mirror of https://github.com/axmolengine/axmol.git
commit
0469379d66
|
@ -520,6 +520,7 @@
|
|||
<ClCompile Include="..\..\editor-support\cocostudio\WidgetReader\GameNode3DReader\GameNode3DReader.cpp" />
|
||||
<ClCompile Include="..\..\editor-support\cocostudio\WidgetReader\ImageViewReader\ImageViewReader.cpp" />
|
||||
<ClCompile Include="..\..\editor-support\cocostudio\WidgetReader\LayoutReader\LayoutReader.cpp" />
|
||||
<ClCompile Include="..\..\editor-support\cocostudio\WidgetReader\Light3DReader\Light3DReader.cpp" />
|
||||
<ClCompile Include="..\..\editor-support\cocostudio\WidgetReader\ListViewReader\ListViewReader.cpp" />
|
||||
<ClCompile Include="..\..\editor-support\cocostudio\WidgetReader\LoadingBarReader\LoadingBarReader.cpp" />
|
||||
<ClCompile Include="..\..\editor-support\cocostudio\WidgetReader\Node3DReader\Node3DReader.cpp" />
|
||||
|
@ -1136,6 +1137,7 @@
|
|||
<ClInclude Include="..\..\editor-support\cocostudio\WidgetReader\GameNode3DReader\GameNode3DReader.h" />
|
||||
<ClInclude Include="..\..\editor-support\cocostudio\WidgetReader\ImageViewReader\ImageViewReader.h" />
|
||||
<ClInclude Include="..\..\editor-support\cocostudio\WidgetReader\LayoutReader\LayoutReader.h" />
|
||||
<ClInclude Include="..\..\editor-support\cocostudio\WidgetReader\Light3DReader\Light3DReader.h" />
|
||||
<ClInclude Include="..\..\editor-support\cocostudio\WidgetReader\ListViewReader\ListViewReader.h" />
|
||||
<ClInclude Include="..\..\editor-support\cocostudio\WidgetReader\LoadingBarReader\LoadingBarReader.h" />
|
||||
<ClInclude Include="..\..\editor-support\cocostudio\WidgetReader\Node3DReader\Node3DReader.h" />
|
||||
|
|
|
@ -263,6 +263,9 @@
|
|||
<Filter Include="cocostudio\reader\WidgetReader\GameNodeDReader">
|
||||
<UniqueIdentifier>{0760e708-a93e-41f5-abaf-a7e422882920}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="cocostudio\reader\WidgetReader\Light3DReader">
|
||||
<UniqueIdentifier>{549d5ddb-02ff-4b34-8e49-8fb7570ecff4}</UniqueIdentifier>
|
||||
</Filter>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="..\..\cocos2d.cpp" />
|
||||
|
@ -1966,6 +1969,9 @@
|
|||
<ClCompile Include="..\..\network\CCDownloader-curl.cpp">
|
||||
<Filter>network</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\editor-support\cocostudio\WidgetReader\Light3DReader\Light3DReader.cpp">
|
||||
<Filter>cocostudio\reader\WidgetReader\Light3DReader</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="..\..\cocos2d.h" />
|
||||
|
@ -3845,6 +3851,9 @@
|
|||
<ClInclude Include="..\..\network\CCIDownloaderImpl.h">
|
||||
<Filter>network</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\editor-support\cocostudio\WidgetReader\Light3DReader\Light3DReader.h">
|
||||
<Filter>cocostudio\reader\WidgetReader\Light3DReader</Filter>
|
||||
</ClInclude>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="..\..\base\CCController-iOS.mm">
|
||||
|
|
|
@ -29,7 +29,7 @@ class Cocos2dRenderer
|
|||
public:
|
||||
Cocos2dRenderer(int width, int height, float dpi,
|
||||
Windows::Graphics::Display::DisplayOrientations orientation,
|
||||
Windows::UI::Core::CoreDispatcher^ dispathcer, Windows::UI::Xaml::Controls::Panel^ panel);
|
||||
Windows::UI::Core::CoreDispatcher^ dispatcher, Windows::UI::Xaml::Controls::Panel^ panel);
|
||||
~Cocos2dRenderer();
|
||||
void Draw(GLsizei width, GLsizei height, float dpi, Windows::Graphics::Display::DisplayOrientations orientation);
|
||||
void QueuePointerEvent(cocos2d::PointerEventType type, Windows::UI::Core::PointerEventArgs^ args);
|
||||
|
|
Loading…
Reference in New Issue