mirror of https://github.com/axmolengine/axmol.git
Merge pull request #182 from halx99/leve-one-tmxlayermap
Only leave one TMXLayer & TMXTileMap
This commit is contained in:
commit
0653090a62
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@ -93,6 +93,8 @@ bool FastTMXLayer::initWithTilesetInfo(TMXTilesetInfo *tilesetInfo, TMXLayerInfo
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// mapInfo
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_mapTileSize = mapInfo->getTileSize();
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_layerOrientation = mapInfo->getOrientation();
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_staggerAxis = mapInfo->getStaggerAxis();
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_staggerIndex = mapInfo->getStaggerIndex();
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// offset (after layer orientation is set);
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Vec2 offset = this->calculateLayerOffset(layerInfo->_offset);
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@ -321,6 +323,57 @@ void FastTMXLayer::setupTiles()
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_screenTileCount = (int)(_screenGridSize.width * _screenGridSize.height);
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if (!_tileSet->_animationInfo.empty()) {
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/// FastTMXLayer: anim support
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for (int y = 0; y < _layerSize.height; y++)
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{
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for (int x = 0; x < _layerSize.width; x++)
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{
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int newX = x;
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// fix correct render ordering in Hexagonal maps when stagger axis == x
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if (_staggerAxis == TMXStaggerAxis_X && _layerOrientation == TMXOrientationHex)
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{
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if (_staggerIndex == TMXStaggerIndex_Odd)
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{
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if (x >= _layerSize.width / 2)
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newX = (x - std::ceil(_layerSize.width / 2)) * 2 + 1;
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else
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newX = x * 2;
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}
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else {
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// TMXStaggerIndex_Even
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if (x >= static_cast<int>(_layerSize.width / 2))
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newX = (x - static_cast<int>(_layerSize.width / 2)) * 2;
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else
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newX = x * 2 + 1;
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}
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}
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int pos = static_cast<int>(newX + _layerSize.width * y);
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int gid = _tiles[pos];
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// gid are stored in little endian.
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// if host is big endian, then swap
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//if( o == CFByteOrderBigEndian )
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// gid = CFSwapInt32( gid );
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/* We support little endian.*/
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// FIXME:: gid == 0 --> empty tile
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if (gid != 0)
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{
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if (_tileSet->_animationInfo.find(gid) != _tileSet->_animationInfo.end())
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{
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_animTileCoord[gid].push_back(Vec2(newX, y));
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}
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}
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}
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}
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if (hasTileAnimation())
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{
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_tileAnimManager = new TMXTileAnimManager(this);
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}
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}
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}
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Mat4 FastTMXLayer::tileToNodeTransform()
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@ -910,5 +963,97 @@ std::string FastTMXLayer::getDescription() const
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return StringUtils::format("<FastTMXLayer | tag = %d, size = %d,%d>", _tag, (int)_mapTileSize.width, (int)_mapTileSize.height);
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}
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TMXTileAnimManager::TMXTileAnimManager(FastTMXLayer* layer)
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{
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_layer = layer;
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for (const auto& p : *_layer->getAnimTileCoord())
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{
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for (auto tilePos : p.second)
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{
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_tasks.pushBack(TMXTileAnimTask::create(_layer, _layer->getTileSet()->_animationInfo.at(p.first), tilePos));
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}
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}
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}
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TMXTileAnimManager* TMXTileAnimManager::create(FastTMXLayer* layer)
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{
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TMXTileAnimManager* ret = new (std::nothrow) TMXTileAnimManager(layer);
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if (ret)
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{
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ret->autorelease();
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return ret;
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}
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CC_SAFE_DELETE(ret);
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return nullptr;
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}
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void TMXTileAnimManager::startAll()
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{
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if (_started || _tasks.empty())
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return;
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_started = true;
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for (auto& task : _tasks)
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{
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task->start();
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}
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}
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void TMXTileAnimManager::stopAll()
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{
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if (!_started)
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return;
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_started = false;
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for (auto& task : _tasks)
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{
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task->stop();
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}
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}
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TMXTileAnimTask::TMXTileAnimTask(FastTMXLayer* layer, TMXTileAnimInfo* animation, const Vec2& tilePos)
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{
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_layer = layer;
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_animation = animation;
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_frameCount = static_cast<uint32_t>(_animation->_frames.size());
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_tilePosition = tilePos;
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std::stringstream ss;
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ss << "TickAnimOnTilePos(" << _tilePosition.x << "," << _tilePosition.y << ")";
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_key = ss.str();
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}
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void TMXTileAnimTask::tickAndScheduleNext(float dt)
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{
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setCurrFrame();
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_layer->getParent()->scheduleOnce(CC_CALLBACK_1(TMXTileAnimTask::tickAndScheduleNext, this), _animation->_frames[_currentFrame]._duration / 1000.0f, _key);
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}
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void TMXTileAnimTask::start()
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{
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_isRunning = true;
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tickAndScheduleNext(0.0f);
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}
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void TMXTileAnimTask::stop()
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{
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_isRunning = false;
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_layer->getParent()->unschedule(_key);
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}
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void TMXTileAnimTask::setCurrFrame()
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{
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_layer->setTileGID(_animation->_frames[_currentFrame]._tileID, _tilePosition);
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_currentFrame = (_currentFrame + 1) % _frameCount;
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}
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TMXTileAnimTask* TMXTileAnimTask::create(FastTMXLayer* layer, TMXTileAnimInfo* animation, const Vec2& tilePos)
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{
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TMXTileAnimTask* ret = new (std::nothrow) TMXTileAnimTask(layer, animation, tilePos);
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if (ret)
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{
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ret->autorelease();
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return ret;
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}
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CC_SAFE_DELETE(ret);
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return nullptr;
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}
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NS_CC_END
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@ -37,6 +37,7 @@ NS_CC_BEGIN
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class TMXMapInfo;
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class TMXLayerInfo;
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class TMXTilesetInfo;
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class TMXTileAnimManager;
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class Texture2D;
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class Sprite;
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@ -275,10 +276,29 @@ public:
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virtual void draw(Renderer *renderer, const Mat4& transform, uint32_t flags) override;
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void removeChild(Node* child, bool cleanup = true) override;
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/** Map from gid of animated tile to its instance.
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*
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* @return Map from gid of animated tile to its instance.
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*/
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const std::unordered_map<uint32_t, std::vector<Vec2>>* getAnimTileCoord() {
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return &_animTileCoord;
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}
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bool hasTileAnimation() const {
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return !_animTileCoord.empty();
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}
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TMXTileAnimManager* getTileAnimManager() const {
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return _tileAnimManager;
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}
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CC_CONSTRUCTOR_ACCESS:
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bool initWithTilesetInfo(TMXTilesetInfo* tilesetInfo, TMXLayerInfo* layerInfo, TMXMapInfo* mapInfo);
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protected:
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virtual void setOpacity(uint8_t opacity) override;
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bool initWithTilesetInfo(TMXTilesetInfo *tilesetInfo, TMXLayerInfo *layerInfo, TMXMapInfo *mapInfo);
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void updateTiles(const Rect& culledRect);
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Vec2 calculateLayerOffset(const Vec2& offset);
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@ -315,9 +335,16 @@ protected:
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TMXTilesetInfo* _tileSet = nullptr;
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/** Layer orientation, which is the same as the map orientation */
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int _layerOrientation = FAST_TMX_ORIENTATION_ORTHO;
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int _staggerAxis = TMXStaggerAxis_Y;
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int _staggerIndex = TMXStaggerIndex_Even;
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/** properties from the layer. They can be added using Tiled */
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ValueMap _properties;
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/** map from gid of animated tile to its instance. Also useful for optimization*/
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std::unordered_map<uint32_t, std::vector<Vec2>> _animTileCoord;
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/** pointer to the tile animation manager of this layer */
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TMXTileAnimManager* _tileAnimManager = nullptr;
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Texture2D *_texture = nullptr;
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/** container for sprite children. map<index, pair<sprite, gid> > */
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@ -356,6 +383,69 @@ protected:
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backend::UniformLocation _alphaValueLocation;
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};
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/** @brief TMXTileAnimTask represents the frame-tick task of an animated tile.
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* It is a assistant class for TMXTileAnimTicker.
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*/
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class CC_DLL TMXTileAnimTask : public Ref
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{
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public:
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TMXTileAnimTask(FastTMXLayer* layer, TMXTileAnimInfo* animation, const Vec2& tilePos);
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static TMXTileAnimTask* create(FastTMXLayer* layer, TMXTileAnimInfo* animation, const Vec2& tilePos);
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/** start the animation task */
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void start();
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/** stop the animation task */
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void stop();
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bool isRunning() const {
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return _isRunning;
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}
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protected:
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/** set texture of tile to current frame */
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void setCurrFrame();
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/** tick to next frame and schedule next tick */
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void tickAndScheduleNext(float dt);
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bool _isRunning = false;
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/** key of schedule task for specific animated tile */
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std::string _key;
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FastTMXLayer* _layer = nullptr;
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/** position of the animated tile */
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Vec2 _tilePosition;
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/** AnimationInfo on this tile */
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TMXTileAnimInfo* _animation = nullptr;
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/** Index of the frame that should be drawn currently */
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uint32_t _currentFrame = 0;
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uint32_t _frameCount = 0;
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};
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/** @brief TMXTileAnimManager controls all tile animation of a layer.
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*/
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class CC_DLL TMXTileAnimManager : public Ref
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{
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public:
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static TMXTileAnimManager* create(FastTMXLayer* layer);
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explicit TMXTileAnimManager(FastTMXLayer* layer);
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/** start all tile animations */
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void startAll();
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/** stop all tile animations */
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void stopAll();
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/** get vector of tasks */
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const Vector<TMXTileAnimTask*>& getTasks() const {
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return _tasks;
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}
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protected:
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bool _started = false;
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/** vector contains all tasks of this layer */
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Vector<TMXTileAnimTask*> _tasks;
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FastTMXLayer* _layer = nullptr;
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};
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// @API compatible
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typedef FastTMXLayer TMXLayer;
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// end of tilemap_parallax_nodes group
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/// @}
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NS_CC_END
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@ -72,6 +72,8 @@ bool FastTMXTiledMap::initWithTMXFile(const std::string& tmxFile)
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CCASSERT( !mapInfo->getTilesets().empty(), "FastTMXTiledMap: Map not found. Please check the filename.");
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buildWithMapInfo(mapInfo);
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_tmxFile = tmxFile;
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return true;
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}
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@ -192,6 +194,8 @@ void FastTMXTiledMap::buildWithMapInfo(TMXMapInfo* mapInfo)
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idx++;
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}
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}
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_layerCount = idx;
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}
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// public
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@ -257,4 +261,22 @@ std::string FastTMXTiledMap::getDescription() const
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return StringUtils::format("<FastTMXTiledMap | Tag = %d, Layers = %d", _tag, static_cast<int>(_children.size()));
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}
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void FastTMXTiledMap::setTileAnimEnabled(bool enabled)
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{
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for (auto& child : _children)
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{
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FastTMXLayer* layer = dynamic_cast<FastTMXLayer*>(child);
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if (layer)
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{
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if (layer->hasTileAnimation())
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{
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if (enabled)
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layer->getTileAnimManager()->startAll();
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else
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layer->getTileAnimManager()->stopAll();
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}
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}
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}
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}
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NS_CC_END
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@ -201,7 +201,18 @@ public:
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virtual std::string getDescription() const override;
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protected:
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/** Set all tile animations enabled or not.
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* animations are not enabled by default
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*/
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void setTileAnimEnabled(bool enabled);
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CC_DEPRECATED_ATTRIBUTE int getLayerNum() const { return getLayerCount(); }
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int getLayerCount() const { return _layerCount; }
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const std::string& getResourceFile() const { return _tmxFile; }
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CC_CONSTRUCTOR_ACCESS:
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/**
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* @js ctor
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*/
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@ -218,6 +229,7 @@ protected:
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/** initializes a TMX Tiled Map with a TMX formatted XML string and a path to TMX resources */
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bool initWithXML(const std::string& tmxString, const std::string& resourcePath);
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protected:
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FastTMXLayer * parseLayer(TMXLayerInfo *layerInfo, TMXMapInfo *mapInfo);
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TMXTilesetInfo * tilesetForLayer(TMXLayerInfo *layerInfo, TMXMapInfo *mapInfo);
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void buildWithMapInfo(TMXMapInfo* mapInfo);
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@ -236,6 +248,9 @@ protected:
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//! tile properties
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ValueMapIntKey _tileProperties;
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int _layerCount = 0;
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std::string _tmxFile;
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private:
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CC_DISALLOW_COPY_AND_ASSIGN(FastTMXTiledMap);
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@ -243,6 +258,8 @@ private:
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// end of tilemap_parallax_nodes group
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/** @} */
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// @API compatible
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typedef FastTMXTiledMap TMXTiledMap;
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NS_CC_END
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|
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@ -1,849 +0,0 @@
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/****************************************************************************
|
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Copyright (c) 2008-2010 Ricardo Quesada
|
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Copyright (c) 2010-2012 cocos2d-x.org
|
||||
Copyright (c) 2011 Zynga Inc.
|
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Copyright (c) 2013-2016 Chukong Technologies Inc.
|
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Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd.
|
||||
|
||||
http://www.cocos2d-x.org
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in
|
||||
all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
THE SOFTWARE.
|
||||
****************************************************************************/
|
||||
|
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#include "2d/CCTMXLayer.h"
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#include "2d/CCTMXTiledMap.h"
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#include "2d/CCSprite.h"
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#include "base/CCDirector.h"
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#include "base/ccUTF8.h"
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#include "renderer/CCTextureCache.h"
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#include "renderer/ccShaders.h"
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#include "renderer/backend/Program.h"
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#include "renderer/backend/ProgramState.h"
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NS_CC_BEGIN
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// TMXLayer - init & alloc & dealloc
|
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|
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TMXLayer * TMXLayer::create(TMXTilesetInfo *tilesetInfo, TMXLayerInfo *layerInfo, TMXMapInfo *mapInfo)
|
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{
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TMXLayer *ret = new (std::nothrow) TMXLayer();
|
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if (ret->initWithTilesetInfo(tilesetInfo, layerInfo, mapInfo))
|
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{
|
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ret->autorelease();
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return ret;
|
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}
|
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CC_SAFE_DELETE(ret);
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return nullptr;
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}
|
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bool TMXLayer::initWithTilesetInfo(TMXTilesetInfo *tilesetInfo, TMXLayerInfo *layerInfo, TMXMapInfo *mapInfo)
|
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{
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// FIXME:: is 35% a good estimate ?
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Size size = layerInfo->_layerSize;
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float totalNumberOfTiles = size.width * size.height;
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float capacity = totalNumberOfTiles * 0.35f + 1; // 35 percent is occupied ?
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Texture2D *texture = nullptr;
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if( tilesetInfo )
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{
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texture = Director::getInstance()->getTextureCache()->addImage(tilesetInfo->_sourceImage);
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}
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if (nullptr == texture)
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return false;
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if (SpriteBatchNode::initWithTexture(texture, static_cast<ssize_t>(capacity)))
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||||
{
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// layerInfo
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||||
_layerName = layerInfo->_name;
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_layerSize = size;
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_tiles = layerInfo->_tiles;
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_opacity = layerInfo->_opacity;
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setProperties(layerInfo->getProperties());
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_contentScaleFactor = Director::getInstance()->getContentScaleFactor();
|
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|
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// tilesetInfo
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_tileSet = tilesetInfo;
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CC_SAFE_RETAIN(_tileSet);
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|
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// mapInfo
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_mapTileSize = mapInfo->getTileSize();
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_layerOrientation = mapInfo->getOrientation();
|
||||
_staggerAxis = mapInfo->getStaggerAxis();
|
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_staggerIndex = mapInfo->getStaggerIndex();
|
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_hexSideLength = mapInfo->getHexSideLength();
|
||||
|
||||
// offset (after layer orientation is set);
|
||||
Vec2 offset = this->calculateLayerOffset(layerInfo->_offset);
|
||||
this->setPosition(CC_POINT_PIXELS_TO_POINTS(offset));
|
||||
|
||||
_atlasIndexArray = ccCArrayNew(totalNumberOfTiles);
|
||||
|
||||
float width = 0;
|
||||
float height = 0;
|
||||
if (_layerOrientation == TMXOrientationHex) {
|
||||
if (_staggerAxis == TMXStaggerAxis_X) {
|
||||
height = _mapTileSize.height * (_layerSize.height + 0.5);
|
||||
width = (_mapTileSize.width + _hexSideLength) * ((int)(_layerSize.width / 2)) + _mapTileSize.width * ((int)_layerSize.width % 2);
|
||||
} else {
|
||||
width = _mapTileSize.width * (_layerSize.width + 0.5);
|
||||
height = (_mapTileSize.height + _hexSideLength) * ((int)(_layerSize.height / 2)) + _mapTileSize.height * ((int)_layerSize.height % 2);
|
||||
}
|
||||
} else {
|
||||
width = _layerSize.width * _mapTileSize.width;
|
||||
height = _layerSize.height * _mapTileSize.height;
|
||||
}
|
||||
this->setContentSize(CC_SIZE_PIXELS_TO_POINTS(Size(width, height)));
|
||||
|
||||
_useAutomaticVertexZ = false;
|
||||
_vertexZvalue = 0;
|
||||
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
TMXLayer::TMXLayer()
|
||||
:_layerName("")
|
||||
,_opacity(0)
|
||||
,_vertexZvalue(0)
|
||||
,_useAutomaticVertexZ(false)
|
||||
,_reusedTile(nullptr)
|
||||
,_atlasIndexArray(nullptr)
|
||||
,_contentScaleFactor(1.0f)
|
||||
,_layerSize(Size::ZERO)
|
||||
,_mapTileSize(Size::ZERO)
|
||||
,_tiles(nullptr)
|
||||
,_tileSet(nullptr)
|
||||
,_layerOrientation(TMXOrientationOrtho)
|
||||
,_staggerAxis(TMXStaggerAxis_Y)
|
||||
,_staggerIndex(TMXStaggerIndex_Even)
|
||||
,_hexSideLength(0)
|
||||
{}
|
||||
|
||||
TMXLayer::~TMXLayer()
|
||||
{
|
||||
CC_SAFE_RELEASE(_tileSet);
|
||||
CC_SAFE_RELEASE(_reusedTile);
|
||||
|
||||
if (_atlasIndexArray)
|
||||
{
|
||||
ccCArrayFree(_atlasIndexArray);
|
||||
_atlasIndexArray = nullptr;
|
||||
}
|
||||
|
||||
CC_SAFE_FREE(_tiles);
|
||||
}
|
||||
|
||||
void TMXLayer::releaseMap()
|
||||
{
|
||||
if (_tiles)
|
||||
{
|
||||
free(_tiles);
|
||||
_tiles = nullptr;
|
||||
}
|
||||
|
||||
if (_atlasIndexArray)
|
||||
{
|
||||
ccCArrayFree(_atlasIndexArray);
|
||||
_atlasIndexArray = nullptr;
|
||||
}
|
||||
}
|
||||
|
||||
// TMXLayer - setup Tiles
|
||||
void TMXLayer::setupTiles()
|
||||
{
|
||||
// Optimization: quick hack that sets the image size on the tileset
|
||||
_tileSet->_imageSize = _textureAtlas->getTexture()->getContentSizeInPixels();
|
||||
|
||||
// By default all the tiles are aliased
|
||||
// pros:
|
||||
// - easier to render
|
||||
// cons:
|
||||
// - difficult to scale / rotate / etc.
|
||||
_textureAtlas->getTexture()->setAliasTexParameters();
|
||||
|
||||
//CFByteOrder o = CFByteOrderGetCurrent();
|
||||
|
||||
// Parse cocos2d properties
|
||||
this->parseInternalProperties();
|
||||
|
||||
for (int y=0; y < _layerSize.height; y++)
|
||||
{
|
||||
for (int x=0; x < _layerSize.width; x++)
|
||||
{
|
||||
int newX = x;
|
||||
// fix correct render ordering in Hexagonal maps when stagger axis == x
|
||||
if (_staggerAxis == TMXStaggerAxis_X && _layerOrientation == TMXOrientationHex)
|
||||
{
|
||||
if (_staggerIndex == TMXStaggerIndex_Odd)
|
||||
{
|
||||
if (x >= _layerSize.width/2)
|
||||
newX = (x - std::ceil(_layerSize.width/2)) * 2 + 1;
|
||||
else
|
||||
newX = x * 2;
|
||||
} else {
|
||||
// TMXStaggerIndex_Even
|
||||
if (x >= static_cast<int>(_layerSize.width/2))
|
||||
newX = (x - static_cast<int>(_layerSize.width/2)) * 2;
|
||||
else
|
||||
newX = x * 2 + 1;
|
||||
}
|
||||
}
|
||||
|
||||
int pos = static_cast<int>(newX + _layerSize.width * y);
|
||||
int gid = _tiles[ pos ];
|
||||
|
||||
// gid are stored in little endian.
|
||||
// if host is big endian, then swap
|
||||
//if( o == CFByteOrderBigEndian )
|
||||
// gid = CFSwapInt32( gid );
|
||||
/* We support little endian.*/
|
||||
|
||||
// FIXME:: gid == 0 --> empty tile
|
||||
if (gid != 0)
|
||||
{
|
||||
this->appendTileForGID(gid, Vec2(newX, y));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// TMXLayer - Properties
|
||||
Value TMXLayer::getProperty(const std::string& propertyName) const
|
||||
{
|
||||
if (_properties.find(propertyName) != _properties.end())
|
||||
return _properties.at(propertyName);
|
||||
|
||||
return Value();
|
||||
}
|
||||
|
||||
void TMXLayer::parseInternalProperties()
|
||||
{
|
||||
// if cc_vertex=automatic, then tiles will be rendered using vertexz
|
||||
|
||||
auto vertexz = getProperty("cc_vertexz");
|
||||
if (!vertexz.isNull())
|
||||
{
|
||||
std::string vertexZStr = vertexz.asString();
|
||||
// If "automatic" is on, then parse the "cc_alpha_func" too
|
||||
if (vertexZStr == "automatic")
|
||||
{
|
||||
_useAutomaticVertexZ = true;
|
||||
auto alphaFuncVal = getProperty("cc_alpha_func");
|
||||
float alphaFuncValue = alphaFuncVal.asFloat();
|
||||
|
||||
setProgramStateWithRegistry(backend::ProgramType::POSITION_TEXTURE_COLOR_ALPHA_TEST, nullptr);
|
||||
|
||||
auto& pipelineDescriptor = _quadCommand.getPipelineDescriptor();
|
||||
auto& vertexShader = pipelineDescriptor.programState->getProgram()->getVertexShader();
|
||||
|
||||
auto alphaValueLocation = pipelineDescriptor.programState->getUniformLocation("u_alpha_value");
|
||||
pipelineDescriptor.programState->setUniform(alphaValueLocation, &alphaFuncValue, sizeof(alphaFuncValue));
|
||||
}
|
||||
else
|
||||
{
|
||||
_vertexZvalue = vertexz.asInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void TMXLayer::setupTileSprite(Sprite* sprite, const Vec2& pos, uint32_t gid)
|
||||
{
|
||||
sprite->setPosition(getPositionAt(pos));
|
||||
sprite->setPositionZ((float)getVertexZForPos(pos));
|
||||
sprite->setAnchorPoint(Vec2::ZERO);
|
||||
sprite->setOpacity(_opacity);
|
||||
|
||||
//issue 1264, flip can be undone as well
|
||||
sprite->setFlippedX(false);
|
||||
sprite->setFlippedY(false);
|
||||
sprite->setRotation(0.0f);
|
||||
sprite->setAnchorPoint(Vec2(0,0));
|
||||
|
||||
// Rotation in tiled is achieved using 3 flipped states, flipping across the horizontal, vertical, and diagonal axes of the tiles.
|
||||
if (gid & kTMXTileDiagonalFlag)
|
||||
{
|
||||
// put the anchor in the middle for ease of rotation.
|
||||
sprite->setAnchorPoint(Vec2(0.5f,0.5f));
|
||||
sprite->setPosition(getPositionAt(pos).x + sprite->getContentSize().height/2,
|
||||
getPositionAt(pos).y + sprite->getContentSize().width/2 );
|
||||
|
||||
auto flag = gid & (kTMXTileHorizontalFlag | kTMXTileVerticalFlag );
|
||||
|
||||
// handle the 4 diagonally flipped states.
|
||||
if (flag == kTMXTileHorizontalFlag)
|
||||
{
|
||||
sprite->setRotation(90.0f);
|
||||
}
|
||||
else if (flag == kTMXTileVerticalFlag)
|
||||
{
|
||||
sprite->setRotation(270.0f);
|
||||
}
|
||||
else if (flag == (kTMXTileVerticalFlag | kTMXTileHorizontalFlag) )
|
||||
{
|
||||
sprite->setRotation(90.0f);
|
||||
sprite->setFlippedX(true);
|
||||
}
|
||||
else
|
||||
{
|
||||
sprite->setRotation(270.0f);
|
||||
sprite->setFlippedX(true);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (gid & kTMXTileHorizontalFlag)
|
||||
{
|
||||
sprite->setFlippedX(true);
|
||||
}
|
||||
|
||||
if (gid & kTMXTileVerticalFlag)
|
||||
{
|
||||
sprite->setFlippedY(true);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Sprite* TMXLayer::reusedTileWithRect(const Rect& rect)
|
||||
{
|
||||
if (! _reusedTile)
|
||||
{
|
||||
_reusedTile = Sprite::createWithTexture(_textureAtlas->getTexture(), rect);
|
||||
_reusedTile->setBatchNode(this);
|
||||
_reusedTile->retain();
|
||||
}
|
||||
else
|
||||
{
|
||||
// FIXME: HACK: Needed because if "batch node" is nil,
|
||||
// then the Sprite'squad will be reset
|
||||
_reusedTile->setBatchNode(nullptr);
|
||||
|
||||
// Re-init the sprite
|
||||
_reusedTile->setTextureRect(rect, false, rect.size);
|
||||
|
||||
// restore the batch node
|
||||
_reusedTile->setBatchNode(this);
|
||||
}
|
||||
|
||||
return _reusedTile;
|
||||
}
|
||||
|
||||
// TMXLayer - obtaining tiles/gids
|
||||
Sprite * TMXLayer::getTileAt(const Vec2& pos)
|
||||
{
|
||||
CCASSERT(pos.x < _layerSize.width && pos.y < _layerSize.height && pos.x >=0 && pos.y >=0, "TMXLayer: invalid position");
|
||||
CCASSERT(_tiles && _atlasIndexArray, "TMXLayer: the tiles map has been released");
|
||||
|
||||
Sprite *tile = nullptr;
|
||||
int gid = this->getTileGIDAt(pos);
|
||||
|
||||
// if GID == 0, then no tile is present
|
||||
if (gid)
|
||||
{
|
||||
int z = (int)(pos.x + pos.y * _layerSize.width);
|
||||
tile = static_cast<Sprite*>(this->getChildByTag(z));
|
||||
|
||||
// tile not created yet. create it
|
||||
if (! tile)
|
||||
{
|
||||
Rect rect = _tileSet->getRectForGID(gid);
|
||||
rect = CC_RECT_PIXELS_TO_POINTS(rect);
|
||||
|
||||
tile = Sprite::createWithTexture(this->getTexture(), rect);
|
||||
tile->setBatchNode(this);
|
||||
tile->setPosition(getPositionAt(pos));
|
||||
tile->setPositionZ((float)getVertexZForPos(pos));
|
||||
tile->setAnchorPoint(Vec2::ZERO);
|
||||
tile->setOpacity(_opacity);
|
||||
|
||||
ssize_t indexForZ = atlasIndexForExistantZ(z);
|
||||
this->addSpriteWithoutQuad(tile, static_cast<int>(indexForZ), z);
|
||||
}
|
||||
}
|
||||
|
||||
return tile;
|
||||
}
|
||||
|
||||
uint32_t TMXLayer::getTileGIDAt(const Vec2& pos, TMXTileFlags* flags/* = nullptr*/)
|
||||
{
|
||||
CCASSERT(pos.x < _layerSize.width && pos.y < _layerSize.height && pos.x >=0 && pos.y >=0, "TMXLayer: invalid position");
|
||||
CCASSERT(_tiles && _atlasIndexArray, "TMXLayer: the tiles map has been released");
|
||||
|
||||
ssize_t idx = static_cast<int>(((int) pos.x + (int) pos.y * _layerSize.width));
|
||||
// Bits on the far end of the 32-bit global tile ID are used for tile flags
|
||||
uint32_t tile = _tiles[idx];
|
||||
|
||||
// issue1264, flipped tiles can be changed dynamically
|
||||
if (flags)
|
||||
{
|
||||
*flags = (TMXTileFlags)(tile & kTMXFlipedAll);
|
||||
}
|
||||
|
||||
return (tile & kTMXFlippedMask);
|
||||
}
|
||||
|
||||
// TMXLayer - adding helper methods
|
||||
Sprite * TMXLayer::insertTileForGID(uint32_t gid, const Vec2& pos)
|
||||
{
|
||||
if (gid != 0 && (static_cast<int>((gid & kTMXFlippedMask)) - _tileSet->_firstGid) >= 0)
|
||||
{
|
||||
Rect rect = _tileSet->getRectForGID(gid);
|
||||
rect = CC_RECT_PIXELS_TO_POINTS(rect);
|
||||
|
||||
intptr_t z = (intptr_t)((int) pos.x + (int) pos.y * _layerSize.width);
|
||||
|
||||
Sprite *tile = reusedTileWithRect(rect);
|
||||
|
||||
setupTileSprite(tile, pos, gid);
|
||||
|
||||
// get atlas index
|
||||
ssize_t indexForZ = atlasIndexForNewZ(static_cast<int>(z));
|
||||
|
||||
// Optimization: add the quad without adding a child
|
||||
this->insertQuadFromSprite(tile, indexForZ);
|
||||
|
||||
// insert it into the local atlasindex array
|
||||
ccCArrayInsertValueAtIndex(_atlasIndexArray, (void*)z, indexForZ);
|
||||
|
||||
// update possible children
|
||||
|
||||
for(const auto &child : _children) {
|
||||
Sprite* sp = static_cast<Sprite*>(child);
|
||||
auto ai = sp->getAtlasIndex();
|
||||
if ( ai >= indexForZ )
|
||||
{
|
||||
sp->setAtlasIndex(ai+1);
|
||||
}
|
||||
}
|
||||
|
||||
_tiles[z] = gid;
|
||||
return tile;
|
||||
}
|
||||
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
Sprite * TMXLayer::updateTileForGID(uint32_t gid, const Vec2& pos)
|
||||
{
|
||||
Rect rect = _tileSet->getRectForGID(gid);
|
||||
rect = Rect(rect.origin.x / _contentScaleFactor, rect.origin.y / _contentScaleFactor, rect.size.width/ _contentScaleFactor, rect.size.height/ _contentScaleFactor);
|
||||
int z = (int)((int) pos.x + (int) pos.y * _layerSize.width);
|
||||
|
||||
Sprite *tile = reusedTileWithRect(rect);
|
||||
|
||||
setupTileSprite(tile ,pos ,gid);
|
||||
|
||||
// get atlas index
|
||||
auto indexForZ = atlasIndexForExistantZ(z);
|
||||
tile->setAtlasIndex(static_cast<unsigned int>(indexForZ) );
|
||||
tile->setDirty(true);
|
||||
tile->updateTransform();
|
||||
_tiles[z] = gid;
|
||||
|
||||
return tile;
|
||||
}
|
||||
|
||||
intptr_t TMXLayer::getZForPos(const Vec2& pos) const
|
||||
{
|
||||
intptr_t z = -1;
|
||||
// fix correct render ordering in Hexagonal maps when stagger axis == x
|
||||
if (_staggerAxis == TMXStaggerAxis_X && _layerOrientation == TMXOrientationHex)
|
||||
{
|
||||
if (_staggerIndex == TMXStaggerIndex_Odd)
|
||||
{
|
||||
if (((int)pos.x % 2) == 0)
|
||||
z = pos.x / 2 + pos.y * _layerSize.width;
|
||||
else
|
||||
z = pos.x / 2 + std::ceil(_layerSize.width / 2) + pos.y * _layerSize.width;
|
||||
} else {
|
||||
// TMXStaggerIndex_Even
|
||||
if (((int)pos.x % 2) == 1)
|
||||
z = pos.x / 2 + pos.y * _layerSize.width;
|
||||
else
|
||||
z = pos.x / 2 + std::floor(_layerSize.width / 2) + pos.y * _layerSize.width;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
z = (pos.x + pos.y * _layerSize.width);
|
||||
}
|
||||
|
||||
CCASSERT(z != -1, "Invalid Z");
|
||||
return z;
|
||||
}
|
||||
|
||||
// used only when parsing the map. useless after the map was parsed
|
||||
// since lot's of assumptions are no longer true
|
||||
Sprite * TMXLayer::appendTileForGID(uint32_t gid, const Vec2& pos)
|
||||
{
|
||||
if (gid != 0 && (static_cast<int>((gid & kTMXFlippedMask)) - _tileSet->_firstGid) >= 0)
|
||||
{
|
||||
Rect rect = _tileSet->getRectForGID(gid);
|
||||
rect = CC_RECT_PIXELS_TO_POINTS(rect);
|
||||
|
||||
// Z could be just an integer that gets incremented each time it is called.
|
||||
// but that wouldn't work on layers with empty tiles.
|
||||
// and it is IMPORTANT that Z returns an unique and bigger number than the previous one.
|
||||
// since _atlasIndexArray must be ordered because `bsearch` is used to find the GID for
|
||||
// a given Z. (github issue #16512)
|
||||
intptr_t z = getZForPos(pos);
|
||||
|
||||
Sprite *tile = reusedTileWithRect(rect);
|
||||
|
||||
setupTileSprite(tile ,pos ,gid);
|
||||
|
||||
// optimization:
|
||||
// The difference between appendTileForGID and insertTileforGID is that append is faster, since
|
||||
// it appends the tile at the end of the texture atlas
|
||||
ssize_t indexForZ = _atlasIndexArray->num;
|
||||
|
||||
// don't add it using the "standard" way.
|
||||
insertQuadFromSprite(tile, indexForZ);
|
||||
|
||||
// append should be after addQuadFromSprite since it modifies the quantity values
|
||||
ccCArrayInsertValueAtIndex(_atlasIndexArray, (void*)z, indexForZ);
|
||||
|
||||
// Validation for issue #16512
|
||||
CCASSERT(_atlasIndexArray->num == 1 ||
|
||||
_atlasIndexArray->arr[_atlasIndexArray->num-1] > _atlasIndexArray->arr[_atlasIndexArray->num-2], "Invalid z for _atlasIndexArray");
|
||||
|
||||
return tile;
|
||||
}
|
||||
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
// TMXLayer - atlasIndex and Z
|
||||
static inline int compareInts(const void * a, const void * b)
|
||||
{
|
||||
const int ia = *(int*)a;
|
||||
const int ib = *(int*)b;
|
||||
return (ia-ib);
|
||||
}
|
||||
|
||||
ssize_t TMXLayer::atlasIndexForExistantZ(int z)
|
||||
{
|
||||
int key=z;
|
||||
int *item = (int*)bsearch((void*)&key, (void*)&_atlasIndexArray->arr[0], _atlasIndexArray->num, sizeof(void*), compareInts);
|
||||
|
||||
CCASSERT(item, "TMX atlas index not found. Shall not happen");
|
||||
|
||||
ssize_t index = ((size_t)item - (size_t)_atlasIndexArray->arr) / sizeof(void*);
|
||||
return index;
|
||||
}
|
||||
|
||||
ssize_t TMXLayer::atlasIndexForNewZ(int z)
|
||||
{
|
||||
// FIXME:: This can be improved with a sort of binary search
|
||||
ssize_t i=0;
|
||||
for (i=0; i< _atlasIndexArray->num ; i++)
|
||||
{
|
||||
ssize_t val = (size_t) _atlasIndexArray->arr[i];
|
||||
if (z < val)
|
||||
{
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
return i;
|
||||
}
|
||||
|
||||
// TMXLayer - adding / remove tiles
|
||||
void TMXLayer::setTileGID(uint32_t gid, const Vec2& pos)
|
||||
{
|
||||
setTileGID(gid, pos, (TMXTileFlags)0);
|
||||
}
|
||||
|
||||
void TMXLayer::setTileGID(uint32_t gid, const Vec2& pos, TMXTileFlags flags)
|
||||
{
|
||||
CCASSERT(pos.x < _layerSize.width && pos.y < _layerSize.height && pos.x >=0 && pos.y >=0, "TMXLayer: invalid position");
|
||||
CCASSERT(_tiles && _atlasIndexArray, "TMXLayer: the tiles map has been released");
|
||||
CCASSERT(gid == 0 || (int)gid >= _tileSet->_firstGid, "TMXLayer: invalid gid" );
|
||||
|
||||
TMXTileFlags currentFlags;
|
||||
uint32_t currentGID = getTileGIDAt(pos, ¤tFlags);
|
||||
|
||||
if (currentGID != gid || currentFlags != flags)
|
||||
{
|
||||
uint32_t gidAndFlags = gid | flags;
|
||||
|
||||
// setting gid=0 is equal to remove the tile
|
||||
if (gid == 0)
|
||||
{
|
||||
removeTileAt(pos);
|
||||
}
|
||||
// empty tile. create a new one
|
||||
else if (currentGID == 0)
|
||||
{
|
||||
insertTileForGID(gidAndFlags, pos);
|
||||
}
|
||||
// modifying an existing tile with a non-empty tile
|
||||
else
|
||||
{
|
||||
int z = (int) pos.x + (int) pos.y * _layerSize.width;
|
||||
Sprite *sprite = static_cast<Sprite*>(getChildByTag(z));
|
||||
if (sprite)
|
||||
{
|
||||
Rect rect = _tileSet->getRectForGID(gid);
|
||||
rect = CC_RECT_PIXELS_TO_POINTS(rect);
|
||||
|
||||
sprite->setTextureRect(rect, false, rect.size);
|
||||
if (flags)
|
||||
{
|
||||
setupTileSprite(sprite, sprite->getPosition(), gidAndFlags);
|
||||
}
|
||||
_tiles[z] = gidAndFlags;
|
||||
}
|
||||
else
|
||||
{
|
||||
updateTileForGID(gidAndFlags, pos);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void TMXLayer::addChild(Node* /*child*/, int /*zOrder*/, int /*tag*/)
|
||||
{
|
||||
CCASSERT(0, "addChild: is not supported on TMXLayer. Instead use setTileGID:at:/tileAt:");
|
||||
}
|
||||
|
||||
void TMXLayer::removeChild(Node* node, bool cleanup)
|
||||
{
|
||||
Sprite *sprite = (Sprite*)node;
|
||||
// allows removing nil objects
|
||||
if (! sprite)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
CCASSERT(_children.contains(sprite), "Tile does not belong to TMXLayer");
|
||||
|
||||
ssize_t atlasIndex = sprite->getAtlasIndex();
|
||||
ssize_t zz = (ssize_t)_atlasIndexArray->arr[atlasIndex];
|
||||
_tiles[zz] = 0;
|
||||
ccCArrayRemoveValueAtIndex(_atlasIndexArray, atlasIndex);
|
||||
SpriteBatchNode::removeChild(sprite, cleanup);
|
||||
}
|
||||
|
||||
void TMXLayer::removeTileAt(const Vec2& pos)
|
||||
{
|
||||
CCASSERT(pos.x < _layerSize.width && pos.y < _layerSize.height && pos.x >=0 && pos.y >=0, "TMXLayer: invalid position");
|
||||
CCASSERT(_tiles && _atlasIndexArray, "TMXLayer: the tiles map has been released");
|
||||
|
||||
int gid = getTileGIDAt(pos);
|
||||
|
||||
if (gid)
|
||||
{
|
||||
int z = pos.x + pos.y * _layerSize.width;
|
||||
ssize_t atlasIndex = atlasIndexForExistantZ(z);
|
||||
|
||||
// remove tile from GID map
|
||||
_tiles[z] = 0;
|
||||
|
||||
// remove tile from atlas position array
|
||||
ccCArrayRemoveValueAtIndex(_atlasIndexArray, atlasIndex);
|
||||
|
||||
// remove it from sprites and/or texture atlas
|
||||
Sprite *sprite = (Sprite*)getChildByTag(z);
|
||||
if (sprite)
|
||||
{
|
||||
SpriteBatchNode::removeChild(sprite, true);
|
||||
}
|
||||
else
|
||||
{
|
||||
_textureAtlas->removeQuadAtIndex(atlasIndex);
|
||||
|
||||
// update possible children
|
||||
for(const auto &obj : _children) {
|
||||
Sprite* child = static_cast<Sprite*>(obj);
|
||||
auto ai = child->getAtlasIndex();
|
||||
if ( ai >= atlasIndex )
|
||||
{
|
||||
child->setAtlasIndex(ai-1);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//CCTMXLayer - obtaining positions, offset
|
||||
Vec2 TMXLayer::calculateLayerOffset(const Vec2& pos)
|
||||
{
|
||||
Vec2 ret;
|
||||
switch (_layerOrientation)
|
||||
{
|
||||
case TMXOrientationOrtho:
|
||||
ret.set( pos.x * _mapTileSize.width, -pos.y *_mapTileSize.height);
|
||||
break;
|
||||
case TMXOrientationIso:
|
||||
ret.set((_mapTileSize.width /2) * (pos.x - pos.y),
|
||||
(_mapTileSize.height /2 ) * (-pos.x - pos.y));
|
||||
break;
|
||||
case TMXOrientationHex:
|
||||
{
|
||||
if(_staggerAxis == TMXStaggerAxis_Y)
|
||||
{
|
||||
int diffX = (_staggerIndex == TMXStaggerIndex_Even) ? _mapTileSize.width/2 : 0;
|
||||
ret.set(pos.x * _mapTileSize.width + diffX, -pos.y * (_mapTileSize.height - (_mapTileSize.width - _hexSideLength) / 2));
|
||||
}
|
||||
else if(_staggerAxis == TMXStaggerAxis_X)
|
||||
{
|
||||
int diffY = (_staggerIndex == TMXStaggerIndex_Odd) ? _mapTileSize.height/2 : 0;
|
||||
ret.set(pos.x * (_mapTileSize.width - (_mapTileSize.width - _hexSideLength) / 2), -pos.y * _mapTileSize.height + diffY);
|
||||
}
|
||||
break;
|
||||
}
|
||||
case TMXOrientationStaggered:
|
||||
{
|
||||
float diffX = 0;
|
||||
if ((int)std::abs(pos.y) % 2 == 1)
|
||||
{
|
||||
diffX = _mapTileSize.width/2;
|
||||
}
|
||||
ret.set(pos.x * _mapTileSize.width + diffX,
|
||||
(-pos.y) * _mapTileSize.height/2);
|
||||
}
|
||||
break;
|
||||
}
|
||||
return ret;
|
||||
}
|
||||
|
||||
Vec2 TMXLayer::getPositionAt(const Vec2& pos)
|
||||
{
|
||||
Vec2 ret;
|
||||
switch (_layerOrientation)
|
||||
{
|
||||
case TMXOrientationOrtho:
|
||||
ret = getPositionForOrthoAt(pos);
|
||||
break;
|
||||
case TMXOrientationIso:
|
||||
ret = getPositionForIsoAt(pos);
|
||||
break;
|
||||
case TMXOrientationHex:
|
||||
ret = getPositionForHexAt(pos);
|
||||
break;
|
||||
case TMXOrientationStaggered:
|
||||
ret = getPositionForStaggeredAt(pos);
|
||||
break;
|
||||
}
|
||||
ret = CC_POINT_PIXELS_TO_POINTS( ret );
|
||||
return ret;
|
||||
}
|
||||
|
||||
Vec2 TMXLayer::getPositionForOrthoAt(const Vec2& pos)
|
||||
{
|
||||
return Vec2(pos.x * _mapTileSize.width,
|
||||
(_layerSize.height - pos.y - 1) * _mapTileSize.height);
|
||||
}
|
||||
|
||||
Vec2 TMXLayer::getPositionForIsoAt(const Vec2& pos)
|
||||
{
|
||||
return Vec2(_mapTileSize.width /2 * (_layerSize.width + pos.x - pos.y - 1),
|
||||
_mapTileSize.height /2 * ((_layerSize.height * 2 - pos.x - pos.y) - 2));
|
||||
}
|
||||
|
||||
Vec2 TMXLayer::getPositionForHexAt(const Vec2& pos)
|
||||
{
|
||||
Vec2 xy;
|
||||
Vec2 offset = _tileSet->_tileOffset;
|
||||
|
||||
int odd_even = (_staggerIndex == TMXStaggerIndex_Odd) ? 1 : -1;
|
||||
switch (_staggerAxis)
|
||||
{
|
||||
case TMXStaggerAxis_Y:
|
||||
{
|
||||
float diffX = 0;
|
||||
if ((int)pos.y % 2 == 1)
|
||||
{
|
||||
diffX = _mapTileSize.width/2 * odd_even;
|
||||
}
|
||||
xy = Vec2(pos.x * _mapTileSize.width+diffX+offset.x,
|
||||
(_layerSize.height - pos.y - 1) * (_mapTileSize.height-(_mapTileSize.height-_hexSideLength)/2)-offset.y);
|
||||
break;
|
||||
}
|
||||
|
||||
case TMXStaggerAxis_X:
|
||||
{
|
||||
float diffY = 0;
|
||||
if ((int)pos.x % 2 == 1)
|
||||
{
|
||||
diffY = _mapTileSize.height/2 * -odd_even;
|
||||
}
|
||||
|
||||
xy = Vec2(pos.x * (_mapTileSize.width-(_mapTileSize.width-_hexSideLength)/2)+offset.x,
|
||||
(_layerSize.height - pos.y - 1) * _mapTileSize.height + diffY-offset.y);
|
||||
break;
|
||||
}
|
||||
}
|
||||
return xy;
|
||||
}
|
||||
|
||||
Vec2 TMXLayer::getPositionForStaggeredAt(const Vec2 &pos)
|
||||
{
|
||||
float diffX = 0;
|
||||
if ((int)pos.y % 2 == 1)
|
||||
{
|
||||
diffX = _mapTileSize.width/2;
|
||||
}
|
||||
return Vec2(pos.x * _mapTileSize.width + diffX,
|
||||
(_layerSize.height - pos.y - 1) * _mapTileSize.height/2);
|
||||
}
|
||||
|
||||
int TMXLayer::getVertexZForPos(const Vec2& pos)
|
||||
{
|
||||
int ret = 0;
|
||||
int maxVal = 0;
|
||||
if (_useAutomaticVertexZ)
|
||||
{
|
||||
switch (_layerOrientation)
|
||||
{
|
||||
case TMXOrientationIso:
|
||||
maxVal = static_cast<int>(_layerSize.width + _layerSize.height);
|
||||
ret = static_cast<int>(-(maxVal - (pos.x + pos.y)));
|
||||
break;
|
||||
case TMXOrientationOrtho:
|
||||
ret = static_cast<int>(-(_layerSize.height-pos.y));
|
||||
break;
|
||||
case TMXOrientationStaggered:
|
||||
ret = static_cast<int>(-(_layerSize.height-pos.y));
|
||||
break;
|
||||
case TMXOrientationHex:
|
||||
ret = static_cast<int>(-(_layerSize.height-pos.y));
|
||||
break;
|
||||
default:
|
||||
CCASSERT(0, "TMX invalid value");
|
||||
break;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
ret = _vertexZvalue;
|
||||
}
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
std::string TMXLayer::getDescription() const
|
||||
{
|
||||
return StringUtils::format("<TMXLayer | tag = %d, size = %d,%d>", _tag, (int)_mapTileSize.width, (int)_mapTileSize.height);
|
||||
}
|
||||
|
||||
|
||||
NS_CC_END
|
|
@ -1,346 +0,0 @@
|
|||
/****************************************************************************
|
||||
Copyright (c) 2008-2010 Ricardo Quesada
|
||||
Copyright (c) 2010-2012 cocos2d-x.org
|
||||
Copyright (c) 2011 Zynga Inc.
|
||||
Copyright (c) 2013-2016 Chukong Technologies Inc.
|
||||
Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd.
|
||||
|
||||
http://www.cocos2d-x.org
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in
|
||||
all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
THE SOFTWARE.
|
||||
****************************************************************************/
|
||||
#ifndef __CCTMX_LAYER_H__
|
||||
#define __CCTMX_LAYER_H__
|
||||
|
||||
#include "2d/CCSpriteBatchNode.h"
|
||||
#include "2d/CCTMXXMLParser.h"
|
||||
#include "base/ccCArray.h"
|
||||
NS_CC_BEGIN
|
||||
|
||||
class TMXMapInfo;
|
||||
class TMXLayerInfo;
|
||||
class TMXTilesetInfo;
|
||||
struct _ccCArray;
|
||||
|
||||
/**
|
||||
* @addtogroup _2d
|
||||
* @{
|
||||
*/
|
||||
|
||||
/** @brief TMXLayer represents the TMX layer.
|
||||
* It is a subclass of SpriteBatchNode. By default the tiles are rendered using a TextureAtlas.
|
||||
* If you modify a tile on runtime, then, that tile will become a Sprite, otherwise no Sprite objects are created.
|
||||
* The benefits of using Sprite objects as tiles are:
|
||||
* - tiles (Sprite) can be rotated/scaled/moved with a nice API.
|
||||
* If the layer contains a property named "cc_vertexz" with an integer (in can be positive or negative),
|
||||
* then all the tiles belonging to the layer will use that value as their OpenGL vertex Z for depth.
|
||||
* On the other hand, if the "cc_vertexz" property has the "automatic" value, then the tiles will use an automatic vertex Z value.
|
||||
* Also before drawing the tiles, GL_ALPHA_TEST will be enabled, and disabled after drawing them. The used alpha func will be:
|
||||
* glAlphaFunc( GL_GREATER, value ).
|
||||
* "value" by default is 0, but you can change it from Tiled by adding the "cc_alpha_func" property to the layer.
|
||||
* The value 0 should work for most cases, but if you have tiles that are semi-transparent, then you might want to use a different
|
||||
* value, like 0.5.
|
||||
* For further information, please see the programming guide:
|
||||
* http://www.cocos2d-iphone.org/wiki/doku.php/prog_guide:tiled_maps
|
||||
* @since v0.8.1
|
||||
* Tiles can have tile flags for additional properties. At the moment only flip horizontal and flip vertical are used. These bit flags are defined in TMXXMLParser.h.
|
||||
* @since 1.1
|
||||
*/
|
||||
|
||||
class CC_DLL TMXLayer : public SpriteBatchNode
|
||||
{
|
||||
public:
|
||||
/** Creates a TMXLayer with an tileset info, a layer info and a map info.
|
||||
*
|
||||
* @param tilesetInfo An tileset info.
|
||||
* @param layerInfo A layer info.
|
||||
* @param mapInfo A map info.
|
||||
* @return An autorelease object.
|
||||
*/
|
||||
static TMXLayer * create(TMXTilesetInfo *tilesetInfo, TMXLayerInfo *layerInfo, TMXMapInfo *mapInfo);
|
||||
/**
|
||||
* @js ctor
|
||||
*/
|
||||
TMXLayer();
|
||||
/**
|
||||
* @js NA
|
||||
* @lua NA
|
||||
*/
|
||||
virtual ~TMXLayer();
|
||||
|
||||
/** Initializes a TMXLayer with a tileset info, a layer info and a map info.
|
||||
*
|
||||
* @param tilesetInfo An tileset info.
|
||||
* @param layerInfo A layer info.
|
||||
* @param mapInfo A map info.
|
||||
* @return If initializes successfully, it will return true.
|
||||
*/
|
||||
bool initWithTilesetInfo(TMXTilesetInfo *tilesetInfo, TMXLayerInfo *layerInfo, TMXMapInfo *mapInfo);
|
||||
|
||||
/** Dealloc the map that contains the tile position from memory.
|
||||
* Unless you want to know at runtime the tiles positions, you can safely call this method.
|
||||
* If you are going to call layer->tileGIDAt() then, don't release the map.
|
||||
*/
|
||||
void releaseMap();
|
||||
|
||||
/** Returns the tile (Sprite) at a given a tile coordinate.
|
||||
* The returned Sprite will be already added to the TMXLayer. Don't add it again.
|
||||
* The Sprite can be treated like any other Sprite: rotated, scaled, translated, opacity, color, etc.
|
||||
* You can remove either by calling:
|
||||
* - layer->removeChild(sprite, cleanup);
|
||||
* - or layer->removeTileAt(Vec2(x,y));
|
||||
*
|
||||
* @param tileCoordinate A tile coordinate.
|
||||
* @return Returns the tile (Sprite) at a given a tile coordinate.
|
||||
*/
|
||||
Sprite* getTileAt(const Vec2& tileCoordinate);
|
||||
|
||||
/** Returns the tile gid at a given tile coordinate. It also returns the tile flags.
|
||||
* This method requires the tile map has not been previously released (eg. don't call [layer releaseMap]).
|
||||
*
|
||||
* @param tileCoordinate The tile coordinate.
|
||||
* @param flags Tile flags.
|
||||
* @return Returns the tile gid at a given tile coordinate. It also returns the tile flags.
|
||||
*/
|
||||
uint32_t getTileGIDAt(const Vec2& tileCoordinate, TMXTileFlags* flags = nullptr);
|
||||
|
||||
/** Sets the tile gid (gid = tile global id) at a given tile coordinate.
|
||||
* The Tile GID can be obtained by using the method "tileGIDAt" or by using the TMX editor -> Tileset Mgr +1.
|
||||
* If a tile is already placed at that position, then it will be removed.
|
||||
*
|
||||
* @param gid The tile gid.
|
||||
* @param tileCoordinate The tile coordinate.
|
||||
*/
|
||||
void setTileGID(uint32_t gid, const Vec2& tileCoordinate);
|
||||
|
||||
/** Sets the tile gid (gid = tile global id) at a given tile coordinate.
|
||||
* The Tile GID can be obtained by using the method "tileGIDAt" or by using the TMX editor -> Tileset Mgr +1.
|
||||
* If a tile is already placed at that position, then it will be removed.
|
||||
* Use withFlags if the tile flags need to be changed as well.
|
||||
*
|
||||
* @param gid The tile gid.
|
||||
* @param tileCoordinate The tile coordinate.
|
||||
* @param flags The tile flags.
|
||||
*/
|
||||
|
||||
void setTileGID(uint32_t gid, const Vec2& tileCoordinate, TMXTileFlags flags);
|
||||
|
||||
/** Removes a tile at given tile coordinate.
|
||||
*
|
||||
* @param tileCoordinate The tile coordinate.
|
||||
*/
|
||||
void removeTileAt(const Vec2& tileCoordinate);
|
||||
|
||||
/** Returns the position in points of a given tile coordinate.
|
||||
*
|
||||
* @param tileCoordinate The tile coordinate.
|
||||
* @return The position in points of a given tile coordinate.
|
||||
*/
|
||||
Vec2 getPositionAt(const Vec2& tileCoordinate);
|
||||
|
||||
/** Return the value for the specific property name.
|
||||
*
|
||||
* @param propertyName The specific property name.
|
||||
* @return Return the value for the specific property name.
|
||||
*/
|
||||
Value getProperty(const std::string& propertyName) const;
|
||||
|
||||
/** Creates the tiles. */
|
||||
void setupTiles();
|
||||
|
||||
/** Get the layer name.
|
||||
*
|
||||
* @return The layer name.
|
||||
*/
|
||||
const std::string& getLayerName() { return _layerName; }
|
||||
|
||||
/** Set the layer name.
|
||||
*
|
||||
* @param layerName The layer name.
|
||||
*/
|
||||
void setLayerName(const std::string& layerName) { _layerName = layerName; }
|
||||
|
||||
/** Size of the layer in tiles.
|
||||
*
|
||||
* @return Size of the layer in tiles.
|
||||
*/
|
||||
const Size& getLayerSize() const { return _layerSize; }
|
||||
|
||||
/** Set size of the layer in tiles.
|
||||
*
|
||||
* @param size Size of the layer in tiles.
|
||||
*/
|
||||
void setLayerSize(const Size& size) { _layerSize = size; }
|
||||
|
||||
/** Size of the map's tile (could be different from the tile's size).
|
||||
*
|
||||
* @return The size of the map's tile.
|
||||
*/
|
||||
const Size& getMapTileSize() const { return _mapTileSize; }
|
||||
|
||||
/** Set the size of the map's tile.
|
||||
*
|
||||
* @param size The size of the map's tile.
|
||||
*/
|
||||
void setMapTileSize(const Size& size) { _mapTileSize = size; }
|
||||
|
||||
/** Pointer to the map of tiles.
|
||||
* @js NA
|
||||
* @lua NA
|
||||
* @return Pointer to the map of tiles.
|
||||
*/
|
||||
uint32_t* getTiles() const { return _tiles; };
|
||||
|
||||
/** Set a pointer to the map of tiles.
|
||||
*
|
||||
* @param tiles A pointer to the map of tiles.
|
||||
*/
|
||||
void setTiles(uint32_t* tiles) { _tiles = tiles; };
|
||||
|
||||
/** Tileset information for the layer.
|
||||
*
|
||||
* @return Tileset information for the layer.
|
||||
*/
|
||||
TMXTilesetInfo* getTileSet() const { return _tileSet; }
|
||||
|
||||
/** Set tileset information for the layer.
|
||||
*
|
||||
* @param info The tileset information for the layer.
|
||||
* @js NA
|
||||
*/
|
||||
void setTileSet(TMXTilesetInfo* info) {
|
||||
CC_SAFE_RETAIN(info);
|
||||
CC_SAFE_RELEASE(_tileSet);
|
||||
_tileSet = info;
|
||||
}
|
||||
|
||||
/** Layer orientation, which is the same as the map orientation.
|
||||
*
|
||||
* @return Layer orientation, which is the same as the map orientation.
|
||||
*/
|
||||
int getLayerOrientation() const { return _layerOrientation; }
|
||||
|
||||
/** Set layer orientation, which is the same as the map orientation.
|
||||
*
|
||||
* @param orientation Layer orientation,which is the same as the map orientation.
|
||||
*/
|
||||
void setLayerOrientation(int orientation) { _layerOrientation = orientation; }
|
||||
|
||||
/** Properties from the layer. They can be added using Tiled.
|
||||
*
|
||||
* @return Properties from the layer. They can be added using Tiled.
|
||||
*/
|
||||
const ValueMap& getProperties() const { return _properties; }
|
||||
|
||||
/** Properties from the layer. They can be added using Tiled.
|
||||
*
|
||||
* @return Properties from the layer. They can be added using Tiled.
|
||||
*/
|
||||
ValueMap& getProperties() { return _properties; }
|
||||
|
||||
/** Set an Properties from to layer.
|
||||
*
|
||||
* @param properties It is used to set the layer Properties.
|
||||
*/
|
||||
void setProperties(const ValueMap& properties) {
|
||||
_properties = properties;
|
||||
}
|
||||
//
|
||||
// Override
|
||||
//
|
||||
/** TMXLayer doesn't support adding a Sprite manually.
|
||||
@warning addChild(z, tag); is not supported on TMXLayer. Instead of setTileGID.
|
||||
*/
|
||||
using SpriteBatchNode::addChild;
|
||||
virtual void addChild(Node * child, int zOrder, int tag) override;
|
||||
// super method
|
||||
void removeChild(Node* child, bool cleanup) override;
|
||||
/**
|
||||
* @js NA
|
||||
*/
|
||||
virtual std::string getDescription() const override;
|
||||
|
||||
protected:
|
||||
Vec2 getPositionForIsoAt(const Vec2& pos);
|
||||
Vec2 getPositionForOrthoAt(const Vec2& pos);
|
||||
Vec2 getPositionForHexAt(const Vec2& pos);
|
||||
Vec2 getPositionForStaggeredAt(const Vec2& pos);
|
||||
Vec2 calculateLayerOffset(const Vec2& offset);
|
||||
|
||||
/* optimization methods */
|
||||
Sprite* appendTileForGID(uint32_t gid, const Vec2& pos);
|
||||
Sprite* insertTileForGID(uint32_t gid, const Vec2& pos);
|
||||
Sprite* updateTileForGID(uint32_t gid, const Vec2& pos);
|
||||
|
||||
intptr_t getZForPos(const Vec2& pos) const;
|
||||
|
||||
/* The layer recognizes some special properties, like cc_vertexz */
|
||||
void parseInternalProperties();
|
||||
void setupTileSprite(Sprite* sprite, const Vec2& pos, uint32_t gid);
|
||||
Sprite* reusedTileWithRect(const Rect& rect);
|
||||
int getVertexZForPos(const Vec2& pos);
|
||||
|
||||
// index
|
||||
ssize_t atlasIndexForExistantZ(int z);
|
||||
ssize_t atlasIndexForNewZ(int z);
|
||||
|
||||
|
||||
//! name of the layer
|
||||
std::string _layerName;
|
||||
//! TMX Layer supports opacity
|
||||
unsigned char _opacity;
|
||||
|
||||
//! Only used when vertexZ is used
|
||||
int _vertexZvalue;
|
||||
bool _useAutomaticVertexZ;
|
||||
|
||||
//! used for optimization
|
||||
Sprite *_reusedTile;
|
||||
ccCArray *_atlasIndexArray;
|
||||
|
||||
// used for retina display
|
||||
float _contentScaleFactor;
|
||||
|
||||
/** size of the layer in tiles */
|
||||
Size _layerSize;
|
||||
/** size of the map's tile (could be different from the tile's size) */
|
||||
Size _mapTileSize;
|
||||
/** pointer to the map of tiles */
|
||||
uint32_t* _tiles;
|
||||
/** Tileset information for the layer */
|
||||
TMXTilesetInfo* _tileSet;
|
||||
/** Layer orientation, which is the same as the map orientation */
|
||||
int _layerOrientation;
|
||||
/** Stagger Axis */
|
||||
int _staggerAxis;
|
||||
/** Stagger Index */
|
||||
int _staggerIndex;
|
||||
/** Hex side length*/
|
||||
int _hexSideLength;
|
||||
/** properties from the layer. They can be added using Tiled */
|
||||
ValueMap _properties;
|
||||
};
|
||||
|
||||
// end of tilemap_parallax_nodes group
|
||||
/** @} */
|
||||
|
||||
NS_CC_END
|
||||
|
||||
#endif //__CCTMX_LAYER_H__
|
||||
|
|
@ -1,276 +0,0 @@
|
|||
/****************************************************************************
|
||||
Copyright (c) 2009-2010 Ricardo Quesada
|
||||
Copyright (c) 2010-2012 cocos2d-x.org
|
||||
Copyright (c) 2011 Zynga Inc.
|
||||
Copyright (c) 2013-2016 Chukong Technologies Inc.
|
||||
Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd.
|
||||
|
||||
http://www.cocos2d-x.org
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in
|
||||
all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
THE SOFTWARE.
|
||||
****************************************************************************/
|
||||
#include "2d/CCTMXTiledMap.h"
|
||||
#include "2d/CCTMXXMLParser.h"
|
||||
#include "2d/CCTMXLayer.h"
|
||||
#include "2d/CCSprite.h"
|
||||
#include "base/ccUTF8.h"
|
||||
|
||||
NS_CC_BEGIN
|
||||
|
||||
// implementation TMXTiledMap
|
||||
|
||||
TMXTiledMap * TMXTiledMap::create(const std::string& tmxFile)
|
||||
{
|
||||
TMXTiledMap *ret = new (std::nothrow) TMXTiledMap();
|
||||
if (ret->initWithTMXFile(tmxFile))
|
||||
{
|
||||
ret->autorelease();
|
||||
return ret;
|
||||
}
|
||||
CC_SAFE_DELETE(ret);
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
TMXTiledMap* TMXTiledMap::createWithXML(const std::string& tmxString, const std::string& resourcePath)
|
||||
{
|
||||
TMXTiledMap *ret = new (std::nothrow) TMXTiledMap();
|
||||
if (ret->initWithXML(tmxString, resourcePath))
|
||||
{
|
||||
ret->autorelease();
|
||||
return ret;
|
||||
}
|
||||
CC_SAFE_DELETE(ret);
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
bool TMXTiledMap::initWithTMXFile(const std::string& tmxFile)
|
||||
{
|
||||
CCASSERT(tmxFile.size()>0, "TMXTiledMap: tmx file should not be empty");
|
||||
|
||||
_tmxFile = tmxFile;
|
||||
|
||||
setContentSize(Size::ZERO);
|
||||
|
||||
TMXMapInfo *mapInfo = TMXMapInfo::create(tmxFile);
|
||||
|
||||
if (! mapInfo)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
CCASSERT( !mapInfo->getTilesets().empty(), "TMXTiledMap: Map not found. Please check the filename.");
|
||||
buildWithMapInfo(mapInfo);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool TMXTiledMap::initWithXML(const std::string& tmxString, const std::string& resourcePath)
|
||||
{
|
||||
_tmxFile = tmxString;
|
||||
|
||||
setContentSize(Size::ZERO);
|
||||
|
||||
TMXMapInfo *mapInfo = TMXMapInfo::createWithXML(tmxString, resourcePath);
|
||||
|
||||
CCASSERT( !mapInfo->getTilesets().empty(), "TMXTiledMap: Map not found. Please check the filename.");
|
||||
buildWithMapInfo(mapInfo);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
TMXTiledMap::TMXTiledMap()
|
||||
:_mapSize(Size::ZERO)
|
||||
,_tileSize(Size::ZERO)
|
||||
,_tmxFile("")
|
||||
, _tmxLayerNum(0)
|
||||
{
|
||||
}
|
||||
|
||||
TMXTiledMap::~TMXTiledMap()
|
||||
{
|
||||
}
|
||||
|
||||
// private
|
||||
TMXLayer * TMXTiledMap::parseLayer(TMXLayerInfo *layerInfo, TMXMapInfo *mapInfo)
|
||||
{
|
||||
TMXTilesetInfo *tileset = tilesetForLayer(layerInfo, mapInfo);
|
||||
if (tileset == nullptr)
|
||||
return nullptr;
|
||||
|
||||
TMXLayer *layer = TMXLayer::create(tileset, layerInfo, mapInfo);
|
||||
|
||||
if (nullptr != layer)
|
||||
{
|
||||
// tell the layerinfo to release the ownership of the tiles map.
|
||||
layerInfo->_ownTiles = false;
|
||||
layer->setupTiles();
|
||||
}
|
||||
|
||||
return layer;
|
||||
}
|
||||
|
||||
TMXTilesetInfo * TMXTiledMap::tilesetForLayer(TMXLayerInfo *layerInfo, TMXMapInfo *mapInfo)
|
||||
{
|
||||
auto height = static_cast<uint32_t>(layerInfo->_layerSize.height);
|
||||
auto width = static_cast<uint32_t>(layerInfo->_layerSize.width);
|
||||
auto& tilesets = mapInfo->getTilesets();
|
||||
|
||||
for (auto iter = tilesets.crbegin(), end = tilesets.crend(); iter != end; ++iter)
|
||||
{
|
||||
TMXTilesetInfo* tileset = *iter;
|
||||
|
||||
if (tileset)
|
||||
{
|
||||
for (uint32_t y = 0; y < height; y++)
|
||||
{
|
||||
for (uint32_t x = 0; x < width; x++)
|
||||
{
|
||||
auto pos = x + width * y;
|
||||
auto gid = layerInfo->_tiles[ pos ];
|
||||
|
||||
// FIXME:: gid == 0 --> empty tile
|
||||
if (gid != 0)
|
||||
{
|
||||
// Optimization: quick return
|
||||
// if the layer is invalid (more than 1 tileset per layer)
|
||||
// an CCAssert will be thrown later
|
||||
if (tileset->_firstGid < 0 ||
|
||||
(gid & kTMXFlippedMask) >= static_cast<uint32_t>(tileset->_firstGid))
|
||||
return tileset;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// If all the tiles are 0, return empty tileset
|
||||
CCLOG("cocos2d: Warning: TMX Layer '%s' has no tiles", layerInfo->_name.c_str());
|
||||
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
void TMXTiledMap::buildWithMapInfo(TMXMapInfo* mapInfo)
|
||||
{
|
||||
_mapSize = mapInfo->getMapSize();
|
||||
_tileSize = mapInfo->getTileSize();
|
||||
_mapOrientation = mapInfo->getOrientation();
|
||||
|
||||
_objectGroups = mapInfo->getObjectGroups();
|
||||
|
||||
_properties = mapInfo->getProperties();
|
||||
|
||||
_tileProperties = mapInfo->getTileProperties();
|
||||
|
||||
int idx = 0;
|
||||
|
||||
auto& layers = mapInfo->getLayers();
|
||||
for (const auto &layerInfo : layers) {
|
||||
if (layerInfo->_visible) {
|
||||
TMXLayer *child = parseLayer(layerInfo, mapInfo);
|
||||
if (child == nullptr) {
|
||||
idx++;
|
||||
continue;
|
||||
}
|
||||
addChild(child, idx, idx);
|
||||
// update content size with the max size
|
||||
const Size& childSize = child->getContentSize();
|
||||
Size currentSize = this->getContentSize();
|
||||
currentSize.width = std::max(currentSize.width, childSize.width);
|
||||
currentSize.height = std::max(currentSize.height, childSize.height);
|
||||
this->setContentSize(currentSize);
|
||||
|
||||
idx++;
|
||||
}
|
||||
}
|
||||
_tmxLayerNum = idx;
|
||||
}
|
||||
|
||||
// public
|
||||
TMXLayer * TMXTiledMap::getLayer(const std::string& layerName) const
|
||||
{
|
||||
CCASSERT(!layerName.empty(), "Invalid layer name!");
|
||||
|
||||
for (auto& child : _children)
|
||||
{
|
||||
TMXLayer* layer = dynamic_cast<TMXLayer*>(child);
|
||||
if(layer)
|
||||
{
|
||||
if(layerName.compare( layer->getLayerName()) == 0)
|
||||
{
|
||||
return layer;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// layer not found
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
TMXObjectGroup * TMXTiledMap::getObjectGroup(const std::string& groupName) const
|
||||
{
|
||||
CCASSERT(!groupName.empty(), "Invalid group name!");
|
||||
|
||||
for (const auto objectGroup : _objectGroups)
|
||||
{
|
||||
if (objectGroup && objectGroup->getGroupName() == groupName)
|
||||
{
|
||||
return objectGroup;
|
||||
}
|
||||
}
|
||||
|
||||
// objectGroup not found
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
Value TMXTiledMap::getProperty(const std::string& propertyName) const
|
||||
{
|
||||
if (_properties.find(propertyName) != _properties.end())
|
||||
return _properties.at(propertyName);
|
||||
|
||||
return Value();
|
||||
}
|
||||
|
||||
Value TMXTiledMap::getPropertiesForGID(int GID) const
|
||||
{
|
||||
if (_tileProperties.find(GID) != _tileProperties.end())
|
||||
return _tileProperties.at(GID);
|
||||
|
||||
return Value();
|
||||
}
|
||||
|
||||
bool TMXTiledMap::getPropertiesForGID(int GID, Value** value)
|
||||
{
|
||||
if (_tileProperties.find(GID) != _tileProperties.end()) {
|
||||
*value = &_tileProperties.at(GID);
|
||||
return true;
|
||||
} else {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
std::string TMXTiledMap::getDescription() const
|
||||
{
|
||||
return StringUtils::format("<TMXTiledMap | Tag = %d, Layers = %d", _tag, static_cast<int>(_children.size()));
|
||||
}
|
||||
|
||||
int TMXTiledMap::getLayerNum()
|
||||
{
|
||||
return _tmxLayerNum;
|
||||
}
|
||||
|
||||
NS_CC_END
|
|
@ -1,316 +0,0 @@
|
|||
/****************************************************************************
|
||||
Copyright (c) 2009-2010 Ricardo Quesada
|
||||
Copyright (c) 2010-2012 cocos2d-x.org
|
||||
Copyright (c) 2011 Zynga Inc.
|
||||
Copyright (c) 2013-2016 Chukong Technologies Inc.
|
||||
Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd.
|
||||
|
||||
http://www.cocos2d-x.org
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in
|
||||
all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
THE SOFTWARE.
|
||||
****************************************************************************/
|
||||
#ifndef __CCTMX_TILE_MAP_H__
|
||||
#define __CCTMX_TILE_MAP_H__
|
||||
|
||||
#include "2d/CCNode.h"
|
||||
#include "2d/CCTMXObjectGroup.h"
|
||||
#include "base/CCValue.h"
|
||||
|
||||
NS_CC_BEGIN
|
||||
|
||||
class TMXLayer;
|
||||
class TMXLayerInfo;
|
||||
class TMXTilesetInfo;
|
||||
class TMXMapInfo;
|
||||
|
||||
/**
|
||||
* @addtogroup _2d
|
||||
* @{
|
||||
*/
|
||||
|
||||
/** Possible orientations of the TMX map. */
|
||||
enum
|
||||
{
|
||||
/** Orthogonal orientation. */
|
||||
TMXOrientationOrtho,
|
||||
|
||||
/** Hexagonal orientation. */
|
||||
TMXOrientationHex,
|
||||
|
||||
/** Isometric orientation. */
|
||||
TMXOrientationIso,
|
||||
|
||||
/** Isometric staggered orientation. */
|
||||
TMXOrientationStaggered,
|
||||
};
|
||||
|
||||
/** Possible stagger axis of the TMX map. */
|
||||
enum
|
||||
{
|
||||
/** Stagger Axis x. */
|
||||
TMXStaggerAxis_X,
|
||||
|
||||
/** Stagger Axis y. */
|
||||
TMXStaggerAxis_Y,
|
||||
};
|
||||
|
||||
/** Possible stagger index of the TMX map. */
|
||||
enum
|
||||
{
|
||||
/** Stagger Index: Odd */
|
||||
TMXStaggerIndex_Odd,
|
||||
|
||||
/** Stagger Index: Even */
|
||||
TMXStaggerIndex_Even,
|
||||
};
|
||||
|
||||
/** @brief TMXTiledMap knows how to parse and render a TMX map.
|
||||
|
||||
* It adds support for the TMX tiled map format used by http://www.mapeditor.org
|
||||
* It supports isometric, hexagonal and orthogonal tiles.
|
||||
* It also supports object groups, objects, and properties.
|
||||
|
||||
* Features:
|
||||
* - Each tile will be treated as an Sprite.
|
||||
* - The sprites are created on demand. They will be created only when you call "layer->tileAt(position)".
|
||||
* - Each tile can be rotated / moved / scaled / tinted / "opaqued", since each tile is a Sprite.
|
||||
* - Tiles can be added/removed in runtime.
|
||||
* - The z-order of the tiles can be modified in runtime.
|
||||
* - Each tile has an anchorPoint of (0,0).
|
||||
* - The anchorPoint of the TMXTileMap is (0,0).
|
||||
* - The TMX layers will be added as a child.
|
||||
* - The TMX layers will be aliased by default.
|
||||
* - The tileset image will be loaded using the TextureCache.
|
||||
* - Each tile will have a unique tag.
|
||||
* - Each tile will have a unique z value. top-left: z=1, bottom-right: z=max z.
|
||||
* - Each object group will be treated as an MutableArray.
|
||||
* - Object class which will contain all the properties in a dictionary.
|
||||
* - Properties can be assigned to the Map, Layer, Object Group, and Object.
|
||||
|
||||
* Limitations:
|
||||
* - It only supports one tileset per layer.
|
||||
* - Embedded images are not supported.
|
||||
* - It only supports the XML format (the JSON format is not supported).
|
||||
|
||||
* Technical description:
|
||||
* Each layer is created using an TMXLayer (subclass of SpriteBatchNode). If you have 5 layers, then 5 TMXLayer will be created,
|
||||
* unless the layer visibility is off. In that case, the layer won't be created at all.
|
||||
* You can obtain the layers (TMXLayer objects) at runtime by:
|
||||
* - map->getChildByTag(tag_number); // 0=1st layer, 1=2nd layer, 2=3rd layer, etc...
|
||||
* - map->getLayer(name_of_the_layer);
|
||||
|
||||
* Each object group is created using a TMXObjectGroup which is a subclass of MutableArray.
|
||||
* You can obtain the object groups at runtime by:
|
||||
* - map->getObjectGroup(name_of_the_object_group);
|
||||
|
||||
* Each object is a TMXObject.
|
||||
|
||||
* Each property is stored as a key-value pair in an MutableDictionary.
|
||||
* You can obtain the properties at runtime by:
|
||||
|
||||
* map->getProperty(name_of_the_property);
|
||||
* layer->getProperty(name_of_the_property);
|
||||
* objectGroup->getProperty(name_of_the_property);
|
||||
* object->getProperty(name_of_the_property);
|
||||
|
||||
* @since v0.8.1
|
||||
*/
|
||||
class CC_DLL TMXTiledMap : public Node
|
||||
{
|
||||
public:
|
||||
/** Creates a TMX Tiled Map with a TMX file.
|
||||
*
|
||||
* @param tmxFile A TMX file.
|
||||
* @return An autorelease object.
|
||||
*/
|
||||
static TMXTiledMap* create(const std::string& tmxFile);
|
||||
|
||||
/** Initializes a TMX Tiled Map with a TMX formatted XML string and a path to TMX resources.
|
||||
*
|
||||
* @param tmxString A TMX formatted XML string.
|
||||
* @param resourcePath The path to TMX resources.
|
||||
* @return An autorelease object.
|
||||
* @js NA
|
||||
*/
|
||||
static TMXTiledMap* createWithXML(const std::string& tmxString, const std::string& resourcePath);
|
||||
|
||||
/** Return the TMXLayer for the specific layer.
|
||||
*
|
||||
* @param layerName A specific layer.
|
||||
* @return The TMXLayer for the specific layer.
|
||||
*/
|
||||
TMXLayer* getLayer(const std::string& layerName) const;
|
||||
|
||||
/** Return the TMXObjectGroup for the specific group.
|
||||
*
|
||||
* @param groupName The group Name.
|
||||
* @return A Type of TMXObjectGroup.
|
||||
*/
|
||||
TMXObjectGroup* getObjectGroup(const std::string& groupName) const;
|
||||
|
||||
/** Return the value for the specific property name.
|
||||
*
|
||||
* @param propertyName The specific property name.
|
||||
* @return Return the value for the specific property name.
|
||||
*/
|
||||
Value getProperty(const std::string& propertyName) const;
|
||||
|
||||
/** Return properties dictionary for tile GID.
|
||||
*
|
||||
* @param GID The tile GID.
|
||||
* @return Return properties dictionary for tile GID.
|
||||
*/
|
||||
Value getPropertiesForGID(int GID) const;
|
||||
|
||||
/** Assigns properties to argument value, returns true if it did found properties
|
||||
* for that GID and did assigned a value, else it returns false.
|
||||
*
|
||||
* @param GID The tile GID.
|
||||
* @param value Argument value.
|
||||
* @return Return true if it did found properties for that GID and did assigned a value, else it returns false.
|
||||
*/
|
||||
bool getPropertiesForGID(int GID, Value** value);
|
||||
|
||||
/** The map's size property measured in tiles.
|
||||
*
|
||||
* @return The map's size property measured in tiles.
|
||||
*/
|
||||
const Size& getMapSize() const { return _mapSize; }
|
||||
|
||||
/** Set the map's size property measured in tiles.
|
||||
*
|
||||
* @param mapSize The map's size property measured in tiles.
|
||||
*/
|
||||
void setMapSize(const Size& mapSize) { _mapSize = mapSize; }
|
||||
|
||||
/** The tiles's size property measured in pixels.
|
||||
*
|
||||
* @return The tiles's size property measured in pixels.
|
||||
*/
|
||||
const Size& getTileSize() const { return _tileSize; }
|
||||
|
||||
/** Set the tiles's size property measured in pixels.
|
||||
*
|
||||
* @param tileSize The tiles's size property measured in pixels.
|
||||
*/
|
||||
void setTileSize(const Size& tileSize) { _tileSize = tileSize; }
|
||||
|
||||
/** Map orientation.
|
||||
*
|
||||
* @return Map orientation.
|
||||
*/
|
||||
int getMapOrientation() const { return _mapOrientation; }
|
||||
|
||||
/** Set map orientation.
|
||||
*
|
||||
* @param mapOrientation The map orientation.
|
||||
*/
|
||||
void setMapOrientation(int mapOrientation) { _mapOrientation = mapOrientation; }
|
||||
|
||||
/** Get the Object groups.
|
||||
*
|
||||
* @return The object groups.
|
||||
*/
|
||||
const Vector<TMXObjectGroup*>& getObjectGroups() const { return _objectGroups; }
|
||||
Vector<TMXObjectGroup*>& getObjectGroups() { return _objectGroups; }
|
||||
|
||||
/** Set the object groups.
|
||||
*
|
||||
* @param groups The object groups.
|
||||
*/
|
||||
void setObjectGroups(const Vector<TMXObjectGroup*>& groups) {
|
||||
_objectGroups = groups;
|
||||
}
|
||||
|
||||
/** Properties.
|
||||
*
|
||||
* @return Properties.
|
||||
*/
|
||||
ValueMap& getProperties() { return _properties; }
|
||||
|
||||
/** Set the properties.
|
||||
*
|
||||
* @param properties A Type of ValueMap to set the properties.
|
||||
*/
|
||||
void setProperties(const ValueMap& properties) {
|
||||
_properties = properties;
|
||||
}
|
||||
|
||||
/** Get the description.
|
||||
* @js NA
|
||||
*/
|
||||
virtual std::string getDescription() const override;
|
||||
|
||||
int getLayerNum();
|
||||
const std::string& getResourceFile() const { return _tmxFile; }
|
||||
|
||||
CC_CONSTRUCTOR_ACCESS:
|
||||
/**
|
||||
* @js ctor
|
||||
*/
|
||||
TMXTiledMap();
|
||||
/**
|
||||
* @js NA
|
||||
* @lua NA
|
||||
*/
|
||||
virtual ~TMXTiledMap();
|
||||
|
||||
/** initializes a TMX Tiled Map with a TMX file */
|
||||
bool initWithTMXFile(const std::string& tmxFile);
|
||||
|
||||
/** initializes a TMX Tiled Map with a TMX formatted XML string and a path to TMX resources */
|
||||
bool initWithXML(const std::string& tmxString, const std::string& resourcePath);
|
||||
|
||||
protected:
|
||||
TMXLayer * parseLayer(TMXLayerInfo *layerInfo, TMXMapInfo *mapInfo);
|
||||
TMXTilesetInfo * tilesetForLayer(TMXLayerInfo *layerInfo, TMXMapInfo *mapInfo);
|
||||
void buildWithMapInfo(TMXMapInfo* mapInfo);
|
||||
|
||||
/** the map's size property measured in tiles */
|
||||
Size _mapSize;
|
||||
/** the tiles's size property measured in pixels */
|
||||
Size _tileSize;
|
||||
/** map orientation */
|
||||
int _mapOrientation;
|
||||
/** object groups */
|
||||
Vector<TMXObjectGroup*> _objectGroups;
|
||||
/** properties */
|
||||
ValueMap _properties;
|
||||
|
||||
//! tile properties
|
||||
ValueMapIntKey _tileProperties;
|
||||
|
||||
std::string _tmxFile;
|
||||
int _tmxLayerNum;
|
||||
|
||||
static const int TMXLayerTag = 32768;
|
||||
|
||||
private:
|
||||
CC_DISALLOW_COPY_AND_ASSIGN(TMXTiledMap);
|
||||
|
||||
};
|
||||
|
||||
// end of tilemap_parallax_nodes group
|
||||
/// @}
|
||||
|
||||
NS_CC_END
|
||||
|
||||
#endif //__CCTMX_TILE_MAP_H__
|
||||
|
||||
|
|
@ -30,7 +30,7 @@ THE SOFTWARE.
|
|||
#include "2d/CCTMXXMLParser.h"
|
||||
#include <unordered_map>
|
||||
#include <sstream>
|
||||
#include "2d/CCTMXTiledMap.h"
|
||||
// #include "2d/CCTMXTiledMap.h"
|
||||
#include "base/ZipUtils.h"
|
||||
#include "base/base64.h"
|
||||
#include "base/CCDirector.h"
|
||||
|
@ -665,6 +665,19 @@ void TMXMapInfo::startElement(void* /*ctx*/, const char *name, const char **atts
|
|||
dict["polylinePoints"] = Value(pointsArray);
|
||||
}
|
||||
}
|
||||
else if (elementName == "animation")
|
||||
{
|
||||
TMXTilesetInfo* info = tmxMapInfo->getTilesets().back();
|
||||
info->_animationInfo.insert(tmxMapInfo->getParentGID(), TMXTileAnimInfo::create(tmxMapInfo->getParentGID()));
|
||||
tmxMapInfo->setParentElement(TMXPropertyAnimation);
|
||||
}
|
||||
else if (elementName == "frame")
|
||||
{
|
||||
TMXTilesetInfo* info = tmxMapInfo->getTilesets().back();
|
||||
auto animInfo = info->_animationInfo.at(tmxMapInfo->getParentGID());
|
||||
// calculate gid of frame
|
||||
animInfo->_frames.emplace_back(TMXTileAnimFrame(info->_firstGid + attributeDict["tileid"].asInt(), attributeDict["duration"].asFloat()));
|
||||
}
|
||||
}
|
||||
|
||||
void TMXMapInfo::endElement(void* /*ctx*/, const char *name)
|
||||
|
@ -785,6 +798,10 @@ void TMXMapInfo::endElement(void* /*ctx*/, const char *name)
|
|||
{
|
||||
_recordFirstGID = true;
|
||||
}
|
||||
else if (elementName == "animation")
|
||||
{
|
||||
tmxMapInfo->setParentElement(TMXPropertyNone);
|
||||
}
|
||||
}
|
||||
|
||||
void TMXMapInfo::textHandler(void* /*ctx*/, const char *ch, size_t len)
|
||||
|
@ -800,4 +817,28 @@ void TMXMapInfo::textHandler(void* /*ctx*/, const char *ch, size_t len)
|
|||
}
|
||||
}
|
||||
|
||||
TMXTileAnimFrame::TMXTileAnimFrame(uint32_t tileID, float duration)
|
||||
: _tileID(tileID)
|
||||
, _duration(duration)
|
||||
{
|
||||
}
|
||||
|
||||
TMXTileAnimInfo::TMXTileAnimInfo(uint32_t tileID)
|
||||
: _tileID(tileID)
|
||||
{
|
||||
}
|
||||
|
||||
TMXTileAnimInfo* TMXTileAnimInfo::create(uint32_t tileID)
|
||||
{
|
||||
TMXTileAnimInfo* ret = new (std::nothrow) TMXTileAnimInfo(tileID);
|
||||
if (ret)
|
||||
{
|
||||
ret->autorelease();
|
||||
return ret;
|
||||
}
|
||||
CC_SAFE_DELETE(ret);
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
|
||||
NS_CC_END
|
||||
|
|
|
@ -35,6 +35,7 @@ THE SOFTWARE.
|
|||
#include "math/CCGeometry.h"
|
||||
#include "platform/CCSAXParser.h"
|
||||
#include "base/CCVector.h"
|
||||
#include "base/CCMap.h"
|
||||
#include "base/CCValue.h"
|
||||
#include "2d/CCTMXObjectGroup.h" // needed for Vector<TMXObjectGroup*> for binding
|
||||
|
||||
|
@ -72,7 +73,8 @@ enum {
|
|||
TMXPropertyLayer,
|
||||
TMXPropertyObjectGroup,
|
||||
TMXPropertyObject,
|
||||
TMXPropertyTile
|
||||
TMXPropertyTile,
|
||||
TMXPropertyAnimation
|
||||
};
|
||||
|
||||
typedef enum TMXTileFlags_ {
|
||||
|
@ -83,6 +85,77 @@ typedef enum TMXTileFlags_ {
|
|||
kTMXFlippedMask = ~(kTMXFlipedAll)
|
||||
} TMXTileFlags;
|
||||
|
||||
|
||||
/**
|
||||
* @addtogroup _2d
|
||||
* @{
|
||||
*/
|
||||
|
||||
/** Possible orientations of the TMX map. */
|
||||
enum
|
||||
{
|
||||
/** Orthogonal orientation. */
|
||||
TMXOrientationOrtho,
|
||||
|
||||
/** Hexagonal orientation. */
|
||||
TMXOrientationHex,
|
||||
|
||||
/** Isometric orientation. */
|
||||
TMXOrientationIso,
|
||||
|
||||
/** Isometric staggered orientation. */
|
||||
TMXOrientationStaggered,
|
||||
};
|
||||
|
||||
/** Possible stagger axis of the TMX map. */
|
||||
enum
|
||||
{
|
||||
/** Stagger Axis x. */
|
||||
TMXStaggerAxis_X,
|
||||
|
||||
/** Stagger Axis y. */
|
||||
TMXStaggerAxis_Y,
|
||||
};
|
||||
|
||||
/** Possible stagger index of the TMX map. */
|
||||
enum
|
||||
{
|
||||
/** Stagger Index: Odd */
|
||||
TMXStaggerIndex_Odd,
|
||||
|
||||
/** Stagger Index: Even */
|
||||
TMXStaggerIndex_Even,
|
||||
};
|
||||
|
||||
/** @brief TMXTileAnimFrame contains the information about the frame of a animated tile like:
|
||||
- Frame gid
|
||||
- duration of this frame
|
||||
|
||||
This information is obtained from the TMX file.
|
||||
*/
|
||||
struct CC_DLL TMXTileAnimFrame
|
||||
{
|
||||
TMXTileAnimFrame(uint32_t tileID, float duration);
|
||||
/** gid of the frame */
|
||||
uint32_t _tileID = 0;
|
||||
/** duration of the frame */
|
||||
float _duration = 0.0f;
|
||||
};
|
||||
|
||||
/** @brief TMXTileAnimInfo contains the information about the animated tile like:
|
||||
- Animated Tile gid
|
||||
- frames the animated tile contains
|
||||
|
||||
This information is obtained from the TMX file.
|
||||
*/
|
||||
struct CC_DLL TMXTileAnimInfo : public Ref
|
||||
{
|
||||
static TMXTileAnimInfo* create(uint32_t tileID);
|
||||
explicit TMXTileAnimInfo(uint32_t tileID);
|
||||
uint32_t _tileID = 0;
|
||||
std::vector<TMXTileAnimFrame> _frames;
|
||||
};
|
||||
|
||||
// Bits on the far end of the 32-bit global tile ID (GID's) are used for tile flags
|
||||
|
||||
/** @brief TMXLayerInfo contains the information about the layers like:
|
||||
|
@ -143,7 +216,8 @@ public:
|
|||
//! size in pixels of the image
|
||||
Size _imageSize;
|
||||
std::string _originSourceImage;
|
||||
|
||||
//! map from gid of animated tile to its animation info
|
||||
Map<uint32_t, TMXTileAnimInfo*> _animationInfo;
|
||||
public:
|
||||
/**
|
||||
* @js ctor
|
||||
|
|
|
@ -4,7 +4,7 @@ set(COCOS_2D_HEADER
|
|||
2d/CCActionTween.h
|
||||
2d/CCGrid.h
|
||||
2d/CCSpriteFrameCache.h
|
||||
2d/CCTMXTiledMap.h
|
||||
# 2d/CCTMXTiledMap.h
|
||||
2d/CCLayer.h
|
||||
2d/CCActionCamera.h
|
||||
2d/CCParticleExamples.h
|
||||
|
@ -63,7 +63,7 @@ set(COCOS_2D_HEADER
|
|||
2d/CCMotionStreak.h
|
||||
2d/CCMenu.h
|
||||
2d/CCDrawNode.h
|
||||
2d/CCTMXLayer.h
|
||||
#2d/CCTMXLayer.h
|
||||
2d/CCCamera.h
|
||||
2d/CCParallaxNode.h
|
||||
)
|
||||
|
@ -128,9 +128,9 @@ set(COCOS_2D_SRC
|
|||
2d/CCAutoPolygon.cpp
|
||||
2d/CCTextFieldTTF.cpp
|
||||
2d/CCTileMapAtlas.cpp
|
||||
2d/CCTMXLayer.cpp
|
||||
# 2d/CCTMXLayer.cpp
|
||||
2d/CCTMXObjectGroup.cpp
|
||||
2d/CCTMXTiledMap.cpp
|
||||
# 2d/CCTMXTiledMap.cpp
|
||||
2d/CCTMXXMLParser.cpp
|
||||
2d/CCTransition.cpp
|
||||
2d/CCTransitionPageTurn.cpp
|
||||
|
|
|
@ -238,9 +238,7 @@ THE SOFTWARE.
|
|||
|
||||
// tilemap_parallax_nodes
|
||||
#include "2d/CCParallaxNode.h"
|
||||
#include "2d/CCTMXLayer.h"
|
||||
#include "2d/CCTMXObjectGroup.h"
|
||||
#include "2d/CCTMXTiledMap.h"
|
||||
#include "2d/CCTMXXMLParser.h"
|
||||
#include "2d/CCTileMapAtlas.h"
|
||||
#include "2d/CCFastTMXLayer.h"
|
||||
|
|
|
@ -58,9 +58,9 @@
|
|||
#include "2d/CCParticleSystemQuad.h"
|
||||
#include "2d/CCProgressTimer.h"
|
||||
#include "2d/CCSpriteFrameCache.h"
|
||||
#include "2d/CCTMXLayer.h"
|
||||
#include "2d/CCFastTMXLayer.h"
|
||||
#include "2d/CCTMXObjectGroup.h"
|
||||
#include "2d/CCTMXTiledMap.h"
|
||||
#include "2d/CCFastTMXTiledMap.h"
|
||||
#include "2d/CCTMXXMLParser.h"
|
||||
#include "2d/CCTextFieldTTF.h"
|
||||
#include "2d/CCTileMapAtlas.h"
|
||||
|
@ -811,8 +811,8 @@ CC_DEPRECATED_ATTRIBUTE typedef TMXObjectGroup CCTMXObjectGroup;
|
|||
CC_DEPRECATED_ATTRIBUTE typedef TMXLayerInfo CCTMXLayerInfo;
|
||||
CC_DEPRECATED_ATTRIBUTE typedef TMXTilesetInfo CCTMXTilesetInfo;
|
||||
CC_DEPRECATED_ATTRIBUTE typedef TMXMapInfo CCTMXMapInfo;
|
||||
CC_DEPRECATED_ATTRIBUTE typedef TMXLayer CCTMXLayer;
|
||||
CC_DEPRECATED_ATTRIBUTE typedef TMXTiledMap CCTMXTiledMap;
|
||||
//CC_DEPRECATED_ATTRIBUTE typedef TMXLayer CCTMXLayer;
|
||||
//CC_DEPRECATED_ATTRIBUTE typedef TMXTiledMap CCTMXTiledMap;
|
||||
CC_DEPRECATED_ATTRIBUTE typedef TileMapAtlas CCTileMapAtlas;
|
||||
CC_DEPRECATED_ATTRIBUTE typedef Timer CCTimer;
|
||||
CC_DEPRECATED_ATTRIBUTE typedef Scheduler CCScheduler;
|
||||
|
|
|
@ -100719,7 +100719,7 @@ int lua_cocos2dx_TMXLayer_releaseMap(lua_State* tolua_S)
|
|||
tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_TMXLayer_releaseMap'", nullptr);
|
||||
return 0;
|
||||
}
|
||||
cobj->releaseMap();
|
||||
// cobj->release();
|
||||
lua_settop(tolua_S, 1);
|
||||
return 1;
|
||||
}
|
||||
|
@ -102274,7 +102274,7 @@ int lua_cocos2dx_TMXTiledMap_getProperties(lua_State* tolua_S)
|
|||
tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_TMXTiledMap_getProperties'", nullptr);
|
||||
return 0;
|
||||
}
|
||||
cocos2d::ValueMap& ret = cobj->getProperties();
|
||||
auto& ret = cobj->getProperties();
|
||||
ccvaluemap_to_luaval(tolua_S, ret);
|
||||
return 1;
|
||||
}
|
||||
|
|
|
@ -46,8 +46,6 @@
|
|||
#include "2d/CCParticleSystem.h"
|
||||
#include "2d/CCScene.h"
|
||||
#include "2d/CCSpriteBatchNode.h"
|
||||
#include "2d/CCTMXLayer.h"
|
||||
#include "2d/CCTMXTiledMap.h"
|
||||
#include "2d/CCFastTMXLayer.h"
|
||||
#include "2d/CCFastTMXTiledMap.h"
|
||||
#include "2d/CCRenderTexture.h"
|
||||
|
|
|
@ -32,7 +32,7 @@
|
|||
#include "ui/CocosGUI.h"
|
||||
#include "2d/CCSpriteFrameCache.h"
|
||||
#include "2d/CCParticleSystemQuad.h"
|
||||
#include "2d/CCTMXTiledMap.h"
|
||||
#include "2d/CCFastTMXTiledMap.h"
|
||||
#include "platform/CCFileUtils.h"
|
||||
|
||||
#include "cocostudio/ActionTimeline/CCActionTimelineCache.h"
|
||||
|
|
|
@ -26,7 +26,7 @@ THE SOFTWARE.
|
|||
#include "cocostudio/CocoStudio.h"
|
||||
|
||||
#include "platform/CCFileUtils.h"
|
||||
#include "2d/CCTMXTiledMap.h"
|
||||
#include "2d/CCFastTMXTiledMap.h"
|
||||
#include "2d/CCParticleSystemQuad.h"
|
||||
#include "2d/CCSpriteFrameCache.h"
|
||||
|
||||
|
|
|
@ -26,7 +26,7 @@
|
|||
|
||||
#include "2d/CCLabel.h"
|
||||
#include "2d/CCTMXXMLParser.h"
|
||||
#include "2d/CCTMXTiledMap.h"
|
||||
#include "2d/CCFastTMXTiledMap.h"
|
||||
#include "platform/CCFileUtils.h"
|
||||
#include "base/ccUTF8.h"
|
||||
|
||||
|
@ -134,7 +134,7 @@ namespace cocostudio
|
|||
|
||||
Node* GameMapReader::createNodeWithFlatBuffers(const flatbuffers::Table *gameMapOptions)
|
||||
{
|
||||
TMXTiledMap* tmx = nullptr;
|
||||
FastTMXTiledMap* tmx = nullptr;
|
||||
|
||||
auto options = (GameMapOptions*)gameMapOptions;
|
||||
auto fileNameData = options->fileNameData();
|
||||
|
@ -235,7 +235,7 @@ namespace cocostudio
|
|||
}
|
||||
/**/
|
||||
|
||||
tmx = TMXTiledMap::create(path);
|
||||
tmx = FastTMXTiledMap::create(path);
|
||||
if (tmx)
|
||||
{
|
||||
//prevent that editor's data does not match in size and resources
|
||||
|
|
|
@ -131,7 +131,7 @@ list(APPEND GAME_HEADER
|
|||
Classes/MaterialSystemTest/MaterialSystemTest.h
|
||||
Classes/IntervalTest/IntervalTest.h
|
||||
Classes/TileMapTest/TileMapTest2.h
|
||||
Classes/TileMapTest/TileMapTest.h
|
||||
# Classes/TileMapTest/TileMapTest.h
|
||||
Classes/NewEventDispatcherTest/NewEventDispatcherTest.h
|
||||
Classes/ActionsProgressTest/ActionsProgressTest.h
|
||||
Classes/RotateWorldTest/RotateWorldTest.h
|
||||
|
@ -291,7 +291,7 @@ list(APPEND GAME_SOURCE
|
|||
Classes/Texture2dTest/Texture2dTest.cpp
|
||||
Classes/TextureCacheTest/TextureCacheTest.cpp
|
||||
Classes/TexturePackerEncryptionTest/TextureAtlasEncryptionTest.cpp
|
||||
Classes/TileMapTest/TileMapTest.cpp
|
||||
#Classes/TileMapTest/TileMapTest.cpp
|
||||
Classes/TileMapTest/TileMapTest2.cpp
|
||||
Classes/TouchesTest/Ball.cpp
|
||||
Classes/TouchesTest/Paddle.cpp
|
||||
|
|
File diff suppressed because it is too large
Load Diff
|
@ -1,415 +0,0 @@
|
|||
/****************************************************************************
|
||||
Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd.
|
||||
|
||||
http://www.cocos2d-x.org
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in
|
||||
all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
THE SOFTWARE.
|
||||
****************************************************************************/
|
||||
|
||||
#ifndef _TILEMAP_TEST_H_
|
||||
#define _TILEMAP_TEST_H_
|
||||
|
||||
#include "../BaseTest.h"
|
||||
|
||||
DEFINE_TEST_SUITE(TileMapTests);
|
||||
|
||||
class TileDemo : public TestCase
|
||||
{
|
||||
public:
|
||||
TileDemo();
|
||||
virtual ~TileDemo();
|
||||
|
||||
virtual std::string title() const override;
|
||||
virtual std::string subtitle() const override;
|
||||
virtual void onExit() override;
|
||||
|
||||
void onTouchesMoved(const std::vector<cocos2d::Touch*>& touches, cocos2d::Event* event);
|
||||
};
|
||||
|
||||
class TileMapTest : public TileDemo
|
||||
{
|
||||
public:
|
||||
CREATE_FUNC(TileMapTest);
|
||||
TileMapTest();
|
||||
virtual std::string title() const override;
|
||||
};
|
||||
|
||||
class TileMapEditTest : public TileDemo
|
||||
{
|
||||
public:
|
||||
CREATE_FUNC(TileMapEditTest);
|
||||
TileMapEditTest ();
|
||||
virtual std::string title() const override;
|
||||
|
||||
void updateMap(float dt);
|
||||
};
|
||||
|
||||
class TMXOrthoTest : public TileDemo
|
||||
{
|
||||
public:
|
||||
CREATE_FUNC(TMXOrthoTest);
|
||||
TMXOrthoTest();
|
||||
virtual std::string title() const override;
|
||||
|
||||
virtual void onEnter() override;
|
||||
virtual void onExit() override;
|
||||
};
|
||||
|
||||
class TMXStaggeredTest : public TileDemo
|
||||
{
|
||||
public:
|
||||
CREATE_FUNC(TMXStaggeredTest);
|
||||
TMXStaggeredTest();
|
||||
virtual std::string title() const override;
|
||||
|
||||
virtual void onEnter() override;
|
||||
virtual void onExit() override;
|
||||
};
|
||||
|
||||
class TMXOrthoTest2 : public TileDemo
|
||||
{
|
||||
public:
|
||||
CREATE_FUNC(TMXOrthoTest2);
|
||||
TMXOrthoTest2();
|
||||
virtual std::string title() const override;
|
||||
};
|
||||
|
||||
class TMXOrthoTest3 : public TileDemo
|
||||
{
|
||||
public:
|
||||
CREATE_FUNC(TMXOrthoTest3);
|
||||
TMXOrthoTest3();
|
||||
virtual std::string title() const override;
|
||||
};
|
||||
|
||||
class TMXOrthoTest4 : public TileDemo
|
||||
{
|
||||
public:
|
||||
CREATE_FUNC(TMXOrthoTest4);
|
||||
TMXOrthoTest4();
|
||||
void removeSprite(float dt);
|
||||
virtual std::string title() const override;
|
||||
};
|
||||
|
||||
class TMXReadWriteTest : public TileDemo
|
||||
{
|
||||
unsigned int _gid;
|
||||
unsigned int _gid2;
|
||||
public:
|
||||
CREATE_FUNC(TMXReadWriteTest);
|
||||
TMXReadWriteTest();
|
||||
virtual std::string title() const override;
|
||||
|
||||
void removeSprite(Node* sender);
|
||||
void updateCol(float dt);
|
||||
void repaintWithGID(float dt);
|
||||
void removeTiles(float dt);
|
||||
};
|
||||
|
||||
class TMXHexTest : public TileDemo
|
||||
{
|
||||
public:
|
||||
CREATE_FUNC(TMXHexTest);
|
||||
TMXHexTest();
|
||||
virtual std::string title() const override;
|
||||
};
|
||||
|
||||
class TMXIsoTest : public TileDemo
|
||||
{
|
||||
public:
|
||||
CREATE_FUNC(TMXIsoTest);
|
||||
TMXIsoTest();
|
||||
virtual std::string title() const override;
|
||||
};
|
||||
|
||||
class TMXIsoTest1 : public TileDemo
|
||||
{
|
||||
public:
|
||||
CREATE_FUNC(TMXIsoTest1);
|
||||
TMXIsoTest1();
|
||||
virtual std::string title() const override;
|
||||
};
|
||||
|
||||
class TMXIsoTest2 : public TileDemo
|
||||
{
|
||||
public:
|
||||
CREATE_FUNC(TMXIsoTest2);
|
||||
TMXIsoTest2();
|
||||
virtual std::string title() const override;
|
||||
};
|
||||
|
||||
class TMXUncompressedTest : public TileDemo
|
||||
{
|
||||
public:
|
||||
CREATE_FUNC(TMXUncompressedTest);
|
||||
TMXUncompressedTest();
|
||||
virtual std::string title() const override;
|
||||
};
|
||||
|
||||
class TMXTilesetTest : public TileDemo
|
||||
{
|
||||
public:
|
||||
CREATE_FUNC(TMXTilesetTest);
|
||||
TMXTilesetTest();
|
||||
virtual std::string title() const override;
|
||||
};
|
||||
|
||||
class TMXCvsFormatTest : public TileDemo
|
||||
{
|
||||
public:
|
||||
CREATE_FUNC(TMXCvsFormatTest);
|
||||
TMXCvsFormatTest();
|
||||
virtual std::string title() const override;
|
||||
};
|
||||
|
||||
class TMXOrthoObjectsTest : public TileDemo
|
||||
{
|
||||
public:
|
||||
CREATE_FUNC(TMXOrthoObjectsTest);
|
||||
TMXOrthoObjectsTest();
|
||||
virtual std::string title() const override;
|
||||
|
||||
virtual std::string subtitle() const override;
|
||||
};
|
||||
|
||||
class TMXIsoObjectsTest : public TileDemo
|
||||
{
|
||||
public:
|
||||
CREATE_FUNC(TMXIsoObjectsTest);
|
||||
TMXIsoObjectsTest();
|
||||
virtual std::string title() const override;
|
||||
|
||||
virtual std::string subtitle() const override;
|
||||
};
|
||||
|
||||
class TMXResizeTest : public TileDemo
|
||||
{
|
||||
public:
|
||||
CREATE_FUNC(TMXResizeTest);
|
||||
TMXResizeTest();
|
||||
virtual std::string title() const override;
|
||||
|
||||
virtual std::string subtitle() const override;
|
||||
};
|
||||
|
||||
class TMXIsoZorder : public TileDemo
|
||||
{
|
||||
cocos2d::Sprite* _tamara;
|
||||
public:
|
||||
CREATE_FUNC(TMXIsoZorder);
|
||||
TMXIsoZorder();
|
||||
virtual std::string title() const override;
|
||||
virtual std::string subtitle() const override;
|
||||
virtual void onExit()override;
|
||||
|
||||
~TMXIsoZorder();
|
||||
void repositionSprite(float dt);
|
||||
};
|
||||
|
||||
class TMXOrthoZorder : public TileDemo
|
||||
{
|
||||
cocos2d::Sprite* _tamara;
|
||||
public:
|
||||
CREATE_FUNC(TMXOrthoZorder);
|
||||
TMXOrthoZorder();
|
||||
virtual std::string title() const override;
|
||||
virtual std::string subtitle() const override;
|
||||
|
||||
virtual ~TMXOrthoZorder();
|
||||
void repositionSprite(float dt);
|
||||
};
|
||||
|
||||
class TMXIsoVertexZ : public TileDemo
|
||||
{
|
||||
cocos2d::Sprite* _tamara;
|
||||
public:
|
||||
CREATE_FUNC(TMXIsoVertexZ);
|
||||
TMXIsoVertexZ();
|
||||
virtual std::string title() const override;
|
||||
virtual std::string subtitle() const override;
|
||||
|
||||
~TMXIsoVertexZ();
|
||||
void repositionSprite(float dt);
|
||||
virtual void onEnter() override;
|
||||
virtual void onExit() override;
|
||||
};
|
||||
|
||||
class TMXOrthoVertexZ : public TileDemo
|
||||
{
|
||||
cocos2d::Sprite* _tamara;
|
||||
public:
|
||||
CREATE_FUNC(TMXOrthoVertexZ);
|
||||
TMXOrthoVertexZ();
|
||||
virtual std::string title() const override;
|
||||
virtual std::string subtitle() const override;
|
||||
|
||||
~TMXOrthoVertexZ();
|
||||
void repositionSprite(float dt);
|
||||
virtual void onEnter() override;
|
||||
virtual void onExit() override;
|
||||
};
|
||||
|
||||
class TMXIsoMoveLayer : public TileDemo
|
||||
{
|
||||
public:
|
||||
CREATE_FUNC(TMXIsoMoveLayer);
|
||||
TMXIsoMoveLayer();
|
||||
virtual std::string title() const override;
|
||||
virtual std::string subtitle() const override;
|
||||
};
|
||||
|
||||
class TMXOrthoMoveLayer : public TileDemo
|
||||
{
|
||||
public:
|
||||
CREATE_FUNC(TMXOrthoMoveLayer);
|
||||
TMXOrthoMoveLayer();
|
||||
virtual std::string title() const override;
|
||||
virtual std::string subtitle() const override;
|
||||
};
|
||||
|
||||
class TMXTilePropertyTest : public TileDemo
|
||||
{
|
||||
public:
|
||||
CREATE_FUNC(TMXTilePropertyTest);
|
||||
TMXTilePropertyTest();
|
||||
virtual std::string title() const override;
|
||||
virtual std::string subtitle() const override;
|
||||
};
|
||||
|
||||
class TMXOrthoFlipTest : public TileDemo
|
||||
{
|
||||
public:
|
||||
CREATE_FUNC(TMXOrthoFlipTest);
|
||||
TMXOrthoFlipTest();
|
||||
virtual std::string title() const override;
|
||||
};
|
||||
|
||||
class TMXOrthoFlipRunTimeTest : public TileDemo
|
||||
{
|
||||
public:
|
||||
CREATE_FUNC(TMXOrthoFlipRunTimeTest);
|
||||
TMXOrthoFlipRunTimeTest();
|
||||
virtual std::string title() const override;
|
||||
virtual std::string subtitle() const override;
|
||||
void flipIt(float dt);
|
||||
};
|
||||
|
||||
class TMXOrthoFromXMLTest : public TileDemo
|
||||
{
|
||||
public:
|
||||
CREATE_FUNC(TMXOrthoFromXMLTest);
|
||||
TMXOrthoFromXMLTest();
|
||||
virtual std::string title() const override;
|
||||
};
|
||||
|
||||
class TMXOrthoXMLFormatTest : public TileDemo
|
||||
{
|
||||
public:
|
||||
CREATE_FUNC(TMXOrthoXMLFormatTest);
|
||||
TMXOrthoXMLFormatTest();
|
||||
virtual std::string title() const override;
|
||||
};
|
||||
|
||||
class TMXBug987 : public TileDemo
|
||||
{
|
||||
public:
|
||||
CREATE_FUNC(TMXBug987);
|
||||
TMXBug987();
|
||||
virtual std::string title() const override;
|
||||
virtual std::string subtitle() const override;
|
||||
};
|
||||
|
||||
class TMXBug787 : public TileDemo
|
||||
{
|
||||
public:
|
||||
CREATE_FUNC(TMXBug787);
|
||||
TMXBug787();
|
||||
virtual std::string title() const override;
|
||||
virtual std::string subtitle() const override;
|
||||
};
|
||||
|
||||
class TMXGIDObjectsTest : public TileDemo
|
||||
{
|
||||
public:
|
||||
CREATE_FUNC(TMXGIDObjectsTest);
|
||||
TMXGIDObjectsTest();
|
||||
virtual std::string title() const override;
|
||||
virtual std::string subtitle() const override;
|
||||
};
|
||||
|
||||
class TMXHexOddXTest : public TileDemo
|
||||
{
|
||||
public:
|
||||
CREATE_FUNC(TMXHexOddXTest);
|
||||
TMXHexOddXTest();
|
||||
virtual std::string title() const override;
|
||||
};
|
||||
|
||||
class TMXHexOddYTest : public TileDemo
|
||||
{
|
||||
public:
|
||||
CREATE_FUNC(TMXHexOddYTest);
|
||||
TMXHexOddYTest();
|
||||
virtual std::string title() const override;
|
||||
};
|
||||
|
||||
class TMXHexEvenXTest : public TileDemo
|
||||
{
|
||||
public:
|
||||
CREATE_FUNC(TMXHexEvenXTest);
|
||||
TMXHexEvenXTest();
|
||||
virtual std::string title() const override;
|
||||
};
|
||||
|
||||
class TMXHexEvenYTest : public TileDemo
|
||||
{
|
||||
public:
|
||||
CREATE_FUNC(TMXHexEvenYTest);
|
||||
TMXHexEvenYTest();
|
||||
virtual std::string title() const override;
|
||||
};
|
||||
|
||||
class TMXHexAxisXTest : public TileDemo
|
||||
{
|
||||
public:
|
||||
CREATE_FUNC(TMXHexAxisXTest);
|
||||
TMXHexAxisXTest();
|
||||
virtual std::string title() const override;
|
||||
|
||||
};
|
||||
|
||||
class Issue16105Test : public TileDemo
|
||||
{
|
||||
public:
|
||||
CREATE_FUNC(Issue16105Test);
|
||||
Issue16105Test();
|
||||
virtual std::string title() const override;
|
||||
|
||||
};
|
||||
|
||||
class Issue16512Test : public TileDemo
|
||||
{
|
||||
public:
|
||||
CREATE_FUNC(Issue16512Test);
|
||||
Issue16512Test();
|
||||
virtual std::string title() const override;
|
||||
|
||||
};
|
||||
|
||||
#endif
|
|
@ -66,6 +66,7 @@ FastTileMapTests::FastTileMapTests()
|
|||
ADD_TEST_CASE(TMXBug987New);
|
||||
ADD_TEST_CASE(TMXBug787New);
|
||||
ADD_TEST_CASE(TMXGIDObjectsTestNew);
|
||||
ADD_TEST_CASE(TileAnimTestNew);
|
||||
}
|
||||
|
||||
TileDemoNew::TileDemoNew()
|
||||
|
@ -1386,3 +1387,35 @@ std::string TMXGIDObjectsTestNew::subtitle() const
|
|||
{
|
||||
return "Tiles are created from an object group";
|
||||
}
|
||||
|
||||
//------------------------------------------------------------------
|
||||
//
|
||||
// TileAnimTestNew
|
||||
//
|
||||
//------------------------------------------------------------------
|
||||
TileAnimTestNew::TileAnimTestNew()
|
||||
{
|
||||
|
||||
map = FastTMXTiledMap::create("TileMaps/tile_animation_test.tmx");
|
||||
addChild(map, 0, kTagTileMap);
|
||||
|
||||
auto listener = EventListenerTouchAllAtOnce::create();
|
||||
listener->onTouchesBegan = CC_CALLBACK_2(TileAnimTestNew::onTouchBegan, this);
|
||||
_eventDispatcher->addEventListenerWithSceneGraphPriority(listener, this);
|
||||
|
||||
Size CC_UNUSED s = map->getContentSize();
|
||||
CCLOG("ContentSize: %f, %f", s.width, s.height);
|
||||
|
||||
map->setTileAnimEnabled(_animStarted);
|
||||
}
|
||||
|
||||
std::string TileAnimTestNew::title() const
|
||||
{
|
||||
return "Tile animation test. Click to toggle the animation";
|
||||
}
|
||||
|
||||
void TileAnimTestNew::onTouchBegan(const std::vector<cocos2d::Touch*>& touches, cocos2d::Event* event)
|
||||
{
|
||||
_animStarted = !_animStarted;
|
||||
map->setTileAnimEnabled(_animStarted);
|
||||
}
|
||||
|
|
|
@ -334,4 +334,16 @@ public:
|
|||
virtual std::string subtitle() const override;
|
||||
};
|
||||
|
||||
class TileAnimTestNew : public TileDemoNew
|
||||
{
|
||||
public:
|
||||
CREATE_FUNC(TileAnimTestNew);
|
||||
TileAnimTestNew();
|
||||
virtual std::string title() const override;
|
||||
|
||||
cocos2d::FastTMXTiledMap* map;
|
||||
bool _animStarted = true;
|
||||
void onTouchBegan(const std::vector<cocos2d::Touch*>& touches, cocos2d::Event* event);
|
||||
};
|
||||
|
||||
#endif
|
||||
|
|
|
@ -96,7 +96,6 @@ public:
|
|||
addTest("Node: Sprite3D", [](){ return new Sprite3DTests(); });
|
||||
addTest("Node: SpritePolygon", [](){return new (std::nothrow) SpritePolygonTest(); });
|
||||
addTest("Node: Terrain", [](){ return new TerrainTests(); });
|
||||
addTest("Node: TileMap", [](){return new TileMapTests(); });
|
||||
addTest("Node: FastTileMap", [](){return new FastTileMapTests(); });
|
||||
addTest("Node: Text Input", [](){return new TextInputTests(); });
|
||||
addTest("Node: UI", [](){ return new UITests(); });
|
||||
|
|
|
@ -109,7 +109,6 @@
|
|||
#include "Texture2dTest/Texture2dTest.h"
|
||||
#include "TextureCacheTest/TextureCacheTest.h"
|
||||
#include "TexturePackerEncryptionTest/TextureAtlasEncryptionTest.h"
|
||||
#include "TileMapTest/TileMapTest.h"
|
||||
#include "TileMapTest/TileMapTest2.h"
|
||||
#include "TouchesTest/TouchesTest.h"
|
||||
#include "TransitionsTest/TransitionsTest.h"
|
||||
|
|
|
@ -0,0 +1,33 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<map version="1.2" tiledversion="1.2.5" orientation="orthogonal" renderorder="right-down" width="10" height="10" tilewidth="32" tileheight="32" infinite="0" nextlayerid="4" nextobjectid="1">
|
||||
<tileset firstgid="1" name="tileset" tilewidth="32" tileheight="32" spacing="1" margin="1" tilecount="48" columns="8">
|
||||
<image source="./tmw_desert_spacing.png" width="265" height="199"/>
|
||||
<tile id="0">
|
||||
<animation>
|
||||
<frame tileid="37" duration="200"/>
|
||||
<frame tileid="39" duration="200"/>
|
||||
</animation>
|
||||
</tile>
|
||||
<tile id="1">
|
||||
<animation>
|
||||
<frame tileid="46" duration="200"/>
|
||||
<frame tileid="47" duration="200"/>
|
||||
</animation>
|
||||
</tile>
|
||||
</tileset>
|
||||
<layer id="1" name="Tile Layer 1" width="10" height="10">
|
||||
<data encoding="base64" compression="zlib">
|
||||
eJyTY2BgkBvFgwYDAEFHC7k=
|
||||
</data>
|
||||
</layer>
|
||||
<layer id="2" name="Tile Layer 2" width="10" height="10">
|
||||
<data encoding="base64" compression="zlib">
|
||||
eJxjYCAeMBLAtFI3kgAAHeAAGQ==
|
||||
</data>
|
||||
</layer>
|
||||
<layer id="3" name="Tile Layer 3" width="10" height="10">
|
||||
<data encoding="base64" compression="zlib">
|
||||
eJxjYBg+gIkAppU6agIAHDAAMQ==
|
||||
</data>
|
||||
</layer>
|
||||
</map>
|
Loading…
Reference in New Issue