mirror of https://github.com/axmolengine/axmol.git
Merge branch 'develop' into develop_nutty_modify_framework_for315
This commit is contained in:
commit
0525320945
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@ -1,6 +1,7 @@
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language: cpp
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env:
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matrix:
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- GEN_COCOS_FILES=YES
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- PLATFORM=linux DEBUG=1 CC_COMPILER=gcc CXX_COMPILER=g++
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- PLATFORM=linux DEBUG=1 CC_COMPILER=clang CXX_COMPILER=clang++
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# Since switching to C++11 only the ARM version of the nactive client
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@ -1 +1 @@
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1283277b97cce107c19ac971a0648a5720e341c5
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c95c8696018ed9dbb68d20bb12242bfc8de6c273
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@ -1 +1 @@
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Subproject commit cef397668e1220f2b9b4262ee18fcffedb8347ca
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Subproject commit c788443babb3505c4668cb7079f0c9a0e450c6e0
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@ -0,0 +1,29 @@
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#!/bin/bash
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# exit this script if any commmand fails
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set -e
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DIR="$( cd "$( dirname "${BASH_SOURCE[0]}" )" && pwd )"
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PROJECT_ROOT="$DIR"/../..
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shopt -s dotglob
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echo_all_files() {
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for file in $1/*
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do
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if [ -d "$file" ]; then
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echo_all_files "$file"
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else
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relative_path="${file##*${PROJECT_ROOT}/}"
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prefix=${relative_path:0:5}
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if [ "$prefix"x != ".git/"x ]; then
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echo "\"$relative_path\","
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fi
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fi
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done
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}
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echo "["
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echo_all_files ${PROJECT_ROOT}
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echo "]"
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@ -1,9 +1,12 @@
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#!/bin/bash
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DIR="$( cd "$( dirname "${BASH_SOURCE[0]}" )" && pwd )"
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COCOS2DX_ROOT="$DIR"/../..
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COCOSFILES_CREATOR_ROOT=$COCOS2DX_ROOT/tools/project-creator/config-create
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COMMITTAG="[AUTO][ci skip]"
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PROJECT_ROOT="$DIR"/../..
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COMMITTAG="[AUTO][ci skip]: updating cocos2dx_files.json"
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PUSH_REPO="https://api.github.com/repos/cocos2d/cocos2d-x/pulls"
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OUTPUT_FILE_PATH="${PROJECT_ROOT}/templates/cocos2dx_files.json"
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# Exit on error
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set -e
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@ -11,9 +14,7 @@ set -e
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generate_cocosfiles_json()
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{
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echo "Updates cocos_files.json"
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pushd "$COCOSFILES_CREATOR_ROOT"
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./create_config.py
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popd
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./for-each-file-in-dir.sh > "${OUTPUT_FILE_PATH}"
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}
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if [ "$GEN_COCOS_FILES"x != "YES"x ]; then
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@ -21,7 +22,7 @@ if [ "$GEN_COCOS_FILES"x != "YES"x ]; then
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exit 0
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fi
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pushd "$COCOS2DX_ROOT"
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pushd "$PROJECT_ROOT"
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#Set git user for cocos2d-x repo
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git config user.email ${GH_EMAIL}
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git config user.name ${GH_USER}
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@ -35,12 +36,6 @@ echo
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echo cocos_files.json was generated successfully
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echo
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if [ -z "${COMMITTAG+aaa}" ]; then
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# ... if COMMITTAG is not set, use this machine's hostname
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COMMITTAG=`hostname -s`
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fi
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echo
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echo Using "'$COMMITTAG'" in the commit messages
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echo
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@ -51,7 +46,7 @@ echo Using "$ELAPSEDSECS" in the branch names for pseudo-uniqueness
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# 2. Check if there are any files that are different from the index
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pushd "$COCOS2DX_ROOT"
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pushd "$PROJECT_ROOT"
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# Run status to record the output in the log
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git status
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pushd "${DIR}"
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# 3. In Cocos2D-X repo, Checkout a branch named "updategeneratedsubmodule" Update the submodule reference to point to the commit with generated bindings
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cd "${COCOS2DX_ROOT}"
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cd "${PROJECT_ROOT}"
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git add .
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git checkout -b "$COCOS_BRANCH"
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git commit -m "$COMMITTAG : updating tools/project-creator/module/cocos_files.json"
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git commit -m "$COMMITTAG"
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#Set remotes
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git remote add upstream https://${GH_USER}:${GH_PASSWORD}@github.com/${GH_USER}/cocos2d-x.git 2> /dev/null > /dev/null
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# 4. In Cocos2D-X repo, Push the commit to cocos2d-x repository
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# 5.
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echo "Sending Pull Request to base repo ..."
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curl --user "${GH_USER}:${GH_PASSWORD}" --request POST --data "{ \"title\": \"$COMMITTAG : updating tools/project-creator/module/cocos_files.json\", \"body\": \"\", \"head\": \"${GH_USER}:${COCOS_BRANCH}\", \"base\": \"${TRAVIS_BRANCH}\"}" https://api.github.com/repos/cocos2d/cocos2d-x/pulls 2> /dev/null > /dev/null
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curl --user "${GH_USER}:${GH_PASSWORD}" --request POST --data "{ \"title\": \"$COMMITTAG\", \"body\": \"\", \"head\": \"${GH_USER}:${COCOS_BRANCH}\", \"base\": \"${TRAVIS_BRANCH}\"}" "${PUSH_REPO}" 2> /dev/null > /dev/null
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popd
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@ -32,14 +32,14 @@ if [ "$GEN_COCOS_FILES"x = "YES"x ]; then
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fi
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cd $COCOS2DX_ROOT/tools/travis-scripts
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# ./generate-cocosfiles.sh
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./generate-cocosfiles.sh
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elif [ "$PLATFORM"x = "android"x ]; then
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export NDK_ROOT=$HOME/bin/android-ndk
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# Generate binding glue codes
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echo "Generating bindings glue codes ..."
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cd $COCOS2DX_ROOT/tools/travis-scripts
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# ./generate-cocosfiles.sh
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./generate-cocosfiles.sh
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cd $COCOS2DX_ROOT
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# Generate binding glue codes
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echo "Generating bindings glue codes ..."
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cd $COCOS2DX_ROOT/tools/travis-scripts
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# ./generate-cocosfiles.sh
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./generate-cocosfiles.sh
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echo "Building cocos2d-x"
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cd $COCOS2DX_ROOT/build
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# Generate binding glue codes
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echo "Generating bindings glue codes ..."
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cd $COCOS2DX_ROOT/tools/travis-scripts
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# ./generate-cocosfiles.sh
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./generate-cocosfiles.sh
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cd $COCOS2DX_ROOT/build
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export PYTHON=/usr/bin/python
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EMCC_DEBUG=1 make PLATFORM=emscripten -j 8
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elif [ "$PLATFORM"x = "ios"x ]; then
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cd $COCOS2DX_ROOT/tools/travis-scripts
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# ./generate-cocosfiles.sh
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./generate-cocosfiles.sh
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cd $COCOS2DX_ROOT
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xctool/xctool.sh -project samples/Cpp/HelloCpp/proj.ios/HelloCpp.xcodeproj -scheme HelloCpp test
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