Merge pull request #12420 from samuele3hu/v3_7_test

Fix skip function error for Sprite.
This commit is contained in:
pandamicro 2015-06-18 13:33:49 +08:00
commit 04ec7b2b9f
1 changed files with 1 additions and 1 deletions

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@ -36,7 +36,7 @@ classes = New.* Sprite.* Scene Node.* Director Layer.* Menu.* Touch .*Action.* M
# functions from all classes.
skip = Node::[setGLServerState description getUserObject .*UserData getGLServerState .*schedule getPosition$ setContentSize setAnchorPoint enumerateChildren getonEnterTransitionDidFinishCallback getOnEnterCallback getOnExitCallback getonExitTransitionDidStartCallback setAdditionalTransform setRotationQuat getRotationQuat .*(Physics).*],
Sprite::[getQuad ^setPosition$ create setPolygonInfo initWithPolygon getPolygonInfo],
Sprite::[getQuad ^setPosition$ ^create$ setPolygonInfo initWithPolygon getPolygonInfo],
SpriteBatchNode::[getDescendants],
MotionStreak::[draw update],
ParticleSystem::[updateQuadWithParticle initParticle],