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Merge pull request #16137 from yalab/cocosstudio_with_texturepacker
Fixed to use cocosstudio LoadingBarReader with TexturePacker.
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commit
04ebd952a0
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@ -262,6 +262,11 @@ namespace cocostudio
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{
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fileExist = true;
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}
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else if (SpriteFrameCache::getInstance()->getSpriteFrameByName(imageFileName))
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{
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fileExist = true;
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imageFileNameType = 1;
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}
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else
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{
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errorFilePath = imageFileName;
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