mirror of https://github.com/axmolengine/axmol.git
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into billboard
Conflicts: cocos/2d/libcocos2d.vcxproj.filters tests/cpp-tests/Classes/Sprite3DTest/Sprite3DTest.cpp tests/cpp-tests/Classes/Sprite3DTest/Sprite3DTest.h
This commit is contained in:
commit
08a4ebba06
3
AUTHORS
3
AUTHORS
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@ -975,6 +975,9 @@ Developers:
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|||
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||||
DavidPartouche
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||||
Fixed the bug that video player not showing on iOS if it's not in FullScreen mode
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||||
zaWasp
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Added support for applicationDidEnterBackground / applicationWillEnterForeground on win32
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Retired Core Developers:
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WenSheng Yang
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@ -1,8 +1,9 @@
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cocos2d-x-3.3 ??
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[NEW] Added submesh support, and support attaching a Sprite3D object to a bone
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[NEW] Added UIScale9Sprite
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[NEW] Added Camera
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[NEW] Added Camera, AABB, OBB and Ray
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[NEW] Added render primitive and render primitive command, support passing point, line and triangle data
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[NEW] Added support for applicationDidEnterBackground / applicationWillEnterForeground on desktop
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[NEW] EventMouse: support getDelta, getDeltaX, getDeltaY functions
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[NEW] FileUtils: add isDirectoryExist(), createDirectory(), removeDirectory(), removeFile(), renameFile()
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getFileSize()
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@ -14,8 +15,11 @@ cocos2d-x-3.3 ??
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[NEW] RotateTo: added 3D rotation support
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[NEW] ScrollView: added `setMinScale()` and `setMaxScale()`
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[NEW] Sprite3D: added setCullFace() and setCullFaceEnabled()
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[NEW] Sprite3D: added getBoundingBox() and getAABB()
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[NEW] SpriteFrameCache: load from plist file content data
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[NEW] utils: added gettime()
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[NEW] ui::Button: support customize how much zoom scale is when pressing a button
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[NEW] ui::PageView: added `customScrollThreshold`, could determine the swipe distance to trigger a PageView scroll event
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[NEW] ui::TextField: support utf8
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[NEW] ui::TextField: support set color and placehold color
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[NEW] Text: added getter and setter for TextColor
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||||
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@ -690,6 +690,10 @@
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|||
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@ -1871,6 +1875,18 @@
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B6105186199CB1A600DC41CE /* CCRay.h in Headers */ = {isa = PBXBuildFile; fileRef = B610517A199CB1A600DC41CE /* CCRay.h */; };
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||||
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@ -2505,6 +2521,8 @@
|
|||
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46A15FE11807A56F005B8026 /* Export.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = Export.h; sourceTree = "<group>"; };
|
||||
|
@ -3065,6 +3083,12 @@
|
|||
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B610517A199CB1A600DC41CE /* CCRay.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = CCRay.h; sourceTree = "<group>"; };
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B6AAF83F19404E0D0069DE01 /* CCBundle3D.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = CCBundle3D.cpp; sourceTree = "<group>"; };
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B6AAF84019404E0D0069DE01 /* CCBundle3D.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = CCBundle3D.h; sourceTree = "<group>"; };
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||||
|
@ -3411,6 +3435,8 @@
|
|||
1A570095180BC5B00088DEC7 /* base-nodes */ = {
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children = (
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||||
46633BC2199DDB2F00F6E838 /* CCModuleManager.cpp */,
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||||
46633BC3199DDB2F00F6E838 /* CCModuleManager.h */,
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||||
15EFA20F198A2BB5000C57D3 /* CCProtectedNode.cpp */,
|
||||
15EFA210198A2BB5000C57D3 /* CCProtectedNode.h */,
|
||||
1A57009C180BC5D20088DEC7 /* CCNode.cpp */,
|
||||
|
@ -5229,6 +5255,12 @@
|
|||
B29594B81926D61F003EEF37 /* 3d */ = {
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||||
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||||
children = (
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||||
B6105175199CB1A600DC41CE /* CCAABB.cpp */,
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||||
B6105176199CB1A600DC41CE /* CCAABB.h */,
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||||
B6105177199CB1A600DC41CE /* CCOBB.cpp */,
|
||||
B6105178199CB1A600DC41CE /* CCOBB.h */,
|
||||
B6105179199CB1A600DC41CE /* CCRay.cpp */,
|
||||
B610517A199CB1A600DC41CE /* CCRay.h */,
|
||||
3EA2A83E1987A6810077B3D4 /* CCSkeleton3D.cpp */,
|
||||
3EA2A83F1987A6810077B3D4 /* CCSkeleton3D.h */,
|
||||
3E9E80E3198639EF00FA95D0 /* CCAttachNode.cpp */,
|
||||
|
@ -5280,6 +5312,7 @@
|
|||
1ABA68B01888D700007D1BB4 /* CCFontCharMap.h in Headers */,
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||||
5034CA3F191D591100CE6051 /* ccShader_Position_uColor.vert in Headers */,
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50ABBD461925AB0000A911A9 /* CCVertex.h in Headers */,
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||||
46633BC6199DDB2F00F6E838 /* CCModuleManager.h in Headers */,
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||||
46A170E71807CECA005B8026 /* CCPhysicsBody.h in Headers */,
|
||||
46A170EB1807CECA005B8026 /* CCPhysicsJoint.h in Headers */,
|
||||
50ABBD3E1925AB0000A911A9 /* CCGeometry.h in Headers */,
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||||
|
@ -5333,6 +5366,7 @@
|
|||
1AC0269C1914068200FA920D /* ConvertUTF.h in Headers */,
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50ABBED11925AB6F00A911A9 /* TGAlib.h in Headers */,
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B6105185199CB1A600DC41CE /* CCRay.h in Headers */,
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||||
1A5701A3180BCB590088DEC7 /* CCFontAtlas.h in Headers */,
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||||
1A01C68618F57BE800EFE3A6 /* CCArray.h in Headers */,
|
||||
1A5701A7180BCB590088DEC7 /* CCFontAtlasCache.h in Headers */,
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||||
|
@ -5361,6 +5395,7 @@
|
|||
1A5701FD180BCBAD0088DEC7 /* CCMenuItem.h in Headers */,
|
||||
1A570204180BCBD40088DEC7 /* CCClippingNode.h in Headers */,
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||||
1A01C6A618F58F7500EFE3A6 /* CCNotificationCenter.h in Headers */,
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||||
B6105181199CB1A600DC41CE /* CCOBB.h in Headers */,
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||||
1A57020A180BCBDF0088DEC7 /* CCMotionStreak.h in Headers */,
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||||
1A570212180BCBF40088DEC7 /* CCProgressTimer.h in Headers */,
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||||
1A570216180BCBF40088DEC7 /* CCRenderTexture.h in Headers */,
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||||
|
@ -5484,6 +5519,7 @@
|
|||
50ABBDB31925AB4100A911A9 /* ccShaders.h in Headers */,
|
||||
50ABBDAB1925AB4100A911A9 /* CCRenderCommandPool.h in Headers */,
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||||
5034CA45191D591100CE6051 /* ccShader_Label_outline.frag in Headers */,
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B610517D199CB1A600DC41CE /* CCAABB.h in Headers */,
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||||
50ABBEB11925AB6F00A911A9 /* CCUserDefault.h in Headers */,
|
||||
50ABBEC71925AB6F00A911A9 /* etc1.h in Headers */,
|
||||
50ABBEA91925AB6F00A911A9 /* CCTouch.h in Headers */,
|
||||
|
@ -5664,6 +5700,7 @@
|
|||
50ABC0041926664800A911A9 /* CCLock.h in Headers */,
|
||||
5034CA40191D591100CE6051 /* ccShader_Position_uColor.vert in Headers */,
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||||
50ABBEC21925AB6F00A911A9 /* CCValue.h in Headers */,
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||||
46633BC7199DDB2F00F6E838 /* CCModuleManager.h in Headers */,
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||||
50ABBECA1925AB6F00A911A9 /* firePngData.h in Headers */,
|
||||
B257B4511989D5E800D9A687 /* CCPrimitive.h in Headers */,
|
||||
50ABBE401925AB6F00A911A9 /* CCDataVisitor.h in Headers */,
|
||||
|
@ -5749,6 +5786,7 @@
|
|||
50ABC00C1926664800A911A9 /* CCDevice.h in Headers */,
|
||||
1A570205180BCBD40088DEC7 /* CCClippingNode.h in Headers */,
|
||||
5034CA34191D591100CE6051 /* ccShader_PositionTexture_uColor.frag in Headers */,
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||||
B6105182199CB1A600DC41CE /* CCOBB.h in Headers */,
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||||
50ABBEA21925AB6F00A911A9 /* CCScheduler.h in Headers */,
|
||||
1A57020B180BCBDF0088DEC7 /* CCMotionStreak.h in Headers */,
|
||||
1A570213180BCBF40088DEC7 /* CCProgressTimer.h in Headers */,
|
||||
|
@ -5846,6 +5884,7 @@
|
|||
50ABBE821925AB6F00A911A9 /* CCEventType.h in Headers */,
|
||||
1AAF5852180E40B9000584C8 /* LocalStorage.h in Headers */,
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||||
50ABBD471925AB0000A911A9 /* CCVertex.h in Headers */,
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||||
B6105186199CB1A600DC41CE /* CCRay.h in Headers */,
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||||
1A9DCA2A180E6955007A3AD4 /* CCGLBufferedNode.h in Headers */,
|
||||
1A01C69F18F57BE800EFE3A6 /* CCString.h in Headers */,
|
||||
464AD6E8197EBB1400E502D8 /* pvr.h in Headers */,
|
||||
|
@ -5861,6 +5900,7 @@
|
|||
B276EF641988D1D500CD400F /* CCVertexIndexBuffer.h in Headers */,
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||||
ED9C6A9718599AD8000A5232 /* CCNodeGrid.h in Headers */,
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||||
50ABC0201926664800A911A9 /* CCThread.h in Headers */,
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||||
B610517E199CB1A600DC41CE /* CCAABB.h in Headers */,
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||||
1A01C69318F57BE800EFE3A6 /* CCDouble.h in Headers */,
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||||
50ABBE221925AB6F00A911A9 /* atitc.h in Headers */,
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||||
3EA47873195478E00068D9D1 /* CCBundleReader.h in Headers */,
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||||
|
@ -6783,6 +6823,7 @@
|
|||
46A170ED1807CECA005B8026 /* CCPhysicsShape.cpp in Sources */,
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||||
50ABBE991925AB6F00A911A9 /* CCRef.cpp in Sources */,
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||||
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||||
B610517F199CB1A600DC41CE /* CCOBB.cpp in Sources */,
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||||
46A170E61807CECA005B8026 /* CCPhysicsBody.cpp in Sources */,
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||||
50ABBDA71925AB4100A911A9 /* CCRenderCommand.cpp in Sources */,
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||||
50ABBD501925AB0000A911A9 /* Quaternion.cpp in Sources */,
|
||||
|
@ -6821,6 +6862,7 @@
|
|||
50ABBE651925AB6F00A911A9 /* CCEventListenerCustom.cpp in Sources */,
|
||||
B37510781823AC9F00B3BA6A /* CCPhysicsShapeInfo_chipmunk.cpp in Sources */,
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50ABBE391925AB6F00A911A9 /* CCData.cpp in Sources */,
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||||
46633BC4199DDB2F00F6E838 /* CCModuleManager.cpp in Sources */,
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1A01C68418F57BE800EFE3A6 /* CCArray.cpp in Sources */,
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|
@ -6899,6 +6941,7 @@
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|||
1A01C69C18F57BE800EFE3A6 /* CCString.cpp in Sources */,
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B6105183199CB1A600DC41CE /* CCRay.cpp in Sources */,
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1A570354180BD0B00088DEC7 /* ioapi.cpp in Sources */,
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@ -6909,6 +6952,7 @@
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|||
50ABBE831925AB6F00A911A9 /* ccFPSImages.c in Sources */,
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50ABBEA71925AB6F00A911A9 /* CCTouch.cpp in Sources */,
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50ABBD8B1925AB4100A911A9 /* CCGLProgram.cpp in Sources */,
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B610517B199CB1A600DC41CE /* CCAABB.cpp in Sources */,
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||||
464AD6E5197EBB1400E502D8 /* pvr.cpp in Sources */,
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||||
50ABBDA31925AB4100A911A9 /* CCQuadCommand.cpp in Sources */,
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||||
B29594C61926D61F003EEF37 /* CCObjLoader.cpp in Sources */,
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||||
|
@ -7131,7 +7175,9 @@
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|||
1A570072180BC5A10088DEC7 /* CCActionGrid.cpp in Sources */,
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3E6176681960F89B00DE83F5 /* CCController-iOS.mm in Sources */,
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||||
B6105180199CB1A600DC41CE /* CCOBB.cpp in Sources */,
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B29594B51926D5EC003EEF37 /* CCMeshCommand.cpp in Sources */,
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B6105184199CB1A600DC41CE /* CCRay.cpp in Sources */,
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50ABBE7E1925AB6F00A911A9 /* CCEventTouch.cpp in Sources */,
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50ABBE6E1925AB6F00A911A9 /* CCEventListenerKeyboard.cpp in Sources */,
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||||
50ABBE461925AB6F00A911A9 /* CCEvent.cpp in Sources */,
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||||
|
@ -7228,6 +7274,7 @@
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|||
50ABBE8C1925AB6F00A911A9 /* CCNS.cpp in Sources */,
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||||
50ABBDAE1925AB4100A911A9 /* CCRenderer.cpp in Sources */,
|
||||
50ABBDBA1925AB4100A911A9 /* CCTextureAtlas.cpp in Sources */,
|
||||
46633BC5199DDB2F00F6E838 /* CCModuleManager.cpp in Sources */,
|
||||
1A5702FB180BCE750088DEC7 /* CCTMXXMLParser.cpp in Sources */,
|
||||
1A570301180BCE890088DEC7 /* CCParallaxNode.cpp in Sources */,
|
||||
1A57030D180BCF190088DEC7 /* CCComponent.cpp in Sources */,
|
||||
|
@ -7284,6 +7331,7 @@
|
|||
50ABBE4A1925AB6F00A911A9 /* CCEventAcceleration.cpp in Sources */,
|
||||
46C02E0818E91123004B7456 /* xxhash.c in Sources */,
|
||||
50ABBED01925AB6F00A911A9 /* TGAlib.cpp in Sources */,
|
||||
B610517C199CB1A600DC41CE /* CCAABB.cpp in Sources */,
|
||||
1A01C68518F57BE800EFE3A6 /* CCArray.cpp in Sources */,
|
||||
503DD8E31926736A00CD74DD /* CCDevice.mm in Sources */,
|
||||
50ABBEB41925AB6F00A911A9 /* CCUserDefault.mm in Sources */,
|
||||
|
|
|
@ -962,6 +962,8 @@
|
|||
3EA0FB72191C844400B170C8 /* UIVideoPlayerTest.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 3EA0FB70191C844400B170C8 /* UIVideoPlayerTest.cpp */; };
|
||||
59620E8F1921E5CF002021B6 /* Bug-Child.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 59620E8D1921E5CF002021B6 /* Bug-Child.cpp */; };
|
||||
59620E901921E5CF002021B6 /* Bug-Child.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 59620E8D1921E5CF002021B6 /* Bug-Child.cpp */; };
|
||||
5EBEECB01995247000429821 /* DrawNode3D.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 5EBEECAE1995247000429821 /* DrawNode3D.cpp */; };
|
||||
5EBEECB11995247000429821 /* DrawNode3D.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 5EBEECAE1995247000429821 /* DrawNode3D.cpp */; };
|
||||
A05FCACA177C124500BE600E /* Cocoa.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 15C64822165F391E007D4F18 /* Cocoa.framework */; };
|
||||
A07A521E1783A1D20073F6A7 /* libz.dylib in Frameworks */ = {isa = PBXBuildFile; fileRef = 15C6482E165F399D007D4F18 /* libz.dylib */; };
|
||||
A07A521F1783A1D20073F6A7 /* Foundation.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 15C64832165F3AFD007D4F18 /* Foundation.framework */; };
|
||||
|
@ -3651,6 +3653,8 @@
|
|||
46A15F9C1807A4F8005B8026 /* cocos2d_libs.xcodeproj */ = {isa = PBXFileReference; lastKnownFileType = "wrapper.pb-project"; path = cocos2d_libs.xcodeproj; sourceTree = "<group>"; };
|
||||
59620E8D1921E5CF002021B6 /* Bug-Child.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = "Bug-Child.cpp"; sourceTree = "<group>"; };
|
||||
59620E8E1921E5CF002021B6 /* Bug-Child.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = "Bug-Child.h"; sourceTree = "<group>"; };
|
||||
5EBEECAE1995247000429821 /* DrawNode3D.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = DrawNode3D.cpp; path = Sprite3DTest/DrawNode3D.cpp; sourceTree = "<group>"; };
|
||||
5EBEECAF1995247000429821 /* DrawNode3D.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = DrawNode3D.h; path = Sprite3DTest/DrawNode3D.h; sourceTree = "<group>"; };
|
||||
70A7F72D191D3E4900F0F206 /* shaderTest.psh.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = shaderTest.psh.h; sourceTree = "<group>"; };
|
||||
70A7F730191D421B00F0F206 /* ShaderTest.vsh.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = ShaderTest.vsh.h; sourceTree = "<group>"; };
|
||||
A035A71117822E9E00987F6C /* libsqlite3.dylib */ = {isa = PBXFileReference; lastKnownFileType = "compiled.mach-o.dylib"; name = libsqlite3.dylib; path = usr/lib/libsqlite3.dylib; sourceTree = SDKROOT; };
|
||||
|
@ -7882,6 +7886,8 @@
|
|||
3E92EA7D1921A0C60094CD21 /* Sprite3DTest */ = {
|
||||
isa = PBXGroup;
|
||||
children = (
|
||||
5EBEECAE1995247000429821 /* DrawNode3D.cpp */,
|
||||
5EBEECAF1995247000429821 /* DrawNode3D.h */,
|
||||
3E92EA801921A1400094CD21 /* Sprite3DTest.cpp */,
|
||||
3E92EA811921A1400094CD21 /* Sprite3DTest.h */,
|
||||
);
|
||||
|
@ -9138,6 +9144,7 @@
|
|||
29080DC3191B595E0066F8DF /* UIScene.cpp in Sources */,
|
||||
29080D9B191B595E0066F8DF /* CustomParticleWidget.cpp in Sources */,
|
||||
29080D8D191B595E0066F8DF /* CocosGUIScene.cpp in Sources */,
|
||||
5EBEECB01995247000429821 /* DrawNode3D.cpp in Sources */,
|
||||
1AC35BED18CECF0C00F37B72 /* CCControlStepperTest.cpp in Sources */,
|
||||
1AC35C3318CECF0C00F37B72 /* PerformanceScenarioTest.cpp in Sources */,
|
||||
1AC35C5918CECF0C00F37B72 /* TextureAtlasEncryptionTest.cpp in Sources */,
|
||||
|
@ -9232,6 +9239,7 @@
|
|||
29080DB4191B595E0066F8DF /* UILayoutTest_Editor.cpp in Sources */,
|
||||
1AC35C4E18CECF0C00F37B72 /* SpineTest.cpp in Sources */,
|
||||
1AC35C1E18CECF0C00F37B72 /* NewRendererTest.cpp in Sources */,
|
||||
5EBEECB11995247000429821 /* DrawNode3D.cpp in Sources */,
|
||||
1AC35B6818CECF0C00F37B72 /* AnimationsTestLayer.cpp in Sources */,
|
||||
29080D8E191B595E0066F8DF /* CocosGUIScene.cpp in Sources */,
|
||||
1AC35BFA18CECF0C00F37B72 /* WebSocketTest.cpp in Sources */,
|
||||
|
|
|
@ -183,6 +183,7 @@ xcopy /Y /Q "$(ProjectDir)..\..\external\win32-specific\gles\prebuilt\*.*" "$(Ou
|
|||
<ClCompile Include="..\..\external\unzip\ioapi.cpp" />
|
||||
<ClCompile Include="..\..\external\unzip\unzip.cpp" />
|
||||
<ClCompile Include="..\..\external\xxhash\xxhash.c" />
|
||||
<ClCompile Include="..\3d\CCAABB.cpp" />
|
||||
<ClCompile Include="..\3d\CCAnimate3D.cpp" />
|
||||
<ClCompile Include="..\3d\CCAnimation3D.cpp" />
|
||||
<ClCompile Include="..\3d\CCAttachNode.cpp" />
|
||||
|
@ -191,7 +192,9 @@ xcopy /Y /Q "$(ProjectDir)..\..\external\win32-specific\gles\prebuilt\*.*" "$(Ou
|
|||
<ClCompile Include="..\3d\CCBundleReader.cpp" />
|
||||
<ClCompile Include="..\3d\CCMesh.cpp" />
|
||||
<ClCompile Include="..\3d\CCMeshSkin.cpp" />
|
||||
<ClCompile Include="..\3d\CCOBB.cpp" />
|
||||
<ClCompile Include="..\3d\CCObjLoader.cpp" />
|
||||
<ClCompile Include="..\3d\CCRay.cpp" />
|
||||
<ClCompile Include="..\3d\CCSkeleton3D.cpp" />
|
||||
<ClCompile Include="..\3d\CCSprite3D.cpp" />
|
||||
<ClCompile Include="..\3d\CCSprite3DMaterial.cpp" />
|
||||
|
@ -224,6 +227,7 @@ xcopy /Y /Q "$(ProjectDir)..\..\external\win32-specific\gles\prebuilt\*.*" "$(Ou
|
|||
<ClCompile Include="..\base\CCEventTouch.cpp" />
|
||||
<ClCompile Include="..\base\ccFPSImages.c" />
|
||||
<ClCompile Include="..\base\CCIMEDispatcher.cpp" />
|
||||
<ClCompile Include="..\base\CCModuleManager.cpp" />
|
||||
<ClCompile Include="..\base\CCNS.cpp" />
|
||||
<ClCompile Include="..\base\CCProfiling.cpp" />
|
||||
<ClCompile Include="..\base\CCRef.cpp" />
|
||||
|
@ -374,6 +378,7 @@ xcopy /Y /Q "$(ProjectDir)..\..\external\win32-specific\gles\prebuilt\*.*" "$(Ou
|
|||
<ClInclude Include="..\..\external\unzip\ioapi.h" />
|
||||
<ClInclude Include="..\..\external\unzip\unzip.h" />
|
||||
<ClInclude Include="..\..\external\xxhash\xxhash.h" />
|
||||
<ClInclude Include="..\3d\CCAABB.h" />
|
||||
<ClInclude Include="..\3d\CCAnimate3D.h" />
|
||||
<ClInclude Include="..\3d\CCAnimation3D.h" />
|
||||
<ClInclude Include="..\3d\CCAnimationCurve.h" />
|
||||
|
@ -384,7 +389,9 @@ xcopy /Y /Q "$(ProjectDir)..\..\external\win32-specific\gles\prebuilt\*.*" "$(Ou
|
|||
<ClInclude Include="..\3d\CCBundleReader.h" />
|
||||
<ClInclude Include="..\3d\CCMesh.h" />
|
||||
<ClInclude Include="..\3d\CCMeshSkin.h" />
|
||||
<ClInclude Include="..\3d\CCOBB.h" />
|
||||
<ClInclude Include="..\3d\CCObjLoader.h" />
|
||||
<ClInclude Include="..\3d\CCRay.h" />
|
||||
<ClInclude Include="..\3d\CCSkeleton3D.h" />
|
||||
<ClInclude Include="..\3d\CCSprite3D.h" />
|
||||
<ClInclude Include="..\3d\CCSprite3DMaterial.h" />
|
||||
|
@ -422,6 +429,7 @@ xcopy /Y /Q "$(ProjectDir)..\..\external\win32-specific\gles\prebuilt\*.*" "$(Ou
|
|||
<ClInclude Include="..\base\CCIMEDispatcher.h" />
|
||||
<ClInclude Include="..\base\ccMacros.h" />
|
||||
<ClInclude Include="..\base\CCMap.h" />
|
||||
<ClInclude Include="..\base\CCModuleManager.h" />
|
||||
<ClInclude Include="..\base\CCNS.h" />
|
||||
<ClInclude Include="..\base\CCPlatformConfig.h" />
|
||||
<ClInclude Include="..\base\CCPlatformMacros.h" />
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup>
|
||||
<Filter Include="physics">
|
||||
|
@ -613,6 +613,15 @@
|
|||
<ClCompile Include="..\base\CCCamera.cpp">
|
||||
<Filter>base</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\3d\CCAABB.cpp">
|
||||
<Filter>3d</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\3d\CCOBB.cpp">
|
||||
<Filter>3d</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\3d\CCRay.cpp">
|
||||
<Filter>3d</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\renderer\CCPrimitive.cpp">
|
||||
<Filter>renderer</Filter>
|
||||
</ClCompile>
|
||||
|
@ -625,6 +634,9 @@
|
|||
<ClCompile Include="..\renderer\CCVertexIndexData.cpp">
|
||||
<Filter>renderer</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\base\CCModuleManager.cpp">
|
||||
<Filter>base</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\3d\CCBillBoard.cpp">
|
||||
<Filter>3d</Filter>
|
||||
</ClCompile>
|
||||
|
@ -1261,6 +1273,15 @@
|
|||
<ClInclude Include="..\base\CCCamera.h">
|
||||
<Filter>base</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\3d\CCAABB.h">
|
||||
<Filter>3d</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\3d\CCOBB.h">
|
||||
<Filter>3d</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\3d\CCRay.h">
|
||||
<Filter>3d</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\renderer\CCPrimitive.h">
|
||||
<Filter>renderer</Filter>
|
||||
</ClInclude>
|
||||
|
@ -1273,6 +1294,9 @@
|
|||
<ClInclude Include="..\renderer\CCVertexIndexData.h">
|
||||
<Filter>renderer</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\base\CCModuleManager.h">
|
||||
<Filter>base</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\3d\CCBillBoard.h">
|
||||
<Filter>3d</Filter>
|
||||
</ClInclude>
|
||||
|
|
|
@ -0,0 +1,184 @@
|
|||
/****************************************************************************
|
||||
Copyright (c) 2014 Chukong Technologies Inc.
|
||||
|
||||
http://www.cocos2d-x.org
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in
|
||||
all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
THE SOFTWARE.
|
||||
****************************************************************************/
|
||||
|
||||
#include "3d/CCAABB.h"
|
||||
|
||||
NS_CC_BEGIN
|
||||
|
||||
AABB::AABB()
|
||||
{
|
||||
reset();
|
||||
}
|
||||
|
||||
AABB::AABB(const Vec3& min, const Vec3& max)
|
||||
{
|
||||
set(min, max);
|
||||
}
|
||||
|
||||
AABB::AABB(const AABB& box)
|
||||
{
|
||||
set(box._min,box._max);
|
||||
}
|
||||
|
||||
Vec3 AABB::getCenter()
|
||||
{
|
||||
Vec3 center;
|
||||
center.x = 0.5f*(_min.x+_max.x);
|
||||
center.y = 0.5f*(_min.y+_max.y);
|
||||
center.z = 0.5f*(_min.z+_max.z);
|
||||
|
||||
return center;
|
||||
}
|
||||
|
||||
void AABB::getCorners(Vec3 *dst) const
|
||||
{
|
||||
assert(dst);
|
||||
|
||||
// Near face, specified counter-clockwise looking towards the origin from the positive z-axis.
|
||||
// Left-top-front.
|
||||
dst[0].set(_min.x, _max.y, _max.z);
|
||||
// Left-bottom-front.
|
||||
dst[1].set(_min.x, _min.y, _max.z);
|
||||
// Right-bottom-front.
|
||||
dst[2].set(_max.x, _min.y, _max.z);
|
||||
// Right-top-front.
|
||||
dst[3].set(_max.x, _max.y, _max.z);
|
||||
|
||||
// Far face, specified counter-clockwise looking towards the origin from the negative z-axis.
|
||||
// Right-top-back.
|
||||
dst[4].set(_max.x, _max.y, _min.z);
|
||||
// Right-bottom-back.
|
||||
dst[5].set(_max.x, _min.y, _min.z);
|
||||
// Left-bottom-back.
|
||||
dst[6].set(_min.x, _min.y, _min.z);
|
||||
// Left-top-back.
|
||||
dst[7].set(_min.x, _max.y, _min.z);
|
||||
}
|
||||
|
||||
bool AABB::intersects(const AABB& aabb) const
|
||||
{
|
||||
return ((_min.x >= aabb._min.x && _min.x <= aabb._max.x) || (aabb._min.x >= _min.x && aabb._min.x <= _max.x)) &&
|
||||
((_min.y >= aabb._min.y && _min.y <= aabb._max.y) || (aabb._min.y >= _min.y && aabb._min.y <= _max.y)) &&
|
||||
((_min.z >= aabb._min.z && _min.z <= aabb._max.z) || (aabb._min.z >= _min.z && aabb._min.z <= _max.z));
|
||||
}
|
||||
|
||||
bool AABB::containPoint(const Vec3& point) const
|
||||
{
|
||||
if (point.x < _min.x) return false;
|
||||
if (point.y < _min.y) return false;
|
||||
if (point.z < _min.z) return false;
|
||||
if (point.x > _max.x) return false;
|
||||
if (point.y > _max.y) return false;
|
||||
if (point.z > _max.z) return false;
|
||||
return true;
|
||||
}
|
||||
|
||||
void AABB::merge(const AABB& box)
|
||||
{
|
||||
// Calculate the new minimum point.
|
||||
_min.x = std::min(_min.x, box._min.x);
|
||||
_min.y = std::min(_min.y, box._min.y);
|
||||
_min.z = std::min(_min.z, box._min.z);
|
||||
|
||||
// Calculate the new maximum point.
|
||||
_max.x = std::max(_max.x, box._max.x);
|
||||
_max.y = std::max(_max.y, box._max.y);
|
||||
_max.z = std::max(_max.z, box._max.z);
|
||||
}
|
||||
|
||||
void AABB::set(const Vec3& min, const Vec3& max)
|
||||
{
|
||||
this->_min = min;
|
||||
this->_max = max;
|
||||
}
|
||||
|
||||
void AABB::reset()
|
||||
{
|
||||
_min.set(99999.0f, 99999.0f, 99999.0f);
|
||||
_max.set(-99999.0f, -99999.0f, -99999.0f);
|
||||
}
|
||||
|
||||
void AABB::updateMinMax(const Vec3* point, ssize_t num)
|
||||
{
|
||||
for (ssize_t i = 0; i < num; i++)
|
||||
{
|
||||
// Leftmost point.
|
||||
if (point[i].x < _min.x)
|
||||
_min.x = point[i].x;
|
||||
|
||||
// Lowest point.
|
||||
if (point[i].y < _min.y)
|
||||
_min.y = point[i].y;
|
||||
|
||||
// Farthest point.
|
||||
if (point[i].z < _min.z)
|
||||
_min.z = point[i].z;
|
||||
|
||||
// Rightmost point.
|
||||
if (point[i].x > _max.x)
|
||||
_max.x = point[i].x;
|
||||
|
||||
// Highest point.
|
||||
if (point[i].y > _max.y)
|
||||
_max.y = point[i].y;
|
||||
|
||||
// Nearest point.
|
||||
if (point[i].z > _max.z)
|
||||
_max.z = point[i].z;
|
||||
}
|
||||
}
|
||||
|
||||
void AABB::transform(const Mat4& mat)
|
||||
{
|
||||
Vec3 corners[8];
|
||||
// Near face, specified counter-clockwise
|
||||
// Left-top-front.
|
||||
corners[0].set(_min.x, _max.y, _max.z);
|
||||
// Left-bottom-front.
|
||||
corners[1].set(_min.x, _min.y, _max.z);
|
||||
// Right-bottom-front.
|
||||
corners[2].set(_max.x, _min.y, _max.z);
|
||||
// Right-top-front.
|
||||
corners[3].set(_max.x, _max.y, _max.z);
|
||||
|
||||
// Far face, specified clockwise
|
||||
// Right-top-back.
|
||||
corners[4].set(_max.x, _max.y, _min.z);
|
||||
// Right-bottom-back.
|
||||
corners[5].set(_max.x, _min.y, _min.z);
|
||||
// Left-bottom-back.
|
||||
corners[6].set(_min.x, _min.y, _min.z);
|
||||
// Left-top-back.
|
||||
corners[7].set(_min.x, _max.y, _min.z);
|
||||
|
||||
// Transform the corners, recalculate the min and max points along the way.
|
||||
for (int i = 0; i < 8; i++)
|
||||
mat.transformPoint(&corners[i]);
|
||||
|
||||
reset();
|
||||
|
||||
updateMinMax(corners, 8);
|
||||
}
|
||||
|
||||
NS_CC_END
|
|
@ -0,0 +1,114 @@
|
|||
/****************************************************************************
|
||||
Copyright (c) 2014 Chukong Technologies Inc.
|
||||
|
||||
http://www.cocos2d-x.org
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in
|
||||
all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
THE SOFTWARE.
|
||||
****************************************************************************/
|
||||
|
||||
#ifndef __CC_AABB_H__
|
||||
#define __CC_AABB_H__
|
||||
|
||||
#include "base/ccMacros.h"
|
||||
#include "math/CCMath.h"
|
||||
|
||||
NS_CC_BEGIN
|
||||
|
||||
class CC_DLL AABB
|
||||
{
|
||||
|
||||
public:
|
||||
/**
|
||||
* Constructor.
|
||||
*/
|
||||
AABB();
|
||||
|
||||
/**
|
||||
* Constructor.
|
||||
*/
|
||||
AABB(const Vec3& min, const Vec3& max);
|
||||
|
||||
/**
|
||||
* Constructor.
|
||||
*/
|
||||
AABB(const AABB& box);
|
||||
|
||||
/**
|
||||
* Gets the center point of the bounding box.
|
||||
*/
|
||||
Vec3 getCenter();
|
||||
|
||||
/* Near face, specified counter-clockwise looking towards the origin from the positive z-axis.
|
||||
* verts[0] : left top front
|
||||
* verts[1] : left bottom front
|
||||
* verts[2] : right bottom front
|
||||
* verts[3] : right top front
|
||||
*
|
||||
* Far face, specified counter-clockwise looking towards the origin from the negative z-axis.
|
||||
* verts[4] : right top back
|
||||
* verts[5] : right bottom back
|
||||
* verts[6] : left bottom back
|
||||
* verts[7] : left top back
|
||||
*/
|
||||
void getCorners(Vec3 *dst) const;
|
||||
|
||||
/**
|
||||
* Tests whether this bounding box intersects the specified bounding object.
|
||||
*/
|
||||
bool intersects(const AABB& aabb) const;
|
||||
|
||||
/**
|
||||
* check whether the point is in.
|
||||
*/
|
||||
bool containPoint(const Vec3& point) const;
|
||||
|
||||
/**
|
||||
* Sets this bounding box to the smallest bounding box
|
||||
* that contains both this bounding object and the specified bounding box.
|
||||
*/
|
||||
void merge(const AABB& box);
|
||||
|
||||
/**
|
||||
* Sets this bounding box to the specified values.
|
||||
*/
|
||||
void set(const Vec3& min, const Vec3& max);
|
||||
|
||||
/**
|
||||
* reset min and max value.
|
||||
*/
|
||||
void reset();
|
||||
|
||||
/**
|
||||
* update the _min and _max from the given point.
|
||||
*/
|
||||
void updateMinMax(const Vec3* point, ssize_t num);
|
||||
|
||||
/**
|
||||
* Transforms the bounding box by the given transformation matrix.
|
||||
*/
|
||||
void transform(const Mat4& mat);
|
||||
|
||||
public:
|
||||
Vec3 _min;
|
||||
Vec3 _max;
|
||||
};
|
||||
|
||||
NS_CC_END
|
||||
|
||||
#endif
|
|
@ -52,17 +52,6 @@ BillBorad* BillBorad::createWithTexture(Texture2D *texture)
|
|||
return nullptr;
|
||||
}
|
||||
|
||||
BillBorad* BillBorad::createWithTexture(Texture2D *texture, const Rect& rect, bool rotated)
|
||||
{
|
||||
BillBorad *billborad = new (std::nothrow) BillBorad();
|
||||
if (billborad && billborad->initWithTexture(texture, rect, rotated))
|
||||
{
|
||||
billborad->autorelease();
|
||||
return billborad;
|
||||
}
|
||||
CC_SAFE_DELETE(billborad);
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
BillBorad* BillBorad::create(const std::string& filename)
|
||||
{
|
||||
|
@ -88,31 +77,6 @@ BillBorad* BillBorad::create(const std::string& filename, const Rect& rect)
|
|||
return nullptr;
|
||||
}
|
||||
|
||||
BillBorad* BillBorad::createWithSpriteFrame(SpriteFrame *spriteFrame)
|
||||
{
|
||||
BillBorad *billborad = new (std::nothrow) BillBorad();
|
||||
if (billborad && spriteFrame && billborad->initWithSpriteFrame(spriteFrame))
|
||||
{
|
||||
billborad->autorelease();
|
||||
return billborad;
|
||||
}
|
||||
CC_SAFE_DELETE(billborad);
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
BillBorad* BillBorad::createWithSpriteFrameName(const std::string& spriteFrameName)
|
||||
{
|
||||
SpriteFrame *frame = SpriteFrameCache::getInstance()->getSpriteFrameByName(spriteFrameName);
|
||||
|
||||
#if COCOS2D_DEBUG > 0
|
||||
char msg[256] = {0};
|
||||
sprintf(msg, "Invalid spriteFrameName: %s", spriteFrameName.c_str());
|
||||
CCASSERT(frame != nullptr, msg);
|
||||
#endif
|
||||
|
||||
return createWithSpriteFrame(frame);
|
||||
}
|
||||
|
||||
BillBorad* BillBorad::create()
|
||||
{
|
||||
BillBorad *billborad = new (std::nothrow) BillBorad();
|
||||
|
@ -150,4 +114,4 @@ void BillBorad::calculateBillBoradMatrix(Mat4 &dst)
|
|||
dst.m[14]=0;
|
||||
}
|
||||
|
||||
NS_CC_END
|
||||
NS_CC_END
|
||||
|
|
|
@ -76,38 +76,6 @@ public:
|
|||
*/
|
||||
static BillBorad* createWithTexture(Texture2D *texture);
|
||||
|
||||
/**
|
||||
* Creates a BillBorad with a texture and a rect.
|
||||
*
|
||||
* After creation, the offset will be (0,0).
|
||||
*
|
||||
* @param texture A pointer to an existing Texture2D object.
|
||||
* You can use a Texture2D object for many sprites.
|
||||
* @param rect Only the contents inside the rect of this texture will be applied for this sprite.
|
||||
* @param rotated Whether or not the rect is rotated
|
||||
* @return An autoreleased BillBorad object
|
||||
*/
|
||||
static BillBorad* createWithTexture(Texture2D *texture, const Rect& rect, bool rotated=false);
|
||||
|
||||
/**
|
||||
* Creates a BillBorad with an sprite frame.
|
||||
*
|
||||
* @param spriteFrame A sprite frame which involves a texture and a rect
|
||||
* @return An autoreleased BillBorad object
|
||||
*/
|
||||
static BillBorad* createWithSpriteFrame(SpriteFrame *spriteFrame);
|
||||
|
||||
/**
|
||||
* Creates a BillBorad with an sprite frame name.
|
||||
*
|
||||
* A SpriteFrame will be fetched from the SpriteFrameCache by spriteFrameName param.
|
||||
* If the SpriteFrame doesn't exist it will raise an exception.
|
||||
*
|
||||
* @param spriteFrameName A null terminated string which indicates the sprite frame name.
|
||||
* @return An autoreleased BillBorad object
|
||||
*/
|
||||
static BillBorad* createWithSpriteFrameName(const std::string& spriteFrameName);
|
||||
|
||||
/** draw BillBorad object */
|
||||
virtual void draw(Renderer *renderer, const Mat4 &transform, uint32_t flags) override;
|
||||
|
||||
|
@ -130,4 +98,5 @@ private:
|
|||
|
||||
NS_CC_END
|
||||
|
||||
#endif // __CCBILLBOARD_H__
|
||||
|
||||
#endif // __CCBILLBOARD_H__
|
||||
|
|
|
@ -207,6 +207,9 @@ bool Mesh::init(const std::vector<float>& positions, const std::vector<float>& n
|
|||
buildSubMeshes();
|
||||
|
||||
buildBuffer();
|
||||
|
||||
calOriginAABB(positions, 3);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
@ -220,6 +223,10 @@ bool Mesh::init(const std::vector<float>& vertices, int vertexSizeInFloat, const
|
|||
buildSubMeshes();
|
||||
|
||||
buildBuffer();
|
||||
|
||||
unsigned int perVertexSize = _renderdata.calVertexSizeBytes() / sizeof(float);
|
||||
calOriginAABB(vertices, perVertexSize);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
@ -245,6 +252,16 @@ void Mesh::cleanAndFreeBuffers()
|
|||
}
|
||||
}
|
||||
|
||||
void Mesh::calOriginAABB(const std::vector<float>& vertices, unsigned int stride)
|
||||
{
|
||||
ssize_t vertexNum = vertices.size() / stride;
|
||||
for(unsigned int i = 0; i < vertexNum; i++)
|
||||
{
|
||||
Vec3 point = Vec3(vertices[i * stride], vertices[i * stride + 1], vertices[i * stride + 2]);
|
||||
_originAABB.updateMinMax(&point, 1);
|
||||
}
|
||||
}
|
||||
|
||||
void Mesh::buildBuffer()
|
||||
{
|
||||
cleanAndFreeBuffers();
|
||||
|
@ -273,6 +290,11 @@ void Mesh::restore()
|
|||
buildBuffer();
|
||||
}
|
||||
|
||||
const AABB& Mesh::getOriginAABB() const
|
||||
{
|
||||
return _originAABB;
|
||||
}
|
||||
|
||||
/**
|
||||
* MeshCache
|
||||
*/
|
||||
|
|
|
@ -37,6 +37,9 @@
|
|||
#include "math/CCMath.h"
|
||||
#include "renderer/CCGLProgram.h"
|
||||
|
||||
#include "CCAABB.h"
|
||||
|
||||
|
||||
NS_CC_BEGIN
|
||||
|
||||
class EventListenerCustom;
|
||||
|
@ -121,6 +124,9 @@ public:
|
|||
/**build vertex buffer from renderdata*/
|
||||
void restore();
|
||||
|
||||
/** get origin aabb that calculate from vertices*/
|
||||
const AABB& getOriginAABB() const;
|
||||
|
||||
/**to be deprecated, those functions have been moved to SubMesh*/
|
||||
/** get primitive type*/
|
||||
CC_DEPRECATED_ATTRIBUTE PrimitiveType getPrimitiveType() const { return _subMeshes.at(0)->getPrimitiveType(); }
|
||||
|
@ -147,12 +153,21 @@ CC_CONSTRUCTOR_ACCESS:
|
|||
void buildBuffer();
|
||||
/**free buffer*/
|
||||
void cleanAndFreeBuffers();
|
||||
|
||||
/*
|
||||
* calculate AABB by origin vertices
|
||||
* @param the vertices list
|
||||
* @param stride the stride between two vertex's position data.
|
||||
*/
|
||||
void calOriginAABB(const std::vector<float>& vertices, unsigned int stride);
|
||||
|
||||
protected:
|
||||
GLuint _vertexBuffer;
|
||||
Vector<SubMesh*> _subMeshes;
|
||||
|
||||
RenderMeshData _renderdata;
|
||||
|
||||
AABB _originAABB;
|
||||
};
|
||||
|
||||
/**
|
||||
|
|
|
@ -0,0 +1,452 @@
|
|||
/****************************************************************************
|
||||
Copyright (c) 2014 Chukong Technologies Inc.
|
||||
|
||||
http://www.cocos2d-x.org
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in
|
||||
all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
THE SOFTWARE.
|
||||
****************************************************************************/
|
||||
|
||||
#include "3d/CCOBB.h"
|
||||
|
||||
NS_CC_BEGIN
|
||||
|
||||
#define ROTATE(a,i,j,k,l) g=a.m[i + 4 * j]; h=a.m[k + 4 * l]; a.m[i + 4 * j]=(float)(g-s*(h+g*tau)); a.m[k + 4 * l]=(float)(h+s*(g-h*tau));
|
||||
|
||||
static Mat4 _getConvarianceMatrix(const Vec3* vertPos, int vertCount)
|
||||
{
|
||||
int i;
|
||||
Mat4 Cov;
|
||||
|
||||
double S1[3];
|
||||
double S2[3][3];
|
||||
|
||||
S1[0] = S1[1] = S1[2] = 0.0;
|
||||
S2[0][0] = S2[1][0] = S2[2][0] = 0.0;
|
||||
S2[0][1] = S2[1][1] = S2[2][1] = 0.0;
|
||||
S2[0][2] = S2[1][2] = S2[2][2] = 0.0;
|
||||
|
||||
// get center of mass
|
||||
for(i=0; i<vertCount; i++)
|
||||
{
|
||||
S1[0] += vertPos[i].x;
|
||||
S1[1] += vertPos[i].y;
|
||||
S1[2] += vertPos[i].z;
|
||||
|
||||
S2[0][0] += vertPos[i].x * vertPos[i].x;
|
||||
S2[1][1] += vertPos[i].y * vertPos[i].y;
|
||||
S2[2][2] += vertPos[i].z * vertPos[i].z;
|
||||
S2[0][1] += vertPos[i].x * vertPos[i].y;
|
||||
S2[0][2] += vertPos[i].x * vertPos[i].z;
|
||||
S2[1][2] += vertPos[i].y * vertPos[i].z;
|
||||
}
|
||||
|
||||
float n = (float)vertCount;
|
||||
// now get covariances
|
||||
Cov.m[0] = (float)(S2[0][0] - S1[0]*S1[0] / n) / n;
|
||||
Cov.m[5] = (float)(S2[1][1] - S1[1]*S1[1] / n) / n;
|
||||
Cov.m[10] = (float)(S2[2][2] - S1[2]*S1[2] / n) / n;
|
||||
Cov.m[4] = (float)(S2[0][1] - S1[0]*S1[1] / n) / n;
|
||||
Cov.m[9] = (float)(S2[1][2] - S1[1]*S1[2] / n) / n;
|
||||
Cov.m[8] = (float)(S2[0][2] - S1[0]*S1[2] / n) / n;
|
||||
Cov.m[1] = Cov.m[4];
|
||||
Cov.m[2] = Cov.m[8];
|
||||
Cov.m[6] = Cov.m[9];
|
||||
|
||||
return Cov;
|
||||
}
|
||||
|
||||
static float& _getElement( Vec3& point, int index)
|
||||
{
|
||||
if (index == 0)
|
||||
return point.x;
|
||||
if (index == 1)
|
||||
return point.y;
|
||||
if (index == 2)
|
||||
return point.z;
|
||||
|
||||
CC_ASSERT(0);
|
||||
return point.x;
|
||||
}
|
||||
|
||||
static void _getEigenVectors(Mat4* vout, Vec3* dout, Mat4 a)
|
||||
{
|
||||
int n = 3;
|
||||
int j,iq,ip,i;
|
||||
double tresh, theta, tau, t, sm, s, h, g, c;
|
||||
int nrot;
|
||||
Vec3 b;
|
||||
Vec3 z;
|
||||
Mat4 v;
|
||||
Vec3 d;
|
||||
|
||||
v = Mat4::IDENTITY;
|
||||
for(ip = 0; ip < n; ip++)
|
||||
{
|
||||
_getElement(b, ip) = a.m[ip + 4 * ip];
|
||||
_getElement(d, ip) = a.m[ip + 4 * ip];
|
||||
_getElement(z, ip) = 0.0;
|
||||
}
|
||||
|
||||
nrot = 0;
|
||||
|
||||
for(i = 0; i < 50; i++)
|
||||
{
|
||||
sm = 0.0;
|
||||
for(ip = 0; ip < n; ip++) for(iq = ip+1; iq < n; iq++) sm += fabs(a.m[ip + 4 * iq]);
|
||||
if( fabs(sm) < FLT_EPSILON )
|
||||
{
|
||||
v.transpose();
|
||||
*vout = v;
|
||||
*dout = d;
|
||||
return;
|
||||
}
|
||||
|
||||
if (i < 3)
|
||||
tresh = 0.2 * sm / (n*n);
|
||||
else
|
||||
tresh = 0.0;
|
||||
|
||||
for(ip = 0; ip < n; ip++)
|
||||
{
|
||||
for(iq = ip + 1; iq < n; iq++)
|
||||
{
|
||||
g = 100.0 * fabs(a.m[ip + iq * 4]);
|
||||
float dmip = _getElement(d, ip);
|
||||
float dmiq = _getElement(d, iq);
|
||||
|
||||
if( i>3 && fabs(dmip) + g == fabs(dmip) && fabs(dmiq) + g == fabs(dmiq) )
|
||||
{
|
||||
a.m[ip + 4 * iq] = 0.0;
|
||||
}
|
||||
else if (fabs(a.m[ip + 4 * iq]) > tresh)
|
||||
{
|
||||
h = dmiq - dmip;
|
||||
if (fabs(h) + g == fabs(h))
|
||||
{
|
||||
t=(a.m[ip + 4 * iq])/h;
|
||||
}
|
||||
else
|
||||
{
|
||||
theta = 0.5 * h / (a.m[ip + 4 * iq]);
|
||||
t=1.0 / (fabs(theta) + sqrt(1.0 + theta * theta));
|
||||
if (theta < 0.0) t = -t;
|
||||
}
|
||||
c = 1.0 / sqrt(1+t*t);
|
||||
s = t*c;
|
||||
tau = s / (1.0+c);
|
||||
h = t * a.m[ip + 4 * iq];
|
||||
_getElement(z, ip) -= (float)h;
|
||||
_getElement(z, iq) += (float)h;
|
||||
_getElement(d, ip) -= (float)h;
|
||||
_getElement(d, iq) += (float)h;
|
||||
a.m[ip + 4 * iq]=0.0;
|
||||
for(j = 0; j < ip; j++) { ROTATE(a,j,ip,j,iq); }
|
||||
for(j = ip + 1; j < iq; j++) { ROTATE(a,ip,j,j,iq); }
|
||||
for(j = iq + 1; j < n; j++) { ROTATE(a,ip,j,iq,j); }
|
||||
for(j = 0; j < n; j++) { ROTATE(v,j,ip,j,iq); }
|
||||
nrot++;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
for(ip = 0; ip < n; ip++)
|
||||
{
|
||||
_getElement(b, ip) += _getElement(z, ip);
|
||||
_getElement(d, ip) = _getElement(b, ip);
|
||||
_getElement(z, ip) = 0.0f;
|
||||
}
|
||||
}
|
||||
|
||||
v.transpose();
|
||||
*vout = v;
|
||||
*dout = d;
|
||||
return;
|
||||
}
|
||||
|
||||
static Mat4 _getOBBOrientation(const Vec3* vertPos, int num)
|
||||
{
|
||||
Mat4 Cov;
|
||||
|
||||
if (num <= 0)
|
||||
return Mat4::IDENTITY;
|
||||
|
||||
Cov = _getConvarianceMatrix(vertPos, num);
|
||||
|
||||
// now get eigenvectors
|
||||
Mat4 Evecs;
|
||||
Vec3 Evals;
|
||||
_getEigenVectors(&Evecs, &Evals, Cov);
|
||||
|
||||
Evecs.transpose();
|
||||
|
||||
return Evecs;
|
||||
}
|
||||
|
||||
OBB::OBB()
|
||||
{
|
||||
reset();
|
||||
}
|
||||
|
||||
OBB::OBB(const AABB& aabb)
|
||||
{
|
||||
reset();
|
||||
|
||||
_center = (aabb._min + aabb._max);
|
||||
_center.scale(0.5f);
|
||||
_xAxis = Vec3(1.0f, 0.0f, 0.0f);
|
||||
_yAxis = Vec3(0.0f, 1.0f, 0.0f);
|
||||
_zAxis = Vec3(0.0f, 0.0f, 1.0f);
|
||||
|
||||
_extents = aabb._max - aabb._min;
|
||||
_extents.scale(0.5f);
|
||||
}
|
||||
|
||||
OBB::OBB(const Vec3* verts, int num)
|
||||
{
|
||||
if (!verts) return;
|
||||
|
||||
reset();
|
||||
|
||||
Mat4 matTransform = _getOBBOrientation(verts, num);
|
||||
|
||||
// For matTransform is orthogonal, so the inverse matrix is just rotate it;
|
||||
matTransform.transpose();
|
||||
|
||||
Vec3 vecMax = matTransform * Vec3(verts[0].x, verts[0].y, verts[0].z);
|
||||
|
||||
Vec3 vecMin = vecMax;
|
||||
|
||||
for (int i = 1; i < num; i++)
|
||||
{
|
||||
Vec3 vect = matTransform * Vec3(verts[i].x, verts[i].y, verts[i].z);
|
||||
|
||||
vecMax.x = vecMax.x > vect.x ? vecMax.x : vect.x;
|
||||
vecMax.y = vecMax.y > vect.y ? vecMax.y : vect.y;
|
||||
vecMax.z = vecMax.z > vect.z ? vecMax.z : vect.z;
|
||||
|
||||
vecMin.x = vecMin.x < vect.x ? vecMin.x : vect.x;
|
||||
vecMin.y = vecMin.y < vect.y ? vecMin.y : vect.y;
|
||||
vecMin.z = vecMin.z < vect.z ? vecMin.z : vect.z;
|
||||
}
|
||||
|
||||
matTransform.transpose();
|
||||
|
||||
_xAxis = Vec3(matTransform.m[0], matTransform.m[1], matTransform.m[2]);
|
||||
_yAxis = Vec3(matTransform.m[4], matTransform.m[5], matTransform.m[6]);
|
||||
_zAxis = Vec3(matTransform.m[8], matTransform.m[9], matTransform.m[10]);
|
||||
|
||||
_center = 0.5f * (vecMax + vecMin);
|
||||
_center *= matTransform;
|
||||
|
||||
_xAxis.normalize();
|
||||
_yAxis.normalize();
|
||||
_zAxis.normalize();
|
||||
|
||||
_extents = 0.5f * (vecMax - vecMin);
|
||||
}
|
||||
|
||||
bool OBB::containPoint(const Vec3& point) const
|
||||
{
|
||||
Vec3 vd = point - _center;
|
||||
|
||||
float d = vd.dot(_xAxis);
|
||||
if (d > _extents.x || d < -_extents.x)
|
||||
return false;
|
||||
|
||||
d = vd.dot(_yAxis);
|
||||
if (d > _extents.y || d < -_extents.y)
|
||||
return false;
|
||||
|
||||
d = vd.dot(_zAxis);
|
||||
if (d > _extents.z || d < -_extents.z)
|
||||
return false;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void OBB::set(const Vec3& center, const Vec3& xAxis, const Vec3& yAxis, const Vec3& zAxis, const Vec3& extents)
|
||||
{
|
||||
_center = center;
|
||||
_xAxis = xAxis;
|
||||
_yAxis = yAxis;
|
||||
_zAxis = zAxis;
|
||||
_extents = extents;
|
||||
}
|
||||
|
||||
void OBB::reset()
|
||||
{
|
||||
memset(this, 0, sizeof(OBB));
|
||||
}
|
||||
|
||||
void OBB::getCorners(Vec3* verts) const
|
||||
{
|
||||
Vec3 extX = _xAxis * _extents.x;
|
||||
Vec3 extY = _yAxis * _extents.y;
|
||||
Vec3 extZ = _zAxis * _extents.z;
|
||||
|
||||
verts[0] = _center - extX + extY + extZ; // left top front
|
||||
verts[1] = _center - extX - extY + extZ; // left bottom front
|
||||
verts[2] = _center + extX - extY + extZ; // right bottom front
|
||||
verts[3] = _center + extX + extY + extZ; // right top front
|
||||
|
||||
verts[4] = _center + extX + extY - extZ; // right top back
|
||||
verts[5] = _center + extX - extY - extZ; // right bottom back
|
||||
verts[6] = _center - extX - extY - extZ; // left bottom back
|
||||
verts[7] = _center - extX + extY - extZ; // left top back
|
||||
}
|
||||
|
||||
float OBB::projectPoint(const Vec3& point, const Vec3& axis)const
|
||||
{
|
||||
float dot = axis.dot(point);
|
||||
float ret = dot * point.length();
|
||||
return ret;
|
||||
}
|
||||
|
||||
void OBB::getInterval(const OBB& box, const Vec3& axis, float &min, float &max)const
|
||||
{
|
||||
Vec3 corners[8];
|
||||
box.getCorners(corners);
|
||||
float value;
|
||||
min = max = projectPoint(axis, corners[0]);
|
||||
for(int i = 1; i < 8; i++)
|
||||
{
|
||||
value = projectPoint(axis, corners[i]);
|
||||
min = MIN(min, value);
|
||||
max = MAX(max, value);
|
||||
}
|
||||
}
|
||||
|
||||
Vec3 OBB::getEdgeDirection(int index)const
|
||||
{
|
||||
Vec3 corners[8];
|
||||
getCorners(corners);
|
||||
|
||||
Vec3 tmpLine;
|
||||
switch(index)
|
||||
{
|
||||
case 0:// edge with x axis
|
||||
tmpLine = corners[5] - corners[6];
|
||||
tmpLine.normalize();
|
||||
break;
|
||||
case 1:// edge with y axis
|
||||
tmpLine = corners[7] - corners[6];
|
||||
tmpLine.normalize();
|
||||
break;
|
||||
case 2:// edge with z axis
|
||||
tmpLine = corners[1] - corners[6];
|
||||
tmpLine.normalize();
|
||||
break;
|
||||
default:
|
||||
CCASSERT(0, "Invalid index!");
|
||||
break;
|
||||
}
|
||||
return tmpLine;
|
||||
}
|
||||
|
||||
Vec3 OBB::getFaceDirection(int index) const
|
||||
{
|
||||
Vec3 corners[8];
|
||||
getCorners(corners);
|
||||
|
||||
Vec3 faceDirection, v0, v1;
|
||||
switch(index)
|
||||
{
|
||||
case 0:// front and back
|
||||
v0 = corners[2] - corners[1];
|
||||
v1 = corners[0] - corners[1];
|
||||
Vec3::cross(v0, v1, &faceDirection);
|
||||
faceDirection.normalize();
|
||||
break;
|
||||
case 1:// left and right
|
||||
v0 = corners[5] - corners[2];
|
||||
v1 = corners[3] - corners[2];
|
||||
Vec3::cross(v0, v1, &faceDirection);
|
||||
faceDirection.normalize();
|
||||
break;
|
||||
case 2:// top and bottom
|
||||
v0 = corners[1] - corners[2];
|
||||
v1 = corners[5] - corners[2];
|
||||
Vec3::cross(v0, v1, &faceDirection);
|
||||
faceDirection.normalize();
|
||||
break;
|
||||
default:
|
||||
CCASSERT(0, "Invalid index!");
|
||||
break;
|
||||
}
|
||||
return faceDirection;
|
||||
}
|
||||
|
||||
bool OBB::intersects(const OBB& box) const
|
||||
{
|
||||
float min1, max1, min2, max2;
|
||||
for (int i = 0; i < 3; i++)
|
||||
{
|
||||
getInterval(*this, getFaceDirection(i), min1, max1);
|
||||
getInterval(box, getFaceDirection(i), min2, max2);
|
||||
if (max1 < min2 || max2 < min1) return false;
|
||||
}
|
||||
|
||||
for (int i = 0; i < 3; i++)
|
||||
{
|
||||
getInterval(*this, box.getFaceDirection(i), min1, max1);
|
||||
getInterval(box, box.getFaceDirection(i), min2, max2);
|
||||
if (max1 < min2 || max2 < min1) return false;
|
||||
}
|
||||
|
||||
for (int i = 0; i < 3; i++)
|
||||
{
|
||||
for (int j = 0; j < 3; j++)
|
||||
{
|
||||
Vec3 axis;
|
||||
Vec3::cross(getFaceDirection(i), box.getFaceDirection(j), &axis);
|
||||
getInterval(*this, axis, min1, max1);
|
||||
getInterval(box, axis, min2, max2);
|
||||
if (max1 < min2 || max2 < min1) return false;
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
void OBB::transform(const Mat4& mat)
|
||||
{
|
||||
Vec4 newcenter = mat * Vec4(_center.x, _center.y, _center.z, 1.0f);// center;
|
||||
_center.x = newcenter.x;
|
||||
_center.y = newcenter.y;
|
||||
_center.z = newcenter.z;
|
||||
|
||||
_xAxis = mat * _xAxis;
|
||||
_yAxis = mat * _yAxis;
|
||||
_zAxis = mat * _zAxis;
|
||||
|
||||
_xAxis.normalize();
|
||||
_yAxis.normalize();
|
||||
_zAxis.normalize();
|
||||
|
||||
Vec3 scale, trans;
|
||||
Quaternion quat;
|
||||
mat.decompose(&scale, &quat, &trans);
|
||||
|
||||
_extents.x *= scale.x;
|
||||
_extents.y *= scale.y;
|
||||
_extents.z *= scale.z;
|
||||
}
|
||||
|
||||
NS_CC_END
|
|
@ -0,0 +1,117 @@
|
|||
/****************************************************************************
|
||||
Copyright (c) 2014 Chukong Technologies Inc.
|
||||
|
||||
http://www.cocos2d-x.org
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in
|
||||
all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
THE SOFTWARE.
|
||||
****************************************************************************/
|
||||
|
||||
#ifndef __CC_OBB_H__
|
||||
#define __CC_OBB_H__
|
||||
|
||||
#include "CCAABB.h"
|
||||
|
||||
NS_CC_BEGIN
|
||||
|
||||
class CC_DLL OBB
|
||||
{
|
||||
public:
|
||||
OBB();
|
||||
|
||||
/*
|
||||
* Construct obb from oriented bounding box
|
||||
*/
|
||||
OBB(const AABB& aabb);
|
||||
|
||||
/*
|
||||
* Construct obb from points
|
||||
*/
|
||||
OBB(const Vec3* verts, int num);
|
||||
|
||||
/*
|
||||
* Check point in
|
||||
*/
|
||||
bool containPoint(const Vec3& point) const;
|
||||
|
||||
/*
|
||||
* Specify obb values
|
||||
*/
|
||||
void set(const Vec3& center, const Vec3& _xAxis, const Vec3& _yAxis, const Vec3& _zAxis, const Vec3& _extents);
|
||||
|
||||
/*
|
||||
* Clear obb
|
||||
*/
|
||||
void reset();
|
||||
|
||||
/* face to the obb's -z direction
|
||||
* verts[0] : left top front
|
||||
* verts[1] : left bottom front
|
||||
* verts[2] : right bottom front
|
||||
* verts[3] : right top front
|
||||
*
|
||||
* face to the obb's z direction
|
||||
* verts[4] : right top back
|
||||
* verts[5] : right bottom back
|
||||
* verts[6] : left bottom back
|
||||
* verts[7] : left top back
|
||||
*/
|
||||
void getCorners(Vec3* verts) const;
|
||||
|
||||
/*
|
||||
* Check intersect with other
|
||||
*/
|
||||
bool intersects(const OBB& box) const;
|
||||
|
||||
/**
|
||||
* Transforms the obb by the given transformation matrix.
|
||||
*/
|
||||
void transform(const Mat4& mat);
|
||||
|
||||
protected:
|
||||
/*
|
||||
* Project point to the target axis
|
||||
*/
|
||||
float projectPoint(const Vec3& point, const Vec3& axis) const;
|
||||
|
||||
/*
|
||||
* Calculate the min and max project value of through the box's corners
|
||||
*/
|
||||
void getInterval(const OBB& box, const Vec3& axis, float &min, float &max) const;
|
||||
|
||||
/*
|
||||
* Get the edege of x y z axis direction
|
||||
*/
|
||||
Vec3 getEdgeDirection(int index) const;
|
||||
|
||||
/*
|
||||
* Get the face of x y z axis direction
|
||||
*/
|
||||
Vec3 getFaceDirection(int index) const;
|
||||
|
||||
public:
|
||||
Vec3 _center; // obb center
|
||||
Vec3 _xAxis; // x axis of obb, unit vector
|
||||
Vec3 _yAxis; // y axis of obb, unit vecotr
|
||||
Vec3 _zAxis; // z axis of obb, unit vector
|
||||
Vec3 _extents; // obb length along each axis
|
||||
};
|
||||
|
||||
NS_CC_END
|
||||
|
||||
#endif
|
|
@ -0,0 +1,158 @@
|
|||
/****************************************************************************
|
||||
Copyright (c) Chukong Technologies Inc.
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in
|
||||
all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
THE SOFTWARE.
|
||||
****************************************************************************/
|
||||
|
||||
#include "CCRay.h"
|
||||
#include "CCAABB.h"
|
||||
#include "CCOBB.h"
|
||||
|
||||
NS_CC_BEGIN
|
||||
|
||||
Ray::Ray()
|
||||
: _direction(0, 0, 1)
|
||||
{
|
||||
}
|
||||
|
||||
Ray::Ray(const Vec3& origin, const Vec3& direction)
|
||||
{
|
||||
set(origin, direction);
|
||||
}
|
||||
|
||||
Ray::~Ray()
|
||||
{
|
||||
}
|
||||
|
||||
bool Ray::intersects(const AABB& aabb) const
|
||||
{
|
||||
Vec3 ptOnPlane;
|
||||
Vec3 min = aabb._min;
|
||||
Vec3 max = aabb._max;
|
||||
|
||||
const Vec3& origin = _origin;
|
||||
const Vec3& dir = _direction;
|
||||
|
||||
float t;
|
||||
|
||||
if (dir.x != 0.f)
|
||||
{
|
||||
if (dir.x > 0)
|
||||
t = (min.x - origin.x) / dir.x;
|
||||
else
|
||||
t = (max.x - origin.x) / dir.x;
|
||||
|
||||
if (t > 0.f)
|
||||
{
|
||||
ptOnPlane = origin + t * dir;
|
||||
|
||||
if (min.y < ptOnPlane.y && ptOnPlane.y < max.y && min.z < ptOnPlane.z && ptOnPlane.z < max.z)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (dir.y != 0.f)
|
||||
{
|
||||
if (dir.y > 0)
|
||||
t = (min.y - origin.y) / dir.y;
|
||||
else
|
||||
t = (max.y - origin.y) / dir.y;
|
||||
|
||||
if (t > 0.f)
|
||||
{
|
||||
ptOnPlane = origin + t * dir;
|
||||
|
||||
if (min.z < ptOnPlane.z && ptOnPlane.z < max.z && min.x < ptOnPlane.x && ptOnPlane.x < max.x)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (dir.z != 0.f)
|
||||
{
|
||||
if (dir.z > 0)
|
||||
t = (min.z - origin.z) / dir.z;
|
||||
else
|
||||
t = (max.z - origin.z) / dir.z;
|
||||
|
||||
if (t > 0.f)
|
||||
{
|
||||
ptOnPlane = origin + t * dir;
|
||||
|
||||
if (min.x < ptOnPlane.x && ptOnPlane.x < max.x && min.y < ptOnPlane.y && ptOnPlane.y < max.y)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool Ray::intersects(const OBB& obb) const
|
||||
{
|
||||
AABB aabb;
|
||||
aabb._min = - obb._extents;
|
||||
aabb._max = obb._extents;
|
||||
|
||||
Ray ray;
|
||||
ray._direction = _direction;
|
||||
ray._origin = _origin;
|
||||
|
||||
Mat4 mat = Mat4::IDENTITY;
|
||||
mat.m[0] = obb._xAxis.x;
|
||||
mat.m[1] = obb._xAxis.y;
|
||||
mat.m[2] = obb._xAxis.z;
|
||||
|
||||
mat.m[4] = obb._yAxis.x;
|
||||
mat.m[5] = obb._yAxis.y;
|
||||
mat.m[6] = obb._yAxis.z;
|
||||
|
||||
mat.m[8] = obb._zAxis.x;
|
||||
mat.m[9] = obb._zAxis.y;
|
||||
mat.m[10] = obb._zAxis.z;
|
||||
|
||||
mat.m[12] = obb._center.x;
|
||||
mat.m[13] = obb._center.y;
|
||||
mat.m[14] = obb._center.z;
|
||||
|
||||
mat = mat.getInversed();
|
||||
|
||||
ray.transform(mat);
|
||||
|
||||
return ray.intersects(aabb);
|
||||
}
|
||||
|
||||
void Ray::set(const Vec3& origin, const Vec3& direction)
|
||||
{
|
||||
_origin = origin;
|
||||
_direction = direction;
|
||||
}
|
||||
|
||||
void Ray::transform(const Mat4& matrix)
|
||||
{
|
||||
matrix.transformPoint(&_origin);
|
||||
matrix.transformVector(&_direction);
|
||||
_direction.normalize();
|
||||
}
|
||||
|
||||
NS_CC_END
|
|
@ -0,0 +1,92 @@
|
|||
/****************************************************************************
|
||||
Copyright (c) 2014 Chukong Technologies Inc.
|
||||
|
||||
http://www.cocos2d-x.org
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in
|
||||
all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
THE SOFTWARE.
|
||||
****************************************************************************/
|
||||
|
||||
#ifndef __CC_RAY_H_
|
||||
#define __CC_RAY_H_
|
||||
|
||||
#include "base/ccMacros.h"
|
||||
#include "math/CCMath.h"
|
||||
#include "CCAABB.h"
|
||||
#include "CCOBB.h"
|
||||
|
||||
NS_CC_BEGIN
|
||||
|
||||
class CC_DLL Ray
|
||||
{
|
||||
public:
|
||||
/**
|
||||
* Constructor.
|
||||
*/
|
||||
Ray();
|
||||
|
||||
/**
|
||||
* Constructor.
|
||||
*/
|
||||
Ray(const Ray& ray);
|
||||
|
||||
/**
|
||||
* Constructs a new ray initialized to the specified values.
|
||||
*
|
||||
* @param origin The ray's origin.
|
||||
* @param direction The ray's direction.
|
||||
*/
|
||||
Ray(const Vec3& origin, const Vec3& direction);
|
||||
|
||||
/**
|
||||
* Destructor.
|
||||
*/
|
||||
~Ray();
|
||||
|
||||
/**
|
||||
* Check whether this ray intersects the specified bounding box.
|
||||
*/
|
||||
bool intersects(const AABB& aabb) const;
|
||||
|
||||
/**
|
||||
* Check whether this ray intersects the specified obb.
|
||||
*/
|
||||
bool intersects(const OBB& obb) const;
|
||||
|
||||
/**
|
||||
* Sets this ray to the specified values.
|
||||
*
|
||||
* @param origin The ray's origin.
|
||||
* @param direction The ray's direction.
|
||||
*/
|
||||
void set(const Vec3& origin, const Vec3& direction);
|
||||
|
||||
/**
|
||||
* Transforms this ray by the given transformation matrix.
|
||||
*
|
||||
* @param matrix The transformation matrix to transform by.
|
||||
*/
|
||||
void transform(const Mat4& matrix);
|
||||
|
||||
Vec3 _origin; // The ray origin position.
|
||||
Vec3 _direction; // The ray direction vector.
|
||||
};
|
||||
|
||||
NS_CC_END
|
||||
|
||||
#endif
|
|
@ -399,6 +399,39 @@ const BlendFunc& Sprite3D::getBlendFunc() const
|
|||
return _blend;
|
||||
}
|
||||
|
||||
AABB Sprite3D::getAABB() const
|
||||
{
|
||||
Mat4 nodeToWorldTransform(getNodeToWorldTransform());
|
||||
|
||||
// If nodeToWorldTransform matrix isn't changed, we don't need to transform aabb.
|
||||
if (memcmp(_nodeToWorldTransform.m, nodeToWorldTransform.m, sizeof(Mat4)) == 0)
|
||||
{
|
||||
return _aabb;
|
||||
}
|
||||
else
|
||||
{
|
||||
Mat4 transform(nodeToWorldTransform);
|
||||
_aabb = _mesh->getOriginAABB();
|
||||
|
||||
if (getSkin() && getSkin()->getRootBone())
|
||||
{
|
||||
transform = nodeToWorldTransform * getSkin()->getRootBone()->getWorldMat();
|
||||
}
|
||||
|
||||
_aabb.transform(transform);
|
||||
_nodeToWorldTransform = nodeToWorldTransform;
|
||||
}
|
||||
|
||||
return _aabb;
|
||||
}
|
||||
|
||||
Rect Sprite3D::getBoundingBox() const
|
||||
{
|
||||
AABB aabb = getAABB();
|
||||
Rect ret(aabb._min.x, aabb._min.y, (aabb._max.x - aabb._min.x), (aabb._max.y - aabb._min.y));
|
||||
return ret;
|
||||
}
|
||||
|
||||
void Sprite3D::setCullFace(GLenum cullFace)
|
||||
{
|
||||
for (auto& it : _meshCommands) {
|
||||
|
|
|
@ -33,6 +33,7 @@
|
|||
#include "base/CCProtocols.h"
|
||||
#include "2d/CCNode.h"
|
||||
#include "renderer/CCMeshCommand.h"
|
||||
#include "CCAABB.h"
|
||||
|
||||
NS_CC_BEGIN
|
||||
|
||||
|
@ -80,6 +81,20 @@ public:
|
|||
virtual void setBlendFunc(const BlendFunc &blendFunc) override;
|
||||
virtual const BlendFunc &getBlendFunc() const override;
|
||||
|
||||
/*
|
||||
* Get AABB
|
||||
* If the sprite has animation, it can't be calculated accuratly,
|
||||
* because bone can drive the vertices, we just use the origin vertices
|
||||
* to calculate the AABB.
|
||||
*/
|
||||
AABB getAABB() const;
|
||||
|
||||
/**
|
||||
* Returns 2d bounding-box
|
||||
* Note: the bouding-box is just get from the AABB which as Z=0, so that is not very accurate.
|
||||
*/
|
||||
virtual Rect getBoundingBox() const override;
|
||||
|
||||
// set which face is going to cull, GL_BACK, GL_FRONT, GL_FRONT_AND_BACK, default GL_BACK
|
||||
void setCullFace(GLenum cullFace);
|
||||
// set cull face enable or not
|
||||
|
@ -124,6 +139,9 @@ protected:
|
|||
std::unordered_map<std::string, AttachNode*> _attachments;
|
||||
|
||||
BlendFunc _blend;
|
||||
|
||||
mutable AABB _aabb; // cache current aabb
|
||||
mutable Mat4 _nodeToWorldTransform; // cache the matrix
|
||||
};
|
||||
|
||||
extern std::string CC_DLL s_attributeNames[];//attribute names array
|
||||
|
|
|
@ -1,4 +1,7 @@
|
|||
set(COCOS_3D_SRC
|
||||
3d/CCAABB.cpp
|
||||
3d/CCOBB.cpp
|
||||
3d/CCRay.cpp
|
||||
3d/CCSkeleton3D.cpp
|
||||
3d/CCAttachNode.cpp
|
||||
3d/CCSubMesh.cpp
|
||||
|
|
|
@ -74,6 +74,9 @@ cocos2d.cpp \
|
|||
2d/CCTransitionPageTurn.cpp \
|
||||
2d/CCTransitionProgress.cpp \
|
||||
2d/CCTweenFunction.cpp \
|
||||
3d/CCRay.cpp\
|
||||
3d/CCAABB.cpp \
|
||||
3d/CCOBB.cpp \
|
||||
3d/CCAnimate3D.cpp \
|
||||
3d/CCAnimation3D.cpp \
|
||||
3d/CCAttachNode.cpp \
|
||||
|
@ -127,6 +130,7 @@ base/CCEventListenerTouch.cpp \
|
|||
base/CCEventMouse.cpp \
|
||||
base/CCEventTouch.cpp \
|
||||
base/CCIMEDispatcher.cpp \
|
||||
base/CCModuleManager.cpp \
|
||||
base/CCNS.cpp \
|
||||
base/CCProfiling.cpp \
|
||||
base/CCRef.cpp \
|
||||
|
@ -226,9 +230,6 @@ LOCAL_WHOLE_STATIC_LIBRARIES := cocos_freetype2_static
|
|||
LOCAL_WHOLE_STATIC_LIBRARIES += chipmunk_static
|
||||
LOCAL_WHOLE_STATIC_LIBRARIES += cocos2dxandroid_static
|
||||
LOCAL_WHOLE_STATIC_LIBRARIES += cocos_png_static
|
||||
LOCAL_WHOLE_STATIC_LIBRARIES += cocos_jpeg_static
|
||||
LOCAL_WHOLE_STATIC_LIBRARIES += cocos_tiff_static
|
||||
LOCAL_WHOLE_STATIC_LIBRARIES += cocos_webp_static
|
||||
|
||||
# define the macro to compile through support/zip_support/ioapi.c
|
||||
LOCAL_CFLAGS := -DUSE_FILE32API
|
||||
|
@ -241,7 +242,4 @@ include $(BUILD_STATIC_LIBRARY)
|
|||
$(call import-module,freetype2/prebuilt/android)
|
||||
$(call import-module,chipmunk)
|
||||
$(call import-module,platform/android)
|
||||
$(call import-module,jpeg/prebuilt/android)
|
||||
$(call import-module,png/prebuilt/android)
|
||||
$(call import-module,tiff/prebuilt/android)
|
||||
$(call import-module,webp/prebuilt/android)
|
||||
|
|
|
@ -0,0 +1,71 @@
|
|||
/****************************************************************************
|
||||
Copyright (c) 2014 cocos2d-x.org
|
||||
|
||||
http://www.cocos2d-x.org
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in
|
||||
all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
THE SOFTWARE.
|
||||
****************************************************************************/
|
||||
|
||||
#include "base/CCModuleManager.h"
|
||||
#include <unordered_map>
|
||||
#include "base/CCConsole.h"
|
||||
|
||||
using namespace std;
|
||||
|
||||
//RegisterJPEG *temp = new RegisterJPEG();
|
||||
|
||||
NS_CC_BEGIN
|
||||
|
||||
void ModuleManager::registerModule(const string &moduleName, void* module)
|
||||
{
|
||||
auto &moduleMap = createMap();
|
||||
if (moduleMap.find(moduleName) != moduleMap.end())
|
||||
{
|
||||
CCLOG("module: %s exists", moduleName.c_str());
|
||||
return;
|
||||
}
|
||||
|
||||
moduleMap[moduleName] = module;
|
||||
}
|
||||
|
||||
void ModuleManager::unRegisterModule(const string &moduleName)
|
||||
{
|
||||
auto &moduleMap = createMap();
|
||||
moduleMap.erase(moduleName);
|
||||
}
|
||||
|
||||
void* ModuleManager::getModule(const string &moduleName)
|
||||
{
|
||||
auto &moduleMap = createMap();
|
||||
auto result = moduleMap.find(moduleName);
|
||||
if (result != moduleMap.end())
|
||||
{
|
||||
return result->second;
|
||||
}
|
||||
else
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
unordered_map<std::string, void*>& ModuleManager::createMap()
|
||||
{
|
||||
static unordered_map<string, void*> map;
|
||||
return map;
|
||||
}
|
||||
|
||||
NS_CC_END
|
|
@ -0,0 +1,50 @@
|
|||
/****************************************************************************
|
||||
Copyright (c) 2014 cocos2d-x.org
|
||||
|
||||
http://www.cocos2d-x.org
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in
|
||||
all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
THE SOFTWARE.
|
||||
****************************************************************************/
|
||||
|
||||
#ifndef __BASE_CC_MODULE_MANAGER__
|
||||
#define __BASE_CC_MODULE_MANAGER__
|
||||
|
||||
#include <string>
|
||||
#include <unordered_map>
|
||||
|
||||
#include "base/CCPlatformMacros.h"
|
||||
|
||||
|
||||
NS_CC_BEGIN
|
||||
|
||||
class CC_DLL ModuleManager
|
||||
{
|
||||
public:
|
||||
static void registerModule(const std::string &moduleName, void* module);
|
||||
static void unRegisterModule(const std::string &moduleName);
|
||||
static void* getModule(const std::string &moduleName);
|
||||
|
||||
private:
|
||||
static std::unordered_map<std::string, void*>& createMap();
|
||||
};
|
||||
|
||||
NS_CC_END
|
||||
|
||||
#endif
|
||||
|
|
@ -22,6 +22,7 @@ set(COCOS_BASE_SRC
|
|||
base/CCEventMouse.cpp
|
||||
base/CCEventTouch.cpp
|
||||
base/CCIMEDispatcher.cpp
|
||||
base/CCModuleManager.cpp
|
||||
base/CCNS.cpp
|
||||
base/CCProfiling.cpp
|
||||
base/CCRef.cpp
|
||||
|
|
|
@ -262,6 +262,9 @@ THE SOFTWARE.
|
|||
#include "2d/CCComponentContainer.h"
|
||||
|
||||
//3d
|
||||
#include "3d/CCAABB.h"
|
||||
#include "3d/CCOBB.h"
|
||||
#include "3d/CCRay.h"
|
||||
#include "3d/CCSprite3D.h"
|
||||
#include "3d/CCMesh.h"
|
||||
#include "3d/CCMeshSkin.h"
|
||||
|
|
|
@ -31,12 +31,6 @@ THE SOFTWARE.
|
|||
|
||||
#include "base/CCData.h"
|
||||
|
||||
|
||||
#ifdef EMSCRIPTEN
|
||||
#include <SDL/SDL.h>
|
||||
#include <SDL/SDL_image.h>
|
||||
#endif // EMSCRIPTEN
|
||||
|
||||
extern "C"
|
||||
{
|
||||
// To resolve link error when building 32bits with Xcode 6.
|
||||
|
@ -57,22 +51,21 @@ extern "C"
|
|||
{
|
||||
return strerror(errnum);
|
||||
}
|
||||
// int fputs(const char * __restrict, FILE * __restrict) __DARWIN_ALIAS(fputs);
|
||||
int fputs$UNIX2003(const char *str, FILE *stream)
|
||||
{
|
||||
return fputs(str, stream);
|
||||
}
|
||||
#endif
|
||||
#endif
|
||||
#include "png.h"
|
||||
#include "tiffio.h"
|
||||
#include "base/etc1.h"
|
||||
#include "jpeglib.h"
|
||||
}
|
||||
#include "base/s3tc.h"
|
||||
#include "base/atitc.h"
|
||||
#include "base/pvr.h"
|
||||
#include "base/TGAlib.h"
|
||||
|
||||
#if (CC_TARGET_PLATFORM != CC_PLATFORM_WP8) && (CC_TARGET_PLATFORM != CC_PLATFORM_WINRT)
|
||||
#include "decode.h"
|
||||
#endif
|
||||
|
||||
#include "base/ccMacros.h"
|
||||
#include "CCCommon.h"
|
||||
#include "CCStdC.h"
|
||||
|
@ -80,6 +73,7 @@ extern "C"
|
|||
#include "base/CCConfiguration.h"
|
||||
#include "base/ccUtils.h"
|
||||
#include "base/ZipUtils.h"
|
||||
#include "base/CCModuleManager.h"
|
||||
#if (CC_TARGET_PLATFORM == CC_PLATFORM_ANDROID)
|
||||
#include "android/CCFileUtilsAndroid.h"
|
||||
#endif
|
||||
|
@ -96,7 +90,6 @@ NS_CC_BEGIN
|
|||
namespace
|
||||
{
|
||||
static const int PVR_TEXTURE_FLAG_TYPE_MASK = 0xff;
|
||||
|
||||
static bool _PVRHaveAlphaPremultiplied = false;
|
||||
|
||||
// Values taken from PVRTexture.h from http://www.imgtec.com
|
||||
|
@ -759,158 +752,28 @@ bool Image::isCompressed()
|
|||
return Texture2D::getPixelFormatInfoMap().at(_renderFormat).compressed;
|
||||
}
|
||||
|
||||
namespace
|
||||
{
|
||||
/*
|
||||
* ERROR HANDLING:
|
||||
*
|
||||
* The JPEG library's standard error handler (jerror.c) is divided into
|
||||
* several "methods" which you can override individually. This lets you
|
||||
* adjust the behavior without duplicating a lot of code, which you might
|
||||
* have to update with each future release.
|
||||
*
|
||||
* We override the "error_exit" method so that control is returned to the
|
||||
* library's caller when a fatal error occurs, rather than calling exit()
|
||||
* as the standard error_exit method does.
|
||||
*
|
||||
* We use C's setjmp/longjmp facility to return control. This means that the
|
||||
* routine which calls the JPEG library must first execute a setjmp() call to
|
||||
* establish the return point. We want the replacement error_exit to do a
|
||||
* longjmp(). But we need to make the setjmp buffer accessible to the
|
||||
* error_exit routine. To do this, we make a private extension of the
|
||||
* standard JPEG error handler object. (If we were using C++, we'd say we
|
||||
* were making a subclass of the regular error handler.)
|
||||
*
|
||||
* Here's the extended error handler struct:
|
||||
*/
|
||||
struct MyErrorMgr
|
||||
{
|
||||
struct jpeg_error_mgr pub; /* "public" fields */
|
||||
jmp_buf setjmp_buffer; /* for return to caller */
|
||||
};
|
||||
|
||||
typedef struct MyErrorMgr * MyErrorPtr;
|
||||
|
||||
/*
|
||||
* Here's the routine that will replace the standard error_exit method:
|
||||
*/
|
||||
|
||||
METHODDEF(void)
|
||||
myErrorExit(j_common_ptr cinfo)
|
||||
{
|
||||
/* cinfo->err really points to a MyErrorMgr struct, so coerce pointer */
|
||||
MyErrorPtr myerr = (MyErrorPtr) cinfo->err;
|
||||
|
||||
/* Always display the message. */
|
||||
/* We could postpone this until after returning, if we chose. */
|
||||
/* internal message function cann't show error message in some platforms, so we rewrite it here.
|
||||
* edit it if has version confilict.
|
||||
*/
|
||||
//(*cinfo->err->output_message) (cinfo);
|
||||
char buffer[JMSG_LENGTH_MAX];
|
||||
(*cinfo->err->format_message) (cinfo, buffer);
|
||||
CCLOG("jpeg error: %s", buffer);
|
||||
|
||||
/* Return control to the setjmp point */
|
||||
longjmp(myerr->setjmp_buffer, 1);
|
||||
}
|
||||
}
|
||||
|
||||
bool Image::initWithJpgData(const unsigned char * data, ssize_t dataLen)
|
||||
{
|
||||
/* these are standard libjpeg structures for reading(decompression) */
|
||||
struct jpeg_decompress_struct cinfo;
|
||||
/* We use our private extension JPEG error handler.
|
||||
* Note that this struct must live as long as the main JPEG parameter
|
||||
* struct, to avoid dangling-pointer problems.
|
||||
*/
|
||||
struct MyErrorMgr jerr;
|
||||
/* libjpeg data structure for storing one row, that is, scanline of an image */
|
||||
JSAMPROW row_pointer[1] = {0};
|
||||
unsigned long location = 0;
|
||||
unsigned int i = 0;
|
||||
|
||||
bool bRet = false;
|
||||
do
|
||||
_hasPremultipliedAlpha = false;
|
||||
|
||||
JPEGModule *jpegModule = static_cast<JPEGModule*>(ModuleManager::getModule("jpeg"));
|
||||
if (jpegModule)
|
||||
{
|
||||
/* We set up the normal JPEG error routines, then override error_exit. */
|
||||
cinfo.err = jpeg_std_error(&jerr.pub);
|
||||
jerr.pub.error_exit = myErrorExit;
|
||||
/* Establish the setjmp return context for MyErrorExit to use. */
|
||||
if (setjmp(jerr.setjmp_buffer)) {
|
||||
/* If we get here, the JPEG code has signaled an error.
|
||||
* We need to clean up the JPEG object, close the input file, and return.
|
||||
*/
|
||||
jpeg_destroy_decompress(&cinfo);
|
||||
break;
|
||||
}
|
||||
|
||||
/* setup decompression process and source, then read JPEG header */
|
||||
jpeg_create_decompress( &cinfo );
|
||||
|
||||
#ifndef CC_TARGET_QT5
|
||||
jpeg_mem_src( &cinfo, const_cast<unsigned char*>(data), dataLen );
|
||||
#endif /* CC_TARGET_QT5 */
|
||||
|
||||
/* reading the image header which contains image information */
|
||||
#if (JPEG_LIB_VERSION >= 90)
|
||||
// libjpeg 0.9 adds stricter types.
|
||||
jpeg_read_header( &cinfo, TRUE );
|
||||
#else
|
||||
jpeg_read_header( &cinfo, true );
|
||||
#endif
|
||||
|
||||
// we only support RGB or grayscale
|
||||
if (cinfo.jpeg_color_space == JCS_GRAYSCALE)
|
||||
{
|
||||
_renderFormat = Texture2D::PixelFormat::I8;
|
||||
}else
|
||||
{
|
||||
cinfo.out_color_space = JCS_RGB;
|
||||
_renderFormat = Texture2D::PixelFormat::RGB888;
|
||||
}
|
||||
|
||||
/* Start decompression jpeg here */
|
||||
jpeg_start_decompress( &cinfo );
|
||||
|
||||
/* init image info */
|
||||
_width = cinfo.output_width;
|
||||
_height = cinfo.output_height;
|
||||
_hasPremultipliedAlpha = false;
|
||||
row_pointer[0] = static_cast<unsigned char*>(malloc(cinfo.output_width*cinfo.output_components * sizeof(unsigned char)));
|
||||
CC_BREAK_IF(! row_pointer[0]);
|
||||
|
||||
_dataLen = cinfo.output_width*cinfo.output_height*cinfo.output_components;
|
||||
_data = static_cast<unsigned char*>(malloc(_dataLen * sizeof(unsigned char)));
|
||||
CC_BREAK_IF(! _data);
|
||||
|
||||
/* now actually read the jpeg into the raw buffer */
|
||||
/* read one scan line at a time */
|
||||
while( cinfo.output_scanline < cinfo.output_height )
|
||||
{
|
||||
jpeg_read_scanlines( &cinfo, row_pointer, 1 );
|
||||
for( i=0; i<cinfo.output_width*cinfo.output_components;i++)
|
||||
{
|
||||
_data[location++] = row_pointer[0][i];
|
||||
}
|
||||
}
|
||||
|
||||
/* When read image file with broken data, jpeg_finish_decompress() may cause error.
|
||||
* Besides, jpeg_destroy_decompress() shall deallocate and release all memory associated
|
||||
* with the decompression object.
|
||||
* So it doesn't need to call jpeg_finish_decompress().
|
||||
*/
|
||||
//jpeg_finish_decompress( &cinfo );
|
||||
jpeg_destroy_decompress( &cinfo );
|
||||
/* wrap up decompression, destroy objects, free pointers and close open files */
|
||||
bRet = true;
|
||||
} while (0);
|
||||
|
||||
if (row_pointer[0] != nullptr)
|
||||
DataFromModule dataFromJPEGInit;
|
||||
bool result = jpegModule->initWithJPEGData(data, dataLen, dataFromJPEGInit);
|
||||
_width = dataFromJPEGInit.width;
|
||||
_height = dataFromJPEGInit.height;
|
||||
_renderFormat = dataFromJPEGInit.renderFormat;
|
||||
_dataLen = dataFromJPEGInit.dataLength;
|
||||
_data = dataFromJPEGInit.data;
|
||||
|
||||
return result;
|
||||
}
|
||||
else
|
||||
{
|
||||
free(row_pointer[0]);
|
||||
};
|
||||
return bRet;
|
||||
CCLOG("jpeg module is not enabled");
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
bool Image::initWithPngData(const unsigned char * data, ssize_t dataLen)
|
||||
|
@ -1062,175 +925,28 @@ bool Image::initWithPngData(const unsigned char * data, ssize_t dataLen)
|
|||
return bRet;
|
||||
}
|
||||
|
||||
namespace
|
||||
{
|
||||
static tmsize_t tiffReadProc(thandle_t fd, void* buf, tmsize_t size)
|
||||
{
|
||||
tImageSource* isource = (tImageSource*)fd;
|
||||
uint8* ma;
|
||||
uint64 mb;
|
||||
unsigned long n;
|
||||
unsigned long o;
|
||||
tmsize_t p;
|
||||
ma=(uint8*)buf;
|
||||
mb=size;
|
||||
p=0;
|
||||
while (mb>0)
|
||||
{
|
||||
n=0x80000000UL;
|
||||
if ((uint64)n>mb)
|
||||
n=(unsigned long)mb;
|
||||
|
||||
|
||||
if((int)(isource->offset + n) <= isource->size)
|
||||
{
|
||||
memcpy(ma, isource->data+isource->offset, n);
|
||||
isource->offset += n;
|
||||
o = n;
|
||||
}
|
||||
else
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
ma+=o;
|
||||
mb-=o;
|
||||
p+=o;
|
||||
if (o!=n)
|
||||
{
|
||||
break;
|
||||
}
|
||||
}
|
||||
return p;
|
||||
}
|
||||
|
||||
static tmsize_t tiffWriteProc(thandle_t fd, void* buf, tmsize_t size)
|
||||
{
|
||||
CC_UNUSED_PARAM(fd);
|
||||
CC_UNUSED_PARAM(buf);
|
||||
CC_UNUSED_PARAM(size);
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
static uint64 tiffSeekProc(thandle_t fd, uint64 off, int whence)
|
||||
{
|
||||
tImageSource* isource = (tImageSource*)fd;
|
||||
uint64 ret = -1;
|
||||
do
|
||||
{
|
||||
if (whence == SEEK_SET)
|
||||
{
|
||||
CC_BREAK_IF(off >= (uint64)isource->size);
|
||||
ret = isource->offset = (uint32)off;
|
||||
}
|
||||
else if (whence == SEEK_CUR)
|
||||
{
|
||||
CC_BREAK_IF(isource->offset + off >= (uint64)isource->size);
|
||||
ret = isource->offset += (uint32)off;
|
||||
}
|
||||
else if (whence == SEEK_END)
|
||||
{
|
||||
CC_BREAK_IF(off >= (uint64)isource->size);
|
||||
ret = isource->offset = (uint32)(isource->size-1 - off);
|
||||
}
|
||||
else
|
||||
{
|
||||
CC_BREAK_IF(off >= (uint64)isource->size);
|
||||
ret = isource->offset = (uint32)off;
|
||||
}
|
||||
} while (0);
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
static uint64 tiffSizeProc(thandle_t fd)
|
||||
{
|
||||
tImageSource* pImageSrc = (tImageSource*)fd;
|
||||
return pImageSrc->size;
|
||||
}
|
||||
|
||||
static int tiffCloseProc(thandle_t fd)
|
||||
{
|
||||
CC_UNUSED_PARAM(fd);
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int tiffMapProc(thandle_t fd, void** pbase, toff_t* psize)
|
||||
{
|
||||
CC_UNUSED_PARAM(fd);
|
||||
CC_UNUSED_PARAM(pbase);
|
||||
CC_UNUSED_PARAM(psize);
|
||||
return 0;
|
||||
}
|
||||
|
||||
static void tiffUnmapProc(thandle_t fd, void* base, toff_t size)
|
||||
{
|
||||
CC_UNUSED_PARAM(fd);
|
||||
CC_UNUSED_PARAM(base);
|
||||
CC_UNUSED_PARAM(size);
|
||||
}
|
||||
}
|
||||
|
||||
bool Image::initWithTiffData(const unsigned char * data, ssize_t dataLen)
|
||||
{
|
||||
bool bRet = false;
|
||||
do
|
||||
_hasPremultipliedAlpha = true;
|
||||
|
||||
TIFFModule *tiffModule = static_cast<TIFFModule*>(ModuleManager::getModule("tiff"));
|
||||
if (tiffModule)
|
||||
{
|
||||
// set the read call back function
|
||||
tImageSource imageSource;
|
||||
imageSource.data = data;
|
||||
imageSource.size = dataLen;
|
||||
imageSource.offset = 0;
|
||||
|
||||
TIFF* tif = TIFFClientOpen("file.tif", "r", (thandle_t)&imageSource,
|
||||
tiffReadProc, tiffWriteProc,
|
||||
tiffSeekProc, tiffCloseProc, tiffSizeProc,
|
||||
tiffMapProc,
|
||||
tiffUnmapProc);
|
||||
|
||||
CC_BREAK_IF(nullptr == tif);
|
||||
|
||||
uint32 w = 0, h = 0;
|
||||
uint16 bitsPerSample = 0, samplePerPixel = 0, planarConfig = 0;
|
||||
size_t npixels = 0;
|
||||
DataFromModule dataFromTIFFInit;
|
||||
bool result = tiffModule->initWithTIFFData(data, dataLen, dataFromTIFFInit);
|
||||
_width = dataFromTIFFInit.width;
|
||||
_height = dataFromTIFFInit.height;
|
||||
_renderFormat = dataFromTIFFInit.renderFormat;
|
||||
_dataLen = dataFromTIFFInit.dataLength;
|
||||
_data = dataFromTIFFInit.data;
|
||||
|
||||
TIFFGetField(tif, TIFFTAG_IMAGEWIDTH, &w);
|
||||
TIFFGetField(tif, TIFFTAG_IMAGELENGTH, &h);
|
||||
TIFFGetField(tif, TIFFTAG_BITSPERSAMPLE, &bitsPerSample);
|
||||
TIFFGetField(tif, TIFFTAG_SAMPLESPERPIXEL, &samplePerPixel);
|
||||
TIFFGetField(tif, TIFFTAG_PLANARCONFIG, &planarConfig);
|
||||
|
||||
npixels = w * h;
|
||||
|
||||
_renderFormat = Texture2D::PixelFormat::RGBA8888;
|
||||
_width = w;
|
||||
_height = h;
|
||||
|
||||
_dataLen = npixels * sizeof (uint32);
|
||||
_data = static_cast<unsigned char*>(malloc(_dataLen * sizeof(unsigned char)));
|
||||
|
||||
uint32* raster = (uint32*) _TIFFmalloc(npixels * sizeof (uint32));
|
||||
if (raster != nullptr)
|
||||
{
|
||||
if (TIFFReadRGBAImageOriented(tif, w, h, raster, ORIENTATION_TOPLEFT, 0))
|
||||
{
|
||||
/* the raster data is pre-multiplied by the alpha component
|
||||
after invoking TIFFReadRGBAImageOriented*/
|
||||
_hasPremultipliedAlpha = true;
|
||||
|
||||
memcpy(_data, raster, npixels*sizeof (uint32));
|
||||
}
|
||||
|
||||
_TIFFfree(raster);
|
||||
}
|
||||
|
||||
|
||||
TIFFClose(tif);
|
||||
|
||||
bRet = true;
|
||||
} while (0);
|
||||
return bRet;
|
||||
return result;
|
||||
}
|
||||
else
|
||||
{
|
||||
CCLOG("tiff module is not enabled");
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
namespace
|
||||
|
@ -2011,42 +1727,29 @@ bool Image::initWithPVRData(const unsigned char * data, ssize_t dataLen)
|
|||
|
||||
bool Image::initWithWebpData(const unsigned char * data, ssize_t dataLen)
|
||||
{
|
||||
bool bRet = false;
|
||||
|
||||
#if (CC_TARGET_PLATFORM == CC_PLATFORM_WP8) || (CC_TARGET_PLATFORM == CC_PLATFORM_WINRT)
|
||||
CCLOG("WEBP image format not supported on WinRT or WP8");
|
||||
return false;
|
||||
#else
|
||||
do
|
||||
{
|
||||
WebPDecoderConfig config;
|
||||
if (WebPInitDecoderConfig(&config) == 0) break;
|
||||
if (WebPGetFeatures(static_cast<const uint8_t*>(data), dataLen, &config.input) != VP8_STATUS_OK) break;
|
||||
if (config.input.width == 0 || config.input.height == 0) break;
|
||||
WEBPModule *webpModule = static_cast<WEBPModule*>(ModuleManager::getModule("webp"));
|
||||
if (webpModule)
|
||||
{
|
||||
DataFromModule dataFromWEBPInit;
|
||||
bool result = webpModule->initWithWEBPData(data, dataLen, dataFromWEBPInit);
|
||||
_width = dataFromWEBPInit.width;
|
||||
_height = dataFromWEBPInit.height;
|
||||
_renderFormat = dataFromWEBPInit.renderFormat;
|
||||
_dataLen = dataFromWEBPInit.dataLength;
|
||||
_data = dataFromWEBPInit.data;
|
||||
|
||||
config.output.colorspace = MODE_RGBA;
|
||||
_renderFormat = Texture2D::PixelFormat::RGBA8888;
|
||||
_width = config.input.width;
|
||||
_height = config.input.height;
|
||||
|
||||
_dataLen = _width * _height * 4;
|
||||
_data = static_cast<unsigned char*>(malloc(_dataLen * sizeof(unsigned char)));
|
||||
|
||||
config.output.u.RGBA.rgba = static_cast<uint8_t*>(_data);
|
||||
config.output.u.RGBA.stride = _width * 4;
|
||||
config.output.u.RGBA.size = _dataLen;
|
||||
config.output.is_external_memory = 1;
|
||||
|
||||
if (WebPDecode(static_cast<const uint8_t*>(data), dataLen, &config) != VP8_STATUS_OK)
|
||||
{
|
||||
free(_data);
|
||||
_data = nullptr;
|
||||
break;
|
||||
}
|
||||
|
||||
bRet = true;
|
||||
} while (0);
|
||||
return result;
|
||||
}
|
||||
else
|
||||
{
|
||||
CCLOG("webp module is not enabled");
|
||||
return false;
|
||||
}
|
||||
#endif
|
||||
return bRet;
|
||||
}
|
||||
|
||||
|
||||
|
@ -2265,82 +1968,16 @@ bool Image::saveImageToPNG(const std::string& filePath, bool isToRGB)
|
|||
}
|
||||
bool Image::saveImageToJPG(const std::string& filePath)
|
||||
{
|
||||
bool bRet = false;
|
||||
do
|
||||
JPEGModule *jpegModule = static_cast<JPEGModule*>(ModuleManager::getModule("jpeg"));
|
||||
if (jpegModule)
|
||||
{
|
||||
struct jpeg_compress_struct cinfo;
|
||||
struct jpeg_error_mgr jerr;
|
||||
FILE * outfile; /* target file */
|
||||
JSAMPROW row_pointer[1]; /* pointer to JSAMPLE row[s] */
|
||||
int row_stride; /* physical row width in image buffer */
|
||||
|
||||
cinfo.err = jpeg_std_error(&jerr);
|
||||
/* Now we can initialize the JPEG compression object. */
|
||||
jpeg_create_compress(&cinfo);
|
||||
|
||||
CC_BREAK_IF((outfile = fopen(filePath.c_str(), "wb")) == nullptr);
|
||||
|
||||
jpeg_stdio_dest(&cinfo, outfile);
|
||||
|
||||
cinfo.image_width = _width; /* image width and height, in pixels */
|
||||
cinfo.image_height = _height;
|
||||
cinfo.input_components = 3; /* # of color components per pixel */
|
||||
cinfo.in_color_space = JCS_RGB; /* colorspace of input image */
|
||||
|
||||
jpeg_set_defaults(&cinfo);
|
||||
jpeg_set_quality(&cinfo, 90, TRUE);
|
||||
|
||||
jpeg_start_compress(&cinfo, TRUE);
|
||||
|
||||
row_stride = _width * 3; /* JSAMPLEs per row in image_buffer */
|
||||
|
||||
if (hasAlpha())
|
||||
{
|
||||
unsigned char *pTempData = static_cast<unsigned char*>(malloc(_width * _height * 3 * sizeof(unsigned char)));
|
||||
if (nullptr == pTempData)
|
||||
{
|
||||
jpeg_finish_compress(&cinfo);
|
||||
jpeg_destroy_compress(&cinfo);
|
||||
fclose(outfile);
|
||||
break;
|
||||
}
|
||||
|
||||
for (int i = 0; i < _height; ++i)
|
||||
{
|
||||
for (int j = 0; j < _width; ++j)
|
||||
|
||||
{
|
||||
pTempData[(i * _width + j) * 3] = _data[(i * _width + j) * 4];
|
||||
pTempData[(i * _width + j) * 3 + 1] = _data[(i * _width + j) * 4 + 1];
|
||||
pTempData[(i * _width + j) * 3 + 2] = _data[(i * _width + j) * 4 + 2];
|
||||
}
|
||||
}
|
||||
|
||||
while (cinfo.next_scanline < cinfo.image_height) {
|
||||
row_pointer[0] = & pTempData[cinfo.next_scanline * row_stride];
|
||||
(void) jpeg_write_scanlines(&cinfo, row_pointer, 1);
|
||||
}
|
||||
|
||||
if (pTempData != nullptr)
|
||||
{
|
||||
free(pTempData);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
while (cinfo.next_scanline < cinfo.image_height) {
|
||||
row_pointer[0] = & _data[cinfo.next_scanline * row_stride];
|
||||
(void) jpeg_write_scanlines(&cinfo, row_pointer, 1);
|
||||
}
|
||||
}
|
||||
|
||||
jpeg_finish_compress(&cinfo);
|
||||
fclose(outfile);
|
||||
jpeg_destroy_compress(&cinfo);
|
||||
|
||||
bRet = true;
|
||||
} while (0);
|
||||
return bRet;
|
||||
return jpegModule->saveImage(filePath, this);
|
||||
}
|
||||
else
|
||||
{
|
||||
CCLOG("jpeg module is not enabled");
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
void Image::premultipliedAlpha()
|
||||
|
@ -2357,7 +1994,6 @@ void Image::premultipliedAlpha()
|
|||
_hasPremultipliedAlpha = true;
|
||||
}
|
||||
|
||||
|
||||
void Image::setPVRImagesHavePremultipliedAlpha(bool haveAlphaPremultiplied)
|
||||
{
|
||||
_PVRHaveAlphaPremultiplied = haveAlphaPremultiplied;
|
||||
|
|
|
@ -26,6 +26,8 @@ THE SOFTWARE.
|
|||
#ifndef __CC_IMAGE_H__
|
||||
#define __CC_IMAGE_H__
|
||||
|
||||
#include <functional>
|
||||
#include <string>
|
||||
#include "base/CCRef.h"
|
||||
#include "renderer/CCTexture2D.h"
|
||||
|
||||
|
@ -167,6 +169,7 @@ protected:
|
|||
|
||||
void premultipliedAlpha();
|
||||
|
||||
|
||||
protected:
|
||||
/**
|
||||
@brief Determine how many mipmaps can we have.
|
||||
|
@ -212,6 +215,35 @@ protected:
|
|||
bool isATITC(const unsigned char *data, ssize_t dataLen);
|
||||
};
|
||||
|
||||
/* Data returned from jpeg/tiff/webp module initialization
|
||||
*/
|
||||
typedef struct DataFromModule
|
||||
{
|
||||
Texture2D::PixelFormat renderFormat;
|
||||
int width;
|
||||
int height;
|
||||
ssize_t dataLength;
|
||||
unsigned char* data;
|
||||
bool hasPremultiAlpha;
|
||||
} DataFromModule;
|
||||
|
||||
struct JPEGModule
|
||||
{
|
||||
std::function<bool(const std::string &filePath, Image *image)> saveImage;
|
||||
std::function<bool(const unsigned char*, ssize_t, DataFromModule &dataFromJPEGInit)> initWithJPEGData;
|
||||
};
|
||||
|
||||
struct TIFFModule
|
||||
{
|
||||
std::function<bool(const unsigned char*, ssize_t, DataFromModule &dataFromJPEGInit)> initWithTIFFData;
|
||||
};
|
||||
|
||||
struct WEBPModule
|
||||
{
|
||||
std::function<bool(const unsigned char*, ssize_t, DataFromModule &dataFromJPEGInit)> initWithWEBPData;
|
||||
};
|
||||
|
||||
|
||||
// end of platform group
|
||||
/// @}
|
||||
|
||||
|
|
|
@ -24,6 +24,7 @@ THE SOFTWARE.
|
|||
****************************************************************************/
|
||||
|
||||
#include "CCGLViewImpl.h"
|
||||
#include "CCApplication.h"
|
||||
#include "base/CCDirector.h"
|
||||
#include "base/CCTouch.h"
|
||||
#include "base/CCEventDispatcher.h"
|
||||
|
@ -101,6 +102,14 @@ public:
|
|||
_view = view;
|
||||
}
|
||||
|
||||
static void onGLFWWindowIconifyCallback(GLFWwindow* window, int iconified)
|
||||
{
|
||||
if (_view)
|
||||
{
|
||||
_view->onGLFWWindowIconifyCallback(window, iconified);
|
||||
}
|
||||
}
|
||||
|
||||
private:
|
||||
static GLViewImpl* _view;
|
||||
};
|
||||
|
@ -352,6 +361,7 @@ bool GLViewImpl::initWithRect(const std::string& viewName, Rect rect, float fram
|
|||
glfwSetWindowPosCallback(_mainWindow, GLFWEventHandler::onGLFWWindowPosCallback);
|
||||
glfwSetFramebufferSizeCallback(_mainWindow, GLFWEventHandler::onGLFWframebuffersize);
|
||||
glfwSetWindowSizeCallback(_mainWindow, GLFWEventHandler::onGLFWWindowSizeFunCallback);
|
||||
glfwSetWindowIconifyCallback(_mainWindow, GLFWEventHandler::onGLFWWindowIconifyCallback);
|
||||
|
||||
setFrameSize(rect.size.width, rect.size.height);
|
||||
|
||||
|
@ -706,6 +716,18 @@ void GLViewImpl::onGLFWWindowSizeFunCallback(GLFWwindow *window, int width, int
|
|||
}
|
||||
}
|
||||
|
||||
void GLViewImpl::onGLFWWindowIconifyCallback(GLFWwindow* window, int iconified)
|
||||
{
|
||||
if (iconified == GL_TRUE)
|
||||
{
|
||||
Application::getInstance()->applicationDidEnterBackground();
|
||||
}
|
||||
else
|
||||
{
|
||||
Application::getInstance()->applicationWillEnterForeground();
|
||||
}
|
||||
}
|
||||
|
||||
#if (CC_TARGET_PLATFORM == CC_PLATFORM_WIN32)
|
||||
static bool glew_dynamic_binding()
|
||||
{
|
||||
|
|
|
@ -130,6 +130,7 @@ protected:
|
|||
void onGLFWWindowPosCallback(GLFWwindow* windows, int x, int y);
|
||||
void onGLFWframebuffersize(GLFWwindow* window, int w, int h);
|
||||
void onGLFWWindowSizeFunCallback(GLFWwindow *window, int width, int height);
|
||||
void onGLFWWindowIconifyCallback(GLFWwindow* window, int iconified);
|
||||
|
||||
bool _captured;
|
||||
bool _supportTouch;
|
||||
|
|
|
@ -19,6 +19,11 @@
|
|||
-- @param self
|
||||
-- @param #bool bool
|
||||
|
||||
--------------------------------
|
||||
-- @function [parent=#Button] getZoomScale
|
||||
-- @param self
|
||||
-- @return float#float ret (return value: float)
|
||||
|
||||
--------------------------------
|
||||
-- @function [parent=#Button] getCapInsetsDisabledRenderer
|
||||
-- @param self
|
||||
|
@ -120,6 +125,11 @@
|
|||
-- @param self
|
||||
-- @param #bool bool
|
||||
|
||||
--------------------------------
|
||||
-- @function [parent=#Button] setZoomScale
|
||||
-- @param self
|
||||
-- @param #float float
|
||||
|
||||
--------------------------------
|
||||
-- @overload self, string, string, string, int
|
||||
-- @overload self
|
||||
|
|
|
@ -4,6 +4,11 @@
|
|||
-- @extend Layout
|
||||
-- @parent_module ccui
|
||||
|
||||
--------------------------------
|
||||
-- @function [parent=#PageView] getCustomScrollThreshold
|
||||
-- @param self
|
||||
-- @return float#float ret (return value: float)
|
||||
|
||||
--------------------------------
|
||||
-- @function [parent=#PageView] getCurPageIndex
|
||||
-- @param self
|
||||
|
@ -16,6 +21,11 @@
|
|||
-- @param #long long
|
||||
-- @param #bool bool
|
||||
|
||||
--------------------------------
|
||||
-- @function [parent=#PageView] isUsingCustomScrollThreshold
|
||||
-- @param self
|
||||
-- @return bool#bool ret (return value: bool)
|
||||
|
||||
--------------------------------
|
||||
-- @function [parent=#PageView] getPage
|
||||
-- @param self
|
||||
|
@ -32,6 +42,16 @@
|
|||
-- @param self
|
||||
-- @param #function func
|
||||
|
||||
--------------------------------
|
||||
-- @function [parent=#PageView] setUsingCustomScrollThreshold
|
||||
-- @param self
|
||||
-- @param #bool bool
|
||||
|
||||
--------------------------------
|
||||
-- @function [parent=#PageView] setCustomScrollThreshold
|
||||
-- @param self
|
||||
-- @param #float float
|
||||
|
||||
--------------------------------
|
||||
-- @function [parent=#PageView] insertPage
|
||||
-- @param self
|
||||
|
|
|
@ -5069,6 +5069,50 @@ int lua_cocos2dx_ui_Button_setScale9Enabled(lua_State* tolua_S)
|
|||
|
||||
return 0;
|
||||
}
|
||||
int lua_cocos2dx_ui_Button_getZoomScale(lua_State* tolua_S)
|
||||
{
|
||||
int argc = 0;
|
||||
cocos2d::ui::Button* cobj = nullptr;
|
||||
bool ok = true;
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
tolua_Error tolua_err;
|
||||
#endif
|
||||
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
if (!tolua_isusertype(tolua_S,1,"ccui.Button",0,&tolua_err)) goto tolua_lerror;
|
||||
#endif
|
||||
|
||||
cobj = (cocos2d::ui::Button*)tolua_tousertype(tolua_S,1,0);
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
if (!cobj)
|
||||
{
|
||||
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_ui_Button_getZoomScale'", nullptr);
|
||||
return 0;
|
||||
}
|
||||
#endif
|
||||
|
||||
argc = lua_gettop(tolua_S)-1;
|
||||
if (argc == 0)
|
||||
{
|
||||
if(!ok)
|
||||
return 0;
|
||||
double ret = cobj->getZoomScale();
|
||||
tolua_pushnumber(tolua_S,(lua_Number)ret);
|
||||
return 1;
|
||||
}
|
||||
CCLOG("%s has wrong number of arguments: %d, was expecting %d \n", "ccui.Button:getZoomScale",argc, 0);
|
||||
return 0;
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
tolua_lerror:
|
||||
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_ui_Button_getZoomScale'.",&tolua_err);
|
||||
#endif
|
||||
|
||||
return 0;
|
||||
}
|
||||
int lua_cocos2dx_ui_Button_getCapInsetsDisabledRenderer(lua_State* tolua_S)
|
||||
{
|
||||
int argc = 0;
|
||||
|
@ -6006,6 +6050,52 @@ int lua_cocos2dx_ui_Button_setPressedActionEnabled(lua_State* tolua_S)
|
|||
|
||||
return 0;
|
||||
}
|
||||
int lua_cocos2dx_ui_Button_setZoomScale(lua_State* tolua_S)
|
||||
{
|
||||
int argc = 0;
|
||||
cocos2d::ui::Button* cobj = nullptr;
|
||||
bool ok = true;
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
tolua_Error tolua_err;
|
||||
#endif
|
||||
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
if (!tolua_isusertype(tolua_S,1,"ccui.Button",0,&tolua_err)) goto tolua_lerror;
|
||||
#endif
|
||||
|
||||
cobj = (cocos2d::ui::Button*)tolua_tousertype(tolua_S,1,0);
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
if (!cobj)
|
||||
{
|
||||
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_ui_Button_setZoomScale'", nullptr);
|
||||
return 0;
|
||||
}
|
||||
#endif
|
||||
|
||||
argc = lua_gettop(tolua_S)-1;
|
||||
if (argc == 1)
|
||||
{
|
||||
double arg0;
|
||||
|
||||
ok &= luaval_to_number(tolua_S, 2,&arg0, "ccui.Button:setZoomScale");
|
||||
if(!ok)
|
||||
return 0;
|
||||
cobj->setZoomScale(arg0);
|
||||
return 0;
|
||||
}
|
||||
CCLOG("%s has wrong number of arguments: %d, was expecting %d \n", "ccui.Button:setZoomScale",argc, 1);
|
||||
return 0;
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
tolua_lerror:
|
||||
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_ui_Button_setZoomScale'.",&tolua_err);
|
||||
#endif
|
||||
|
||||
return 0;
|
||||
}
|
||||
int lua_cocos2dx_ui_Button_create(lua_State* tolua_S)
|
||||
{
|
||||
int argc = 0;
|
||||
|
@ -6189,6 +6279,7 @@ int lua_register_cocos2dx_ui_Button(lua_State* tolua_S)
|
|||
tolua_function(tolua_S,"getTitleText",lua_cocos2dx_ui_Button_getTitleText);
|
||||
tolua_function(tolua_S,"setTitleFontSize",lua_cocos2dx_ui_Button_setTitleFontSize);
|
||||
tolua_function(tolua_S,"setScale9Enabled",lua_cocos2dx_ui_Button_setScale9Enabled);
|
||||
tolua_function(tolua_S,"getZoomScale",lua_cocos2dx_ui_Button_getZoomScale);
|
||||
tolua_function(tolua_S,"getCapInsetsDisabledRenderer",lua_cocos2dx_ui_Button_getCapInsetsDisabledRenderer);
|
||||
tolua_function(tolua_S,"setTitleColor",lua_cocos2dx_ui_Button_setTitleColor);
|
||||
tolua_function(tolua_S,"setCapInsetsDisabledRenderer",lua_cocos2dx_ui_Button_setCapInsetsDisabledRenderer);
|
||||
|
@ -6208,6 +6299,7 @@ int lua_register_cocos2dx_ui_Button(lua_State* tolua_S)
|
|||
tolua_function(tolua_S,"getTitleFontName",lua_cocos2dx_ui_Button_getTitleFontName);
|
||||
tolua_function(tolua_S,"getTitleColor",lua_cocos2dx_ui_Button_getTitleColor);
|
||||
tolua_function(tolua_S,"setPressedActionEnabled",lua_cocos2dx_ui_Button_setPressedActionEnabled);
|
||||
tolua_function(tolua_S,"setZoomScale",lua_cocos2dx_ui_Button_setZoomScale);
|
||||
tolua_function(tolua_S,"create", lua_cocos2dx_ui_Button_create);
|
||||
tolua_function(tolua_S,"createInstance", lua_cocos2dx_ui_Button_createInstance);
|
||||
tolua_endmodule(tolua_S);
|
||||
|
@ -15318,6 +15410,50 @@ int lua_register_cocos2dx_ui_TextBMFont(lua_State* tolua_S)
|
|||
return 1;
|
||||
}
|
||||
|
||||
int lua_cocos2dx_ui_PageView_getCustomScrollThreshold(lua_State* tolua_S)
|
||||
{
|
||||
int argc = 0;
|
||||
cocos2d::ui::PageView* cobj = nullptr;
|
||||
bool ok = true;
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
tolua_Error tolua_err;
|
||||
#endif
|
||||
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
if (!tolua_isusertype(tolua_S,1,"ccui.PageView",0,&tolua_err)) goto tolua_lerror;
|
||||
#endif
|
||||
|
||||
cobj = (cocos2d::ui::PageView*)tolua_tousertype(tolua_S,1,0);
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
if (!cobj)
|
||||
{
|
||||
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_ui_PageView_getCustomScrollThreshold'", nullptr);
|
||||
return 0;
|
||||
}
|
||||
#endif
|
||||
|
||||
argc = lua_gettop(tolua_S)-1;
|
||||
if (argc == 0)
|
||||
{
|
||||
if(!ok)
|
||||
return 0;
|
||||
double ret = cobj->getCustomScrollThreshold();
|
||||
tolua_pushnumber(tolua_S,(lua_Number)ret);
|
||||
return 1;
|
||||
}
|
||||
CCLOG("%s has wrong number of arguments: %d, was expecting %d \n", "ccui.PageView:getCustomScrollThreshold",argc, 0);
|
||||
return 0;
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
tolua_lerror:
|
||||
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_ui_PageView_getCustomScrollThreshold'.",&tolua_err);
|
||||
#endif
|
||||
|
||||
return 0;
|
||||
}
|
||||
int lua_cocos2dx_ui_PageView_getCurPageIndex(lua_State* tolua_S)
|
||||
{
|
||||
int argc = 0;
|
||||
|
@ -15414,6 +15550,50 @@ int lua_cocos2dx_ui_PageView_addWidgetToPage(lua_State* tolua_S)
|
|||
|
||||
return 0;
|
||||
}
|
||||
int lua_cocos2dx_ui_PageView_isUsingCustomScrollThreshold(lua_State* tolua_S)
|
||||
{
|
||||
int argc = 0;
|
||||
cocos2d::ui::PageView* cobj = nullptr;
|
||||
bool ok = true;
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
tolua_Error tolua_err;
|
||||
#endif
|
||||
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
if (!tolua_isusertype(tolua_S,1,"ccui.PageView",0,&tolua_err)) goto tolua_lerror;
|
||||
#endif
|
||||
|
||||
cobj = (cocos2d::ui::PageView*)tolua_tousertype(tolua_S,1,0);
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
if (!cobj)
|
||||
{
|
||||
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_ui_PageView_isUsingCustomScrollThreshold'", nullptr);
|
||||
return 0;
|
||||
}
|
||||
#endif
|
||||
|
||||
argc = lua_gettop(tolua_S)-1;
|
||||
if (argc == 0)
|
||||
{
|
||||
if(!ok)
|
||||
return 0;
|
||||
bool ret = cobj->isUsingCustomScrollThreshold();
|
||||
tolua_pushboolean(tolua_S,(bool)ret);
|
||||
return 1;
|
||||
}
|
||||
CCLOG("%s has wrong number of arguments: %d, was expecting %d \n", "ccui.PageView:isUsingCustomScrollThreshold",argc, 0);
|
||||
return 0;
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
tolua_lerror:
|
||||
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_ui_PageView_isUsingCustomScrollThreshold'.",&tolua_err);
|
||||
#endif
|
||||
|
||||
return 0;
|
||||
}
|
||||
int lua_cocos2dx_ui_PageView_getPage(lua_State* tolua_S)
|
||||
{
|
||||
int argc = 0;
|
||||
|
@ -15557,6 +15737,98 @@ int lua_cocos2dx_ui_PageView_addEventListener(lua_State* tolua_S)
|
|||
|
||||
return 0;
|
||||
}
|
||||
int lua_cocos2dx_ui_PageView_setUsingCustomScrollThreshold(lua_State* tolua_S)
|
||||
{
|
||||
int argc = 0;
|
||||
cocos2d::ui::PageView* cobj = nullptr;
|
||||
bool ok = true;
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
tolua_Error tolua_err;
|
||||
#endif
|
||||
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
if (!tolua_isusertype(tolua_S,1,"ccui.PageView",0,&tolua_err)) goto tolua_lerror;
|
||||
#endif
|
||||
|
||||
cobj = (cocos2d::ui::PageView*)tolua_tousertype(tolua_S,1,0);
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
if (!cobj)
|
||||
{
|
||||
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_ui_PageView_setUsingCustomScrollThreshold'", nullptr);
|
||||
return 0;
|
||||
}
|
||||
#endif
|
||||
|
||||
argc = lua_gettop(tolua_S)-1;
|
||||
if (argc == 1)
|
||||
{
|
||||
bool arg0;
|
||||
|
||||
ok &= luaval_to_boolean(tolua_S, 2,&arg0, "ccui.PageView:setUsingCustomScrollThreshold");
|
||||
if(!ok)
|
||||
return 0;
|
||||
cobj->setUsingCustomScrollThreshold(arg0);
|
||||
return 0;
|
||||
}
|
||||
CCLOG("%s has wrong number of arguments: %d, was expecting %d \n", "ccui.PageView:setUsingCustomScrollThreshold",argc, 1);
|
||||
return 0;
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
tolua_lerror:
|
||||
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_ui_PageView_setUsingCustomScrollThreshold'.",&tolua_err);
|
||||
#endif
|
||||
|
||||
return 0;
|
||||
}
|
||||
int lua_cocos2dx_ui_PageView_setCustomScrollThreshold(lua_State* tolua_S)
|
||||
{
|
||||
int argc = 0;
|
||||
cocos2d::ui::PageView* cobj = nullptr;
|
||||
bool ok = true;
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
tolua_Error tolua_err;
|
||||
#endif
|
||||
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
if (!tolua_isusertype(tolua_S,1,"ccui.PageView",0,&tolua_err)) goto tolua_lerror;
|
||||
#endif
|
||||
|
||||
cobj = (cocos2d::ui::PageView*)tolua_tousertype(tolua_S,1,0);
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
if (!cobj)
|
||||
{
|
||||
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_ui_PageView_setCustomScrollThreshold'", nullptr);
|
||||
return 0;
|
||||
}
|
||||
#endif
|
||||
|
||||
argc = lua_gettop(tolua_S)-1;
|
||||
if (argc == 1)
|
||||
{
|
||||
double arg0;
|
||||
|
||||
ok &= luaval_to_number(tolua_S, 2,&arg0, "ccui.PageView:setCustomScrollThreshold");
|
||||
if(!ok)
|
||||
return 0;
|
||||
cobj->setCustomScrollThreshold(arg0);
|
||||
return 0;
|
||||
}
|
||||
CCLOG("%s has wrong number of arguments: %d, was expecting %d \n", "ccui.PageView:setCustomScrollThreshold",argc, 1);
|
||||
return 0;
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
tolua_lerror:
|
||||
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_ui_PageView_setCustomScrollThreshold'.",&tolua_err);
|
||||
#endif
|
||||
|
||||
return 0;
|
||||
}
|
||||
int lua_cocos2dx_ui_PageView_insertPage(lua_State* tolua_S)
|
||||
{
|
||||
int argc = 0;
|
||||
|
@ -15940,11 +16212,15 @@ int lua_register_cocos2dx_ui_PageView(lua_State* tolua_S)
|
|||
|
||||
tolua_beginmodule(tolua_S,"PageView");
|
||||
tolua_function(tolua_S,"new",lua_cocos2dx_ui_PageView_constructor);
|
||||
tolua_function(tolua_S,"getCustomScrollThreshold",lua_cocos2dx_ui_PageView_getCustomScrollThreshold);
|
||||
tolua_function(tolua_S,"getCurPageIndex",lua_cocos2dx_ui_PageView_getCurPageIndex);
|
||||
tolua_function(tolua_S,"addWidgetToPage",lua_cocos2dx_ui_PageView_addWidgetToPage);
|
||||
tolua_function(tolua_S,"isUsingCustomScrollThreshold",lua_cocos2dx_ui_PageView_isUsingCustomScrollThreshold);
|
||||
tolua_function(tolua_S,"getPage",lua_cocos2dx_ui_PageView_getPage);
|
||||
tolua_function(tolua_S,"removePage",lua_cocos2dx_ui_PageView_removePage);
|
||||
tolua_function(tolua_S,"addEventListener",lua_cocos2dx_ui_PageView_addEventListener);
|
||||
tolua_function(tolua_S,"setUsingCustomScrollThreshold",lua_cocos2dx_ui_PageView_setUsingCustomScrollThreshold);
|
||||
tolua_function(tolua_S,"setCustomScrollThreshold",lua_cocos2dx_ui_PageView_setCustomScrollThreshold);
|
||||
tolua_function(tolua_S,"insertPage",lua_cocos2dx_ui_PageView_insertPage);
|
||||
tolua_function(tolua_S,"scrollToPage",lua_cocos2dx_ui_PageView_scrollToPage);
|
||||
tolua_function(tolua_S,"removePageAtIndex",lua_cocos2dx_ui_PageView_removePageAtIndex);
|
||||
|
|
|
@ -398,6 +398,12 @@ int register_all_cocos2dx_ui(lua_State* tolua_S);
|
|||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
|
|
@ -64,6 +64,7 @@ _normalTextureScaleXInSize(1.0f),
|
|||
_normalTextureScaleYInSize(1.0f),
|
||||
_pressedTextureScaleXInSize(1.0f),
|
||||
_pressedTextureScaleYInSize(1.0f),
|
||||
_zoomScale(0.1f),
|
||||
_normalTextureLoaded(false),
|
||||
_pressedTextureLoaded(false),
|
||||
_disabledTextureLoaded(false),
|
||||
|
@ -386,9 +387,9 @@ void Button::onPressStateChangedToPressed()
|
|||
{
|
||||
_buttonNormalRenderer->stopAllActions();
|
||||
_buttonClickedRenderer->stopAllActions();
|
||||
Action *zoomAction = ScaleTo::create(0.05f, _pressedTextureScaleXInSize + 0.1f, _pressedTextureScaleYInSize + 0.1f);
|
||||
Action *zoomAction = ScaleTo::create(0.05f, _pressedTextureScaleXInSize + _zoomScale, _pressedTextureScaleYInSize + _zoomScale);
|
||||
_buttonClickedRenderer->runAction(zoomAction);
|
||||
_buttonNormalRenderer->setScale(_pressedTextureScaleXInSize + 0.1f, _pressedTextureScaleYInSize + 0.1f);
|
||||
_buttonNormalRenderer->setScale(_pressedTextureScaleXInSize + _zoomScale, _pressedTextureScaleYInSize + _zoomScale);
|
||||
}
|
||||
}
|
||||
else
|
||||
|
@ -403,7 +404,7 @@ void Button::onPressStateChangedToPressed()
|
|||
else
|
||||
{
|
||||
_buttonNormalRenderer->stopAllActions();
|
||||
_buttonNormalRenderer->setScale(_normalTextureScaleXInSize + 0.1f, _normalTextureScaleYInSize + 0.1f);
|
||||
_buttonNormalRenderer->setScale(_normalTextureScaleXInSize +_zoomScale, _normalTextureScaleYInSize + _zoomScale);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -643,6 +644,16 @@ float Button::getTitleFontSize() const
|
|||
{
|
||||
return _fontSize;
|
||||
}
|
||||
|
||||
void Button::setZoomScale(float scale)
|
||||
{
|
||||
_zoomScale = scale;
|
||||
}
|
||||
|
||||
float Button::getZoomScale()const
|
||||
{
|
||||
return _zoomScale;
|
||||
}
|
||||
|
||||
void Button::setTitleFontName(const std::string& fontName)
|
||||
{
|
||||
|
@ -693,6 +704,7 @@ void Button::copySpecialProperties(Widget *widget)
|
|||
setTitleFontSize(button->getTitleFontSize());
|
||||
setTitleColor(button->getTitleColor());
|
||||
setPressedActionEnabled(button->_pressedActionEnabled);
|
||||
setZoomScale(button->_zoomScale);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -188,6 +188,14 @@ public:
|
|||
float getTitleFontSize() const;
|
||||
void setTitleFontName(const std::string& fontName);
|
||||
const std::string& getTitleFontName() const;
|
||||
/** When user pressed the button, the button will zoom to a scale.
|
||||
* The final scale of the button equals (button original scale + _zoomScale)
|
||||
*/
|
||||
void setZoomScale(float scale);
|
||||
/**
|
||||
* @brief Return a zoom scale
|
||||
*/
|
||||
float getZoomScale()const;
|
||||
|
||||
CC_CONSTRUCTOR_ACCESS:
|
||||
virtual bool init() override;
|
||||
|
@ -222,7 +230,8 @@ protected:
|
|||
Scale9Sprite* _buttonClickedRenderer;
|
||||
Scale9Sprite* _buttonDisableRenderer;
|
||||
Label* _titleRenderer;
|
||||
|
||||
|
||||
float _zoomScale;
|
||||
std::string _normalFileName;
|
||||
std::string _clickedFileName;
|
||||
std::string _disabledFileName;
|
||||
|
|
|
@ -44,7 +44,9 @@ _autoScrollDirection(AutoScrollDirection::LEFT),
|
|||
_childFocusCancelOffset(5.0f),
|
||||
_pageViewEventListener(nullptr),
|
||||
_pageViewEventSelector(nullptr),
|
||||
_eventCallback(nullptr)
|
||||
_eventCallback(nullptr),
|
||||
_customScrollThreshold(0.0),
|
||||
_usingCustomScrollThreshold(false)
|
||||
{
|
||||
this->setTouchEnabled(true);
|
||||
}
|
||||
|
@ -447,6 +449,28 @@ void PageView::handleMoveLogic(Touch *touch)
|
|||
}
|
||||
scrollPages(offset);
|
||||
}
|
||||
|
||||
void PageView::setCustomScrollThreshold(float threshold)
|
||||
{
|
||||
CCASSERT(threshold > 0, "Invalid threshold!");
|
||||
_customScrollThreshold = threshold;
|
||||
this->setUsingCustomScrollThreshold(true);
|
||||
}
|
||||
|
||||
float PageView::getCustomScrollThreshold()const
|
||||
{
|
||||
return _customScrollThreshold;
|
||||
}
|
||||
|
||||
void PageView::setUsingCustomScrollThreshold(bool flag)
|
||||
{
|
||||
_usingCustomScrollThreshold = flag;
|
||||
}
|
||||
|
||||
bool PageView::isUsingCustomScrollThreshold()const
|
||||
{
|
||||
return _usingCustomScrollThreshold;
|
||||
}
|
||||
|
||||
void PageView::handleReleaseLogic(Touch *touch)
|
||||
{
|
||||
|
@ -461,7 +485,10 @@ void PageView::handleReleaseLogic(Touch *touch)
|
|||
ssize_t pageCount = this->getPageCount();
|
||||
float curPageLocation = curPagePos.x;
|
||||
float pageWidth = getContentSize().width;
|
||||
float boundary = pageWidth/2.0f;
|
||||
if (!_usingCustomScrollThreshold) {
|
||||
_customScrollThreshold = pageWidth / 2.0;
|
||||
}
|
||||
float boundary = _customScrollThreshold;
|
||||
if (curPageLocation <= -boundary)
|
||||
{
|
||||
if (_curPageIdx >= pageCount-1)
|
||||
|
@ -590,6 +617,8 @@ void PageView::copySpecialProperties(Widget *widget)
|
|||
_eventCallback = pageView->_eventCallback;
|
||||
_pageViewEventListener = pageView->_pageViewEventListener;
|
||||
_pageViewEventSelector = pageView->_pageViewEventSelector;
|
||||
_usingCustomScrollThreshold = pageView->_usingCustomScrollThreshold;
|
||||
_customScrollThreshold = pageView->_customScrollThreshold;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -168,6 +168,23 @@ public:
|
|||
virtual std::string getDescription() const override;
|
||||
|
||||
virtual void onEnter() override;
|
||||
/**
|
||||
* @brief If you don't specify the value, the pageView will scroll when half pageview width reached
|
||||
*/
|
||||
void setCustomScrollThreshold(float threshold);
|
||||
/**
|
||||
*@brief Return user defined scroll page threshold
|
||||
*/
|
||||
float getCustomScrollThreshold()const;
|
||||
/**
|
||||
*@brief Set using user defined scroll page threshold or not
|
||||
* If you set it to false, then the default scroll threshold is pageView.width / 2
|
||||
*/
|
||||
void setUsingCustomScrollThreshold(bool flag);
|
||||
/**
|
||||
*@brief Query whether we are using user defined scroll page threshold or not
|
||||
*/
|
||||
bool isUsingCustomScrollThreshold()const;
|
||||
|
||||
CC_CONSTRUCTOR_ACCESS:
|
||||
virtual bool init() override;
|
||||
|
@ -219,7 +236,9 @@ protected:
|
|||
|
||||
float _leftBoundary;
|
||||
float _rightBoundary;
|
||||
|
||||
float _customScrollThreshold;
|
||||
bool _usingCustomScrollThreshold;
|
||||
|
||||
float _childFocusCancelOffset;
|
||||
|
||||
Ref* _pageViewEventListener;
|
||||
|
|
|
@ -192,6 +192,8 @@
|
|||
"cocos/2d/cocos2dx.props",
|
||||
"cocos/2d/libcocos2d.vcxproj",
|
||||
"cocos/2d/libcocos2d.vcxproj.filters",
|
||||
"cocos/3d/CCAABB.cpp",
|
||||
"cocos/3d/CCAABB.h",
|
||||
"cocos/3d/CCAnimate3D.cpp",
|
||||
"cocos/3d/CCAnimate3D.h",
|
||||
"cocos/3d/CCAnimation3D.cpp",
|
||||
|
@ -209,8 +211,12 @@
|
|||
"cocos/3d/CCMesh.h",
|
||||
"cocos/3d/CCMeshSkin.cpp",
|
||||
"cocos/3d/CCMeshSkin.h",
|
||||
"cocos/3d/CCOBB.cpp",
|
||||
"cocos/3d/CCOBB.h",
|
||||
"cocos/3d/CCObjLoader.cpp",
|
||||
"cocos/3d/CCObjLoader.h",
|
||||
"cocos/3d/CCRay.cpp",
|
||||
"cocos/3d/CCRay.h",
|
||||
"cocos/3d/CCSkeleton3D.cpp",
|
||||
"cocos/3d/CCSkeleton3D.h",
|
||||
"cocos/3d/CCSprite3D.cpp",
|
||||
|
@ -339,6 +345,8 @@
|
|||
"cocos/base/CCIMEDispatcher.cpp",
|
||||
"cocos/base/CCIMEDispatcher.h",
|
||||
"cocos/base/CCMap.h",
|
||||
"cocos/base/CCModuleManager.cpp",
|
||||
"cocos/base/CCModuleManager.h",
|
||||
"cocos/base/CCNS.cpp",
|
||||
"cocos/base/CCNS.h",
|
||||
"cocos/base/CCPlatformConfig.h",
|
||||
|
|
|
@ -72,11 +72,14 @@ const char* getRuntimeVersion()
|
|||
|
||||
static string& replaceAll(string& str,const string& old_value,const string& new_value)
|
||||
{
|
||||
int start = 0;
|
||||
while(true)
|
||||
{
|
||||
int pos=0;
|
||||
if((pos=str.find(old_value,0))!=string::npos)
|
||||
if((pos=str.find(old_value,start))!=string::npos) {
|
||||
str.replace(pos,old_value.length(),new_value);
|
||||
start = pos + new_value.length();
|
||||
}
|
||||
else break;
|
||||
}
|
||||
return str;
|
||||
|
|
|
@ -168,6 +168,7 @@ Classes/ShaderTest/ShaderTest.cpp \
|
|||
Classes/ShaderTest/ShaderTest2.cpp \
|
||||
Classes/SpineTest/SpineTest.cpp \
|
||||
Classes/SpriteTest/SpriteTest.cpp \
|
||||
Classes/Sprite3DTest/DrawNode3D.cpp \
|
||||
Classes/Sprite3DTest/Sprite3DTest.cpp \
|
||||
Classes/TextInputTest/TextInputTest.cpp \
|
||||
Classes/Texture2dTest/Texture2dTest.cpp \
|
||||
|
|
|
@ -162,6 +162,7 @@ set(SAMPLE_SRC
|
|||
Classes/ShaderTest/ShaderTest2.cpp
|
||||
Classes/SpriteTest/SpriteTest.cpp
|
||||
Classes/Sprite3DTest/Sprite3DTest.cpp
|
||||
Classes/Sprite3DTest/DrawNode3D.cpp
|
||||
Classes/TextInputTest/TextInputTest.cpp
|
||||
Classes/Texture2dTest/Texture2dTest.cpp
|
||||
Classes/TexturePackerEncryptionTest/TextureAtlasEncryptionTest.cpp
|
||||
|
|
|
@ -0,0 +1,240 @@
|
|||
/****************************************************************************
|
||||
Copyright (c) 2014 Chukong Technologies Inc.
|
||||
|
||||
http://www.cocos2d-x.org
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in
|
||||
all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
THE SOFTWARE.
|
||||
****************************************************************************/
|
||||
|
||||
#include "DrawNode3D.h"
|
||||
#include "CCGL.h"
|
||||
#include "base/CCEventType.h"
|
||||
#include "base/CCConfiguration.h"
|
||||
#include "renderer/CCCustomCommand.h"
|
||||
#include "renderer/CCRenderer.h"
|
||||
#include "renderer/CCGLProgramState.h"
|
||||
#include "base/CCDirector.h"
|
||||
#include "base/CCEventListenerCustom.h"
|
||||
#include "base/CCEventDispatcher.h"
|
||||
|
||||
NS_CC_BEGIN
|
||||
|
||||
|
||||
DrawNode3D::DrawNode3D()
|
||||
: _vao(0)
|
||||
, _vbo(0)
|
||||
, _bufferCapacity(0)
|
||||
, _bufferCount(0)
|
||||
, _buffer(nullptr)
|
||||
, _dirty(false)
|
||||
{
|
||||
_blendFunc = BlendFunc::ALPHA_PREMULTIPLIED;
|
||||
}
|
||||
|
||||
DrawNode3D::~DrawNode3D()
|
||||
{
|
||||
free(_buffer);
|
||||
_buffer = nullptr;
|
||||
|
||||
glDeleteBuffers(1, &_vbo);
|
||||
_vbo = 0;
|
||||
|
||||
if (Configuration::getInstance()->supportsShareableVAO())
|
||||
{
|
||||
glDeleteVertexArrays(1, &_vao);
|
||||
GL::bindVAO(0);
|
||||
_vao = 0;
|
||||
}
|
||||
}
|
||||
|
||||
DrawNode3D* DrawNode3D::create()
|
||||
{
|
||||
DrawNode3D* ret = new DrawNode3D();
|
||||
if (ret && ret->init())
|
||||
{
|
||||
ret->autorelease();
|
||||
}
|
||||
else
|
||||
{
|
||||
CC_SAFE_DELETE(ret);
|
||||
}
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
void DrawNode3D::ensureCapacity(int count)
|
||||
{
|
||||
CCASSERT(count>=0, "capacity must be >= 0");
|
||||
|
||||
if(_bufferCount + count > _bufferCapacity)
|
||||
{
|
||||
_bufferCapacity += MAX(_bufferCapacity, count);
|
||||
_buffer = (V3F_C4B*)realloc(_buffer, _bufferCapacity*sizeof(V3F_C4B));
|
||||
}
|
||||
}
|
||||
|
||||
bool DrawNode3D::init()
|
||||
{
|
||||
_blendFunc = BlendFunc::ALPHA_PREMULTIPLIED;
|
||||
|
||||
setGLProgramState(GLProgramState::getOrCreateWithGLProgramName(GLProgram::SHADER_NAME_POSITION_COLOR));
|
||||
|
||||
ensureCapacity(512);
|
||||
|
||||
if (Configuration::getInstance()->supportsShareableVAO())
|
||||
{
|
||||
glGenVertexArrays(1, &_vao);
|
||||
GL::bindVAO(_vao);
|
||||
}
|
||||
|
||||
glGenBuffers(1, &_vbo);
|
||||
glBindBuffer(GL_ARRAY_BUFFER, _vbo);
|
||||
glBufferData(GL_ARRAY_BUFFER, sizeof(V3F_C4B)* _bufferCapacity, _buffer, GL_STREAM_DRAW);
|
||||
|
||||
glEnableVertexAttribArray(GLProgram::VERTEX_ATTRIB_POSITION);
|
||||
glVertexAttribPointer(GLProgram::VERTEX_ATTRIB_POSITION, 3, GL_FLOAT, GL_FALSE, sizeof(V3F_C4B), (GLvoid *)offsetof(V3F_C4B, vertices));
|
||||
|
||||
glEnableVertexAttribArray(GLProgram::VERTEX_ATTRIB_COLOR);
|
||||
glVertexAttribPointer(GLProgram::VERTEX_ATTRIB_COLOR, 4, GL_UNSIGNED_BYTE, GL_TRUE, sizeof(V3F_C4B), (GLvoid *)offsetof(V3F_C4B, colors));
|
||||
|
||||
glBindBuffer(GL_ARRAY_BUFFER, 0);
|
||||
|
||||
if (Configuration::getInstance()->supportsShareableVAO())
|
||||
{
|
||||
GL::bindVAO(0);
|
||||
}
|
||||
|
||||
CHECK_GL_ERROR_DEBUG();
|
||||
|
||||
_dirty = true;
|
||||
|
||||
#if CC_ENABLE_CACHE_TEXTURE_DATA
|
||||
// Need to listen the event only when not use batchnode, because it will use VBO
|
||||
auto listener = EventListenerCustom::create(EVENT_COME_TO_FOREGROUND, [this](EventCustom* event){
|
||||
/** listen the event that coming to foreground on Android */
|
||||
this->init();
|
||||
});
|
||||
|
||||
_eventDispatcher->addEventListenerWithSceneGraphPriority(listener, this);
|
||||
#endif
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void DrawNode3D::draw(Renderer *renderer, const Mat4 &transform, uint32_t flags)
|
||||
{
|
||||
_customCommand.init(_globalZOrder);
|
||||
_customCommand.func = CC_CALLBACK_0(DrawNode3D::onDraw, this, transform, flags);
|
||||
renderer->addCommand(&_customCommand);
|
||||
}
|
||||
|
||||
void DrawNode3D::onDraw(const Mat4 &transform, uint32_t flags)
|
||||
{
|
||||
auto glProgram = getGLProgram();
|
||||
glProgram->use();
|
||||
glProgram->setUniformsForBuiltins(transform);
|
||||
glEnable(GL_DEPTH_TEST);
|
||||
GL::blendFunc(_blendFunc.src, _blendFunc.dst);
|
||||
|
||||
if (_dirty)
|
||||
{
|
||||
glBindBuffer(GL_ARRAY_BUFFER, _vbo);
|
||||
glBufferData(GL_ARRAY_BUFFER, sizeof(V3F_C4B)*_bufferCapacity, _buffer, GL_STREAM_DRAW);
|
||||
_dirty = false;
|
||||
}
|
||||
if (Configuration::getInstance()->supportsShareableVAO())
|
||||
{
|
||||
GL::bindVAO(_vao);
|
||||
}
|
||||
else
|
||||
{
|
||||
GL::enableVertexAttribs(GL::VERTEX_ATTRIB_FLAG_POS_COLOR_TEX);
|
||||
|
||||
glBindBuffer(GL_ARRAY_BUFFER, _vbo);
|
||||
// vertex
|
||||
glVertexAttribPointer(GLProgram::VERTEX_ATTRIB_POSITION, 3, GL_FLOAT, GL_FALSE, sizeof(V3F_C4B), (GLvoid *)offsetof(V3F_C4B, vertices));
|
||||
|
||||
// color
|
||||
glVertexAttribPointer(GLProgram::VERTEX_ATTRIB_COLOR, 4, GL_UNSIGNED_BYTE, GL_TRUE, sizeof(V3F_C4B), (GLvoid *)offsetof(V3F_C4B, colors));
|
||||
}
|
||||
|
||||
glDrawArrays(GL_LINES, 0, _bufferCount);
|
||||
glBindBuffer(GL_ARRAY_BUFFER, 0);
|
||||
|
||||
CC_INCREMENT_GL_DRAWN_BATCHES_AND_VERTICES(1,_bufferCount);
|
||||
glDisable(GL_DEPTH_TEST);
|
||||
CHECK_GL_ERROR_DEBUG();
|
||||
}
|
||||
|
||||
void DrawNode3D::drawLine(const Vec3 &from, const Vec3 &to, const Color4F &color)
|
||||
{
|
||||
unsigned int vertex_count = 2;
|
||||
ensureCapacity(vertex_count);
|
||||
|
||||
Color4B col = Color4B(color);
|
||||
V3F_C4B a = {Vec3(from.x, from.y, from.z), col};
|
||||
V3F_C4B b = {Vec3(to.x, to.y, to.z), col, };
|
||||
|
||||
V3F_C4B *lines = (V3F_C4B *)(_buffer + _bufferCount);
|
||||
lines[0] = a;
|
||||
lines[1] = b;
|
||||
|
||||
_bufferCount += vertex_count;
|
||||
_dirty = true;
|
||||
|
||||
}
|
||||
|
||||
void DrawNode3D::drawCube(Vec3* vertices, const Color4F &color)
|
||||
{
|
||||
// front face
|
||||
drawLine(vertices[0], vertices[1], color);
|
||||
drawLine(vertices[1], vertices[2], color);
|
||||
drawLine(vertices[2], vertices[3], color);
|
||||
drawLine(vertices[3], vertices[0], color);
|
||||
|
||||
// back face
|
||||
drawLine(vertices[4], vertices[5], color);
|
||||
drawLine(vertices[5], vertices[6], color);
|
||||
drawLine(vertices[6], vertices[7], color);
|
||||
drawLine(vertices[7], vertices[4], color);
|
||||
|
||||
// edge
|
||||
drawLine(vertices[0], vertices[7], color);
|
||||
drawLine(vertices[1], vertices[6], color);
|
||||
drawLine(vertices[2], vertices[5], color);
|
||||
drawLine(vertices[3], vertices[4], color);
|
||||
}
|
||||
|
||||
void DrawNode3D::clear()
|
||||
{
|
||||
_bufferCount = 0;
|
||||
_dirty = true;
|
||||
}
|
||||
|
||||
const BlendFunc& DrawNode3D::getBlendFunc() const
|
||||
{
|
||||
return _blendFunc;
|
||||
}
|
||||
|
||||
void DrawNode3D::setBlendFunc(const BlendFunc &blendFunc)
|
||||
{
|
||||
_blendFunc = blendFunc;
|
||||
}
|
||||
|
||||
NS_CC_END
|
|
@ -0,0 +1,117 @@
|
|||
/****************************************************************************
|
||||
Copyright (c) 2014 Chukong Technologies Inc.
|
||||
|
||||
http://www.cocos2d-x.org
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in
|
||||
all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
THE SOFTWARE.
|
||||
****************************************************************************/
|
||||
|
||||
#ifndef __DRAW_NODE_3D_H__
|
||||
#define __DRAW_NODE_3D_H__
|
||||
|
||||
#include "2d/CCNode.h"
|
||||
#include "base/ccTypes.h"
|
||||
#include "renderer/CCCustomCommand.h"
|
||||
|
||||
NS_CC_BEGIN
|
||||
|
||||
/**
|
||||
* Copy DrawNode for 3D geometry drawing.
|
||||
*/
|
||||
class DrawNode3D: public Node
|
||||
{
|
||||
public:
|
||||
/** creates and initialize a DrawNode3D node */
|
||||
static DrawNode3D* create();
|
||||
|
||||
/**
|
||||
* Draw 3D Line
|
||||
*/
|
||||
void drawLine(const Vec3 &from, const Vec3 &to, const Color4F &color);
|
||||
|
||||
/**
|
||||
* Draw 3D cube
|
||||
* @param point to a vertex array who has 8 element.
|
||||
* vertices[0]:Left-top-front,
|
||||
* vertices[1]:Left-bottom-front,
|
||||
* vertices[2]:Right-bottom-front,
|
||||
* vertices[3]:Right-top-front,
|
||||
* vertices[4]:Right-top-back,
|
||||
* vertices[5]:Right-bottom-back,
|
||||
* vertices[6]:Left-bottom-back,
|
||||
* vertices[7]:Left-top-back.
|
||||
* @param color
|
||||
*/
|
||||
void drawCube(Vec3* vertices, const Color4F &color);
|
||||
|
||||
/** Clear the geometry in the node's buffer. */
|
||||
void clear();
|
||||
|
||||
/**
|
||||
* @js NA
|
||||
* @lua NA
|
||||
*/
|
||||
const BlendFunc& getBlendFunc() const;
|
||||
|
||||
/**
|
||||
* @code
|
||||
* When this function bound into js or lua,the parameter will be changed
|
||||
* In js: var setBlendFunc(var src, var dst)
|
||||
* @endcode
|
||||
* @lua NA
|
||||
*/
|
||||
void setBlendFunc(const BlendFunc &blendFunc);
|
||||
|
||||
void onDraw(const Mat4 &transform, uint32_t flags);
|
||||
|
||||
// Overrides
|
||||
virtual void draw(Renderer *renderer, const Mat4 &transform, uint32_t flags) override;
|
||||
|
||||
CC_CONSTRUCTOR_ACCESS:
|
||||
DrawNode3D();
|
||||
virtual ~DrawNode3D();
|
||||
virtual bool init();
|
||||
|
||||
protected:
|
||||
struct V3F_C4B
|
||||
{
|
||||
Vec3 vertices;
|
||||
Color4B colors;
|
||||
};
|
||||
void ensureCapacity(int count);
|
||||
|
||||
GLuint _vao;
|
||||
GLuint _vbo;
|
||||
|
||||
int _bufferCapacity;
|
||||
GLsizei _bufferCount;
|
||||
V3F_C4B* _buffer;
|
||||
|
||||
BlendFunc _blendFunc;
|
||||
CustomCommand _customCommand;
|
||||
|
||||
bool _dirty;
|
||||
|
||||
private:
|
||||
CC_DISALLOW_COPY_AND_ASSIGN(DrawNode3D);
|
||||
};
|
||||
|
||||
NS_CC_END
|
||||
|
||||
#endif // __DRAW_NODE_3D_H__
|
|
@ -28,111 +28,12 @@
|
|||
#include "3d/CCAnimate3D.h"
|
||||
#include "3d/CCSubMesh.h"
|
||||
#include "3d/CCAttachNode.h"
|
||||
#include "3d/CCRay.h"
|
||||
#include "DrawNode3D.h"
|
||||
|
||||
#include <algorithm>
|
||||
#include "../testResource.h"
|
||||
|
||||
////////////DrawNode3D/////////////////////
|
||||
|
||||
class DrawNode3D: public Node
|
||||
{
|
||||
public:
|
||||
/** creates and initialize a node */
|
||||
static DrawNode3D* create();
|
||||
|
||||
/**
|
||||
* Draw 3D Line
|
||||
*/
|
||||
void drawLine(const Vec3 &from, const Vec3 &to, const Color4F &color);
|
||||
|
||||
/** Clear the geometry in the node's buffer. */
|
||||
void clear()
|
||||
{
|
||||
_buffer.clear();
|
||||
}
|
||||
|
||||
void onDraw(const Mat4 &transform, uint32_t flags);
|
||||
|
||||
// Overrides
|
||||
virtual void draw(Renderer *renderer, const Mat4 &transform, uint32_t flags) override;
|
||||
|
||||
CC_CONSTRUCTOR_ACCESS:
|
||||
DrawNode3D()
|
||||
{
|
||||
|
||||
}
|
||||
virtual ~DrawNode3D()
|
||||
{
|
||||
|
||||
}
|
||||
virtual bool init();
|
||||
|
||||
protected:
|
||||
struct V3F_C4B
|
||||
{
|
||||
Vec3 vertices;
|
||||
Color4B colors;
|
||||
};
|
||||
|
||||
std::vector<V3F_C4B> _buffer;
|
||||
|
||||
CustomCommand _customCommand;
|
||||
|
||||
private:
|
||||
CC_DISALLOW_COPY_AND_ASSIGN(DrawNode3D);
|
||||
};
|
||||
|
||||
DrawNode3D* DrawNode3D::create()
|
||||
{
|
||||
auto ret = new DrawNode3D();
|
||||
if (ret && ret->init())
|
||||
return ret;
|
||||
CC_SAFE_DELETE(ret);
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
bool DrawNode3D::init()
|
||||
{
|
||||
setGLProgramState(GLProgramState::getOrCreateWithGLProgramName(GLProgram::SHADER_NAME_POSITION_COLOR));
|
||||
return true;
|
||||
}
|
||||
|
||||
void DrawNode3D::drawLine(const Vec3 &from, const Vec3 &to, const Color4F &color)
|
||||
{
|
||||
Color4B col = Color4B(color);
|
||||
DrawNode3D::V3F_C4B vertex;
|
||||
vertex.vertices = from;
|
||||
vertex.colors = col;
|
||||
_buffer.push_back(vertex);
|
||||
vertex.vertices = to;
|
||||
_buffer.push_back(vertex);
|
||||
}
|
||||
|
||||
void DrawNode3D::draw(Renderer *renderer, const Mat4 &transform, uint32_t flags)
|
||||
{
|
||||
_customCommand.init(_globalZOrder);
|
||||
_customCommand.func = CC_CALLBACK_0(DrawNode3D::onDraw, this, transform, flags);
|
||||
renderer->addCommand(&_customCommand);
|
||||
}
|
||||
|
||||
void DrawNode3D::onDraw(const Mat4 &transform, uint32_t flags)
|
||||
{
|
||||
auto glProgram = getGLProgram();
|
||||
glProgram->use();
|
||||
glProgram->setUniformsForBuiltins(transform);
|
||||
glEnable(GL_DEPTH_TEST);
|
||||
glBindBuffer(GL_ARRAY_BUFFER, 0);
|
||||
glEnableVertexAttribArray(GLProgram::VERTEX_ATTRIB_POSITION);
|
||||
glVertexAttribPointer(GLProgram::VERTEX_ATTRIB_POSITION, 3, GL_FLOAT, GL_FALSE, sizeof(V3F_C4B), &(_buffer[0].vertices));
|
||||
|
||||
glEnableVertexAttribArray(GLProgram::VERTEX_ATTRIB_COLOR);
|
||||
glVertexAttribPointer(GLProgram::VERTEX_ATTRIB_COLOR, 4, GL_UNSIGNED_BYTE, GL_TRUE, sizeof(V3F_C4B), &(_buffer[0].colors));
|
||||
glDrawArrays(GL_LINES, 0, _buffer.size());
|
||||
glDisable(GL_DEPTH_TEST);
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
enum
|
||||
{
|
||||
IDC_NEXT = 100,
|
||||
|
@ -157,6 +58,7 @@ static std::function<Layer*()> createFunctions[] =
|
|||
#endif
|
||||
CL(Animate3DTest),
|
||||
CL(AttachmentTest),
|
||||
CL(Sprite3DWithOBBPerfromanceTest),
|
||||
CL(Sprite3DMirrorTest),
|
||||
CL(BillBoardTest)
|
||||
};
|
||||
|
@ -1097,6 +999,261 @@ void AttachmentTest::onTouchesEnded(const std::vector<Touch*>& touches, Event* e
|
|||
_hasWeapon = !_hasWeapon;
|
||||
}
|
||||
|
||||
Sprite3DWithOBBPerfromanceTest::Sprite3DWithOBBPerfromanceTest()
|
||||
{
|
||||
auto listener = EventListenerTouchAllAtOnce::create();
|
||||
listener->onTouchesBegan = CC_CALLBACK_2(Sprite3DWithOBBPerfromanceTest::onTouchesBegan, this);
|
||||
listener->onTouchesEnded = CC_CALLBACK_2(Sprite3DWithOBBPerfromanceTest::onTouchesEnded, this);
|
||||
listener->onTouchesMoved = CC_CALLBACK_2(Sprite3DWithOBBPerfromanceTest::onTouchesMoved, this);
|
||||
_eventDispatcher->addEventListenerWithSceneGraphPriority(listener, this);
|
||||
auto s = Director::getInstance()->getWinSize();
|
||||
initDrawBox();
|
||||
|
||||
addNewSpriteWithCoords(Vec2(s.width/2, s.height/2));
|
||||
MenuItemFont::setFontName("fonts/arial.ttf");
|
||||
MenuItemFont::setFontSize(65);
|
||||
auto decrease = MenuItemFont::create(" - ", CC_CALLBACK_1(Sprite3DWithOBBPerfromanceTest::delOBBCallback, this));
|
||||
decrease->setColor(Color3B(0,200,20));
|
||||
auto increase = MenuItemFont::create(" + ", CC_CALLBACK_1(Sprite3DWithOBBPerfromanceTest::addOBBCallback, this));
|
||||
increase->setColor(Color3B(0,200,20));
|
||||
|
||||
auto menu = Menu::create(decrease, increase, nullptr);
|
||||
menu->alignItemsHorizontally();
|
||||
menu->setPosition(Vec2(s.width/2, s.height-65));
|
||||
addChild(menu, 1);
|
||||
|
||||
TTFConfig ttfCount("fonts/Marker Felt.ttf", 30);
|
||||
_labelCubeCount = Label::createWithTTF(ttfCount,"0 cubes");
|
||||
_labelCubeCount->setColor(Color3B(0,200,20));
|
||||
_labelCubeCount->setPosition(Vec2(s.width/2, s.height-90));
|
||||
addChild(_labelCubeCount);
|
||||
_hasCollider = false;
|
||||
scheduleUpdate();
|
||||
}
|
||||
std::string Sprite3DWithOBBPerfromanceTest::title() const
|
||||
{
|
||||
return "OBB Collison Perfromance Test";
|
||||
}
|
||||
std::string Sprite3DWithOBBPerfromanceTest::subtitle() const
|
||||
{
|
||||
return "";
|
||||
}
|
||||
void Sprite3DWithOBBPerfromanceTest::addNewOBBWithCoords(Vec2 p)
|
||||
{
|
||||
Vec3 extents = Vec3(10, 10, 10);
|
||||
AABB aabb(-extents, extents);
|
||||
auto obb = OBB(aabb);
|
||||
obb._center = Vec3(p.x,p.y,0);
|
||||
_obb.push_back(obb);
|
||||
}
|
||||
|
||||
void Sprite3DWithOBBPerfromanceTest::onTouchesBegan(const std::vector<Touch*>& touches, Event* event)
|
||||
{
|
||||
for (auto touch: touches)
|
||||
{
|
||||
auto location = touch->getLocationInView();
|
||||
|
||||
if(_obb.size() > 0)
|
||||
{
|
||||
_intersetList.clear();
|
||||
Ray ray;
|
||||
calculateRayByLocationInView(&ray,location);
|
||||
for(int i = 0; i < _obb.size(); i++)
|
||||
{
|
||||
if(ray.intersects(_obb[i]))
|
||||
{
|
||||
_intersetList.insert(i);
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void Sprite3DWithOBBPerfromanceTest::onTouchesEnded(const std::vector<Touch*>& touches, Event* event)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void Sprite3DWithOBBPerfromanceTest::onTouchesMoved(const std::vector<Touch*>& touches, Event* event)
|
||||
{
|
||||
for (auto touch: touches)
|
||||
{
|
||||
auto location = touch->getLocation();
|
||||
|
||||
for(int i = 0; i < _obb.size(); i++)
|
||||
{
|
||||
if(_intersetList.find(i) != _intersetList.end())
|
||||
_obb[i]._center = Vec3(location.x,location.y,0);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void Sprite3DWithOBBPerfromanceTest::update(float dt)
|
||||
{
|
||||
char szText[16];
|
||||
sprintf(szText,"%lu cubes",_obb.size());
|
||||
_labelCubeCount->setString(szText);
|
||||
|
||||
if (_drawDebug)
|
||||
{
|
||||
_drawDebug->clear();
|
||||
|
||||
Mat4 mat = _sprite->getNodeToWorldTransform();
|
||||
mat.getRightVector(&_obbt._xAxis);
|
||||
_obbt._xAxis.normalize();
|
||||
|
||||
mat.getUpVector(&_obbt._yAxis);
|
||||
_obbt._yAxis.normalize();
|
||||
|
||||
mat.getForwardVector(&_obbt._zAxis);
|
||||
_obbt._zAxis.normalize();
|
||||
|
||||
_obbt._center = _sprite->getPosition3D();
|
||||
|
||||
Vec3 corners[8] = {};
|
||||
_obbt.getCorners(corners);
|
||||
_drawDebug->drawCube(corners, Color4F(0,0,1,1));
|
||||
}
|
||||
if(_obb.size() > 0)
|
||||
{
|
||||
_drawOBB->clear();
|
||||
for(int i =0; i < _obb.size(); i++)
|
||||
{
|
||||
Vec3 corners[8] = {};
|
||||
_obb[i].getCorners(corners);
|
||||
_drawOBB->drawCube(corners, _obbt.intersects(_obb[i])?Color4F(1,0,0,1):Color4F(0,1,0,1));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void Sprite3DWithOBBPerfromanceTest::initDrawBox()
|
||||
{
|
||||
_drawOBB = DrawNode3D::create();
|
||||
addChild(_drawOBB);
|
||||
}
|
||||
|
||||
void Sprite3DWithOBBPerfromanceTest::addNewSpriteWithCoords(Vec2 p)
|
||||
{
|
||||
std::string fileName = "Sprite3DTest/tortoise.c3b";
|
||||
auto sprite = Sprite3D::create(fileName);
|
||||
sprite->setScale(0.1f);
|
||||
auto s = Director::getInstance()->getWinSize();
|
||||
sprite->setPosition(Vec2(s.width * 4.f / 5.f, s.height / 2.f));
|
||||
addChild(sprite);
|
||||
_sprite = sprite;
|
||||
auto animation = Animation3D::create(fileName);
|
||||
if (animation)
|
||||
{
|
||||
auto animate = Animate3D::create(animation, 0.f, 1.933f);
|
||||
sprite->runAction(RepeatForever::create(animate));
|
||||
}
|
||||
|
||||
_moveAction = MoveTo::create(4.f, Vec2(s.width / 5.f, s.height / 2.f));
|
||||
_moveAction->retain();
|
||||
auto seq = Sequence::create(_moveAction, CallFunc::create(CC_CALLBACK_0(Sprite3DWithOBBPerfromanceTest::reachEndCallBack, this)), nullptr);
|
||||
seq->setTag(100);
|
||||
sprite->runAction(seq);
|
||||
|
||||
AABB aabb = _sprite->getAABB();
|
||||
_obbt = OBB(aabb);
|
||||
|
||||
_drawDebug = DrawNode3D::create();
|
||||
addChild(_drawDebug);
|
||||
}
|
||||
|
||||
void Sprite3DWithOBBPerfromanceTest::reachEndCallBack()
|
||||
{
|
||||
_sprite->stopActionByTag(100);
|
||||
auto inverse = (MoveTo*)_moveAction->reverse();
|
||||
inverse->retain();
|
||||
_moveAction->release();
|
||||
_moveAction = inverse;
|
||||
auto rot = RotateBy::create(1.0f, Vec3(0.f, 180.f, 0.f));
|
||||
auto seq = Sequence::create(rot, _moveAction, CallFunc::create(CC_CALLBACK_0(Sprite3DWithOBBPerfromanceTest::reachEndCallBack, this)), nullptr);
|
||||
seq->setTag(100);
|
||||
_sprite->runAction(seq);
|
||||
}
|
||||
|
||||
void Sprite3DWithOBBPerfromanceTest::addOBBCallback(Ref* sender)
|
||||
{
|
||||
addOBBWithCount(10);
|
||||
}
|
||||
|
||||
void Sprite3DWithOBBPerfromanceTest::addOBBWithCount(float value)
|
||||
{
|
||||
for(int i = 0; i < value; i++)
|
||||
{
|
||||
Vec2 randompos = Vec2(CCRANDOM_0_1() * Director::getInstance()->getWinSize().width,CCRANDOM_0_1() * Director::getInstance()->getWinSize().height);
|
||||
Vec3 extents = Vec3(10, 10, 10);
|
||||
AABB aabb(-extents, extents);
|
||||
auto obb = OBB(aabb);
|
||||
obb._center = Vec3(randompos.x,randompos.y,0);
|
||||
_obb.push_back(obb);
|
||||
}
|
||||
}
|
||||
|
||||
void Sprite3DWithOBBPerfromanceTest::delOBBCallback(Ref* sender)
|
||||
{
|
||||
delOBBWithCount(10);
|
||||
}
|
||||
|
||||
void Sprite3DWithOBBPerfromanceTest::delOBBWithCount(float value)
|
||||
{
|
||||
if(_obb.size() >= 10)
|
||||
{
|
||||
_obb.erase(_obb.begin(),_obb.begin() + value);
|
||||
_drawOBB->clear();
|
||||
}
|
||||
else
|
||||
return;
|
||||
}
|
||||
void Sprite3DWithOBBPerfromanceTest::unproject(const Mat4& viewProjection, const Size* viewport, Vec3* src, Vec3* dst)
|
||||
{
|
||||
assert(dst);
|
||||
|
||||
assert(viewport->width != 0.0f && viewport->height != 0.0f);
|
||||
Vec4 screen(src->x / viewport->width, ((viewport->height - src->y)) / viewport->height, src->z, 1.0f);
|
||||
|
||||
screen.x = screen.x * 2.0f - 1.0f;
|
||||
screen.y = screen.y * 2.0f - 1.0f;
|
||||
screen.z = screen.z * 2.0f - 1.0f;
|
||||
|
||||
viewProjection.getInversed().transformVector(screen, &screen);
|
||||
|
||||
if (screen.w != 0.0f)
|
||||
{
|
||||
screen.x /= screen.w;
|
||||
screen.y /= screen.w;
|
||||
screen.z /= screen.w;
|
||||
}
|
||||
|
||||
dst->set(screen.x, screen.y, screen.z);
|
||||
}
|
||||
|
||||
void Sprite3DWithOBBPerfromanceTest::calculateRayByLocationInView(Ray* ray, const Vec2& location)
|
||||
{
|
||||
auto dir = Director::getInstance();
|
||||
auto view = dir->getWinSize();
|
||||
Mat4 mat = dir->getMatrix(MATRIX_STACK_TYPE::MATRIX_STACK_MODELVIEW);
|
||||
mat = dir->getMatrix(MATRIX_STACK_TYPE::MATRIX_STACK_PROJECTION);
|
||||
|
||||
Vec3 src = Vec3(location.x, location.y, -1);
|
||||
Vec3 nearPoint;
|
||||
unproject(mat, &view, &src, &nearPoint);
|
||||
|
||||
src = Vec3(location.x, location.y, 1);
|
||||
Vec3 farPoint;
|
||||
unproject(mat, &view, &src, &farPoint);
|
||||
|
||||
Vec3 direction;
|
||||
Vec3::subtract(farPoint, nearPoint, &direction);
|
||||
direction.normalize();
|
||||
|
||||
ray->_origin = nearPoint;
|
||||
ray->_direction = direction;
|
||||
}
|
||||
|
||||
Sprite3DMirrorTest::Sprite3DMirrorTest()
|
||||
: _sprite(nullptr)
|
||||
, _mirrorSprite(nullptr)
|
||||
|
@ -1170,7 +1327,7 @@ BillBoardTest::BillBoardTest()
|
|||
auto layer3D=Layer::create();
|
||||
addChild(layer3D,0);
|
||||
_layerBillBorad=layer3D;
|
||||
DrawNode3D* line = DrawNode3D::create();
|
||||
DrawNode3D* line =DrawNode3D::create();
|
||||
auto s = Director::getInstance()->getWinSize();
|
||||
if (_camera == nullptr)
|
||||
{
|
||||
|
@ -1178,6 +1335,7 @@ BillBoardTest::BillBoardTest()
|
|||
_camera->setCameraFlag(CameraFlag::USER1);
|
||||
_layerBillBorad->addChild(_camera);
|
||||
}
|
||||
|
||||
addNewBillBoradWithCoords(Vec3(20,0,0));
|
||||
addNewAniBillBoradWithCoords(Vec3(-20,0,0));
|
||||
_camera->setPosition3D(Vec3(0, 130, 130));
|
||||
|
@ -1383,4 +1541,4 @@ void BillBoardTest::rotateCameraCallback(Ref* sender,float value)
|
|||
Vec3 rotation3D= _camera->getRotation3D();
|
||||
rotation3D.y+= value;
|
||||
_camera->setRotation3D(rotation3D);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -34,7 +34,9 @@ namespace cocos2d {
|
|||
class Animate3D;
|
||||
class Sprite3D;
|
||||
class Delay;
|
||||
class BillBorad;
|
||||
class Ray;
|
||||
class DrawNode3D;
|
||||
class BillBorad;
|
||||
}
|
||||
|
||||
class Sprite3DTestDemo : public BaseTest
|
||||
|
@ -246,6 +248,40 @@ protected:
|
|||
cocos2d::Sprite3D* _sprite;
|
||||
};
|
||||
|
||||
class Sprite3DWithOBBPerfromanceTest : public Sprite3DTestDemo
|
||||
{
|
||||
public:
|
||||
CREATE_FUNC(Sprite3DWithOBBPerfromanceTest);
|
||||
Sprite3DWithOBBPerfromanceTest();
|
||||
virtual std::string title() const override;
|
||||
virtual std::string subtitle() const override;
|
||||
virtual void update(float dt) override;
|
||||
void addNewOBBWithCoords(Vec2 p);
|
||||
void addNewSpriteWithCoords(Vec2 p);
|
||||
void onTouchesBegan(const std::vector<Touch*>& touches, Event* event);
|
||||
void onTouchesEnded(const std::vector<Touch*>& touches, Event* event);
|
||||
void onTouchesMoved(const std::vector<Touch*>& touches, Event* event);
|
||||
void addOBBCallback(Ref* sender);
|
||||
void delOBBCallback(Ref* sender);
|
||||
void addOBBWithCount(float value);
|
||||
void delOBBWithCount(float value);
|
||||
protected:
|
||||
cocos2d::Sprite3D* _sprite;
|
||||
std::vector<OBB> _obb;
|
||||
DrawNode3D* _drawOBB;
|
||||
Label* _labelCubeCount;
|
||||
MoveTo* _moveAction;
|
||||
OBB _obbt;
|
||||
DrawNode3D* _drawDebug;
|
||||
bool _hasCollider;
|
||||
std::set<int> _intersetList;
|
||||
void initDrawBox();
|
||||
void reachEndCallBack();
|
||||
|
||||
void unproject(const Mat4& viewProjection, const Size* viewport, Vec3* src, Vec3* dst);
|
||||
void calculateRayByLocationInView(Ray* ray, const Vec2& location);
|
||||
};
|
||||
|
||||
class Sprite3DMirrorTest : public Sprite3DTestDemo
|
||||
{
|
||||
public:
|
||||
|
@ -262,6 +298,12 @@ protected:
|
|||
cocos2d::Sprite3D* _mirrorSprite;
|
||||
};
|
||||
|
||||
class Sprite3DTestScene : public TestScene
|
||||
{
|
||||
public:
|
||||
virtual void runThisTest();
|
||||
};
|
||||
|
||||
class BillBoardTest : public Sprite3DTestDemo
|
||||
{
|
||||
public:
|
||||
|
@ -284,10 +326,4 @@ protected:
|
|||
|
||||
};
|
||||
|
||||
class Sprite3DTestScene : public TestScene
|
||||
{
|
||||
public:
|
||||
virtual void runThisTest();
|
||||
};
|
||||
|
||||
#endif
|
||||
|
|
|
@ -63,7 +63,7 @@ g_guisTests[] =
|
|||
UISceneManager* sceneManager = UISceneManager::sharedUISceneManager();
|
||||
sceneManager->setCurrentUISceneId(kUIButtonTest);
|
||||
sceneManager->setMinUISceneId(kUIButtonTest);
|
||||
sceneManager->setMaxUISceneId(kUIButtonTestSwitchScale9);
|
||||
sceneManager->setMaxUISceneId(kUIButtonTestZoomScale);
|
||||
Scene* scene = sceneManager->currentUIScene();
|
||||
Director::getInstance()->replaceScene(scene);
|
||||
}
|
||||
|
@ -195,7 +195,7 @@ g_guisTests[] =
|
|||
UISceneManager* sceneManager = UISceneManager::sharedUISceneManager();
|
||||
sceneManager->setCurrentUISceneId(kUIPageViewTest);
|
||||
sceneManager->setMinUISceneId(kUIPageViewTest);
|
||||
sceneManager->setMaxUISceneId(kUIPageViewButtonTest);
|
||||
sceneManager->setMaxUISceneId(kUIPageViewCustomScrollThreshold);
|
||||
Scene* scene = sceneManager->currentUIScene();
|
||||
Director::getInstance()->replaceScene(scene);
|
||||
}
|
||||
|
|
|
@ -520,3 +520,71 @@ void UIButtonTestSwitchScale9::touchEvent(Ref *pSender, Widget::TouchEventType t
|
|||
break;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// UIButtonTestZoomScale
|
||||
UIButtonTestZoomScale::UIButtonTestZoomScale()
|
||||
: _displayValueLabel(nullptr)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
UIButtonTestZoomScale::~UIButtonTestZoomScale()
|
||||
{
|
||||
}
|
||||
|
||||
bool UIButtonTestZoomScale::init()
|
||||
{
|
||||
if (UIScene::init())
|
||||
{
|
||||
Size widgetSize = _widget->getContentSize();
|
||||
|
||||
// Add a label in which the button events will be displayed
|
||||
_displayValueLabel = Text::create("Zoom Scale: 0.1", "fonts/Marker Felt.ttf",32);
|
||||
_displayValueLabel->setAnchorPoint(Vec2(0.5f, -1.0f));
|
||||
_displayValueLabel->setPosition(Vec2(widgetSize.width / 2.0f, widgetSize.height / 2.0f + 20));
|
||||
_uiLayer->addChild(_displayValueLabel);
|
||||
|
||||
// Add the alert
|
||||
Text* alert = Text::create("Button","fonts/Marker Felt.ttf",30);
|
||||
alert->setColor(Color3B(159, 168, 176));
|
||||
|
||||
alert->setPosition(Vec2(widgetSize.width / 2.0f,
|
||||
widgetSize.height / 2.0f - alert->getContentSize().height * 1.75f));
|
||||
|
||||
_uiLayer->addChild(alert);
|
||||
|
||||
// Create the button
|
||||
Button* button = Button::create("cocosui/animationbuttonnormal.png",
|
||||
"cocosui/animationbuttonpressed.png");
|
||||
button->setPosition(Vec2(widgetSize.width / 2.0f, widgetSize.height / 2.0f + 20));
|
||||
button->setPressedActionEnabled(true);
|
||||
button->setName("button");
|
||||
_uiLayer->addChild(button);
|
||||
button->setZoomScale(-0.5);
|
||||
|
||||
Slider* slider = Slider::create();
|
||||
slider->loadBarTexture("cocosui/sliderTrack.png");
|
||||
slider->loadSlidBallTextures("cocosui/sliderThumb.png", "cocosui/sliderThumb.png", "");
|
||||
slider->loadProgressBarTexture("cocosui/sliderProgress.png");
|
||||
slider->setPosition(Vec2(widgetSize.width / 2.0f , widgetSize.height / 2.0f - 20));
|
||||
slider->addEventListener(CC_CALLBACK_2(UIButtonTestZoomScale::sliderEvent, this));
|
||||
slider->setPercent(button->getZoomScale()*100);
|
||||
_uiLayer->addChild(slider);
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
void UIButtonTestZoomScale::sliderEvent(Ref *pSender, Slider::EventType type)
|
||||
{
|
||||
if (type == Slider::EventType::ON_PERCENTAGE_CHANGED)
|
||||
{
|
||||
Slider* slider = dynamic_cast<Slider*>(pSender);
|
||||
int percent = slider->getPercent();
|
||||
Button* btn = (Button*)_uiLayer->getChildByName("button");
|
||||
float zoomScale = percent * 0.01;
|
||||
btn->setZoomScale(zoomScale);
|
||||
_displayValueLabel->setString(String::createWithFormat("Zoom Scale: %f", zoomScale)->getCString());
|
||||
}
|
||||
}
|
||||
|
|
|
@ -105,4 +105,17 @@ protected:
|
|||
Text* _displayValueLabel;
|
||||
};
|
||||
|
||||
class UIButtonTestZoomScale : public UIScene
|
||||
{
|
||||
public:
|
||||
UIButtonTestZoomScale();
|
||||
~UIButtonTestZoomScale();
|
||||
bool init();
|
||||
void sliderEvent(Ref* pSender, Slider::EventType type);
|
||||
|
||||
protected:
|
||||
UI_SCENE_CREATE_FUNC(UIButtonTestZoomScale)
|
||||
Text* _displayValueLabel;
|
||||
};
|
||||
|
||||
#endif /* defined(__TestCpp__UIButtonTest__) */
|
||||
|
|
|
@ -208,3 +208,103 @@ void UIPageViewButtonTest::pageViewEvent(Ref *pSender, PageView::EventType type)
|
|||
break;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// UIPageViewCustomScrollThreshold
|
||||
UIPageViewCustomScrollThreshold::UIPageViewCustomScrollThreshold()
|
||||
: _displayValueLabel(nullptr)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
UIPageViewCustomScrollThreshold::~UIPageViewCustomScrollThreshold()
|
||||
{
|
||||
}
|
||||
|
||||
bool UIPageViewCustomScrollThreshold::init()
|
||||
{
|
||||
if (UIScene::init())
|
||||
{
|
||||
Size widgetSize = _widget->getContentSize();
|
||||
|
||||
// Add a label in which the dragpanel events will be displayed
|
||||
_displayValueLabel = Text::create("Scroll Threshold", "fonts/Marker Felt.ttf", 32);
|
||||
_displayValueLabel->setAnchorPoint(Vec2(0.5f, -1.0f));
|
||||
_displayValueLabel->setPosition(Vec2(widgetSize.width / 2.0f,
|
||||
widgetSize.height / 2.0f +
|
||||
_displayValueLabel->getContentSize().height * 1.5));
|
||||
_uiLayer->addChild(_displayValueLabel);
|
||||
|
||||
// Add the black background
|
||||
Text* alert = Text::create("PageView", "fonts/Marker Felt.ttf", 30);
|
||||
alert->setColor(Color3B(159, 168, 176));
|
||||
alert->setPosition(Vec2(widgetSize.width / 2.0f, widgetSize.height / 2.0f - alert->getContentSize().height * 3.075f));
|
||||
_uiLayer->addChild(alert);
|
||||
|
||||
Layout* root = static_cast<Layout*>(_uiLayer->getChildByTag(81));
|
||||
|
||||
Layout* background = dynamic_cast<Layout*>(root->getChildByName("background_Panel"));
|
||||
|
||||
// Create the page view
|
||||
PageView* pageView = PageView::create();
|
||||
pageView->setContentSize(Size(240.0f, 100.0f));
|
||||
Size backgroundSize = background->getContentSize();
|
||||
pageView->setPosition(Vec2((widgetSize.width - backgroundSize.width) / 2.0f +
|
||||
(backgroundSize.width - pageView->getContentSize().width) / 2.0f,
|
||||
(widgetSize.height - backgroundSize.height) / 2.0f +
|
||||
(backgroundSize.height - pageView->getContentSize().height) / 2.0f + 20));
|
||||
|
||||
int pageCount = 4;
|
||||
for (int i = 0; i < pageCount; ++i)
|
||||
{
|
||||
Layout* layout = Layout::create();
|
||||
layout->setContentSize(Size(240.0f, 130.0f));
|
||||
|
||||
ImageView* imageView = ImageView::create("cocosui/scrollviewbg.png");
|
||||
imageView->setScale9Enabled(true);
|
||||
imageView->setContentSize(Size(240, 130));
|
||||
imageView->setPosition(Vec2(layout->getContentSize().width / 2.0f, layout->getContentSize().height / 2.0f));
|
||||
layout->addChild(imageView);
|
||||
|
||||
Text* label = Text::create(StringUtils::format("page %d",(i+1)), "fonts/Marker Felt.ttf", 30);
|
||||
label->setColor(Color3B(192, 192, 192));
|
||||
label->setPosition(Vec2(layout->getContentSize().width / 2.0f, layout->getContentSize().height / 2.0f));
|
||||
layout->addChild(label);
|
||||
|
||||
pageView->insertPage(layout,i);
|
||||
}
|
||||
|
||||
_uiLayer->addChild(pageView);
|
||||
pageView->setName("pageView");
|
||||
|
||||
Slider* slider = Slider::create();
|
||||
slider->loadBarTexture("cocosui/sliderTrack.png");
|
||||
slider->loadSlidBallTextures("cocosui/sliderThumb.png", "cocosui/sliderThumb.png", "");
|
||||
slider->loadProgressBarTexture("cocosui/sliderProgress.png");
|
||||
slider->setPosition(Vec2(widgetSize.width / 2.0f , widgetSize.height / 2.0f - 40));
|
||||
slider->addEventListener(CC_CALLBACK_2(UIPageViewCustomScrollThreshold::sliderEvent, this));
|
||||
slider->setPercent(50);
|
||||
_uiLayer->addChild(slider);
|
||||
|
||||
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
void UIPageViewCustomScrollThreshold::sliderEvent(Ref *pSender, Slider::EventType type)
|
||||
{
|
||||
if (type == Slider::EventType::ON_PERCENTAGE_CHANGED)
|
||||
{
|
||||
Slider* slider = dynamic_cast<Slider*>(pSender);
|
||||
int percent = slider->getPercent();
|
||||
PageView* pageView = (PageView*)_uiLayer->getChildByName("pageView");
|
||||
if (percent == 0) {
|
||||
percent = 1;
|
||||
}
|
||||
pageView->setCustomScrollThreshold(percent * 0.01 * pageView->getContentSize().width);
|
||||
|
||||
_displayValueLabel->setString(String::createWithFormat("Scroll Threshold: %f", pageView->getCustomScrollThreshold())->getCString());
|
||||
}
|
||||
}
|
||||
|
|
|
@ -55,4 +55,19 @@ protected:
|
|||
Text* _displayValueLabel;
|
||||
};
|
||||
|
||||
class UIPageViewCustomScrollThreshold : public UIScene
|
||||
{
|
||||
public:
|
||||
UIPageViewCustomScrollThreshold();
|
||||
~UIPageViewCustomScrollThreshold();
|
||||
bool init();
|
||||
|
||||
void sliderEvent(Ref* pSender, Slider::EventType type);
|
||||
|
||||
void pageViewEvent(Ref* pSender, PageView::EventType type);
|
||||
protected:
|
||||
UI_SCENE_CREATE_FUNC(UIPageViewCustomScrollThreshold)
|
||||
Text* _displayValueLabel;
|
||||
};
|
||||
|
||||
#endif /* defined(__TestCpp__UIPageViewTest__) */
|
||||
|
|
|
@ -34,6 +34,7 @@ static const char* s_testArray[] =
|
|||
"UIButtonTest_Title",
|
||||
"UIButtonTest_RemoveSelf",
|
||||
"UIButtonTestSwitchScale9",
|
||||
"UIButtonTestZoomScale",
|
||||
"UICheckBoxTest",
|
||||
"UISliderTest",
|
||||
"UISliderTest_Scale9",
|
||||
|
@ -181,6 +182,8 @@ Scene *UISceneManager::currentUIScene()
|
|||
return UIButtonTestRemoveSelf::sceneWithTitle(s_testArray[_currentUISceneId]);
|
||||
case kUIButtonTestSwitchScale9:
|
||||
return UIButtonTestSwitchScale9::sceneWithTitle(s_testArray[_currentUISceneId]);
|
||||
case kUIButtonTestZoomScale:
|
||||
return UIButtonTestZoomScale::sceneWithTitle(s_testArray[_currentUISceneId]);
|
||||
case kUICheckBoxTest:
|
||||
return UICheckBoxTest::sceneWithTitle(s_testArray[_currentUISceneId]);
|
||||
|
||||
|
@ -290,6 +293,8 @@ Scene *UISceneManager::currentUIScene()
|
|||
return UIPageViewTest::sceneWithTitle(s_testArray[_currentUISceneId]);
|
||||
case kUIPageViewButtonTest:
|
||||
return UIPageViewButtonTest::sceneWithTitle(s_testArray[_currentUISceneId]);
|
||||
case kUIPageViewCustomScrollThreshold:
|
||||
return UIPageViewCustomScrollThreshold::sceneWithTitle(s_testArray[_currentUISceneId]);
|
||||
case kUIListViewTest_Vertical:
|
||||
return UIListViewTest_Vertical::sceneWithTitle(s_testArray[_currentUISceneId]);
|
||||
|
||||
|
|
|
@ -37,6 +37,7 @@ enum
|
|||
kUIButtonTest_Title,
|
||||
kUIButtonTest_RemoveSelf,
|
||||
kUIButtonTestSwitchScale9,
|
||||
kUIButtonTestZoomScale,
|
||||
kUICheckBoxTest,
|
||||
kUISliderTest,
|
||||
kUISliderTest_Scale9,
|
||||
|
@ -76,6 +77,7 @@ enum
|
|||
kUIScrollViewTest_ScrollToPercentBothDirection_Bounce,
|
||||
kUIPageViewTest,
|
||||
kUIPageViewButtonTest,
|
||||
kUIPageViewCustomScrollThreshold,
|
||||
kUIListViewTest_Vertical,
|
||||
kUIListViewTest_Horizontal,
|
||||
kUIWidgetAddNodeTest,
|
||||
|
|
|
@ -183,6 +183,7 @@
|
|||
<ClCompile Include="..\Classes\ReleasePoolTest\ReleasePoolTest.cpp" />
|
||||
<ClCompile Include="..\Classes\ShaderTest\ShaderTest2.cpp" />
|
||||
<ClCompile Include="..\Classes\SpineTest\SpineTest.cpp" />
|
||||
<ClCompile Include="..\Classes\Sprite3DTest\DrawNode3D.cpp" />
|
||||
<ClCompile Include="..\Classes\Sprite3DTest\Sprite3DTest.cpp" />
|
||||
<ClCompile Include="..\Classes\TexturePackerEncryptionTest\TextureAtlasEncryptionTest.cpp" />
|
||||
<ClCompile Include="..\Classes\TileMapTest\TileMapTest2.cpp" />
|
||||
|
@ -370,6 +371,7 @@
|
|||
<ClInclude Include="..\Classes\ReleasePoolTest\ReleasePoolTest.h" />
|
||||
<ClInclude Include="..\Classes\ShaderTest\ShaderTest2.h" />
|
||||
<ClInclude Include="..\Classes\SpineTest\SpineTest.h" />
|
||||
<ClInclude Include="..\Classes\Sprite3DTest\DrawNode3D.h" />
|
||||
<ClInclude Include="..\Classes\Sprite3DTest\Sprite3DTest.h" />
|
||||
<ClInclude Include="..\Classes\TexturePackerEncryptionTest\TextureAtlasEncryptionTest.h" />
|
||||
<ClInclude Include="..\Classes\TileMapTest\TileMapTest2.h" />
|
||||
|
|
|
@ -864,6 +864,9 @@
|
|||
<ClCompile Include="..\Classes\Camera3DTest\Camera3DTest.cpp">
|
||||
<Filter>Classes\Camera3DTest</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\Classes\Sprite3DTest\DrawNode3D.cpp">
|
||||
<Filter>Classes\Sprite3DTest</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="main.h">
|
||||
|
@ -1595,5 +1598,8 @@
|
|||
<ClInclude Include="..\Classes\Camera3DTest\Camera3DTest.h">
|
||||
<Filter>Classes\Camera3DTest</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\Classes\Sprite3DTest\DrawNode3D.h">
|
||||
<Filter>Classes\Sprite3DTest</Filter>
|
||||
</ClInclude>
|
||||
</ItemGroup>
|
||||
</Project>
|
|
@ -26,7 +26,7 @@ headers = %(cocosdir)s/cocos/cocos2d.h %(cocosdir)s/cocos/2d/CCProtectedNode.h %
|
|||
|
||||
# what classes to produce code for. You can use regular expressions here. When testing the regular
|
||||
# expression, it will be enclosed in "^$", like this: "^Menu*$".
|
||||
classes = New.* Sprite.* Scene Node.* Director Layer.* Menu.* Touch .*Action.* Move.* Rotate.* Blink.* Tint.* Sequence Repeat.* Fade.* Ease.* Scale.* Transition.* Spawn Animat.* Flip.* Delay.* Skew.* Jump.* Place.* Show.* Progress.* PointArray ToggleVisibility.* RemoveSelf Hide Particle.* Label.* Atlas.* TextureCache.* Texture2D Cardinal.* CatmullRom.* ParallaxNode TileMap.* .*TMX.* CallFunc RenderTexture GridAction Grid3DAction GridBase$ .+Grid Shaky3D Waves3D FlipX3D FlipY3D Speed ActionManager Set Scheduler Timer Orbit.* Follow.* Bezier.* CardinalSpline.* Camera.* DrawNode .*3D$ Liquid$ Waves$ ShuffleTiles$ TurnOffTiles$ Split.* Twirl$ FileUtils$ GLProgram ShaderCache Application ClippingNode MotionStreak ^Ref$ UserDefault GLViewImpl GLView Image Event(?!.*(Physics).*).* Component ProtectedNode Console Mesh GLProgramCache GLProgramState SubMeshState AttachNode Camera
|
||||
classes = New.* Sprite.* Scene Node.* Director Layer.* Menu.* Touch .*Action.* Move.* Rotate.* Blink.* Tint.* Sequence Repeat.* Fade.* Ease.* Scale.* Transition.* Spawn Animat.* Flip.* Delay.* Skew.* Jump.* Place.* Show.* Progress.* PointArray ToggleVisibility.* RemoveSelf Hide Particle.* Label.* Atlas.* TextureCache.* Texture2D Cardinal.* CatmullRom.* ParallaxNode TileMap.* .*TMX.* CallFunc RenderTexture GridAction Grid3DAction GridBase$ .+Grid Shaky3D Waves3D FlipX3D FlipY3D Speed ActionManager Set Scheduler Timer Orbit.* Follow.* Bezier.* CardinalSpline.* Camera.* DrawNode .*3D$ Liquid$ Waves$ ShuffleTiles$ TurnOffTiles$ Split.* Twirl$ FileUtils$ GLProgram ShaderCache Application ClippingNode MotionStreak ^Ref$ UserDefault GLViewImpl GLView Image Event(?!.*(Physics).*).* Component ProtectedNode Console Mesh GLProgramCache GLProgramState SubMeshState AttachNode Camera Ray AABB OBB
|
||||
|
||||
# what should we skip? in the format ClassName::[function function]
|
||||
# ClassName is a regular expression, but will be used like this: "^ClassName$" functions are also
|
||||
|
@ -126,14 +126,17 @@ skip = Node::[setGLServerState description getUserObject .*UserData getGLServerS
|
|||
TurnOffTiles::[shuffle],
|
||||
LabelTTF::[*],
|
||||
LabelBMFont::[*],
|
||||
Mesh::[create],
|
||||
Mesh::[create getOriginAABB],
|
||||
SubMeshState::[getSkin setSkin create],
|
||||
Sprite3D::[getSkin getSubMeshState],
|
||||
Sprite3D::[getSkin getSubMeshState getAABB],
|
||||
Animation3D::[getBoneCurveByName],
|
||||
Animation3DCache::[*],
|
||||
Sprite3DMaterialCache::[*],
|
||||
Bone3D::[*],
|
||||
Scene::[getCameras]
|
||||
Scene::[getCameras],
|
||||
Ray::[*],
|
||||
AABB::[*],
|
||||
OBB::[*]
|
||||
|
||||
rename_functions = SpriteFrameCache::[addSpriteFramesWithFile=addSpriteFrames getSpriteFrameByName=getSpriteFrame],
|
||||
ProgressTimer::[setReverseProgress=setReverseDirection],
|
||||
|
|
Loading…
Reference in New Issue