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Adding missing virtual keywords
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@ -165,7 +165,7 @@ CC_CONSTRUCTOR_ACCESS:
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Sprite3D();
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virtual ~Sprite3D();
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bool init() override;
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virtual bool init() override;
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bool initWithFile(const std::string &path);
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@ -173,7 +173,7 @@ public:
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*/
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ssize_t getMovementCount() const;
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void update(float dt) override;
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virtual void update(float dt) override;
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/**
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* Get current movementID
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