Fix web engine issues in test cases

This commit is contained in:
pandamicro 2016-05-10 20:34:35 +08:00
parent 1980311204
commit 05dd3bb608
3 changed files with 8 additions and 4 deletions

View File

@ -253,8 +253,11 @@ var TouchAllAtOnce = EventTest.extend({
var touch = touches[i]; var touch = touches[i];
var pos = touch.getLocation(); var pos = touch.getLocation();
var id = touch.getID(); var id = touch.getID();
var force = touch.getCurrentForce(); var force = 0, maxForce = 0;
var maxForce = touch.getMaxForce(); if (touch.getCurrentForce) {
force = touch.getCurrentForce();
maxForce = touch.getMaxForce();
}
cc.log("Touch #" + i + ". onTouchesMoved at: " + pos.x + " " + pos.y + " Id:" + id + " current force:" + force + " maximum postible force:" + maxForce); cc.log("Touch #" + i + ". onTouchesMoved at: " + pos.x + " " + pos.y + " Id:" + id + " current force:" + force + " maximum postible force:" + maxForce);
target.update_id(id, pos); target.update_id(id, pos);
} }

View File

@ -41,7 +41,7 @@ var SceneTestLayer1 = cc.Layer.extend({
var item1 = new cc.MenuItemFont("Test pushScene", this.onPushScene, this); var item1 = new cc.MenuItemFont("Test pushScene", this.onPushScene, this);
var item2 = new cc.MenuItemFont("Test pushScene w/transition", this.onPushSceneTran, this); var item2 = new cc.MenuItemFont("Test pushScene w/transition", this.onPushSceneTran, this);
var item3 = new cc.MenuItemFont("Quit", function () { var item3 = new cc.MenuItemFont("Quit", function () {
cc.log("quit!") cc.log("quit!");
}, this); }, this);
var item4 = new cc.MenuItemFont("setNotificationNode", function () { var item4 = new cc.MenuItemFont("setNotificationNode", function () {
var layerTemp = new cc.LayerColor(cc.color(0, 255, 255, 120)); var layerTemp = new cc.LayerColor(cc.color(0, 255, 255, 120));
@ -105,6 +105,7 @@ var SceneTestLayer1 = cc.Layer.extend({
}, },
onExit:function (sender) { onExit:function (sender) {
cc.director.setNotificationNode(null); cc.director.setNotificationNode(null);
this._super();
} }
//CREATE_NODE(SceneTestLayer1); //CREATE_NODE(SceneTestLayer1);

2
web

@ -1 +1 @@
Subproject commit d176dc4f74396746445112d030c2fa63875e5bf8 Subproject commit 29e12e52e4d8f47aa5a256967613b353fbbb424d