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check if plist file exist
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@ -235,10 +235,18 @@ void SpriteFrameCache::addSpriteFramesWithFile(const std::string& plist, const s
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void SpriteFrameCache::addSpriteFramesWithFile(const std::string& plist)
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{
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CCASSERT(plist.size()>0, "plist filename should not be nullptr");
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std::string fullPath = FileUtils::getInstance()->fullPathForFilename(plist);
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if (fullPath.size() == 0)
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{
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// return if plist file doesn't exist
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CCLOG("cocos2d: SpriteFrameCache: can not find %s", plist.c_str());
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return;
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}
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if (_loadedFileNames->find(plist) == _loadedFileNames->end())
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{
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std::string fullPath = FileUtils::getInstance()->fullPathForFilename(plist);
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ValueMap dict = FileUtils::getInstance()->getValueMapFromFile(fullPath);
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string texturePath("");
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