mirror of https://github.com/axmolengine/axmol.git
[android] back to shared library link
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parent
70b4d701d3
commit
00568c229a
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@ -43,4 +43,4 @@ Dynamics/b2WorldCallbacks.cpp
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LOCAL_C_INCLUDES := $(LOCAL_PATH)/..
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include $(BUILD_STATIC_LIBRARY)
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include $(BUILD_SHARED_LIBRARY)
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@ -5,7 +5,9 @@ LOCAL_MODULE := cocosdenshion
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LOCAL_SRC_FILES := SimpleAudioEngine.cpp \
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jni/SimpleAudioEngineJni.cpp
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LOCAL_C_INCLUDES := $(LOCAL_PATH)/../include \
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$(LOCAL_PATH)/../../cocos2dx
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LOCAL_C_INCLUDES := $(LOCAL_PATH)/../include
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LOCAL_LDLIBS := -llog
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include $(BUILD_STATIC_LIBRARY)
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include $(BUILD_SHARED_LIBRARY)
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@ -1,5 +1,4 @@
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#include "SimpleAudioEngineJni.h"
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#include "platform/android/Cocos2dJni.h"
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#include <android/log.h>
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#define LOG_TAG "libSimpleAudioEngine"
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@ -8,9 +7,17 @@
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extern "C"
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{
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static JavaVM *gJavaVM = 0;
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static jclass classOfCocos2dxActivity = 0;
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JNIEnv *env = 0;
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jint JNI_OnLoad(JavaVM *vm, void *reserved)
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{
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gJavaVM = vm;
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return JNI_VERSION_1_4;
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}
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static jmethodID getMethodID(const char *methodName, const char *paramCode)
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{
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jmethodID ret = 0;
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@ -1,4 +1,4 @@
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# it is needed for ndk-r5
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APP_STL := stlport_static
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APP_MODULES := helloworld
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APP_MODULES := cocos2d cocosdenshion helloworld
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@ -15,22 +15,15 @@ LOCAL_C_INCLUDES := $(LOCAL_PATH)/../../../../cocos2dx \
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# it is used for ndk-r4
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# if you build with nkd-r4, uncomment it
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# LOCAL_LDLIBS := -llog -lGLESv1_CM -lz \
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# -L$(LOCAL_PATH)/../../../../cocos2dx/platform/third_party/android/libraries -lcurl \
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# -lpng \
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# -lxml2 \
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# -ljpeg
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# LOCAL_LDLIBS := -L$(LOCAL_PATH)/../../libs/armeabi -lcocos2d -llog -lcocosdenshion \
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# -L$(LOCAL_PATH)/../../../../cocos2dx/platform/third_party/android/libraries -lcurl
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# it is used for ndk-r5
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# if you build with ndk-r4, comment it
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# because the new Windows toolchain doesn't support Cygwin's drive
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# mapping (i.e /cygdrive/c/ instead of C:/)
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LOCAL_LDLIBS := -llog -lGLESv1_CM -lz \
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-L$(call host-path, $(LOCAL_PATH)/../../../../cocos2dx/platform/third_party/android/libraries) -lcurl \
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-lpng \
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-lxml2 \
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-ljpeg
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LOCAL_STATIC_LIBRARIES := libcocos2d libcocosdenshion
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LOCAL_LDLIBS := -L$(call host-path, $(LOCAL_PATH)/../../libs/armeabi) \
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-lcocos2d -llog -lcocosdenshion \
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-L$(call host-path, $(LOCAL_PATH)/../../../../cocos2dx/platform/third_party/android/libraries) -lcurl
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include $(BUILD_SHARED_LIBRARY)
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@ -43,6 +43,8 @@ public class ApplicationDemo extends Cocos2dxActivity{
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}
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static {
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System.loadLibrary("cocos2d");
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System.loadLibrary("cocosdenshion");
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System.loadLibrary("helloworld");
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}
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}
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@ -35,4 +35,4 @@ src/cpVect.c
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LOCAL_C_INCLUDES := $(LOCAL_PATH)/include/chipmunk
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LOCAL_CFLAGS := -std=c99
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include $(BUILD_STATIC_LIBRARY)
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include $(BUILD_SHARED_LIBRARY)
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@ -108,8 +108,25 @@ LOCAL_C_INCLUDES := $(LOCAL_PATH)/ \
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$(LOCAL_PATH)/platform/third_party/android/libpng \
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$(LOCAL_PATH)/platform/third_party/android/libxml2 \
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$(LOCAL_PATH)/platform/third_party/android/libjpeg
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# it is used for ndk-r4
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# if you build with nkd-r4, uncomment it
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# LOCAL_LDLIBS := -L$(LOCAL_PATH)/platform/third_party/android/libraries \
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# -lGLESv1_CM -llog -lz \
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# -lpng \
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# -lxml2 \
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# -ljpeg
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# it is used for ndk-r5
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# if you build with ndk-r4, comment it
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# because the new Windows toolchain doesn't support Cygwin's drive
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# mapping (i.e /cygdrive/c/ instead of C:/)
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LOCAL_LDLIBS := -L$(call host-path, $(LOCAL_PATH)/platform/third_party/android/libraries) \
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-lGLESv1_CM -llog -lz \
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-lpng \
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-lxml2 \
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-ljpeg
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# define the macro to compile through support/zip_support/ioapi.c
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LOCAL_CFLAGS := -DUSE_FILE32API
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LOCAL_CFLAGS := -DUSE_FILE32API
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include $(BUILD_STATIC_LIBRARY)
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include $(BUILD_SHARED_LIBRARY)
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@ -2,4 +2,4 @@
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APP_STL := stlport_static
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APP_ABI := armeabi armeabi-v7a
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APP_MODULES := tests
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APP_MODULES := cocos2d cocosdenshion chipmunk box2d tests
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@ -85,28 +85,22 @@ LOCAL_C_INCLUDES := $(LOCAL_PATH)/../../../../cocos2dx \
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# it is used for ndk-r4
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# if you build with nkd-r4, uncomment it
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# LOCAL_LDLIBS := -lGLESv1_CM \
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# -llog \
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# -lz
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# -L$(LOCAL_PATH)/../../../../cocos2dx/platform/third_party/android/libraries -lcurl \
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# -lpng \
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# -lxml2 \
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# -ljpeg
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# LOCAL_LDLIBS := -L$(LOCAL_PATH)/../../libs/armeabi \
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# -lGLESv1_CM \
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# -lcocos2d -lcocosdenshion -llog \
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# -lbox2d -lchipmunk \
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# -L$(LOCAL_PATH)/../../../../cocos2dx/platform/third_party/android/libraries -lcurl
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# it is used for ndk-r5
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# if you build with ndk-r4, comment it
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# because the new Windows toolchain doesn't support Cygwin's drive
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# mapping (i.e /cygdrive/c/ instead of C:/)
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LOCAL_LDLIBS := -lGLESv1_CM \
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-llog \
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-lz \
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-L$(call host-path, $(LOCAL_PATH)/../../../../cocos2dx/platform/third_party/android/libraries) -lcurl \
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-lpng \
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-lxml2 \
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-ljpeg
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LOCAL_STATIC_LIBRARIES := libcocos2d libcocosdenshion libbox2d libchipmunk
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LOCAL_LDLIBS := -L$(call host-path, $(LOCAL_PATH)/../../libs/armeabi) \
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-lGLESv1_CM \
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-lcocos2d -llog -lcocosdenshion \
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-lbox2d -lchipmunk \
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-L$(call host-path, $(LOCAL_PATH)/../../../../cocos2dx/platform/third_party/android/libraries) -lcurl
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include $(BUILD_SHARED_LIBRARY)
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@ -46,6 +46,10 @@ public class TestsDemo extends Cocos2dxActivity{
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}
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static {
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System.loadLibrary("cocosdenshion");
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System.loadLibrary("chipmunk");
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System.loadLibrary("box2d");
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System.loadLibrary("cocos2d");
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System.loadLibrary("tests");
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}
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}
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