axmol/cocos/editor-support/spine/SkeletonRenderer.h

152 lines
6.6 KiB
C
Raw Normal View History

2014-10-15 11:23:02 +08:00
/******************************************************************************
* Spine Runtimes Software License v2.5
*
* Copyright (c) 2013-2016, Esoteric Software
2014-10-15 11:23:02 +08:00
* All rights reserved.
*
* You are granted a perpetual, non-exclusive, non-sublicensable, and
* non-transferable license to use, install, execute, and perform the Spine
* Runtimes software and derivative works solely for personal or internal
* use. Without the written permission of Esoteric Software (see Section 2 of
* the Spine Software License Agreement), you may not (a) modify, translate,
* adapt, or develop new applications using the Spine Runtimes or otherwise
* create derivative works or improvements of the Spine Runtimes or (b) remove,
* delete, alter, or obscure any trademarks or any copyright, trademark, patent,
2015-07-21 01:39:34 +08:00
* or other intellectual property or proprietary rights notices on or in the
* Software, including any copy thereof. Redistributions in binary or source
* form must include this license and terms.
*
2014-10-15 11:23:02 +08:00
* THIS SOFTWARE IS PROVIDED BY ESOTERIC SOFTWARE "AS IS" AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
2015-07-21 01:39:34 +08:00
* EVENT SHALL ESOTERIC SOFTWARE BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
2014-10-15 11:23:02 +08:00
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, BUSINESS INTERRUPTION, OR LOSS OF
* USE, DATA, OR PROFITS) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER
* IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
2014-10-15 11:23:02 +08:00
*****************************************************************************/
#ifndef SPINE_SKELETONRENDERER_H_
#define SPINE_SKELETONRENDERER_H_
#include <spine/spine.h>
#include "cocos2d.h"
namespace spine {
class AttachmentVertices;
2014-10-15 11:23:02 +08:00
/* Draws a skeleton. */
2014-10-15 11:23:02 +08:00
class SkeletonRenderer: public cocos2d::Node, public cocos2d::BlendProtocol {
public:
CREATE_FUNC(SkeletonRenderer);
2014-10-15 11:23:02 +08:00
static SkeletonRenderer* createWithData (spSkeletonData* skeletonData, bool ownsSkeletonData = false);
static SkeletonRenderer* createWithFile (const std::string& skeletonDataFile, spAtlas* atlas, float scale = 1);
static SkeletonRenderer* createWithFile (const std::string& skeletonDataFile, const std::string& atlasFile, float scale = 1);
virtual void update (float deltaTime) override;
virtual void draw (cocos2d::Renderer* renderer, const cocos2d::Mat4& transform, uint32_t transformFlags) override;
virtual void drawDebug (cocos2d::Renderer* renderer, const cocos2d::Mat4& transform, uint32_t transformFlags);
2014-10-15 11:23:02 +08:00
virtual cocos2d::Rect getBoundingBox () const override;
2015-04-14 15:23:16 +08:00
virtual void onEnter () override;
virtual void onExit () override;
2014-10-15 11:23:02 +08:00
spSkeleton* getSkeleton();
void setTimeScale(float scale);
float getTimeScale() const;
/* */
2014-10-15 11:23:02 +08:00
void setDebugSlotsEnabled(bool enabled);
bool getDebugSlotsEnabled() const;
void setDebugBonesEnabled(bool enabled);
bool getDebugBonesEnabled() const;
2017-11-02 09:06:13 +08:00
void setDebugMeshesEnabled(bool enabled);
bool getDebugMeshesEnabled() const;
2014-10-15 11:23:02 +08:00
// --- Convenience methods for common Skeleton_* functions.
void updateWorldTransform ();
void setToSetupPose ();
void setBonesToSetupPose ();
void setSlotsToSetupPose ();
/* Returns 0 if the bone was not found. */
spBone* findBone (const std::string& boneName) const;
/* Returns 0 if the slot was not found. */
spSlot* findSlot (const std::string& slotName) const;
/* Sets the skin used to look up attachments not found in the SkeletonData defaultSkin. Attachments from the new skin are
* attached if the corresponding attachment from the old skin was attached. Returns false if the skin was not found.
2015-04-14 15:23:16 +08:00
* @param skin May be empty string ("") for no skin.*/
2014-10-15 11:23:02 +08:00
bool setSkin (const std::string& skinName);
2015-04-14 15:23:16 +08:00
/** @param skin May be 0 for no skin.*/
bool setSkin (const char* skinName);
2014-10-15 11:23:02 +08:00
/* Returns 0 if the slot or attachment was not found. */
spAttachment* getAttachment (const std::string& slotName, const std::string& attachmentName) const;
2015-04-14 15:23:16 +08:00
/* Returns false if the slot or attachment was not found.
* @param attachmentName May be empty string ("") for no attachment. */
2014-10-15 11:23:02 +08:00
bool setAttachment (const std::string& slotName, const std::string& attachmentName);
2015-04-14 15:23:16 +08:00
/* @param attachmentName May be 0 for no attachment. */
bool setAttachment (const std::string& slotName, const char* attachmentName);
2017-11-02 09:06:13 +08:00
/* Enables/disables two color tinting for this instance. May break batching */
void setTwoColorTint(bool enabled);
/* Whether two color tinting is enabled */
bool isTwoColorTint();
/* Sets the vertex effect to be used, set to 0 to disable vertex effects */
void setVertexEffect(spVertexEffect* effect);
2014-10-15 11:23:02 +08:00
2015-08-12 18:07:28 +08:00
// --- BlendProtocol
virtual void setBlendFunc (const cocos2d::BlendFunc& blendFunc)override;
virtual const cocos2d::BlendFunc& getBlendFunc () const override;
virtual void setOpacityModifyRGB (bool value) override;
virtual bool isOpacityModifyRGB () const override;
2014-10-15 11:23:02 +08:00
2015-04-14 15:23:16 +08:00
CC_CONSTRUCTOR_ACCESS:
2014-10-15 11:23:02 +08:00
SkeletonRenderer ();
SkeletonRenderer (spSkeletonData* skeletonData, bool ownsSkeletonData = false);
SkeletonRenderer (const std::string& skeletonDataFile, spAtlas* atlas, float scale = 1);
SkeletonRenderer (const std::string& skeletonDataFile, const std::string& atlasFile, float scale = 1);
2015-04-14 15:23:16 +08:00
2014-10-15 11:23:02 +08:00
virtual ~SkeletonRenderer ();
2015-04-14 15:23:16 +08:00
void initWithData (spSkeletonData* skeletonData, bool ownsSkeletonData = false);
void initWithJsonFile (const std::string& skeletonDataFile, spAtlas* atlas, float scale = 1);
void initWithJsonFile (const std::string& skeletonDataFile, const std::string& atlasFile, float scale = 1);
void initWithBinaryFile (const std::string& skeletonDataFile, spAtlas* atlas, float scale = 1);
void initWithBinaryFile (const std::string& skeletonDataFile, const std::string& atlasFile, float scale = 1);
2015-04-14 15:23:16 +08:00
virtual void initialize ();
2014-10-15 11:23:02 +08:00
2015-04-14 15:23:16 +08:00
protected:
2014-10-15 11:23:02 +08:00
void setSkeletonData (spSkeletonData* skeletonData, bool ownsSkeletonData);
virtual AttachmentVertices* getAttachmentVertices (spRegionAttachment* attachment) const;
2017-11-02 09:06:13 +08:00
virtual AttachmentVertices* getAttachmentVertices (spMeshAttachment* attachment) const;
2014-10-15 11:23:02 +08:00
bool _ownsSkeletonData;
spAtlas* _atlas;
spAttachmentLoader* _attachmentLoader;
cocos2d::CustomCommand _debugCommand;
2014-10-15 11:23:02 +08:00
cocos2d::BlendFunc _blendFunc;
float* _worldVertices;
bool _premultipliedAlpha;
spSkeleton* _skeleton;
float _timeScale;
bool _debugSlots;
bool _debugBones;
2017-11-02 09:06:13 +08:00
bool _debugMeshes;
spSkeletonClipping* _clipper;
spVertexEffect* _effect;
2014-10-15 11:23:02 +08:00
};
}
#endif /* SPINE_SKELETONRENDERER_H_ */