* import lua/exts (luasocket)

This commit is contained in:
YuLei Liao 2011-11-18 21:31:01 +08:00
parent 09d12be875
commit 01bf6b57f4
33 changed files with 4473 additions and 0 deletions

40
lua/exts/lualoadexts.c Normal file
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//
// lualoadexts.c
// Mystic-Fish-Puzzle
//
// Created by on 11-10-3.
// Copyright 2011年 __MyCompanyName__. All rights reserved.
//
#include "lualoadexts.h"
// luasocket
#include "luasocket.h"
#include "mime.h"
#include "luasocketscripts.h"
static luaL_Reg luax_preload_list[] = {
{"socket.core", luaopen_socket_core},
{"mime.core", luaopen_mime_core},
{"socket", luaopen_socket},
{"socket.smtp", luaopen_socket_smtp},
{"socket.http", luaopen_socket_http},
{"socket.ftp", luaopen_socket_ftp},
{"socket.tp", luaopen_socket_tp},
{"socket.url", luaopen_socket_url},
{"mime", luaopen_socket_mime},
{"ltn12", luaopen_socket_ltn12},
{NULL, NULL}
};
void luax_initpreload(lua_State *L)
{
luaL_Reg* lib = luax_preload_list;
luaL_findtable(L, LUA_GLOBALSINDEX, "package.preload", sizeof(luax_preload_list)/sizeof(luax_preload_list[0])-1);
for (; lib->func; lib++) {
lua_pushstring(L, lib->name);
lua_pushcfunction(L, lib->func);
lua_rawset(L, -3);
}
lua_pop(L, 1);
}

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lua/exts/lualoadexts.h Normal file
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//
// lualoadexts.h
// Mystic-Fish-Puzzle
//
// Created by on 11-10-3.
// Copyright 2011年 __MyCompanyName__. All rights reserved.
//
#ifndef __LUALOADEXTS_H_
#define __LUALOADEXTS_H_
#include "lauxlib.h"
void luax_initpreload(lua_State *L);
#endif // __LUALOADEXTS_H_

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/*=========================================================================*\
* Auxiliar routines for class hierarchy manipulation
* LuaSocket toolkit
*
* RCS ID: $Id: auxiliar.c,v 1.14 2005/10/07 04:40:59 diego Exp $
\*=========================================================================*/
#include <string.h>
#include <stdio.h>
#include "auxiliar.h"
/*=========================================================================*\
* Exported functions
\*=========================================================================*/
/*-------------------------------------------------------------------------*\
* Initializes the module
\*-------------------------------------------------------------------------*/
int auxiliar_open(lua_State *L)
{
(void) L;
return 0;
}
/*-------------------------------------------------------------------------*\
* Creates a new class with given methods
* Methods whose names start with __ are passed directly to the metatable.
\*-------------------------------------------------------------------------*/
void auxiliar_newclass(lua_State *L, const char *classname, luaL_reg *func)
{
luaL_newmetatable(L, classname); /* mt */
/* create __index table to place methods */
lua_pushstring(L, "__index"); /* mt,"__index" */
lua_newtable(L); /* mt,"__index",it */
/* put class name into class metatable */
lua_pushstring(L, "class"); /* mt,"__index",it,"class" */
lua_pushstring(L, classname); /* mt,"__index",it,"class",classname */
lua_rawset(L, -3); /* mt,"__index",it */
/* pass all methods that start with _ to the metatable, and all others
* to the index table */
for (; func->name; func++) { /* mt,"__index",it */
lua_pushstring(L, func->name);
lua_pushcfunction(L, func->func);
lua_rawset(L, func->name[0] == '_' ? -5: -3);
}
lua_rawset(L, -3); /* mt */
lua_pop(L, 1);
}
/*-------------------------------------------------------------------------*\
* Prints the value of a class in a nice way
\*-------------------------------------------------------------------------*/
int auxiliar_tostring(lua_State *L)
{
char buf[32];
if (!lua_getmetatable(L, 1)) goto error;
lua_pushstring(L, "__index");
lua_gettable(L, -2);
if (!lua_istable(L, -1)) goto error;
lua_pushstring(L, "class");
lua_gettable(L, -2);
if (!lua_isstring(L, -1)) goto error;
sprintf(buf, "%p", lua_touserdata(L, 1));
lua_pushfstring(L, "%s: %s", lua_tostring(L, -1), buf);
return 1;
error:
lua_pushstring(L, "invalid object passed to 'auxiliar.c:__tostring'");
lua_error(L);
return 1;
}
/*-------------------------------------------------------------------------*\
* Insert class into group
\*-------------------------------------------------------------------------*/
void auxiliar_add2group(lua_State *L, const char *classname, const char *groupname)
{
luaL_getmetatable(L, classname);
lua_pushstring(L, groupname);
lua_pushboolean(L, 1);
lua_rawset(L, -3);
lua_pop(L, 1);
}
/*-------------------------------------------------------------------------*\
* Make sure argument is a boolean
\*-------------------------------------------------------------------------*/
int auxiliar_checkboolean(lua_State *L, int objidx)
{
if (!lua_isboolean(L, objidx))
luaL_typerror(L, objidx, lua_typename(L, LUA_TBOOLEAN));
return lua_toboolean(L, objidx);
}
/*-------------------------------------------------------------------------*\
* Return userdata pointer if object belongs to a given class, abort with
* error otherwise
\*-------------------------------------------------------------------------*/
void *auxiliar_checkclass(lua_State *L, const char *classname, int objidx)
{
void *data = auxiliar_getclassudata(L, classname, objidx);
if (!data) {
char msg[45];
sprintf(msg, "%.35s expected", classname);
luaL_argerror(L, objidx, msg);
}
return data;
}
/*-------------------------------------------------------------------------*\
* Return userdata pointer if object belongs to a given group, abort with
* error otherwise
\*-------------------------------------------------------------------------*/
void *auxiliar_checkgroup(lua_State *L, const char *groupname, int objidx)
{
void *data = auxiliar_getgroupudata(L, groupname, objidx);
if (!data) {
char msg[45];
sprintf(msg, "%.35s expected", groupname);
luaL_argerror(L, objidx, msg);
}
return data;
}
/*-------------------------------------------------------------------------*\
* Set object class
\*-------------------------------------------------------------------------*/
void auxiliar_setclass(lua_State *L, const char *classname, int objidx)
{
luaL_getmetatable(L, classname);
if (objidx < 0) objidx--;
lua_setmetatable(L, objidx);
}
/*-------------------------------------------------------------------------*\
* Get a userdata pointer if object belongs to a given group. Return NULL
* otherwise
\*-------------------------------------------------------------------------*/
void *auxiliar_getgroupudata(lua_State *L, const char *groupname, int objidx)
{
if (!lua_getmetatable(L, objidx))
return NULL;
lua_pushstring(L, groupname);
lua_rawget(L, -2);
if (lua_isnil(L, -1)) {
lua_pop(L, 2);
return NULL;
} else {
lua_pop(L, 2);
return lua_touserdata(L, objidx);
}
}
/*-------------------------------------------------------------------------*\
* Get a userdata pointer if object belongs to a given class. Return NULL
* otherwise
\*-------------------------------------------------------------------------*/
void *auxiliar_getclassudata(lua_State *L, const char *classname, int objidx)
{
return luaL_checkudata(L, objidx, classname);
}

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#ifndef AUXILIAR_H
#define AUXILIAR_H
/*=========================================================================*\
* Auxiliar routines for class hierarchy manipulation
* LuaSocket toolkit (but completely independent of other LuaSocket modules)
*
* A LuaSocket class is a name associated with Lua metatables. A LuaSocket
* group is a name associated with a class. A class can belong to any number
* of groups. This module provides the functionality to:
*
* - create new classes
* - add classes to groups
* - set the class of objects
* - check if an object belongs to a given class or group
* - get the userdata associated to objects
* - print objects in a pretty way
*
* LuaSocket class names follow the convention <module>{<class>}. Modules
* can define any number of classes and groups. The module tcp.c, for
* example, defines the classes tcp{master}, tcp{client} and tcp{server} and
* the groups tcp{client,server} and tcp{any}. Module functions can then
* perform type-checking on their arguments by either class or group.
*
* LuaSocket metatables define the __index metamethod as being a table. This
* table has one field for each method supported by the class, and a field
* "class" with the class name.
*
* The mapping from class name to the corresponding metatable and the
* reverse mapping are done using lauxlib.
*
* RCS ID: $Id: auxiliar.h,v 1.9 2005/10/07 04:40:59 diego Exp $
\*=========================================================================*/
#include "lua.h"
#include "lauxlib.h"
int auxiliar_open(lua_State *L);
void auxiliar_newclass(lua_State *L, const char *classname, luaL_reg *func);
void auxiliar_add2group(lua_State *L, const char *classname, const char *group);
void auxiliar_setclass(lua_State *L, const char *classname, int objidx);
void *auxiliar_checkclass(lua_State *L, const char *classname, int objidx);
void *auxiliar_checkgroup(lua_State *L, const char *groupname, int objidx);
void *auxiliar_getclassudata(lua_State *L, const char *groupname, int objidx);
void *auxiliar_getgroupudata(lua_State *L, const char *groupname, int objidx);
int auxiliar_checkboolean(lua_State *L, int objidx);
int auxiliar_tostring(lua_State *L);
#endif /* AUXILIAR_H */

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/*=========================================================================*\
* Input/Output interface for Lua programs
* LuaSocket toolkit
*
* RCS ID: $Id: buffer.c,v 1.28 2007/06/11 23:44:54 diego Exp $
\*=========================================================================*/
#include "lua.h"
#include "lauxlib.h"
#include "buffer.h"
/*=========================================================================*\
* Internal function prototypes
\*=========================================================================*/
static int recvraw(p_buffer buf, size_t wanted, luaL_Buffer *b);
static int recvline(p_buffer buf, luaL_Buffer *b);
static int recvall(p_buffer buf, luaL_Buffer *b);
static int buffer_get(p_buffer buf, const char **data, size_t *count);
static void buffer_skip(p_buffer buf, size_t count);
static int sendraw(p_buffer buf, const char *data, size_t count, size_t *sent);
/* min and max macros */
#ifndef MIN
#define MIN(x, y) ((x) < (y) ? x : y)
#endif
#ifndef MAX
#define MAX(x, y) ((x) > (y) ? x : y)
#endif
/*=========================================================================*\
* Exported functions
\*=========================================================================*/
/*-------------------------------------------------------------------------*\
* Initializes module
\*-------------------------------------------------------------------------*/
int buffer_open(lua_State *L)
{
(void) L;
return 0;
}
/*-------------------------------------------------------------------------*\
* Initializes C structure
\*-------------------------------------------------------------------------*/
void buffer_init(p_buffer buf, p_io io, p_timeout tm)
{
buf->first = buf->last = 0;
buf->io = io;
buf->tm = tm;
buf->received = buf->sent = 0;
buf->birthday = timeout_gettime();
}
/*-------------------------------------------------------------------------*\
* object:getstats() interface
\*-------------------------------------------------------------------------*/
int buffer_meth_getstats(lua_State *L, p_buffer buf)
{
lua_pushnumber(L, buf->received);
lua_pushnumber(L, buf->sent);
lua_pushnumber(L, timeout_gettime() - buf->birthday);
return 3;
}
/*-------------------------------------------------------------------------*\
* object:setstats() interface
\*-------------------------------------------------------------------------*/
int buffer_meth_setstats(lua_State *L, p_buffer buf)
{
buf->received = (long) luaL_optnumber(L, 2, buf->received);
buf->sent = (long) luaL_optnumber(L, 3, buf->sent);
if (lua_isnumber(L, 4)) buf->birthday = timeout_gettime() - lua_tonumber(L, 4);
lua_pushnumber(L, 1);
return 1;
}
/*-------------------------------------------------------------------------*\
* object:send() interface
\*-------------------------------------------------------------------------*/
int buffer_meth_send(lua_State *L, p_buffer buf)
{
int top = lua_gettop(L);
int err = IO_DONE;
size_t size = 0, sent = 0;
const char *data = luaL_checklstring(L, 2, &size);
long start = (long) luaL_optnumber(L, 3, 1);
long end = (long) luaL_optnumber(L, 4, -1);
/* p_timeout tm = */ timeout_markstart(buf->tm);
if (start < 0) start = (long) (size+start+1);
if (end < 0) end = (long) (size+end+1);
if (start < 1) start = (long) 1;
if (end > (long) size) end = (long) size;
if (start <= end) err = sendraw(buf, data+start-1, end-start+1, &sent);
/* check if there was an error */
if (err != IO_DONE) {
lua_pushnil(L);
lua_pushstring(L, buf->io->error(buf->io->ctx, err));
lua_pushnumber(L, sent+start-1);
} else {
lua_pushnumber(L, sent+start-1);
lua_pushnil(L);
lua_pushnil(L);
}
#ifdef LUASOCKET_DEBUG
/* push time elapsed during operation as the last return value */
lua_pushnumber(L, timeout_gettime() - timeout_getstart(tm));
#endif
return lua_gettop(L) - top;
}
/*-------------------------------------------------------------------------*\
* object:receive() interface
\*-------------------------------------------------------------------------*/
int buffer_meth_receive(lua_State *L, p_buffer buf)
{
int err = IO_DONE, top = lua_gettop(L);
luaL_Buffer b;
size_t size;
const char *part = luaL_optlstring(L, 3, "", &size);
/* p_timeout tm =*/ timeout_markstart(buf->tm);
/* initialize buffer with optional extra prefix
* (useful for concatenating previous partial results) */
luaL_buffinit(L, &b);
luaL_addlstring(&b, part, size);
/* receive new patterns */
if (!lua_isnumber(L, 2)) {
const char *p= luaL_optstring(L, 2, "*l");
if (p[0] == '*' && p[1] == 'l') err = recvline(buf, &b);
else if (p[0] == '*' && p[1] == 'a') err = recvall(buf, &b);
else luaL_argcheck(L, 0, 2, "invalid receive pattern");
/* get a fixed number of bytes (minus what was already partially
* received) */
} else err = recvraw(buf, (size_t) lua_tonumber(L, 2)-size, &b);
/* check if there was an error */
if (err != IO_DONE) {
/* we can't push anyting in the stack before pushing the
* contents of the buffer. this is the reason for the complication */
luaL_pushresult(&b);
lua_pushstring(L, buf->io->error(buf->io->ctx, err));
lua_pushvalue(L, -2);
lua_pushnil(L);
lua_replace(L, -4);
} else {
luaL_pushresult(&b);
lua_pushnil(L);
lua_pushnil(L);
}
#ifdef LUASOCKET_DEBUG
/* push time elapsed during operation as the last return value */
lua_pushnumber(L, timeout_gettime() - timeout_getstart(tm));
#endif
return lua_gettop(L) - top;
}
/*-------------------------------------------------------------------------*\
* Determines if there is any data in the read buffer
\*-------------------------------------------------------------------------*/
int buffer_isempty(p_buffer buf)
{
return buf->first >= buf->last;
}
/*=========================================================================*\
* Internal functions
\*=========================================================================*/
/*-------------------------------------------------------------------------*\
* Sends a block of data (unbuffered)
\*-------------------------------------------------------------------------*/
#define STEPSIZE 8192
static int sendraw(p_buffer buf, const char *data, size_t count, size_t *sent)
{
p_io io = buf->io;
p_timeout tm = buf->tm;
size_t total = 0;
int err = IO_DONE;
while (total < count && err == IO_DONE) {
size_t done;
size_t step = (count-total <= STEPSIZE)? count-total: STEPSIZE;
err = io->send(io->ctx, data+total, step, &done, tm);
total += done;
}
*sent = total;
buf->sent += total;
return err;
}
/*-------------------------------------------------------------------------*\
* Reads a fixed number of bytes (buffered)
\*-------------------------------------------------------------------------*/
static int recvraw(p_buffer buf, size_t wanted, luaL_Buffer *b)
{
int err = IO_DONE;
size_t total = 0;
while (err == IO_DONE) {
size_t count;
const char *data;
err = buffer_get(buf, &data, &count);
count = MIN(count, wanted - total);
luaL_addlstring(b, data, count);
buffer_skip(buf, count);
total += count;
if (total >= wanted) break;
}
return err;
}
/*-------------------------------------------------------------------------*\
* Reads everything until the connection is closed (buffered)
\*-------------------------------------------------------------------------*/
static int recvall(p_buffer buf, luaL_Buffer *b)
{
int err = IO_DONE;
size_t total = 0;
while (err == IO_DONE) {
const char *data;
size_t count;
err = buffer_get(buf, &data, &count);
total += count;
luaL_addlstring(b, data, count);
buffer_skip(buf, count);
}
if (err == IO_CLOSED) {
if (total > 0) return IO_DONE;
else return IO_CLOSED;
} else return err;
}
/*-------------------------------------------------------------------------*\
* Reads a line terminated by a CR LF pair or just by a LF. The CR and LF
* are not returned by the function and are discarded from the buffer
\*-------------------------------------------------------------------------*/
static int recvline(p_buffer buf, luaL_Buffer *b)
{
int err = IO_DONE;
while (err == IO_DONE) {
size_t count, pos;
const char *data;
err = buffer_get(buf, &data, &count);
pos = 0;
while (pos < count && data[pos] != '\n') {
/* we ignore all \r's */
if (data[pos] != '\r') luaL_putchar(b, data[pos]);
pos++;
}
if (pos < count) { /* found '\n' */
buffer_skip(buf, pos+1); /* skip '\n' too */
break; /* we are done */
} else /* reached the end of the buffer */
buffer_skip(buf, pos);
}
return err;
}
/*-------------------------------------------------------------------------*\
* Skips a given number of bytes from read buffer. No data is read from the
* transport layer
\*-------------------------------------------------------------------------*/
static void buffer_skip(p_buffer buf, size_t count)
{
buf->received += count;
buf->first += count;
if (buffer_isempty(buf))
buf->first = buf->last = 0;
}
/*-------------------------------------------------------------------------*\
* Return any data available in buffer, or get more data from transport layer
* if buffer is empty
\*-------------------------------------------------------------------------*/
static int buffer_get(p_buffer buf, const char **data, size_t *count)
{
int err = IO_DONE;
p_io io = buf->io;
p_timeout tm = buf->tm;
if (buffer_isempty(buf)) {
size_t got;
err = io->recv(io->ctx, buf->data, BUF_SIZE, &got, tm);
buf->first = 0;
buf->last = got;
}
*count = buf->last - buf->first;
*data = buf->data + buf->first;
return err;
}

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#ifndef BUF_H
#define BUF_H
/*=========================================================================*\
* Input/Output interface for Lua programs
* LuaSocket toolkit
*
* Line patterns require buffering. Reading one character at a time involves
* too many system calls and is very slow. This module implements the
* LuaSocket interface for input/output on connected objects, as seen by
* Lua programs.
*
* Input is buffered. Output is *not* buffered because there was no simple
* way of making sure the buffered output data would ever be sent.
*
* The module is built on top of the I/O abstraction defined in io.h and the
* timeout management is done with the timeout.h interface.
*
* RCS ID: $Id: buffer.h,v 1.12 2005/10/07 04:40:59 diego Exp $
\*=========================================================================*/
#include "lua.h"
#include "io.h"
#include "timeout.h"
/* buffer size in bytes */
#define BUF_SIZE 8192
/* buffer control structure */
typedef struct t_buffer_ {
double birthday; /* throttle support info: creation time, */
size_t sent, received; /* bytes sent, and bytes received */
p_io io; /* IO driver used for this buffer */
p_timeout tm; /* timeout management for this buffer */
size_t first, last; /* index of first and last bytes of stored data */
char data[BUF_SIZE]; /* storage space for buffer data */
} t_buffer;
typedef t_buffer *p_buffer;
int buffer_open(lua_State *L);
void buffer_init(p_buffer buf, p_io io, p_timeout tm);
int buffer_meth_send(lua_State *L, p_buffer buf);
int buffer_meth_receive(lua_State *L, p_buffer buf);
int buffer_meth_getstats(lua_State *L, p_buffer buf);
int buffer_meth_setstats(lua_State *L, p_buffer buf);
int buffer_isempty(p_buffer buf);
#endif /* BUF_H */

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/*=========================================================================*\
* Simple exception support
* LuaSocket toolkit
*
* RCS ID: $Id: except.c,v 1.8 2005/09/29 06:11:41 diego Exp $
\*=========================================================================*/
#include <stdio.h>
#include "lua.h"
#include "lauxlib.h"
#include "except.h"
/*=========================================================================*\
* Internal function prototypes.
\*=========================================================================*/
static int global_protect(lua_State *L);
static int global_newtry(lua_State *L);
static int protected_(lua_State *L);
static int finalize(lua_State *L);
static int do_nothing(lua_State *L);
/* except functions */
static luaL_reg func[] = {
{"newtry", global_newtry},
{"protect", global_protect},
{NULL, NULL}
};
/*-------------------------------------------------------------------------*\
* Try factory
\*-------------------------------------------------------------------------*/
static void wrap(lua_State *L)
{
lua_newtable(L);
lua_pushnumber(L, 1);
lua_pushvalue(L, -3);
lua_settable(L, -3);
lua_insert(L, -2);
lua_pop(L, 1);
}
static int finalize(lua_State *L)
{
if (!lua_toboolean(L, 1)) {
lua_pushvalue(L, lua_upvalueindex(1));
lua_pcall(L, 0, 0, 0);
lua_settop(L, 2);
wrap(L);
lua_error(L);
return 0;
} else return lua_gettop(L);
}
static int do_nothing(lua_State *L)
{
(void) L;
return 0;
}
static int global_newtry(lua_State *L)
{
lua_settop(L, 1);
if (lua_isnil(L, 1)) lua_pushcfunction(L, do_nothing);
lua_pushcclosure(L, finalize, 1);
return 1;
}
/*-------------------------------------------------------------------------*\
* Protect factory
\*-------------------------------------------------------------------------*/
static int unwrap(lua_State *L)
{
if (lua_istable(L, -1)) {
lua_pushnumber(L, 1);
lua_gettable(L, -2);
lua_pushnil(L);
lua_insert(L, -2);
return 1;
} else return 0;
}
static int protected_(lua_State *L)
{
lua_pushvalue(L, lua_upvalueindex(1));
lua_insert(L, 1);
if (lua_pcall(L, lua_gettop(L) - 1, LUA_MULTRET, 0) != 0) {
if (unwrap(L)) return 2;
else lua_error(L);
return 0;
} else return lua_gettop(L);
}
static int global_protect(lua_State *L)
{
lua_pushcclosure(L, protected_, 1);
return 1;
}
/*-------------------------------------------------------------------------*\
* Init module
\*-------------------------------------------------------------------------*/
int except_open(lua_State *L)
{
luaL_openlib(L, NULL, func, 0);
return 0;
}

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#ifndef EXCEPT_H
#define EXCEPT_H
/*=========================================================================*\
* Exception control
* LuaSocket toolkit (but completely independent from other modules)
*
* This provides support for simple exceptions in Lua. During the
* development of the HTTP/FTP/SMTP support, it became aparent that
* error checking was taking a substantial amount of the coding. These
* function greatly simplify the task of checking errors.
*
* The main idea is that functions should return nil as its first return
* value when it finds an error, and return an error message (or value)
* following nil. In case of success, as long as the first value is not nil,
* the other values don't matter.
*
* The idea is to nest function calls with the "try" function. This function
* checks the first value, and calls "error" on the second if the first is
* nil. Otherwise, it returns all values it received.
*
* The protect function returns a new function that behaves exactly like the
* function it receives, but the new function doesn't throw exceptions: it
* returns nil followed by the error message instead.
*
* With these two function, it's easy to write functions that throw
* exceptions on error, but that don't interrupt the user script.
*
* RCS ID: $Id: except.h,v 1.2 2005/09/29 06:11:41 diego Exp $
\*=========================================================================*/
#include "lua.h"
int except_open(lua_State *L);
#endif

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/*=========================================================================*\
* Internet domain functions
* LuaSocket toolkit
*
* RCS ID: $Id: inet.c,v 1.28 2005/10/07 04:40:59 diego Exp $
\*=========================================================================*/
#include <stdio.h>
#include <string.h>
#include "lua.h"
#include "lauxlib.h"
#include "inet.h"
/*=========================================================================*\
* Internal function prototypes.
\*=========================================================================*/
static int inet_global_toip(lua_State *L);
static int inet_global_tohostname(lua_State *L);
static void inet_pushresolved(lua_State *L, struct hostent *hp);
static int inet_global_gethostname(lua_State *L);
/* DNS functions */
static luaL_reg func[] = {
{ "toip", inet_global_toip },
{ "tohostname", inet_global_tohostname },
{ "gethostname", inet_global_gethostname},
{ NULL, NULL}
};
/*=========================================================================*\
* Exported functions
\*=========================================================================*/
/*-------------------------------------------------------------------------*\
* Initializes module
\*-------------------------------------------------------------------------*/
int inet_open(lua_State *L)
{
lua_pushstring(L, "dns");
lua_newtable(L);
luaL_openlib(L, NULL, func, 0);
lua_settable(L, -3);
return 0;
}
/*=========================================================================*\
* Global Lua functions
\*=========================================================================*/
/*-------------------------------------------------------------------------*\
* Returns all information provided by the resolver given a host name
* or ip address
\*-------------------------------------------------------------------------*/
static int inet_gethost(const char *address, struct hostent **hp)
{
struct in_addr addr;
if (inet_aton(address, &addr))
return socket_gethostbyaddr((char *) &addr, sizeof(addr), hp);
else
return socket_gethostbyname(address, hp);
}
/*-------------------------------------------------------------------------*\
* Returns all information provided by the resolver given a host name
* or ip address
\*-------------------------------------------------------------------------*/
static int inet_global_tohostname(lua_State *L)
{
const char *address = luaL_checkstring(L, 1);
struct hostent *hp = NULL;
int err = inet_gethost(address, &hp);
if (err != IO_DONE) {
lua_pushnil(L);
lua_pushstring(L, socket_hoststrerror(err));
return 2;
}
lua_pushstring(L, hp->h_name);
inet_pushresolved(L, hp);
return 2;
}
/*-------------------------------------------------------------------------*\
* Returns all information provided by the resolver given a host name
* or ip address
\*-------------------------------------------------------------------------*/
static int inet_global_toip(lua_State *L)
{
const char *address = luaL_checkstring(L, 1);
struct hostent *hp = NULL;
int err = inet_gethost(address, &hp);
if (err != IO_DONE) {
lua_pushnil(L);
lua_pushstring(L, socket_hoststrerror(err));
return 2;
}
lua_pushstring(L, inet_ntoa(*((struct in_addr *) hp->h_addr)));
inet_pushresolved(L, hp);
return 2;
}
/*-------------------------------------------------------------------------*\
* Gets the host name
\*-------------------------------------------------------------------------*/
static int inet_global_gethostname(lua_State *L)
{
char name[257];
name[256] = '\0';
if (gethostname(name, 256) < 0) {
lua_pushnil(L);
lua_pushstring(L, "gethostname failed");
return 2;
} else {
lua_pushstring(L, name);
return 1;
}
}
/*=========================================================================*\
* Lua methods
\*=========================================================================*/
/*-------------------------------------------------------------------------*\
* Retrieves socket peer name
\*-------------------------------------------------------------------------*/
int inet_meth_getpeername(lua_State *L, p_socket ps)
{
struct sockaddr_in peer;
socklen_t peer_len = sizeof(peer);
if (getpeername(*ps, (SA *) &peer, &peer_len) < 0) {
lua_pushnil(L);
lua_pushstring(L, "getpeername failed");
} else {
lua_pushstring(L, inet_ntoa(peer.sin_addr));
lua_pushnumber(L, ntohs(peer.sin_port));
}
return 2;
}
/*-------------------------------------------------------------------------*\
* Retrieves socket local name
\*-------------------------------------------------------------------------*/
int inet_meth_getsockname(lua_State *L, p_socket ps)
{
struct sockaddr_in local;
socklen_t local_len = sizeof(local);
if (getsockname(*ps, (SA *) &local, &local_len) < 0) {
lua_pushnil(L);
lua_pushstring(L, "getsockname failed");
} else {
lua_pushstring(L, inet_ntoa(local.sin_addr));
lua_pushnumber(L, ntohs(local.sin_port));
}
return 2;
}
/*=========================================================================*\
* Internal functions
\*=========================================================================*/
/*-------------------------------------------------------------------------*\
* Passes all resolver information to Lua as a table
\*-------------------------------------------------------------------------*/
static void inet_pushresolved(lua_State *L, struct hostent *hp)
{
char **alias;
struct in_addr **addr;
int i, resolved;
lua_newtable(L);
resolved = lua_gettop(L);
lua_pushstring(L, "name");
lua_pushstring(L, hp->h_name);
lua_settable(L, resolved);
lua_pushstring(L, "ip");
lua_pushstring(L, "alias");
i = 1;
alias = hp->h_aliases;
lua_newtable(L);
if (alias) {
while (*alias) {
lua_pushnumber(L, i);
lua_pushstring(L, *alias);
lua_settable(L, -3);
i++;
alias++;
}
}
lua_settable(L, resolved);
i = 1;
lua_newtable(L);
addr = (struct in_addr **) hp->h_addr_list;
if (addr) {
while (*addr) {
lua_pushnumber(L, i);
lua_pushstring(L, inet_ntoa(**addr));
lua_settable(L, -3);
i++;
addr++;
}
}
lua_settable(L, resolved);
}
/*-------------------------------------------------------------------------*\
* Tries to create a new inet socket
\*-------------------------------------------------------------------------*/
const char *inet_trycreate(p_socket ps, int type)
{
return socket_strerror(socket_create(ps, AF_INET, type, 0));
}
/*-------------------------------------------------------------------------*\
* Tries to connect to remote address (address, port)
\*-------------------------------------------------------------------------*/
const char *inet_tryconnect(p_socket ps, const char *address,
unsigned short port, p_timeout tm)
{
struct sockaddr_in remote;
int err;
memset(&remote, 0, sizeof(remote));
remote.sin_family = AF_INET;
remote.sin_port = htons(port);
if (strcmp(address, "*")) {
if (!inet_aton(address, &remote.sin_addr)) {
struct hostent *hp = NULL;
struct in_addr **addr;
err = socket_gethostbyname(address, &hp);
if (err != IO_DONE) return socket_hoststrerror(err);
addr = (struct in_addr **) hp->h_addr_list;
memcpy(&remote.sin_addr, *addr, sizeof(struct in_addr));
}
} else remote.sin_family = AF_UNSPEC;
err = socket_connect(ps, (SA *) &remote, sizeof(remote), tm);
return socket_strerror(err);
}
/*-------------------------------------------------------------------------*\
* Tries to bind socket to (address, port)
\*-------------------------------------------------------------------------*/
const char *inet_trybind(p_socket ps, const char *address, unsigned short port)
{
struct sockaddr_in local;
int err;
memset(&local, 0, sizeof(local));
/* address is either wildcard or a valid ip address */
local.sin_addr.s_addr = htonl(INADDR_ANY);
local.sin_port = htons(port);
local.sin_family = AF_INET;
if (strcmp(address, "*") && !inet_aton(address, &local.sin_addr)) {
struct hostent *hp = NULL;
struct in_addr **addr;
err = socket_gethostbyname(address, &hp);
if (err != IO_DONE) return socket_hoststrerror(err);
addr = (struct in_addr **) hp->h_addr_list;
memcpy(&local.sin_addr, *addr, sizeof(struct in_addr));
}
err = socket_bind(ps, (SA *) &local, sizeof(local));
if (err != IO_DONE) socket_destroy(ps);
return socket_strerror(err);
}
/*-------------------------------------------------------------------------*\
* Some systems do not provide this so that we provide our own. It's not
* marvelously fast, but it works just fine.
\*-------------------------------------------------------------------------*/
#ifdef INET_ATON
int inet_aton(const char *cp, struct in_addr *inp)
{
unsigned int a = 0, b = 0, c = 0, d = 0;
int n = 0, r;
unsigned long int addr = 0;
r = sscanf(cp, "%u.%u.%u.%u%n", &a, &b, &c, &d, &n);
if (r == 0 || n == 0) return 0;
cp += n;
if (*cp) return 0;
if (a > 255 || b > 255 || c > 255 || d > 255) return 0;
if (inp) {
addr += a;
addr <<= 8;
addr += b;
addr <<= 8;
addr += c;
addr <<= 8;
addr += d;
inp->s_addr = htonl(addr);
}
return 1;
}
#endif

42
lua/exts/luasocket/inet.h Normal file
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#ifndef INET_H
#define INET_H
/*=========================================================================*\
* Internet domain functions
* LuaSocket toolkit
*
* This module implements the creation and connection of internet domain
* sockets, on top of the socket.h interface, and the interface of with the
* resolver.
*
* The function inet_aton is provided for the platforms where it is not
* available. The module also implements the interface of the internet
* getpeername and getsockname functions as seen by Lua programs.
*
* The Lua functions toip and tohostname are also implemented here.
*
* RCS ID: $Id: inet.h,v 1.16 2005/10/07 04:40:59 diego Exp $
\*=========================================================================*/
#include "lua.h"
#include "socket.h"
#include "timeout.h"
#ifdef _WIN32
#define INET_ATON
#endif
int inet_open(lua_State *L);
const char *inet_trycreate(p_socket ps, int type);
const char *inet_tryconnect(p_socket ps, const char *address,
unsigned short port, p_timeout tm);
const char *inet_trybind(p_socket ps, const char *address,
unsigned short port);
int inet_meth_getpeername(lua_State *L, p_socket ps);
int inet_meth_getsockname(lua_State *L, p_socket ps);
#ifdef INET_ATON
int inet_aton(const char *cp, struct in_addr *inp);
#endif
#endif /* INET_H */

38
lua/exts/luasocket/io.c Normal file
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/*=========================================================================*\
* Input/Output abstraction
* LuaSocket toolkit
*
* RCS ID: $Id: io.c,v 1.6 2005/09/29 06:11:41 diego Exp $
\*=========================================================================*/
#include "io.h"
/*=========================================================================*\
* Exported functions
\*=========================================================================*/
/*-------------------------------------------------------------------------*\
* Initializes C structure
\*-------------------------------------------------------------------------*/
void io_init(p_io io, p_send send, p_recv recv, p_error error, void *ctx)
{
io->send = send;
io->recv = recv;
io->error = error;
io->ctx = ctx;
}
/*-------------------------------------------------------------------------*\
* I/O error strings
\*-------------------------------------------------------------------------*/
const char *io_strerror(int err)
{
switch (err) {
case IO_DONE:
return NULL;
case IO_CLOSED:
return "closed";
case IO_TIMEOUT:
return "timeout";
default:
return "unknown error";
}
}

67
lua/exts/luasocket/io.h Normal file
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#ifndef IO_H
#define IO_H
/*=========================================================================*\
* Input/Output abstraction
* LuaSocket toolkit
*
* This module defines the interface that LuaSocket expects from the
* transport layer for streamed input/output. The idea is that if any
* transport implements this interface, then the buffer.c functions
* automatically work on it.
*
* The module socket.h implements this interface, and thus the module tcp.h
* is very simple.
*
* RCS ID: $Id: io.h,v 1.11 2005/10/07 04:40:59 diego Exp $
\*=========================================================================*/
#include <stdio.h>
#include "lua.h"
#include "timeout.h"
/* IO error codes */
enum {
IO_DONE = 0, /* operation completed successfully */
IO_TIMEOUT = -1, /* operation timed out */
IO_CLOSED = -2, /* the connection has been closed */
IO_UNKNOWN = -3
};
/* interface to error message function */
typedef const char *(*p_error) (
void *ctx, /* context needed by send */
int err /* error code */
);
/* interface to send function */
typedef int (*p_send) (
void *ctx, /* context needed by send */
const char *data, /* pointer to buffer with data to send */
size_t count, /* number of bytes to send from buffer */
size_t *sent, /* number of bytes sent uppon return */
p_timeout tm /* timeout control */
);
/* interface to recv function */
typedef int (*p_recv) (
void *ctx, /* context needed by recv */
char *data, /* pointer to buffer where data will be writen */
size_t count, /* number of bytes to receive into buffer */
size_t *got, /* number of bytes received uppon return */
p_timeout tm /* timeout control */
);
/* IO driver definition */
typedef struct t_io_ {
void *ctx; /* context needed by send/recv */
p_send send; /* send function pointer */
p_recv recv; /* receive function pointer */
p_error error; /* strerror function */
} t_io;
typedef t_io *p_io;
void io_init(p_io io, p_send send, p_recv recv, p_error error, void *ctx);
const char *io_strerror(int err);
#endif /* IO_H */

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/*=========================================================================*\
* LuaSocket toolkit
* Networking support for the Lua language
* Diego Nehab
* 26/11/1999
*
* This library is part of an effort to progressively increase the network
* connectivity of the Lua language. The Lua interface to networking
* functions follows the Sockets API closely, trying to simplify all tasks
* involved in setting up both client and server connections. The provided
* IO routines, however, follow the Lua style, being very similar to the
* standard Lua read and write functions.
*
* RCS ID: $Id: luasocket.c,v 1.53 2005/10/07 04:40:59 diego Exp $
\*=========================================================================*/
/*=========================================================================*\
* Standard include files
\*=========================================================================*/
#include "lua.h"
#include "lauxlib.h"
#if !defined(LUA_VERSION_NUM) || (LUA_VERSION_NUM < 501)
#include "compat-5.1.h"
#endif
/*=========================================================================*\
* LuaSocket includes
\*=========================================================================*/
#include "luasocket.h"
#include "auxiliar.h"
#include "except.h"
#include "timeout.h"
#include "buffer.h"
#include "inet.h"
#include "tcp.h"
#include "udp.h"
#include "select.h"
/*-------------------------------------------------------------------------*\
* Internal function prototypes
\*-------------------------------------------------------------------------*/
static int global_skip(lua_State *L);
static int global_unload(lua_State *L);
static int base_open(lua_State *L);
/*-------------------------------------------------------------------------*\
* Modules and functions
\*-------------------------------------------------------------------------*/
static const luaL_reg mod[] = {
{"auxiliar", auxiliar_open},
{"except", except_open},
{"timeout", timeout_open},
{"buffer", buffer_open},
{"inet", inet_open},
{"tcp", tcp_open},
{"udp", udp_open},
{"select", select_open},
{NULL, NULL}
};
static luaL_reg func[] = {
{"skip", global_skip},
{"__unload", global_unload},
{NULL, NULL}
};
/*-------------------------------------------------------------------------*\
* Skip a few arguments
\*-------------------------------------------------------------------------*/
static int global_skip(lua_State *L)
{
int amount = luaL_checkint(L, 1);
int ret = lua_gettop(L) - amount - 1;
return ret >= 0 ? ret : 0;
}
/*-------------------------------------------------------------------------*\
* Unloads the library
\*-------------------------------------------------------------------------*/
static int global_unload(lua_State *L)
{
(void) L;
socket_close();
return 0;
}
/*-------------------------------------------------------------------------*\
* Setup basic stuff.
\*-------------------------------------------------------------------------*/
static int base_open(lua_State *L)
{
if (socket_open()) {
/* export functions (and leave namespace table on top of stack) */
luaL_openlib(L, "socket", func, 0);
#ifdef LUASOCKET_DEBUG
lua_pushstring(L, "_DEBUG");
lua_pushboolean(L, 1);
lua_rawset(L, -3);
#endif
/* make version string available to scripts */
lua_pushstring(L, "_VERSION");
lua_pushstring(L, LUASOCKET_VERSION);
lua_rawset(L, -3);
return 1;
} else {
lua_pushstring(L, "unable to initialize library");
lua_error(L);
return 0;
}
}
/*-------------------------------------------------------------------------*\
* Initializes all library modules.
\*-------------------------------------------------------------------------*/
LUASOCKET_API int luaopen_socket_core(lua_State *L)
{
int i;
base_open(L);
for (i = 0; mod[i].name; i++) mod[i].func(L);
return 1;
}

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#ifndef LUASOCKET_H
#define LUASOCKET_H
/*=========================================================================*\
* LuaSocket toolkit
* Networking support for the Lua language
* Diego Nehab
* 9/11/1999
*
* RCS ID: $Id: luasocket.h,v 1.25 2007/06/11 23:44:54 diego Exp $
\*=========================================================================*/
#include "lua.h"
/*-------------------------------------------------------------------------*\
* Current socket library version
\*-------------------------------------------------------------------------*/
#define LUASOCKET_VERSION "LuaSocket 2.0.2"
#define LUASOCKET_COPYRIGHT "Copyright (C) 2004-2007 Diego Nehab"
#define LUASOCKET_AUTHORS "Diego Nehab"
/*-------------------------------------------------------------------------*\
* This macro prefixes all exported API functions
\*-------------------------------------------------------------------------*/
#ifndef LUASOCKET_API
#define LUASOCKET_API extern
#endif
/*-------------------------------------------------------------------------*\
* Initializes the library.
\*-------------------------------------------------------------------------*/
LUASOCKET_API int luaopen_socket_core(lua_State *L);
#endif /* LUASOCKET_H */

743
lua/exts/luasocket/mime.c Normal file
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/*=========================================================================*\
* MIME support functions
* LuaSocket toolkit
*
* RCS ID: $Id: mime.c,v 1.28 2005/11/20 07:20:23 diego Exp $
\*=========================================================================*/
#include <string.h>
#include "lua.h"
#include "lauxlib.h"
#if !defined(LUA_VERSION_NUM) || (LUA_VERSION_NUM < 501)
#include "compat-5.1.h"
#endif
#include "mime.h"
/*=========================================================================*\
* Don't want to trust escape character constants
\*=========================================================================*/
typedef unsigned char UC;
static const char CRLF[] = "\r\n";
static const char EQCRLF[] = "=\r\n";
/*=========================================================================*\
* Internal function prototypes.
\*=========================================================================*/
static int mime_global_wrp(lua_State *L);
static int mime_global_b64(lua_State *L);
static int mime_global_unb64(lua_State *L);
static int mime_global_qp(lua_State *L);
static int mime_global_unqp(lua_State *L);
static int mime_global_qpwrp(lua_State *L);
static int mime_global_eol(lua_State *L);
static int mime_global_dot(lua_State *L);
static size_t dot(int c, size_t state, luaL_Buffer *buffer);
static void b64setup(UC *b64unbase);
static size_t b64encode(UC c, UC *input, size_t size, luaL_Buffer *buffer);
static size_t b64pad(const UC *input, size_t size, luaL_Buffer *buffer);
static size_t b64decode(UC c, UC *input, size_t size, luaL_Buffer *buffer);
static void qpsetup(UC *qpclass, UC *qpunbase);
static void qpquote(UC c, luaL_Buffer *buffer);
static size_t qpdecode(UC c, UC *input, size_t size, luaL_Buffer *buffer);
static size_t qpencode(UC c, UC *input, size_t size,
const char *marker, luaL_Buffer *buffer);
static size_t qppad(UC *input, size_t size, luaL_Buffer *buffer);
/* code support functions */
static luaL_reg func[] = {
{ "dot", mime_global_dot },
{ "b64", mime_global_b64 },
{ "eol", mime_global_eol },
{ "qp", mime_global_qp },
{ "qpwrp", mime_global_qpwrp },
{ "unb64", mime_global_unb64 },
{ "unqp", mime_global_unqp },
{ "wrp", mime_global_wrp },
{ NULL, NULL }
};
/*-------------------------------------------------------------------------*\
* Quoted-printable globals
\*-------------------------------------------------------------------------*/
static UC qpclass[256];
static UC qpbase[] = "0123456789ABCDEF";
static UC qpunbase[256];
enum {QP_PLAIN, QP_QUOTED, QP_CR, QP_IF_LAST};
/*-------------------------------------------------------------------------*\
* Base64 globals
\*-------------------------------------------------------------------------*/
static const UC b64base[] =
"ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";
static UC b64unbase[256];
/*=========================================================================*\
* Exported functions
\*=========================================================================*/
/*-------------------------------------------------------------------------*\
* Initializes module
\*-------------------------------------------------------------------------*/
MIME_API int luaopen_mime_core(lua_State *L)
{
luaL_openlib(L, "mime", func, 0);
/* make version string available to scripts */
lua_pushstring(L, "_VERSION");
lua_pushstring(L, MIME_VERSION);
lua_rawset(L, -3);
/* initialize lookup tables */
qpsetup(qpclass, qpunbase);
b64setup(b64unbase);
return 1;
}
/*=========================================================================*\
* Global Lua functions
\*=========================================================================*/
/*-------------------------------------------------------------------------*\
* Incrementaly breaks a string into lines. The string can have CRLF breaks.
* A, n = wrp(l, B, length)
* A is a copy of B, broken into lines of at most 'length' bytes.
* 'l' is how many bytes are left for the first line of B.
* 'n' is the number of bytes left in the last line of A.
\*-------------------------------------------------------------------------*/
static int mime_global_wrp(lua_State *L)
{
size_t size = 0;
int left = (int) luaL_checknumber(L, 1);
const UC *input = (UC *) luaL_optlstring(L, 2, NULL, &size);
const UC *last = input + size;
int length = (int) luaL_optnumber(L, 3, 76);
luaL_Buffer buffer;
/* end of input black-hole */
if (!input) {
/* if last line has not been terminated, add a line break */
if (left < length) lua_pushstring(L, CRLF);
/* otherwise, we are done */
else lua_pushnil(L);
lua_pushnumber(L, length);
return 2;
}
luaL_buffinit(L, &buffer);
while (input < last) {
switch (*input) {
case '\r':
break;
case '\n':
luaL_addstring(&buffer, CRLF);
left = length;
break;
default:
if (left <= 0) {
left = length;
luaL_addstring(&buffer, CRLF);
}
luaL_putchar(&buffer, *input);
left--;
break;
}
input++;
}
luaL_pushresult(&buffer);
lua_pushnumber(L, left);
return 2;
}
/*-------------------------------------------------------------------------*\
* Fill base64 decode map.
\*-------------------------------------------------------------------------*/
static void b64setup(UC *b64unbase)
{
int i;
for (i = 0; i <= 255; i++) b64unbase[i] = (UC) 255;
for (i = 0; i < 64; i++) b64unbase[b64base[i]] = (UC) i;
b64unbase['='] = 0;
}
/*-------------------------------------------------------------------------*\
* Acumulates bytes in input buffer until 3 bytes are available.
* Translate the 3 bytes into Base64 form and append to buffer.
* Returns new number of bytes in buffer.
\*-------------------------------------------------------------------------*/
static size_t b64encode(UC c, UC *input, size_t size,
luaL_Buffer *buffer)
{
input[size++] = c;
if (size == 3) {
UC code[4];
unsigned long value = 0;
value += input[0];
value <<= 8;
value += input[1];
value <<= 8;
value += input[2];
code[3] = b64base[value & 0x3f];
value >>= 6;
code[2] = b64base[value & 0x3f];
value >>= 6;
code[1] = b64base[value & 0x3f];
value >>= 6;
code[0] = b64base[value];
luaL_addlstring(buffer, (char *) code, 4);
size = 0;
}
return size;
}
/*-------------------------------------------------------------------------*\
* Encodes the Base64 last 1 or 2 bytes and adds padding '='
* Result, if any, is appended to buffer.
* Returns 0.
\*-------------------------------------------------------------------------*/
static size_t b64pad(const UC *input, size_t size,
luaL_Buffer *buffer)
{
unsigned long value = 0;
UC code[4] = {'=', '=', '=', '='};
switch (size) {
case 1:
value = input[0] << 4;
code[1] = b64base[value & 0x3f];
value >>= 6;
code[0] = b64base[value];
luaL_addlstring(buffer, (char *) code, 4);
break;
case 2:
value = input[0];
value <<= 8;
value |= input[1];
value <<= 2;
code[2] = b64base[value & 0x3f];
value >>= 6;
code[1] = b64base[value & 0x3f];
value >>= 6;
code[0] = b64base[value];
luaL_addlstring(buffer, (char *) code, 4);
break;
default:
break;
}
return 0;
}
/*-------------------------------------------------------------------------*\
* Acumulates bytes in input buffer until 4 bytes are available.
* Translate the 4 bytes from Base64 form and append to buffer.
* Returns new number of bytes in buffer.
\*-------------------------------------------------------------------------*/
static size_t b64decode(UC c, UC *input, size_t size,
luaL_Buffer *buffer)
{
/* ignore invalid characters */
if (b64unbase[c] > 64) return size;
input[size++] = c;
/* decode atom */
if (size == 4) {
UC decoded[3];
int valid, value = 0;
value = b64unbase[input[0]];
value <<= 6;
value |= b64unbase[input[1]];
value <<= 6;
value |= b64unbase[input[2]];
value <<= 6;
value |= b64unbase[input[3]];
decoded[2] = (UC) (value & 0xff);
value >>= 8;
decoded[1] = (UC) (value & 0xff);
value >>= 8;
decoded[0] = (UC) value;
/* take care of paddding */
valid = (input[2] == '=') ? 1 : (input[3] == '=') ? 2 : 3;
luaL_addlstring(buffer, (char *) decoded, valid);
return 0;
/* need more data */
} else return size;
}
/*-------------------------------------------------------------------------*\
* Incrementally applies the Base64 transfer content encoding to a string
* A, B = b64(C, D)
* A is the encoded version of the largest prefix of C .. D that is
* divisible by 3. B has the remaining bytes of C .. D, *without* encoding.
* The easiest thing would be to concatenate the two strings and
* encode the result, but we can't afford that or Lua would dupplicate
* every chunk we received.
\*-------------------------------------------------------------------------*/
static int mime_global_b64(lua_State *L)
{
UC atom[3];
size_t isize = 0, asize = 0;
const UC *input = (UC *) luaL_optlstring(L, 1, NULL, &isize);
const UC *last = input + isize;
luaL_Buffer buffer;
/* end-of-input blackhole */
if (!input) {
lua_pushnil(L);
lua_pushnil(L);
return 2;
}
/* process first part of the input */
luaL_buffinit(L, &buffer);
while (input < last)
asize = b64encode(*input++, atom, asize, &buffer);
input = (UC *) luaL_optlstring(L, 2, NULL, &isize);
/* if second part is nil, we are done */
if (!input) {
asize = b64pad(atom, asize, &buffer);
luaL_pushresult(&buffer);
if (!(*lua_tostring(L, -1))) lua_pushnil(L);
lua_pushnil(L);
return 2;
}
/* otherwise process the second part */
last = input + isize;
while (input < last)
asize = b64encode(*input++, atom, asize, &buffer);
luaL_pushresult(&buffer);
lua_pushlstring(L, (char *) atom, asize);
return 2;
}
/*-------------------------------------------------------------------------*\
* Incrementally removes the Base64 transfer content encoding from a string
* A, B = b64(C, D)
* A is the encoded version of the largest prefix of C .. D that is
* divisible by 4. B has the remaining bytes of C .. D, *without* encoding.
\*-------------------------------------------------------------------------*/
static int mime_global_unb64(lua_State *L)
{
UC atom[4];
size_t isize = 0, asize = 0;
const UC *input = (UC *) luaL_optlstring(L, 1, NULL, &isize);
const UC *last = input + isize;
luaL_Buffer buffer;
/* end-of-input blackhole */
if (!input) {
lua_pushnil(L);
lua_pushnil(L);
return 2;
}
/* process first part of the input */
luaL_buffinit(L, &buffer);
while (input < last)
asize = b64decode(*input++, atom, asize, &buffer);
input = (UC *) luaL_optlstring(L, 2, NULL, &isize);
/* if second is nil, we are done */
if (!input) {
luaL_pushresult(&buffer);
if (!(*lua_tostring(L, -1))) lua_pushnil(L);
lua_pushnil(L);
return 2;
}
/* otherwise, process the rest of the input */
last = input + isize;
while (input < last)
asize = b64decode(*input++, atom, asize, &buffer);
luaL_pushresult(&buffer);
lua_pushlstring(L, (char *) atom, asize);
return 2;
}
/*-------------------------------------------------------------------------*\
* Quoted-printable encoding scheme
* all (except CRLF in text) can be =XX
* CLRL in not text must be =XX=XX
* 33 through 60 inclusive can be plain
* 62 through 126 inclusive can be plain
* 9 and 32 can be plain, unless in the end of a line, where must be =XX
* encoded lines must be no longer than 76 not counting CRLF
* soft line-break are =CRLF
* To encode one byte, we need to see the next two.
* Worst case is when we see a space, and wonder if a CRLF is comming
\*-------------------------------------------------------------------------*/
/*-------------------------------------------------------------------------*\
* Split quoted-printable characters into classes
* Precompute reverse map for encoding
\*-------------------------------------------------------------------------*/
static void qpsetup(UC *qpclass, UC *qpunbase)
{
int i;
for (i = 0; i < 256; i++) qpclass[i] = QP_QUOTED;
for (i = 33; i <= 60; i++) qpclass[i] = QP_PLAIN;
for (i = 62; i <= 126; i++) qpclass[i] = QP_PLAIN;
qpclass['\t'] = QP_IF_LAST;
qpclass[' '] = QP_IF_LAST;
qpclass['\r'] = QP_CR;
for (i = 0; i < 256; i++) qpunbase[i] = 255;
qpunbase['0'] = 0;
qpunbase['1'] = 1;
qpunbase['2'] = 2;
qpunbase['3'] = 3;
qpunbase['4'] = 4;
qpunbase['5'] = 5;
qpunbase['6'] = 6;
qpunbase['7'] = 7;
qpunbase['8'] = 8;
qpunbase['9'] = 9;
qpunbase['A'] = 10;
qpunbase['a'] = 10;
qpunbase['B'] = 11;
qpunbase['b'] = 11;
qpunbase['C'] = 12;
qpunbase['c'] = 12;
qpunbase['D'] = 13;
qpunbase['d'] = 13;
qpunbase['E'] = 14;
qpunbase['e'] = 14;
qpunbase['F'] = 15;
qpunbase['f'] = 15;
}
/*-------------------------------------------------------------------------*\
* Output one character in form =XX
\*-------------------------------------------------------------------------*/
static void qpquote(UC c, luaL_Buffer *buffer)
{
luaL_putchar(buffer, '=');
luaL_putchar(buffer, qpbase[c >> 4]);
luaL_putchar(buffer, qpbase[c & 0x0F]);
}
/*-------------------------------------------------------------------------*\
* Accumulate characters until we are sure about how to deal with them.
* Once we are sure, output to the buffer, in the correct form.
\*-------------------------------------------------------------------------*/
static size_t qpencode(UC c, UC *input, size_t size,
const char *marker, luaL_Buffer *buffer)
{
input[size++] = c;
/* deal with all characters we can have */
while (size > 0) {
switch (qpclass[input[0]]) {
/* might be the CR of a CRLF sequence */
case QP_CR:
if (size < 2) return size;
if (input[1] == '\n') {
luaL_addstring(buffer, marker);
return 0;
} else qpquote(input[0], buffer);
break;
/* might be a space and that has to be quoted if last in line */
case QP_IF_LAST:
if (size < 3) return size;
/* if it is the last, quote it and we are done */
if (input[1] == '\r' && input[2] == '\n') {
qpquote(input[0], buffer);
luaL_addstring(buffer, marker);
return 0;
} else luaL_putchar(buffer, input[0]);
break;
/* might have to be quoted always */
case QP_QUOTED:
qpquote(input[0], buffer);
break;
/* might never have to be quoted */
default:
luaL_putchar(buffer, input[0]);
break;
}
input[0] = input[1];
input[1] = input[2];
size--;
}
return 0;
}
/*-------------------------------------------------------------------------*\
* Deal with the final characters
\*-------------------------------------------------------------------------*/
static size_t qppad(UC *input, size_t size, luaL_Buffer *buffer)
{
size_t i;
for (i = 0; i < size; i++) {
if (qpclass[input[i]] == QP_PLAIN) luaL_putchar(buffer, input[i]);
else qpquote(input[i], buffer);
}
if (size > 0) luaL_addstring(buffer, EQCRLF);
return 0;
}
/*-------------------------------------------------------------------------*\
* Incrementally converts a string to quoted-printable
* A, B = qp(C, D, marker)
* Marker is the text to be used to replace CRLF sequences found in A.
* A is the encoded version of the largest prefix of C .. D that
* can be encoded without doubts.
* B has the remaining bytes of C .. D, *without* encoding.
\*-------------------------------------------------------------------------*/
static int mime_global_qp(lua_State *L)
{
size_t asize = 0, isize = 0;
UC atom[3];
const UC *input = (UC *) luaL_optlstring(L, 1, NULL, &isize);
const UC *last = input + isize;
const char *marker = luaL_optstring(L, 3, CRLF);
luaL_Buffer buffer;
/* end-of-input blackhole */
if (!input) {
lua_pushnil(L);
lua_pushnil(L);
return 2;
}
/* process first part of input */
luaL_buffinit(L, &buffer);
while (input < last)
asize = qpencode(*input++, atom, asize, marker, &buffer);
input = (UC *) luaL_optlstring(L, 2, NULL, &isize);
/* if second part is nil, we are done */
if (!input) {
asize = qppad(atom, asize, &buffer);
luaL_pushresult(&buffer);
if (!(*lua_tostring(L, -1))) lua_pushnil(L);
lua_pushnil(L);
return 2;
}
/* otherwise process rest of input */
last = input + isize;
while (input < last)
asize = qpencode(*input++, atom, asize, marker, &buffer);
luaL_pushresult(&buffer);
lua_pushlstring(L, (char *) atom, asize);
return 2;
}
/*-------------------------------------------------------------------------*\
* Accumulate characters until we are sure about how to deal with them.
* Once we are sure, output the to the buffer, in the correct form.
\*-------------------------------------------------------------------------*/
static size_t qpdecode(UC c, UC *input, size_t size, luaL_Buffer *buffer)
{
int d;
input[size++] = c;
/* deal with all characters we can deal */
switch (input[0]) {
/* if we have an escape character */
case '=':
if (size < 3) return size;
/* eliminate soft line break */
if (input[1] == '\r' && input[2] == '\n') return 0;
/* decode quoted representation */
c = qpunbase[input[1]];
d = qpunbase[input[2]];
/* if it is an invalid, do not decode */
if (c > 15 || d > 15) luaL_addlstring(buffer, (char *)input, 3);
else luaL_putchar(buffer, (c << 4) + d);
return 0;
case '\r':
if (size < 2) return size;
if (input[1] == '\n') luaL_addlstring(buffer, (char *)input, 2);
return 0;
default:
if (input[0] == '\t' || (input[0] > 31 && input[0] < 127))
luaL_putchar(buffer, input[0]);
return 0;
}
}
/*-------------------------------------------------------------------------*\
* Incrementally decodes a string in quoted-printable
* A, B = qp(C, D)
* A is the decoded version of the largest prefix of C .. D that
* can be decoded without doubts.
* B has the remaining bytes of C .. D, *without* decoding.
\*-------------------------------------------------------------------------*/
static int mime_global_unqp(lua_State *L)
{
size_t asize = 0, isize = 0;
UC atom[3];
const UC *input = (UC *) luaL_optlstring(L, 1, NULL, &isize);
const UC *last = input + isize;
luaL_Buffer buffer;
/* end-of-input blackhole */
if (!input) {
lua_pushnil(L);
lua_pushnil(L);
return 2;
}
/* process first part of input */
luaL_buffinit(L, &buffer);
while (input < last)
asize = qpdecode(*input++, atom, asize, &buffer);
input = (UC *) luaL_optlstring(L, 2, NULL, &isize);
/* if second part is nil, we are done */
if (!input) {
luaL_pushresult(&buffer);
if (!(*lua_tostring(L, -1))) lua_pushnil(L);
lua_pushnil(L);
return 2;
}
/* otherwise process rest of input */
last = input + isize;
while (input < last)
asize = qpdecode(*input++, atom, asize, &buffer);
luaL_pushresult(&buffer);
lua_pushlstring(L, (char *) atom, asize);
return 2;
}
/*-------------------------------------------------------------------------*\
* Incrementally breaks a quoted-printed string into lines
* A, n = qpwrp(l, B, length)
* A is a copy of B, broken into lines of at most 'length' bytes.
* 'l' is how many bytes are left for the first line of B.
* 'n' is the number of bytes left in the last line of A.
* There are two complications: lines can't be broken in the middle
* of an encoded =XX, and there might be line breaks already
\*-------------------------------------------------------------------------*/
static int mime_global_qpwrp(lua_State *L)
{
size_t size = 0;
int left = (int) luaL_checknumber(L, 1);
const UC *input = (UC *) luaL_optlstring(L, 2, NULL, &size);
const UC *last = input + size;
int length = (int) luaL_optnumber(L, 3, 76);
luaL_Buffer buffer;
/* end-of-input blackhole */
if (!input) {
if (left < length) lua_pushstring(L, EQCRLF);
else lua_pushnil(L);
lua_pushnumber(L, length);
return 2;
}
/* process all input */
luaL_buffinit(L, &buffer);
while (input < last) {
switch (*input) {
case '\r':
break;
case '\n':
left = length;
luaL_addstring(&buffer, CRLF);
break;
case '=':
if (left <= 3) {
left = length;
luaL_addstring(&buffer, EQCRLF);
}
luaL_putchar(&buffer, *input);
left--;
break;
default:
if (left <= 1) {
left = length;
luaL_addstring(&buffer, EQCRLF);
}
luaL_putchar(&buffer, *input);
left--;
break;
}
input++;
}
luaL_pushresult(&buffer);
lua_pushnumber(L, left);
return 2;
}
/*-------------------------------------------------------------------------*\
* Here is what we do: \n, and \r are considered candidates for line
* break. We issue *one* new line marker if any of them is seen alone, or
* followed by a different one. That is, \n\n and \r\r will issue two
* end of line markers each, but \r\n, \n\r etc will only issue *one*
* marker. This covers Mac OS, Mac OS X, VMS, Unix and DOS, as well as
* probably other more obscure conventions.
*
* c is the current character being processed
* last is the previous character
\*-------------------------------------------------------------------------*/
#define eolcandidate(c) (c == '\r' || c == '\n')
static int eolprocess(int c, int last, const char *marker,
luaL_Buffer *buffer)
{
if (eolcandidate(c)) {
if (eolcandidate(last)) {
if (c == last) luaL_addstring(buffer, marker);
return 0;
} else {
luaL_addstring(buffer, marker);
return c;
}
} else {
luaL_putchar(buffer, c);
return 0;
}
}
/*-------------------------------------------------------------------------*\
* Converts a string to uniform EOL convention.
* A, n = eol(o, B, marker)
* A is the converted version of the largest prefix of B that can be
* converted unambiguously. 'o' is the context returned by the previous
* call. 'n' is the new context.
\*-------------------------------------------------------------------------*/
static int mime_global_eol(lua_State *L)
{
int ctx = luaL_checkint(L, 1);
size_t isize = 0;
const char *input = luaL_optlstring(L, 2, NULL, &isize);
const char *last = input + isize;
const char *marker = luaL_optstring(L, 3, CRLF);
luaL_Buffer buffer;
luaL_buffinit(L, &buffer);
/* end of input blackhole */
if (!input) {
lua_pushnil(L);
lua_pushnumber(L, 0);
return 2;
}
/* process all input */
while (input < last)
ctx = eolprocess(*input++, ctx, marker, &buffer);
luaL_pushresult(&buffer);
lua_pushnumber(L, ctx);
return 2;
}
/*-------------------------------------------------------------------------*\
* Takes one byte and stuff it if needed.
\*-------------------------------------------------------------------------*/
static size_t dot(int c, size_t state, luaL_Buffer *buffer)
{
luaL_putchar(buffer, c);
switch (c) {
case '\r':
return 1;
case '\n':
return (state == 1)? 2: 0;
case '.':
if (state == 2)
luaL_putchar(buffer, '.');
default:
return 0;
}
}
/*-------------------------------------------------------------------------*\
* Incrementally applies smtp stuffing to a string
* A, n = dot(l, D)
\*-------------------------------------------------------------------------*/
static int mime_global_dot(lua_State *L)
{
size_t isize = 0, state = (size_t) luaL_checknumber(L, 1);
const char *input = luaL_optlstring(L, 2, NULL, &isize);
const char *last = input + isize;
luaL_Buffer buffer;
/* end-of-input blackhole */
if (!input) {
lua_pushnil(L);
lua_pushnumber(L, 2);
return 2;
}
/* process all input */
luaL_buffinit(L, &buffer);
while (input < last)
state = dot(*input++, state, &buffer);
luaL_pushresult(&buffer);
lua_pushnumber(L, state);
return 2;
}

31
lua/exts/luasocket/mime.h Normal file
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#ifndef MIME_H
#define MIME_H
/*=========================================================================*\
* Core MIME support
* LuaSocket toolkit
*
* This module provides functions to implement transfer content encodings
* and formatting conforming to RFC 2045. It is used by mime.lua, which
* provide a higher level interface to this functionality.
*
* RCS ID: $Id: mime.h,v 1.15 2007/06/11 23:44:54 diego Exp $
\*=========================================================================*/
#include "lua.h"
/*-------------------------------------------------------------------------*\
* Current MIME library version
\*-------------------------------------------------------------------------*/
#define MIME_VERSION "MIME 1.0.2"
#define MIME_COPYRIGHT "Copyright (C) 2004-2007 Diego Nehab"
#define MIME_AUTHORS "Diego Nehab"
/*-------------------------------------------------------------------------*\
* This macro prefixes all exported API functions
\*-------------------------------------------------------------------------*/
#ifndef MIME_API
#define MIME_API extern
#endif
MIME_API int luaopen_mime_core(lua_State *L);
#endif /* MIME_H */

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/*=========================================================================*\
* Common option interface
* LuaSocket toolkit
*
* RCS ID: $Id: options.c,v 1.6 2005/11/20 07:20:23 diego Exp $
\*=========================================================================*/
#include <string.h>
#include "lauxlib.h"
#include "auxiliar.h"
#include "options.h"
#include "inet.h"
/*=========================================================================*\
* Internal functions prototypes
\*=========================================================================*/
static int opt_setmembership(lua_State *L, p_socket ps, int level, int name);
static int opt_setboolean(lua_State *L, p_socket ps, int level, int name);
static int opt_set(lua_State *L, p_socket ps, int level, int name,
void *val, int len);
/*=========================================================================*\
* Exported functions
\*=========================================================================*/
/*-------------------------------------------------------------------------*\
* Calls appropriate option handler
\*-------------------------------------------------------------------------*/
int opt_meth_setoption(lua_State *L, p_opt opt, p_socket ps)
{
const char *name = luaL_checkstring(L, 2); /* obj, name, ... */
while (opt->name && strcmp(name, opt->name))
opt++;
if (!opt->func) {
char msg[45];
sprintf(msg, "unsupported option `%.35s'", name);
luaL_argerror(L, 2, msg);
}
return opt->func(L, ps);
}
/* enables reuse of local address */
int opt_reuseaddr(lua_State *L, p_socket ps)
{
return opt_setboolean(L, ps, SOL_SOCKET, SO_REUSEADDR);
}
/* disables the Naggle algorithm */
int opt_tcp_nodelay(lua_State *L, p_socket ps)
{
return opt_setboolean(L, ps, IPPROTO_TCP, TCP_NODELAY);
}
int opt_keepalive(lua_State *L, p_socket ps)
{
return opt_setboolean(L, ps, SOL_SOCKET, SO_KEEPALIVE);
}
int opt_dontroute(lua_State *L, p_socket ps)
{
return opt_setboolean(L, ps, SOL_SOCKET, SO_DONTROUTE);
}
int opt_broadcast(lua_State *L, p_socket ps)
{
return opt_setboolean(L, ps, SOL_SOCKET, SO_BROADCAST);
}
int opt_ip_multicast_loop(lua_State *L, p_socket ps)
{
return opt_setboolean(L, ps, IPPROTO_IP, IP_MULTICAST_LOOP);
}
int opt_linger(lua_State *L, p_socket ps)
{
struct linger li; /* obj, name, table */
if (!lua_istable(L, 3)) luaL_typerror(L, 3, lua_typename(L, LUA_TTABLE));
lua_pushstring(L, "on");
lua_gettable(L, 3);
if (!lua_isboolean(L, -1))
luaL_argerror(L, 3, "boolean 'on' field expected");
li.l_onoff = (u_short) lua_toboolean(L, -1);
lua_pushstring(L, "timeout");
lua_gettable(L, 3);
if (!lua_isnumber(L, -1))
luaL_argerror(L, 3, "number 'timeout' field expected");
li.l_linger = (u_short) lua_tonumber(L, -1);
return opt_set(L, ps, SOL_SOCKET, SO_LINGER, (char *) &li, sizeof(li));
}
int opt_ip_multicast_ttl(lua_State *L, p_socket ps)
{
int val = (int) luaL_checknumber(L, 3); /* obj, name, int */
return opt_set(L, ps, SOL_SOCKET, SO_LINGER, (char *) &val, sizeof(val));
}
int opt_ip_add_membership(lua_State *L, p_socket ps)
{
return opt_setmembership(L, ps, IPPROTO_IP, IP_ADD_MEMBERSHIP);
}
int opt_ip_drop_membersip(lua_State *L, p_socket ps)
{
return opt_setmembership(L, ps, IPPROTO_IP, IP_DROP_MEMBERSHIP);
}
/*=========================================================================*\
* Auxiliar functions
\*=========================================================================*/
static int opt_setmembership(lua_State *L, p_socket ps, int level, int name)
{
struct ip_mreq val; /* obj, name, table */
if (!lua_istable(L, 3)) luaL_typerror(L, 3, lua_typename(L, LUA_TTABLE));
lua_pushstring(L, "multiaddr");
lua_gettable(L, 3);
if (!lua_isstring(L, -1))
luaL_argerror(L, 3, "string 'multiaddr' field expected");
if (!inet_aton(lua_tostring(L, -1), &val.imr_multiaddr))
luaL_argerror(L, 3, "invalid 'multiaddr' ip address");
lua_pushstring(L, "interface");
lua_gettable(L, 3);
if (!lua_isstring(L, -1))
luaL_argerror(L, 3, "string 'interface' field expected");
val.imr_interface.s_addr = htonl(INADDR_ANY);
if (strcmp(lua_tostring(L, -1), "*") &&
!inet_aton(lua_tostring(L, -1), &val.imr_interface))
luaL_argerror(L, 3, "invalid 'interface' ip address");
return opt_set(L, ps, level, name, (char *) &val, sizeof(val));
}
static
int opt_set(lua_State *L, p_socket ps, int level, int name, void *val, int len)
{
if (setsockopt(*ps, level, name, (char *) val, len) < 0) {
lua_pushnil(L);
lua_pushstring(L, "setsockopt failed");
return 2;
}
lua_pushnumber(L, 1);
return 1;
}
static int opt_setboolean(lua_State *L, p_socket ps, int level, int name)
{
int val = auxiliar_checkboolean(L, 3); /* obj, name, bool */
return opt_set(L, ps, level, name, (char *) &val, sizeof(val));
}

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#ifndef OPTIONS_H
#define OPTIONS_H
/*=========================================================================*\
* Common option interface
* LuaSocket toolkit
*
* This module provides a common interface to socket options, used mainly by
* modules UDP and TCP.
*
* RCS ID: $Id: options.h,v 1.4 2005/10/07 04:40:59 diego Exp $
\*=========================================================================*/
#include "lua.h"
#include "socket.h"
/* option registry */
typedef struct t_opt {
const char *name;
int (*func)(lua_State *L, p_socket ps);
} t_opt;
typedef t_opt *p_opt;
/* supported options */
int opt_dontroute(lua_State *L, p_socket ps);
int opt_broadcast(lua_State *L, p_socket ps);
int opt_reuseaddr(lua_State *L, p_socket ps);
int opt_tcp_nodelay(lua_State *L, p_socket ps);
int opt_keepalive(lua_State *L, p_socket ps);
int opt_linger(lua_State *L, p_socket ps);
int opt_reuseaddr(lua_State *L, p_socket ps);
int opt_ip_multicast_ttl(lua_State *L, p_socket ps);
int opt_ip_multicast_loop(lua_State *L, p_socket ps);
int opt_ip_add_membership(lua_State *L, p_socket ps);
int opt_ip_drop_membersip(lua_State *L, p_socket ps);
/* invokes the appropriate option handler */
int opt_meth_setoption(lua_State *L, p_opt opt, p_socket ps);
#endif

213
lua/exts/luasocket/select.c Normal file
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/*=========================================================================*\
* Select implementation
* LuaSocket toolkit
*
* RCS ID: $Id: select.c,v 1.22 2005/11/20 07:20:23 diego Exp $
\*=========================================================================*/
#include <string.h>
#include "lua.h"
#include "lauxlib.h"
#include "socket.h"
#include "timeout.h"
#include "select.h"
/*=========================================================================*\
* Internal function prototypes.
\*=========================================================================*/
static t_socket getfd(lua_State *L);
static int dirty(lua_State *L);
static t_socket collect_fd(lua_State *L, int tab, t_socket max_fd,
int itab, fd_set *set);
static int check_dirty(lua_State *L, int tab, int dtab, fd_set *set);
static void return_fd(lua_State *L, fd_set *set, t_socket max_fd,
int itab, int tab, int start);
static void make_assoc(lua_State *L, int tab);
static int global_select(lua_State *L);
/* functions in library namespace */
static luaL_reg func[] = {
{"select", global_select},
{NULL, NULL}
};
/*=========================================================================*\
* Exported functions
\*=========================================================================*/
/*-------------------------------------------------------------------------*\
* Initializes module
\*-------------------------------------------------------------------------*/
int select_open(lua_State *L)
{
luaL_openlib(L, NULL, func, 0);
return 0;
}
/*=========================================================================*\
* Global Lua functions
\*=========================================================================*/
/*-------------------------------------------------------------------------*\
* Waits for a set of sockets until a condition is met or timeout.
\*-------------------------------------------------------------------------*/
static int global_select(lua_State *L)
{
int rtab, wtab, itab, ret, ndirty;
t_socket max_fd;
fd_set rset, wset;
t_timeout tm;
double t = luaL_optnumber(L, 3, -1);
FD_ZERO(&rset);
FD_ZERO(&wset);
lua_settop(L, 3);
lua_newtable(L);
itab = lua_gettop(L);
lua_newtable(L);
rtab = lua_gettop(L);
lua_newtable(L);
wtab = lua_gettop(L);
max_fd = collect_fd(L, 1, SOCKET_INVALID, itab, &rset);
ndirty = check_dirty(L, 1, rtab, &rset);
t = ndirty > 0? 0.0: t;
timeout_init(&tm, t, -1);
timeout_markstart(&tm);
max_fd = collect_fd(L, 2, max_fd, itab, &wset);
ret = socket_select(max_fd+1, &rset, &wset, NULL, &tm);
if (ret > 0 || ndirty > 0) {
return_fd(L, &rset, max_fd+1, itab, rtab, ndirty);
return_fd(L, &wset, max_fd+1, itab, wtab, 0);
make_assoc(L, rtab);
make_assoc(L, wtab);
return 2;
} else if (ret == 0) {
lua_pushstring(L, "timeout");
return 3;
} else {
lua_pushstring(L, "error");
return 3;
}
}
/*=========================================================================*\
* Internal functions
\*=========================================================================*/
static t_socket getfd(lua_State *L)
{
t_socket fd = SOCKET_INVALID;
lua_pushstring(L, "getfd");
lua_gettable(L, -2);
if (!lua_isnil(L, -1)) {
lua_pushvalue(L, -2);
lua_call(L, 1, 1);
if (lua_isnumber(L, -1))
fd = (t_socket) lua_tonumber(L, -1);
}
lua_pop(L, 1);
return fd;
}
static int dirty(lua_State *L)
{
int is = 0;
lua_pushstring(L, "dirty");
lua_gettable(L, -2);
if (!lua_isnil(L, -1)) {
lua_pushvalue(L, -2);
lua_call(L, 1, 1);
is = lua_toboolean(L, -1);
}
lua_pop(L, 1);
return is;
}
static t_socket collect_fd(lua_State *L, int tab, t_socket max_fd,
int itab, fd_set *set)
{
int i = 1;
if (lua_isnil(L, tab))
return max_fd;
while (1) {
t_socket fd;
lua_pushnumber(L, i);
lua_gettable(L, tab);
if (lua_isnil(L, -1)) {
lua_pop(L, 1);
break;
}
fd = getfd(L);
if (fd != SOCKET_INVALID) {
FD_SET(fd, set);
if (max_fd == SOCKET_INVALID || max_fd < fd)
max_fd = fd;
lua_pushnumber(L, fd);
lua_pushvalue(L, -2);
lua_settable(L, itab);
}
lua_pop(L, 1);
i = i + 1;
}
return max_fd;
}
static int check_dirty(lua_State *L, int tab, int dtab, fd_set *set)
{
int ndirty = 0, i = 1;
if (lua_isnil(L, tab))
return 0;
while (1) {
t_socket fd;
lua_pushnumber(L, i);
lua_gettable(L, tab);
if (lua_isnil(L, -1)) {
lua_pop(L, 1);
break;
}
fd = getfd(L);
if (fd != SOCKET_INVALID && dirty(L)) {
lua_pushnumber(L, ++ndirty);
lua_pushvalue(L, -2);
lua_settable(L, dtab);
FD_CLR(fd, set);
}
lua_pop(L, 1);
i = i + 1;
}
return ndirty;
}
static void return_fd(lua_State *L, fd_set *set, t_socket max_fd,
int itab, int tab, int start)
{
t_socket fd;
for (fd = 0; fd < max_fd; fd++) {
if (FD_ISSET(fd, set)) {
lua_pushnumber(L, ++start);
lua_pushnumber(L, fd);
lua_gettable(L, itab);
lua_settable(L, tab);
}
}
}
static void make_assoc(lua_State *L, int tab)
{
int i = 1, atab;
lua_newtable(L);
atab = lua_gettop(L);
while (1) {
lua_pushnumber(L, i);
lua_gettable(L, tab);
if (!lua_isnil(L, -1)) {
lua_pushnumber(L, i);
lua_pushvalue(L, -2);
lua_settable(L, atab);
lua_pushnumber(L, i);
lua_settable(L, atab);
} else {
lua_pop(L, 1);
break;
}
i = i+1;
}
}

View File

@ -0,0 +1,17 @@
#ifndef SELECT_H
#define SELECT_H
/*=========================================================================*\
* Select implementation
* LuaSocket toolkit
*
* Each object that can be passed to the select function has to export
* method getfd() which returns the descriptor to be passed to the
* underlying select function. Another method, dirty(), should return
* true if there is data ready for reading (required for buffered input).
*
* RCS ID: $Id: select.h,v 1.7 2004/06/16 01:02:07 diego Exp $
\*=========================================================================*/
int select_open(lua_State *L);
#endif /* SELECT_H */

View File

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#ifndef SOCKET_H
#define SOCKET_H
/*=========================================================================*\
* Socket compatibilization module
* LuaSocket toolkit
*
* BSD Sockets and WinSock are similar, but there are a few irritating
* differences. Also, not all *nix platforms behave the same. This module
* (and the associated usocket.h and wsocket.h) factor these differences and
* creates a interface compatible with the io.h module.
*
* RCS ID: $Id: socket.h,v 1.20 2005/11/20 07:20:23 diego Exp $
\*=========================================================================*/
#include "io.h"
/*=========================================================================*\
* Platform specific compatibilization
\*=========================================================================*/
#ifdef _WIN32
#include "wsocket.h"
#else
#include "usocket.h"
#endif
/*=========================================================================*\
* The connect and accept functions accept a timeout and their
* implementations are somewhat complicated. We chose to move
* the timeout control into this module for these functions in
* order to simplify the modules that use them.
\*=========================================================================*/
#include "timeout.h"
/* we are lazy... */
typedef struct sockaddr SA;
/*=========================================================================*\
* Functions bellow implement a comfortable platform independent
* interface to sockets
\*=========================================================================*/
int socket_open(void);
int socket_close(void);
void socket_destroy(p_socket ps);
void socket_shutdown(p_socket ps, int how);
int socket_sendto(p_socket ps, const char *data, size_t count,
size_t *sent, SA *addr, socklen_t addr_len, p_timeout tm);
int socket_recvfrom(p_socket ps, char *data, size_t count,
size_t *got, SA *addr, socklen_t *addr_len, p_timeout tm);
void socket_setnonblocking(p_socket ps);
void socket_setblocking(p_socket ps);
int socket_waitfd(p_socket ps, int sw, p_timeout tm);
int socket_select(t_socket n, fd_set *rfds, fd_set *wfds, fd_set *efds,
p_timeout tm);
int socket_connect(p_socket ps, SA *addr, socklen_t addr_len, p_timeout tm);
int socket_create(p_socket ps, int domain, int type, int protocol);
int socket_bind(p_socket ps, SA *addr, socklen_t addr_len);
int socket_listen(p_socket ps, int backlog);
int socket_accept(p_socket ps, p_socket pa, SA *addr,
socklen_t *addr_len, p_timeout tm);
const char *socket_hoststrerror(int err);
const char *socket_strerror(int err);
/* these are perfect to use with the io abstraction module
and the buffered input module */
int socket_send(p_socket ps, const char *data, size_t count,
size_t *sent, p_timeout tm);
int socket_recv(p_socket ps, char *data, size_t count, size_t *got, p_timeout tm);
const char *socket_ioerror(p_socket ps, int err);
int socket_gethostbyaddr(const char *addr, socklen_t len, struct hostent **hp);
int socket_gethostbyname(const char *addr, struct hostent **hp);
#endif /* SOCKET_H */

343
lua/exts/luasocket/tcp.c Normal file
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/*=========================================================================*\
* TCP object
* LuaSocket toolkit
*
* RCS ID: $Id: tcp.c,v 1.41 2005/10/07 04:40:59 diego Exp $
\*=========================================================================*/
#include <string.h>
#include "lua.h"
#include "lauxlib.h"
#include "auxiliar.h"
#include "socket.h"
#include "inet.h"
#include "options.h"
#include "tcp.h"
/*=========================================================================*\
* Internal function prototypes
\*=========================================================================*/
static int global_create(lua_State *L);
static int meth_connect(lua_State *L);
static int meth_listen(lua_State *L);
static int meth_bind(lua_State *L);
static int meth_send(lua_State *L);
static int meth_getstats(lua_State *L);
static int meth_setstats(lua_State *L);
static int meth_getsockname(lua_State *L);
static int meth_getpeername(lua_State *L);
static int meth_shutdown(lua_State *L);
static int meth_receive(lua_State *L);
static int meth_accept(lua_State *L);
static int meth_close(lua_State *L);
static int meth_setoption(lua_State *L);
static int meth_settimeout(lua_State *L);
static int meth_getfd(lua_State *L);
static int meth_setfd(lua_State *L);
static int meth_dirty(lua_State *L);
/* tcp object methods */
static luaL_reg tcp[] = {
{"__gc", meth_close},
{"__tostring", auxiliar_tostring},
{"accept", meth_accept},
{"bind", meth_bind},
{"close", meth_close},
{"connect", meth_connect},
{"dirty", meth_dirty},
{"getfd", meth_getfd},
{"getpeername", meth_getpeername},
{"getsockname", meth_getsockname},
{"getstats", meth_getstats},
{"setstats", meth_setstats},
{"listen", meth_listen},
{"receive", meth_receive},
{"send", meth_send},
{"setfd", meth_setfd},
{"setoption", meth_setoption},
{"setpeername", meth_connect},
{"setsockname", meth_bind},
{"settimeout", meth_settimeout},
{"shutdown", meth_shutdown},
{NULL, NULL}
};
/* socket option handlers */
static t_opt opt[] = {
{"keepalive", opt_keepalive},
{"reuseaddr", opt_reuseaddr},
{"tcp-nodelay", opt_tcp_nodelay},
{"linger", opt_linger},
{NULL, NULL}
};
/* functions in library namespace */
static luaL_reg func[] = {
{"tcp", global_create},
{NULL, NULL}
};
/*-------------------------------------------------------------------------*\
* Initializes module
\*-------------------------------------------------------------------------*/
int tcp_open(lua_State *L)
{
/* create classes */
auxiliar_newclass(L, "tcp{master}", tcp);
auxiliar_newclass(L, "tcp{client}", tcp);
auxiliar_newclass(L, "tcp{server}", tcp);
/* create class groups */
auxiliar_add2group(L, "tcp{master}", "tcp{any}");
auxiliar_add2group(L, "tcp{client}", "tcp{any}");
auxiliar_add2group(L, "tcp{server}", "tcp{any}");
/* define library functions */
luaL_openlib(L, NULL, func, 0);
return 0;
}
/*=========================================================================*\
* Lua methods
\*=========================================================================*/
/*-------------------------------------------------------------------------*\
* Just call buffered IO methods
\*-------------------------------------------------------------------------*/
static int meth_send(lua_State *L)
{
p_tcp tcp = (p_tcp) auxiliar_checkclass(L, "tcp{client}", 1);
return buffer_meth_send(L, &tcp->buf);
}
static int meth_receive(lua_State *L)
{
p_tcp tcp = (p_tcp) auxiliar_checkclass(L, "tcp{client}", 1);
return buffer_meth_receive(L, &tcp->buf);
}
static int meth_getstats(lua_State *L)
{
p_tcp tcp = (p_tcp) auxiliar_checkclass(L, "tcp{client}", 1);
return buffer_meth_getstats(L, &tcp->buf);
}
static int meth_setstats(lua_State *L)
{
p_tcp tcp = (p_tcp) auxiliar_checkclass(L, "tcp{client}", 1);
return buffer_meth_setstats(L, &tcp->buf);
}
/*-------------------------------------------------------------------------*\
* Just call option handler
\*-------------------------------------------------------------------------*/
static int meth_setoption(lua_State *L)
{
p_tcp tcp = (p_tcp) auxiliar_checkgroup(L, "tcp{any}", 1);
return opt_meth_setoption(L, opt, &tcp->sock);
}
/*-------------------------------------------------------------------------*\
* Select support methods
\*-------------------------------------------------------------------------*/
static int meth_getfd(lua_State *L)
{
p_tcp tcp = (p_tcp) auxiliar_checkgroup(L, "tcp{any}", 1);
lua_pushnumber(L, (int) tcp->sock);
return 1;
}
/* this is very dangerous, but can be handy for those that are brave enough */
static int meth_setfd(lua_State *L)
{
p_tcp tcp = (p_tcp) auxiliar_checkgroup(L, "tcp{any}", 1);
tcp->sock = (t_socket) luaL_checknumber(L, 2);
return 0;
}
static int meth_dirty(lua_State *L)
{
p_tcp tcp = (p_tcp) auxiliar_checkgroup(L, "tcp{any}", 1);
lua_pushboolean(L, !buffer_isempty(&tcp->buf));
return 1;
}
/*-------------------------------------------------------------------------*\
* Waits for and returns a client object attempting connection to the
* server object
\*-------------------------------------------------------------------------*/
static int meth_accept(lua_State *L)
{
p_tcp server = (p_tcp) auxiliar_checkclass(L, "tcp{server}", 1);
p_timeout tm = timeout_markstart(&server->tm);
t_socket sock;
int err = socket_accept(&server->sock, &sock, NULL, NULL, tm);
/* if successful, push client socket */
if (err == IO_DONE) {
p_tcp clnt = (p_tcp) lua_newuserdata(L, sizeof(t_tcp));
auxiliar_setclass(L, "tcp{client}", -1);
/* initialize structure fields */
socket_setnonblocking(&sock);
clnt->sock = sock;
io_init(&clnt->io, (p_send) socket_send, (p_recv) socket_recv,
(p_error) socket_ioerror, &clnt->sock);
timeout_init(&clnt->tm, -1, -1);
buffer_init(&clnt->buf, &clnt->io, &clnt->tm);
return 1;
} else {
lua_pushnil(L);
lua_pushstring(L, socket_strerror(err));
return 2;
}
}
/*-------------------------------------------------------------------------*\
* Binds an object to an address
\*-------------------------------------------------------------------------*/
static int meth_bind(lua_State *L)
{
p_tcp tcp = (p_tcp) auxiliar_checkclass(L, "tcp{master}", 1);
const char *address = luaL_checkstring(L, 2);
unsigned short port = (unsigned short) luaL_checknumber(L, 3);
const char *err = inet_trybind(&tcp->sock, address, port);
if (err) {
lua_pushnil(L);
lua_pushstring(L, err);
return 2;
}
lua_pushnumber(L, 1);
return 1;
}
/*-------------------------------------------------------------------------*\
* Turns a master tcp object into a client object.
\*-------------------------------------------------------------------------*/
static int meth_connect(lua_State *L)
{
p_tcp tcp = (p_tcp) auxiliar_checkgroup(L, "tcp{any}", 1);
const char *address = luaL_checkstring(L, 2);
unsigned short port = (unsigned short) luaL_checknumber(L, 3);
p_timeout tm = timeout_markstart(&tcp->tm);
const char *err = inet_tryconnect(&tcp->sock, address, port, tm);
/* have to set the class even if it failed due to non-blocking connects */
auxiliar_setclass(L, "tcp{client}", 1);
if (err) {
lua_pushnil(L);
lua_pushstring(L, err);
return 2;
}
/* turn master object into a client object */
lua_pushnumber(L, 1);
return 1;
}
/*-------------------------------------------------------------------------*\
* Closes socket used by object
\*-------------------------------------------------------------------------*/
static int meth_close(lua_State *L)
{
p_tcp tcp = (p_tcp) auxiliar_checkgroup(L, "tcp{any}", 1);
socket_destroy(&tcp->sock);
lua_pushnumber(L, 1);
return 1;
}
/*-------------------------------------------------------------------------*\
* Puts the sockt in listen mode
\*-------------------------------------------------------------------------*/
static int meth_listen(lua_State *L)
{
p_tcp tcp = (p_tcp) auxiliar_checkclass(L, "tcp{master}", 1);
int backlog = (int) luaL_optnumber(L, 2, 32);
int err = socket_listen(&tcp->sock, backlog);
if (err != IO_DONE) {
lua_pushnil(L);
lua_pushstring(L, socket_strerror(err));
return 2;
}
/* turn master object into a server object */
auxiliar_setclass(L, "tcp{server}", 1);
lua_pushnumber(L, 1);
return 1;
}
/*-------------------------------------------------------------------------*\
* Shuts the connection down partially
\*-------------------------------------------------------------------------*/
static int meth_shutdown(lua_State *L)
{
p_tcp tcp = (p_tcp) auxiliar_checkclass(L, "tcp{client}", 1);
const char *how = luaL_optstring(L, 2, "both");
switch (how[0]) {
case 'b':
if (strcmp(how, "both")) goto error;
socket_shutdown(&tcp->sock, 2);
break;
case 's':
if (strcmp(how, "send")) goto error;
socket_shutdown(&tcp->sock, 1);
break;
case 'r':
if (strcmp(how, "receive")) goto error;
socket_shutdown(&tcp->sock, 0);
break;
}
lua_pushnumber(L, 1);
return 1;
error:
luaL_argerror(L, 2, "invalid shutdown method");
return 0;
}
/*-------------------------------------------------------------------------*\
* Just call inet methods
\*-------------------------------------------------------------------------*/
static int meth_getpeername(lua_State *L)
{
p_tcp tcp = (p_tcp) auxiliar_checkgroup(L, "tcp{any}", 1);
return inet_meth_getpeername(L, &tcp->sock);
}
static int meth_getsockname(lua_State *L)
{
p_tcp tcp = (p_tcp) auxiliar_checkgroup(L, "tcp{any}", 1);
return inet_meth_getsockname(L, &tcp->sock);
}
/*-------------------------------------------------------------------------*\
* Just call tm methods
\*-------------------------------------------------------------------------*/
static int meth_settimeout(lua_State *L)
{
p_tcp tcp = (p_tcp) auxiliar_checkgroup(L, "tcp{any}", 1);
return timeout_meth_settimeout(L, &tcp->tm);
}
/*=========================================================================*\
* Library functions
\*=========================================================================*/
/*-------------------------------------------------------------------------*\
* Creates a master tcp object
\*-------------------------------------------------------------------------*/
static int global_create(lua_State *L)
{
t_socket sock;
const char *err = inet_trycreate(&sock, SOCK_STREAM);
/* try to allocate a system socket */
if (!err) {
/* allocate tcp object */
p_tcp tcp = (p_tcp) lua_newuserdata(L, sizeof(t_tcp));
/* set its type as master object */
auxiliar_setclass(L, "tcp{master}", -1);
/* initialize remaining structure fields */
socket_setnonblocking(&sock);
tcp->sock = sock;
io_init(&tcp->io, (p_send) socket_send, (p_recv) socket_recv,
(p_error) socket_ioerror, &tcp->sock);
timeout_init(&tcp->tm, -1, -1);
buffer_init(&tcp->buf, &tcp->io, &tcp->tm);
return 1;
} else {
lua_pushnil(L);
lua_pushstring(L, err);
return 2;
}
}

36
lua/exts/luasocket/tcp.h Normal file
View File

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#ifndef TCP_H
#define TCP_H
/*=========================================================================*\
* TCP object
* LuaSocket toolkit
*
* The tcp.h module is basicly a glue that puts together modules buffer.h,
* timeout.h socket.h and inet.h to provide the LuaSocket TCP (AF_INET,
* SOCK_STREAM) support.
*
* Three classes are defined: master, client and server. The master class is
* a newly created tcp object, that has not been bound or connected. Server
* objects are tcp objects bound to some local address. Client objects are
* tcp objects either connected to some address or returned by the accept
* method of a server object.
*
* RCS ID: $Id: tcp.h,v 1.7 2005/10/07 04:40:59 diego Exp $
\*=========================================================================*/
#include "lua.h"
#include "buffer.h"
#include "timeout.h"
#include "socket.h"
typedef struct t_tcp_ {
t_socket sock;
t_io io;
t_buffer buf;
t_timeout tm;
} t_tcp;
typedef t_tcp *p_tcp;
int tcp_open(lua_State *L);
#endif /* TCP_H */

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@ -0,0 +1,217 @@
/*=========================================================================*\
* Timeout management functions
* LuaSocket toolkit
*
* RCS ID: $Id: timeout.c,v 1.30 2005/10/07 04:40:59 diego Exp $
\*=========================================================================*/
#include <stdio.h>
#include "lua.h"
#include "lauxlib.h"
#include "auxiliar.h"
#include "timeout.h"
#ifdef _WIN32
#include <windows.h>
#else
#include <time.h>
#include <sys/time.h>
#endif
/* min and max macros */
#ifndef MIN
#define MIN(x, y) ((x) < (y) ? x : y)
#endif
#ifndef MAX
#define MAX(x, y) ((x) > (y) ? x : y)
#endif
/*=========================================================================*\
* Internal function prototypes
\*=========================================================================*/
static int timeout_lua_gettime(lua_State *L);
static int timeout_lua_sleep(lua_State *L);
static luaL_reg func[] = {
{ "gettime", timeout_lua_gettime },
{ "sleep", timeout_lua_sleep },
{ NULL, NULL }
};
/*=========================================================================*\
* Exported functions.
\*=========================================================================*/
/*-------------------------------------------------------------------------*\
* Initialize structure
\*-------------------------------------------------------------------------*/
void timeout_init(p_timeout tm, double block, double total)
{
tm->block = block;
tm->total = total;
}
/*-------------------------------------------------------------------------*\
* Determines how much time we have left for the next system call,
* if the previous call was successful
* Input
* tm: timeout control structure
* Returns
* the number of ms left or -1 if there is no time limit
\*-------------------------------------------------------------------------*/
double timeout_get(p_timeout tm)
{
if (tm->block < 0.0 && tm->total < 0.0) {
return -1;
} else if (tm->block < 0.0) {
double t = tm->total - timeout_gettime() + tm->start;
return MAX(t, 0.0);
} else if (tm->total < 0.0) {
return tm->block;
} else {
double t = tm->total - timeout_gettime() + tm->start;
return MIN(tm->block, MAX(t, 0.0));
}
}
/*-------------------------------------------------------------------------*\
* Returns time since start of operation
* Input
* tm: timeout control structure
* Returns
* start field of structure
\*-------------------------------------------------------------------------*/
double timeout_getstart(p_timeout tm)
{
return tm->start;
}
/*-------------------------------------------------------------------------*\
* Determines how much time we have left for the next system call,
* if the previous call was a failure
* Input
* tm: timeout control structure
* Returns
* the number of ms left or -1 if there is no time limit
\*-------------------------------------------------------------------------*/
double timeout_getretry(p_timeout tm)
{
if (tm->block < 0.0 && tm->total < 0.0) {
return -1;
} else if (tm->block < 0.0) {
double t = tm->total - timeout_gettime() + tm->start;
return MAX(t, 0.0);
} else if (tm->total < 0.0) {
double t = tm->block - timeout_gettime() + tm->start;
return MAX(t, 0.0);
} else {
double t = tm->total - timeout_gettime() + tm->start;
return MIN(tm->block, MAX(t, 0.0));
}
}
/*-------------------------------------------------------------------------*\
* Marks the operation start time in structure
* Input
* tm: timeout control structure
\*-------------------------------------------------------------------------*/
p_timeout timeout_markstart(p_timeout tm)
{
tm->start = timeout_gettime();
return tm;
}
/*-------------------------------------------------------------------------*\
* Gets time in s, relative to January 1, 1970 (UTC)
* Returns
* time in s.
\*-------------------------------------------------------------------------*/
#ifdef _WIN32
double timeout_gettime(void)
{
FILETIME ft;
double t;
GetSystemTimeAsFileTime(&ft);
/* Windows file time (time since January 1, 1601 (UTC)) */
t = ft.dwLowDateTime/1.0e7 + ft.dwHighDateTime*(4294967296.0/1.0e7);
/* convert to Unix Epoch time (time since January 1, 1970 (UTC)) */
return (t - 11644473600.0);
}
#else
double timeout_gettime(void)
{
struct timeval v;
gettimeofday(&v, (struct timezone *) NULL);
/* Unix Epoch time (time since January 1, 1970 (UTC)) */
return v.tv_sec + v.tv_usec/1.0e6;
}
#endif
/*-------------------------------------------------------------------------*\
* Initializes module
\*-------------------------------------------------------------------------*/
int timeout_open(lua_State *L)
{
luaL_openlib(L, NULL, func, 0);
return 0;
}
/*-------------------------------------------------------------------------*\
* Sets timeout values for IO operations
* Lua Input: base, time [, mode]
* time: time out value in seconds
* mode: "b" for block timeout, "t" for total timeout. (default: b)
\*-------------------------------------------------------------------------*/
int timeout_meth_settimeout(lua_State *L, p_timeout tm)
{
double t = luaL_optnumber(L, 2, -1);
const char *mode = luaL_optstring(L, 3, "b");
switch (*mode) {
case 'b':
tm->block = t;
break;
case 'r':
case 't':
tm->total = t;
break;
default:
luaL_argcheck(L, 0, 3, "invalid timeout mode");
break;
}
lua_pushnumber(L, 1);
return 1;
}
/*=========================================================================*\
* Test support functions
\*=========================================================================*/
/*-------------------------------------------------------------------------*\
* Returns the time the system has been up, in secconds.
\*-------------------------------------------------------------------------*/
static int timeout_lua_gettime(lua_State *L)
{
lua_pushnumber(L, timeout_gettime());
return 1;
}
/*-------------------------------------------------------------------------*\
* Sleep for n seconds.
\*-------------------------------------------------------------------------*/
int timeout_lua_sleep(lua_State *L)
{
double n = luaL_checknumber(L, 1);
#ifdef _WIN32
Sleep((int)(n*1000));
#else
struct timespec t, r;
t.tv_sec = (int) n;
n -= t.tv_sec;
t.tv_nsec = (int) (n * 1000000000);
if (t.tv_nsec >= 1000000000) t.tv_nsec = 999999999;
while (nanosleep(&t, &r) != 0) {
t.tv_sec = r.tv_sec;
t.tv_nsec = r.tv_nsec;
}
#endif
return 0;
}

View File

@ -0,0 +1,30 @@
#ifndef TIMEOUT_H
#define TIMEOUT_H
/*=========================================================================*\
* Timeout management functions
* LuaSocket toolkit
*
* RCS ID: $Id: timeout.h,v 1.14 2005/10/07 04:40:59 diego Exp $
\*=========================================================================*/
#include "lua.h"
/* timeout control structure */
typedef struct t_timeout_ {
double block; /* maximum time for blocking calls */
double total; /* total number of miliseconds for operation */
double start; /* time of start of operation */
} t_timeout;
typedef t_timeout *p_timeout;
int timeout_open(lua_State *L);
void timeout_init(p_timeout tm, double block, double total);
double timeout_get(p_timeout tm);
double timeout_getretry(p_timeout tm);
p_timeout timeout_markstart(p_timeout tm);
double timeout_getstart(p_timeout tm);
double timeout_gettime(void);
int timeout_meth_settimeout(lua_State *L, p_timeout tm);
#define timeout_iszero(tm) ((tm)->block == 0.0)
#endif /* TIMEOUT_H */

352
lua/exts/luasocket/udp.c Normal file
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@ -0,0 +1,352 @@
/*=========================================================================*\
* UDP object
* LuaSocket toolkit
*
* RCS ID: $Id: udp.c,v 1.29 2005/10/07 04:40:59 diego Exp $
\*=========================================================================*/
#include <string.h>
#include "lua.h"
#include "lauxlib.h"
#include "auxiliar.h"
#include "socket.h"
#include "inet.h"
#include "options.h"
#include "udp.h"
/* min and max macros */
#ifndef MIN
#define MIN(x, y) ((x) < (y) ? x : y)
#endif
#ifndef MAX
#define MAX(x, y) ((x) > (y) ? x : y)
#endif
/*=========================================================================*\
* Internal function prototypes
\*=========================================================================*/
static int global_create(lua_State *L);
static int meth_send(lua_State *L);
static int meth_sendto(lua_State *L);
static int meth_receive(lua_State *L);
static int meth_receivefrom(lua_State *L);
static int meth_getsockname(lua_State *L);
static int meth_getpeername(lua_State *L);
static int meth_setsockname(lua_State *L);
static int meth_setpeername(lua_State *L);
static int meth_close(lua_State *L);
static int meth_setoption(lua_State *L);
static int meth_settimeout(lua_State *L);
static int meth_getfd(lua_State *L);
static int meth_setfd(lua_State *L);
static int meth_dirty(lua_State *L);
/* udp object methods */
static luaL_reg udp[] = {
{"__gc", meth_close},
{"__tostring", auxiliar_tostring},
{"close", meth_close},
{"dirty", meth_dirty},
{"getfd", meth_getfd},
{"getpeername", meth_getpeername},
{"getsockname", meth_getsockname},
{"receive", meth_receive},
{"receivefrom", meth_receivefrom},
{"send", meth_send},
{"sendto", meth_sendto},
{"setfd", meth_setfd},
{"setoption", meth_setoption},
{"setpeername", meth_setpeername},
{"setsockname", meth_setsockname},
{"settimeout", meth_settimeout},
{NULL, NULL}
};
/* socket options */
static t_opt opt[] = {
{"dontroute", opt_dontroute},
{"broadcast", opt_broadcast},
{"reuseaddr", opt_reuseaddr},
{"ip-multicast-ttl", opt_ip_multicast_ttl},
{"ip-multicast-loop", opt_ip_multicast_loop},
{"ip-add-membership", opt_ip_add_membership},
{"ip-drop-membership", opt_ip_drop_membersip},
{NULL, NULL}
};
/* functions in library namespace */
static luaL_reg func[] = {
{"udp", global_create},
{NULL, NULL}
};
/*-------------------------------------------------------------------------*\
* Initializes module
\*-------------------------------------------------------------------------*/
int udp_open(lua_State *L)
{
/* create classes */
auxiliar_newclass(L, "udp{connected}", udp);
auxiliar_newclass(L, "udp{unconnected}", udp);
/* create class groups */
auxiliar_add2group(L, "udp{connected}", "udp{any}");
auxiliar_add2group(L, "udp{unconnected}", "udp{any}");
auxiliar_add2group(L, "udp{connected}", "select{able}");
auxiliar_add2group(L, "udp{unconnected}", "select{able}");
/* define library functions */
luaL_openlib(L, NULL, func, 0);
return 0;
}
/*=========================================================================*\
* Lua methods
\*=========================================================================*/
const char *udp_strerror(int err)
{
/* a 'closed' error on an unconnected means the target address was not
* accepted by the transport layer */
if (err == IO_CLOSED) return "refused";
else return socket_strerror(err);
}
/*-------------------------------------------------------------------------*\
* Send data through connected udp socket
\*-------------------------------------------------------------------------*/
static int meth_send(lua_State *L)
{
p_udp udp = (p_udp) auxiliar_checkclass(L, "udp{connected}", 1);
p_timeout tm = &udp->tm;
size_t count, sent = 0;
int err;
const char *data = luaL_checklstring(L, 2, &count);
timeout_markstart(tm);
err = socket_send(&udp->sock, data, count, &sent, tm);
if (err != IO_DONE) {
lua_pushnil(L);
lua_pushstring(L, udp_strerror(err));
return 2;
}
lua_pushnumber(L, sent);
return 1;
}
/*-------------------------------------------------------------------------*\
* Send data through unconnected udp socket
\*-------------------------------------------------------------------------*/
static int meth_sendto(lua_State *L)
{
p_udp udp = (p_udp) auxiliar_checkclass(L, "udp{unconnected}", 1);
size_t count, sent = 0;
const char *data = luaL_checklstring(L, 2, &count);
const char *ip = luaL_checkstring(L, 3);
unsigned short port = (unsigned short) luaL_checknumber(L, 4);
p_timeout tm = &udp->tm;
struct sockaddr_in addr;
int err;
memset(&addr, 0, sizeof(addr));
if (!inet_aton(ip, &addr.sin_addr))
luaL_argerror(L, 3, "invalid ip address");
addr.sin_family = AF_INET;
addr.sin_port = htons(port);
timeout_markstart(tm);
err = socket_sendto(&udp->sock, data, count, &sent,
(SA *) &addr, sizeof(addr), tm);
if (err != IO_DONE) {
lua_pushnil(L);
lua_pushstring(L, udp_strerror(err));
return 2;
}
lua_pushnumber(L, sent);
return 1;
}
/*-------------------------------------------------------------------------*\
* Receives data from a UDP socket
\*-------------------------------------------------------------------------*/
static int meth_receive(lua_State *L)
{
p_udp udp = (p_udp) auxiliar_checkgroup(L, "udp{any}", 1);
char buffer[UDP_DATAGRAMSIZE];
size_t got, count = (size_t) luaL_optnumber(L, 2, sizeof(buffer));
int err;
p_timeout tm = &udp->tm;
count = MIN(count, sizeof(buffer));
timeout_markstart(tm);
err = socket_recv(&udp->sock, buffer, count, &got, tm);
if (err != IO_DONE) {
lua_pushnil(L);
lua_pushstring(L, udp_strerror(err));
return 2;
}
lua_pushlstring(L, buffer, got);
return 1;
}
/*-------------------------------------------------------------------------*\
* Receives data and sender from a UDP socket
\*-------------------------------------------------------------------------*/
static int meth_receivefrom(lua_State *L)
{
p_udp udp = (p_udp) auxiliar_checkclass(L, "udp{unconnected}", 1);
struct sockaddr_in addr;
socklen_t addr_len = sizeof(addr);
char buffer[UDP_DATAGRAMSIZE];
size_t got, count = (size_t) luaL_optnumber(L, 2, sizeof(buffer));
int err;
p_timeout tm = &udp->tm;
timeout_markstart(tm);
count = MIN(count, sizeof(buffer));
err = socket_recvfrom(&udp->sock, buffer, count, &got,
(SA *) &addr, &addr_len, tm);
if (err == IO_DONE) {
lua_pushlstring(L, buffer, got);
lua_pushstring(L, inet_ntoa(addr.sin_addr));
lua_pushnumber(L, ntohs(addr.sin_port));
return 3;
} else {
lua_pushnil(L);
lua_pushstring(L, udp_strerror(err));
return 2;
}
}
/*-------------------------------------------------------------------------*\
* Select support methods
\*-------------------------------------------------------------------------*/
static int meth_getfd(lua_State *L)
{
p_udp udp = (p_udp) auxiliar_checkgroup(L, "udp{any}", 1);
lua_pushnumber(L, (int) udp->sock);
return 1;
}
/* this is very dangerous, but can be handy for those that are brave enough */
static int meth_setfd(lua_State *L)
{
p_udp udp = (p_udp) auxiliar_checkgroup(L, "udp{any}", 1);
udp->sock = (t_socket) luaL_checknumber(L, 2);
return 0;
}
static int meth_dirty(lua_State *L)
{
p_udp udp = (p_udp) auxiliar_checkgroup(L, "udp{any}", 1);
(void) udp;
lua_pushboolean(L, 0);
return 1;
}
/*-------------------------------------------------------------------------*\
* Just call inet methods
\*-------------------------------------------------------------------------*/
static int meth_getpeername(lua_State *L)
{
p_udp udp = (p_udp) auxiliar_checkclass(L, "udp{connected}", 1);
return inet_meth_getpeername(L, &udp->sock);
}
static int meth_getsockname(lua_State *L)
{
p_udp udp = (p_udp) auxiliar_checkgroup(L, "udp{any}", 1);
return inet_meth_getsockname(L, &udp->sock);
}
/*-------------------------------------------------------------------------*\
* Just call option handler
\*-------------------------------------------------------------------------*/
static int meth_setoption(lua_State *L)
{
p_udp udp = (p_udp) auxiliar_checkgroup(L, "udp{any}", 1);
return opt_meth_setoption(L, opt, &udp->sock);
}
/*-------------------------------------------------------------------------*\
* Just call tm methods
\*-------------------------------------------------------------------------*/
static int meth_settimeout(lua_State *L)
{
p_udp udp = (p_udp) auxiliar_checkgroup(L, "udp{any}", 1);
return timeout_meth_settimeout(L, &udp->tm);
}
/*-------------------------------------------------------------------------*\
* Turns a master udp object into a client object.
\*-------------------------------------------------------------------------*/
static int meth_setpeername(lua_State *L)
{
p_udp udp = (p_udp) auxiliar_checkgroup(L, "udp{any}", 1);
p_timeout tm = &udp->tm;
const char *address = luaL_checkstring(L, 2);
int connecting = strcmp(address, "*");
unsigned short port = connecting ?
(unsigned short) luaL_checknumber(L, 3) :
(unsigned short) luaL_optnumber(L, 3, 0);
const char *err = inet_tryconnect(&udp->sock, address, port, tm);
if (err) {
lua_pushnil(L);
lua_pushstring(L, err);
return 2;
}
/* change class to connected or unconnected depending on address */
if (connecting) auxiliar_setclass(L, "udp{connected}", 1);
else auxiliar_setclass(L, "udp{unconnected}", 1);
lua_pushnumber(L, 1);
return 1;
}
/*-------------------------------------------------------------------------*\
* Closes socket used by object
\*-------------------------------------------------------------------------*/
static int meth_close(lua_State *L)
{
p_udp udp = (p_udp) auxiliar_checkgroup(L, "udp{any}", 1);
socket_destroy(&udp->sock);
lua_pushnumber(L, 1);
return 1;
}
/*-------------------------------------------------------------------------*\
* Turns a master object into a server object
\*-------------------------------------------------------------------------*/
static int meth_setsockname(lua_State *L)
{
p_udp udp = (p_udp) auxiliar_checkclass(L, "udp{unconnected}", 1);
const char *address = luaL_checkstring(L, 2);
unsigned short port = (unsigned short) luaL_checknumber(L, 3);
const char *err = inet_trybind(&udp->sock, address, port);
if (err) {
lua_pushnil(L);
lua_pushstring(L, err);
return 2;
}
lua_pushnumber(L, 1);
return 1;
}
/*=========================================================================*\
* Library functions
\*=========================================================================*/
/*-------------------------------------------------------------------------*\
* Creates a master udp object
\*-------------------------------------------------------------------------*/
static int global_create(lua_State *L)
{
t_socket sock;
const char *err = inet_trycreate(&sock, SOCK_DGRAM);
/* try to allocate a system socket */
if (!err) {
/* allocate tcp object */
p_udp udp = (p_udp) lua_newuserdata(L, sizeof(t_udp));
auxiliar_setclass(L, "udp{unconnected}", -1);
/* initialize remaining structure fields */
socket_setnonblocking(&sock);
udp->sock = sock;
timeout_init(&udp->tm, -1, -1);
return 1;
} else {
lua_pushnil(L);
lua_pushstring(L, err);
return 2;
}
}

33
lua/exts/luasocket/udp.h Normal file
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@ -0,0 +1,33 @@
#ifndef UDP_H
#define UDP_H
/*=========================================================================*\
* UDP object
* LuaSocket toolkit
*
* The udp.h module provides LuaSocket with support for UDP protocol
* (AF_INET, SOCK_DGRAM).
*
* Two classes are defined: connected and unconnected. UDP objects are
* originally unconnected. They can be "connected" to a given address
* with a call to the setpeername function. The same function can be used to
* break the connection.
*
* RCS ID: $Id: udp.h,v 1.10 2005/10/07 04:40:59 diego Exp $
\*=========================================================================*/
#include "lua.h"
#include "timeout.h"
#include "socket.h"
/* can't be larger than wsocket.c MAXCHUNK!!! */
#define UDP_DATAGRAMSIZE 8192
typedef struct t_udp_ {
t_socket sock;
t_timeout tm;
} t_udp;
typedef t_udp *p_udp;
int udp_open(lua_State *L);
#endif /* UDP_H */

370
lua/exts/luasocket/unix.c Normal file
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@ -0,0 +1,370 @@
/*=========================================================================*\
* Unix domain socket
* LuaSocket toolkit
*
* RCS ID: $Id: unix.c,v 1.13 2006/03/13 07:16:39 diego Exp $
\*=========================================================================*/
#include <string.h>
#include "lua.h"
#include "lauxlib.h"
#include "auxiliar.h"
#include "socket.h"
#include "options.h"
#include "unix.h"
#include <sys/un.h>
/*=========================================================================*\
* Internal function prototypes
\*=========================================================================*/
static int global_create(lua_State *L);
static int meth_connect(lua_State *L);
static int meth_listen(lua_State *L);
static int meth_bind(lua_State *L);
static int meth_send(lua_State *L);
static int meth_shutdown(lua_State *L);
static int meth_receive(lua_State *L);
static int meth_accept(lua_State *L);
static int meth_close(lua_State *L);
static int meth_setoption(lua_State *L);
static int meth_settimeout(lua_State *L);
static int meth_getfd(lua_State *L);
static int meth_setfd(lua_State *L);
static int meth_dirty(lua_State *L);
static int meth_getstats(lua_State *L);
static int meth_setstats(lua_State *L);
static const char *unix_tryconnect(p_unix un, const char *path);
static const char *unix_trybind(p_unix un, const char *path);
/* unix object methods */
static luaL_reg un[] = {
{"__gc", meth_close},
{"__tostring", auxiliar_tostring},
{"accept", meth_accept},
{"bind", meth_bind},
{"close", meth_close},
{"connect", meth_connect},
{"dirty", meth_dirty},
{"getfd", meth_getfd},
{"getstats", meth_getstats},
{"setstats", meth_setstats},
{"listen", meth_listen},
{"receive", meth_receive},
{"send", meth_send},
{"setfd", meth_setfd},
{"setoption", meth_setoption},
{"setpeername", meth_connect},
{"setsockname", meth_bind},
{"settimeout", meth_settimeout},
{"shutdown", meth_shutdown},
{NULL, NULL}
};
/* socket option handlers */
static t_opt opt[] = {
{"keepalive", opt_keepalive},
{"reuseaddr", opt_reuseaddr},
{"linger", opt_linger},
{NULL, NULL}
};
/* our socket creation function */
static luaL_reg func[] = {
{"unix", global_create},
{NULL, NULL}
};
/*-------------------------------------------------------------------------*\
* Initializes module
\*-------------------------------------------------------------------------*/
int luaopen_socket_unix(lua_State *L)
{
/* create classes */
auxiliar_newclass(L, "unix{master}", un);
auxiliar_newclass(L, "unix{client}", un);
auxiliar_newclass(L, "unix{server}", un);
/* create class groups */
auxiliar_add2group(L, "unix{master}", "unix{any}");
auxiliar_add2group(L, "unix{client}", "unix{any}");
auxiliar_add2group(L, "unix{server}", "unix{any}");
/* make sure the function ends up in the package table */
luaL_openlib(L, "socket", func, 0);
/* return the function instead of the 'socket' table */
lua_pushstring(L, "unix");
lua_gettable(L, -2);
return 1;
}
/*=========================================================================*\
* Lua methods
\*=========================================================================*/
/*-------------------------------------------------------------------------*\
* Just call buffered IO methods
\*-------------------------------------------------------------------------*/
static int meth_send(lua_State *L)
{
p_unix un = (p_unix) auxiliar_checkclass(L, "unix{client}", 1);
return buffer_meth_send(L, &un->buf);
}
static int meth_receive(lua_State *L)
{
p_unix un = (p_unix) auxiliar_checkclass(L, "unix{client}", 1);
return buffer_meth_receive(L, &un->buf);
}
static int meth_getstats(lua_State *L)
{
p_unix un = (p_unix) auxiliar_checkclass(L, "unix{client}", 1);
return buffer_meth_getstats(L, &un->buf);
}
static int meth_setstats(lua_State *L)
{
p_unix un = (p_unix) auxiliar_checkclass(L, "unix{client}", 1);
return buffer_meth_setstats(L, &un->buf);
}
/*-------------------------------------------------------------------------*\
* Just call option handler
\*-------------------------------------------------------------------------*/
static int meth_setoption(lua_State *L)
{
p_unix un = (p_unix) auxiliar_checkgroup(L, "unix{any}", 1);
return opt_meth_setoption(L, opt, &un->sock);
}
/*-------------------------------------------------------------------------*\
* Select support methods
\*-------------------------------------------------------------------------*/
static int meth_getfd(lua_State *L)
{
p_unix un = (p_unix) auxiliar_checkgroup(L, "unix{any}", 1);
lua_pushnumber(L, (int) un->sock);
return 1;
}
/* this is very dangerous, but can be handy for those that are brave enough */
static int meth_setfd(lua_State *L)
{
p_unix un = (p_unix) auxiliar_checkgroup(L, "unix{any}", 1);
un->sock = (t_socket) luaL_checknumber(L, 2);
return 0;
}
static int meth_dirty(lua_State *L)
{
p_unix un = (p_unix) auxiliar_checkgroup(L, "unix{any}", 1);
lua_pushboolean(L, !buffer_isempty(&un->buf));
return 1;
}
/*-------------------------------------------------------------------------*\
* Waits for and returns a client object attempting connection to the
* server object
\*-------------------------------------------------------------------------*/
static int meth_accept(lua_State *L)
{
p_unix server = (p_unix) auxiliar_checkclass(L, "unix{server}", 1);
p_timeout tm = timeout_markstart(&server->tm);
t_socket sock;
int err = socket_accept(&server->sock, &sock, NULL, NULL, tm);
/* if successful, push client socket */
if (err == IO_DONE) {
p_unix clnt = (p_unix) lua_newuserdata(L, sizeof(t_unix));
auxiliar_setclass(L, "unix{client}", -1);
/* initialize structure fields */
socket_setnonblocking(&sock);
clnt->sock = sock;
io_init(&clnt->io, (p_send)socket_send, (p_recv)socket_recv,
(p_error) socket_ioerror, &clnt->sock);
timeout_init(&clnt->tm, -1, -1);
buffer_init(&clnt->buf, &clnt->io, &clnt->tm);
return 1;
} else {
lua_pushnil(L);
lua_pushstring(L, socket_strerror(err));
return 2;
}
}
/*-------------------------------------------------------------------------*\
* Binds an object to an address
\*-------------------------------------------------------------------------*/
static const char *unix_trybind(p_unix un, const char *path)
{
struct sockaddr_un local;
size_t len = strlen(path);
int err;
if (len >= sizeof(local.sun_path)) return "path too long";
memset(&local, 0, sizeof(local));
strcpy(local.sun_path, path);
local.sun_family = AF_UNIX;
#ifdef UNIX_HAS_SUN_LEN
local.sun_len = sizeof(local.sun_family) + sizeof(local.sun_len)
+ len + 1;
err = socket_bind(&un->sock, (SA *) &local, local.sun_len);
#else
err = socket_bind(&un->sock, (SA *) &local,
sizeof(local.sun_family) + len);
#endif
if (err != IO_DONE) socket_destroy(&un->sock);
return socket_strerror(err);
}
static int meth_bind(lua_State *L)
{
p_unix un = (p_unix) auxiliar_checkclass(L, "unix{master}", 1);
const char *path = luaL_checkstring(L, 2);
const char *err = unix_trybind(un, path);
if (err) {
lua_pushnil(L);
lua_pushstring(L, err);
return 2;
}
lua_pushnumber(L, 1);
return 1;
}
/*-------------------------------------------------------------------------*\
* Turns a master unix object into a client object.
\*-------------------------------------------------------------------------*/
static const char *unix_tryconnect(p_unix un, const char *path)
{
struct sockaddr_un remote;
int err;
size_t len = strlen(path);
if (len >= sizeof(remote.sun_path)) return "path too long";
memset(&remote, 0, sizeof(remote));
strcpy(remote.sun_path, path);
remote.sun_family = AF_UNIX;
timeout_markstart(&un->tm);
#ifdef UNIX_HAS_SUN_LEN
remote.sun_len = sizeof(remote.sun_family) + sizeof(remote.sun_len)
+ len + 1;
err = socket_connect(&un->sock, (SA *) &remote, remote.sun_len, &un->tm);
#else
err = socket_connect(&un->sock, (SA *) &remote,
sizeof(remote.sun_family) + len, &un->tm);
#endif
if (err != IO_DONE) socket_destroy(&un->sock);
return socket_strerror(err);
}
static int meth_connect(lua_State *L)
{
p_unix un = (p_unix) auxiliar_checkclass(L, "unix{master}", 1);
const char *path = luaL_checkstring(L, 2);
const char *err = unix_tryconnect(un, path);
if (err) {
lua_pushnil(L);
lua_pushstring(L, err);
return 2;
}
/* turn master object into a client object */
auxiliar_setclass(L, "unix{client}", 1);
lua_pushnumber(L, 1);
return 1;
}
/*-------------------------------------------------------------------------*\
* Closes socket used by object
\*-------------------------------------------------------------------------*/
static int meth_close(lua_State *L)
{
p_unix un = (p_unix) auxiliar_checkgroup(L, "unix{any}", 1);
socket_destroy(&un->sock);
lua_pushnumber(L, 1);
return 1;
}
/*-------------------------------------------------------------------------*\
* Puts the sockt in listen mode
\*-------------------------------------------------------------------------*/
static int meth_listen(lua_State *L)
{
p_unix un = (p_unix) auxiliar_checkclass(L, "unix{master}", 1);
int backlog = (int) luaL_optnumber(L, 2, 32);
int err = socket_listen(&un->sock, backlog);
if (err != IO_DONE) {
lua_pushnil(L);
lua_pushstring(L, socket_strerror(err));
return 2;
}
/* turn master object into a server object */
auxiliar_setclass(L, "unix{server}", 1);
lua_pushnumber(L, 1);
return 1;
}
/*-------------------------------------------------------------------------*\
* Shuts the connection down partially
\*-------------------------------------------------------------------------*/
static int meth_shutdown(lua_State *L)
{
p_unix un = (p_unix) auxiliar_checkclass(L, "unix{client}", 1);
const char *how = luaL_optstring(L, 2, "both");
switch (how[0]) {
case 'b':
if (strcmp(how, "both")) goto error;
socket_shutdown(&un->sock, 2);
break;
case 's':
if (strcmp(how, "send")) goto error;
socket_shutdown(&un->sock, 1);
break;
case 'r':
if (strcmp(how, "receive")) goto error;
socket_shutdown(&un->sock, 0);
break;
}
lua_pushnumber(L, 1);
return 1;
error:
luaL_argerror(L, 2, "invalid shutdown method");
return 0;
}
/*-------------------------------------------------------------------------*\
* Just call tm methods
\*-------------------------------------------------------------------------*/
static int meth_settimeout(lua_State *L)
{
p_unix un = (p_unix) auxiliar_checkgroup(L, "unix{any}", 1);
return timeout_meth_settimeout(L, &un->tm);
}
/*=========================================================================*\
* Library functions
\*=========================================================================*/
/*-------------------------------------------------------------------------*\
* Creates a master unix object
\*-------------------------------------------------------------------------*/
static int global_create(lua_State *L)
{
t_socket sock;
int err = socket_create(&sock, AF_UNIX, SOCK_STREAM, 0);
/* try to allocate a system socket */
if (err == IO_DONE) {
/* allocate unix object */
p_unix un = (p_unix) lua_newuserdata(L, sizeof(t_unix));
/* set its type as master object */
auxiliar_setclass(L, "unix{master}", -1);
/* initialize remaining structure fields */
socket_setnonblocking(&sock);
un->sock = sock;
io_init(&un->io, (p_send) socket_send, (p_recv) socket_recv,
(p_error) socket_ioerror, &un->sock);
timeout_init(&un->tm, -1, -1);
buffer_init(&un->buf, &un->io, &un->tm);
return 1;
} else {
lua_pushnil(L);
lua_pushstring(L, socket_strerror(err));
return 2;
}
}

28
lua/exts/luasocket/unix.h Normal file
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#ifndef UNIX_H
#define UNIX_H
/*=========================================================================*\
* Unix domain object
* LuaSocket toolkit
*
* This module is just an example of how to extend LuaSocket with a new
* domain.
*
* RCS ID: $Id: unix.h,v 1.9 2006/03/13 07:16:39 diego Exp $
\*=========================================================================*/
#include "lua.h"
#include "buffer.h"
#include "timeout.h"
#include "socket.h"
typedef struct t_unix_ {
t_socket sock;
t_io io;
t_buffer buf;
t_timeout tm;
} t_unix;
typedef t_unix *p_unix;
int luaopen_socket_unix(lua_State *L);
#endif /* UNIX_H */

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/*=========================================================================*\
* Socket compatibilization module for Unix
* LuaSocket toolkit
*
* The code is now interrupt-safe.
* The penalty of calling select to avoid busy-wait is only paid when
* the I/O call fail in the first place.
*
* RCS ID: $Id: usocket.c,v 1.38 2007/10/13 23:55:20 diego Exp $
\*=========================================================================*/
#include <string.h>
#include <signal.h>
#include "socket.h"
/*-------------------------------------------------------------------------*\
* Wait for readable/writable/connected socket with timeout
\*-------------------------------------------------------------------------*/
#ifdef SOCKET_POLL
#include <sys/poll.h>
#define WAITFD_R POLLIN
#define WAITFD_W POLLOUT
#define WAITFD_C (POLLIN|POLLOUT)
int socket_waitfd(p_socket ps, int sw, p_timeout tm)
{
int ret;
struct pollfd pfd;
pfd.fd = *ps;
pfd.events = sw;
pfd.revents = 0;
if (timeout_iszero(tm)) return IO_TIMEOUT; /* optimize timeout == 0 case */
do {
int t = (int)(timeout_getretry(tm)*1e3);
ret = poll(&pfd, 1, t >= 0? t: -1);
} while (ret == -1 && errno == EINTR);
if (ret == -1) return errno;
if (ret == 0) return IO_TIMEOUT;
if (sw == WAITFD_C && (pfd.revents & (POLLIN|POLLERR))) return IO_CLOSED;
return IO_DONE;
}
#else
#define WAITFD_R 1
#define WAITFD_W 2
#define WAITFD_C (WAITFD_R|WAITFD_W)
int socket_waitfd(p_socket ps, int sw, p_timeout tm)
{
int ret;
fd_set rfds, wfds, *rp, *wp;
struct timeval tv, *tp;
double t;
if (timeout_iszero(tm)) return IO_TIMEOUT; /* optimize timeout == 0 case */
do {
/* must set bits within loop, because select may have modifed them */
rp = wp = NULL;
if (sw & WAITFD_R) {
FD_ZERO(&rfds);
FD_SET(*ps, &rfds);
rp = &rfds;
}
if (sw & WAITFD_W) {
FD_ZERO(&wfds);
FD_SET(*ps, &wfds);
wp = &wfds;
}
t = timeout_getretry(tm);
tp = NULL;
if (t >= 0.0) {
tv.tv_sec = (int)t;
tv.tv_usec = (int)((t-tv.tv_sec)*1.0e6);
tp = &tv;
}
ret = select(*ps+1, rp, wp, NULL, tp);
} while (ret == -1 && errno == EINTR);
if (ret == -1) return errno;
if (ret == 0) return IO_TIMEOUT;
if (sw == WAITFD_C && FD_ISSET(*ps, &rfds)) return IO_CLOSED;
return IO_DONE;
}
#endif
/*-------------------------------------------------------------------------*\
* Initializes module
\*-------------------------------------------------------------------------*/
int socket_open(void)
{
/* instals a handler to ignore sigpipe or it will crash us */
signal(SIGPIPE, SIG_IGN);
return 1;
}
/*-------------------------------------------------------------------------*\
* Close module
\*-------------------------------------------------------------------------*/
int socket_close(void)
{
return 1;
}
/*-------------------------------------------------------------------------*\
* Close and inutilize socket
\*-------------------------------------------------------------------------*/
void socket_destroy(p_socket ps)
{
if (*ps != SOCKET_INVALID) {
socket_setblocking(ps);
close(*ps);
*ps = SOCKET_INVALID;
}
}
/*-------------------------------------------------------------------------*\
* Select with timeout control
\*-------------------------------------------------------------------------*/
int socket_select(t_socket n, fd_set *rfds, fd_set *wfds, fd_set *efds,
p_timeout tm)
{
int ret;
do {
struct timeval tv;
double t = timeout_getretry(tm);
tv.tv_sec = (int) t;
tv.tv_usec = (int) ((t - tv.tv_sec) * 1.0e6);
/* timeout = 0 means no wait */
ret = select(n, rfds, wfds, efds, t >= 0.0 ? &tv: NULL);
} while (ret < 0 && errno == EINTR);
return ret;
}
/*-------------------------------------------------------------------------*\
* Creates and sets up a socket
\*-------------------------------------------------------------------------*/
int socket_create(p_socket ps, int domain, int type, int protocol)
{
*ps = socket(domain, type, protocol);
if (*ps != SOCKET_INVALID) return IO_DONE;
else return errno;
}
/*-------------------------------------------------------------------------*\
* Binds or returns error message
\*-------------------------------------------------------------------------*/
int socket_bind(p_socket ps, SA *addr, socklen_t len)
{
int err = IO_DONE;
socket_setblocking(ps);
if (bind(*ps, addr, len) < 0) err = errno;
socket_setnonblocking(ps);
return err;
}
/*-------------------------------------------------------------------------*\
*
\*-------------------------------------------------------------------------*/
int socket_listen(p_socket ps, int backlog)
{
int err = IO_DONE;
socket_setblocking(ps);
if (listen(*ps, backlog)) err = errno;
socket_setnonblocking(ps);
return err;
}
/*-------------------------------------------------------------------------*\
*
\*-------------------------------------------------------------------------*/
void socket_shutdown(p_socket ps, int how)
{
socket_setblocking(ps);
shutdown(*ps, how);
socket_setnonblocking(ps);
}
/*-------------------------------------------------------------------------*\
* Connects or returns error message
\*-------------------------------------------------------------------------*/
int socket_connect(p_socket ps, SA *addr, socklen_t len, p_timeout tm)
{
int err;
/* avoid calling on closed sockets */
if (*ps == SOCKET_INVALID) return IO_CLOSED;
/* call connect until done or failed without being interrupted */
do if (connect(*ps, addr, len) == 0) return IO_DONE;
while ((err = errno) == EINTR);
/* if connection failed immediately, return error code */
if (err != EINPROGRESS && err != EAGAIN) return err;
/* zero timeout case optimization */
if (timeout_iszero(tm)) return IO_TIMEOUT;
/* wait until we have the result of the connection attempt or timeout */
err = socket_waitfd(ps, WAITFD_C, tm);
if (err == IO_CLOSED) {
if (recv(*ps, (char *) &err, 0, 0) == 0) return IO_DONE;
else return errno;
} else return err;
}
/*-------------------------------------------------------------------------*\
* Accept with timeout
\*-------------------------------------------------------------------------*/
int socket_accept(p_socket ps, p_socket pa, SA *addr, socklen_t *len, p_timeout tm)
{
SA daddr;
socklen_t dlen = sizeof(daddr);
if (*ps == SOCKET_INVALID) return IO_CLOSED;
if (!addr) addr = &daddr;
if (!len) len = &dlen;
for ( ;; ) {
int err;
if ((*pa = accept(*ps, addr, len)) != SOCKET_INVALID) return IO_DONE;
err = errno;
if (err == EINTR) continue;
if (err != EAGAIN && err != ECONNABORTED) return err;
if ((err = socket_waitfd(ps, WAITFD_R, tm)) != IO_DONE) return err;
}
/* can't reach here */
return IO_UNKNOWN;
}
/*-------------------------------------------------------------------------*\
* Send with timeout
\*-------------------------------------------------------------------------*/
int socket_send(p_socket ps, const char *data, size_t count,
size_t *sent, p_timeout tm)
{
int err;
*sent = 0;
/* avoid making system calls on closed sockets */
if (*ps == SOCKET_INVALID) return IO_CLOSED;
/* loop until we send something or we give up on error */
for ( ;; ) {
long put = (long) send(*ps, data, count, 0);
/* if we sent anything, we are done */
if (put > 0) {
*sent = put;
return IO_DONE;
}
err = errno;
/* send can't really return 0, but EPIPE means the connection was
closed */
if (put == 0 || err == EPIPE) return IO_CLOSED;
/* we call was interrupted, just try again */
if (err == EINTR) continue;
/* if failed fatal reason, report error */
if (err != EAGAIN) return err;
/* wait until we can send something or we timeout */
if ((err = socket_waitfd(ps, WAITFD_W, tm)) != IO_DONE) return err;
}
/* can't reach here */
return IO_UNKNOWN;
}
/*-------------------------------------------------------------------------*\
* Sendto with timeout
\*-------------------------------------------------------------------------*/
int socket_sendto(p_socket ps, const char *data, size_t count, size_t *sent,
SA *addr, socklen_t len, p_timeout tm)
{
int err;
*sent = 0;
if (*ps == SOCKET_INVALID) return IO_CLOSED;
for ( ;; ) {
long put = (long) sendto(*ps, data, count, 0, addr, len);
if (put > 0) {
*sent = put;
return IO_DONE;
}
err = errno;
if (put == 0 || err == EPIPE) return IO_CLOSED;
if (err == EINTR) continue;
if (err != EAGAIN) return err;
if ((err = socket_waitfd(ps, WAITFD_W, tm)) != IO_DONE) return err;
}
return IO_UNKNOWN;
}
/*-------------------------------------------------------------------------*\
* Receive with timeout
\*-------------------------------------------------------------------------*/
int socket_recv(p_socket ps, char *data, size_t count, size_t *got, p_timeout tm)
{
int err;
*got = 0;
if (*ps == SOCKET_INVALID) return IO_CLOSED;
for ( ;; ) {
long taken = (long) recv(*ps, data, count, 0);
if (taken > 0) {
*got = taken;
return IO_DONE;
}
err = errno;
if (taken == 0) return IO_CLOSED;
if (err == EINTR) continue;
if (err != EAGAIN) return err;
if ((err = socket_waitfd(ps, WAITFD_R, tm)) != IO_DONE) return err;
}
return IO_UNKNOWN;
}
/*-------------------------------------------------------------------------*\
* Recvfrom with timeout
\*-------------------------------------------------------------------------*/
int socket_recvfrom(p_socket ps, char *data, size_t count, size_t *got,
SA *addr, socklen_t *len, p_timeout tm)
{
int err;
*got = 0;
if (*ps == SOCKET_INVALID) return IO_CLOSED;
for ( ;; ) {
long taken = (long) recvfrom(*ps, data, count, 0, addr, len);
if (taken > 0) {
*got = taken;
return IO_DONE;
}
err = errno;
if (taken == 0) return IO_CLOSED;
if (err == EINTR) continue;
if (err != EAGAIN) return err;
if ((err = socket_waitfd(ps, WAITFD_R, tm)) != IO_DONE) return err;
}
return IO_UNKNOWN;
}
/*-------------------------------------------------------------------------*\
* Put socket into blocking mode
\*-------------------------------------------------------------------------*/
void socket_setblocking(p_socket ps)
{
int flags = fcntl(*ps, F_GETFL, 0);
flags &= (~(O_NONBLOCK));
fcntl(*ps, F_SETFL, flags);
}
/*-------------------------------------------------------------------------*\
* Put socket into non-blocking mode
\*-------------------------------------------------------------------------*/
void socket_setnonblocking(p_socket ps)
{
int flags = fcntl(*ps, F_GETFL, 0);
flags |= O_NONBLOCK;
fcntl(*ps, F_SETFL, flags);
}
/*-------------------------------------------------------------------------*\
* DNS helpers
\*-------------------------------------------------------------------------*/
int socket_gethostbyaddr(const char *addr, socklen_t len, struct hostent **hp)
{
*hp = gethostbyaddr(addr, len, AF_INET);
if (*hp) return IO_DONE;
else if (h_errno) return h_errno;
else if (errno) return errno;
else return IO_UNKNOWN;
}
int socket_gethostbyname(const char *addr, struct hostent **hp)
{
*hp = gethostbyname(addr);
if (*hp) return IO_DONE;
else if (h_errno) return h_errno;
else if (errno) return errno;
else return IO_UNKNOWN;
}
/*-------------------------------------------------------------------------*\
* Error translation functions
* Make sure important error messages are standard
\*-------------------------------------------------------------------------*/
const char *socket_hoststrerror(int err)
{
if (err <= 0) return io_strerror(err);
switch (err) {
case HOST_NOT_FOUND:
return "host not found";
default:
return hstrerror(err);
}
}
const char *socket_strerror(int err)
{
if (err <= 0) return io_strerror(err);
switch (err) {
case EADDRINUSE:
return "address already in use";
case EISCONN:
return "already connected";
case EACCES:
return "permission denied";
case ECONNREFUSED:
return "connection refused";
case ECONNABORTED:
return "closed";
case ECONNRESET:
return "closed";
case ETIMEDOUT:
return "timeout";
default:
return strerror(errno);
}
}
const char *socket_ioerror(p_socket ps, int err)
{
(void) ps;
return socket_strerror(err);
}

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#ifndef USOCKET_H
#define USOCKET_H
/*=========================================================================*\
* Socket compatibilization module for Unix
* LuaSocket toolkit
*
* RCS ID: $Id: usocket.h,v 1.7 2005/10/07 04:40:59 diego Exp $
\*=========================================================================*/
/*=========================================================================*\
* BSD include files
\*=========================================================================*/
/* error codes */
#include <errno.h>
/* close function */
#include <unistd.h>
/* fnctnl function and associated constants */
#include <fcntl.h>
/* struct sockaddr */
#include <sys/types.h>
/* socket function */
#include <sys/socket.h>
/* struct timeval */
#include <sys/time.h>
/* gethostbyname and gethostbyaddr functions */
#include <netdb.h>
/* sigpipe handling */
#include <signal.h>
/* IP stuff*/
#include <netinet/in.h>
#include <arpa/inet.h>
/* TCP options (nagle algorithm disable) */
#include <netinet/tcp.h>
typedef int t_socket;
typedef t_socket *p_socket;
#define SOCKET_INVALID (-1)
#endif /* USOCKET_H */

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53a25f107a448a83c16b989ed9f36df5ede19ee6

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#ifndef __LUASOCKETSCRIPTS__
#define __LUASOCKETSCRIPTS__
#include "lua.h"
#ifndef socket
#define socket
#endif
socket int luaopen_socket(lua_State *L);
socket int luaopen_socket_url(lua_State *L);
socket int luaopen_socket_tp(lua_State *L);
socket int luaopen_socket_smtp(lua_State *L);
socket int luaopen_socket_mime(lua_State *L);
socket int luaopen_socket_ltn12(lua_State *L);
socket int luaopen_socket_http(lua_State *L);
socket int luaopen_socket_ftp(lua_State *L);
#endif /* __LUASOCKETSCRIPTS__ */