mirror of https://github.com/axmolengine/axmol.git
Merge pull request #6660 from CocosRobot/update_lua_bindings_1399693609
[AUTO]: updating luabinding automatically
This commit is contained in:
commit
029c38a789
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@ -44,6 +44,12 @@
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-- @param self
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-- @param self
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-- @return string#string ret (return value: string)
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-- @return string#string ret (return value: string)
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--------------------------------
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-- @function [parent=#GLProgram] getUniform
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-- @param self
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-- @param #string str
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-- @return Uniform#Uniform ret (return value: cc.Uniform)
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--------------------------------
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--------------------------------
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-- overload function: setUniformsForBuiltins(matrix_table)
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-- overload function: setUniformsForBuiltins(matrix_table)
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--
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--
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@ -82,7 +88,7 @@
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--------------------------------
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--------------------------------
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-- @function [parent=#GLProgram] getUniformLocation
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-- @function [parent=#GLProgram] getUniformLocation
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-- @param self
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-- @param self
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-- @param #char char
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-- @param #string str
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-- @return int#int ret (return value: int)
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-- @return int#int ret (return value: int)
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--------------------------------
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--------------------------------
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@ -112,15 +118,21 @@
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--------------------------------
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--------------------------------
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-- @function [parent=#GLProgram] bindAttribLocation
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-- @function [parent=#GLProgram] bindAttribLocation
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-- @param self
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-- @param self
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-- @param #char char
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-- @param #string str
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-- @param #unsigned int int
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-- @param #unsigned int int
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--------------------------------
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--------------------------------
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-- @function [parent=#GLProgram] getAttribLocation
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-- @function [parent=#GLProgram] getAttribLocation
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-- @param self
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-- @param self
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-- @param #char char
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-- @param #string str
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-- @return int#int ret (return value: int)
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-- @return int#int ret (return value: int)
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--------------------------------
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-- @function [parent=#GLProgram] getVertexAttrib
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-- @param self
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-- @param #string str
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-- @return VertexAttrib#VertexAttrib ret (return value: cc.VertexAttrib)
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--------------------------------
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--------------------------------
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-- @function [parent=#GLProgram] setUniformLocationWithMatrix2fv
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-- @function [parent=#GLProgram] setUniformLocationWithMatrix2fv
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-- @param self
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-- @param self
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@ -149,6 +161,20 @@
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-- @param #int int
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-- @param #int int
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-- @param #int int
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-- @param #int int
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--------------------------------
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-- @function [parent=#GLProgram] createWithByteArrays
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-- @param self
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-- @param #char char
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-- @param #char char
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-- @return GLProgram#GLProgram ret (return value: cc.GLProgram)
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--------------------------------
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-- @function [parent=#GLProgram] createWithFilenames
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-- @param self
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-- @param #string str
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-- @param #string str
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-- @return GLProgram#GLProgram ret (return value: cc.GLProgram)
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--------------------------------
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--------------------------------
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-- @function [parent=#GLProgram] GLProgram
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-- @function [parent=#GLProgram] GLProgram
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-- @param self
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-- @param self
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@ -27,15 +27,6 @@
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-- @param self
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-- @param self
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-- @param #cc.PhysicsBody physicsbody
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-- @param #cc.PhysicsBody physicsbody
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--------------------------------
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-- overload function: getShaderProgram()
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--
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-- overload function: getShaderProgram()
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--
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-- @function [parent=#Node] getShaderProgram
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-- @param self
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-- @return GLProgram#GLProgram ret (retunr value: cc.GLProgram)
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--------------------------------
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--------------------------------
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-- @function [parent=#Node] getDescription
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-- @function [parent=#Node] getDescription
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-- @param self
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-- @param self
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@ -125,9 +116,9 @@
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-- @return int#int ret (return value: int)
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-- @return int#int ret (return value: int)
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--------------------------------
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--------------------------------
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-- @function [parent=#Node] getNodeToWorldAffineTransform
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-- @function [parent=#Node] getGLProgram
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-- @param self
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-- @param self
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-- @return AffineTransform#AffineTransform ret (return value: cc.AffineTransform)
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-- @return GLProgram#GLProgram ret (return value: cc.GLProgram)
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--------------------------------
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--------------------------------
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-- @function [parent=#Node] getNodeToWorldTransform
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-- @function [parent=#Node] getNodeToWorldTransform
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@ -167,9 +158,9 @@
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-- @param #float float
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-- @param #float float
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--------------------------------
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--------------------------------
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-- @function [parent=#Node] setSkewY
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-- @function [parent=#Node] setGLProgramState
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-- @param self
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-- @param self
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-- @param #float float
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-- @param #cc.GLProgramState glprogramstate
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--------------------------------
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--------------------------------
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-- @function [parent=#Node] getOpacity
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-- @function [parent=#Node] getOpacity
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@ -263,6 +254,11 @@
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-- @param self
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-- @param self
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-- @param #bool bool
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-- @param #bool bool
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--------------------------------
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-- @function [parent=#Node] setSkewY
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-- @param self
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-- @param #float float
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--------------------------------
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--------------------------------
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-- @function [parent=#Node] setPositionZ
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-- @function [parent=#Node] setPositionZ
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-- @param self
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-- @param self
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@ -320,9 +316,9 @@
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-- @return bool#bool ret (return value: bool)
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-- @return bool#bool ret (return value: bool)
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--------------------------------
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--------------------------------
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-- @function [parent=#Node] setShaderProgram
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-- @function [parent=#Node] isOpacityModifyRGB
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-- @param self
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-- @param self
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-- @param #cc.GLProgram glprogram
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-- @return bool#bool ret (return value: bool)
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--------------------------------
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--------------------------------
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-- @function [parent=#Node] getRotation
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-- @function [parent=#Node] getRotation
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@ -340,6 +336,11 @@
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-- @param #cc.Action action
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-- @param #cc.Action action
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-- @return Action#Action ret (return value: cc.Action)
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-- @return Action#Action ret (return value: cc.Action)
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--------------------------------
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-- @function [parent=#Node] getGLProgramState
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-- @param self
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-- @return GLProgramState#GLProgramState ret (return value: cc.GLProgramState)
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--------------------------------
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--------------------------------
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-- @function [parent=#Node] setScheduler
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-- @function [parent=#Node] setScheduler
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-- @param self
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-- @param self
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@ -458,6 +459,11 @@
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-- @param self
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-- @param self
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-- @param #float float
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-- @param #float float
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--------------------------------
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-- @function [parent=#Node] getNodeToWorldAffineTransform
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-- @param self
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-- @return AffineTransform#AffineTransform ret (return value: cc.AffineTransform)
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--------------------------------
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--------------------------------
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-- @function [parent=#Node] updateDisplayedColor
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-- @function [parent=#Node] updateDisplayedColor
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-- @param self
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-- @param self
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@ -613,6 +619,11 @@
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-- @param self
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-- @param self
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-- @return matrix_table#matrix_table ret (return value: matrix_table)
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-- @return matrix_table#matrix_table ret (return value: matrix_table)
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--------------------------------
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-- @function [parent=#Node] setGLProgram
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-- @param self
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-- @param #cc.GLProgram glprogram
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--------------------------------
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--------------------------------
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-- @function [parent=#Node] getScale
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-- @function [parent=#Node] getScale
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-- @param self
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-- @param self
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@ -638,11 +649,6 @@
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-- @param self
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-- @param self
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-- @return bool#bool ret (return value: bool)
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-- @return bool#bool ret (return value: bool)
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--------------------------------
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-- @function [parent=#Node] isOpacityModifyRGB
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-- @param self
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-- @return bool#bool ret (return value: bool)
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--------------------------------
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--------------------------------
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-- @function [parent=#Node] stopAction
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-- @function [parent=#Node] stopAction
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-- @param self
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-- @param self
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@ -1,39 +0,0 @@
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--------------------------------
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-- @module ShaderCache
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-- @extend Ref
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--------------------------------
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-- @function [parent=#ShaderCache] reloadDefaultShaders
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-- @param self
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--------------------------------
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-- @function [parent=#ShaderCache] addProgram
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-- @param self
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-- @param #cc.GLProgram glprogram
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-- @param #string str
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--------------------------------
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-- @function [parent=#ShaderCache] getProgram
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-- @param self
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-- @param #string str
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-- @return GLProgram#GLProgram ret (return value: cc.GLProgram)
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--------------------------------
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-- @function [parent=#ShaderCache] loadDefaultShaders
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-- @param self
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--------------------------------
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-- @function [parent=#ShaderCache] destroyInstance
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-- @param self
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--------------------------------
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-- @function [parent=#ShaderCache] getInstance
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-- @param self
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-- @return ShaderCache#ShaderCache ret (return value: cc.ShaderCache)
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--------------------------------
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-- @function [parent=#ShaderCache] ShaderCache
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-- @param self
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return nil
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@ -3,11 +3,6 @@
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-- @module Texture2D
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-- @module Texture2D
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-- @extend Ref
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-- @extend Ref
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--------------------------------
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-- @function [parent=#Texture2D] getShaderProgram
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-- @param self
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-- @return GLProgram#GLProgram ret (return value: cc.GLProgram)
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--------------------------------
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--------------------------------
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-- @function [parent=#Texture2D] getMaxT
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-- @function [parent=#Texture2D] getMaxT
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-- @param self
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-- @param self
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@ -29,11 +24,6 @@
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-- @param #cc.Texture2D::PixelFormat pixelformat
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-- @param #cc.Texture2D::PixelFormat pixelformat
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-- @return bool#bool ret (retunr value: bool)
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-- @return bool#bool ret (retunr value: bool)
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--------------------------------
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-- @function [parent=#Texture2D] setShaderProgram
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-- @param self
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-- @param #cc.GLProgram glprogram
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--------------------------------
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--------------------------------
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-- @function [parent=#Texture2D] getMaxS
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-- @function [parent=#Texture2D] getMaxS
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-- @param self
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-- @param self
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@ -151,11 +141,21 @@
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-- @param self
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-- @param self
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-- @param #vector2_table array
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-- @param #vector2_table array
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--------------------------------
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-- @function [parent=#Texture2D] getGLProgram
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-- @param self
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-- @return GLProgram#GLProgram ret (return value: cc.GLProgram)
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--------------------------------
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--------------------------------
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-- @function [parent=#Texture2D] hasMipmaps
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-- @function [parent=#Texture2D] hasMipmaps
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-- @param self
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-- @param self
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-- @return bool#bool ret (return value: bool)
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-- @return bool#bool ret (return value: bool)
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--------------------------------
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-- @function [parent=#Texture2D] setGLProgram
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-- @param self
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-- @param #cc.GLProgram glprogram
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--------------------------------
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--------------------------------
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-- @function [parent=#Texture2D] setMaxS
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-- @function [parent=#Texture2D] setMaxS
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-- @param self
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-- @param self
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@ -12,13 +12,8 @@
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--------------------------------------------------------
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--------------------------------------------------------
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-- the cc GLProgram
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-- the cc EventListener
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-- @field [parent=#cc] GLProgram#GLProgram GLProgram preloaded module
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-- @field [parent=#cc] EventListener#EventListener EventListener preloaded module
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--------------------------------------------------------
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-- the cc Touch
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-- @field [parent=#cc] Touch#Touch Touch preloaded module
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--------------------------------------------------------
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--------------------------------------------------------
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@ -26,6 +21,16 @@
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-- @field [parent=#cc] Event#Event Event preloaded module
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-- @field [parent=#cc] Event#Event Event preloaded module
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--------------------------------------------------------
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-- the cc EventDispatcher
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-- @field [parent=#cc] EventDispatcher#EventDispatcher EventDispatcher preloaded module
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--------------------------------------------------------
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-- the cc Touch
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-- @field [parent=#cc] Touch#Touch Touch preloaded module
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--------------------------------------------------------
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--------------------------------------------------------
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-- the cc EventTouch
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-- the cc EventTouch
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-- @field [parent=#cc] EventTouch#EventTouch EventTouch preloaded module
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-- @field [parent=#cc] EventTouch#EventTouch EventTouch preloaded module
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@ -41,21 +46,16 @@
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-- @field [parent=#cc] Texture2D#Texture2D Texture2D preloaded module
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-- @field [parent=#cc] Texture2D#Texture2D Texture2D preloaded module
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--------------------------------------------------------
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-- the cc EventListener
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-- @field [parent=#cc] EventListener#EventListener EventListener preloaded module
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--------------------------------------------------------
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-- the cc EventDispatcher
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-- @field [parent=#cc] EventDispatcher#EventDispatcher EventDispatcher preloaded module
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--------------------------------------------------------
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--------------------------------------------------------
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-- the cc Node
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-- the cc Node
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-- @field [parent=#cc] Node#Node Node preloaded module
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-- @field [parent=#cc] Node#Node Node preloaded module
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--------------------------------------------------------
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-- the cc GLProgram
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-- @field [parent=#cc] GLProgram#GLProgram GLProgram preloaded module
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--------------------------------------------------------
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--------------------------------------------------------
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-- the cc AtlasNode
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-- the cc AtlasNode
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-- @field [parent=#cc] AtlasNode#AtlasNode AtlasNode preloaded module
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-- @field [parent=#cc] AtlasNode#AtlasNode AtlasNode preloaded module
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@ -1136,11 +1136,6 @@
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-- @field [parent=#cc] GLView#GLView GLView preloaded module
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-- @field [parent=#cc] GLView#GLView GLView preloaded module
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--------------------------------------------------------
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-- the cc ShaderCache
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-- @field [parent=#cc] ShaderCache#ShaderCache ShaderCache preloaded module
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--------------------------------------------------------
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--------------------------------------------------------
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-- the cc AnimationCache
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-- the cc AnimationCache
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-- @field [parent=#cc] AnimationCache#AnimationCache AnimationCache preloaded module
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-- @field [parent=#cc] AnimationCache#AnimationCache AnimationCache preloaded module
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File diff suppressed because it is too large
Load Diff
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@ -1561,8 +1561,6 @@ int register_all_cocos2dx(lua_State* tolua_S);
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