mirror of https://github.com/axmolengine/axmol.git
not export Sprite3DMaterial::setTexture
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@ -47,7 +47,8 @@ skip = Skeleton3D::[create],
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Animate3D::[getKeyFrameUserInfo],
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TextureCube::[setTexParameters],
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Terrain::[getAABB getQuadTree create getHeightData],
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Bundle3D::[getTrianglesList calculateAABB]
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Bundle3D::[getTrianglesList calculateAABB],
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Sprite3DMaterial::[setTexture]
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rename_functions =
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@ -43,10 +43,11 @@ skip = Mesh::[create getAABB getVertexBuffer hasVertexAttrib getSkin getMeshInde
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BillBoard::[draw],
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Sprite3DCache::[addSprite3DData getSpriteData],
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Terrain::[lookForIndicesLODSkrit lookForIndicesLOD insertIndicesLOD insertIndicesLODSkirt getIntersectionPoint getAABB getQuadTree create ^getHeight$],
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Bundle3D::[calculateAABB loadMeshDatas getTrianglesList loadObj]
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Bundle3D::[calculateAABB loadMeshDatas getTrianglesList loadObj],
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Sprite3DMaterial::[setTexture]
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rename_functions =
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rename_functions =
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rename_classes =
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