mirror of https://github.com/axmolengine/axmol.git
Fix the win32 and android compile error
This commit is contained in:
parent
74624f5ba1
commit
07cf4d3526
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@ -212,14 +212,13 @@ xcopy /Y /Q "$(ProjectDir)..\..\external\win32-specific\gles\prebuilt\*.*" "$(Ou
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<ClCompile Include="..\3d\CCBundleReader.cpp" />
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<ClCompile Include="..\3d\CCMesh.cpp" />
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<ClCompile Include="..\3d\CCMeshSkin.cpp" />
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<ClCompile Include="..\3d\CCMeshVertexIndexData.cpp" />
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<ClCompile Include="..\3d\CCOBB.cpp" />
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<ClCompile Include="..\3d\CCObjLoader.cpp" />
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<ClCompile Include="..\3d\CCRay.cpp" />
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<ClCompile Include="..\3d\CCSkeleton3D.cpp" />
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<ClCompile Include="..\3d\CCSprite3D.cpp" />
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<ClCompile Include="..\3d\CCSprite3DMaterial.cpp" />
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<ClCompile Include="..\3d\CCSubMesh.cpp" />
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<ClCompile Include="..\3d\CCSubMeshState.cpp" />
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<ClCompile Include="..\audio\win32\MciPlayer.cpp" />
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<ClCompile Include="..\audio\win32\SimpleAudioEngine.cpp" />
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<ClCompile Include="..\base\atitc.cpp" />
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@ -528,14 +527,13 @@ xcopy /Y /Q "$(ProjectDir)..\..\external\win32-specific\gles\prebuilt\*.*" "$(Ou
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<ClInclude Include="..\3d\CCBundleReader.h" />
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<ClInclude Include="..\3d\CCMesh.h" />
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<ClInclude Include="..\3d\CCMeshSkin.h" />
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<ClInclude Include="..\3d\CCMeshVertexIndexData.h" />
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<ClInclude Include="..\3d\CCOBB.h" />
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<ClInclude Include="..\3d\CCObjLoader.h" />
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<ClInclude Include="..\3d\CCRay.h" />
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<ClInclude Include="..\3d\CCSkeleton3D.h" />
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<ClInclude Include="..\3d\CCSprite3D.h" />
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<ClInclude Include="..\3d\CCSprite3DMaterial.h" />
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<ClInclude Include="..\3d\CCSubMesh.h" />
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<ClInclude Include="..\3d\CCSubMeshState.h" />
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<ClInclude Include="..\3d\cocos3d.h" />
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<ClInclude Include="..\audio\include\Export.h" />
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<ClInclude Include="..\audio\include\SimpleAudioEngine.h" />
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@ -826,6 +824,7 @@ xcopy /Y /Q "$(ProjectDir)..\..\external\win32-specific\gles\prebuilt\*.*" "$(Ou
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<ClInclude Include="CCTweenFunction.h" />
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</ItemGroup>
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<ItemGroup>
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<None Include="..\3d\CCAnimationCurve.inl" />
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<None Include="..\math\Mat4.inl" />
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<None Include="..\math\MathUtil.inl" />
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<None Include="..\math\MathUtilNeon.inl" />
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@ -775,12 +775,6 @@
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<ClCompile Include="..\3d\CCSprite3DMaterial.cpp">
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<Filter>3d</Filter>
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</ClCompile>
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<ClCompile Include="..\3d\CCSubMesh.cpp">
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<Filter>3d</Filter>
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</ClCompile>
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<ClCompile Include="..\3d\CCSubMeshState.cpp">
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<Filter>3d</Filter>
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</ClCompile>
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<ClCompile Include="..\..\extensions\assets-manager\AssetsManager.cpp">
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<Filter>extension\AssetsManager</Filter>
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</ClCompile>
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@ -1093,6 +1087,9 @@
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<ClCompile Include="..\editor-support\cocostudio\CCActionObject.cpp">
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<Filter>cocostudio\action</Filter>
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</ClCompile>
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<ClCompile Include="..\3d\CCMeshVertexIndexData.cpp">
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<Filter>3d</Filter>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="..\physics\CCPhysicsBody.h">
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@ -1747,12 +1744,6 @@
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<ClInclude Include="..\3d\CCSprite3DMaterial.h">
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<Filter>3d</Filter>
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</ClInclude>
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<ClInclude Include="..\3d\CCSubMesh.h">
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<Filter>3d</Filter>
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</ClInclude>
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<ClInclude Include="..\3d\CCSubMeshState.h">
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<Filter>3d</Filter>
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</ClInclude>
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<ClInclude Include="..\3d\cocos3d.h">
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<Filter>3d</Filter>
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</ClInclude>
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@ -2140,6 +2131,9 @@
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<ClInclude Include="..\editor-support\cocostudio\CCActionObject.h">
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<Filter>cocostudio\action</Filter>
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</ClInclude>
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<ClInclude Include="..\3d\CCMeshVertexIndexData.h">
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<Filter>3d</Filter>
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</ClInclude>
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</ItemGroup>
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<ItemGroup>
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<None Include="..\math\Mat4.inl">
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@ -2164,5 +2158,8 @@
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<Filter>math</Filter>
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</None>
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<None Include="cocos2d.def" />
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<None Include="..\3d\CCAnimationCurve.inl">
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<Filter>3d</Filter>
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</None>
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</ItemGroup>
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</Project>
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@ -195,12 +195,12 @@ LOCAL_SRC_FILES += 3d/CCRay.cpp \
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3d/CCBundleReader.cpp \
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3d/CCMesh.cpp \
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3d/CCMeshSkin.cpp \
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3d/CCMeshVertexIndexData.cpp \
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3d/CCSprite3DMaterial.cpp \
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3d/CCObjLoader.cpp \
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3d/CCSkeleton3D.cpp \
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3d/CCSprite3D.cpp \
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3d/CCSubMesh.cpp \
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3d/CCSubMeshState.cpp
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3d/CCSprite3DMaterial.cpp
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#audio
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@ -89,7 +89,7 @@
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<SubSystem>Windows</SubSystem>
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<TargetMachine>MachineX86</TargetMachine>
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<AdditionalDependencies>%(AdditionalDependencies)</AdditionalDependencies>
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<AdditionalDependencies>glew32.lib;%(AdditionalDependencies)</AdditionalDependencies>
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</Link>
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<PostBuildEvent>
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<Command>
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@ -111,7 +111,7 @@
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<DisableSpecificWarnings>4267;4251;4244;%(DisableSpecificWarnings)</DisableSpecificWarnings>
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</ClCompile>
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<Link>
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<AdditionalDependencies>%(AdditionalDependencies)</AdditionalDependencies>
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<AdditionalDependencies>glew32.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<OutputFile>$(OutDir)$(ProjectName).exe</OutputFile>
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<AdditionalLibraryDirectories>$(OutDir);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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