mirror of https://github.com/axmolengine/axmol.git
Add JS and Lua bindings for CCCameraBackgroundBrush
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350182c1aa
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@ -203,6 +203,12 @@ CameraBackgroundColorBrush::~CameraBackgroundColorBrush()
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}
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bool CameraBackgroundColorBrush::init()
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{
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this->_clearColor = GL_TRUE;
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return true;
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}
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void CameraBackgroundColorBrush::setColor(const Color4F& color)
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{
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_quad.bl.colors = _quad.br.colors = _quad.tl.colors = _quad.tr.colors = Color4B(color);
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@ -212,7 +218,6 @@ CameraBackgroundColorBrush* CameraBackgroundColorBrush::create(const Color4F& co
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{
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auto ret = new (std::nothrow) CameraBackgroundColorBrush();
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ret->init();
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ret->_clearColor = GL_TRUE;
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ret->setColor(color);
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ret->setDepth(depth);
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@ -107,10 +107,10 @@ public:
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CC_CONSTRUCTOR_ACCESS:
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CameraBackgroundBrush();
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virtual ~CameraBackgroundBrush();
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protected:
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virtual bool init() { return true; }
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protected:
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GLProgramState* _glProgramState;
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};
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@ -147,10 +147,10 @@ public:
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CC_CONSTRUCTOR_ACCESS:
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CameraBackgroundDepthBrush();
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virtual ~CameraBackgroundDepthBrush();
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protected:
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virtual bool init() override;
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protected:
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float _depth;
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GLboolean _clearColor;
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@ -187,9 +187,10 @@ public:
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CC_CONSTRUCTOR_ACCESS:
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CameraBackgroundColorBrush();
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virtual ~CameraBackgroundColorBrush();
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virtual bool init() override;
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protected:
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Color4F _color;
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};
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@ -245,6 +246,7 @@ CC_CONSTRUCTOR_ACCESS:
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*/
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virtual bool init() override;
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protected:
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void initBuffer();
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GLuint _vao;
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@ -39,6 +39,13 @@ cc.Camera.Mode = {
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PERSPECTIVE : 1,
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ORTHOGRAPHIC : 2
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};
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cc.CameraBackgroundBrush.BrushType = {
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NONE : 0,
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DEPTH : 1,
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COLOR : 2,
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SKYBOX : 3
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};
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cc.LightType = {
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DIRECTIONAL : 0,
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POINT : 1,
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@ -464,6 +471,33 @@ cc.Camera.prototype._ctor = function(cameraMode, first, second, third, fourth){
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}
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}
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cc.CameraBackgroundBrush.prototype._ctor = function () {
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this.init();
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}
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cc.CameraBackgroundDepthBrush.prototype._ctor = function (depth) {
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if (depth !== undefined)
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this.setDepth(depth);
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this.init();
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}
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cc.CameraBackgroundColorBrush.prototype._ctor = function (color, depth) {
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this.init();
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if (depth !== undefined) {
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this.setColor(color);
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this.setDepth(depth);
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}
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}
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cc.CameraBackgroundSkyBoxBrush.prototype._ctor = function (positive_x, negative_x, positive_y, negative_y, positive_z, negative_z)
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{
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if (negative_z !== undefined) {
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var texture = jsb.TextureCube.create(positive_x, negative_x, positive_y, negative_y, positive_z, negative_z);
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if (texture) {
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texture.setTexParameters(gl.LINEAR, gl.LINEAR, gl.CLAMP_TO_EDGE, gl.CLAMP_TO_EDGE);
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this.setTexture(texture);
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}
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}
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this.init();
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}
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/**
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* static Physics3DShape* createBox(const cocos2d::Vec3& extent);
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* static Physics3DShape* createSphere(float radius);
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@ -550,6 +550,14 @@ cc.CameraFlag =
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USER8 = 256,
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}
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cc.CameraBackgroundBrush.BrushType =
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{
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NONE = 0,
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DEPTH = 1,
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COLOR = 2,
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SKYBOX = 3,
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}
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cc.BillBoard_Mode =
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{
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VIEW_POINT_ORIENTED = 0,
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