Fix lua binding

This commit is contained in:
XiaoFeng 2015-07-27 21:24:52 +08:00
parent e0aef73306
commit 09d9fcf4d6
2 changed files with 2 additions and 3 deletions

View File

@ -36,7 +36,7 @@ classes = CSLoader
# will apply to all class names. This is a convenience wildcard to be able to skip similar named
# functions from all classes.
skip = CSLoader::[nodeFromXML nodeFromProtocolBuffers createTimeline nodeWithFlatBuffers createActionTimelineNode ^createNode$]
skip = CSLoader::[nodeFromXML nodeFromProtocolBuffers createTimeline nodeWithFlatBuffers createActionTimelineNode createNodeWithDataBuffer createTimelineWithDataBuffer ^createNode$]
rename_functions =

View File

@ -53,8 +53,7 @@ skip = *::[^visit$ copyWith.* onEnter.* onExit.* ^description$ getObjectType .*
ActionObject::[initWithDictionary initWithBinary],
BaseData::[copy subtract],
ActionTimelineCache::[getInstance loadActionTimelineFromXML loadAnimationWithDataBuffer],
ActionTimeline::[setFrameEventCallFunc],
CSLoader::[createNodeWithDataBuffer createTimelineWithDataBuffer]
ActionTimeline::[setFrameEventCallFunc]
rename_functions = ActionManagerEx::[shareManager=getInstance purgeActionManager=destroyInstance],
SceneReader::[purgeSceneReader=destroyInstance]