mirror of https://github.com/axmolengine/axmol.git
[all] typo fixed, CCSprite::isTextureRectTotated -> CCSprite::isTextureRectRotated
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@ -109,7 +109,7 @@ public:
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inline ccV3F_C4B_T2F_Quad getQuad(void) { return m_sQuad; }
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/** returns whether or not the texture rectangle is rotated */
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inline bool isTextureRectTotated(void) { return m_bRectRotated; }
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inline bool isTextureRectRotated(void) { return m_bRectRotated; }
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/** Set the index used on the TextureAtlas. */
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inline unsigned int getAtlasIndex(void) { return m_uAtlasIndex; }
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