CCUserDefualt.mm better includes commit 30709ec8243562858498cb118240bb45bf9b33b0 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Sep 8 21:26:36 2014 -0700 cpp-tests compiles and works on Mac using CMake commit 67f0fc8df887d08d3d7a27c5fdadd335d6841676 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Sep 8 20:12:09 2014 -0700 Adds missing files to CMakeLists.txt commit 36f939ea7f157ca851aee138300c13d9888c0078 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Sep 8 19:52:34 2014 -0700 Adds more box2d missing files commit 00f81e3b5ec97150974cc6022e86c394ff488ccb Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Sep 8 19:39:54 2014 -0700 Adds missing box2d files commit 9673227b4d7d0e6d9eced49bdd69b98cb519968a Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Sep 8 18:44:15 2014 -0700 Initial CMake support for Mac
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//3d
#include "3d/CCAABB.h"
#include "3d/CCAnimate3D.h"
#include "3d/CCAnimation3D.h"
#include "3d/CCAttachNode.h"
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#include "3d/CCBillBoard.h"
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#include "3d/CCFrustum.h"
#include "3d/CCMesh.h"
#include "3d/CCMeshSkin.h"
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#include "3d/CCMotionStreak3D.h"
#include "3d/CCMeshVertexIndexData.h"
#include "3d/CCOBB.h"
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#include "3d/CCPlane.h"
#include "3d/CCRay.h"
#include "3d/CCSkeleton3D.h"
#include "3d/CCSkybox.h"
#include "3d/CCSprite3D.h"
#include "3d/CCSprite3DMaterial.h"
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#include "3d/CCTerrain.h"
Squashed commit of the following: VR support for cocos2d-x commit 087aff0aec24b81418fa2678ce0cae2d4c1e2e01 Merge: b32d329 fc44d0d Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Jun 15 11:26:33 2016 -0700 Merge branch 'v3' into vr commit b32d329f9331a4f9bbbbf946b88b31db7559934d Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Jun 15 11:25:27 2016 -0700 fix: dont' include oculus files commit 816928c6a8782984830aa92de5bed038c1306cdc Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Jun 15 10:57:26 2016 -0700 fix: missing guard in header commit 2abd4eb5a1fc961c2cbae9b00809b5e6409740db Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Jun 15 10:43:49 2016 -0700 removed VR engines... should be part of package manager commit 583179755d1c66c02e898297230d0f882e629b98 Merge: 12f4f71 b6d6bb0 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Jun 15 10:42:37 2016 -0700 Merge branch 'vr' of github.com:ricardoquesada/cocos2d-x into vr commit 12f4f71aca4fa15231976a7727faf40648d62313 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Jun 15 10:42:12 2016 -0700 fix: new VR API... easier to enable/disable different VR renderers commit b6d6bb087f54cbd272fbfb9e1cf1cd6bba776ffa Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Jun 14 20:48:04 2016 -0700 fix: compiles and runs on win10 commit e73aa8902118377abbd2192c757104c4531d2a9e Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Jun 14 20:27:06 2016 -0700 fix: vr works again commit 5615e276507edf8602f043f3130204a89dbaba69 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Jun 14 18:55:18 2016 -0700 fix: compiles on windows commit 494061ee4da8fbc5616f83efb64b2c0c3932778e Merge: 284910b fd3b6d4 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Jun 14 17:13:47 2016 -0700 Merge branch 'v3' into vr commit 284910b204ee0dd76d949ea8f2b2f6b1b72e533f Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Jun 14 17:12:25 2016 -0700 android vr: better performance commit aa8328e8029143dd7c6c724f38915f0fb3b64abe Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Jun 13 16:10:14 2016 -0700 fix: low pass filter in accel and magnet commit f6d9b622abff5abb95ad60fa7139f3ce1ec9caab Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Jun 13 15:43:00 2016 -0700 fix: removes debugging info commit 2004f0ce5605dad70ff8656a058073181346f083 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Jun 13 14:54:32 2016 -0700 fix: kind of works on android! yeah! commit d6dcb6a3410fda053f0d6fbc00af817a13a86d3b Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Jun 10 09:44:53 2016 -0700 logging commit 7e5d6ad52d39642c111e7b690173338af4e94092 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Jun 7 22:53:07 2016 -0300 android head tracking compiles, doesn't work yet... how to debug java code? commit cbf5f6482aa0ae002a7dc40045ef3ffdbe192e26 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Jun 7 19:45:41 2016 -0300 reading sensor from android not compiling yet commit 6ee0a3c2c43f8e8a603bfce9fddb0cce5ce79415 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Jun 7 11:45:06 2016 -0300 compiles on android... finally commit fb728da756ca7ee94b316c113e2239a77d9f4b53 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Jun 6 18:15:12 2016 -0300 fix: compile vr android files only on android commit 90db6daef382d142bb60207d2b16936dd66ee245 Merge: 2e56f03 cc936af Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Jun 6 12:15:56 2016 -0300 Merge pull request #11 from songchengjiang/riq_vr daydream VR platform supporting commit cc936afac44518a00b90ec3133aaac5d00f0b91f Author: songchengjiang <moses_jc@sina.com> Date: Mon Jun 6 10:38:27 2016 +0800 remove VR 3rdparty dependence commit 5f7a1a9c80f84cc915763ad6f52ffc524dd59309 Author: songchengjiang <moses_jc@sina.com> Date: Mon Jun 6 10:34:37 2016 +0800 remove VR 3rdparty dependence commit 3f72ecde2a259357a137bec1e99e731a2e78df84 Author: songchengjiang <moses_jc@sina.com> Date: Mon Jun 6 10:28:43 2016 +0800 remove VR 3rdparty dependence commit 2e56f032d1daced1b66b984acacc6f5007f5ecc3 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri Jun 3 10:45:44 2016 -0300 fix: started android support commit 1910c9c488ee4315110081b60438aa1b7c1011f2 Author: songchengjiang <moses_jc@sina.com> Date: Thu Jun 2 15:58:34 2016 +0800 add CCVRGvrRenderer and CCVRGvrHeadTracker framework commit 96200eedea9234287153d71b4f198077cc49389a Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue May 31 13:07:44 2016 -0300 fix: little fixes commit a2eb8114b2969beca83762ba829c8cb809b1615a Merge: 20a74e0 5fddebc Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue May 31 12:12:59 2016 -0300 Merge pull request #10 from songchengjiang/riq_vr bugs fixed commit 5fddebcae997db9e1a4108413d73b0d057a61e83 Author: songchengjiang <moses_jc@sina.com> Date: Fri May 27 15:57:30 2016 +0800 parameter corrected commit 925aad012ae513ebeeec682b003123a3c543759f Merge: 9b5e02f 20a74e0 Author: songchengjiang <songcheng.jiang@chukong-inc.com> Date: Fri May 27 15:46:13 2016 +0800 Merge branch 'vr' of https://github.com/ricardoquesada/cocos2d-x into riq_vr Conflicts: cocos/2d/CCScene.cpp commit 9b5e02fa7c9fcdd15cfea99769560ed30b976e9e Author: songchengjiang <songcheng.jiang@chukong-inc.com> Date: Fri May 27 14:36:31 2016 +0800 fixed ProjectionMatrix error on oculus platform fixed ScrollView error on oculus platform commit 3c63ead1943d1cf8aa3c0fd722a4b3834db323b1 Author: songchengjiang <moses_jc@sina.com> Date: Fri May 27 10:51:46 2016 +0800 bugs fixed mobile VR platforms: fixed ProjectionMatrix error fixed culling error of ScrollView commit 20a74e064708e6bf9d15cc5551d1f86af9d24010 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 20 09:22:45 2016 -0300 fix: setAdditionalTransform support reference commit 8341df82a02683b8e4ae02654e90617a2e5ced6d Merge: 83751de 469d38d Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed May 18 07:38:49 2016 -0700 Merge pull request #8 from songchengjiang/riq_vr Finished VR integration of SKDs based on VRProtocol commit 469d38d778cd5f947098a08d8fd14ca6f32b0502 Author: songchengjiang <moses_jc@sina.com> Date: Wed May 18 15:32:32 2016 +0800 fix bug of deepoon's headtracking commit 83751deac133910c24321ddaddff93bf736de884 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue May 17 09:41:17 2016 -0700 fix: Scene inverts the eye matrix commit 41ae41969a71fd5b07396faac78e777c4afbe5c4 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue May 17 06:54:34 2016 -0700 fix: inversed matrix for camera commit 049dee721356a47b19f5e51a0face6a5a1647095 Author: songchengjiang <songcheng.jiang@chukong-inc.com> Date: Tue May 17 15:51:57 2016 +0800 add headtracker of oculus commit 3f6478352a4baebc684105156389655edbac7e6f Author: songchengjiang <moses_jc@sina.com> Date: Tue May 17 14:22:56 2016 +0800 add headtracker of SKDs gearvr/deepoon/cardboard commit 59df985b72adf0dbb5a4c66c80ae7299b16ae909 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon May 16 22:12:23 2016 -0700 fix: head tracker works commit 306c59da0175708c96b5757f5f27afd6a6592fe3 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon May 16 17:55:43 2016 -0700 fix: adds missing methods to `VRIHeadTracker` commit 91100b8a86d78801fbcd08e99427d6a6363ad69b Author: songchengjiang <songcheng.jiang@chukong-inc.com> Date: Mon May 16 14:17:21 2016 +0800 Rename Oculus's files commit 01ef6215de936a8d8bb15f9ec195cb81b2b4b18f Author: songchengjiang <moses_jc@sina.com> Date: Mon May 16 11:41:56 2016 +0800 Rename files based on riq's changes commit 734efbb045064d24df095c5b8fc604ef2aab1dea Merge: 91449c9 769a883 Author: songchengjiang <songcheng.jiang@chukong-inc.com> Date: Mon May 16 09:57:57 2016 +0800 Merge branch 'riq_vr' of https://github.com/songchengjiang/cocos2d-x into riq_vr Conflicts: build/cocos2d_libs.xcodeproj/project.pbxproj cocos/vr/CCVRGeneric.cpp cocos/vr/CCVRGenericHeadTracker.h commit 91449c9d23e357549cb1aeae6d1454274def1aab Merge: d3e4550 a33faaf Author: songchengjiang <songcheng.jiang@chukong-inc.com> Date: Mon May 16 09:54:44 2016 +0800 Merge branch 'vr' of https://github.com/ricardoquesada/cocos2d-x into riq_vr Conflicts: build/cocos2d_libs.xcodeproj/project.pbxproj cocos/platform/CCGLView.cpp commit a33faafa1a2b6cffdc32d87f3c1c321f46f94789 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Sat May 14 00:57:54 2016 -0700 fix: adds head tracker commit ea348cf72d3e54dc3864571bff1405909dbb65c9 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 13 18:40:32 2016 -0700 fix: removes red background commit 113c7debe9a35fc142183a9012cac40063e17efe Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 13 18:39:31 2016 -0700 fix: centers image commit 769a883c93f4f7c6191462626845f01d6f8596fe Author: songchengjiang <moses_jc@sina.com> Date: Fri May 13 20:36:19 2016 +0800 Merge branch 'vr' of https://github.com/ricardoquesada/cocos2d-x into riq_vr commit d3e45501cd2cada87735390a407fbd44e61cd84e Author: songchengjiang <songcheng.jiang@chukong-inc.com> Date: Fri May 13 17:52:46 2016 +0800 update win32 project for VR commit ba0fdb8b8e1efaf8fdf88e044e701fb5bedb4839 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu May 12 23:21:50 2016 -0700 fix: no hardcoded values code is simpler, fixed a few bugs commit b30596cdae4cdcf39d960a39661a79200b27c7a8 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu May 12 21:50:18 2016 -0700 fix: simplified distortion commit 37b184f084e7b50bac9a5a3c59a87f8f03440b53 Author: songchengjiang <songcheng.jiang@chukong-inc.com> Date: Fri May 13 09:39:34 2016 +0800 finished VR rendering of Oculus commit f7d74cd0a2479541c0546d0ec41fe4f867405fcc Author: songchengjiang <moses_jc@sina.com> Date: Thu May 12 10:00:43 2016 +0800 Finished GearVR and Deepoon VR rendering integration commit 776fb4fd7420f1c14403eb476df1e9716362f1e5 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed May 11 16:56:57 2016 -0700 fix: distortion working... with too many hardcoded values time to "un-hardcode" the values commit 0584773cca88c5b3dee72821830841f617cfb21c Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue May 10 19:49:07 2016 -0700 feat: distortion WIP commit 9b5ef01776eaa617dd4677c3824e50c1f9da41c6 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue May 10 15:49:17 2016 -0700 fix: simpler one texture that holds both left and right eye commit bfff504c499c253a0c36b342e6b5bcb0edf4fed7 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon May 9 10:50:43 2016 -0700 fix: Camera code is cleaner commit fcf730bc2afc6c4552787273577e1942088c2e42 Author: songchengjiang <moses_jc@sina.com> Date: Mon May 9 16:43:58 2016 +0800 support cardboard VR rendering commit f88b834b70fbfb28db0c8442e68984c61192d7cc Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 6 21:16:10 2016 -0700 fix: proj fixes. works ok in any resolution commit f980a616837b0f259d9564e622c78e0f4869ed53 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Fri May 6 19:08:47 2016 -0700 fix: renders ok in any device commit 4799ad32ea38ddd217e80e868c3d9021c03e88ce Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Thu Apr 28 16:46:30 2016 -0700 fix: renders something fix: passing camera to scene adds a way to return user camera fix: stereo rendering works fix: viewport left is correct fix: scissor is not needed... fix: works! fix: minor fixes fix: new approach... almost working fix: camera is moved whitespace fixes fix: whitespaces fix: new line commit c137a53aba227cf2e2a1809b55cb9b3da25d432b Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Apr 27 18:56:41 2016 -0700 fix: VR refactor... still WIP commit 16fde77d71b8309e982bf6fa4f4ee0acea5fc0d1 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Apr 26 22:21:21 2016 -0700 feat: VR, initial commit
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// vr
#include "vr/CCVRGenericRenderer.h"
Squashed commit of the following: commit b9181ae92541d11119bedd766773ddb01f0bb486 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Sep 9 09:34:40 2014 -0700 Compiles luasocket on Mac commit 91fc79aa2101867fedfbcd7d846e9508009894e6 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Sep 9 09:12:30 2014 -0700 disables luasockets commit 31f2ee462708ab7b604b9399eaabd275e2da9e02 Merge: 19099fd 0abe4cb Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Sep 9 08:10:48 2014 -0700 Merge remote-tracking branch 'cocos2d/v3' into cmakefile_mac_osx Conflicts: cocos/3d/cocos3d.h commit 19099fd021b4ecf1f2eebd73ea14e84572d1ee33 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Sep 8 23:21:03 2014 -0700 compiles on Linux commit eec7b92817ac9208123468bb882612aad89f94bf Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Sep 8 23:16:46 2014 -0700 all projecs compiles with CMake commit 40fcc8325b409a580fdbf26d2ee27aa2d1db0109 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Sep 8 21:47:27 2014 -0700 CCUserDefualt.mm better includes commit 30709ec8243562858498cb118240bb45bf9b33b0 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Sep 8 21:26:36 2014 -0700 cpp-tests compiles and works on Mac using CMake commit 67f0fc8df887d08d3d7a27c5fdadd335d6841676 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Sep 8 20:12:09 2014 -0700 Adds missing files to CMakeLists.txt commit 36f939ea7f157ca851aee138300c13d9888c0078 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Sep 8 19:52:34 2014 -0700 Adds more box2d missing files commit 00f81e3b5ec97150974cc6022e86c394ff488ccb Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Sep 8 19:39:54 2014 -0700 Adds missing box2d files commit 9673227b4d7d0e6d9eced49bdd69b98cb519968a Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Mon Sep 8 18:44:15 2014 -0700 Initial CMake support for Mac
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// Deprecated
// All deprecated features are include inside deprecated/CCDeprecated.h.
// It is recommended that you just include what is needed.
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// eg. #include "deprecated/CCString.h" if you only need cocos2d::__String.
#include "deprecated/CCDeprecated.h"
NS_CC_BEGIN
CC_DLL const char* cocos2dVersion();
NS_CC_END
#endif // __COCOS2D_H__