Merge branch 'develop' into develop_nutty_modify_framework_for315

This commit is contained in:
CaiWenzhi 2014-03-06 14:33:16 +08:00
commit 0525320945
6 changed files with 49 additions and 25 deletions

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@ -1,6 +1,7 @@
language: cpp
env:
matrix:
- GEN_COCOS_FILES=YES
- PLATFORM=linux DEBUG=1 CC_COMPILER=gcc CXX_COMPILER=g++
- PLATFORM=linux DEBUG=1 CC_COMPILER=clang CXX_COMPILER=clang++
# Since switching to C++11 only the ARM version of the nactive client

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@ -1 +1 @@
1283277b97cce107c19ac971a0648a5720e341c5
c95c8696018ed9dbb68d20bb12242bfc8de6c273

@ -1 +1 @@
Subproject commit cef397668e1220f2b9b4262ee18fcffedb8347ca
Subproject commit c788443babb3505c4668cb7079f0c9a0e450c6e0

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@ -0,0 +1,29 @@
#!/bin/bash
# exit this script if any commmand fails
set -e
DIR="$( cd "$( dirname "${BASH_SOURCE[0]}" )" && pwd )"
PROJECT_ROOT="$DIR"/../..
shopt -s dotglob
echo_all_files() {
for file in $1/*
do
if [ -d "$file" ]; then
echo_all_files "$file"
else
relative_path="${file##*${PROJECT_ROOT}/}"
prefix=${relative_path:0:5}
if [ "$prefix"x != ".git/"x ]; then
echo "\"$relative_path\","
fi
fi
done
}
echo "["
echo_all_files ${PROJECT_ROOT}
echo "]"

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@ -1,9 +1,12 @@
#!/bin/bash
DIR="$( cd "$( dirname "${BASH_SOURCE[0]}" )" && pwd )"
COCOS2DX_ROOT="$DIR"/../..
COCOSFILES_CREATOR_ROOT=$COCOS2DX_ROOT/tools/project-creator/config-create
COMMITTAG="[AUTO][ci skip]"
PROJECT_ROOT="$DIR"/../..
COMMITTAG="[AUTO][ci skip]: updating cocos2dx_files.json"
PUSH_REPO="https://api.github.com/repos/cocos2d/cocos2d-x/pulls"
OUTPUT_FILE_PATH="${PROJECT_ROOT}/templates/cocos2dx_files.json"
# Exit on error
set -e
@ -11,9 +14,7 @@ set -e
generate_cocosfiles_json()
{
echo "Updates cocos_files.json"
pushd "$COCOSFILES_CREATOR_ROOT"
./create_config.py
popd
./for-each-file-in-dir.sh > "${OUTPUT_FILE_PATH}"
}
if [ "$GEN_COCOS_FILES"x != "YES"x ]; then
@ -21,7 +22,7 @@ if [ "$GEN_COCOS_FILES"x != "YES"x ]; then
exit 0
fi
pushd "$COCOS2DX_ROOT"
pushd "$PROJECT_ROOT"
#Set git user for cocos2d-x repo
git config user.email ${GH_EMAIL}
git config user.name ${GH_USER}
@ -35,12 +36,6 @@ echo
echo cocos_files.json was generated successfully
echo
if [ -z "${COMMITTAG+aaa}" ]; then
# ... if COMMITTAG is not set, use this machine's hostname
COMMITTAG=`hostname -s`
fi
echo
echo Using "'$COMMITTAG'" in the commit messages
echo
@ -51,7 +46,7 @@ echo Using "$ELAPSEDSECS" in the branch names for pseudo-uniqueness
# 2. Check if there are any files that are different from the index
pushd "$COCOS2DX_ROOT"
pushd "$PROJECT_ROOT"
# Run status to record the output in the log
git status
@ -87,11 +82,10 @@ COCOS_BRANCH=update_cocosfiles_"$ELAPSEDSECS"
pushd "${DIR}"
# 3. In Cocos2D-X repo, Checkout a branch named "updategeneratedsubmodule" Update the submodule reference to point to the commit with generated bindings
cd "${COCOS2DX_ROOT}"
cd "${PROJECT_ROOT}"
git add .
git checkout -b "$COCOS_BRANCH"
git commit -m "$COMMITTAG : updating tools/project-creator/module/cocos_files.json"
git commit -m "$COMMITTAG"
#Set remotes
git remote add upstream https://${GH_USER}:${GH_PASSWORD}@github.com/${GH_USER}/cocos2d-x.git 2> /dev/null > /dev/null
# 4. In Cocos2D-X repo, Push the commit to cocos2d-x repository
@ -101,6 +95,6 @@ git push -fq upstream "$COCOS_BRANCH" 2> /dev/null
# 5.
echo "Sending Pull Request to base repo ..."
curl --user "${GH_USER}:${GH_PASSWORD}" --request POST --data "{ \"title\": \"$COMMITTAG : updating tools/project-creator/module/cocos_files.json\", \"body\": \"\", \"head\": \"${GH_USER}:${COCOS_BRANCH}\", \"base\": \"${TRAVIS_BRANCH}\"}" https://api.github.com/repos/cocos2d/cocos2d-x/pulls 2> /dev/null > /dev/null
curl --user "${GH_USER}:${GH_PASSWORD}" --request POST --data "{ \"title\": \"$COMMITTAG\", \"body\": \"\", \"head\": \"${GH_USER}:${COCOS_BRANCH}\", \"base\": \"${TRAVIS_BRANCH}\"}" "${PUSH_REPO}" 2> /dev/null > /dev/null
popd

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@ -32,14 +32,14 @@ if [ "$GEN_COCOS_FILES"x = "YES"x ]; then
fi
cd $COCOS2DX_ROOT/tools/travis-scripts
# ./generate-cocosfiles.sh
./generate-cocosfiles.sh
elif [ "$PLATFORM"x = "android"x ]; then
export NDK_ROOT=$HOME/bin/android-ndk
# Generate binding glue codes
echo "Generating bindings glue codes ..."
cd $COCOS2DX_ROOT/tools/travis-scripts
# ./generate-cocosfiles.sh
./generate-cocosfiles.sh
cd $COCOS2DX_ROOT
@ -66,7 +66,7 @@ elif [ "$PLATFORM"x = "linux"x ]; then
# Generate binding glue codes
echo "Generating bindings glue codes ..."
cd $COCOS2DX_ROOT/tools/travis-scripts
# ./generate-cocosfiles.sh
./generate-cocosfiles.sh
echo "Building cocos2d-x"
cd $COCOS2DX_ROOT/build
@ -79,7 +79,7 @@ elif [ "$PLATFORM"x = "emscripten"x ]; then
# Generate binding glue codes
echo "Generating bindings glue codes ..."
cd $COCOS2DX_ROOT/tools/travis-scripts
# ./generate-cocosfiles.sh
./generate-cocosfiles.sh
cd $COCOS2DX_ROOT/build
export PYTHON=/usr/bin/python
@ -88,7 +88,7 @@ elif [ "$PLATFORM"x = "emscripten"x ]; then
EMCC_DEBUG=1 make PLATFORM=emscripten -j 8
elif [ "$PLATFORM"x = "ios"x ]; then
cd $COCOS2DX_ROOT/tools/travis-scripts
# ./generate-cocosfiles.sh
./generate-cocosfiles.sh
cd $COCOS2DX_ROOT
xctool/xctool.sh -project samples/Cpp/HelloCpp/proj.ios/HelloCpp.xcodeproj -scheme HelloCpp test