From dfe56769a1ca5425ba6bece17df35331570572c9 Mon Sep 17 00:00:00 2001 From: Dale Stammen Date: Tue, 3 Nov 2015 08:04:55 -0800 Subject: [PATCH 1/2] added missing Light3DReader files --- cocos/2d/libcocos2d_win10/libcocos2d.vcxproj | 2 ++ cocos/2d/libcocos2d_win10/libcocos2d.vcxproj.filters | 9 +++++++++ 2 files changed, 11 insertions(+) diff --git a/cocos/2d/libcocos2d_win10/libcocos2d.vcxproj b/cocos/2d/libcocos2d_win10/libcocos2d.vcxproj index 70f9ea5aa2..96520bb4b2 100644 --- a/cocos/2d/libcocos2d_win10/libcocos2d.vcxproj +++ b/cocos/2d/libcocos2d_win10/libcocos2d.vcxproj @@ -520,6 +520,7 @@ + @@ -1136,6 +1137,7 @@ + diff --git a/cocos/2d/libcocos2d_win10/libcocos2d.vcxproj.filters b/cocos/2d/libcocos2d_win10/libcocos2d.vcxproj.filters index 29bd6e52d1..5574ea40b1 100644 --- a/cocos/2d/libcocos2d_win10/libcocos2d.vcxproj.filters +++ b/cocos/2d/libcocos2d_win10/libcocos2d.vcxproj.filters @@ -263,6 +263,9 @@ {0760e708-a93e-41f5-abaf-a7e422882920} + + {549d5ddb-02ff-4b34-8e49-8fb7570ecff4} + @@ -1966,6 +1969,9 @@ network + + cocostudio\reader\WidgetReader\Light3DReader + @@ -3845,6 +3851,9 @@ network + + cocostudio\reader\WidgetReader\Light3DReader + From 11b63fb28a2b02f30c1ab1fddf0140cdd4067450 Mon Sep 17 00:00:00 2001 From: Dale Stammen Date: Tue, 3 Nov 2015 08:05:32 -0800 Subject: [PATCH 2/2] cpp template update --- .../proj.win10/App/Cocos2dEngine/Cocos2dRenderer.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/templates/cpp-template-default/proj.win10/App/Cocos2dEngine/Cocos2dRenderer.h b/templates/cpp-template-default/proj.win10/App/Cocos2dEngine/Cocos2dRenderer.h index 80441545e0..5da628c459 100644 --- a/templates/cpp-template-default/proj.win10/App/Cocos2dEngine/Cocos2dRenderer.h +++ b/templates/cpp-template-default/proj.win10/App/Cocos2dEngine/Cocos2dRenderer.h @@ -29,7 +29,7 @@ class Cocos2dRenderer public: Cocos2dRenderer(int width, int height, float dpi, Windows::Graphics::Display::DisplayOrientations orientation, - Windows::UI::Core::CoreDispatcher^ dispathcer, Windows::UI::Xaml::Controls::Panel^ panel); + Windows::UI::Core::CoreDispatcher^ dispatcher, Windows::UI::Xaml::Controls::Panel^ panel); ~Cocos2dRenderer(); void Draw(GLsizei width, GLsizei height, float dpi, Windows::Graphics::Display::DisplayOrientations orientation); void QueuePointerEvent(cocos2d::PointerEventType type, Windows::UI::Core::PointerEventArgs^ args);