Removes Hungarian notation

Removes Hungarian notation from the code.
This commit is contained in:
Ricardo Quesada 2013-07-25 15:53:24 -07:00
parent d683e10808
commit 058935aa8d
116 changed files with 668 additions and 668 deletions

View File

@ -227,12 +227,12 @@ String* String::createWithFormat(const char* format, ...)
return pRet;
}
String* String::createWithContentsOfFile(const char* pszFileName)
String* String::createWithContentsOfFile(const char* filename)
{
unsigned long size = 0;
unsigned char* pData = 0;
String* pRet = NULL;
pData = FileUtils::getInstance()->getFileData(pszFileName, "rb", &size);
pData = FileUtils::getInstance()->getFileData(filename, "rb", &size);
pRet = String::createWithData(pData, size);
CC_SAFE_DELETE_ARRAY(pData);
return pRet;

View File

@ -115,7 +115,7 @@ public:
* @return A String pointer which is an autorelease object pointer,
* it means that you needn't do a release operation unless you retain it.
*/
static String* createWithContentsOfFile(const char* pszFileName);
static String* createWithContentsOfFile(const char* filename);
virtual void acceptVisitor(DataVisitor &visitor);
virtual String* clone() const;

View File

@ -38,7 +38,7 @@ Grabber::Grabber(void)
glGenFramebuffers(1, &_FBO);
}
void Grabber::grab(Texture2D *pTexture)
void Grabber::grab(Texture2D *texture)
{
glGetIntegerv(GL_FRAMEBUFFER_BINDING, &_oldFBO);
@ -46,7 +46,7 @@ void Grabber::grab(Texture2D *pTexture)
glBindFramebuffer(GL_FRAMEBUFFER, _FBO);
// associate texture with FBO
glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, pTexture->getName(), 0);
glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texture->getName(), 0);
// check if it worked (probably worth doing :) )
GLuint status = glCheckFramebufferStatus(GL_FRAMEBUFFER);
@ -58,9 +58,9 @@ void Grabber::grab(Texture2D *pTexture)
glBindFramebuffer(GL_FRAMEBUFFER, _oldFBO);
}
void Grabber::beforeRender(Texture2D *pTexture)
void Grabber::beforeRender(Texture2D *texture)
{
CC_UNUSED_PARAM(pTexture);
CC_UNUSED_PARAM(texture);
glGetIntegerv(GL_FRAMEBUFFER_BINDING, &_oldFBO);
glBindFramebuffer(GL_FRAMEBUFFER, _FBO);
@ -80,9 +80,9 @@ void Grabber::beforeRender(Texture2D *pTexture)
// glColorMask(true, true, true, false); // #631
}
void Grabber::afterRender(cocos2d::Texture2D *pTexture)
void Grabber::afterRender(cocos2d::Texture2D *texture)
{
CC_UNUSED_PARAM(pTexture);
CC_UNUSED_PARAM(texture);
glBindFramebuffer(GL_FRAMEBUFFER, _oldFBO);
// glColorMask(true, true, true, true); // #631

View File

@ -45,9 +45,9 @@ public:
Grabber(void);
~Grabber(void);
void grab(Texture2D *pTexture);
void beforeRender(Texture2D *pTexture);
void afterRender(Texture2D *pTexture);
void grab(Texture2D *texture);
void beforeRender(Texture2D *texture);
void afterRender(Texture2D *texture);
protected:
GLuint _FBO;

View File

@ -76,7 +76,7 @@ GridBase* GridBase::create(const Size& gridSize, Texture2D *texture, bool flippe
return pGridBase;
}
bool GridBase::initWithSize(const Size& gridSize, Texture2D *pTexture, bool bFlipped)
bool GridBase::initWithSize(const Size& gridSize, Texture2D *texture, bool bFlipped)
{
bool bRet = true;
@ -84,7 +84,7 @@ bool GridBase::initWithSize(const Size& gridSize, Texture2D *pTexture, bool bFli
_reuseGrid = 0;
_gridSize = gridSize;
_texture = pTexture;
_texture = texture;
CC_SAFE_RETAIN(_texture);
_isTextureFlipped = bFlipped;
@ -127,20 +127,20 @@ bool GridBase::initWithSize(const Size& gridSize)
return false;
}
Texture2D *pTexture = new Texture2D();
pTexture->initWithData(data, format, POTWide, POTHigh, s);
Texture2D *texture = new Texture2D();
texture->initWithData(data, format, POTWide, POTHigh, s);
free(data);
if (! pTexture)
if (! texture)
{
CCLOG("cocos2d: Grid: error creating texture");
return false;
}
initWithSize(gridSize, pTexture, false);
initWithSize(gridSize, texture, false);
pTexture->release();
texture->release();
return true;
}
@ -253,13 +253,13 @@ void GridBase::calculateVertexPoints(void)
// implementation of Grid3D
Grid3D* Grid3D::create(const Size& gridSize, Texture2D *pTexture, bool bFlipped)
Grid3D* Grid3D::create(const Size& gridSize, Texture2D *texture, bool bFlipped)
{
Grid3D *pRet= new Grid3D();
if (pRet)
{
if (pRet->initWithSize(gridSize, pTexture, bFlipped))
if (pRet->initWithSize(gridSize, texture, bFlipped))
{
pRet->autorelease();
}
@ -486,13 +486,13 @@ TiledGrid3D::~TiledGrid3D(void)
CC_SAFE_FREE(_indices);
}
TiledGrid3D* TiledGrid3D::create(const Size& gridSize, Texture2D *pTexture, bool bFlipped)
TiledGrid3D* TiledGrid3D::create(const Size& gridSize, Texture2D *texture, bool bFlipped)
{
TiledGrid3D *pRet= new TiledGrid3D();
if (pRet)
{
if (pRet->initWithSize(gridSize, pTexture, bFlipped))
if (pRet->initWithSize(gridSize, texture, bFlipped))
{
pRet->autorelease();
}

View File

@ -59,7 +59,7 @@ public:
virtual ~GridBase(void);
bool initWithSize(const Size& gridSize, Texture2D *pTexture, bool bFlipped);
bool initWithSize(const Size& gridSize, Texture2D *texture, bool bFlipped);
bool initWithSize(const Size& gridSize);
/** whether or not the grid is active */
@ -112,7 +112,7 @@ class CC_DLL Grid3D : public GridBase
{
public:
/** create one Grid */
static Grid3D* create(const Size& gridSize, Texture2D *pTexture, bool bFlipped);
static Grid3D* create(const Size& gridSize, Texture2D *texture, bool bFlipped);
/** create one Grid */
static Grid3D* create(const Size& gridSize);
@ -154,7 +154,7 @@ class CC_DLL TiledGrid3D : public GridBase
{
public:
/** create one Grid */
static TiledGrid3D* create(const Size& gridSize, Texture2D *pTexture, bool bFlipped);
static TiledGrid3D* create(const Size& gridSize, Texture2D *texture, bool bFlipped);
/** create one Grid */
static TiledGrid3D* create(const Size& gridSize);

View File

@ -36,26 +36,26 @@ NS_CC_BEGIN
static Texture2D* getDefaultTexture()
{
Texture2D* pTexture = NULL;
Texture2D* texture = NULL;
Image* pImage = NULL;
do
{
bool bRet = false;
const char* key = "__firePngData";
pTexture = TextureCache::getInstance()->textureForKey(key);
CC_BREAK_IF(pTexture != NULL);
texture = TextureCache::getInstance()->textureForKey(key);
CC_BREAK_IF(texture != NULL);
pImage = new Image();
CC_BREAK_IF(NULL == pImage);
bRet = pImage->initWithImageData((void*)__firePngData, sizeof(__firePngData), Image::Format::PNG);
CC_BREAK_IF(!bRet);
pTexture = TextureCache::getInstance()->addUIImage(pImage, key);
texture = TextureCache::getInstance()->addUIImage(pImage, key);
} while (0);
CC_SAFE_RELEASE(pImage);
return pTexture;
return texture;
}
ParticleFire* ParticleFire::create()
@ -147,10 +147,10 @@ bool ParticleFire::initWithTotalParticles(unsigned int numberOfParticles)
_endColorVar.b = 0.0f;
_endColorVar.a = 0.0f;
Texture2D* pTexture = getDefaultTexture();
if (pTexture != NULL)
Texture2D* texture = getDefaultTexture();
if (texture != NULL)
{
setTexture(pTexture);
setTexture(texture);
}
// additive
@ -250,10 +250,10 @@ bool ParticleFireworks::initWithTotalParticles(unsigned int numberOfParticles)
_startSizeVar = 2.0f;
_endSize = START_SIZE_EQUAL_TO_END_SIZE;
Texture2D* pTexture = getDefaultTexture();
if (pTexture != NULL)
Texture2D* texture = getDefaultTexture();
if (texture != NULL)
{
setTexture(pTexture);
setTexture(texture);
}
// additive
this->setBlendAdditive(false);
@ -356,10 +356,10 @@ bool ParticleSun::initWithTotalParticles(unsigned int numberOfParticles)
_endColorVar.b = 0.0f;
_endColorVar.a = 0.0f;
Texture2D* pTexture = getDefaultTexture();
if (pTexture != NULL)
Texture2D* texture = getDefaultTexture();
if (texture != NULL)
{
setTexture(pTexture);
setTexture(texture);
}
return true;
@ -463,10 +463,10 @@ bool ParticleGalaxy::initWithTotalParticles(unsigned int numberOfParticles)
_endColorVar.b = 0.0f;
_endColorVar.a = 0.0f;
Texture2D* pTexture = getDefaultTexture();
if (pTexture != NULL)
Texture2D* texture = getDefaultTexture();
if (texture != NULL)
{
setTexture(pTexture);
setTexture(texture);
}
// additive
@ -572,10 +572,10 @@ bool ParticleFlower::initWithTotalParticles(unsigned int numberOfParticles)
_endColorVar.b = 0.0f;
_endColorVar.a = 0.0f;
Texture2D* pTexture = getDefaultTexture();
if (pTexture != NULL)
Texture2D* texture = getDefaultTexture();
if (texture != NULL)
{
setTexture(pTexture);
setTexture(texture);
}
// additive
@ -680,10 +680,10 @@ bool ParticleMeteor::initWithTotalParticles(unsigned int numberOfParticles)
_endColorVar.b = 0.0f;
_endColorVar.a = 0.0f;
Texture2D* pTexture = getDefaultTexture();
if (pTexture != NULL)
Texture2D* texture = getDefaultTexture();
if (texture != NULL)
{
setTexture(pTexture);
setTexture(texture);
}
// additive
@ -789,10 +789,10 @@ bool ParticleSpiral::initWithTotalParticles(unsigned int numberOfParticles)
_endColorVar.b = 0.5f;
_endColorVar.a = 0.0f;
Texture2D* pTexture = getDefaultTexture();
if (pTexture != NULL)
Texture2D* texture = getDefaultTexture();
if (texture != NULL)
{
setTexture(pTexture);
setTexture(texture);
}
// additive
@ -897,10 +897,10 @@ bool ParticleExplosion::initWithTotalParticles(unsigned int numberOfParticles)
_endColorVar.b = 0.5f;
_endColorVar.a = 0.0f;
Texture2D* pTexture = getDefaultTexture();
if (pTexture != NULL)
Texture2D* texture = getDefaultTexture();
if (texture != NULL)
{
setTexture(pTexture);
setTexture(texture);
}
// additive
@ -1002,10 +1002,10 @@ bool ParticleSmoke::initWithTotalParticles(unsigned int numberOfParticles)
_endColorVar.b = 0.0f;
_endColorVar.a = 0.0f;
Texture2D* pTexture = getDefaultTexture();
if (pTexture != NULL)
Texture2D* texture = getDefaultTexture();
if (texture != NULL)
{
setTexture(pTexture);
setTexture(texture);
}
// additive
@ -1111,10 +1111,10 @@ bool ParticleSnow::initWithTotalParticles(unsigned int numberOfParticles)
_endColorVar.b = 0.0f;
_endColorVar.a = 0.0f;
Texture2D* pTexture = getDefaultTexture();
if (pTexture != NULL)
Texture2D* texture = getDefaultTexture();
if (texture != NULL)
{
setTexture(pTexture);
setTexture(texture);
}
// additive
@ -1219,10 +1219,10 @@ bool ParticleRain::initWithTotalParticles(unsigned int numberOfParticles)
_endColorVar.b = 0.0f;
_endColorVar.a = 0.0f;
Texture2D* pTexture = getDefaultTexture();
if (pTexture != NULL)
Texture2D* texture = getDefaultTexture();
if (texture != NULL)
{
setTexture(pTexture);
setTexture(texture);
}
// additive

View File

@ -498,15 +498,15 @@ void FileUtils::purgeCachedEntries()
_fullPathCache.clear();
}
unsigned char* FileUtils::getFileData(const char* pszFileName, const char* pszMode, unsigned long * pSize)
unsigned char* FileUtils::getFileData(const char* filename, const char* pszMode, unsigned long * pSize)
{
unsigned char * pBuffer = NULL;
CCASSERT(pszFileName != NULL && pSize != NULL && pszMode != NULL, "Invalid parameters.");
CCASSERT(filename != NULL && pSize != NULL && pszMode != NULL, "Invalid parameters.");
*pSize = 0;
do
{
// read the file from hardware
std::string fullPath = fullPathForFilename(pszFileName);
std::string fullPath = fullPathForFilename(filename);
FILE *fp = fopen(fullPath.c_str(), pszMode);
CC_BREAK_IF(!fp);
@ -521,14 +521,14 @@ unsigned char* FileUtils::getFileData(const char* pszFileName, const char* pszMo
if (! pBuffer)
{
std::string msg = "Get data from file(";
msg.append(pszFileName).append(") failed!");
msg.append(filename).append(") failed!");
CCLOG("%s", msg.c_str());
}
return pBuffer;
}
unsigned char* FileUtils::getFileDataFromZip(const char* pszZipFilePath, const char* pszFileName, unsigned long * pSize)
unsigned char* FileUtils::getFileDataFromZip(const char* pszZipFilePath, const char* filename, unsigned long * pSize)
{
unsigned char * pBuffer = NULL;
unzFile pFile = NULL;
@ -536,13 +536,13 @@ unsigned char* FileUtils::getFileDataFromZip(const char* pszZipFilePath, const c
do
{
CC_BREAK_IF(!pszZipFilePath || !pszFileName);
CC_BREAK_IF(!pszZipFilePath || !filename);
CC_BREAK_IF(strlen(pszZipFilePath) == 0);
pFile = unzOpen(pszZipFilePath);
CC_BREAK_IF(!pFile);
int nRet = unzLocateFile(pFile, pszFileName, 1);
int nRet = unzLocateFile(pFile, filename, 1);
CC_BREAK_IF(UNZ_OK != nRet);
char szFilePathA[260];
@ -569,13 +569,13 @@ unsigned char* FileUtils::getFileDataFromZip(const char* pszZipFilePath, const c
return pBuffer;
}
std::string FileUtils::getNewFilename(const char* pszFileName)
std::string FileUtils::getNewFilename(const char* filename)
{
const char* pszNewFileName = NULL;
// in Lookup Filename dictionary ?
String* fileNameFound = _filenameLookupDict ? (String*)_filenameLookupDict->objectForKey(pszFileName) : NULL;
String* fileNameFound = _filenameLookupDict ? (String*)_filenameLookupDict->objectForKey(filename) : NULL;
if( NULL == fileNameFound || fileNameFound->length() == 0) {
pszNewFileName = pszFileName;
pszNewFileName = filename;
}
else {
pszNewFileName = fileNameFound->getCString();
@ -607,19 +607,19 @@ std::string FileUtils::getPathForFilename(const std::string& filename, const std
}
std::string FileUtils::fullPathForFilename(const char* pszFileName)
std::string FileUtils::fullPathForFilename(const char* filename)
{
CCASSERT(pszFileName != NULL, "CCFileUtils: Invalid path");
CCASSERT(filename != NULL, "CCFileUtils: Invalid path");
std::string strFileName = pszFileName;
if (isAbsolutePath(pszFileName))
std::string strFileName = filename;
if (isAbsolutePath(filename))
{
//CCLOG("Return absolute path( %s ) directly.", pszFileName);
return pszFileName;
//CCLOG("Return absolute path( %s ) directly.", filename);
return filename;
}
// Already Cached ?
std::map<std::string, std::string>::iterator cacheIter = _fullPathCache.find(pszFileName);
std::map<std::string, std::string>::iterator cacheIter = _fullPathCache.find(filename);
if (cacheIter != _fullPathCache.end())
{
//CCLOG("Return full path from cache: %s", cacheIter->second.c_str());
@ -627,7 +627,7 @@ std::string FileUtils::fullPathForFilename(const char* pszFileName)
}
// Get the new file name.
std::string newFilename = getNewFilename(pszFileName);
std::string newFilename = getNewFilename(filename);
string fullpath = "";
@ -643,25 +643,25 @@ std::string FileUtils::fullPathForFilename(const char* pszFileName)
if (fullpath.length() > 0)
{
// Using the filename passed in as key.
_fullPathCache.insert(std::pair<std::string, std::string>(pszFileName, fullpath));
_fullPathCache.insert(std::pair<std::string, std::string>(filename, fullpath));
// CCLOG("Returning path: %s", fullpath.c_str());
return fullpath;
}
}
}
// CCLOG("cocos2d: fullPathForFilename: No file found at %s. Possible missing file.", pszFileName);
// CCLOG("cocos2d: fullPathForFilename: No file found at %s. Possible missing file.", filename);
// The file wasn't found, return the file name passed in.
return pszFileName;
return filename;
}
const char* FileUtils::fullPathFromRelativeFile(const char *pszFilename, const char *pszRelativeFile)
const char* FileUtils::fullPathFromRelativeFile(const char *filename, const char *pszRelativeFile)
{
std::string relativeFile = pszRelativeFile;
String *pRet = String::create("");
pRet->_string = relativeFile.substr(0, relativeFile.rfind('/')+1);
pRet->_string += getNewFilename(pszFilename);
pRet->_string += getNewFilename(filename);
return pRet->getCString();
}

View File

@ -90,23 +90,23 @@ public:
/**
* Gets resource file data
*
* @param[in] pszFileName The resource file name which contains the path.
* @param[in] filename The resource file name which contains the path.
* @param[in] pszMode The read mode of the file.
* @param[out] pSize If the file read operation succeeds, it will be the data size, otherwise 0.
* @return Upon success, a pointer to the data is returned, otherwise NULL.
* @warning Recall: you are responsible for calling delete[] on any Non-NULL pointer returned.
*/
virtual unsigned char* getFileData(const char* pszFileName, const char* pszMode, unsigned long * pSize);
virtual unsigned char* getFileData(const char* filename, const char* pszMode, unsigned long * pSize);
/**
* Gets resource file data from a zip file.
*
* @param[in] pszFileName The resource file name which contains the relative path of the zip file.
* @param[in] filename The resource file name which contains the relative path of the zip file.
* @param[out] pSize If the file read operation succeeds, it will be the data size, otherwise 0.
* @return Upon success, a pointer to the data is returned, otherwise NULL.
* @warning Recall: you are responsible for calling delete[] on any Non-NULL pointer returned.
*/
virtual unsigned char* getFileDataFromZip(const char* pszZipFilePath, const char* pszFileName, unsigned long * pSize);
virtual unsigned char* getFileDataFromZip(const char* pszZipFilePath, const char* filename, unsigned long * pSize);
/** Returns the fullpath for a given filename.
@ -147,14 +147,14 @@ public:
internal_dir/gamescene/uilayer/resources-iphonehd/sprite.pvr.gz (if not found, search next)
internal_dir/gamescene/uilayer/sprite.pvr.gz (if not found, return "gamescene/uilayer/sprite.png")
If the new file can't be found on the file system, it will return the parameter pszFileName directly.
If the new file can't be found on the file system, it will return the parameter filename directly.
This method was added to simplify multiplatform support. Whether you are using cocos2d-js or any cross-compilation toolchain like StellaSDK or Apportable,
you might need to load different resources for a given file in the different platforms.
@since v2.1
*/
virtual std::string fullPathForFilename(const char* pszFileName);
virtual std::string fullPathForFilename(const char* filename);
/**
* Loads the filenameLookup dictionary from the contents of a filename.
@ -199,14 +199,14 @@ public:
/**
* Gets full path from a file name and the path of the reletive file.
* @param pszFilename The file name.
* @param filename The file name.
* @param pszRelativeFile The path of the relative file.
* @return The full path.
* e.g. pszFilename: hello.png, pszRelativeFile: /User/path1/path2/hello.plist
* e.g. filename: hello.png, pszRelativeFile: /User/path1/path2/hello.plist
* Return: /User/path1/path2/hello.pvr (If there a a key(hello.png)-value(hello.pvr) in FilenameLookup dictionary. )
*
*/
virtual const char* fullPathFromRelativeFile(const char *pszFilename, const char *pszRelativeFile);
virtual const char* fullPathFromRelativeFile(const char *filename, const char *pszRelativeFile);
/**
* Sets the array that contains the search order of the resources.
@ -318,11 +318,11 @@ protected:
/**
* Gets the new filename from the filename lookup dictionary.
* @param pszFileName The original filename.
* @param filename The original filename.
* @return The new filename after searching in the filename lookup dictionary.
* If the original filename wasn't in the dictionary, it will return the original filename.
*/
virtual std::string getNewFilename(const char* pszFileName);
virtual std::string getNewFilename(const char* filename);
/**
* Gets full path for filename, resolution directory and search path.

View File

@ -132,35 +132,35 @@ bool FileUtilsAndroid::isAbsolutePath(const std::string& strPath)
}
unsigned char* FileUtilsAndroid::getFileData(const char* pszFileName, const char* pszMode, unsigned long * pSize)
unsigned char* FileUtilsAndroid::getFileData(const char* filename, const char* pszMode, unsigned long * pSize)
{
return doGetFileData(pszFileName, pszMode, pSize, false);
return doGetFileData(filename, pszMode, pSize, false);
}
unsigned char* FileUtilsAndroid::getFileDataForAsync(const char* pszFileName, const char* pszMode, unsigned long * pSize)
unsigned char* FileUtilsAndroid::getFileDataForAsync(const char* filename, const char* pszMode, unsigned long * pSize)
{
return doGetFileData(pszFileName, pszMode, pSize, true);
return doGetFileData(filename, pszMode, pSize, true);
}
unsigned char* FileUtilsAndroid::doGetFileData(const char* pszFileName, const char* pszMode, unsigned long * pSize, bool forAsync)
unsigned char* FileUtilsAndroid::doGetFileData(const char* filename, const char* pszMode, unsigned long * pSize, bool forAsync)
{
unsigned char * pData = 0;
if ((! pszFileName) || (! pszMode) || 0 == strlen(pszFileName))
if ((! filename) || (! pszMode) || 0 == strlen(filename))
{
return 0;
}
string fullPath = fullPathForFilename(pszFileName);
string fullPath = fullPathForFilename(filename);
if (fullPath[0] != '/')
{
string fullPath(pszFileName);
string fullPath(filename);
// fullPathForFilename is not thread safe.
if (! forAsync)
{
fullPath = fullPathForFilename(pszFileName);
fullPath = fullPathForFilename(filename);
}
const char* relativepath = fullPath.c_str();
@ -200,7 +200,7 @@ unsigned char* FileUtilsAndroid::doGetFileData(const char* pszFileName, const ch
do
{
// read rrom other path than user set it
//CCLOG("GETTING FILE ABSOLUTE DATA: %s", pszFileName);
//CCLOG("GETTING FILE ABSOLUTE DATA: %s", filename);
FILE *fp = fopen(fullPath.c_str(), pszMode);
CC_BREAK_IF(!fp);
@ -222,7 +222,7 @@ unsigned char* FileUtilsAndroid::doGetFileData(const char* pszFileName, const ch
if (! pData)
{
std::string msg = "Get data from file(";
msg.append(pszFileName).append(") failed!");
msg.append(filename).append(") failed!");
CCLOG(msg.c_str());
}

View File

@ -54,7 +54,7 @@ public:
/* override funtions */
bool init();
virtual unsigned char* getFileData(const char* pszFileName, const char* pszMode, unsigned long * pSize);
virtual unsigned char* getFileData(const char* filename, const char* pszMode, unsigned long * pSize);
virtual std::string getWritablePath();
virtual bool isFileExist(const std::string& strFilePath);
virtual bool isAbsolutePath(const std::string& strPath);
@ -62,10 +62,10 @@ public:
/** This function is android specific. It is used for TextureCache::addImageAsync().
Don't use it in your codes.
*/
unsigned char* getFileDataForAsync(const char* pszFileName, const char* pszMode, unsigned long * pSize);
unsigned char* getFileDataForAsync(const char* filename, const char* pszMode, unsigned long * pSize);
private:
unsigned char* doGetFileData(const char* pszFileName, const char* pszMode, unsigned long * pSize, bool forAsync);
unsigned char* doGetFileData(const char* filename, const char* pszMode, unsigned long * pSize, bool forAsync);
};
// end of platform group

View File

@ -174,12 +174,12 @@ void Animation::addSpriteFrame(SpriteFrame *pFrame)
_totalDelayUnits++;
}
void Animation::addSpriteFrameWithFileName(const char *pszFileName)
void Animation::addSpriteFrameWithFileName(const char *filename)
{
Texture2D *pTexture = TextureCache::getInstance()->addImage(pszFileName);
Texture2D *texture = TextureCache::getInstance()->addImage(filename);
Rect rect = Rect::ZERO;
rect.size = pTexture->getContentSize();
SpriteFrame *pFrame = SpriteFrame::createWithTexture(pTexture, rect);
rect.size = texture->getContentSize();
SpriteFrame *pFrame = SpriteFrame::createWithTexture(texture, rect);
addSpriteFrame(pFrame);
}

View File

@ -157,7 +157,7 @@ public:
The frame will be added with one "delay unit".
Added to facilitate the migration from v0.8 to v0.9.
*/
void addSpriteFrameWithFileName(const char *pszFileName);
void addSpriteFrameWithFileName(const char *filename);
/** Adds a frame with a texture and a rect. Internally it will create a SpriteFrame and it will add it.
The frame will be added with one "delay unit".

View File

@ -56,73 +56,73 @@ NS_CC_BEGIN
#define RENDER_IN_SUBPIXEL(__ARGS__) (ceil(__ARGS__))
#endif
Sprite* Sprite::createWithTexture(Texture2D *pTexture)
Sprite* Sprite::createWithTexture(Texture2D *texture)
{
Sprite *pobSprite = new Sprite();
if (pobSprite && pobSprite->initWithTexture(pTexture))
Sprite *sprite = new Sprite();
if (sprite && sprite->initWithTexture(texture))
{
pobSprite->autorelease();
return pobSprite;
sprite->autorelease();
return sprite;
}
CC_SAFE_DELETE(pobSprite);
CC_SAFE_DELETE(sprite);
return NULL;
}
Sprite* Sprite::createWithTexture(Texture2D *pTexture, const Rect& rect)
Sprite* Sprite::createWithTexture(Texture2D *texture, const Rect& rect)
{
Sprite *pobSprite = new Sprite();
if (pobSprite && pobSprite->initWithTexture(pTexture, rect))
Sprite *sprite = new Sprite();
if (sprite && sprite->initWithTexture(texture, rect))
{
pobSprite->autorelease();
return pobSprite;
sprite->autorelease();
return sprite;
}
CC_SAFE_DELETE(pobSprite);
CC_SAFE_DELETE(sprite);
return NULL;
}
Sprite* Sprite::create(const char *pszFileName)
Sprite* Sprite::create(const char *filename)
{
Sprite *pobSprite = new Sprite();
if (pobSprite && pobSprite->initWithFile(pszFileName))
Sprite *sprite = new Sprite();
if (sprite && sprite->initWithFile(filename))
{
pobSprite->autorelease();
return pobSprite;
sprite->autorelease();
return sprite;
}
CC_SAFE_DELETE(pobSprite);
CC_SAFE_DELETE(sprite);
return NULL;
}
Sprite* Sprite::create(const char *pszFileName, const Rect& rect)
Sprite* Sprite::create(const char *filename, const Rect& rect)
{
Sprite *pobSprite = new Sprite();
if (pobSprite && pobSprite->initWithFile(pszFileName, rect))
Sprite *sprite = new Sprite();
if (sprite && sprite->initWithFile(filename, rect))
{
pobSprite->autorelease();
return pobSprite;
sprite->autorelease();
return sprite;
}
CC_SAFE_DELETE(pobSprite);
CC_SAFE_DELETE(sprite);
return NULL;
}
Sprite* Sprite::createWithSpriteFrame(SpriteFrame *pSpriteFrame)
{
Sprite *pobSprite = new Sprite();
if (pSpriteFrame && pobSprite && pobSprite->initWithSpriteFrame(pSpriteFrame))
Sprite *sprite = new Sprite();
if (pSpriteFrame && sprite && sprite->initWithSpriteFrame(pSpriteFrame))
{
pobSprite->autorelease();
return pobSprite;
sprite->autorelease();
return sprite;
}
CC_SAFE_DELETE(pobSprite);
CC_SAFE_DELETE(sprite);
return NULL;
}
Sprite* Sprite::createWithSpriteFrameName(const char *pszSpriteFrameName)
Sprite* Sprite::createWithSpriteFrameName(const char *spriteFrameName)
{
SpriteFrame *pFrame = SpriteFrameCache::getInstance()->getSpriteFrameByName(pszSpriteFrameName);
SpriteFrame *pFrame = SpriteFrameCache::getInstance()->getSpriteFrameByName(spriteFrameName);
#if COCOS2D_DEBUG > 0
char msg[256] = {0};
sprintf(msg, "Invalid spriteFrameName: %s", pszSpriteFrameName);
sprintf(msg, "Invalid spriteFrameName: %s", spriteFrameName);
CCASSERT(pFrame != NULL, msg);
#endif
@ -147,7 +147,7 @@ bool Sprite::init(void)
}
// designated initializer
bool Sprite::initWithTexture(Texture2D *pTexture, const Rect& rect, bool rotated)
bool Sprite::initWithTexture(Texture2D *texture, const Rect& rect, bool rotated)
{
if (NodeRGBA::init())
{
@ -185,7 +185,7 @@ bool Sprite::initWithTexture(Texture2D *pTexture, const Rect& rect, bool rotated
setShaderProgram(ShaderCache::getInstance()->programForKey(GLProgram::SHADER_NAME_POSITION_TEXTURE_COLOR));
// update texture (calls updateBlendFunc)
setTexture(pTexture);
setTexture(texture);
setTextureRect(rect, rotated, rect.size);
// by default use "Self Render".
@ -200,31 +200,31 @@ bool Sprite::initWithTexture(Texture2D *pTexture, const Rect& rect, bool rotated
}
}
bool Sprite::initWithTexture(Texture2D *pTexture, const Rect& rect)
bool Sprite::initWithTexture(Texture2D *texture, const Rect& rect)
{
return initWithTexture(pTexture, rect, false);
return initWithTexture(texture, rect, false);
}
bool Sprite::initWithTexture(Texture2D *pTexture)
bool Sprite::initWithTexture(Texture2D *texture)
{
CCASSERT(pTexture != NULL, "Invalid texture for sprite");
CCASSERT(texture != NULL, "Invalid texture for sprite");
Rect rect = Rect::ZERO;
rect.size = pTexture->getContentSize();
rect.size = texture->getContentSize();
return initWithTexture(pTexture, rect);
return initWithTexture(texture, rect);
}
bool Sprite::initWithFile(const char *pszFilename)
bool Sprite::initWithFile(const char *filename)
{
CCASSERT(pszFilename != NULL, "Invalid filename for sprite");
CCASSERT(filename != NULL, "Invalid filename for sprite");
Texture2D *pTexture = TextureCache::getInstance()->addImage(pszFilename);
if (pTexture)
Texture2D *texture = TextureCache::getInstance()->addImage(filename);
if (texture)
{
Rect rect = Rect::ZERO;
rect.size = pTexture->getContentSize();
return initWithTexture(pTexture, rect);
rect.size = texture->getContentSize();
return initWithTexture(texture, rect);
}
// don't release here.
@ -233,14 +233,14 @@ bool Sprite::initWithFile(const char *pszFilename)
return false;
}
bool Sprite::initWithFile(const char *pszFilename, const Rect& rect)
bool Sprite::initWithFile(const char *filename, const Rect& rect)
{
CCASSERT(pszFilename != NULL, "");
CCASSERT(filename != NULL, "");
Texture2D *pTexture = TextureCache::getInstance()->addImage(pszFilename);
if (pTexture)
Texture2D *texture = TextureCache::getInstance()->addImage(filename);
if (texture)
{
return initWithTexture(pTexture, rect);
return initWithTexture(texture, rect);
}
// don't release here.
@ -259,11 +259,11 @@ bool Sprite::initWithSpriteFrame(SpriteFrame *pSpriteFrame)
return bRet;
}
bool Sprite::initWithSpriteFrameName(const char *pszSpriteFrameName)
bool Sprite::initWithSpriteFrameName(const char *spriteFrameName)
{
CCASSERT(pszSpriteFrameName != NULL, "");
CCASSERT(spriteFrameName != NULL, "");
SpriteFrame *pFrame = SpriteFrameCache::getInstance()->getSpriteFrameByName(pszSpriteFrameName);
SpriteFrame *pFrame = SpriteFrameCache::getInstance()->getSpriteFrameByName(spriteFrameName);
return initWithSpriteFrame(pFrame);
}
@ -284,9 +284,9 @@ Sprite* Sprite::initWithCGImage(CGImageRef pImage, const char *pszKey)
CCASSERT(pImage != NULL);
// XXX: possible bug. See issue #349. New API should be added
Texture2D *pTexture = TextureCache::getInstance()->addCGImage(pImage, pszKey);
Texture2D *texture = TextureCache::getInstance()->addCGImage(pImage, pszKey);
const Size& size = pTexture->getContentSize();
const Size& size = texture->getContentSize();
Rect rect = Rect(0 ,0, size.width, size.height);
return initWithTexture(texture, rect);
@ -382,14 +382,14 @@ void Sprite::setTextureCoords(Rect rect)
{
#if CC_FIX_ARTIFACTS_BY_STRECHING_TEXEL
left = (2*rect.origin.x+1)/(2*atlasWidth);
right = left+(rect.size.height*2-2)/(2*atlasWidth);
top = (2*rect.origin.y+1)/(2*atlasHeight);
bottom = top+(rect.size.width*2-2)/(2*atlasHeight);
right = left+(rect.size.height*2-2)/(2*atlasWidth);
top = (2*rect.origin.y+1)/(2*atlasHeight);
bottom = top+(rect.size.width*2-2)/(2*atlasHeight);
#else
left = rect.origin.x/atlasWidth;
right = (rect.origin.x+rect.size.height) / atlasWidth;
top = rect.origin.y/atlasHeight;
bottom = (rect.origin.y+rect.size.width) / atlasHeight;
right = (rect.origin.x+rect.size.height) / atlasWidth;
top = rect.origin.y/atlasHeight;
bottom = (rect.origin.y+rect.size.width) / atlasHeight;
#endif // CC_FIX_ARTIFACTS_BY_STRECHING_TEXEL
if (_flipX)
@ -1017,9 +1017,9 @@ SpriteBatchNode* Sprite::getBatchNode(void)
return _batchNode;
}
void Sprite::setBatchNode(SpriteBatchNode *pobSpriteBatchNode)
void Sprite::setBatchNode(SpriteBatchNode *spriteBatchNode)
{
_batchNode = pobSpriteBatchNode; // weak reference
_batchNode = spriteBatchNode; // weak reference
// self render
if( ! _batchNode ) {

View File

@ -101,40 +101,40 @@ public:
* After creation, the rect of sprite will be the size of the image,
* and the offset will be (0,0).
*
* @param pszFileName The string which indicates a path to image file, e.g., "scene1/monster.png".
* @param filename The string which indicates a path to image file, e.g., "scene1/monster.png".
* @return A valid sprite object that is marked as autoreleased.
*/
static Sprite* create(const char *pszFileName);
static Sprite* create(const char *filename);
/**
* Creates a sprite with an image filename and a rect.
*
* @param pszFileName The string wich indicates a path to image file, e.g., "scene1/monster.png"
* @param rect Only the contents inside rect of pszFileName's texture will be applied for this sprite.
* @param filename The string wich indicates a path to image file, e.g., "scene1/monster.png"
* @param rect Only the contents inside rect of filename's texture will be applied for this sprite.
* @return A valid sprite object that is marked as autoreleased.
*/
static Sprite* create(const char *pszFileName, const Rect& rect);
static Sprite* create(const char *filename, const Rect& rect);
/**
* Creates a sprite with an exsiting texture contained in a Texture2D object
* After creation, the rect will be the size of the texture, and the offset will be (0,0).
*
* @param pTexture A pointer to a Texture2D object.
* @param texture A pointer to a Texture2D object.
* @return A valid sprite object that is marked as autoreleased.
*/
static Sprite* createWithTexture(Texture2D *pTexture);
static Sprite* createWithTexture(Texture2D *texture);
/**
* Creates a sprite with a texture and a rect.
*
* After creation, the offset will be (0,0).
*
* @param pTexture A pointer to an existing Texture2D object.
* @param texture A pointer to an existing Texture2D object.
* You can use a Texture2D object for many sprites.
* @param rect Only the contents inside the rect of this texture will be applied for this sprite.
* @return A valid sprite object that is marked as autoreleased.
*/
static Sprite* createWithTexture(Texture2D *pTexture, const Rect& rect);
static Sprite* createWithTexture(Texture2D *texture, const Rect& rect);
/**
* Creates a sprite with an sprite frame.
@ -147,13 +147,13 @@ public:
/**
* Creates a sprite with an sprite frame name.
*
* A SpriteFrame will be fetched from the SpriteFrameCache by pszSpriteFrameName param.
* A SpriteFrame will be fetched from the SpriteFrameCache by spriteFrameName param.
* If the SpriteFrame doesn't exist it will raise an exception.
*
* @param pszSpriteFrameName A null terminated string which indicates the sprite frame name.
* @param spriteFrameName A null terminated string which indicates the sprite frame name.
* @return A valid sprite object that is marked as autoreleased.
*/
static Sprite* createWithSpriteFrameName(const char *pszSpriteFrameName);
static Sprite* createWithSpriteFrameName(const char *spriteFrameName);
/// @} end of creators group
@ -181,23 +181,23 @@ public:
*
* After initialization, the rect used will be the size of the texture, and the offset will be (0,0).
*
* @param pTexture A pointer to an existing Texture2D object.
* @param texture A pointer to an existing Texture2D object.
* You can use a Texture2D object for many sprites.
* @return true if the sprite is initialized properly, false otherwise.
*/
virtual bool initWithTexture(Texture2D *pTexture);
virtual bool initWithTexture(Texture2D *texture);
/**
* Initializes a sprite with a texture and a rect.
*
* After initialization, the offset will be (0,0).
*
* @param pTexture A pointer to an exisiting Texture2D object.
* @param texture A pointer to an exisiting Texture2D object.
* You can use a Texture2D object for many sprites.
* @param rect Only the contents inside rect of this texture will be applied for this sprite.
* @return true if the sprite is initialized properly, false otherwise.
*/
virtual bool initWithTexture(Texture2D *pTexture, const Rect& rect);
virtual bool initWithTexture(Texture2D *texture, const Rect& rect);
/**
* Initializes a sprite with a texture and a rect in points, optionally rotated.
@ -205,12 +205,12 @@ public:
* After initialization, the offset will be (0,0).
* @note This is the designated initializer.
*
* @param pTexture A Texture2D object whose texture will be applied to this sprite.
* @param texture A Texture2D object whose texture will be applied to this sprite.
* @param rect A rectangle assigned the contents of texture.
* @param rotated Whether or not the texture rectangle is rotated.
* @return true if the sprite is initialized properly, false otherwise.
*/
virtual bool initWithTexture(Texture2D *pTexture, const Rect& rect, bool rotated);
virtual bool initWithTexture(Texture2D *texture, const Rect& rect, bool rotated);
/**
* Initializes a sprite with an SpriteFrame. The texture and rect in SpriteFrame will be applied on this sprite
@ -226,35 +226,35 @@ public:
* A SpriteFrame will be fetched from the SpriteFrameCache by name.
* If the SpriteFrame doesn't exist it will raise an exception.
*
* @param pszSpriteFrameName A key string that can fected a volid SpriteFrame from SpriteFrameCache
* @param spriteFrameName A key string that can fected a volid SpriteFrame from SpriteFrameCache
* @return true if the sprite is initialized properly, false otherwise.
*/
virtual bool initWithSpriteFrameName(const char *pszSpriteFrameName);
virtual bool initWithSpriteFrameName(const char *spriteFrameName);
/**
* Initializes a sprite with an image filename.
*
* This method will find pszFilename from local file system, load its content to Texture2D,
* This method will find filename from local file system, load its content to Texture2D,
* then use Texture2D to create a sprite.
* After initialization, the rect used will be the size of the image. The offset will be (0,0).
*
* @param pszFilename The path to an image file in local file system
* @param filename The path to an image file in local file system
* @return true if the sprite is initialized properly, false otherwise.
*/
virtual bool initWithFile(const char *pszFilename);
virtual bool initWithFile(const char *filename);
/**
* Initializes a sprite with an image filename, and a rect.
*
* This method will find pszFilename from local file system, load its content to Texture2D,
* This method will find filename from local file system, load its content to Texture2D,
* then use Texture2D to create a sprite.
* After initialization, the offset will be (0,0).
*
* @param pszFilename The path to an image file in local file system.
* @param filename The path to an image file in local file system.
* @param rect The rectangle assigned the content area from texture.
* @return true if the sprite is initialized properly, false otherwise.
*/
virtual bool initWithFile(const char *pszFilename, const Rect& rect);
virtual bool initWithFile(const char *filename, const Rect& rect);
/// @} end of initializers
@ -283,7 +283,7 @@ public:
* layer->addChild(batch);
* @endcode
*/
virtual void setBatchNode(SpriteBatchNode *pobSpriteBatchNode);
virtual void setBatchNode(SpriteBatchNode *spriteBatchNode);
/// @} end of BatchNode methods

View File

@ -110,8 +110,8 @@ bool SpriteBatchNode::init()
*/
bool SpriteBatchNode::initWithFile(const char* fileImage, int capacity)
{
Texture2D *pTexture2D = TextureCache::getInstance()->addImage(fileImage);
return initWithTexture(pTexture2D, capacity);
Texture2D *texture2D = TextureCache::getInstance()->addImage(fileImage);
return initWithTexture(texture2D, capacity);
}
SpriteBatchNode::SpriteBatchNode()
@ -494,13 +494,13 @@ unsigned int SpriteBatchNode::lowestAtlasIndexInChild(Sprite *pSprite)
}
}
unsigned int SpriteBatchNode::atlasIndexForChild(Sprite *pobSprite, int nZ)
unsigned int SpriteBatchNode::atlasIndexForChild(Sprite *sprite, int nZ)
{
Array *pBrothers = pobSprite->getParent()->getChildren();
unsigned int uChildIndex = pBrothers->indexOfObject(pobSprite);
Array *pBrothers = sprite->getParent()->getChildren();
unsigned int uChildIndex = pBrothers->indexOfObject(sprite);
// ignore parent Z if parent is spriteSheet
bool bIgnoreParent = (SpriteBatchNode*)(pobSprite->getParent()) == this;
bool bIgnoreParent = (SpriteBatchNode*)(sprite->getParent()) == this;
Sprite *pPrevious = NULL;
if (uChildIndex > 0 &&
uChildIndex < UINT_MAX)
@ -524,7 +524,7 @@ unsigned int SpriteBatchNode::atlasIndexForChild(Sprite *pobSprite, int nZ)
// first child of an Sprite ?
if (uChildIndex == 0)
{
Sprite *p = (Sprite*)(pobSprite->getParent());
Sprite *p = (Sprite*)(sprite->getParent());
// less than parent and brothers
if (nZ < 0)
@ -545,7 +545,7 @@ unsigned int SpriteBatchNode::atlasIndexForChild(Sprite *pobSprite, int nZ)
}
// else (previous < 0 and sprite >= 0 )
Sprite *p = (Sprite*)(pobSprite->getParent());
Sprite *p = (Sprite*)(sprite->getParent());
return p->getAtlasIndex() + 1;
}
@ -625,15 +625,15 @@ void SpriteBatchNode::appendChild(Sprite* sprite)
}
}
void SpriteBatchNode::removeSpriteFromAtlas(Sprite *pobSprite)
void SpriteBatchNode::removeSpriteFromAtlas(Sprite *sprite)
{
// remove from TextureAtlas
_textureAtlas->removeQuadAtIndex(pobSprite->getAtlasIndex());
_textureAtlas->removeQuadAtIndex(sprite->getAtlasIndex());
// Cleanup sprite. It might be reused (issue #569)
pobSprite->setBatchNode(NULL);
sprite->setBatchNode(NULL);
unsigned int uIndex = _descendants->indexOfObject(pobSprite);
unsigned int uIndex = _descendants->indexOfObject(sprite);
if (uIndex != UINT_MAX)
{
_descendants->removeObjectAtIndex(uIndex);
@ -649,7 +649,7 @@ void SpriteBatchNode::removeSpriteFromAtlas(Sprite *pobSprite)
}
// remove children recursively
Array *pChildren = pobSprite->getChildren();
Array *pChildren = sprite->getChildren();
if (pChildren && pChildren->count() > 0)
{
Object* pObject = NULL;

View File

@ -264,11 +264,11 @@ void SpriteFrameCache::addSpriteFramesWithFile(const char *pszPlist)
CCLOG("cocos2d: SpriteFrameCache: Trying to use file %s as texture", texturePath.c_str());
}
Texture2D *pTexture = TextureCache::getInstance()->addImage(texturePath.c_str());
Texture2D *texture = TextureCache::getInstance()->addImage(texturePath.c_str());
if (pTexture)
if (texture)
{
addSpriteFramesWithDictionary(dict, pTexture);
addSpriteFramesWithDictionary(dict, texture);
_loadedFileNames->insert(pszPlist);
}
else

View File

@ -193,13 +193,13 @@ void tgaFlipImage( tImageTGA *psInfo )
}
// this is the function to call when we want to load an image
tImageTGA * tgaLoad(const char *pszFilename)
tImageTGA * tgaLoad(const char *filename)
{
int mode,total;
tImageTGA *info = NULL;
unsigned long nSize = 0;
unsigned char* pBuffer = FileUtils::getInstance()->getFileData(pszFilename, "rb", &nSize);
unsigned char* pBuffer = FileUtils::getInstance()->getFileData(filename, "rb", &nSize);
do
{

View File

@ -59,7 +59,7 @@ bool tgaLoadHeader(unsigned char *Buffer, unsigned long bufSize, tImageTGA *psIn
bool tgaLoadImageData(unsigned char *Buffer, unsigned long bufSize, tImageTGA *psInfo);
/// this is the function to call when we want to load an image
tImageTGA * tgaLoad(const char *pszFilename);
tImageTGA * tgaLoad(const char *filename);
// /converts RGB to grayscale
void tgaRGBtogreyscale(tImageTGA *psInfo);

View File

@ -121,13 +121,13 @@ TextureAtlas * TextureAtlas::create(const char* file, int capacity)
TextureAtlas * TextureAtlas::createWithTexture(Texture2D *texture, int capacity)
{
TextureAtlas * pTextureAtlas = new TextureAtlas();
if (pTextureAtlas && pTextureAtlas->initWithTexture(texture, capacity))
TextureAtlas * textureAtlas = new TextureAtlas();
if (textureAtlas && textureAtlas->initWithTexture(texture, capacity))
{
pTextureAtlas->autorelease();
return pTextureAtlas;
textureAtlas->autorelease();
return textureAtlas;
}
CC_SAFE_DELETE(pTextureAtlas);
CC_SAFE_DELETE(textureAtlas);
return NULL;
}

View File

@ -667,21 +667,21 @@ bool TexturePVR::initWithContentsOfFile(const char* path)
TexturePVR * TexturePVR::create(const char* path)
{
TexturePVR * pTexture = new TexturePVR();
if (pTexture)
TexturePVR * texture = new TexturePVR();
if (texture)
{
if (pTexture->initWithContentsOfFile(path))
if (texture->initWithContentsOfFile(path))
{
pTexture->autorelease();
texture->autorelease();
}
else
{
delete pTexture;
pTexture = NULL;
delete texture;
texture = NULL;
}
}
return pTexture;
return texture;
}
NS_CC_END

View File

@ -77,7 +77,7 @@ bool HelloWorld::init()
}
void HelloWorld::menuCloseCallback(Object* pSender)
void HelloWorld::menuCloseCallback(Object* sender)
{
Director::getInstance()->end();

View File

@ -13,7 +13,7 @@ public:
static cocos2d::Scene* scene();
// a selector callback
void menuCloseCallback(Object* pSender);
void menuCloseCallback(Object* sender);
// implement the "static node()" method manually
CREATE_FUNC(HelloWorld);

View File

@ -117,7 +117,7 @@ bool HelloWorld::init()
return bRet;
}
void HelloWorld::menuCloseCallback(Object* pSender)
void HelloWorld::menuCloseCallback(Object* sender)
{
// "close" menu item clicked
Director::getInstance()->end();
@ -190,7 +190,7 @@ void HelloWorld::gameLogic(float dt)
void HelloWorld::ccTouchesEnded(Set* touches, Event* event)
{
// Choose one of the touches to work with
Touch* touch = (Touch*)( touches->anyObject() );
Touch* touch = static_cast<Touch*>( touches->anyObject() );
Point location = touch->getLocation();
log("++++++++after x:%f, y:%f", location.x, location.y);

View File

@ -19,7 +19,7 @@ public:
static cocos2d::Scene* scene();
// a selector callback
virtual void menuCloseCallback(cocos2d::Object* pSender);
virtual void menuCloseCallback(cocos2d::Object* sender);
// implement the "static node()" method manually
CREATE_FUNC(HelloWorld);

View File

@ -82,7 +82,7 @@ std::string ActionManagerTest::title()
return "No title";
}
void ActionManagerTest::restartCallback(Object* pSender)
void ActionManagerTest::restartCallback(Object* sender)
{
Scene* s = new ActionManagerTestScene();
s->addChild(restartActionManagerAction());
@ -91,7 +91,7 @@ void ActionManagerTest::restartCallback(Object* pSender)
s->release();
}
void ActionManagerTest::nextCallback(Object* pSender)
void ActionManagerTest::nextCallback(Object* sender)
{
Scene* s = new ActionManagerTestScene();
s->addChild( nextActionManagerAction() );
@ -99,7 +99,7 @@ void ActionManagerTest::nextCallback(Object* pSender)
s->release();
}
void ActionManagerTest::backCallback(Object* pSender)
void ActionManagerTest::backCallback(Object* sender)
{
Scene* s = new ActionManagerTestScene();
s->addChild( backActionManagerAction() );

View File

@ -17,9 +17,9 @@ public:
virtual std::string title();
void restartCallback(Object* pSender);
void nextCallback(Object* pSender);
void backCallback(Object* pSender);
void restartCallback(Object* sender);
void nextCallback(Object* sender);
void backCallback(Object* sender);
};
class CrashTest : public ActionManagerTest

View File

@ -622,7 +622,7 @@ void EaseSpriteDemo::onEnter()
_tamara->setPosition(Point(VisibleRect::left().x + 60, VisibleRect::bottom().y+VisibleRect::getVisibleRect().size.height*4/5));
}
void EaseSpriteDemo::restartCallback(Object* pSender)
void EaseSpriteDemo::restartCallback(Object* sender)
{
Scene* s = new ActionsEaseTestScene();//CCScene::create();
s->addChild(restartEaseAction());
@ -631,7 +631,7 @@ void EaseSpriteDemo::restartCallback(Object* pSender)
s->release();
}
void EaseSpriteDemo::nextCallback(Object* pSender)
void EaseSpriteDemo::nextCallback(Object* sender)
{
Scene* s = new ActionsEaseTestScene();//CCScene::create();
s->addChild( nextEaseAction() );
@ -639,7 +639,7 @@ void EaseSpriteDemo::nextCallback(Object* pSender)
s->release();
}
void EaseSpriteDemo::backCallback(Object* pSender)
void EaseSpriteDemo::backCallback(Object* sender)
{
Scene* s = new ActionsEaseTestScene();//CCScene::create();
s->addChild( backEaseAction() );

View File

@ -23,9 +23,9 @@ public:
virtual std::string title();
virtual void onEnter();
void restartCallback(Object* pSender);
void nextCallback(Object* pSender);
void backCallback(Object* pSender);
void restartCallback(Object* sender);
void nextCallback(Object* sender);
void backCallback(Object* sender);
void positionForTwo();
};

View File

@ -96,7 +96,7 @@ void SpriteDemo::onEnter()
addChild(background, -10);
}
void SpriteDemo::restartCallback(Object* pSender)
void SpriteDemo::restartCallback(Object* sender)
{
Scene* s = new ProgressActionsTestScene();
s->addChild(restartAction());
@ -105,7 +105,7 @@ void SpriteDemo::restartCallback(Object* pSender)
s->release();
}
void SpriteDemo::nextCallback(Object* pSender)
void SpriteDemo::nextCallback(Object* sender)
{
Scene* s = new ProgressActionsTestScene();
s->addChild( nextAction() );
@ -113,7 +113,7 @@ void SpriteDemo::nextCallback(Object* pSender)
s->release();
}
void SpriteDemo::backCallback(Object* pSender)
void SpriteDemo::backCallback(Object* sender)
{
Scene* s = new ProgressActionsTestScene();
s->addChild( backAction() );

View File

@ -14,9 +14,9 @@ public:
virtual std::string subtitle();
virtual void onEnter();
void restartCallback(Object* pSender);
void nextCallback(Object* pSender);
void backCallback(Object* pSender);
void restartCallback(Object* sender);
void nextCallback(Object* sender);
void backCallback(Object* sender);
};
class SpriteProgressToRadial : public SpriteDemo

View File

@ -142,7 +142,7 @@ void ActionsDemo::onExit()
BaseTest::onExit();
}
void ActionsDemo::restartCallback(Object* pSender)
void ActionsDemo::restartCallback(Object* sender)
{
Scene* s = new ActionsTestScene();
s->addChild( restartAction() );
@ -150,7 +150,7 @@ void ActionsDemo::restartCallback(Object* pSender)
s->release();
}
void ActionsDemo::nextCallback(Object* pSender)
void ActionsDemo::nextCallback(Object* sender)
{
Scene* s = new ActionsTestScene();
s->addChild( nextAction() );
@ -158,7 +158,7 @@ void ActionsDemo::nextCallback(Object* pSender)
s->release();
}
void ActionsDemo::backCallback(Object* pSender)
void ActionsDemo::backCallback(Object* sender)
{
Scene* s = new ActionsTestScene();
s->addChild( backAction() );
@ -852,7 +852,7 @@ std::string ActionCallFuncND::subtitle()
return "simulates CallFuncND with std::bind()";
}
void ActionCallFuncND::doRemoveFromParentAndCleanup(Node* pSender, bool cleanup)
void ActionCallFuncND::doRemoveFromParentAndCleanup(Node* sender, bool cleanup)
{
_grossini->removeFromParentAndCleanup(cleanup);
}
@ -1013,11 +1013,11 @@ void ActionRepeatForever::onEnter()
_grossini->runAction(action);
}
void ActionRepeatForever::repeatForever(Node* pSender)
void ActionRepeatForever::repeatForever(Node* sender)
{
auto repeat = RepeatForever::create( RotateBy::create(1.0f, 360) );
pSender->runAction(repeat);
sender->runAction(repeat);
}
std::string ActionRepeatForever::subtitle()
@ -1700,7 +1700,7 @@ void Issue1305::onEnter()
scheduleOnce(schedule_selector(Issue1305::addSprite), 2);
}
void Issue1305::log(Node* pSender)
void Issue1305::log(Node* sender)
{
cocos2d::log("This message SHALL ONLY appear when the sprite is added to the scene, NOT BEFORE");
}
@ -1885,9 +1885,9 @@ std::string Issue1327::subtitle()
return "See console: You should see: 0, 45, 90, 135, 180";
}
void Issue1327::logSprRotation(Sprite* pSender)
void Issue1327::logSprRotation(Sprite* sender)
{
log("%f", pSender->getRotation());
log("%f", sender->getRotation());
}
//Issue1398

View File

@ -32,9 +32,9 @@ public:
virtual std::string title();
virtual std::string subtitle();
void restartCallback(Object* pSender);
void nextCallback(Object* pSender);
void backCallback(Object* pSender);
void restartCallback(Object* sender);
void nextCallback(Object* sender);
void backCallback(Object* sender);
};
class ActionManual : public ActionsDemo
@ -240,7 +240,7 @@ public:
virtual void onEnter();
virtual std::string title();
virtual std::string subtitle();
void callback(Node* pSender);
void callback(Node* sender);
};
class ActionCallFuncND : public ActionsDemo
@ -249,7 +249,7 @@ public:
virtual void onEnter();
virtual std::string title();
virtual std::string subtitle();
void doRemoveFromParentAndCleanup(Node* pSender, bool cleanup);
void doRemoveFromParentAndCleanup(Node* sender, bool cleanup);
};
class ActionCallFuncO : public ActionsDemo
@ -351,7 +351,7 @@ class Issue1305 : public ActionsDemo
public:
virtual void onEnter();
virtual void onExit();
void log(Node* pSender);
void log(Node* sender);
void addSprite(float dt);
virtual std::string title();
virtual std::string subtitle();
@ -393,7 +393,7 @@ public:
virtual void onEnter();
virtual std::string subtitle();
virtual std::string title();
void logSprRotation(Sprite* pSender);
void logSprRotation(Sprite* sender);
};
class Issue1398 : public ActionsDemo

View File

@ -64,17 +64,17 @@ std::string BaseTest::subtitle()
return "";
}
void BaseTest::restartCallback(Object* pSender)
void BaseTest::restartCallback(Object* sender)
{
log("override restart!");
}
void BaseTest::nextCallback(Object* pSender)
void BaseTest::nextCallback(Object* sender)
{
log("override next!");
}
void BaseTest::backCallback(Object* pSender)
void BaseTest::backCallback(Object* sender)
{
log("override back!");
}

View File

@ -20,9 +20,9 @@ public:
virtual std::string title();
virtual std::string subtitle();
virtual void restartCallback(Object* pSender);
virtual void nextCallback(Object* pSender);
virtual void backCallback(Object* pSender);
virtual void restartCallback(Object* sender);
virtual void nextCallback(Object* sender);
virtual void backCallback(Object* sender);
};

View File

@ -213,7 +213,7 @@ void Box2DTestLayer::ccTouchesEnded(Set* touches, Event* event)
for( it = touches->begin(); it != touches->end(); it++)
{
touch = (Touch*)(*it);
touch = static_cast<Touch*>(*it);
if(!touch)
break;

View File

@ -56,7 +56,7 @@ bool Bug1159Layer::init()
return false;
}
void Bug1159Layer::callBack(Object* pSender)
void Bug1159Layer::callBack(Object* sender)
{
Director::getInstance()->replaceScene(TransitionPageTurn::create(1.0f, Bug1159Layer::scene(), false));
}

View File

@ -9,7 +9,7 @@ public:
virtual bool init();
virtual void onExit();
static Scene* scene();
void callBack(Object* pSender);
void callBack(Object* sender);
CREATE_FUNC(Bug1159Layer);
};

View File

@ -70,16 +70,16 @@ void BugsTestMainLayer::onEnter()
setTouchEnabled(true);
}
void BugsTestMainLayer::ccTouchesBegan(Set *pTouches, Event *pEvent)
void BugsTestMainLayer::ccTouchesBegan(Set *touches, Event *event)
{
Touch* touch = (Touch*) pTouches->anyObject();
Touch* touch = static_cast<Touch*>( touches->anyObject() );
_beginPos = touch->getLocation();
}
void BugsTestMainLayer::ccTouchesMoved(Set *pTouches, Event *pEvent)
void BugsTestMainLayer::ccTouchesMoved(Set *touches, Event *event)
{
Touch* touch = (Touch*) pTouches->anyObject();
Touch* touch = static_cast<Touch*>( touches->anyObject() );
Point touchLocation = touch->getLocation();
float nMoveY = touchLocation.y - _beginPos.y;
@ -122,7 +122,7 @@ void BugsTestBaseLayer::onEnter()
addChild(menu);
}
void BugsTestBaseLayer::backCallback(Object* pSender)
void BugsTestBaseLayer::backCallback(Object* sender)
{
// Director::getInstance()->enableRetinaDisplay(false);
BugsTestScene* scene = new BugsTestScene();

View File

@ -8,8 +8,8 @@ class BugsTestMainLayer : public Layer
public:
virtual void onEnter();
virtual void ccTouchesBegan(Set *pTouches, Event *pEvent);
virtual void ccTouchesMoved(Set *pTouches, Event *pEvent);
virtual void ccTouchesBegan(Set *touches, Event *event);
virtual void ccTouchesMoved(Set *touches, Event *event);
protected:
Point _beginPos;
@ -20,7 +20,7 @@ class BugsTestBaseLayer : public Layer
{
public:
virtual void onEnter();
void backCallback(Object* pSender);
void backCallback(Object* sender);
};
class BugsTestScene : public TestScene

View File

@ -70,7 +70,7 @@ ChipmunkTestLayer::ChipmunkTestLayer()
}
void ChipmunkTestLayer::toggleDebugCallback(Object* pSender)
void ChipmunkTestLayer::toggleDebugCallback(Object* sender)
{
#if CC_ENABLE_CHIPMUNK_INTEGRATION
_debugLayer->setVisible(! _debugLayer->isVisible());

View File

@ -23,7 +23,7 @@ public:
void addNewSpriteAtPosition(Point p);
void update(float dt);
void toggleDebugCallback(Object* pSender);
void toggleDebugCallback(Object* sender);
virtual void ccTouchesEnded(Set* touches, Event* event);
virtual void didAccelerate(Acceleration* pAccelerationValue);

View File

@ -37,9 +37,9 @@ MainLayer::MainLayer()
));
}
void MainLayer::ccTouchesEnded(Set *pTouches, Event *pEvent)
void MainLayer::ccTouchesEnded(Set *touches, Event *event)
{
Touch* touch = (Touch*) pTouches->anyObject();
Touch* touch = static_cast<Touch*>( touches->anyObject() );
Point location = touch->getLocation();

View File

@ -13,7 +13,7 @@ class MainLayer : public Layer
{
public:
MainLayer();
virtual void ccTouchesEnded(Set *pTouches, Event *pEvent);
virtual void ccTouchesEnded(Set *touches, Event *event);
};
#endif

View File

@ -529,9 +529,9 @@ void ScrollViewDemo::setup()
this->setTouchEnabled(true);
}
void ScrollViewDemo::ccTouchesBegan(Set *pTouches, Event *pEvent)
void ScrollViewDemo::ccTouchesBegan(Set *touches, Event *event)
{
Touch *touch = (Touch*)pTouches->anyObject();
Touch *touch = static_cast<Touch*>(touches->anyObject());
Node *clipper = this->getChildByTag(kTagClipperNode);
Point point = clipper->convertToNodeSpace(Director::getInstance()->convertToGL(touch->getLocationInView()));
Rect rect = Rect(0, 0, clipper->getContentSize().width, clipper->getContentSize().height);
@ -539,10 +539,10 @@ void ScrollViewDemo::ccTouchesBegan(Set *pTouches, Event *pEvent)
_lastPoint = point;
}
void ScrollViewDemo::ccTouchesMoved(Set *pTouches, Event *pEvent)
void ScrollViewDemo::ccTouchesMoved(Set *touches, Event *event)
{
if (!_scrolling) return;
Touch *touch = (Touch*)pTouches->anyObject();
Touch *touch = static_cast<Touch*>(touches->anyObject());
Node *clipper = this->getChildByTag(kTagClipperNode);
Point point = clipper->convertToNodeSpace(Director::getInstance()->convertToGL(touch->getLocationInView()));
Point diff = point - _lastPoint;
@ -551,7 +551,7 @@ void ScrollViewDemo::ccTouchesMoved(Set *pTouches, Event *pEvent)
_lastPoint = point;
}
void ScrollViewDemo::ccTouchesEnded(Set *pTouches, Event *pEvent)
void ScrollViewDemo::ccTouchesEnded(Set *touches, Event *event)
{
if (!_scrolling) return;
_scrolling = false;

View File

@ -98,7 +98,7 @@ public:
virtual std::string title();
virtual std::string subtitle();
void pokeHoleAtPoint(Point point);
virtual void ccTouchesBegan(Set *pTouches, Event *pEvent);
virtual void ccTouchesBegan(Set *touches, Event *event);
private:
ClippingNode* _outerClipper;
Node* _holes;
@ -111,9 +111,9 @@ public:
virtual std::string title();
virtual std::string subtitle();
virtual void setup();
virtual void ccTouchesBegan(Set *pTouches, Event *pEvent);
virtual void ccTouchesMoved(Set *pTouches, Event *pEvent);
virtual void ccTouchesEnded(Set *pTouches, Event *pEvent);
virtual void ccTouchesBegan(Set *touches, Event *event);
virtual void ccTouchesMoved(Set *touches, Event *event);
virtual void ccTouchesEnded(Set *touches, Event *event);
private:
bool _scrolling;
Point _lastPoint;

View File

@ -79,33 +79,33 @@ private:
return true;
}
bool touchHits(Touch *pTouch)
bool touchHits(Touch *touch)
{
const Rect area(0, 0, _child->getContentSize().width, _child->getContentSize().height);
return area.containsPoint(_child->convertToNodeSpace(pTouch->getLocation()));
return area.containsPoint(_child->convertToNodeSpace(touch->getLocation()));
}
virtual bool ccTouchBegan(Touch *pTouch, Event *pEvent)
virtual bool ccTouchBegan(Touch *touch, Event *event)
{
CC_UNUSED_PARAM(pEvent);
const bool hits = touchHits(pTouch);
CC_UNUSED_PARAM(event);
const bool hits = touchHits(touch);
if (hits)
scaleButtonTo(0.9f);
return hits;
}
virtual void ccTouchEnded(Touch *pTouch, Event *pEvent)
virtual void ccTouchEnded(Touch *touch, Event *event)
{
CC_UNUSED_PARAM(pEvent);
const bool hits = touchHits(pTouch);
CC_UNUSED_PARAM(event);
const bool hits = touchHits(touch);
if (hits && _onTriggered)
_onTriggered();
scaleButtonTo(1);
}
virtual void ccTouchCancelled(Touch *pTouch, Event *pEvent)
virtual void ccTouchCancelled(Touch *touch, Event *event)
{
CC_UNUSED_PARAM(pEvent);
CC_UNUSED_PARAM(event);
scaleButtonTo(1);
}

View File

@ -84,7 +84,7 @@ void ConfigurationBase::onExit()
BaseTest::onExit();
}
void ConfigurationBase::restartCallback(Object* pSender)
void ConfigurationBase::restartCallback(Object* sender)
{
Scene* s = new ConfigurationTestScene();
s->addChild( restartAction() );
@ -92,7 +92,7 @@ void ConfigurationBase::restartCallback(Object* pSender)
s->release();
}
void ConfigurationBase::nextCallback(Object* pSender)
void ConfigurationBase::nextCallback(Object* sender)
{
Scene* s = new ConfigurationTestScene();
s->addChild( nextAction() );
@ -100,7 +100,7 @@ void ConfigurationBase::nextCallback(Object* pSender)
s->release();
}
void ConfigurationBase::backCallback(Object* pSender)
void ConfigurationBase::backCallback(Object* sender)
{
Scene* s = new ConfigurationTestScene();
s->addChild( backAction() );

View File

@ -27,9 +27,9 @@ public:
virtual std::string title();
virtual std::string subtitle();
void restartCallback(Object* pSender);
void nextCallback(Object* pSender);
void backCallback(Object* pSender);
void restartCallback(Object* sender);
void nextCallback(Object* sender);
void backCallback(Object* sender);
};
class ConfigurationLoadConfig : public ConfigurationBase

View File

@ -22,7 +22,7 @@ CurlTest::CurlTest()
// the test code is
// http://curl.haxx.se/mail/lib-2009-12/0071.html
void CurlTest::ccTouchesEnded(Set *pTouches, Event *pEvent)
void CurlTest::ccTouchesEnded(Set *touches, Event *event)
{
CURL *curl;
CURLcode res;

View File

@ -10,7 +10,7 @@ public:
CurlTest();
~CurlTest();
virtual void ccTouchesEnded(cocos2d::Set *pTouches, cocos2d::Event *pEvent);
virtual void ccTouchesEnded(cocos2d::Set *touches, cocos2d::Event *event);
private:
cocos2d::LabelTTF* _label;

View File

@ -12,9 +12,9 @@ class BaseLayer : public BaseTest
public:
BaseLayer();
void restartCallback(Object* pSender);
void nextCallback(Object* pSender);
void backCallback(Object* pSender);
void restartCallback(Object* sender);
void nextCallback(Object* sender);
void backCallback(Object* sender);
virtual std::string title();
virtual std::string subtitle();
virtual void onEnter();

View File

@ -368,7 +368,7 @@ std::string EffectAdvanceTextLayer::subtitle()
return "";
}
void EffectAdvanceTextLayer::restartCallback(Object* pSender)
void EffectAdvanceTextLayer::restartCallback(Object* sender)
{
Scene* s = new EffectAdvanceScene();
s->addChild(restartEffectAdvanceAction());
@ -377,7 +377,7 @@ void EffectAdvanceTextLayer::restartCallback(Object* pSender)
s->release();
}
void EffectAdvanceTextLayer::nextCallback(Object* pSender)
void EffectAdvanceTextLayer::nextCallback(Object* sender)
{
Scene* s = new EffectAdvanceScene();
s->addChild( nextEffectAdvanceAction() );
@ -386,7 +386,7 @@ void EffectAdvanceTextLayer::nextCallback(Object* pSender)
s->release();
}
void EffectAdvanceTextLayer::backCallback(Object* pSender)
void EffectAdvanceTextLayer::backCallback(Object* sender)
{
Scene* s = new EffectAdvanceScene();
s->addChild( backEffectAdvanceAction() );

View File

@ -19,9 +19,9 @@ public:
virtual std::string title();
virtual std::string subtitle();
void restartCallback(Object* pSender);
void nextCallback(Object* pSender);
void backCallback(Object* pSender);
void restartCallback(Object* sender);
void nextCallback(Object* sender);
void backCallback(Object* sender);
};
class Effect1 : public EffectAdvanceTextLayer

View File

@ -408,12 +408,12 @@ void TextLayer::newScene()
s->release();
}
void TextLayer::restartCallback(Object* pSender)
void TextLayer::restartCallback(Object* sender)
{
newScene();
}
void TextLayer::nextCallback(Object* pSender)
void TextLayer::nextCallback(Object* sender)
{
// update the action index
actionIdx++;
@ -422,7 +422,7 @@ void TextLayer::nextCallback(Object* pSender)
newScene();
}
void TextLayer::backCallback(Object* pSender)
void TextLayer::backCallback(Object* sender)
{
// update the action index
actionIdx--;

View File

@ -23,9 +23,9 @@ public:
virtual void onEnter();
void restartCallback(Object* pSender);
void nextCallback(Object* pSender);
void backCallback(Object* pSender);
void restartCallback(Object* sender);
void nextCallback(Object* sender);
void backCallback(Object* sender);
void newScene();

View File

@ -110,7 +110,7 @@ void ArmatureTestScene::runThisTest()
Director::getInstance()->replaceScene(this);
}
void ArmatureTestScene::MainMenuCallback(Object* pSender)
void ArmatureTestScene::MainMenuCallback(Object* sender)
{
removeAllChildren();
ArmatureDataManager::sharedArmatureDataManager()->purgeArmatureSystem();
@ -170,21 +170,21 @@ std::string ArmatureTestLayer::subtitle()
return "";
}
void ArmatureTestLayer::restartCallback(Object* pSender)
void ArmatureTestLayer::restartCallback(Object* sender)
{
Scene* s = new ArmatureTestScene();
s->addChild( RestartTest() );
Director::getInstance()->replaceScene(s);
s->release();
}
void ArmatureTestLayer::nextCallback(Object* pSender)
void ArmatureTestLayer::nextCallback(Object* sender)
{
Scene* s = new ArmatureTestScene();
s->addChild( NextTest() );
Director::getInstance()->replaceScene(s);
s->release();
}
void ArmatureTestLayer::backCallback(Object* pSender)
void ArmatureTestLayer::backCallback(Object* sender)
{
Scene* s = new ArmatureTestScene();
s->addChild( BackTest() );
@ -450,7 +450,7 @@ std::string TestParticleDisplay::subtitle()
{
return "Touch to change animation";
}
bool TestParticleDisplay::ccTouchBegan(Touch *pTouch, Event *pEvent)
bool TestParticleDisplay::ccTouchBegan(Touch *touch, Event *event)
{
++animationID;
animationID = animationID % armature->getAnimation()->getMovementCount();
@ -496,7 +496,7 @@ std::string TestUseMutiplePicture::subtitle()
{
return "weapon and armature are in different picture";
}
bool TestUseMutiplePicture::ccTouchBegan(Touch *pTouch, Event *pEvent)
bool TestUseMutiplePicture::ccTouchBegan(Touch *touch, Event *event)
{
++displayIndex;
displayIndex = (displayIndex) % 6;
@ -631,7 +631,7 @@ std::string TestArmatureNesting::title()
{
return "Test Armature Nesting";
}
bool TestArmatureNesting::ccTouchBegan(Touch *pTouch, Event *pEvent)
bool TestArmatureNesting::ccTouchBegan(Touch *touch, Event *event)
{
++weaponIndex;
weaponIndex = weaponIndex % 4;

View File

@ -31,7 +31,7 @@ public:
virtual void runThisTest();
// The CallBack for back to the main menu scene
virtual void MainMenuCallback(Object* pSender);
virtual void MainMenuCallback(Object* sender);
};
enum {
@ -60,9 +60,9 @@ public:
virtual std::string title();
virtual std::string subtitle();
void restartCallback(Object* pSender);
void nextCallback(Object* pSender);
void backCallback(Object* pSender);
void restartCallback(Object* sender);
void nextCallback(Object* sender);
void backCallback(Object* sender);
virtual void draw();
};
@ -139,7 +139,7 @@ class TestUseMutiplePicture : public ArmatureTestLayer
virtual void onEnter();
virtual std::string title();
virtual std::string subtitle();
virtual bool ccTouchBegan(Touch *pTouch, Event *pEvent);
virtual bool ccTouchBegan(Touch *touch, Event *event);
virtual void registerWithTouchDispatcher();
int displayIndex;
@ -151,7 +151,7 @@ class TestParticleDisplay : public ArmatureTestLayer
virtual void onEnter();
virtual std::string title();
virtual std::string subtitle();
virtual bool ccTouchBegan(Touch *pTouch, Event *pEvent);
virtual bool ccTouchBegan(Touch *touch, Event *event);
virtual void registerWithTouchDispatcher();
int animationID;
@ -195,7 +195,7 @@ class TestArmatureNesting : public ArmatureTestLayer
public:
virtual void onEnter();
virtual std::string title();
virtual bool ccTouchBegan(Touch *pTouch, Event *pEvent);
virtual bool ccTouchBegan(Touch *touch, Event *event);
virtual void registerWithTouchDispatcher();
cocos2d::extension::armature::Armature *armature;

View File

@ -19,10 +19,10 @@ public:
virtual cocos2d::extension::SEL_CCControlHandler onResolveCCBCCControlSelector(cocos2d::Object * pTarget, const char * pSelectorName);
virtual bool onAssignCCBMemberVariable(cocos2d::Object * pTarget, const char * pMemberVariableName, cocos2d::Node * node);
void onControlButtonIdleClicked(cocos2d::Object * pSender, cocos2d::extension::ControlEvent pControlEvent);
void onControlButtonWaveClicked(cocos2d::Object * pSender, cocos2d::extension::ControlEvent pControlEvent);
void onControlButtonJumpClicked(cocos2d::Object * pSender, cocos2d::extension::ControlEvent pControlEvent);
void onControlButtonFunkyClicked(cocos2d::Object * pSender, cocos2d::extension::ControlEvent pControlEvent);
void onControlButtonIdleClicked(cocos2d::Object * sender, cocos2d::extension::ControlEvent pControlEvent);
void onControlButtonWaveClicked(cocos2d::Object * sender, cocos2d::extension::ControlEvent pControlEvent);
void onControlButtonJumpClicked(cocos2d::Object * sender, cocos2d::extension::ControlEvent pControlEvent);
void onControlButtonFunkyClicked(cocos2d::Object * sender, cocos2d::extension::ControlEvent pControlEvent);
void setAnimationManager(cocos2d::extension::CCBAnimationManager *pAnimationManager);

View File

@ -19,7 +19,7 @@ public:
virtual cocos2d::extension::SEL_CCControlHandler onResolveCCBCCControlSelector(cocos2d::Object * pTarget, const char * pSelectorName);
virtual bool onAssignCCBMemberVariable(cocos2d::Object * pTarget, const char * pMemberVariableName, cocos2d::Node * node);
void onControlButtonClicked(cocos2d::Object * pSender, cocos2d::extension::ControlEvent pControlEvent);
void onControlButtonClicked(cocos2d::Object * sender, cocos2d::extension::ControlEvent pControlEvent);
private:
cocos2d::LabelBMFont * mControlEventLabel;

View File

@ -126,19 +126,19 @@ bool HelloCocosBuilderLayer::onAssignCCBCustomProperty(Object* pTarget, const ch
return bRet;
}
void HelloCocosBuilderLayer::onMenuTestClicked(Object * pSender, cocos2d::extension::ControlEvent pControlEvent) {
void HelloCocosBuilderLayer::onMenuTestClicked(Object * sender, cocos2d::extension::ControlEvent pControlEvent) {
this->openTest("ccb/ccb/TestMenus.ccbi", "TestMenusLayer", MenuTestLayerLoader::loader());
}
void HelloCocosBuilderLayer::onSpriteTestClicked(Object * pSender, cocos2d::extension::ControlEvent pControlEvent) {
void HelloCocosBuilderLayer::onSpriteTestClicked(Object * sender, cocos2d::extension::ControlEvent pControlEvent) {
this->openTest("ccb/ccb/TestSprites.ccbi", "TestSpritesLayer", SpriteTestLayerLoader::loader());
}
void HelloCocosBuilderLayer::onButtonTestClicked(Object * pSender, cocos2d::extension::ControlEvent pControlEvent) {
void HelloCocosBuilderLayer::onButtonTestClicked(Object * sender, cocos2d::extension::ControlEvent pControlEvent) {
this->openTest("ccb/ccb/TestButtons.ccbi", "TestButtonsLayer", ButtonTestLayerLoader::loader());
}
void HelloCocosBuilderLayer::onAnimationsTestClicked(Object * pSender, cocos2d::extension::ControlEvent pControlEvent) {
void HelloCocosBuilderLayer::onAnimationsTestClicked(Object * sender, cocos2d::extension::ControlEvent pControlEvent) {
/* Create an autorelease NodeLoaderLibrary. */
NodeLoaderLibrary * ccNodeLoaderLibrary = NodeLoaderLibrary::newDefaultNodeLoaderLibrary();
@ -179,16 +179,16 @@ void HelloCocosBuilderLayer::onAnimationsTestClicked(Object * pSender, cocos2d::
//this->openTest("TestAnimations.ccbi", "TestAnimationsLayer", AnimationsTestLayerLoader::loader());
}
void HelloCocosBuilderLayer::onParticleSystemTestClicked(Object * pSender, cocos2d::extension::ControlEvent pControlEvent) {
void HelloCocosBuilderLayer::onParticleSystemTestClicked(Object * sender, cocos2d::extension::ControlEvent pControlEvent) {
this->openTest("ccb/ccb/TestParticleSystems.ccbi", "TestParticleSystemsLayer", ParticleSystemTestLayerLoader::loader());
}
void HelloCocosBuilderLayer::onScrollViewTestClicked(Object * pSender, cocos2d::extension::ControlEvent pControlEvent)
void HelloCocosBuilderLayer::onScrollViewTestClicked(Object * sender, cocos2d::extension::ControlEvent pControlEvent)
{
this->openTest("ccb/ccb/TestScrollViews.ccbi", "TestScrollViewsLayer", ScrollViewTestLayerLoader::loader());
}
void HelloCocosBuilderLayer::onTimelineCallbackSoundClicked(Object * pSender, cocos2d::extension::ControlEvent pControlEvent)
void HelloCocosBuilderLayer::onTimelineCallbackSoundClicked(Object * sender, cocos2d::extension::ControlEvent pControlEvent)
{
this->openTest("ccb/ccb/TestTimelineCallback.ccbi", "TimelineCallbackTestLayer", TimelineCallbackTestLayerLoader::loader());
}

View File

@ -34,13 +34,13 @@ class HelloCocosBuilderLayer
virtual bool onAssignCCBCustomProperty(Object* pTarget, const char* pMemberVariableName, cocos2d::extension::CCBValue* pCCBValue);
virtual void onNodeLoaded(cocos2d::Node * node, cocos2d::extension::NodeLoader * nodeLoader);
void onMenuTestClicked(cocos2d::Object * pSender, cocos2d::extension::ControlEvent pControlEvent);
void onSpriteTestClicked(cocos2d::Object * pSender, cocos2d::extension::ControlEvent pControlEvent);
void onButtonTestClicked(cocos2d::Object * pSender, cocos2d::extension::ControlEvent pControlEvent);
void onAnimationsTestClicked(cocos2d::Object * pSender, cocos2d::extension::ControlEvent pControlEvent);
void onParticleSystemTestClicked(cocos2d::Object * pSender, cocos2d::extension::ControlEvent pControlEvent);
void onScrollViewTestClicked(cocos2d::Object * pSender, cocos2d::extension::ControlEvent pControlEvent);
void onTimelineCallbackSoundClicked(cocos2d::Object * pSender, cocos2d::extension::ControlEvent pControlEvent);
void onMenuTestClicked(cocos2d::Object * sender, cocos2d::extension::ControlEvent pControlEvent);
void onSpriteTestClicked(cocos2d::Object * sender, cocos2d::extension::ControlEvent pControlEvent);
void onButtonTestClicked(cocos2d::Object * sender, cocos2d::extension::ControlEvent pControlEvent);
void onAnimationsTestClicked(cocos2d::Object * sender, cocos2d::extension::ControlEvent pControlEvent);
void onParticleSystemTestClicked(cocos2d::Object * sender, cocos2d::extension::ControlEvent pControlEvent);
void onScrollViewTestClicked(cocos2d::Object * sender, cocos2d::extension::ControlEvent pControlEvent);
void onTimelineCallbackSoundClicked(cocos2d::Object * sender, cocos2d::extension::ControlEvent pControlEvent);
private:
cocos2d::Sprite * mBurstSprite;

View File

@ -19,9 +19,9 @@ class MenuTestLayer
virtual cocos2d::extension::SEL_CCControlHandler onResolveCCBCCControlSelector(cocos2d::Object * pTarget, const char * pSelectorName);
virtual bool onAssignCCBMemberVariable(cocos2d::Object * pTarget, const char * pMemberVariableName, cocos2d::Node * node);
void onMenuItemAClicked(cocos2d::Object * pSender);
void onMenuItemBClicked(cocos2d::Object * pSender);
void onMenuItemCClicked(cocos2d::Object * pSender);
void onMenuItemAClicked(cocos2d::Object * sender);
void onMenuItemBClicked(cocos2d::Object * sender);
void onMenuItemCClicked(cocos2d::Object * sender);
private:
cocos2d::LabelBMFont * mMenuItemStatusLabelBMFont;

View File

@ -16,7 +16,7 @@ class TestHeaderLayer
virtual cocos2d::extension::SEL_CCControlHandler onResolveCCBCCControlSelector(cocos2d::Object * pTarget, const char * pSelectorName);
virtual void onNodeLoaded(cocos2d::Node * node, cocos2d::extension::NodeLoader * nodeLoader);
void onBackClicked(cocos2d::Object * pSender);
void onBackClicked(cocos2d::Object * sender);
};
#endif

View File

@ -35,10 +35,10 @@ void PlayerController::update(float delta)
}
void PlayerController::ccTouchesEnded(Set *pTouches, Event *pEvent)
void PlayerController::ccTouchesEnded(Set *touches, Event *event)
{
// Choose one of the touches to work with
Touch* touch = (Touch*)( pTouches->anyObject() );
Touch* touch = static_cast<Touch*>( touches->anyObject() );
Point location = touch->getLocation();

View File

@ -12,7 +12,7 @@ protected:
virtual ~PlayerController(void);
public:
virtual void ccTouchesEnded(cocos2d::Set *pTouches, cocos2d::Event *pEvent);
virtual void ccTouchesEnded(cocos2d::Set *touches, cocos2d::Event *event);
public:
virtual bool init();

View File

@ -111,16 +111,16 @@ void ExtensionsMainLayer::onEnter()
addChild(_itemMenu);
}
void ExtensionsMainLayer::ccTouchesBegan(Set *pTouches, Event *pEvent)
void ExtensionsMainLayer::ccTouchesBegan(Set *touches, Event *event)
{
Touch* touch = static_cast<Touch*>(pTouches->anyObject());
Touch* touch = static_cast<Touch*>(touches->anyObject());
_beginPos = touch->getLocation();
}
void ExtensionsMainLayer::ccTouchesMoved(Set *pTouches, Event *pEvent)
void ExtensionsMainLayer::ccTouchesMoved(Set *touches, Event *event)
{
Touch* touch = static_cast<Touch*>(pTouches->anyObject());
Touch* touch = static_cast<Touch*>(touches->anyObject());
Point touchLocation = touch->getLocation();
float nMoveY = touchLocation.y - _beginPos.y;

View File

@ -8,8 +8,8 @@ class ExtensionsMainLayer : public Layer
public:
virtual void onEnter();
virtual void ccTouchesBegan(Set *pTouches, Event *pEvent);
virtual void ccTouchesMoved(Set *pTouches, Event *pEvent);
virtual void ccTouchesBegan(Set *touches, Event *event);
virtual void ccTouchesMoved(Set *touches, Event *event);
Point _beginPos;
Menu* _itemMenu;

View File

@ -68,7 +68,7 @@ void FileUtilsDemo::onEnter()
BaseTest::onEnter();
}
void FileUtilsDemo::backCallback(Object* pSender)
void FileUtilsDemo::backCallback(Object* sender)
{
Scene* scene = new FileUtilsTestScene();
Layer* layer = backAction();
@ -78,7 +78,7 @@ void FileUtilsDemo::backCallback(Object* pSender)
scene->release();
}
void FileUtilsDemo::nextCallback(Object* pSender)
void FileUtilsDemo::nextCallback(Object* sender)
{
Scene* scene = new FileUtilsTestScene();
Layer* layer = nextAction();
@ -88,7 +88,7 @@ void FileUtilsDemo::nextCallback(Object* pSender)
scene->release();
}
void FileUtilsDemo::restartCallback(Object* pSender)
void FileUtilsDemo::restartCallback(Object* sender)
{
Scene* scene = new FileUtilsTestScene();
Layer* layer = restartAction();

View File

@ -19,9 +19,9 @@ public:
virtual void onEnter();
virtual string title();
virtual string subtitle();
void backCallback(Object* pSender);
void nextCallback(Object* pSender);
void restartCallback(Object* pSender);
void backCallback(Object* sender);
void nextCallback(Object* sender);
void restartCallback(Object* sender);
};
class TestResolutionDirectories : public FileUtilsDemo

View File

@ -139,12 +139,12 @@ void FontTest::showFont(const char *pFont)
this->addChild(top, 0, kTagLabel4);
}
void FontTest::backCallback(Object* pSender)
void FontTest::backCallback(Object* sender)
{
showFont(backAction());
}
void FontTest::nextCallback(Object* pSender)
void FontTest::nextCallback(Object* sender)
{
showFont(nextAction());
}
@ -154,7 +154,7 @@ std::string FontTest::title()
return "Font test";
}
void FontTest::restartCallback(Object* pSender)
void FontTest::restartCallback(Object* sender)
{
showFont(restartAction());
}

View File

@ -17,9 +17,9 @@ public:
FontTest();
void showFont(const char *pFont);
void restartCallback(Object* pSender);
void nextCallback(Object* pSender);
void backCallback(Object* pSender);
void restartCallback(Object* sender);
void nextCallback(Object* sender);
void backCallback(Object* sender);
virtual std::string title();
CREATE_FUNC(FontTest);

View File

@ -132,7 +132,7 @@ void AtlasDemo::onEnter()
BaseTest::onEnter();
}
void AtlasDemo::restartCallback(Object* pSender)
void AtlasDemo::restartCallback(Object* sender)
{
Scene* s = new AtlasTestScene();
s->addChild(restartAtlasAction());
@ -141,7 +141,7 @@ void AtlasDemo::restartCallback(Object* pSender)
s->release();
}
void AtlasDemo::nextCallback(Object* pSender)
void AtlasDemo::nextCallback(Object* sender)
{
Scene* s = new AtlasTestScene();
s->addChild( nextAtlasAction() );
@ -149,7 +149,7 @@ void AtlasDemo::nextCallback(Object* pSender)
s->release();
}
void AtlasDemo::backCallback(Object* pSender)
void AtlasDemo::backCallback(Object* sender)
{
Scene* s = new AtlasTestScene();
s->addChild( backAtlasAction() );
@ -986,37 +986,37 @@ void LabelTTFTest::updateAlignment()
this->addChild(_plabel);
}
void LabelTTFTest::setAlignmentLeft(Object* pSender)
void LabelTTFTest::setAlignmentLeft(Object* sender)
{
_horizAlign = Label::HAlignment::LEFT;
this->updateAlignment();
}
void LabelTTFTest::setAlignmentCenter(Object* pSender)
void LabelTTFTest::setAlignmentCenter(Object* sender)
{
_horizAlign = Label::HAlignment::CENTER;
this->updateAlignment();
}
void LabelTTFTest::setAlignmentRight(Object* pSender)
void LabelTTFTest::setAlignmentRight(Object* sender)
{
_horizAlign = Label::HAlignment::RIGHT;
this->updateAlignment();
}
void LabelTTFTest::setAlignmentTop(Object* pSender)
void LabelTTFTest::setAlignmentTop(Object* sender)
{
_vertAlign = Label::VAlignment::TOP;
this->updateAlignment();
}
void LabelTTFTest::setAlignmentMiddle(Object* pSender)
void LabelTTFTest::setAlignmentMiddle(Object* sender)
{
_vertAlign = Label::VAlignment::CENTER;
this->updateAlignment();
}
void LabelTTFTest::setAlignmentBottom(Object* pSender)
void LabelTTFTest::setAlignmentBottom(Object* sender)
{
_vertAlign = Label::VAlignment::BOTTOM;
this->updateAlignment();
@ -1266,9 +1266,9 @@ void BitmapFontMultiLineAlignment::alignmentChanged(cocos2d::Object *sender)
this->snapArrowsToEdge();
}
void BitmapFontMultiLineAlignment::ccTouchesBegan(cocos2d::Set *pTouches, cocos2d::Event *pEvent)
void BitmapFontMultiLineAlignment::ccTouchesBegan(cocos2d::Set *touches, cocos2d::Event *event)
{
Touch *touch = (Touch *)pTouches->anyObject();
Touch *touch = (Touch *)touches->anyObject();
Point location = touch->getLocationInView();
if (this->_arrowsShouldRetain->getBoundingBox().containsPoint(location))
@ -1278,7 +1278,7 @@ void BitmapFontMultiLineAlignment::ccTouchesBegan(cocos2d::Set *pTouches, cocos2
}
}
void BitmapFontMultiLineAlignment::ccTouchesEnded(cocos2d::Set *pTouches, cocos2d::Event *pEvent)
void BitmapFontMultiLineAlignment::ccTouchesEnded(cocos2d::Set *touches, cocos2d::Event *event)
{
_drag = false;
this->snapArrowsToEdge();
@ -1286,14 +1286,14 @@ void BitmapFontMultiLineAlignment::ccTouchesEnded(cocos2d::Set *pTouches, cocos2
this->_arrowsBarShouldRetain->setVisible(false);
}
void BitmapFontMultiLineAlignment::ccTouchesMoved(cocos2d::Set *pTouches, cocos2d::Event *pEvent)
void BitmapFontMultiLineAlignment::ccTouchesMoved(cocos2d::Set *touches, cocos2d::Event *event)
{
if (! _drag)
{
return;
}
Touch *touch = (Touch *)pTouches->anyObject();
Touch *touch = (Touch *)touches->anyObject();
Point location = touch->getLocationInView();
Size winSize = Director::getInstance()->getWinSize();

View File

@ -16,9 +16,9 @@ public:
virtual std::string subtitle();
virtual void onEnter();
void restartCallback(Object* pSender);
void nextCallback(Object* pSender);
void backCallback(Object* pSender);
void restartCallback(Object* sender);
void nextCallback(Object* sender);
void backCallback(Object* sender);
};
@ -181,12 +181,12 @@ public:
virtual std::string title();
virtual std::string subtitle();
private:
void setAlignmentLeft(Object* pSender);
void setAlignmentCenter(Object* pSender);
void setAlignmentRight(Object* pSender);
void setAlignmentTop(Object* pSender);
void setAlignmentMiddle(Object* pSender);
void setAlignmentBottom(Object* pSender);
void setAlignmentLeft(Object* sender);
void setAlignmentCenter(Object* sender);
void setAlignmentRight(Object* sender);
void setAlignmentTop(Object* sender);
void setAlignmentMiddle(Object* sender);
void setAlignmentBottom(Object* sender);
void updateAlignment();
const char* getCurrentAlignment();
private:
@ -227,9 +227,9 @@ public:
virtual std::string subtitle();
void stringChanged(Object *sender);
void alignmentChanged(Object *sender);
virtual void ccTouchesBegan(Set *pTouches, Event *pEvent);
virtual void ccTouchesEnded(Set *pTouches, Event *pEvent);
virtual void ccTouchesMoved(Set *pTouches, Event *pEvent);
virtual void ccTouchesBegan(Set *touches, Event *event);
virtual void ccTouchesEnded(Set *touches, Event *event);
virtual void ccTouchesMoved(Set *touches, Event *event);
public:
LabelBMFont *_labelShouldRetain;

View File

@ -89,7 +89,7 @@ void LayerTest::onEnter()
BaseTest::onEnter();
}
void LayerTest::restartCallback(Object* pSender)
void LayerTest::restartCallback(Object* sender)
{
Scene* s = new LayerTestScene();
s->addChild(restartAction());
@ -98,7 +98,7 @@ void LayerTest::restartCallback(Object* pSender)
s->release();
}
void LayerTest::nextCallback(Object* pSender)
void LayerTest::nextCallback(Object* sender)
{
Scene* s = new LayerTestScene();
s->addChild( nextAction() );
@ -106,7 +106,7 @@ void LayerTest::nextCallback(Object* pSender)
s->release();
}
void LayerTest::backCallback(Object* pSender)
void LayerTest::backCallback(Object* sender)
{
Scene* s = new LayerTestScene();
s->addChild( backAction() );
@ -470,22 +470,22 @@ void LayerTest1::updateSize(Point &touchLocation)
l->setContentSize( newSize );
}
void LayerTest1::ccTouchesBegan(Set *pTouches, Event *pEvent)
void LayerTest1::ccTouchesBegan(Set *touches, Event *event)
{
ccTouchesMoved(pTouches, pEvent);
ccTouchesMoved(touches, event);
}
void LayerTest1::ccTouchesMoved(Set *pTouches, Event *pEvent)
void LayerTest1::ccTouchesMoved(Set *touches, Event *event)
{
Touch *touch = (Touch*)pTouches->anyObject();
Touch *touch = static_cast<Touch*>(touches->anyObject());
Point touchLocation = touch->getLocation();
updateSize(touchLocation);
}
void LayerTest1::ccTouchesEnded(Set *pTouches, Event *pEvent)
void LayerTest1::ccTouchesEnded(Set *touches, Event *event)
{
ccTouchesMoved(pTouches, pEvent);
ccTouchesMoved(touches, event);
}
std::string LayerTest1::title()

View File

@ -18,9 +18,9 @@ public:
virtual std::string subtitle();
virtual void onEnter();
void restartCallback(Object* pSender);
void nextCallback(Object* pSender);
void backCallback(Object* pSender);
void restartCallback(Object* sender);
void nextCallback(Object* sender);
void backCallback(Object* sender);
};
class LayerTestCascadingOpacityA : public LayerTest
@ -74,9 +74,9 @@ public:
void updateSize(Point &touchLocation);
virtual void ccTouchesBegan(Set *pTouches, Event *pEvent);
virtual void ccTouchesMoved(Set *pTouches, Event *pEvent);
virtual void ccTouchesEnded(Set *pTouches, Event *pEvent);
virtual void ccTouchesBegan(Set *touches, Event *event);
virtual void ccTouchesMoved(Set *touches, Event *event);
virtual void ccTouchesEnded(Set *touches, Event *event);
};
class LayerTest2 : public LayerTest

View File

@ -114,20 +114,20 @@ MenuLayerMainMenu::MenuLayerMainMenu()
menu->setPosition(Point(s.width/2, s.height/2));
}
bool MenuLayerMainMenu::ccTouchBegan(Touch *touch, Event * pEvent)
bool MenuLayerMainMenu::ccTouchBegan(Touch *touch, Event * event)
{
return true;
}
void MenuLayerMainMenu::ccTouchEnded(Touch *touch, Event * pEvent)
void MenuLayerMainMenu::ccTouchEnded(Touch *touch, Event * event)
{
}
void MenuLayerMainMenu::ccTouchCancelled(Touch *touch, Event * pEvent)
void MenuLayerMainMenu::ccTouchCancelled(Touch *touch, Event * event)
{
}
void MenuLayerMainMenu::ccTouchMoved(Touch *touch, Event * pEvent)
void MenuLayerMainMenu::ccTouchMoved(Touch *touch, Event * event)
{
}
@ -168,7 +168,7 @@ void MenuLayerMainMenu::menuCallback2(Object* sender)
static_cast<LayerMultiplex*>(_parent)->switchTo(2);
}
void MenuLayerMainMenu::menuCallbackPriorityTest(Object* pSender)
void MenuLayerMainMenu::menuCallbackPriorityTest(Object* sender)
{
static_cast<LayerMultiplex*>(_parent)->switchTo(4);
}
@ -509,7 +509,7 @@ MenuLayerPriorityTest::~MenuLayerPriorityTest()
}
void MenuLayerPriorityTest::menuCallback(Object* pSender)
void MenuLayerPriorityTest::menuCallback(Object* sender)
{
static_cast<LayerMultiplex*>(_parent)->switchTo(0);
// [[Director sharedDirector] poscene];
@ -590,12 +590,12 @@ void RemoveMenuItemWhenMove::registerWithTouchDispatcher(void)
Director::getInstance()->getTouchDispatcher()->addTargetedDelegate(this, -129, false);
}
bool RemoveMenuItemWhenMove::ccTouchBegan(Touch *pTouch, Event *pEvent)
bool RemoveMenuItemWhenMove::ccTouchBegan(Touch *touch, Event *event)
{
return true;
}
void RemoveMenuItemWhenMove::ccTouchMoved(Touch *pTouch, Event *pEvent)
void RemoveMenuItemWhenMove::ccTouchMoved(Touch *touch, Event *event)
{
if (item)
{

View File

@ -14,19 +14,19 @@ public:
~MenuLayerMainMenu();
public:
virtual bool ccTouchBegan(Touch *touch, Event * pEvent);
virtual void ccTouchEnded(Touch *touch, Event * pEvent);
virtual void ccTouchCancelled(Touch *touch, Event * pEvent);
virtual void ccTouchMoved(Touch *touch, Event * pEvent);
virtual bool ccTouchBegan(Touch *touch, Event * event);
virtual void ccTouchEnded(Touch *touch, Event * event);
virtual void ccTouchCancelled(Touch *touch, Event * event);
virtual void ccTouchMoved(Touch *touch, Event * event);
void allowTouches(float dt);
void menuCallback(Object* pSender);
void menuCallbackConfig(Object* pSender);
void menuCallbackDisabled(Object* pSender);
void menuCallback2(Object* pSender);
void menuCallbackPriorityTest(Object* pSender);
void menuCallback(Object* sender);
void menuCallbackConfig(Object* sender);
void menuCallbackDisabled(Object* sender);
void menuCallback2(Object* sender);
void menuCallbackPriorityTest(Object* sender);
void menuCallbackBugsTest(Object *pSender);
void onQuit(Object* pSender);
void onQuit(Object* sender);
void menuMovingCallback(Object *pSender);
//CREATE_NODE(MenuLayer1);
@ -46,9 +46,9 @@ public:
~MenuLayer2();
public:
void menuCallback(Object* pSender);
void menuCallbackOpacity(Object* pSender);
void menuCallbackAlign(Object* pSender);
void menuCallback(Object* sender);
void menuCallbackOpacity(Object* sender);
void menuCallbackAlign(Object* sender);
//CREATE_NODE(MenuLayer2);
};
@ -72,8 +72,8 @@ public:
~MenuLayer4();
public:
void menuCallback(Object* pSender);
void backCallback(Object* pSender);
void menuCallback(Object* sender);
void backCallback(Object* sender);
//CREATE_NODE(MenuLayer4);
};
@ -84,7 +84,7 @@ public:
MenuLayerPriorityTest();
~MenuLayerPriorityTest();
void menuCallback(Object* pSender);
void menuCallback(Object* sender);
private:
Menu* _menu1;
Menu* _menu2;
@ -108,8 +108,8 @@ public:
~RemoveMenuItemWhenMove();
virtual void registerWithTouchDispatcher(void);
virtual bool ccTouchBegan(Touch *pTouch, Event *pEvent);
virtual void ccTouchMoved(Touch *pTouch, Event *pEvent);
virtual bool ccTouchBegan(Touch *touch, Event *event);
virtual void ccTouchMoved(Touch *touch, Event *event);
void goBack(Object *pSender);

View File

@ -234,7 +234,7 @@ void MotionStreakTest::modeCallback(Object *pSender)
streak->setFastMode(! fastMode);
}
void MotionStreakTest::restartCallback(Object* pSender)
void MotionStreakTest::restartCallback(Object* sender)
{
Scene* s = new MotionStreakTestScene();//CCScene::create();
s->addChild(restartMotionAction());
@ -243,7 +243,7 @@ void MotionStreakTest::restartCallback(Object* pSender)
s->release();
}
void MotionStreakTest::nextCallback(Object* pSender)
void MotionStreakTest::nextCallback(Object* sender)
{
Scene* s = new MotionStreakTestScene();//CCScene::create();
s->addChild( nextMotionAction() );
@ -251,7 +251,7 @@ void MotionStreakTest::nextCallback(Object* pSender)
s->release();
}
void MotionStreakTest::backCallback(Object* pSender)
void MotionStreakTest::backCallback(Object* sender)
{
Scene* s = new MotionStreakTestScene;//CCScene::create();
s->addChild( backMotionAction() );

View File

@ -17,10 +17,10 @@ public:
virtual std::string subtitle();
virtual void onEnter();
void restartCallback(Object* pSender);
void nextCallback(Object* pSender);
void backCallback(Object* pSender);
void modeCallback(Object* pSender);
void restartCallback(Object* sender);
void nextCallback(Object* sender);
void backCallback(Object* sender);
void modeCallback(Object* sender);
protected:
MotionStreak *streak;
};

View File

@ -69,50 +69,50 @@ void MutiTouchTestLayer::registerWithTouchDispatcher(void)
Director::getInstance()->getTouchDispatcher()->addStandardDelegate(this, 0);
}
void MutiTouchTestLayer::ccTouchesBegan(Set *touches, Event *pEvent)
void MutiTouchTestLayer::ccTouchesBegan(Set *touches, Event *event)
{
for ( auto &item: *touches )
{
Touch* pTouch = (Touch*)item;
TouchPoint* pTouchPoint = TouchPoint::touchPointWithParent(this);
Point location = pTouch->getLocation();
Touch* touch = static_cast<Touch*>(item);
TouchPoint* touchPoint = TouchPoint::touchPointWithParent(this);
Point location = touch->getLocation();
pTouchPoint->setTouchPos(location);
pTouchPoint->setTouchColor(s_TouchColors[pTouch->getID()]);
touchPoint->setTouchPos(location);
touchPoint->setTouchColor(s_TouchColors[touch->getID()]);
addChild(pTouchPoint);
s_dic.setObject(pTouchPoint, pTouch->getID());
addChild(touchPoint);
s_dic.setObject(touchPoint, touch->getID());
}
}
void MutiTouchTestLayer::ccTouchesMoved(Set *touches, Event *pEvent)
void MutiTouchTestLayer::ccTouchesMoved(Set *touches, Event *event)
{
for( auto &item: *touches)
{
Touch* pTouch = (Touch*)item;
TouchPoint* pTP = (TouchPoint*)s_dic.objectForKey(pTouch->getID());
Point location = pTouch->getLocation();
Touch* touch = static_cast<Touch*>(item);
TouchPoint* pTP = static_cast<TouchPoint*>(s_dic.objectForKey(touch->getID()));
Point location = touch->getLocation();
pTP->setTouchPos(location);
}
}
void MutiTouchTestLayer::ccTouchesEnded(Set *touches, Event *pEvent)
void MutiTouchTestLayer::ccTouchesEnded(Set *touches, Event *event)
{
for ( auto &item: *touches )
{
Touch* pTouch = (Touch*)item;
TouchPoint* pTP = (TouchPoint*)s_dic.objectForKey(pTouch->getID());
Touch* touch = static_cast<Touch*>(item);
TouchPoint* pTP = static_cast<TouchPoint*>(s_dic.objectForKey(touch->getID()));
removeChild(pTP, true);
s_dic.removeObjectForKey(pTouch->getID());
s_dic.removeObjectForKey(touch->getID());
}
}
void MutiTouchTestLayer::ccTouchesCancelled(Set *pTouches, Event *pEvent)
void MutiTouchTestLayer::ccTouchesCancelled(Set *touches, Event *event)
{
ccTouchesEnded(pTouches, pEvent);
ccTouchesEnded(touches, event);
}
void MutiTouchTestScene::runThisTest()

View File

@ -9,10 +9,10 @@ public:
bool init();
virtual void registerWithTouchDispatcher(void);
virtual void ccTouchesBegan(cocos2d::Set *pTouches, cocos2d::Event *pEvent);
virtual void ccTouchesMoved(cocos2d::Set *pTouches, cocos2d::Event *pEvent);
virtual void ccTouchesEnded(cocos2d::Set *pTouches, cocos2d::Event *pEvent);
virtual void ccTouchesCancelled(cocos2d::Set *pTouches, cocos2d::Event *pEvent);
virtual void ccTouchesBegan(cocos2d::Set *touches, cocos2d::Event *event);
virtual void ccTouchesMoved(cocos2d::Set *touches, cocos2d::Event *event);
virtual void ccTouchesEnded(cocos2d::Set *touches, cocos2d::Event *event);
virtual void ccTouchesCancelled(cocos2d::Set *touches, cocos2d::Event *event);
CREATE_FUNC(MutiTouchTestLayer)
};

View File

@ -103,7 +103,7 @@ void TestCocosNodeDemo::onEnter()
BaseTest::onEnter();
}
void TestCocosNodeDemo::restartCallback(Object* pSender)
void TestCocosNodeDemo::restartCallback(Object* sender)
{
Scene* s = new CocosNodeTestScene();//CCScene::create();
s->addChild(restartCocosNodeAction());
@ -112,7 +112,7 @@ void TestCocosNodeDemo::restartCallback(Object* pSender)
s->release();
}
void TestCocosNodeDemo::nextCallback(Object* pSender)
void TestCocosNodeDemo::nextCallback(Object* sender)
{
Scene* s = new CocosNodeTestScene();//CCScene::create();
s->addChild( nextCocosNodeAction() );
@ -120,7 +120,7 @@ void TestCocosNodeDemo::nextCallback(Object* pSender)
s->release();
}
void TestCocosNodeDemo::backCallback(Object* pSender)
void TestCocosNodeDemo::backCallback(Object* sender)
{
Scene* s = new CocosNodeTestScene();//CCScene::create();
s->addChild( backCocosNodeAction() );

View File

@ -15,9 +15,9 @@ public:
virtual std::string subtitle();
virtual void onEnter();
void restartCallback(Object* pSender);
void nextCallback(Object* pSender);
void backCallback(Object* pSender);
void restartCallback(Object* sender);
void nextCallback(Object* sender);
void backCallback(Object* sender);
};
class Test2 : public TestCocosNodeDemo

View File

@ -132,9 +132,9 @@ Parallax2::Parallax2()
addChild(voidNode, 0, kTagNode);
}
void Parallax2::ccTouchesMoved(Set *pTouches, Event *pEvent)
void Parallax2::ccTouchesMoved(Set *touches, Event *event)
{
Touch *touch = (Touch*)pTouches->anyObject();
Touch *touch = static_cast<Touch*>(touches->anyObject());
Point diff = touch->getDelta();
Node* node = getChildByTag(kTagNode);
@ -219,7 +219,7 @@ void ParallaxDemo::onEnter()
BaseTest::onEnter();
}
void ParallaxDemo::restartCallback(Object* pSender)
void ParallaxDemo::restartCallback(Object* sender)
{
Scene* s = new ParallaxTestScene();
s->addChild(restartParallaxAction());
@ -228,7 +228,7 @@ void ParallaxDemo::restartCallback(Object* pSender)
s->release();
}
void ParallaxDemo::nextCallback(Object* pSender)
void ParallaxDemo::nextCallback(Object* sender)
{
Scene* s = new ParallaxTestScene();
s->addChild( nextParallaxAction() );
@ -236,7 +236,7 @@ void ParallaxDemo::nextCallback(Object* pSender)
s->release();
}
void ParallaxDemo::backCallback(Object* pSender)
void ParallaxDemo::backCallback(Object* sender)
{
Scene* s = new ParallaxTestScene();
s->addChild( backParallaxAction() );

View File

@ -16,9 +16,9 @@ public:
virtual std::string title();
virtual void onEnter();
void restartCallback(Object* pSender);
void nextCallback(Object* pSender);
void backCallback(Object* pSender);
void restartCallback(Object* sender);
void nextCallback(Object* sender);
void backCallback(Object* sender);
};
class Parallax1 : public ParallaxDemo
@ -43,7 +43,7 @@ protected:
public:
Parallax2();
virtual void ccTouchesMoved(Set *pTouches, Event *pEvent);
virtual void ccTouchesMoved(Set *touches, Event *event);
virtual std::string title();
};

View File

@ -1114,19 +1114,19 @@ std::string ParticleDemo::subtitle()
return "No titile";
}
void ParticleDemo::ccTouchesBegan(Set *pTouches, Event *pEvent)
void ParticleDemo::ccTouchesBegan(Set *touches, Event *event)
{
ccTouchesEnded(pTouches, pEvent);
ccTouchesEnded(touches, event);
}
void ParticleDemo::ccTouchesMoved(Set *pTouches, Event *pEvent)
void ParticleDemo::ccTouchesMoved(Set *touches, Event *event)
{
return ccTouchesEnded(pTouches, pEvent);
return ccTouchesEnded(touches, event);
}
void ParticleDemo::ccTouchesEnded(Set *pTouches, Event *pEvent)
void ParticleDemo::ccTouchesEnded(Set *touches, Event *event)
{
Touch *touch = (Touch*)pTouches->anyObject();
Touch *touch = static_cast<Touch*>(touches->anyObject());
Point location = touch->getLocation();
@ -1153,7 +1153,7 @@ void ParticleDemo::update(float dt)
}
}
void ParticleDemo::toggleCallback(Object* pSender)
void ParticleDemo::toggleCallback(Object* sender)
{
if (_emitter != NULL)
{
@ -1166,7 +1166,7 @@ void ParticleDemo::toggleCallback(Object* pSender)
}
}
void ParticleDemo::restartCallback(Object* pSender)
void ParticleDemo::restartCallback(Object* sender)
{
if (_emitter != NULL)
{
@ -1174,7 +1174,7 @@ void ParticleDemo::restartCallback(Object* pSender)
}
}
void ParticleDemo::nextCallback(Object* pSender)
void ParticleDemo::nextCallback(Object* sender)
{
Scene* s = new ParticleTestScene();
s->addChild( nextParticleAction() );
@ -1182,7 +1182,7 @@ void ParticleDemo::nextCallback(Object* pSender)
s->release();
}
void ParticleDemo::backCallback(Object* pSender)
void ParticleDemo::backCallback(Object* sender)
{
Scene* s = new ParticleTestScene();
s->addChild( backParticleAction() );

View File

@ -28,14 +28,14 @@ public:
virtual std::string title();
virtual std::string subtitle();
void restartCallback(Object* pSender);
void nextCallback(Object* pSender);
void backCallback(Object* pSender);
void toggleCallback(Object* pSender);
void restartCallback(Object* sender);
void nextCallback(Object* sender);
void backCallback(Object* sender);
void toggleCallback(Object* sender);
virtual void ccTouchesBegan(Set *pTouches, Event *pEvent);
virtual void ccTouchesMoved(Set *pTouches, Event *pEvent);
virtual void ccTouchesEnded(Set *pTouches, Event *pEvent);
virtual void ccTouchesBegan(Set *touches, Event *event);
virtual void ccTouchesMoved(Set *touches, Event *event);
virtual void ccTouchesEnded(Set *touches, Event *event);
virtual void update(float dt);
void setEmitterPosition();

View File

@ -255,12 +255,12 @@ void ParticleMainScene::createParticleSystem()
Texture2D::setDefaultAlphaPixelFormat(Texture2D::PixelFormat::RGBA8888);
}
void ParticleMainScene::testNCallback(Object* pSender)
void ParticleMainScene::testNCallback(Object* sender)
{
subtestNumber = ((Node*)pSender)->getTag();
subtestNumber = static_cast<Node*>(sender)->getTag();
ParticleMenuLayer* menu = (ParticleMenuLayer*)getChildByTag(kTagMenuLayer);
menu->restartCallback(pSender);
auto menu = static_cast<ParticleMenuLayer*>( getChildByTag(kTagMenuLayer) );
menu->restartCallback(sender);
}
void ParticleMainScene::updateQuantityLabel()

View File

@ -18,7 +18,7 @@ public:
void step(float dt);
void createParticleSystem();
void testNCallback(Object* pSender);
void testNCallback(Object* sender);
void updateQuantityLabel();
int getSubTestNum() { return subtestNumber; }
int getParticlesNum() { return quantityParticles; }

View File

@ -354,11 +354,11 @@ SpriteMainScene::~SpriteMainScene()
}
}
void SpriteMainScene::testNCallback(Object* pSender)
void SpriteMainScene::testNCallback(Object* sender)
{
subtestNumber = ((MenuItemFont*) pSender)->getTag();
SpriteMenuLayer* menu = (SpriteMenuLayer*)getChildByTag(kTagMenuLayer);
menu->restartCallback(pSender);
subtestNumber = static_cast<MenuItemFont*>(sender)->getTag();
auto menu = static_cast<SpriteMenuLayer*>( getChildByTag(kTagMenuLayer) );
menu->restartCallback(sender);
}
void SpriteMainScene::updateNodes()
@ -374,7 +374,7 @@ void SpriteMainScene::updateNodes()
}
}
void SpriteMainScene::onIncrease(Object* pSender)
void SpriteMainScene::onIncrease(Object* sender)
{
if( quantityNodes >= kMaxNodes)
return;
@ -389,7 +389,7 @@ void SpriteMainScene::onIncrease(Object* pSender)
updateNodes();
}
void SpriteMainScene::onDecrease(Object* pSender)
void SpriteMainScene::onDecrease(Object* sender)
{
if( quantityNodes <= 0 )
return;

View File

@ -37,9 +37,9 @@ public:
void initWithSubTest(int nSubTest, int nNodes);
void updateNodes();
void testNCallback(Object* pSender);
void onIncrease(Object* pSender);
void onDecrease(Object* pSender);
void testNCallback(Object* sender);
void onIncrease(Object* sender);
void onDecrease(Object* sender);
virtual void doTest(Sprite* sprite) = 0;

View File

@ -91,7 +91,7 @@ void PerformBasicLayer::onEnter()
addChild(menu);
}
void PerformBasicLayer::toMainLayer(Object* pSender)
void PerformBasicLayer::toMainLayer(Object* sender)
{
PerformanceTestScene* scene = new PerformanceTestScene();
scene->runThisTest();
@ -99,12 +99,12 @@ void PerformBasicLayer::toMainLayer(Object* pSender)
scene->release();
}
void PerformBasicLayer::restartCallback(Object* pSender)
void PerformBasicLayer::restartCallback(Object* sender)
{
showCurrentTest();
}
void PerformBasicLayer::nextCallback(Object* pSender)
void PerformBasicLayer::nextCallback(Object* sender)
{
_curCase++;
_curCase = _curCase % _maxCases;
@ -112,7 +112,7 @@ void PerformBasicLayer::nextCallback(Object* pSender)
showCurrentTest();
}
void PerformBasicLayer::backCallback(Object* pSender)
void PerformBasicLayer::backCallback(Object* sender)
{
_curCase--;
if( _curCase < 0 )

View File

@ -16,12 +16,12 @@ public:
virtual void onEnter();
virtual void restartCallback(Object* pSender);
virtual void nextCallback(Object* pSender);
virtual void backCallback(Object* pSender);
virtual void restartCallback(Object* sender);
virtual void nextCallback(Object* sender);
virtual void backCallback(Object* sender);
virtual void showCurrentTest() = 0;
virtual void toMainLayer(Object* pSender);
virtual void toMainLayer(Object* sender);
protected:
bool _controlMenuVisible;

View File

@ -55,7 +55,7 @@ void RenderTextureTest::onEnter()
BaseTest::onEnter();
}
void RenderTextureTest::restartCallback(Object* pSender)
void RenderTextureTest::restartCallback(Object* sender)
{
Scene* s = new RenderTextureScene();
s->addChild(restartTestCase());
@ -64,7 +64,7 @@ void RenderTextureTest::restartCallback(Object* pSender)
s->release();
}
void RenderTextureTest::nextCallback(Object* pSender)
void RenderTextureTest::nextCallback(Object* sender)
{
Scene* s = new RenderTextureScene();
s->addChild( nextTestCase() );
@ -72,7 +72,7 @@ void RenderTextureTest::nextCallback(Object* pSender)
s->release();
}
void RenderTextureTest::backCallback(Object* pSender)
void RenderTextureTest::backCallback(Object* sender)
{
Scene* s = new RenderTextureScene();
s->addChild( backTestCase() );

View File

@ -12,9 +12,9 @@ public:
virtual std::string title();
virtual std::string subtitle();
void restartCallback(Object* pSender);
void nextCallback(Object* pSender);
void backCallback(Object* pSender);
void restartCallback(Object* sender);
void nextCallback(Object* sender);
void backCallback(Object* sender);
};
class RenderTextureSave : public RenderTextureTest

View File

@ -60,7 +60,7 @@ SceneTestLayer1::~SceneTestLayer1()
//NSLog(@"SceneTestLayer1 - dealloc");
}
void SceneTestLayer1::onPushScene(Object* pSender)
void SceneTestLayer1::onPushScene(Object* sender)
{
Scene* scene = new SceneTestScene();
Layer* layer = new SceneTestLayer2();
@ -70,7 +70,7 @@ void SceneTestLayer1::onPushScene(Object* pSender)
layer->release();
}
void SceneTestLayer1::onPushSceneTran(Object* pSender)
void SceneTestLayer1::onPushSceneTran(Object* sender)
{
Scene* scene = new SceneTestScene();
Layer* layer = new SceneTestLayer2();
@ -82,7 +82,7 @@ void SceneTestLayer1::onPushSceneTran(Object* pSender)
}
void SceneTestLayer1::onQuit(Object* pSender)
void SceneTestLayer1::onQuit(Object* sender)
{
//getCocosApp()->exit();
//CCDirector::getInstance()->poscene();
@ -130,12 +130,12 @@ void SceneTestLayer2::testDealloc(float dt)
// onReplaceScene(this);
}
void SceneTestLayer2::onGoBack(Object* pSender)
void SceneTestLayer2::onGoBack(Object* sender)
{
Director::getInstance()->popScene();
}
void SceneTestLayer2::onReplaceScene(Object* pSender)
void SceneTestLayer2::onReplaceScene(Object* sender)
{
Scene* scene = new SceneTestScene();
Layer* layer = SceneTestLayer3::create();
@ -145,7 +145,7 @@ void SceneTestLayer2::onReplaceScene(Object* pSender)
}
void SceneTestLayer2::onReplaceSceneTran(Object* pSender)
void SceneTestLayer2::onReplaceSceneTran(Object* sender)
{
Scene* scene = new SceneTestScene();
Layer* layer = SceneTestLayer3::create();
@ -198,24 +198,24 @@ void SceneTestLayer3::testDealloc(float dt)
log("Layer3:testDealloc");
}
void SceneTestLayer3::item0Clicked(Object* pSender)
void SceneTestLayer3::item0Clicked(Object* sender)
{
Scene *newScene = Scene::create();
newScene->addChild(SceneTestLayer3::create());
Director::getInstance()->pushScene(TransitionFade::create(0.5, newScene, Color3B(0,255,255)));
}
void SceneTestLayer3::item1Clicked(Object* pSender)
void SceneTestLayer3::item1Clicked(Object* sender)
{
Director::getInstance()->popScene();
}
void SceneTestLayer3::item2Clicked(Object* pSender)
void SceneTestLayer3::item2Clicked(Object* sender)
{
Director::getInstance()->popToRootScene();
}
void SceneTestLayer3::item3Clicked(Object* pSender)
void SceneTestLayer3::item3Clicked(Object* sender)
{
Director::getInstance()->popToSceneStackLevel(2);
}

View File

@ -14,9 +14,9 @@ public:
virtual void onEnterTransitionDidFinish();
void testDealloc(float dt);
void onPushScene(Object* pSender);
void onPushSceneTran(Object* pSender);
void onQuit(Object* pSender);
void onPushScene(Object* sender);
void onPushSceneTran(Object* sender);
void onQuit(Object* sender);
//CREATE_NODE(SceneTestLayer1);
} ;
@ -28,9 +28,9 @@ public:
SceneTestLayer2();
void testDealloc(float dt);
void onGoBack(Object* pSender);
void onReplaceScene(Object* pSender);
void onReplaceSceneTran(Object* pSender);
void onGoBack(Object* sender);
void onReplaceScene(Object* sender);
void onReplaceSceneTran(Object* sender);
//CREATE_NODE(SceneTestLayer2);
} ;
@ -41,10 +41,10 @@ public:
SceneTestLayer3();
bool init();
virtual void testDealloc(float dt);
void item0Clicked(Object* pSender);
void item1Clicked(Object* pSender);
void item2Clicked(Object* pSender);
void item3Clicked(Object* pSender);
void item0Clicked(Object* sender);
void item1Clicked(Object* sender);
void item2Clicked(Object* sender);
void item3Clicked(Object* sender);
CREATE_FUNC(SceneTestLayer3)
} ;

View File

@ -94,7 +94,7 @@ void SchedulerTestLayer::onEnter()
BaseTest::onEnter();
}
void SchedulerTestLayer::backCallback(Object* pSender)
void SchedulerTestLayer::backCallback(Object* sender)
{
Scene* scene = new SchedulerTestScene();
Layer* layer = backSchedulerTest();
@ -104,7 +104,7 @@ void SchedulerTestLayer::backCallback(Object* pSender)
scene->release();
}
void SchedulerTestLayer::nextCallback(Object* pSender)
void SchedulerTestLayer::nextCallback(Object* sender)
{
Scene* scene = new SchedulerTestScene();
Layer* layer = nextSchedulerTest();
@ -114,7 +114,7 @@ void SchedulerTestLayer::nextCallback(Object* pSender)
scene->release();
}
void SchedulerTestLayer::restartCallback(Object* pSender)
void SchedulerTestLayer::restartCallback(Object* sender)
{
Scene* scene = new SchedulerTestScene();
Layer* layer = restartSchedulerTest();
@ -874,9 +874,9 @@ ControlSlider* SchedulerTimeScale::sliderCtl()
return slider;
}
void SchedulerTimeScale::sliderAction(Object* pSender, ControlEvent controlEvent)
void SchedulerTimeScale::sliderAction(Object* sender, ControlEvent controlEvent)
{
ControlSlider* pSliderCtl = static_cast<ControlSlider*>(pSender);
ControlSlider* pSliderCtl = static_cast<ControlSlider*>(sender);
float scale;
scale = pSliderCtl->getValue();

View File

@ -16,9 +16,9 @@ public:
virtual std::string title();
virtual std::string subtitle();
void backCallback(Object* pSender);
void nextCallback(Object* pSender);
void restartCallback(Object* pSender);
void backCallback(Object* sender);
void nextCallback(Object* sender);
void restartCallback(Object* sender);
};
// class SchedulerTestLayer : Layer
@ -228,7 +228,7 @@ public:
virtual std::string title();
virtual std::string subtitle();
ControlSlider* sliderCtl();
void sliderAction(Object* pSender, ControlEvent controlEvent);
void sliderAction(Object* sender, ControlEvent controlEvent);
ControlSlider* _sliderCtl;
};

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