Merge pull request from dumganhar/gles20

fixed : Updated the configuration files of jsbinding.
This commit is contained in:
James Chen 2013-01-14 18:20:11 -08:00
commit 03631b4e09
3 changed files with 5 additions and 5 deletions
samples/Javascript
tools/tojs

@ -1 +1 @@
Subproject commit b735ba85c2f083baf088ab58110c8e19e9617800
Subproject commit 628ccee9454d6a223017c1b8c56a3ddb16e7f2b2

View File

@ -69,8 +69,8 @@ skip = CCNode::[.*Transform convertToWindowSpace getChildren ^setPosition$ getGr
CCSchedulerScriptHandlerEntry::[*],
CCSize::[*],
CCPoint::[*],
CCPointArray::[*],
CCRect::[*],
CCSize::[*],
CCString::[*],
CCDictionary::[*],
CCArray::[*],
@ -117,7 +117,7 @@ rename_functions = CCDirector::[sharedDirector=getInstance],
CCCamera.*::[setUpXYZ=setUp getUpXYZ=getUp setEyeXYZ=setEye getEyeXYZ=getEye setCenterXYZ=setCenter getCenterXYZ=getCenter],
CCBReader::[getAnimationManager=getActionManager setAnimationManager=setActionManager],
CCTMXTiledMap::[layerNamed=getLayer objectGroupNamed=getObjectGroup propertyNamed=getProperty],
CCUserDefault::[sharedUserDefault=getInstance]
CCTexture2D::[defaultAlphaPixelFormat=getDefaultAlphaPixelFormat]
rename_classes = CCParticleSystemQuad::CCParticleSystem,
SimpleAudioEngine::AudioEngine,

View File

@ -72,8 +72,8 @@ skip = CCNode::[.*Transform convertToWindowSpace getChildren ^setPosition$ getGr
CCSchedulerScriptHandlerEntry::[*],
CCSize::[*],
CCPoint::[*],
CCPointArray::[*],
CCRect::[*],
CCSize::[*],
CCString::[*],
CCDictionary::[*],
CCArray::[*],
@ -120,7 +120,7 @@ rename_functions = CCDirector::[sharedDirector=getInstance],
CCCamera.*::[setUpXYZ=setUp getUpXYZ=getUp setEyeXYZ=setEye getEyeXYZ=getEye setCenterXYZ=setCenter getCenterXYZ=getCenter],
CCBReader::[getAnimationManager=getActionManager setAnimationManager=setActionManager],
CCTMXTiledMap::[layerNamed=getLayer objectGroupNamed=getObjectGroup propertyNamed=getProperty],
CCUserDefault::[sharedUserDefault=getInstance]
CCTexture2D::[defaultAlphaPixelFormat=getDefaultAlphaPixelFormat]
rename_classes = CCParticleSystemQuad::CCParticleSystem,
SimpleAudioEngine::AudioEngine,