mirror of https://github.com/axmolengine/axmol.git
Merge pull request #9585 from doomsdayer/v3_armature_reader
V3 armature reader
This commit is contained in:
commit
03d53ba7c4
|
@ -1253,6 +1253,12 @@
|
|||
38B8E2E219E671D2002D7CE7 /* UILayoutComponent.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 38B8E2DF19E671D2002D7CE7 /* UILayoutComponent.cpp */; };
|
||||
38B8E2E319E671D2002D7CE7 /* UILayoutComponent.h in Headers */ = {isa = PBXBuildFile; fileRef = 38B8E2E019E671D2002D7CE7 /* UILayoutComponent.h */; };
|
||||
38B8E2E419E671D2002D7CE7 /* UILayoutComponent.h in Headers */ = {isa = PBXBuildFile; fileRef = 38B8E2E019E671D2002D7CE7 /* UILayoutComponent.h */; };
|
||||
38F5263E1A48363B000DB7F7 /* ArmatureNodeReader.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 38F5263B1A48363B000DB7F7 /* ArmatureNodeReader.cpp */; };
|
||||
38F5263F1A48363B000DB7F7 /* ArmatureNodeReader.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 38F5263B1A48363B000DB7F7 /* ArmatureNodeReader.cpp */; };
|
||||
38F526401A48363B000DB7F7 /* ArmatureNodeReader.h in Headers */ = {isa = PBXBuildFile; fileRef = 38F5263C1A48363B000DB7F7 /* ArmatureNodeReader.h */; };
|
||||
38F526411A48363B000DB7F7 /* ArmatureNodeReader.h in Headers */ = {isa = PBXBuildFile; fileRef = 38F5263C1A48363B000DB7F7 /* ArmatureNodeReader.h */; };
|
||||
38F526421A48363B000DB7F7 /* CSArmatureNode_generated.h in Headers */ = {isa = PBXBuildFile; fileRef = 38F5263D1A48363B000DB7F7 /* CSArmatureNode_generated.h */; };
|
||||
38F526431A48363B000DB7F7 /* CSArmatureNode_generated.h in Headers */ = {isa = PBXBuildFile; fileRef = 38F5263D1A48363B000DB7F7 /* CSArmatureNode_generated.h */; };
|
||||
3E2BDADE19C030ED0055CDCD /* AudioEngine.h in Headers */ = {isa = PBXBuildFile; fileRef = 3E2BDADD19C030ED0055CDCD /* AudioEngine.h */; };
|
||||
3E2BDAEC19C0436F0055CDCD /* AudioEngine.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 3E2BDAEB19C0436F0055CDCD /* AudioEngine.cpp */; };
|
||||
3E2F27A619CFBFE100E7C490 /* AudioEngine.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 3E2BDAEB19C0436F0055CDCD /* AudioEngine.cpp */; };
|
||||
|
@ -2443,6 +2449,9 @@
|
|||
38B8E2D419E66581002D7CE7 /* CSLoader.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = CSLoader.h; sourceTree = "<group>"; };
|
||||
38B8E2DF19E671D2002D7CE7 /* UILayoutComponent.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = UILayoutComponent.cpp; sourceTree = "<group>"; };
|
||||
38B8E2E019E671D2002D7CE7 /* UILayoutComponent.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = UILayoutComponent.h; sourceTree = "<group>"; };
|
||||
38F5263B1A48363B000DB7F7 /* ArmatureNodeReader.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = ArmatureNodeReader.cpp; sourceTree = "<group>"; };
|
||||
38F5263C1A48363B000DB7F7 /* ArmatureNodeReader.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = ArmatureNodeReader.h; sourceTree = "<group>"; };
|
||||
38F5263D1A48363B000DB7F7 /* CSArmatureNode_generated.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = CSArmatureNode_generated.h; sourceTree = "<group>"; };
|
||||
3E2BDADD19C030ED0055CDCD /* AudioEngine.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = AudioEngine.h; sourceTree = "<group>"; };
|
||||
3E2BDAEB19C0436F0055CDCD /* AudioEngine.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = AudioEngine.cpp; sourceTree = "<group>"; };
|
||||
3E6176551960F89B00DE83F5 /* CCController-iOS.mm */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.objcpp; name = "CCController-iOS.mm"; path = "../base/CCController-iOS.mm"; sourceTree = "<group>"; };
|
||||
|
@ -4362,6 +4371,16 @@
|
|||
path = SpriteReader;
|
||||
sourceTree = "<group>";
|
||||
};
|
||||
38F5263A1A48363B000DB7F7 /* ArmatureNodeReader */ = {
|
||||
isa = PBXGroup;
|
||||
children = (
|
||||
38F5263B1A48363B000DB7F7 /* ArmatureNodeReader.cpp */,
|
||||
38F5263C1A48363B000DB7F7 /* ArmatureNodeReader.h */,
|
||||
38F5263D1A48363B000DB7F7 /* CSArmatureNode_generated.h */,
|
||||
);
|
||||
path = ArmatureNodeReader;
|
||||
sourceTree = "<group>";
|
||||
};
|
||||
46A15FD01807A56F005B8026 /* audio */ = {
|
||||
isa = PBXGroup;
|
||||
children = (
|
||||
|
@ -4963,6 +4982,7 @@
|
|||
50FCEB6818C72017004AD434 /* WidgetReader */ = {
|
||||
isa = PBXGroup;
|
||||
children = (
|
||||
38F5263A1A48363B000DB7F7 /* ArmatureNodeReader */,
|
||||
382384251A2590F9002C4610 /* NodeReader */,
|
||||
3823843A1A259140002C4610 /* SingleNodeReader */,
|
||||
382384411A25915C002C4610 /* SpriteReader */,
|
||||
|
@ -5209,6 +5229,7 @@
|
|||
15AE180A19AAD2F700C27E9E /* CCAABB.h in Headers */,
|
||||
46A170E71807CECA005B8026 /* CCPhysicsBody.h in Headers */,
|
||||
15AE1A5A19AAD40300C27E9E /* b2StackAllocator.h in Headers */,
|
||||
38F526401A48363B000DB7F7 /* ArmatureNodeReader.h in Headers */,
|
||||
B29A7E3119EE1B7700872B35 /* SkinnedMeshAttachment.h in Headers */,
|
||||
15AE1B6F19AADA9900C27E9E /* GUIDefine.h in Headers */,
|
||||
15AE1A8119AAD40300C27E9E /* b2FrictionJoint.h in Headers */,
|
||||
|
@ -5337,6 +5358,7 @@
|
|||
15AE1B6C19AADA9900C27E9E /* UIWidget.h in Headers */,
|
||||
15AE180E19AAD2F700C27E9E /* CCAnimate3D.h in Headers */,
|
||||
1A5701B3180BCB590088DEC7 /* CCFontFNT.h in Headers */,
|
||||
38F526421A48363B000DB7F7 /* CSArmatureNode_generated.h in Headers */,
|
||||
15AE1BD919AAE01E00C27E9E /* CCControlStepper.h in Headers */,
|
||||
15AE192119AAD35000C27E9E /* CocoStudio.h in Headers */,
|
||||
15AE18A119AAD33D00C27E9E /* CCNodeLoaderListener.h in Headers */,
|
||||
|
@ -5961,6 +5983,7 @@
|
|||
15AE1AA819AAD40300C27E9E /* b2Island.h in Headers */,
|
||||
15B3708B19EE414C00ABE682 /* Manifest.h in Headers */,
|
||||
1A570213180BCBF40088DEC7 /* CCProgressTimer.h in Headers */,
|
||||
38F526431A48363B000DB7F7 /* CSArmatureNode_generated.h in Headers */,
|
||||
B37510821823ACA100B3BA6A /* CCPhysicsJointInfo_chipmunk.h in Headers */,
|
||||
1A570217180BCBF40088DEC7 /* CCRenderTexture.h in Headers */,
|
||||
15AE1ABB19AAD40300C27E9E /* b2EdgeAndPolygonContact.h in Headers */,
|
||||
|
@ -5992,6 +6015,7 @@
|
|||
15AE1A3B19AAD3D500C27E9E /* b2BroadPhase.h in Headers */,
|
||||
15AE195619AAD35100C27E9E /* CCDisplayManager.h in Headers */,
|
||||
15AE1B8719AADA9A00C27E9E /* UIButton.h in Headers */,
|
||||
38F526411A48363B000DB7F7 /* ArmatureNodeReader.h in Headers */,
|
||||
50ABBE441925AB6F00A911A9 /* CCDirector.h in Headers */,
|
||||
5034CA4A191D591100CE6051 /* ccShader_Label_df.frag in Headers */,
|
||||
15AE1B7519AADA9A00C27E9E /* UILoadingBar.h in Headers */,
|
||||
|
@ -6534,6 +6558,7 @@
|
|||
382383F01A258FA7002C4610 /* flatc.cpp in Sources */,
|
||||
1A57028A180BCC900088DEC7 /* CCSpriteFrameCache.cpp in Sources */,
|
||||
15AE18E619AAD35000C27E9E /* CCActionFrameEasing.cpp in Sources */,
|
||||
38F5263E1A48363B000DB7F7 /* ArmatureNodeReader.cpp in Sources */,
|
||||
B29A7DC919EE1B7700872B35 /* SlotData.c in Sources */,
|
||||
15AE190F19AAD35000C27E9E /* CCInputDelegate.cpp in Sources */,
|
||||
15AE181A19AAD2F700C27E9E /* CCBundle3D.cpp in Sources */,
|
||||
|
@ -7017,6 +7042,7 @@
|
|||
15AE19B619AAD39700C27E9E /* TextBMFontReader.cpp in Sources */,
|
||||
15AE1BFD19AAE01E00C27E9E /* CCInvocation.cpp in Sources */,
|
||||
B24AA98A195A675C007B4522 /* CCFastTMXTiledMap.cpp in Sources */,
|
||||
38F5263F1A48363B000DB7F7 /* ArmatureNodeReader.cpp in Sources */,
|
||||
15AE18CE19AAD33D00C27E9E /* CCNodeLoader.cpp in Sources */,
|
||||
38ACD1FD1A27111900C3093D /* WidgetCallBackHandlerProtocol.cpp in Sources */,
|
||||
29394CF719B01DBA00D2DE1A /* UIWebViewImpl-ios.mm in Sources */,
|
||||
|
|
|
@ -363,6 +363,7 @@ xcopy /Y /Q "$(ProjectDir)..\..\external\chipmunk\prebuilt\win32\release-lib\*.*
|
|||
<ClCompile Include="..\editor-support\cocostudio\TriggerMng.cpp" />
|
||||
<ClCompile Include="..\editor-support\cocostudio\TriggerObj.cpp" />
|
||||
<ClCompile Include="..\editor-support\cocostudio\WidgetCallBackHandlerProtocol.cpp" />
|
||||
<ClCompile Include="..\editor-support\cocostudio\WidgetReader\ArmatureNodeReader\ArmatureNodeReader.cpp" />
|
||||
<ClCompile Include="..\editor-support\cocostudio\WidgetReader\ButtonReader\ButtonReader.cpp" />
|
||||
<ClCompile Include="..\editor-support\cocostudio\WidgetReader\CheckBoxReader\CheckBoxReader.cpp" />
|
||||
<ClCompile Include="..\editor-support\cocostudio\WidgetReader\ComAudioReader\ComAudioReader.cpp" />
|
||||
|
@ -767,6 +768,8 @@ xcopy /Y /Q "$(ProjectDir)..\..\external\chipmunk\prebuilt\win32\release-lib\*.*
|
|||
<ClInclude Include="..\editor-support\cocostudio\TriggerMng.h" />
|
||||
<ClInclude Include="..\editor-support\cocostudio\TriggerObj.h" />
|
||||
<ClInclude Include="..\editor-support\cocostudio\WidgetCallBackHandlerProtocol.h" />
|
||||
<ClInclude Include="..\editor-support\cocostudio\WidgetReader\ArmatureNodeReader\ArmatureNodeReader.h" />
|
||||
<ClInclude Include="..\editor-support\cocostudio\WidgetReader\ArmatureNodeReader\CSArmatureNode_generated.h" />
|
||||
<ClInclude Include="..\editor-support\cocostudio\WidgetReader\ButtonReader\ButtonReader.h" />
|
||||
<ClInclude Include="..\editor-support\cocostudio\WidgetReader\CheckBoxReader\CheckBoxReader.h" />
|
||||
<ClInclude Include="..\editor-support\cocostudio\WidgetReader\ComAudioReader\ComAudioReader.h" />
|
||||
|
|
|
@ -241,6 +241,9 @@
|
|||
<Filter Include="base\allocator">
|
||||
<UniqueIdentifier>{92ff4e66-3943-47da-a439-c8f182bb871a}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="cocostudio\reader\WidgetReader\ArmatureNodeReader">
|
||||
<UniqueIdentifier>{e1848cce-b225-42c4-bb6e-6430b6da123b}</UniqueIdentifier>
|
||||
</Filter>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="..\physics\CCPhysicsBody.cpp">
|
||||
|
@ -1304,6 +1307,9 @@
|
|||
<ClCompile Include="..\base\allocator\CCAllocatorGlobalNewDelete.cpp">
|
||||
<Filter>base\allocator</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\editor-support\cocostudio\WidgetReader\ArmatureNodeReader\ArmatureNodeReader.cpp">
|
||||
<Filter>cocostudio\reader\WidgetReader\ArmatureNodeReader</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="..\physics\CCPhysicsBody.h">
|
||||
|
@ -2550,6 +2556,12 @@
|
|||
<ClInclude Include="..\base\allocator\CCAllocatorStrategyPool.h">
|
||||
<Filter>base\allocator</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\editor-support\cocostudio\WidgetReader\ArmatureNodeReader\ArmatureNodeReader.h">
|
||||
<Filter>cocostudio\reader\WidgetReader\ArmatureNodeReader</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\editor-support\cocostudio\WidgetReader\ArmatureNodeReader\CSArmatureNode_generated.h">
|
||||
<Filter>cocostudio\reader\WidgetReader\ArmatureNodeReader</Filter>
|
||||
</ClInclude>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="..\math\Mat4.inl">
|
||||
|
|
|
@ -231,6 +231,8 @@
|
|||
<ClInclude Include="$(MSBuildThisFileDirectory)..\..\..\..\editor-support\cocostudio\TriggerMng.h" />
|
||||
<ClInclude Include="$(MSBuildThisFileDirectory)..\..\..\..\editor-support\cocostudio\TriggerObj.h" />
|
||||
<ClInclude Include="$(MSBuildThisFileDirectory)..\..\..\..\editor-support\cocostudio\WidgetCallBackHandlerProtocol.h" />
|
||||
<ClInclude Include="$(MSBuildThisFileDirectory)..\..\..\..\editor-support\cocostudio\WidgetReader\ArmatureNodeReader\ArmatureNodeReader.h" />
|
||||
<ClInclude Include="$(MSBuildThisFileDirectory)..\..\..\..\editor-support\cocostudio\WidgetReader\ArmatureNodeReader\CSArmatureNode_generated.h" />
|
||||
<ClInclude Include="$(MSBuildThisFileDirectory)..\..\..\..\editor-support\cocostudio\WidgetReader\ButtonReader\ButtonReader.h" />
|
||||
<ClInclude Include="$(MSBuildThisFileDirectory)..\..\..\..\editor-support\cocostudio\WidgetReader\CheckBoxReader\CheckBoxReader.h" />
|
||||
<ClInclude Include="$(MSBuildThisFileDirectory)..\..\..\..\editor-support\cocostudio\WidgetReader\ComAudioReader\ComAudioReader.h" />
|
||||
|
@ -634,6 +636,7 @@
|
|||
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\..\editor-support\cocostudio\TriggerMng.cpp" />
|
||||
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\..\editor-support\cocostudio\TriggerObj.cpp" />
|
||||
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\..\editor-support\cocostudio\WidgetCallBackHandlerProtocol.cpp" />
|
||||
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\..\editor-support\cocostudio\WidgetReader\ArmatureNodeReader\ArmatureNodeReader.cpp" />
|
||||
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\..\editor-support\cocostudio\WidgetReader\ButtonReader\ButtonReader.cpp" />
|
||||
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\..\editor-support\cocostudio\WidgetReader\CheckBoxReader\CheckBoxReader.cpp" />
|
||||
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\..\editor-support\cocostudio\WidgetReader\ComAudioReader\ComAudioReader.cpp" />
|
||||
|
|
|
@ -1261,6 +1261,12 @@
|
|||
<ClInclude Include="$(MSBuildThisFileDirectory)..\..\..\..\base\CCAsyncTaskPool.h">
|
||||
<Filter>base</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="$(MSBuildThisFileDirectory)..\..\..\..\editor-support\cocostudio\WidgetReader\ArmatureNodeReader\CSArmatureNode_generated.h">
|
||||
<Filter>cocostudio\reader\WidgetReader\ArmatureNodeReader</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="$(MSBuildThisFileDirectory)..\..\..\..\editor-support\cocostudio\WidgetReader\ArmatureNodeReader\ArmatureNodeReader.h">
|
||||
<Filter>cocostudio\reader\WidgetReader\ArmatureNodeReader</Filter>
|
||||
</ClInclude>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\..\cocos2d.cpp" />
|
||||
|
@ -2336,6 +2342,9 @@
|
|||
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\..\base\CCAsyncTaskPool.cpp">
|
||||
<Filter>base</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\..\editor-support\cocostudio\WidgetReader\ArmatureNodeReader\ArmatureNodeReader.cpp">
|
||||
<Filter>cocostudio\reader\WidgetReader\ArmatureNodeReader</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Filter Include="2d">
|
||||
|
@ -2566,6 +2575,9 @@
|
|||
<Filter Include="cocostudio\reader\WidgetReader\ProjectNodeReader">
|
||||
<UniqueIdentifier>{a6638f35-5c81-4835-9897-0f9efb0be02b}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="cocostudio\reader\WidgetReader\ArmatureNodeReader">
|
||||
<UniqueIdentifier>{1151b6b3-739f-4cff-add0-6b772fa7d226}</UniqueIdentifier>
|
||||
</Filter>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="$(MSBuildThisFileDirectory)..\..\..\cocos2d.def" />
|
||||
|
|
|
@ -377,6 +377,8 @@
|
|||
<ClInclude Include="..\editor-support\cocostudio\TriggerMng.h" />
|
||||
<ClInclude Include="..\editor-support\cocostudio\TriggerObj.h" />
|
||||
<ClInclude Include="..\editor-support\cocostudio\WidgetCallBackHandlerProtocol.h" />
|
||||
<ClInclude Include="..\editor-support\cocostudio\WidgetReader\ArmatureNodeReader\ArmatureNodeReader.h" />
|
||||
<ClInclude Include="..\editor-support\cocostudio\WidgetReader\ArmatureNodeReader\CSArmatureNode_generated.h" />
|
||||
<ClInclude Include="..\editor-support\cocostudio\WidgetReader\ButtonReader\ButtonReader.h" />
|
||||
<ClInclude Include="..\editor-support\cocostudio\WidgetReader\CheckBoxReader\CheckBoxReader.h" />
|
||||
<ClInclude Include="..\editor-support\cocostudio\WidgetReader\ComAudioReader\ComAudioReader.h" />
|
||||
|
@ -853,6 +855,7 @@
|
|||
<ClCompile Include="..\editor-support\cocostudio\TriggerMng.cpp" />
|
||||
<ClCompile Include="..\editor-support\cocostudio\TriggerObj.cpp" />
|
||||
<ClCompile Include="..\editor-support\cocostudio\WidgetCallBackHandlerProtocol.cpp" />
|
||||
<ClCompile Include="..\editor-support\cocostudio\WidgetReader\ArmatureNodeReader\ArmatureNodeReader.cpp" />
|
||||
<ClCompile Include="..\editor-support\cocostudio\WidgetReader\ButtonReader\ButtonReader.cpp" />
|
||||
<ClCompile Include="..\editor-support\cocostudio\WidgetReader\CheckBoxReader\CheckBoxReader.cpp" />
|
||||
<ClCompile Include="..\editor-support\cocostudio\WidgetReader\ComAudioReader\ComAudioReader.cpp" />
|
||||
|
|
|
@ -242,6 +242,9 @@
|
|||
<Filter Include="cocostudio\reader\WidgetReader\GameMapReader">
|
||||
<UniqueIdentifier>{02d389d5-8f57-4bd6-b12a-95af86c5b356}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="cocostudio\reader\WidgetReader\ArmatureNodeReader">
|
||||
<UniqueIdentifier>{939d9d3e-06b3-494e-affd-070c2c1cbe1d}</UniqueIdentifier>
|
||||
</Filter>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="CCAction.cpp">
|
||||
|
@ -1311,6 +1314,9 @@
|
|||
<ClCompile Include="..\base\CCAsyncTaskPool.cpp">
|
||||
<Filter>base</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\editor-support\cocostudio\WidgetReader\ArmatureNodeReader\ArmatureNodeReader.cpp">
|
||||
<Filter>cocostudio\reader\WidgetReader\ArmatureNodeReader</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="CCAction.h">
|
||||
|
@ -2544,6 +2550,12 @@
|
|||
<ClInclude Include="..\base\CCAsyncTaskPool.h">
|
||||
<Filter>base</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\editor-support\cocostudio\WidgetReader\ArmatureNodeReader\ArmatureNodeReader.h">
|
||||
<Filter>cocostudio\reader\WidgetReader\ArmatureNodeReader</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\editor-support\cocostudio\WidgetReader\ArmatureNodeReader\CSArmatureNode_generated.h">
|
||||
<Filter>cocostudio\reader\WidgetReader\ArmatureNodeReader</Filter>
|
||||
</ClInclude>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="..\math\Mat4.inl">
|
||||
|
|
|
@ -57,6 +57,7 @@
|
|||
#include "cocostudio/WidgetReader/ScrollViewReader/ScrollViewReader.h"
|
||||
#include "cocostudio/WidgetReader/PageViewReader/PageViewReader.h"
|
||||
#include "cocostudio/WidgetReader/ListViewReader/ListViewReader.h"
|
||||
#include "cocostudio/WidgetReader/ArmatureNodeReader/ArmatureNodeReader.h"
|
||||
|
||||
#include "flatbuffers/flatbuffers.h"
|
||||
#include "flatbuffers/util.h"
|
||||
|
@ -200,6 +201,8 @@ CSLoader::CSLoader()
|
|||
CREATE_CLASS_NODE_READER_INFO(PageViewReader);
|
||||
CREATE_CLASS_NODE_READER_INFO(ListViewReader);
|
||||
|
||||
CREATE_CLASS_NODE_READER_INFO(ArmatureNodeReader);
|
||||
|
||||
}
|
||||
|
||||
void CSLoader::purge()
|
||||
|
@ -790,11 +793,22 @@ Node* CSLoader::nodeWithFlatBuffers(const flatbuffers::NodeTree *nodetree)
|
|||
node = createNodeWithFlatBuffersFile(filePath);
|
||||
reader->setPropsWithFlatBuffers(node, options->data());
|
||||
|
||||
bool isloop = projectNodeOptions->isLoop();
|
||||
bool isautoplay = projectNodeOptions->isAutoPlay();
|
||||
|
||||
cocostudio::timeline::ActionTimeline* action = cocostudio::timeline::ActionTimelineCache::getInstance()->createActionWithFlatBuffersFile(filePath);
|
||||
if(action)
|
||||
if (action)
|
||||
{
|
||||
node->runAction(action);
|
||||
action->gotoFrameAndPlay(0);
|
||||
if (isautoplay)
|
||||
{
|
||||
action->gotoFrameAndPlay(0, isloop);
|
||||
}
|
||||
else
|
||||
{
|
||||
action->gotoFrameAndPause(0);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1126,11 +1140,21 @@ Node* CSLoader::nodeWithFlatBuffersForSimulator(const flatbuffers::NodeTree *nod
|
|||
node = createNodeWithFlatBuffersForSimulator(filePath);
|
||||
reader->setPropsWithFlatBuffers(node, options->data());
|
||||
|
||||
cocostudio::timeline::ActionTimeline* action = cocostudio::timeline::ActionTimelineCache::getInstance()->createActionWithFlatBuffersForSimulator(filePath);
|
||||
bool isloop = projectNodeOptions->isLoop();
|
||||
bool isautoplay = projectNodeOptions->isAutoPlay();
|
||||
cocostudio::timeline::ActionTimeline* action = cocostudio::timeline::ActionTimelineCache::getInstance()->createActionWithFlatBuffersFile(filePath);
|
||||
if (action)
|
||||
{
|
||||
node->runAction(action);
|
||||
action->gotoFrameAndPlay(0);
|
||||
if (isautoplay)
|
||||
{
|
||||
action->gotoFrameAndPlay(0, isloop);
|
||||
}
|
||||
else
|
||||
{
|
||||
action->gotoFrameAndPause(0);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -68,8 +68,8 @@ ActionTimeline/CCTimeLine.cpp \
|
|||
ActionTimeline/CCActionTimeline.cpp \
|
||||
ActionTimeline/CSLoader.cpp \
|
||||
FlatBuffersSerialize.cpp \
|
||||
WidgetCallBackHandlerProtocol.cpp
|
||||
|
||||
WidgetCallBackHandlerProtocol.cpp \
|
||||
WidgetReader/ArmatureNodeReader/ArmatureNodeReader.cpp
|
||||
|
||||
|
||||
LOCAL_EXPORT_C_INCLUDES := $(LOCAL_PATH)/..
|
||||
|
|
|
@ -69,6 +69,7 @@ set(COCOS_CS_SRC
|
|||
editor-support/cocostudio/ActionTimeline/CCTimeLine.cpp
|
||||
editor-support/cocostudio/ActionTimeline/CSLoader.cpp
|
||||
editor-support/cocostudio/FlatBuffersSerialize.cpp
|
||||
editor-support/cocostudio/WidgetReader/ArmatureNodeReader/ArmatureNodeReader.cpp
|
||||
)
|
||||
|
||||
include_directories( editor-support )
|
||||
|
|
|
@ -1190,6 +1190,26 @@ Offset<ProjectNodeOptions> FlatBuffersSerialize::createProjectNodeOptionsForSimu
|
|||
|
||||
std::string filename = "";
|
||||
|
||||
|
||||
bool isloop = true;
|
||||
bool isAutoPlay = true;
|
||||
const tinyxml2::XMLAttribute* attribute = objectData->FirstAttribute();
|
||||
while (attribute)
|
||||
{
|
||||
std::string attriname = attribute->Name();
|
||||
std::string value = attribute->Value();
|
||||
if (attriname == "IsLoop")
|
||||
{
|
||||
isloop = (value == "True") ? true : false;
|
||||
|
||||
}
|
||||
else if (attriname == "IsAutoPlay")
|
||||
{
|
||||
isAutoPlay = (value == "True") ? true : false;
|
||||
}
|
||||
attribute = attribute->Next();
|
||||
}
|
||||
|
||||
// FileData
|
||||
const tinyxml2::XMLElement* child = objectData->FirstChildElement();
|
||||
while (child)
|
||||
|
@ -1219,7 +1239,9 @@ Offset<ProjectNodeOptions> FlatBuffersSerialize::createProjectNodeOptionsForSimu
|
|||
|
||||
return CreateProjectNodeOptions(*_builder,
|
||||
nodeOptions,
|
||||
_builder->CreateString(filename));
|
||||
_builder->CreateString(filename),
|
||||
isloop,
|
||||
isAutoPlay);
|
||||
}
|
||||
|
||||
}
|
||||
|
|
|
@ -0,0 +1,160 @@
|
|||
#include "tinyxml2/tinyxml2.h"
|
||||
#include "flatbuffers/flatbuffers.h"
|
||||
#include "cocostudio/WidgetReader/NodeReader/NodeReader.h"
|
||||
#include "cocostudio/CSParseBinary_generated.h"
|
||||
#include "CSArmatureNode_generated.h"
|
||||
#include "cocostudio/WidgetReader/ArmatureNodeReader/ArmatureNodeReader.h"
|
||||
#include "cocostudio/CCArmature.h"
|
||||
|
||||
|
||||
USING_NS_CC;
|
||||
using namespace cocostudio;
|
||||
using namespace flatbuffers;
|
||||
|
||||
IMPLEMENT_CLASS_NODE_READER_INFO(ArmatureNodeReader)
|
||||
|
||||
ArmatureNodeReader::ArmatureNodeReader()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
ArmatureNodeReader::~ArmatureNodeReader()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
static ArmatureNodeReader* _instanceArmatureNodeReader = nullptr;
|
||||
|
||||
ArmatureNodeReader* ArmatureNodeReader::getInstance()
|
||||
{
|
||||
if (_instanceArmatureNodeReader == nullptr)
|
||||
{
|
||||
_instanceArmatureNodeReader = new (std::nothrow) ArmatureNodeReader();
|
||||
}
|
||||
return _instanceArmatureNodeReader;
|
||||
}
|
||||
|
||||
Offset<Table> ArmatureNodeReader::createOptionsWithFlatBuffers(const tinyxml2::XMLElement *objectData,
|
||||
flatbuffers::FlatBufferBuilder *builder)
|
||||
{
|
||||
|
||||
auto temp = NodeReader::getInstance()->createOptionsWithFlatBuffers(objectData, builder);
|
||||
auto nodeOptions = *(Offset<WidgetOptions>*)(&temp);
|
||||
|
||||
bool isloop = false;
|
||||
bool isAutoPlay = false;
|
||||
std::string currentAnimationName = "";
|
||||
|
||||
int type = 0;
|
||||
std::string path = "";
|
||||
|
||||
const tinyxml2::XMLAttribute* attribute = objectData->FirstAttribute();
|
||||
while (attribute)
|
||||
{
|
||||
std::string attriname = attribute->Name();
|
||||
std::string value = attribute->Value();
|
||||
|
||||
if (attriname == "IsLoop")
|
||||
{
|
||||
isloop = (value == "True") ? true : false;
|
||||
}
|
||||
else if (attriname == "IsAutoPlay")
|
||||
{
|
||||
isAutoPlay = (value == "True") ? true : false;
|
||||
}
|
||||
else if (attriname == "CurrentAnimationName")
|
||||
{
|
||||
currentAnimationName = value;
|
||||
}
|
||||
|
||||
attribute = attribute->Next();
|
||||
}
|
||||
|
||||
const tinyxml2::XMLElement* child = objectData->FirstChildElement();
|
||||
while (child)
|
||||
{
|
||||
std::string attriname = child->Name();
|
||||
if (attriname == "FileData")
|
||||
{
|
||||
attribute = child->FirstAttribute();
|
||||
|
||||
while (attribute)
|
||||
{
|
||||
attriname = attribute->Name();
|
||||
std::string value = attribute->Value();
|
||||
|
||||
if (attriname == "Type")
|
||||
{
|
||||
type = 0;
|
||||
}
|
||||
else if (attriname == "Path")
|
||||
{
|
||||
path = value;
|
||||
}
|
||||
|
||||
attribute = attribute->Next();
|
||||
}
|
||||
}
|
||||
|
||||
child = child->NextSiblingElement();
|
||||
}
|
||||
|
||||
auto options = CreateCSArmatureNodeOption(*builder,
|
||||
nodeOptions,
|
||||
CreateResourceItemData(*builder,
|
||||
type,
|
||||
builder->CreateString(path)),
|
||||
isloop,
|
||||
isAutoPlay,
|
||||
builder->CreateString(currentAnimationName));
|
||||
|
||||
return *(Offset<Table>*)(&options);
|
||||
}
|
||||
|
||||
void ArmatureNodeReader::setPropsWithFlatBuffers(cocos2d::Node *node,
|
||||
const flatbuffers::Table *nodeOptions)
|
||||
{
|
||||
|
||||
auto* custom = static_cast<CCArmature*>(node);
|
||||
auto options = (flatbuffers::CSArmatureNodeOption*)nodeOptions;
|
||||
auto reader = ArmatureNodeReader::getInstance();
|
||||
|
||||
std::string filepath(options->fileData()->path()->c_str());
|
||||
ArmatureDataManager::getInstance()->addArmatureFileInfo(FileUtils::getInstance()->fullPathForFilename(filepath));
|
||||
custom->init(getArmatureName(filepath));
|
||||
if (options->isAutoPlay())
|
||||
custom->getAnimation()->play(options->currentAnimationName()->c_str(), -1, options->isLoop());
|
||||
else
|
||||
custom->getAnimation()->setIsPlaying(false);
|
||||
}
|
||||
|
||||
cocos2d::Node* ArmatureNodeReader::createNodeWithFlatBuffers(const flatbuffers::Table *nodeOptions)
|
||||
{
|
||||
auto node = CCArmature::create();
|
||||
|
||||
// self
|
||||
auto options = (flatbuffers::CSArmatureNodeOption*)nodeOptions;
|
||||
setPropsWithFlatBuffers(node, (Table*)options);
|
||||
|
||||
// super node
|
||||
auto NodeReader = NodeReader::getInstance();
|
||||
NodeReader->setPropsWithFlatBuffers(node, (Table*)options->nodeOptions());
|
||||
|
||||
return node;
|
||||
}
|
||||
|
||||
|
||||
|
||||
std::string ArmatureNodeReader::getArmatureName(const std::string& exporJsonPath)
|
||||
{
|
||||
//FileUtils.getFileData(exporJsonPath, "r", size) // need read armature name in exportJsonPath
|
||||
int end = exporJsonPath.find_last_of(".");
|
||||
int start = exporJsonPath.find_last_of("\\") + 1;
|
||||
int start1 = exporJsonPath.find_last_of("/") + 1;
|
||||
if (start < start1)
|
||||
start = start1;
|
||||
|
||||
if (start == -1)
|
||||
start = 0;
|
||||
return exporJsonPath.substr(start, end - start);
|
||||
}
|
|
@ -0,0 +1,65 @@
|
|||
/****************************************************************************
|
||||
Copyright (c) 2014 cocos2d-x.org
|
||||
|
||||
http://www.cocos2d-x.org
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in
|
||||
all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
THE SOFTWARE.
|
||||
****************************************************************************/
|
||||
|
||||
#ifndef __ARMATURENODEREADER_H_
|
||||
#define __ARMATURENODEREADER_H_
|
||||
|
||||
#include "cocos2d.h"
|
||||
#include "cocostudio/FlatBuffersSerialize.h"
|
||||
#include "cocostudio/WidgetReader/NodeReaderProtocol.h"
|
||||
#include "cocostudio/WidgetReader/NodeReaderDefine.h"
|
||||
|
||||
|
||||
/****************************************
|
||||
* reader of CSArmatureNode
|
||||
* @param register reader before use it:
|
||||
CSLoader* instance = CSLoader::getInstance();
|
||||
instance->registReaderObject("ArmatureNodeReader", (ObjectFactory::Instance)CustomSpriteReader::getInstance);
|
||||
*@param Reader's name must be CLASSNAME#Reader, CLASSNAME is the dataobject's prefix: CLASSNAME#ObjectData
|
||||
*
|
||||
*
|
||||
*****************************************/
|
||||
class ArmatureNodeReader : public cocos2d::Ref, public cocostudio::NodeReaderProtocol
|
||||
{
|
||||
DECLARE_CLASS_NODE_READER_INFO
|
||||
|
||||
public:
|
||||
|
||||
ArmatureNodeReader();
|
||||
~ArmatureNodeReader();
|
||||
|
||||
static ArmatureNodeReader* getInstance();
|
||||
static void purge();
|
||||
|
||||
flatbuffers::Offset<flatbuffers::Table> createOptionsWithFlatBuffers(const tinyxml2::XMLElement* objectData,
|
||||
flatbuffers::FlatBufferBuilder* builder);
|
||||
void setPropsWithFlatBuffers(cocos2d::Node* node, const flatbuffers::Table* textBMFontOptions);
|
||||
|
||||
//CSArmatureNode
|
||||
cocos2d::Node* createNodeWithFlatBuffers(const flatbuffers::Table* nodeOptions) override;
|
||||
private:
|
||||
std::string getArmatureName(const std::string& exporJsonPath);
|
||||
};
|
||||
|
||||
#endif /* defined(__ARMATURENODEREADER_H_) */
|
|
@ -0,0 +1,108 @@
|
|||
// automatically generated by the FlatBuffers compiler, do not modify
|
||||
|
||||
#ifndef FLATBUFFERS_GENERATED_CSARMATURENODE_FLATBUFFERS_H_
|
||||
#define FLATBUFFERS_GENERATED_CSARMATURENODE_FLATBUFFERS_H_
|
||||
|
||||
#include "flatbuffers/flatbuffers.h"
|
||||
|
||||
|
||||
namespace flatbuffers {
|
||||
|
||||
struct CSArmatureNodeOption;
|
||||
struct ResourceItemData;
|
||||
|
||||
|
||||
struct CSArmatureNodeOption : private flatbuffers::Table {
|
||||
const WidgetOptions *nodeOptions() const { return GetPointer<const WidgetOptions *>(4); }
|
||||
const ResourceItemData *fileData() const { return GetPointer<const ResourceItemData *>(6); }
|
||||
uint8_t isLoop() const { return GetField<uint8_t>(8, 1); }
|
||||
uint8_t isAutoPlay() const { return GetField<uint8_t>(10, 1); }
|
||||
const flatbuffers::String *currentAnimationName() const { return GetPointer<const flatbuffers::String *>(12); }
|
||||
bool Verify(flatbuffers::Verifier &verifier) const {
|
||||
return VerifyTableStart(verifier) &&
|
||||
VerifyField<flatbuffers::uoffset_t>(verifier, 4 /* nodeOptions */) &&
|
||||
verifier.VerifyTable(nodeOptions()) &&
|
||||
VerifyField<flatbuffers::uoffset_t>(verifier, 6 /* fileData */) &&
|
||||
verifier.VerifyTable(fileData()) &&
|
||||
VerifyField<uint8_t>(verifier, 8 /* isLoop */) &&
|
||||
VerifyField<uint8_t>(verifier, 10 /* isAutoPlay */) &&
|
||||
VerifyField<flatbuffers::uoffset_t>(verifier, 12 /* currentAnimationName */) &&
|
||||
verifier.Verify(currentAnimationName()) &&
|
||||
verifier.EndTable();
|
||||
}
|
||||
};
|
||||
|
||||
struct CSArmatureNodeOptionBuilder {
|
||||
flatbuffers::FlatBufferBuilder &fbb_;
|
||||
flatbuffers::uoffset_t start_;
|
||||
void add_nodeOptions(flatbuffers::Offset<WidgetOptions> nodeOptions) { fbb_.AddOffset(4, nodeOptions); }
|
||||
void add_fileData(flatbuffers::Offset<ResourceItemData> fileData) { fbb_.AddOffset(6, fileData); }
|
||||
void add_isLoop(uint8_t isLoop) { fbb_.AddElement<uint8_t>(8, isLoop, 1); }
|
||||
void add_isAutoPlay(uint8_t isAutoPlay) { fbb_.AddElement<uint8_t>(10, isAutoPlay, 1); }
|
||||
void add_currentAnimationName(flatbuffers::Offset<flatbuffers::String> currentAnimationName) { fbb_.AddOffset(12, currentAnimationName); }
|
||||
CSArmatureNodeOptionBuilder(flatbuffers::FlatBufferBuilder &_fbb) : fbb_(_fbb) { start_ = fbb_.StartTable(); }
|
||||
CSArmatureNodeOptionBuilder &operator=(const CSArmatureNodeOptionBuilder &);
|
||||
flatbuffers::Offset<CSArmatureNodeOption> Finish() {
|
||||
auto o = flatbuffers::Offset<CSArmatureNodeOption>(fbb_.EndTable(start_, 5));
|
||||
return o;
|
||||
}
|
||||
};
|
||||
|
||||
inline flatbuffers::Offset<CSArmatureNodeOption> CreateCSArmatureNodeOption(flatbuffers::FlatBufferBuilder &_fbb,
|
||||
flatbuffers::Offset<WidgetOptions> nodeOptions = 0,
|
||||
flatbuffers::Offset<ResourceItemData> fileData = 0,
|
||||
uint8_t isLoop = 1,
|
||||
uint8_t isAutoPlay = 1,
|
||||
flatbuffers::Offset<flatbuffers::String> currentAnimationName = 0) {
|
||||
CSArmatureNodeOptionBuilder builder_(_fbb);
|
||||
builder_.add_currentAnimationName(currentAnimationName);
|
||||
builder_.add_fileData(fileData);
|
||||
builder_.add_nodeOptions(nodeOptions);
|
||||
builder_.add_isAutoPlay(isAutoPlay);
|
||||
builder_.add_isLoop(isLoop);
|
||||
return builder_.Finish();
|
||||
}
|
||||
|
||||
struct ResourceItemData : private flatbuffers::Table {
|
||||
int32_t type() const { return GetField<int32_t>(4, 0); }
|
||||
const flatbuffers::String *path() const { return GetPointer<const flatbuffers::String *>(6); }
|
||||
bool Verify(flatbuffers::Verifier &verifier) const {
|
||||
return VerifyTableStart(verifier) &&
|
||||
VerifyField<int32_t>(verifier, 4 /* type */) &&
|
||||
VerifyField<flatbuffers::uoffset_t>(verifier, 6 /* path */) &&
|
||||
verifier.Verify(path()) &&
|
||||
verifier.EndTable();
|
||||
}
|
||||
};
|
||||
|
||||
struct ResourceItemDataBuilder {
|
||||
flatbuffers::FlatBufferBuilder &fbb_;
|
||||
flatbuffers::uoffset_t start_;
|
||||
void add_type(int32_t type) { fbb_.AddElement<int32_t>(4, type, 0); }
|
||||
void add_path(flatbuffers::Offset<flatbuffers::String> path) { fbb_.AddOffset(6, path); }
|
||||
ResourceItemDataBuilder(flatbuffers::FlatBufferBuilder &_fbb) : fbb_(_fbb) { start_ = fbb_.StartTable(); }
|
||||
ResourceItemDataBuilder &operator=(const ResourceItemDataBuilder &);
|
||||
flatbuffers::Offset<ResourceItemData> Finish() {
|
||||
auto o = flatbuffers::Offset<ResourceItemData>(fbb_.EndTable(start_, 2));
|
||||
return o;
|
||||
}
|
||||
};
|
||||
|
||||
inline flatbuffers::Offset<ResourceItemData> CreateResourceItemData(flatbuffers::FlatBufferBuilder &_fbb,
|
||||
int32_t type = 0,
|
||||
flatbuffers::Offset<flatbuffers::String> path = 0) {
|
||||
ResourceItemDataBuilder builder_(_fbb);
|
||||
builder_.add_path(path);
|
||||
builder_.add_type(type);
|
||||
return builder_.Finish();
|
||||
}
|
||||
|
||||
inline const CSArmatureNodeOption *GetCSArmatureNodeOption(const void *buf) { return flatbuffers::GetRoot<CSArmatureNodeOption>(buf); }
|
||||
|
||||
inline bool VerifyCSArmatureNodeOptionBuffer(flatbuffers::Verifier &verifier) { return verifier.VerifyBuffer<CSArmatureNodeOption>(); }
|
||||
|
||||
inline void FinishCSArmatureNodeOptionBuffer(flatbuffers::FlatBufferBuilder &fbb, flatbuffers::Offset<CSArmatureNodeOption> root) { fbb.Finish(root); }
|
||||
|
||||
} // namespace flatbuffers
|
||||
|
||||
#endif // FLATBUFFERS_GENERATED_CSARMATURENODE_FLATBUFFERS_H_
|
|
@ -69,6 +69,26 @@ namespace cocostudio
|
|||
auto nodeOptions = *(Offset<WidgetOptions>*)(&temp);
|
||||
|
||||
std::string filename = "";
|
||||
bool isloop = true;
|
||||
bool isAutoPlay = true;
|
||||
|
||||
const tinyxml2::XMLAttribute* attribute = objectData->FirstAttribute();
|
||||
while (attribute)
|
||||
{
|
||||
std::string attriname = attribute->Name();
|
||||
std::string value = attribute->Value();
|
||||
|
||||
if (attriname == "IsLoop")
|
||||
{
|
||||
isloop = (value == "True") ? true : false;
|
||||
}
|
||||
else if (attriname == "IsAutoPlay")
|
||||
{
|
||||
isAutoPlay = (value == "True") ? true : false;
|
||||
}
|
||||
|
||||
attribute = attribute->Next();
|
||||
}
|
||||
|
||||
// FileData
|
||||
const tinyxml2::XMLElement* child = objectData->FirstChildElement();
|
||||
|
@ -101,49 +121,9 @@ namespace cocostudio
|
|||
|
||||
auto options = CreateProjectNodeOptions(*builder,
|
||||
nodeOptions,
|
||||
builder->CreateString(filename));
|
||||
|
||||
return *(Offset<Table>*)(&options);
|
||||
}
|
||||
|
||||
Offset<Table> ProjectNodeReader::createOptionsWithFlatBuffersForSimulator(const tinyxml2::XMLElement *objectData,
|
||||
flatbuffers::FlatBufferBuilder *builder)
|
||||
{
|
||||
auto temp = NodeReader::getInstance()->createOptionsWithFlatBuffers(objectData, builder);
|
||||
auto nodeOptions = *(Offset<WidgetOptions>*)(&temp);
|
||||
|
||||
std::string filename = "";
|
||||
|
||||
// FileData
|
||||
const tinyxml2::XMLElement* child = objectData->FirstChildElement();
|
||||
while (child)
|
||||
{
|
||||
std::string name = child->Name();
|
||||
|
||||
if (name == "FileData")
|
||||
{
|
||||
const tinyxml2::XMLAttribute* attribute = child->FirstAttribute();
|
||||
|
||||
while (attribute)
|
||||
{
|
||||
name = attribute->Name();
|
||||
std::string value = attribute->Value();
|
||||
|
||||
if (name == "Path")
|
||||
{
|
||||
filename = value;
|
||||
}
|
||||
|
||||
attribute = attribute->Next();
|
||||
}
|
||||
}
|
||||
|
||||
child = child->NextSiblingElement();
|
||||
}
|
||||
|
||||
auto options = CreateProjectNodeOptions(*builder,
|
||||
nodeOptions,
|
||||
builder->CreateString(filename));
|
||||
builder->CreateString(filename),
|
||||
isloop,
|
||||
isAutoPlay);
|
||||
|
||||
return *(Offset<Table>*)(&options);
|
||||
}
|
||||
|
|
|
@ -44,8 +44,7 @@ namespace cocostudio
|
|||
|
||||
flatbuffers::Offset<flatbuffers::Table> createOptionsWithFlatBuffers(const tinyxml2::XMLElement* objectData,
|
||||
flatbuffers::FlatBufferBuilder* builder);
|
||||
flatbuffers::Offset<flatbuffers::Table> createOptionsWithFlatBuffersForSimulator(const tinyxml2::XMLElement* objectData,
|
||||
flatbuffers::FlatBufferBuilder* builder);
|
||||
|
||||
void setPropsWithFlatBuffers(cocos2d::Node* node, const flatbuffers::Table* projectNodeOptions);
|
||||
cocos2d::Node* createNodeWithFlatBuffers(const flatbuffers::Table* nodeOptions) { return nullptr; };
|
||||
};
|
||||
|
|
|
@ -123,6 +123,7 @@ bool AppDelegate::applicationDidFinishLaunching()
|
|||
|
||||
searchPaths.push_back("ccs-res/hd/cocosui/CustomTest/CustomWidgetCallbackBindTest");
|
||||
searchPaths.push_back("hd/ActionTimeline");
|
||||
searchPaths.push_back("ccs-res/hd/armature");
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -163,6 +164,8 @@ bool AppDelegate::applicationDidFinishLaunching()
|
|||
|
||||
searchPaths.push_back("ccs-res/cocosui/CustomTest/CustomWidgetCallbackBindTest");
|
||||
searchPaths.push_back("ActionTimeline");
|
||||
searchPaths.push_back("ccs-res/armature");
|
||||
|
||||
}
|
||||
|
||||
fileUtils->setSearchPaths(searchPaths);
|
||||
|
|
|
@ -78,6 +78,9 @@ Layer *CreateLayer(int index)
|
|||
case TEST_DIRECT_FROM_BINARY:
|
||||
pLayer = new (std::nothrow) TestLoadFromBinary();
|
||||
break;
|
||||
case TEST_ARMATURE_NODE:
|
||||
pLayer = new (std::nothrow) TestArmatureNode();
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
@ -1601,3 +1604,27 @@ void TestLoadFromBinary::dataLoaded( float percent )
|
|||
m_armatureIndex = 0;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
//TestArmatureNode
|
||||
|
||||
void TestArmatureNode::onEnter()
|
||||
{
|
||||
ArmatureTestLayer::onEnter();
|
||||
|
||||
auto node = CSLoader::createNode("TestArmatureNode.csb");
|
||||
addChild(node);
|
||||
node->setPositionX(Director::getInstance()->getVisibleSize().width * .25f);
|
||||
}
|
||||
|
||||
|
||||
std::string TestArmatureNode::title() const
|
||||
{
|
||||
return "Test Armature Node";
|
||||
}
|
||||
std::string TestArmatureNode::subtitle() const
|
||||
{
|
||||
return "Csb file loaded";
|
||||
}
|
||||
|
||||
|
|
|
@ -46,6 +46,7 @@ enum {
|
|||
TEST_EASING,
|
||||
TEST_CHANGE_ANIMATION_INTERNAL,
|
||||
TEST_DIRECT_FROM_BINARY,
|
||||
TEST_ARMATURE_NODE,
|
||||
|
||||
TEST_LAYER_COUNT
|
||||
};
|
||||
|
@ -412,4 +413,12 @@ private:
|
|||
int m_armatureIndex; // index of sync loaded armature, default -1 is none
|
||||
};
|
||||
|
||||
class TestArmatureNode : public ArmatureTestLayer
|
||||
{
|
||||
public:
|
||||
virtual void onEnter();
|
||||
virtual std::string title() const override;
|
||||
virtual std::string subtitle() const override;
|
||||
};
|
||||
|
||||
#endif // __HELLOWORLD_SCENE_H__
|
||||
|
|
|
@ -1 +1 @@
|
|||
Subproject commit 84e5fd6000d7439082f6a8b507f520a52c50ad4e
|
||||
Subproject commit 3a3364d79fe4c8fa6487b65edf7a2104a496903e
|
Loading…
Reference in New Issue