Merge pull request #12932 from cocos2d/v3.7-release

Merge v3.7 release
This commit is contained in:
pandamicro 2015-07-21 11:08:32 +08:00
commit 00e3641700
3 changed files with 15 additions and 4 deletions

View File

@ -4,6 +4,17 @@ cocos2d-x-3.8 ??
[FIX] renderer: UI component can't click correctly by moving UI and camera far away of origin. [FIX] renderer: UI component can't click correctly by moving UI and camera far away of origin.
[FIX] JS: Fixed issue of iOS/JS reflection `callStaticMethod` with bool arg [FIX] JS: Fixed issue of iOS/JS reflection `callStaticMethod` with bool arg
cocos2d-x-3.7final July.21 2015
[REFINE] JS: Improve manual binding code for `retain`, `release`, `onEnter`, `onExit`, `onEnterTransitionDidFinish` and `onExitTransitionDidStart`
[REFINE] web: Add compatible Uint16Array defintion
[FIX] Scale9Sprite: Fixed Scale9Sprite gray state issue while `setCapInsets` called
[FIX] studio: Fixed parser issue by checking texture existance
[FIX] studio: Fixed Armature parser issue
[FIX] JS: Fixed cleanup overriding issue in JS that it will cause `too much recursion` error
[FIX] web: Fixed url check regular expression not supporting localhost issue
[FIX] web: Fixed issue that sprite doesn't update texture rect correctly in some condition
cocos2d-x-3.7rc1 July.14 2015 cocos2d-x-3.7rc1 July.14 2015
[REFINE] framework: Used msbuild to generating engine prebuilt libs on win32. [REFINE] framework: Used msbuild to generating engine prebuilt libs on win32.
[REFINE] 3d: Used shader with normal while creating mesh with normals [REFINE] 3d: Used shader with normal while creating mesh with normals

View File

@ -2,7 +2,7 @@
<!-- DON'T EDIT THIS SECTION, INSTEAD RE-RUN doctoc TO UPDATE --> <!-- DON'T EDIT THIS SECTION, INSTEAD RE-RUN doctoc TO UPDATE -->
**Table of Contents** *generated with [DocToc](https://github.com/thlorenz/doctoc)* **Table of Contents** *generated with [DocToc](https://github.com/thlorenz/doctoc)*
- [Cocos2d-x v3.7 RC1 Release Notes](#cocos2d-x-v37-rc0-release-notes) - [Cocos2d-x v3.7 Release Notes](#cocos2d-x-v37-release-notes)
- [Misc Information](#misc-information) - [Misc Information](#misc-information)
- [Requirements](#requirements) - [Requirements](#requirements)
- [Runtime Requirements](#runtime-requirements) - [Runtime Requirements](#runtime-requirements)
@ -32,7 +32,7 @@
<!-- END doctoc generated TOC please keep comment here to allow auto update --> <!-- END doctoc generated TOC please keep comment here to allow auto update -->
# Cocos2d-x v3.7 RC1 Release Notes # # Cocos2d-x v3.7 Release Notes #
# Misc Information # Misc Information
@ -173,7 +173,7 @@ cocos new -l cpp|js|lua MyGame
## Download ## Download
[Cocos2d-x v3.7 RC1](http://www.cocos2d-x.org/filedown/cocos2d-x-3.7rc1.zip) including : C++, Lua & JS [Cocos2d-x v3.7](http://www.cocos2d-x.org/filedown/cocos2d-x-3.7.zip) including : C++, Lua & JS
## The main features in detail: ## The main features in detail:

2
web

@ -1 +1 @@
Subproject commit c1d11554d435f884a0f922b6d47edb75e84dcf0d Subproject commit adc53d0b4fd8f8730da5905713e4c29fe052a5a7