axmol/cocos/editor-support/spine/Skin.h

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/******************************************************************************
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* Spine Runtimes Software License
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* Version 2.3
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*
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* Copyright (c) 2013-2015, Esoteric Software
* All rights reserved.
*
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* You are granted a perpetual, non-exclusive, non-sublicensable and
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* non-transferable license to use, install, execute and perform the Spine
* Runtimes Software (the "Software") and derivative works solely for personal
* or internal use. Without the written permission of Esoteric Software (see
* Section 2 of the Spine Software License Agreement), you may not (a) modify,
* translate, adapt or otherwise create derivative works, improvements of the
* Software or develop new applications using the Software or (b) remove,
* delete, alter or obscure any trademarks or any copyright, trademark, patent
* or other intellectual property or proprietary rights notices on or in the
* Software, including any copy thereof. Redistributions in binary or source
* form must include this license and terms.
*
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* THIS SOFTWARE IS PROVIDED BY ESOTERIC SOFTWARE "AS IS" AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
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* EVENT SHALL ESOTERIC SOFTWARE BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*****************************************************************************/
#ifndef SPINE_SKIN_H_
#define SPINE_SKIN_H_
#include <spine/Attachment.h>
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#ifdef __cplusplus
extern "C" {
#endif
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struct spSkeleton;
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typedef struct spSkin {
const char* const name;
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#ifdef __cplusplus
spSkin() :
name(0) {
}
#endif
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} spSkin;
/* Private structs, needed by Skeleton */
typedef struct _Entry _Entry;
struct _Entry {
int slotIndex;
const char* name;
spAttachment* attachment;
_Entry* next;
};
typedef struct {
spSkin super;
_Entry* entries;
} _spSkin;
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spSkin* spSkin_create (const char* name);
void spSkin_dispose (spSkin* self);
/* The Skin owns the attachment. */
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void spSkin_addAttachment (spSkin* self, int slotIndex, const char* name, spAttachment* attachment);
/* Returns 0 if the attachment was not found. */
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spAttachment* spSkin_getAttachment (const spSkin* self, int slotIndex, const char* name);
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/* Returns 0 if the slot or attachment was not found. */
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const char* spSkin_getAttachmentName (const spSkin* self, int slotIndex, int attachmentIndex);
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/** Attach each attachment in this skin if the corresponding attachment in oldSkin is currently attached. */
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void spSkin_attachAll (const spSkin* self, struct spSkeleton* skeleton, const spSkin* oldspSkin);
#ifdef SPINE_SHORT_NAMES
typedef spSkin Skin;
#define Skin_create(...) spSkin_create(__VA_ARGS__)
#define Skin_dispose(...) spSkin_dispose(__VA_ARGS__)
#define Skin_addAttachment(...) spSkin_addAttachment(__VA_ARGS__)
#define Skin_getAttachment(...) spSkin_getAttachment(__VA_ARGS__)
#define Skin_getAttachmentName(...) spSkin_getAttachmentName(__VA_ARGS__)
#define Skin_attachAll(...) spSkin_attachAll(__VA_ARGS__)
#endif
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#ifdef __cplusplus
}
#endif
#endif /* SPINE_SKIN_H_ */