mirror of https://github.com/axmolengine/axmol.git
Finished AutoPolygon and Sprite
This commit is contained in:
parent
3c5326ba1f
commit
0a51c9bd27
|
@ -4273,6 +4273,11 @@
|
|||
isa = PBXProject;
|
||||
attributes = {
|
||||
LastUpgradeCheck = 0600;
|
||||
TargetAttributes = {
|
||||
A07A517F1783A1D20073F6A7 = {
|
||||
DevelopmentTeam = NQ596S94Q5;
|
||||
};
|
||||
};
|
||||
};
|
||||
buildConfigurationList = C01FCF4E08A954540054247B /* Build configuration list for PBXProject "cocos2d_tests" */;
|
||||
compatibilityVersion = "Xcode 3.2";
|
||||
|
@ -5894,6 +5899,7 @@
|
|||
isa = XCBuildConfiguration;
|
||||
buildSettings = {
|
||||
CODE_SIGN_IDENTITY = "iPhone Developer";
|
||||
"CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "iPhone Developer";
|
||||
GCC_PRECOMPILE_PREFIX_HEADER = YES;
|
||||
GCC_PREFIX_HEADER = "../tests/cpp-tests/proj.ios/Prefix.pch";
|
||||
GCC_PREPROCESSOR_DEFINITIONS = (
|
||||
|
@ -5907,6 +5913,7 @@
|
|||
"$(inherited)",
|
||||
"$(SRCROOT)/../external/curl/prebuilt/ios",
|
||||
);
|
||||
PROVISIONING_PROFILE = "";
|
||||
SDKROOT = iphoneos;
|
||||
TARGETED_DEVICE_FAMILY = "1,2";
|
||||
USER_HEADER_SEARCH_PATHS = "$(inherited) $(SRCROOT)/../cocos/platform/ios $(SRCROOT)/../cocos/platform/ios/Simulation $(SRCROOT)/../external/curl/include/ios";
|
||||
|
@ -5918,6 +5925,7 @@
|
|||
isa = XCBuildConfiguration;
|
||||
buildSettings = {
|
||||
CODE_SIGN_IDENTITY = "iPhone Developer";
|
||||
"CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "iPhone Developer";
|
||||
GCC_PRECOMPILE_PREFIX_HEADER = YES;
|
||||
GCC_PREFIX_HEADER = "../tests/cpp-tests/proj.ios/Prefix.pch";
|
||||
GCC_PREPROCESSOR_DEFINITIONS = (
|
||||
|
@ -5931,6 +5939,7 @@
|
|||
"$(inherited)",
|
||||
"$(SRCROOT)/../external/curl/prebuilt/ios",
|
||||
);
|
||||
PROVISIONING_PROFILE = "";
|
||||
SDKROOT = iphoneos;
|
||||
TARGETED_DEVICE_FAMILY = "1,2";
|
||||
USER_HEADER_SEARCH_PATHS = "$(inherited) $(SRCROOT)/../cocos/platform/ios $(SRCROOT)/../cocos/platform/ios/Simulation $(SRCROOT)/../external/curl/include/ios";
|
||||
|
|
|
@ -37,8 +37,11 @@ USING_NS_CC;
|
|||
|
||||
PolygonInfo::PolygonInfo(const PolygonInfo& other):
|
||||
triangles(),
|
||||
isVertsOwner(true)
|
||||
isVertsOwner(true),
|
||||
rect()
|
||||
{
|
||||
filename = other.filename;
|
||||
rect = other.rect;
|
||||
triangles.verts = new V3F_C4B_T2F[other.triangles.vertCount];
|
||||
triangles.indices = new unsigned short[other.triangles.indexCount];
|
||||
triangles.vertCount = other.triangles.vertCount;
|
||||
|
@ -48,7 +51,8 @@ isVertsOwner(true)
|
|||
};
|
||||
PolygonInfo::PolygonInfo(V3F_C4B_T2F_Quad *quad):
|
||||
triangles(),
|
||||
isVertsOwner(true)
|
||||
isVertsOwner(true),
|
||||
rect()
|
||||
{
|
||||
isVertsOwner = false;
|
||||
unsigned short *indices = new unsigned short[6]{0,1,2, 3,2,1};
|
||||
|
@ -58,6 +62,21 @@ isVertsOwner(true)
|
|||
triangles.verts = (V3F_C4B_T2F*)quad;
|
||||
|
||||
}
|
||||
PolygonInfo& PolygonInfo::operator= (const PolygonInfo& other)
|
||||
{
|
||||
if(this != &other)
|
||||
{
|
||||
filename = other.filename;
|
||||
rect = other.rect;
|
||||
triangles.verts = new V3F_C4B_T2F[other.triangles.vertCount];
|
||||
triangles.indices = new unsigned short[other.triangles.indexCount];
|
||||
triangles.vertCount = other.triangles.vertCount;
|
||||
triangles.indexCount = other.triangles.indexCount;
|
||||
memcpy(triangles.verts, other.triangles.verts, other.triangles.vertCount*sizeof(V3F_C4B_T2F));
|
||||
memcpy(triangles.indices, other.triangles.indices, other.triangles.indexCount*sizeof(unsigned short));
|
||||
}
|
||||
return *this;
|
||||
}
|
||||
PolygonInfo::~PolygonInfo()
|
||||
{
|
||||
if(nullptr != triangles.verts && isVertsOwner)
|
||||
|
@ -70,6 +89,25 @@ PolygonInfo::~PolygonInfo()
|
|||
CC_SAFE_DELETE_ARRAY(triangles.indices);
|
||||
}
|
||||
}
|
||||
const unsigned int PolygonInfo::getVertCount() const
|
||||
{
|
||||
return (unsigned int)triangles.vertCount;
|
||||
}
|
||||
|
||||
const float PolygonInfo::getArea() const
|
||||
{
|
||||
float area = 0;
|
||||
V3F_C4B_T2F *verts = triangles.verts;
|
||||
unsigned short *indices = triangles.indices;
|
||||
for(int i = 0; i < triangles.indexCount; i+=3)
|
||||
{
|
||||
auto A = verts[indices[i]].vertices;
|
||||
auto B = verts[indices[i+1]].vertices;
|
||||
auto C = verts[indices[i+2]].vertices;
|
||||
area += (A.x*(B.y-C.y) + B.x*(C.y-A.y) + C.x*(A.y - B.y))/2;
|
||||
}
|
||||
return area;
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
@ -98,20 +136,23 @@ AutoPolygon::~AutoPolygon()
|
|||
|
||||
std::vector<Vec2> AutoPolygon::trace(const Rect& rect, const float& threshold)
|
||||
{
|
||||
Vec2 first = findFirstNoneTransparentPixel(rect);
|
||||
// Rect realRect = getRealRect(rect);
|
||||
Vec2 first = findFirstNoneTransparentPixel(rect, threshold);
|
||||
return marchSquare(rect, first, threshold);
|
||||
}
|
||||
|
||||
Vec2 AutoPolygon::findFirstNoneTransparentPixel(const Rect& rect)
|
||||
Vec2 AutoPolygon::findFirstNoneTransparentPixel(const Rect& rect, const float& threshold)
|
||||
{
|
||||
Vec2 first;
|
||||
bool found;
|
||||
Vec2 i;
|
||||
for(i.y = rect.origin.y; i.y < rect.origin.y+rect.size.height; i.y++)
|
||||
{
|
||||
for(i.x = rect.origin.x; i.x < rect.origin.x+rect.size.height; i.x++)
|
||||
if(found)break;
|
||||
for(i.x = rect.origin.x; i.x < rect.origin.x+rect.size.width; i.x++)
|
||||
{
|
||||
if(getAlphaByPos(i))
|
||||
auto alpha = getAlphaByPos(i);
|
||||
if(alpha>threshold)
|
||||
{
|
||||
found = true;
|
||||
break;
|
||||
|
@ -155,15 +196,21 @@ unsigned int AutoPolygon::getSquareValue(const unsigned int& x, const unsigned i
|
|||
+---+---+
|
||||
*/
|
||||
unsigned int sv = 0;
|
||||
/* because the rect is from bottom left, while the texure if from left top */
|
||||
Vec2 tl = Vec2(x-1, _height-(y-1));
|
||||
sv += (rect.containsPoint(tl) && getAlphaByPos(tl) > threshold)? 1 : 0;
|
||||
Vec2 tr = Vec2(x, _height-(y-1));
|
||||
sv += (rect.containsPoint(tr) && getAlphaByPos(tr) > threshold)? 2 : 0;
|
||||
Vec2 bl = Vec2(x-1, _height-y);
|
||||
sv += (rect.containsPoint(bl) && getAlphaByPos(bl) > threshold)? 4 : 0;
|
||||
Vec2 br = Vec2(x, _height-y);
|
||||
sv += (rect.containsPoint(br) && getAlphaByPos(br) > threshold)? 8 : 0;
|
||||
//NOTE: due to the way we pick points from texture, rect needs to be smaller, otherwise it goes outside 1 pixel
|
||||
auto fixedRect = Rect(rect.origin, rect.size-Size(2,2));
|
||||
|
||||
|
||||
|
||||
|
||||
Vec2 tl = Vec2(x-1, y-1);
|
||||
sv += (fixedRect.containsPoint(tl) && getAlphaByPos(tl) > threshold)? 1 : 0;
|
||||
Vec2 tr = Vec2(x, y-1);
|
||||
sv += (fixedRect.containsPoint(tr) && getAlphaByPos(tr) > threshold)? 2 : 0;
|
||||
Vec2 bl = Vec2(x-1, y);
|
||||
sv += (fixedRect.containsPoint(bl) && getAlphaByPos(bl) > threshold)? 4 : 0;
|
||||
Vec2 br = Vec2(x, y);
|
||||
sv += (fixedRect.containsPoint(br) && getAlphaByPos(br) > threshold)? 8 : 0;
|
||||
CCASSERT(sv != 0 && sv != 15, "square value should not be 0, or 15");
|
||||
return sv;
|
||||
}
|
||||
|
||||
|
@ -316,19 +363,19 @@ std::vector<cocos2d::Vec2> AutoPolygon::marchSquare(const Rect& rect, const Vec2
|
|||
cury += stepy;
|
||||
if(stepx == prevx && stepy == prevy)
|
||||
{
|
||||
_points.back().x = (float)(curx) / _scaleFactor;
|
||||
_points.back().y = (float)(_height-cury) / _scaleFactor;
|
||||
_points.back().x = (float)(curx-rect.origin.x) / _scaleFactor;
|
||||
_points.back().y = (float)(rect.size.height - cury + rect.origin.y) / _scaleFactor;
|
||||
}
|
||||
else if(problem)
|
||||
{
|
||||
//TODO: we triangulation cannot work collineer points, so we need to modify same point a little
|
||||
//TODO: maybe we can detect if we go into a hole and coming back the hole, we should extract those points and remove them
|
||||
_points.back().x -= 0.00001;
|
||||
_points.back().y -= 0.00001;
|
||||
_points.push_back(Vec2((float)curx, (float)_height-cury)/ _scaleFactor);
|
||||
// _points.back().x -= 0.00001;
|
||||
// _points.back().y -= 0.00001;
|
||||
_points.push_back(Vec2((float)(curx- rect.origin.x) / _scaleFactor, (float)(rect.size.height - cury + rect.origin.y) / _scaleFactor));
|
||||
}
|
||||
else{
|
||||
_points.push_back(Vec2((float)curx, (float)_height-cury)/ _scaleFactor);
|
||||
_points.push_back(Vec2((float)(curx-rect.origin.x) / _scaleFactor, (float)(rect.size.height - cury + rect.origin.y) / _scaleFactor));
|
||||
}
|
||||
|
||||
count++;
|
||||
|
@ -406,25 +453,48 @@ std::vector<cocos2d::Vec2> AutoPolygon::rdp(std::vector<cocos2d::Vec2> v, const
|
|||
return ret;
|
||||
}
|
||||
}
|
||||
std::vector<Vec2> AutoPolygon::reduce(const std::vector<Vec2>& points, const float& epsilon)
|
||||
std::vector<Vec2> AutoPolygon::reduce(const std::vector<Vec2>& points, const Rect& rect , const float& epsilon)
|
||||
{
|
||||
CCASSERT(points.size()>3, "points are just a triangle, no need further reduction");
|
||||
if(epsilon <= 0)
|
||||
auto size = points.size();
|
||||
// if there are less than 3 points, then we have nothing
|
||||
if(size<3)
|
||||
{
|
||||
log("AUTOPOLYGON: cannot reduce points for %s that has less than 3 points in input, e: %f", _filename.c_str(), epsilon);
|
||||
return std::vector<Vec2>();
|
||||
}
|
||||
// if there are less than 9 points (but more than 3), then we don't need to reduce it
|
||||
else if (size < 9)
|
||||
{
|
||||
log("AUTOPOLYGON: cannot reduce points for %s e: %f",_filename.c_str(), epsilon);
|
||||
return points;
|
||||
std::vector<Vec2> result = rdp(points, epsilon);
|
||||
auto last = result.back();
|
||||
}
|
||||
float maxEp = MIN(rect.size.width, rect.size.height);
|
||||
float ep = clampf(epsilon, 0.0, maxEp/_scaleFactor/2);
|
||||
std::vector<Vec2> result = rdp(points, ep);
|
||||
|
||||
if(last.y > result.front().y)
|
||||
// auto resSize = result.size();
|
||||
auto last = result.back();
|
||||
if(last.y > result.front().y && last.getDistance(result.front()) < ep*0.5)
|
||||
{
|
||||
result.front().y = last.y;
|
||||
result.pop_back();
|
||||
result.pop_back();
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
std::vector<Vec2> AutoPolygon::expand(const std::vector<Vec2>& points, const cocos2d::Rect &rect, const float& epsilon)
|
||||
{
|
||||
auto size = points.size();
|
||||
// if there are less than 3 points, then we have nothig
|
||||
if(size<3)
|
||||
{
|
||||
log("AUTOPOLYGON: cannot expand points for %s with less than 3 points, e: %f", _filename.c_str(), epsilon);
|
||||
return std::vector<Vec2>();
|
||||
}
|
||||
ClipperLib::Path subj;
|
||||
ClipperLib::PolyTree solution;
|
||||
ClipperLib::Paths out;
|
||||
// ClipperLib::Paths simple;
|
||||
ClipperLib::PolyTree out;
|
||||
for(std::vector<Vec2>::const_iterator it = points.begin(); it<points.end(); it++)
|
||||
{
|
||||
subj << ClipperLib::IntPoint(it->x, it->y);
|
||||
|
@ -432,12 +502,35 @@ std::vector<Vec2> AutoPolygon::expand(const std::vector<Vec2>& points, const coc
|
|||
ClipperLib::ClipperOffset co;
|
||||
co.AddPath(subj, ClipperLib::jtMiter, ClipperLib::etClosedPolygon);
|
||||
co.Execute(solution, epsilon);
|
||||
|
||||
ClipperLib::PolyNode* p = solution.GetFirst();
|
||||
while(p->IsHole()){
|
||||
p = p->GetNext();
|
||||
}
|
||||
|
||||
//turn the result into simply polygon (AKA, fix overlap)
|
||||
ClipperLib::SimplifyPolygon(solution.Childs[0]->Contour, out);
|
||||
// //turn the result into simply polygon (AKA, fix overlap)
|
||||
// ClipperLib::SimplifyPolygon(p->Contour, simple);
|
||||
|
||||
//clamp into the specified rect
|
||||
ClipperLib::Clipper cl= ClipperLib::Clipper();
|
||||
cl.StrictlySimple(true);
|
||||
cl.AddPath(p->Contour, ClipperLib::ptSubject, true);
|
||||
//create the clipping rect
|
||||
ClipperLib::Path clamp;
|
||||
clamp.push_back(ClipperLib::IntPoint(0, 0));
|
||||
clamp.push_back(ClipperLib::IntPoint(rect.size.width/_scaleFactor, 0));
|
||||
clamp.push_back(ClipperLib::IntPoint(rect.size.width/_scaleFactor, rect.size.height/_scaleFactor));
|
||||
clamp.push_back(ClipperLib::IntPoint(0, rect.size.height/_scaleFactor));
|
||||
cl.AddPath(clamp, ClipperLib::ptClip, true);
|
||||
cl.Execute(ClipperLib::ctIntersection, out);
|
||||
|
||||
std::vector<Vec2> outPoints;
|
||||
auto end = out[0].end();
|
||||
for(std::vector<ClipperLib::IntPoint>::const_iterator pt = out[0].begin(); pt < end; pt++)
|
||||
ClipperLib::PolyNode* p2 = out.GetFirst();
|
||||
while(p2->IsHole()){
|
||||
p2 = p2->GetNext();
|
||||
}
|
||||
auto end = p2->Contour.end();
|
||||
for(std::vector<ClipperLib::IntPoint>::const_iterator pt = p2->Contour.begin(); pt < end; pt++)
|
||||
{
|
||||
outPoints.push_back(Vec2(pt->X, pt->Y));
|
||||
}
|
||||
|
@ -451,7 +544,12 @@ bool AutoPolygon::isAConvexPoint(const cocos2d::Vec2& p1, const cocos2d::Vec2& p
|
|||
|
||||
TrianglesCommand::Triangles AutoPolygon::triangulate(const std::vector<Vec2>& points)
|
||||
{
|
||||
CCASSERT(points.size()>=3, "the points size is less than 3.");
|
||||
// if there are less than 3 points, then we can't triangulate
|
||||
if(points.size()<3)
|
||||
{
|
||||
log("AUTOPOLYGON: cannot triangulate %s with less than 3 points", _filename.c_str());
|
||||
return TrianglesCommand::Triangles();
|
||||
}
|
||||
std::vector<p2t::Point*> p2points;
|
||||
for(std::vector<Vec2>::const_iterator it = points.begin(); it<points.end(); it++)
|
||||
{
|
||||
|
@ -511,7 +609,7 @@ TrianglesCommand::Triangles AutoPolygon::triangulate(const std::vector<Vec2>& po
|
|||
return triangles;
|
||||
}
|
||||
|
||||
void AutoPolygon::calculateUV(V3F_C4B_T2F* verts, const ssize_t& count)
|
||||
void AutoPolygon::calculateUV(const Rect& rect, V3F_C4B_T2F* verts, const ssize_t& count)
|
||||
{
|
||||
/*
|
||||
whole texture UV coordination
|
||||
|
@ -528,36 +626,60 @@ void AutoPolygon::calculateUV(V3F_C4B_T2F* verts, const ssize_t& count)
|
|||
| |0.9
|
||||
+---------------------+
|
||||
0,1 1,1
|
||||
|
||||
because when we scanned the image upside down, our uv is now upside down too
|
||||
*/
|
||||
|
||||
// Texture2D* texture = Director::getInstance()->getTextureCache()->addImage(_filename);
|
||||
CCASSERT(_width && _height, "please specify width and height for this AutoPolygon instance");
|
||||
float texWidth = _width/_scaleFactor;
|
||||
float texHeight = _height/_scaleFactor;
|
||||
float texWidth = _width;
|
||||
float texHeight = _height;
|
||||
|
||||
|
||||
auto end = &verts[count];
|
||||
for(auto i = verts; i != end; i++)
|
||||
{
|
||||
// for every point, offset with the centerpoint
|
||||
float u = i->vertices.x / texWidth;
|
||||
float v = (texHeight - i->vertices.y) / texHeight;
|
||||
// for every point, offcset with the centerpoint
|
||||
float u = (i->vertices.x*_scaleFactor + rect.origin.x) / texWidth;
|
||||
float v = (rect.origin.y+rect.size.height - i->vertices.y*_scaleFactor) / texHeight;
|
||||
i->texCoords.u = u;
|
||||
i->texCoords.v = v;
|
||||
}
|
||||
}
|
||||
|
||||
Rect AutoPolygon::getRealRect(const Rect& rect)
|
||||
{
|
||||
Rect realRect = rect;
|
||||
//check rect to see if its zero
|
||||
if(realRect.equals(Rect::ZERO))
|
||||
{
|
||||
//if the instance doesn't have width and height, then the whole operation is kaput
|
||||
CCASSERT(_height && _width, "Please specify a width and height for this instance before using its functions");
|
||||
realRect = Rect(0,0, _width, _height);
|
||||
}
|
||||
else{
|
||||
//rect is specified, so convert to real rect
|
||||
auto scale = Director::getInstance()->getContentScaleFactor();
|
||||
realRect = Rect(rect.origin*scale, rect.size*scale);
|
||||
}
|
||||
return realRect;
|
||||
}
|
||||
|
||||
PolygonInfo AutoPolygon::generateTriangles(const Rect& rect, const float& epsilon, const float& threshold)
|
||||
{
|
||||
auto p = trace(rect, threshold);
|
||||
p = reduce(p, epsilon);
|
||||
p = expand(p, rect, epsilon);
|
||||
Rect realRect = getRealRect(rect);
|
||||
auto p = trace(realRect, threshold);
|
||||
p = reduce(p, realRect, epsilon);
|
||||
p = expand(p, realRect, epsilon);
|
||||
auto tri = triangulate(p);
|
||||
calculateUV(tri.verts, tri.vertCount);
|
||||
calculateUV(realRect, tri.verts, tri.vertCount);
|
||||
PolygonInfo ret = PolygonInfo();
|
||||
ret.triangles = tri;
|
||||
ret.filename = _filename;
|
||||
ret.rect = realRect;
|
||||
return ret;
|
||||
}
|
||||
}
|
||||
PolygonInfo AutoPolygon::generatePolygon(const std::string& filename, const Rect& rect, const float epsilon, const float threshold)
|
||||
{
|
||||
auto AP = new AutoPolygon(filename);
|
||||
auto ret = AP->generateTriangles(rect, epsilon, threshold);
|
||||
delete AP;
|
||||
return ret;
|
||||
}
|
||||
|
|
|
@ -40,15 +40,23 @@ class CC_DLL PolygonInfo
|
|||
public:
|
||||
PolygonInfo():
|
||||
triangles(),
|
||||
isVertsOwner(true)
|
||||
isVertsOwner(true),
|
||||
rect()
|
||||
{
|
||||
};
|
||||
PolygonInfo(const PolygonInfo& other);
|
||||
PolygonInfo(V3F_C4B_T2F_Quad *quad);
|
||||
|
||||
PolygonInfo& operator= (const PolygonInfo &other);
|
||||
~PolygonInfo();
|
||||
|
||||
Rect rect;
|
||||
std::string filename;
|
||||
TrianglesCommand::Triangles triangles;
|
||||
|
||||
const unsigned int getVertCount() const;
|
||||
const float getArea() const;
|
||||
|
||||
protected:
|
||||
bool isVertsOwner;
|
||||
};
|
||||
|
@ -62,15 +70,15 @@ public:
|
|||
|
||||
//using Ramer–Douglas–Peucker algorithm
|
||||
std::vector<Vec2> trace(const cocos2d::Rect& rect, const float& threshold = 0.0);
|
||||
std::vector<Vec2> reduce(const std::vector<Vec2>& points, const float& epsilon = 2.0);
|
||||
std::vector<Vec2> expand(const std::vector<Vec2>& points, const cocos2d::Rect& rect, const float& epsilon);
|
||||
std::vector<Vec2> reduce(const std::vector<Vec2>& points, const Rect& rect, const float& epsilon = 2.0);
|
||||
std::vector<Vec2> expand(const std::vector<Vec2>& points, const Rect& rect, const float& epsilon);
|
||||
TrianglesCommand::Triangles triangulate(const std::vector<Vec2>& points);
|
||||
void calculateUV(V3F_C4B_T2F* verts, const unsigned int& count);
|
||||
void calculateUV(const Rect& rect, V3F_C4B_T2F* verts, const ssize_t& count);
|
||||
|
||||
PolygonInfo generateTriangles(const Rect& rect, const float& epsilon, const float& threshold = 0);
|
||||
|
||||
PolygonInfo generateTriangles(const Rect& rect = Rect::ZERO, const float& epsilon = 2.0, const float& threshold = 0.05);
|
||||
static PolygonInfo generatePolygon(const std::string& filename, const Rect& rect = Rect::ZERO, const float epsilon = 2.0, const float threshold = 0.05);
|
||||
protected:
|
||||
Vec2 findFirstNoneTransparentPixel(const Rect& rect);
|
||||
Vec2 findFirstNoneTransparentPixel(const Rect& rect, const float& threshold);
|
||||
std::vector<cocos2d::Vec2> marchSquare(const Rect& rect, const Vec2& first, const float& threshold);
|
||||
unsigned int getSquareValue(const unsigned int& x, const unsigned int& y, const Rect& rect, const float& threshold);
|
||||
|
||||
|
@ -84,6 +92,8 @@ protected:
|
|||
float perpendicularDistance(const cocos2d::Vec2& i, const cocos2d::Vec2& start, const cocos2d::Vec2& end);
|
||||
|
||||
bool isAConvexPoint(const cocos2d::Vec2& p1, const cocos2d::Vec2& p2);
|
||||
//real rect is the size that is in scale with the texture file
|
||||
Rect getRealRect(const Rect& rect);
|
||||
|
||||
Image* _image;
|
||||
unsigned char * _data;
|
||||
|
|
|
@ -92,6 +92,8 @@ Sprite* Sprite::create(const PolygonInfo& info)
|
|||
if(sprite && sprite->initWithPolygon(info))
|
||||
{
|
||||
sprite->autorelease();
|
||||
// auto clamp = Texture2D::TexParams{GL_LINEAR,GL_LINEAR,GL_CLAMP_TO_BORDER, GL_CLAMP_TO_BORDER};
|
||||
// sprite->getTexture()->setTexParameters(clamp);
|
||||
return sprite;
|
||||
}
|
||||
CC_SAFE_DELETE(sprite);
|
||||
|
@ -222,8 +224,14 @@ bool Sprite::initWithSpriteFrame(SpriteFrame *spriteFrame)
|
|||
bool Sprite::initWithPolygon(const cocos2d::PolygonInfo &info)
|
||||
{
|
||||
Texture2D *texture = Director::getInstance()->getTextureCache()->addImage(info.filename);
|
||||
initWithTexture(texture);
|
||||
_polyInfo = new PolygonInfo(info);
|
||||
bool res = false;
|
||||
if(initWithTexture(texture));
|
||||
{
|
||||
_polyInfo = new PolygonInfo(info);
|
||||
setContentSize(_polyInfo->rect.size/Director::getInstance()->getContentScaleFactor());
|
||||
res = true;
|
||||
}
|
||||
return res;
|
||||
}
|
||||
|
||||
// designated initializer
|
||||
|
@ -258,7 +266,7 @@ bool Sprite::initWithTexture(Texture2D *texture, const Rect& rect, bool rotated)
|
|||
_quad.tl.colors = Color4B::WHITE;
|
||||
_quad.tr.colors = Color4B::WHITE;
|
||||
|
||||
_polyInfo = new PolygonInfo(&_quad);
|
||||
|
||||
|
||||
// shader state
|
||||
setGLProgramState(GLProgramState::getOrCreateWithGLProgramName(GLProgram::SHADER_NAME_POSITION_TEXTURE_COLOR_NO_MVP));
|
||||
|
@ -267,6 +275,7 @@ bool Sprite::initWithTexture(Texture2D *texture, const Rect& rect, bool rotated)
|
|||
setTexture(texture);
|
||||
setTextureRect(rect, rotated, rect.size);
|
||||
|
||||
_polyInfo = new PolygonInfo(&_quad);
|
||||
// by default use "Self Render".
|
||||
// if the sprite is added to a batchnode, then it will automatically switch to "batchnode Render"
|
||||
setBatchNode(nullptr);
|
||||
|
@ -289,8 +298,7 @@ Sprite::Sprite(void)
|
|||
, _insideBounds(true)
|
||||
{
|
||||
#if CC_SPRITE_DEBUG_DRAW
|
||||
_debugDrawNode = DrawNode::create();
|
||||
addChild(_debugDrawNode);
|
||||
debugDraw(true)
|
||||
#endif //CC_SPRITE_DEBUG_DRAW
|
||||
}
|
||||
|
||||
|
@ -429,6 +437,59 @@ void Sprite::setTextureRect(const Rect& rect, bool rotated, const Size& untrimme
|
|||
}
|
||||
}
|
||||
|
||||
void Sprite::debugDraw(bool on)
|
||||
{
|
||||
DrawNode* draw = getChildByName<DrawNode*>("debugDraw");
|
||||
if(on)
|
||||
{
|
||||
if(!draw)
|
||||
{
|
||||
draw = DrawNode::create();
|
||||
draw->setName("debugDraw");
|
||||
addChild(draw);
|
||||
}
|
||||
draw->setVisible(true);
|
||||
draw->clear();
|
||||
//draw all points
|
||||
auto positions = new (std::nothrow) Vec2[_polyInfo->triangles.vertCount];
|
||||
Vec2 *pos = &positions[0];
|
||||
auto verts = _polyInfo->triangles.verts;
|
||||
auto end = &verts[_polyInfo->triangles.vertCount];
|
||||
for(V3F_C4B_T2F *v = verts; v != end; pos++, v++)
|
||||
{
|
||||
pos->x = v->vertices.x;
|
||||
pos->y = v->vertices.y;
|
||||
}
|
||||
draw->drawPoints(positions, (unsigned int)_polyInfo->triangles.vertCount, 8, Color4F(0.0f, 1.0f, 1.0f, 1.0f));
|
||||
//draw lines
|
||||
auto last = _polyInfo->triangles.indexCount/3;
|
||||
auto _indices = _polyInfo->triangles.indices;
|
||||
auto _verts = _polyInfo->triangles.verts;
|
||||
for(unsigned int i = 0; i < last; i++)
|
||||
{
|
||||
//draw 3 lines
|
||||
Vec3 from =_verts[_indices[i*3]].vertices;
|
||||
Vec3 to = _verts[_indices[i*3+1]].vertices;
|
||||
draw->drawLine(Vec2(from.x, from.y), Vec2(to.x,to.y), Color4F::GREEN);
|
||||
|
||||
from =_verts[_indices[i*3+1]].vertices;
|
||||
to = _verts[_indices[i*3+2]].vertices;
|
||||
draw->drawLine(Vec2(from.x, from.y), Vec2(to.x,to.y), Color4F::GREEN);
|
||||
|
||||
from =_verts[_indices[i*3+2]].vertices;
|
||||
to = _verts[_indices[i*3]].vertices;
|
||||
draw->drawLine(Vec2(from.x, from.y), Vec2(to.x,to.y), Color4F::GREEN);
|
||||
}
|
||||
CC_SAFE_DELETE_ARRAY(positions);
|
||||
}
|
||||
else
|
||||
{
|
||||
if(draw)
|
||||
draw->setVisible(false);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// override this method to generate "double scale" sprites
|
||||
void Sprite::setVertexRect(const Rect& rect)
|
||||
{
|
||||
|
@ -622,17 +683,6 @@ void Sprite::draw(Renderer *renderer, const Mat4 &transform, uint32_t flags)
|
|||
{
|
||||
_trianglesCommand.init(_globalZOrder, _texture->getName(), getGLProgramState(), _blendFunc, _polyInfo->triangles, transform, flags);
|
||||
renderer->addCommand(&_trianglesCommand);
|
||||
|
||||
#if CC_SPRITE_DEBUG_DRAW
|
||||
_debugDrawNode->clear();
|
||||
Vec2 vertices[4] = {
|
||||
Vec2( _quad.bl.vertices.x, _quad.bl.vertices.y ),
|
||||
Vec2( _quad.br.vertices.x, _quad.br.vertices.y ),
|
||||
Vec2( _quad.tr.vertices.x, _quad.tr.vertices.y ),
|
||||
Vec2( _quad.tl.vertices.x, _quad.tl.vertices.y ),
|
||||
};
|
||||
_debugDrawNode->drawPoly(vertices, 4, true, Color4F(1.0, 1.0, 1.0, 1.0));
|
||||
#endif //CC_SPRITE_DEBUG_DRAW
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1088,4 +1138,15 @@ std::string Sprite::getDescription() const
|
|||
return StringUtils::format("<Sprite | Tag = %d, TextureID = %d>", _tag, texture_id );
|
||||
}
|
||||
|
||||
PolygonInfo Sprite::getPolygonInfo() const
|
||||
{
|
||||
return PolygonInfo(*_polyInfo);
|
||||
}
|
||||
|
||||
void Sprite::setPolygonInfo(const PolygonInfo& info)
|
||||
{
|
||||
delete _polyInfo;
|
||||
_polyInfo = new PolygonInfo(info);
|
||||
}
|
||||
|
||||
NS_CC_END
|
||||
|
|
|
@ -554,6 +554,22 @@ CC_CONSTRUCTOR_ACCESS:
|
|||
*/
|
||||
virtual bool initWithFile(const std::string& filename, const Rect& rect);
|
||||
|
||||
void debugDraw(bool on);
|
||||
|
||||
/**
|
||||
* returns a copy of the polygon information associated with this sprite
|
||||
* because this is a copy process it is slower than getting the reference, so use wisely
|
||||
*
|
||||
* @return a copy of PolygonInfo
|
||||
*/
|
||||
PolygonInfo getPolygonInfo() const;
|
||||
|
||||
/**
|
||||
* set the sprite to use this new PolygonInfo
|
||||
*
|
||||
* @param PolygonInfo the polygon information object
|
||||
*/
|
||||
void setPolygonInfo(const PolygonInfo& info);
|
||||
protected:
|
||||
|
||||
void updateColor() override;
|
||||
|
@ -562,6 +578,8 @@ protected:
|
|||
virtual void setReorderChildDirtyRecursively();
|
||||
virtual void setDirtyRecursively(bool value);
|
||||
|
||||
|
||||
|
||||
//
|
||||
// Data used when the sprite is rendered using a SpriteSheet
|
||||
//
|
||||
|
@ -581,9 +599,10 @@ protected:
|
|||
Texture2D* _texture; /// Texture2D object that is used to render the sprite
|
||||
SpriteFrame* _spriteFrame;
|
||||
TrianglesCommand _trianglesCommand; ///
|
||||
#if CC_SPRITE_DEBUG_DRAW
|
||||
DrawNode *_debugDrawNode;
|
||||
#endif //CC_SPRITE_DEBUG_DRAW
|
||||
|
||||
// DrawNode *_debugDrawNode;
|
||||
|
||||
|
||||
//
|
||||
// Shared data
|
||||
//
|
||||
|
|
|
@ -107,6 +107,10 @@ Rect::Rect(float x, float y, float width, float height)
|
|||
{
|
||||
setRect(x, y, width, height);
|
||||
}
|
||||
Rect::Rect(const Vec2& pos, const Size& dimension)
|
||||
{
|
||||
setRect(pos.x, pos.y, dimension.width, dimension.height);
|
||||
}
|
||||
|
||||
Rect::Rect(const Rect& other)
|
||||
{
|
||||
|
|
|
@ -133,6 +133,11 @@ public:
|
|||
* @js NA
|
||||
*/
|
||||
Rect(float x, float y, float width, float height);
|
||||
/**
|
||||
Constructor a rect.
|
||||
* @js NA
|
||||
*/
|
||||
Rect(const Vec2& pos, const Size& dimension);
|
||||
/**
|
||||
Copy constructor.
|
||||
* @js NA
|
||||
|
|
|
@ -8,23 +8,126 @@
|
|||
|
||||
#include "SpritePolygonTest.h"
|
||||
#include "../testResource.h"
|
||||
#include "ui/CocosGUI.h"
|
||||
|
||||
USING_NS_CC;
|
||||
|
||||
SpritePolygonTest::SpritePolygonTest()
|
||||
{
|
||||
ADD_TEST_CASE(SpritePolygonTest1);
|
||||
// ADD_TEST_CASE(SpritePolygonTest2);
|
||||
// ADD_TEST_CASE(SpritePolygonTest3);
|
||||
// ADD_TEST_CASE(SpritePolygonTest4);
|
||||
ADD_TEST_CASE(SpritePolygonPerformanceTestStatic);
|
||||
ADD_TEST_CASE(SpritePerformanceTestStatic);
|
||||
ADD_TEST_CASE(SpritePolygonTest2);
|
||||
ADD_TEST_CASE(SpritePolygonTest3);
|
||||
ADD_TEST_CASE(SpritePolygonTest4);
|
||||
ADD_TEST_CASE(SpritePolygonPerformanceTestDynamic);
|
||||
ADD_TEST_CASE(SpritePerformanceTestDynamic);
|
||||
}
|
||||
void SpritePolygonTestCase::onBackCallback(cocos2d::Ref *sender)
|
||||
{
|
||||
TestCase::onBackCallback(sender);
|
||||
Director::getInstance()->setClearColor(Color4F::BLACK);
|
||||
}
|
||||
void SpritePolygonTestDemo::initTouchDebugDraw()
|
||||
{
|
||||
auto touchListener = EventListenerTouchOneByOne::create();
|
||||
touchListener->onTouchBegan = [&](Touch* touch, Event* event){
|
||||
sp->debugDraw(true);
|
||||
spp->debugDraw(true);
|
||||
return true;
|
||||
};
|
||||
touchListener->onTouchMoved = [&](Touch* touch, Event* event){
|
||||
auto pos = touch->getDelta();
|
||||
float newScale = clampf(spp->getScale() + pos.x * 0.01f, 0.1f, 2.f);
|
||||
spp->setScale(newScale);
|
||||
sp->setScale(newScale);
|
||||
};
|
||||
touchListener->onTouchEnded = [&](Touch* touch, Event* event){
|
||||
spp->debugDraw(false);
|
||||
sp->debugDraw(false);
|
||||
};
|
||||
_eventDispatcher->addEventListenerWithSceneGraphPriority(touchListener, this);
|
||||
|
||||
|
||||
|
||||
}
|
||||
void SpritePolygonTest1::make2Sprites()
|
||||
{
|
||||
Director::getInstance()->setClearColor(Color4F(102.f/255, 184.f/255, 204.f/255, 255.f));
|
||||
auto filename = s_pathGrossini;
|
||||
auto pinfo = AutoPolygon::generatePolygon(filename);
|
||||
spp = Sprite::create(pinfo);
|
||||
addChild(spp);
|
||||
auto s = Director::getInstance()->getWinSize();
|
||||
auto offset = Vec2(0.15*s.width,0);
|
||||
spp->setPosition(Vec2(s)/2 + offset);
|
||||
|
||||
|
||||
sp = Sprite::create(filename);
|
||||
addChild(sp);
|
||||
sp->setPosition(Vec2(s)/2 - offset);
|
||||
|
||||
TTFConfig ttfConfig("fonts/arial.ttf", 8);
|
||||
std::string temp = "Sprite:\nPixels drawn: ";
|
||||
auto spSize = sp->getContentSize();
|
||||
auto spArea = Label::createWithTTF(ttfConfig, temp+Value((int)spSize.width*(int)spSize.height).asString());
|
||||
sp->addChild(spArea);
|
||||
spArea->setAnchorPoint(Vec2(0,1));
|
||||
|
||||
temp = "SpritePolygon:\nPixels drawn: ";
|
||||
auto vertCount = "\nverts:"+Value((int)pinfo.getVertCount()).asString();
|
||||
auto sppArea = Label::createWithTTF(ttfConfig, temp+Value((int)pinfo.getArea()).asString()+vertCount);
|
||||
spp->addChild(sppArea);
|
||||
sppArea->setAnchorPoint(Vec2(0,1));
|
||||
|
||||
initTouchDebugDraw();
|
||||
}
|
||||
SpritePolygonTest1::SpritePolygonTest1()
|
||||
{
|
||||
_title = "SpritePolygon Creation";
|
||||
_subtitle = "Sprite::create(AutoPolygon::generatePolygon(filename))";
|
||||
make2Sprites();
|
||||
}
|
||||
SpritePolygonTest2::SpritePolygonTest2()
|
||||
{
|
||||
_title = "SpritePolygon Creation with a rect";
|
||||
_subtitle = "Sprite::create(AutoPolygon::generatePolygon(filename, rect))";
|
||||
make2Sprites();
|
||||
}
|
||||
void SpritePolygonTest2::make2Sprites()
|
||||
{
|
||||
Director::getInstance()->setClearColor(Color4F(102.f/255, 184.f/255, 204.f/255, 255.f));
|
||||
auto filename = s_pathGrossini;
|
||||
Rect head = Rect(30,25,25,25);
|
||||
auto pinfo = AutoPolygon::generatePolygon(filename, head);
|
||||
spp = Sprite::create(pinfo);
|
||||
addChild(spp);
|
||||
auto s = Director::getInstance()->getWinSize();
|
||||
auto offset = Vec2(0.15*s.width,0);
|
||||
spp->setPosition(Vec2(s)/2 + offset);
|
||||
|
||||
|
||||
sp = Sprite::create(filename,head);
|
||||
addChild(sp);
|
||||
sp->setPosition(Vec2(s)/2 - offset);
|
||||
|
||||
TTFConfig ttfConfig("fonts/arial.ttf", 8);
|
||||
std::string temp = "Sprite:\nPixels drawn: ";
|
||||
auto spSize = sp->getContentSize();
|
||||
auto spArea = Label::createWithTTF(ttfConfig, temp+Value((int)spSize.width*(int)spSize.height).asString());
|
||||
sp->addChild(spArea);
|
||||
spArea->setAnchorPoint(Vec2(0,1));
|
||||
|
||||
temp = "SpritePolygon:\nPixels drawn: ";
|
||||
auto vertCount = "\nverts:"+Value((int)pinfo.getVertCount()).asString();
|
||||
auto sppArea = Label::createWithTTF(ttfConfig, temp+Value((int)pinfo.getArea()).asString()+vertCount);
|
||||
spp->addChild(sppArea);
|
||||
sppArea->setAnchorPoint(Vec2(0,1));
|
||||
|
||||
initTouchDebugDraw();
|
||||
}
|
||||
|
||||
|
||||
|
||||
SpritePolygonPerformance::SpritePolygonPerformance()
|
||||
{
|
||||
SpritePolygonCache::getInstance()->removeAllSpritePolygonCache();
|
||||
Director::getInstance()->setClearColor(Color4F(102.f/255, 184.f/255, 204.f/255, 255.f));
|
||||
TTFConfig ttfConfig("fonts/arial.ttf", 10);
|
||||
perfLabel = Label::createWithTTF(ttfConfig, "performance test");
|
||||
|
@ -43,10 +146,12 @@ SpritePolygonPerformance::SpritePolygonPerformance()
|
|||
scheduleUpdate();
|
||||
continuousHighDtTime = 0.0;
|
||||
waitingTime = 0.0;
|
||||
|
||||
// _pinfo = PolygonInfo(AutoPolygon::generatePolygon(s_pathGrossini));
|
||||
}
|
||||
void SpritePolygonPerformance::updateLabel()
|
||||
{
|
||||
// std::string temp = "Nodes: " + Value(spriteCount).asString() + " Triangles: " + Value(triCount).asString() + "\nPixels: " + Value(pixelCount).asString() + " Vertices: " + Value(vertCount).asString();
|
||||
std::string temp = "Nodes: " + Value(spriteCount).asString() + " Triangles: " + Value(triCount).asString() + "\nPixels: " + Value(pixelCount).asString() + " Vertices: " + Value(vertCount).asString();
|
||||
if(!ended)
|
||||
perfLabel->setString("Nodes: " + Value(spriteCount).asString() + " Triangles: " + Value(triCount).asString() + "\nPixels: " + Value(pixelCount).asString() + " Vertices: " + Value(vertCount).asString());
|
||||
}
|
||||
|
@ -114,386 +219,153 @@ void SpritePolygonPerformance::incrementStats()
|
|||
triCount += _incTri;
|
||||
pixelCount += _incPix;
|
||||
}
|
||||
|
||||
SpritePolygonPerformanceTestStatic::SpritePolygonPerformanceTestStatic()
|
||||
void SpritePolygonPerformanceTestDynamic::initIncrementStats()
|
||||
{
|
||||
_title = "Static SpritePolygon Performance";
|
||||
_subtitle = "Test running, please wait until it ends";
|
||||
initIncrementStats();
|
||||
}
|
||||
experimental::SpritePolygon* SpritePolygonPerformanceTestStatic::makeSprite()
|
||||
{
|
||||
return experimental::SpritePolygon::create(s_pathGrossini);
|
||||
}
|
||||
void SpritePolygonPerformanceTestStatic::initIncrementStats()
|
||||
{
|
||||
auto t = experimental::SpritePolygon::create(s_pathGrossini);
|
||||
_incVert = (int)t->getVertCount();
|
||||
_incTri = (int)t->getTrianglesCount();
|
||||
_incPix = (int)t->getArea();
|
||||
_incVert = (int)_pinfo.getVertCount();
|
||||
_incTri = (int)_pinfo.triangles.indexCount/3;
|
||||
_incPix = (int)_pinfo.getArea();
|
||||
}
|
||||
|
||||
SpritePolygonPerformanceTestDynamic::SpritePolygonPerformanceTestDynamic()
|
||||
{
|
||||
_pinfo = AutoPolygon::generatePolygon(s_pathGrossini);
|
||||
_title = "Dynamic SpritePolygon Performance";
|
||||
_subtitle = "Test running, please wait until it ends";
|
||||
initIncrementStats();
|
||||
}
|
||||
experimental::SpritePolygon* SpritePolygonPerformanceTestDynamic::makeSprite()
|
||||
Sprite* SpritePolygonPerformanceTestDynamic::makeSprite()
|
||||
{
|
||||
auto ret = experimental::SpritePolygon::create(s_pathGrossini);
|
||||
auto ret = Sprite::create(_pinfo);
|
||||
ret->runAction(RepeatForever::create(RotateBy::create(1.0,360.0)));
|
||||
return ret;
|
||||
}
|
||||
|
||||
|
||||
SpritePerformanceTestStatic::SpritePerformanceTestStatic()
|
||||
{
|
||||
_title = "Static Sprite Performance";
|
||||
_subtitle = "Test running, please wait until it ends";
|
||||
initIncrementStats();
|
||||
}
|
||||
Sprite* SpritePerformanceTestStatic::makeSprite()
|
||||
{
|
||||
return Sprite::create(s_pathGrossini);
|
||||
}
|
||||
void SpritePerformanceTestStatic::initIncrementStats()
|
||||
{
|
||||
auto t = Sprite::create(s_pathGrossini);
|
||||
_incVert = 4;
|
||||
_incTri = 2;
|
||||
_incPix = t->getContentSize().width * t->getContentSize().height;
|
||||
}
|
||||
|
||||
SpritePerformanceTestDynamic::SpritePerformanceTestDynamic()
|
||||
{
|
||||
_title = "Dynamic Sprite Performance";
|
||||
_subtitle = "Test running, please wait until it ends";
|
||||
initIncrementStats();
|
||||
}
|
||||
void SpritePerformanceTestDynamic::initIncrementStats()
|
||||
{
|
||||
auto t = Sprite::create(s_pathGrossini);
|
||||
_incVert = 4;
|
||||
_incTri = 2;
|
||||
_incPix = t->getContentSize().width * t->getContentSize().height;
|
||||
}
|
||||
Sprite* SpritePerformanceTestDynamic::makeSprite()
|
||||
{
|
||||
auto ret = Sprite::create(s_pathGrossini);
|
||||
auto ret = Sprite::create(s_pathGrossini);
|
||||
ret->runAction(RepeatForever::create(RotateBy::create(1.0,360.0)));
|
||||
return ret;
|
||||
}
|
||||
|
||||
|
||||
|
||||
void SpritePolygonTestDemo::initDefaultSprite(const std::string &filename, cocos2d::Node * inst)
|
||||
SpritePolygonTestSlider::SpritePolygonTestSlider()
|
||||
{
|
||||
Director::getInstance()->setClearColor(Color4F(102.f/255, 184.f/255, 204.f/255, 255.f));
|
||||
_ttfConfig = TTFConfig("fonts/arial.ttf", 8);
|
||||
_title = "Optimization Value (default:2.0)";
|
||||
_subtitle = "";
|
||||
|
||||
spp = inst;
|
||||
addChild(spp);
|
||||
auto s = Director::getInstance()->getWinSize();
|
||||
auto offset = Vec2(0.15*s.width,0);
|
||||
spp->setPosition(Vec2(s)/2 + offset);
|
||||
auto vsize =Director::getInstance()->getVisibleSize();
|
||||
cocos2d::ui::Slider* slider = cocos2d::ui::Slider::create();
|
||||
slider->loadBarTexture("cocosui/sliderTrack.png");
|
||||
slider->loadSlidBallTextures("cocosui/sliderThumb.png", "cocosui/sliderThumb.png", "");
|
||||
slider->loadProgressBarTexture("cocosui/sliderProgress.png");
|
||||
slider->setPosition(Vec2(vsize.width/2, vsize.height/4/* + slider->getSize().height * 2.0f*/));
|
||||
|
||||
slider->addEventListener(CC_CALLBACK_2(SpritePolygonTestSlider::changeEpsilon, this));
|
||||
slider->setPercent(10);
|
||||
addChild(slider);
|
||||
}
|
||||
void SpritePolygonTestSlider::makeSprites(const std::string* list, const int count, const float y)
|
||||
{
|
||||
auto vsize =Director::getInstance()->getVisibleSize();
|
||||
float offset = (vsize.width-100)/(count-1);
|
||||
// float y = vsize.height/2;
|
||||
for(int i = 0; i < count; i++)
|
||||
{
|
||||
auto sp = makeSprite(list[i], Vec2(50+offset*i, y));
|
||||
addChild(sp);
|
||||
sp->debugDraw(true);
|
||||
}
|
||||
}
|
||||
void SpritePolygonTestSlider::changeEpsilon(cocos2d::Ref *pSender, cocos2d::ui::Slider::EventType type)
|
||||
{
|
||||
if (type == cocos2d::ui::Slider::EventType::ON_PERCENTAGE_CHANGED)
|
||||
{
|
||||
cocos2d::ui::Slider* slider = dynamic_cast<cocos2d::ui::Slider*>(pSender);
|
||||
float epsilon = powf(slider->getPercent()/100.0,2)*20.0;
|
||||
for(auto child : _children)
|
||||
{
|
||||
if(child->getName().size())
|
||||
{
|
||||
Sprite *sp = (Sprite*)child;
|
||||
auto file = sp->getName();
|
||||
auto pinfo = AutoPolygon::generatePolygon(file, Rect::ZERO, epsilon);
|
||||
sp->setPolygonInfo(pinfo);
|
||||
sp->debugDraw(true);
|
||||
updateLabel(sp, pinfo);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void SpritePolygonTestSlider::updateLabel(const cocos2d::Sprite *sp, const PolygonInfo &pinfo)
|
||||
{
|
||||
Label *label = (Label*)(sp->getChildren().at(0));
|
||||
auto filename = sp->getName();
|
||||
auto size = pinfo.rect.size/Director::getInstance()->getContentScaleFactor();
|
||||
label->setString(filename+"\nVerts: "+Value((int)pinfo.getVertCount()).asString()+ "\nPixels: "+Value((int)(pinfo.getArea()/(size.width*size.height)*100)).asString()+"%");
|
||||
}
|
||||
|
||||
Sprite* SpritePolygonTestSlider::makeSprite(const std::string &filename, const Vec2 &pos)
|
||||
{
|
||||
auto quadSize = Sprite::create(filename)->getContentSize();
|
||||
int originalSize = quadSize.width * quadSize.height;
|
||||
auto pinfo = AutoPolygon::generatePolygon(filename);
|
||||
auto ret = Sprite::create(pinfo);
|
||||
ret->setPosition(pos);
|
||||
|
||||
sp = Sprite::create(filename);
|
||||
addChild(sp);
|
||||
sp->setPosition(Vec2(s)/2 - offset);
|
||||
|
||||
auto touchListener = EventListenerTouchOneByOne::create();
|
||||
touchListener->onTouchBegan = [&](Touch* touch, Event* event){
|
||||
// spp->showDebug(true);
|
||||
debugForNormalSprite->setVisible(true);
|
||||
return true;
|
||||
};
|
||||
touchListener->onTouchMoved = [&](Touch* touch, Event* event){
|
||||
auto pos = touch->getDelta();
|
||||
float newScale = clampf(spp->getScale() + pos.x * 0.01f, 0.1f, 2.f);
|
||||
spp->setScale(newScale);
|
||||
sp->setScale(newScale);
|
||||
};
|
||||
touchListener->onTouchEnded = [&](Touch* touch, Event* event){
|
||||
// spp->showDebug(false);
|
||||
debugForNormalSprite->setVisible(false);
|
||||
};
|
||||
_eventDispatcher->addEventListenerWithSceneGraphPriority(touchListener, this);
|
||||
|
||||
debugForNormalSprite = DrawNode::create();
|
||||
sp->addChild(debugForNormalSprite);
|
||||
|
||||
auto positions = new Vec2[4];
|
||||
auto spSize = sp->getContentSize();
|
||||
positions[0] = Vec2(0, spSize.height);
|
||||
positions[1] = Vec2(spSize);
|
||||
positions[2] = Vec2(spSize.width, 0);
|
||||
positions[3] = Vec2(0,0);
|
||||
debugForNormalSprite->drawPoints(positions, 4, 8, Color4F(0.0,1.0,1.0,1.0));
|
||||
debugForNormalSprite->drawLine(positions[0], positions[1], Color4F::GREEN);
|
||||
debugForNormalSprite->drawLine(positions[1], positions[2], Color4F::GREEN);
|
||||
debugForNormalSprite->drawLine(positions[2], positions[3], Color4F::GREEN);
|
||||
debugForNormalSprite->drawLine(positions[3], positions[0], Color4F::GREEN);
|
||||
debugForNormalSprite->drawLine(positions[0], positions[2], Color4F::GREEN);
|
||||
debugForNormalSprite->setVisible(false);
|
||||
delete [] positions;
|
||||
|
||||
TTFConfig ttfConfig("fonts/arial.ttf", 8);
|
||||
std::string temp = "Sprite:\nPixels drawn: ";
|
||||
auto spArea = Label::createWithTTF(ttfConfig, temp+Value((int)spSize.width*(int)spSize.height).asString());
|
||||
sp->addChild(spArea);
|
||||
auto spArea = Label::createWithTTF(_ttfConfig, filename+"\nVerts: "+Value((int)pinfo.getVertCount()).asString()+ "\nPixels: "+Value((int)(pinfo.getArea()/originalSize*100)).asString()+"%");
|
||||
ret->addChild(spArea);
|
||||
spArea->setAnchorPoint(Vec2(0,1));
|
||||
|
||||
temp = "SpritePolygon:\nPixels drawn: ";
|
||||
// auto vertCount = "\nverts:"+Value((int)spp->getVertCount()).asString();
|
||||
// auto sppArea = Label::createWithTTF(ttfConfig, temp+Value((int)spp->getArea()).asString()+vertCount);
|
||||
// spp->addChild(sppArea);
|
||||
// sppArea->setAnchorPoint(Vec2(0,1));
|
||||
ret->setName(filename);
|
||||
ret->setAnchorPoint(Vec2(0.5, 0));
|
||||
return ret;
|
||||
}
|
||||
void SpritePolygonTestCase::onBackCallback(cocos2d::Ref *sender)
|
||||
SpritePolygonTest3::SpritePolygonTest3()
|
||||
{
|
||||
TestCase::onBackCallback(sender);
|
||||
Director::getInstance()->setClearColor(Color4F::BLACK);
|
||||
_ttfConfig = TTFConfig("fonts/arial.ttf", 8);
|
||||
_title = "Optimization Value (default:2.0)";
|
||||
_subtitle = "";
|
||||
auto vsize =Director::getInstance()->getVisibleSize();
|
||||
std::string list[] = {
|
||||
"Images/arrows.png",
|
||||
"Images/CyanTriangle.png",
|
||||
s_pathB2,
|
||||
"Images/elephant1_Diffuse.png",
|
||||
"Images/stars2.png"
|
||||
};
|
||||
int count = 5;
|
||||
makeSprites(list, count, vsize.height/2);
|
||||
}
|
||||
|
||||
|
||||
SpritePolygonTest1::SpritePolygonTest1()
|
||||
SpritePolygonTest4::SpritePolygonTest4()
|
||||
{
|
||||
SpritePolygonCache::getInstance()->removeAllSpritePolygonCache();
|
||||
_title = "SpritePolygon Creation";
|
||||
_subtitle = "SpritePolygon::create(\"Images/grossini.png\")";
|
||||
cocos2d::experimental::SpritePolygon *s;
|
||||
for(int i = 0; i < 10; i ++)
|
||||
{
|
||||
s= experimental::SpritePolygon::create(s_pathGrossini);
|
||||
}
|
||||
initDefaultSprite(s_pathGrossini, s);
|
||||
}
|
||||
|
||||
//SpritePolygonTest2::SpritePolygonTest2()
|
||||
//{
|
||||
// /*
|
||||
// 36.5 128.5
|
||||
// 27.5 133.5
|
||||
// 24.5 145.5
|
||||
// 26.5 161.5
|
||||
// 33.5 168.5
|
||||
// 27.5 168.5
|
||||
// 16.5 179.5
|
||||
// 30.5 197.5
|
||||
// 28.5 237.5
|
||||
// 56.5 237.5
|
||||
// 54.5 197.5
|
||||
// 68.5 184.5
|
||||
// 57.5 168.5
|
||||
// 51.5 168.5
|
||||
// 60.5 154.5
|
||||
// 57.5 133.5
|
||||
// 48.5 127.5
|
||||
// 36.5 127.5
|
||||
// */
|
||||
// std::vector<Vec2> verts;
|
||||
// verts.push_back(Vec2(36.5, 242.0-128.5));
|
||||
// verts.push_back(Vec2(27.5, 242.0-133.5));
|
||||
// verts.push_back(Vec2(24.5, 242.0-145.5));
|
||||
// verts.push_back(Vec2(26.5, 242.0-161.5));
|
||||
// verts.push_back(Vec2(33.5, 242.0-168.5));
|
||||
// verts.push_back(Vec2(27.5, 242.0-168.5));
|
||||
// verts.push_back(Vec2(16.5, 242.0-179.5));
|
||||
// verts.push_back(Vec2(30.5, 242.0-197.5));
|
||||
// verts.push_back(Vec2(28.5, 242.0-237.5));
|
||||
// verts.push_back(Vec2(56.5, 242.0-237.5));
|
||||
// verts.push_back(Vec2(54.5, 242.0-197.5));
|
||||
// verts.push_back(Vec2(68.5, 242.0-184.5));
|
||||
// verts.push_back(Vec2(57.5, 242.0-168.5));
|
||||
// verts.push_back(Vec2(51.5, 242.0-168.5));
|
||||
// verts.push_back(Vec2(60.5, 242.0-154.5));
|
||||
// verts.push_back(Vec2(57.5, 242.0-133.5));
|
||||
// verts.push_back(Vec2(48.5, 242.0-127.5));
|
||||
// verts.push_back(Vec2(36.5, 242.0-127.5));
|
||||
//
|
||||
// SpritePolygonCache::getInstance()->removeAllSpritePolygonCache();
|
||||
// _title = "SpritePolygon Creation";
|
||||
// _subtitle = "SpritePolygon::create(\"Images/grossini.png\", verts)";
|
||||
// auto s = experimental::SpritePolygon::create(s_pathGrossini, verts);
|
||||
// initDefaultSprite(s_pathGrossini, s);
|
||||
//}
|
||||
//
|
||||
//SpritePolygonTest3::SpritePolygonTest3()
|
||||
//{
|
||||
// /*
|
||||
// 18, 48
|
||||
// 33.500000, 73.500000
|
||||
// 27.500000, 73.500000
|
||||
// 16.500000, 62.500000
|
||||
// 30.500000, 44.500000
|
||||
// 54.500000, 44.500000
|
||||
// 51.500000, 73.500000
|
||||
// 60.500000, 87.500000
|
||||
// 26.500000, 80.500000
|
||||
// 24.500000, 96.500000
|
||||
// 57.500000, 108.500000
|
||||
// 36.500000, 113.500000
|
||||
// 48.500000, 114.500000
|
||||
// 36.500000, 114.500000
|
||||
// 27.500000, 108.500000
|
||||
// 68.500000, 57.500000
|
||||
// 57.500000, 73.500000
|
||||
// 56.500000, 4.500000
|
||||
// 28.500000, 4.500000
|
||||
// 0, 1, 2
|
||||
// 3, 0, 2
|
||||
// 4, 0, 3
|
||||
// 5, 0, 4
|
||||
// 5, 6, 0
|
||||
// 0, 6, 7
|
||||
// 8, 7, 6
|
||||
// 6, 9, 8
|
||||
// 9, 10, 8
|
||||
// 9, 11, 10
|
||||
// 11, 12, 10
|
||||
// 8, 10, 13
|
||||
// 14, 5, 4
|
||||
// 15, 5, 14
|
||||
// 4, 3, 16
|
||||
// 3, 17, 16
|
||||
// */
|
||||
// std::vector<Vec2> verts;
|
||||
// verts.push_back(Vec2(33.500000, 73.500000));
|
||||
// verts.push_back(Vec2(27.500000, 73.500000));
|
||||
// verts.push_back(Vec2(16.500000, 62.500000));
|
||||
// verts.push_back(Vec2(30.500000, 44.500000));
|
||||
// verts.push_back(Vec2(54.500000, 44.500000));
|
||||
// verts.push_back(Vec2(51.500000, 73.500000));
|
||||
// verts.push_back(Vec2(60.500000, 87.500000));
|
||||
// verts.push_back(Vec2(26.500000, 80.500000));
|
||||
// verts.push_back(Vec2(24.500000, 96.500000));
|
||||
// verts.push_back(Vec2(57.500000, 108.500000));
|
||||
// verts.push_back(Vec2(36.500000, 113.500000));
|
||||
// verts.push_back(Vec2(48.500000, 114.500000));
|
||||
// verts.push_back(Vec2(36.500000, 114.500000));
|
||||
// verts.push_back(Vec2(27.500000, 108.500000));
|
||||
// verts.push_back(Vec2(68.500000, 57.500000));
|
||||
// verts.push_back(Vec2(57.500000, 73.500000));
|
||||
// verts.push_back(Vec2(56.500000, 4.500000));
|
||||
// verts.push_back(Vec2(28.500000, 4.500000));
|
||||
// unsigned short indicesArr[] = {0, 1, 2, 3, 0, 2, 4, 0, 3, 5, 0, 4, 5, 6, 0, 0, 6, 7, 8, 7, 6, 6, 9, 8, 9, 10, 8, 9, 11, 10, 11, 12, 10, 8, 10, 13, 14, 5, 4, 15, 5, 14, 4, 3, 16, 3, 17, 16};
|
||||
// std::vector<unsigned short> indices(indicesArr, indicesArr + sizeof indicesArr / sizeof indicesArr[0]);
|
||||
//
|
||||
// SpritePolygonCache::getInstance()->removeAllSpritePolygonCache();
|
||||
// _title = "SpritePolygon Creation";
|
||||
// _subtitle = "SpritePolygon::create(\"Images/grossini.png\", verts, indices)";
|
||||
// auto s = experimental::SpritePolygon::create(s_pathGrossini, verts, indices);
|
||||
// initDefaultSprite(s_pathGrossini, s);
|
||||
//}
|
||||
//
|
||||
SpritePolygonTest4::SpritePolygonTest4(){
|
||||
/*
|
||||
18, 48
|
||||
33.500000, 73.500000
|
||||
27.500000, 73.500000
|
||||
16.500000, 62.500000
|
||||
30.500000, 44.500000
|
||||
54.500000, 44.500000
|
||||
51.500000, 73.500000
|
||||
60.500000, 87.500000
|
||||
26.500000, 80.500000
|
||||
24.500000, 96.500000
|
||||
57.500000, 108.500000
|
||||
36.500000, 113.500000
|
||||
48.500000, 114.500000
|
||||
36.500000, 114.500000
|
||||
27.500000, 108.500000
|
||||
68.500000, 57.500000
|
||||
57.500000, 73.500000
|
||||
56.500000, 4.500000
|
||||
28.500000, 4.500000
|
||||
0, 1, 2,
|
||||
3, 0, 2,
|
||||
4, 0, 3,
|
||||
5, 0, 4,
|
||||
5, 6, 0,
|
||||
0, 6, 7,
|
||||
8, 7, 6,
|
||||
6, 9, 8,
|
||||
9, 10, 8,
|
||||
9, 11, 10,
|
||||
11, 12, 10,
|
||||
8, 10, 13,
|
||||
14, 5, 4,
|
||||
15, 5, 14,
|
||||
4, 3, 16,
|
||||
3, 17, 16,
|
||||
0.394118, 0.392562
|
||||
0.323529, 0.392562
|
||||
0.194118, 0.483471
|
||||
0.358824, 0.632231
|
||||
0.641176, 0.632231
|
||||
0.605882, 0.392562
|
||||
0.711765, 0.276859
|
||||
0.311765, 0.334711
|
||||
0.288235, 0.202479
|
||||
0.676471, 0.103306
|
||||
0.429412, 0.061983
|
||||
0.570588, 0.053719
|
||||
0.429412, 0.053719
|
||||
0.323529, 0.103306
|
||||
0.805882, 0.524793
|
||||
0.676471, 0.392562
|
||||
0.664706, 0.962810
|
||||
0.335294, 0.962810
|
||||
*/
|
||||
Vec3 poss[] = {Vec3(33.500000, 73.500000,0),
|
||||
Vec3(27.500000, 73.500000,0),
|
||||
Vec3(16.500000, 62.500000,0),
|
||||
Vec3(30.500000, 44.500000,0),
|
||||
Vec3(54.500000, 44.500000,0),
|
||||
Vec3(51.500000, 73.500000,0),
|
||||
Vec3(60.500000, 87.500000,0),
|
||||
Vec3(26.500000, 80.500000,0),
|
||||
Vec3(24.500000, 96.500000,0),
|
||||
Vec3(57.500000, 108.500000,0),
|
||||
Vec3(36.500000, 113.500000,0),
|
||||
Vec3(48.500000, 114.500000,0),
|
||||
Vec3(36.500000, 114.500000,0),
|
||||
Vec3(27.500000, 108.500000,0),
|
||||
Vec3(68.500000, 57.500000,0),
|
||||
Vec3(57.500000, 73.500000,0),
|
||||
Vec3(56.500000, 4.500000,0),
|
||||
Vec3(28.500000, 4.50000, 0)
|
||||
};
|
||||
unsigned short idxs[] = {0, 1, 2, 3, 0, 2, 4, 0, 3, 5, 0, 4, 5, 6, 0, 0, 6, 7, 8, 7, 6, 6, 9, 8, 9, 10, 8, 9, 11, 10, 11, 12, 10, 8, 10, 13, 14, 5, 4, 15, 5, 14, 4, 3, 16, 3, 17, 16};
|
||||
std::vector<unsigned short> indices(idxs, idxs + sizeof idxs / sizeof idxs[0]);
|
||||
Tex2F t2f[] = {
|
||||
Tex2F(0.394118f, 0.392562f),
|
||||
Tex2F(0.323529f, 0.392562f),
|
||||
Tex2F(0.194118f, 0.483471f),
|
||||
Tex2F(0.358824f, 0.632231f),
|
||||
Tex2F(0.641176f, 0.632231f),
|
||||
Tex2F(0.605882f, 0.392562f),
|
||||
Tex2F(0.711765f, 0.276859f),
|
||||
Tex2F(0.311765f, 0.334711f),
|
||||
Tex2F(0.288235f, 0.202479f),
|
||||
Tex2F(0.676471f, 0.103306f),
|
||||
Tex2F(0.429412f, 0.061983f),
|
||||
Tex2F(0.570588f, 0.053719f),
|
||||
Tex2F(0.429412f, 0.053719f),
|
||||
Tex2F(0.323529f, 0.103306f),
|
||||
Tex2F(0.805882f, 0.524793f),
|
||||
Tex2F(0.676471f, 0.392562f),
|
||||
Tex2F(0.664706f, 0.962810f),
|
||||
Tex2F(0.335294f, 0.962810f)
|
||||
};
|
||||
std::vector<V3F_C4B_T2F> vs;
|
||||
for(int i = 0; i < 18; i++)
|
||||
{
|
||||
V3F_C4B_T2F t = {poss[i],Color4B::WHITE, t2f[i]};
|
||||
vs.push_back(t);
|
||||
}
|
||||
_ttfConfig = TTFConfig("fonts/arial.ttf", 8);
|
||||
_title = "Optimization Value (default:2.0)";
|
||||
_subtitle = "";
|
||||
auto vsize =Director::getInstance()->getVisibleSize();
|
||||
|
||||
SpritePolygonCache::getInstance()->removeAllSpritePolygonCache();
|
||||
_title = "SpritePolygon Creation";
|
||||
_subtitle = "SpritePolygon::create(\"Images/grossini.png\", vector<V3F_C4B_T2F> v, vector<unsigned short> indices)";
|
||||
// auto s = experimental::SpritePolygon::create(s_pathGrossini, vs, indices);
|
||||
auto pinfo = new PolygonInfo();
|
||||
pinfo->triangles.verts = &vs[0];
|
||||
pinfo->triangles.indices = idxs;
|
||||
pinfo->triangles.vertCount = vs.size();
|
||||
pinfo->triangles.indexCount = 18;
|
||||
auto s = Sprite::create(*pinfo);
|
||||
initDefaultSprite(s_pathGrossini, s);
|
||||
int count = 3;
|
||||
std::string list[] = {
|
||||
s_pathGrossini,
|
||||
// "TileMaps/fixed-ortho-test2.png",
|
||||
"Images/grossinis_sister1.png",
|
||||
"Images/grossinis_sister2.png"
|
||||
};
|
||||
|
||||
makeSprites(list, count, vsize.height/5*2);
|
||||
}
|
||||
|
||||
|
|
|
@ -1,9 +1,11 @@
|
|||
#ifndef __cocos2d_tests__SpritePolygonTest__
|
||||
#include "../testBasic.h"
|
||||
#include "../BaseTest.h"
|
||||
#include "2d/CCSpritePolygon.h"
|
||||
#include "ui/CocosGUI.h"
|
||||
DEFINE_TEST_SUITE(SpritePolygonTest);
|
||||
|
||||
|
||||
|
||||
class SpritePolygonTestCase : public TestCase
|
||||
{
|
||||
protected:
|
||||
|
@ -16,14 +18,29 @@ protected:
|
|||
|
||||
class SpritePolygonTestDemo : public SpritePolygonTestCase
|
||||
{
|
||||
public:
|
||||
void initDefaultSprite(const std::string &filename, cocos2d::Node *inst);
|
||||
protected:
|
||||
cocos2d::Node* spp;
|
||||
void initTouchDebugDraw();
|
||||
cocos2d::Sprite* spp;
|
||||
cocos2d::Sprite* sp;
|
||||
cocos2d::DrawNode *debugForNormalSprite;
|
||||
};
|
||||
|
||||
class SpritePolygonTest1 : public SpritePolygonTestDemo
|
||||
{
|
||||
public:
|
||||
CREATE_FUNC(SpritePolygonTest1);
|
||||
SpritePolygonTest1();
|
||||
void make2Sprites();
|
||||
};
|
||||
|
||||
class SpritePolygonTest2 : public SpritePolygonTestDemo
|
||||
{
|
||||
public:
|
||||
CREATE_FUNC(SpritePolygonTest2);
|
||||
SpritePolygonTest2();
|
||||
void make2Sprites();
|
||||
};
|
||||
|
||||
|
||||
class SpritePolygonPerformance : public SpritePolygonTestCase
|
||||
{
|
||||
public:
|
||||
|
@ -41,6 +58,7 @@ protected:
|
|||
int continuousLowDt;
|
||||
float continuousHighDtTime;
|
||||
float waitingTime;
|
||||
|
||||
|
||||
int _posX;
|
||||
int _posY;
|
||||
|
@ -60,71 +78,52 @@ protected:
|
|||
int _incPix;
|
||||
};
|
||||
|
||||
class SpritePolygonPerformanceTestStatic : public SpritePolygonPerformance
|
||||
{
|
||||
public:
|
||||
CREATE_FUNC(SpritePolygonPerformanceTestStatic);
|
||||
SpritePolygonPerformanceTestStatic();
|
||||
protected:
|
||||
cocos2d::experimental::SpritePolygon* makeSprite();
|
||||
void initIncrementStats();
|
||||
};
|
||||
|
||||
class SpritePerformanceTestStatic : public SpritePolygonPerformance
|
||||
{
|
||||
public:
|
||||
CREATE_FUNC(SpritePerformanceTestStatic);
|
||||
SpritePerformanceTestStatic();
|
||||
protected:
|
||||
cocos2d::Sprite* makeSprite();
|
||||
void initIncrementStats();
|
||||
};
|
||||
|
||||
class SpritePolygonPerformanceTestDynamic : public SpritePolygonPerformanceTestStatic
|
||||
class SpritePolygonPerformanceTestDynamic : public SpritePolygonPerformance
|
||||
{
|
||||
public:
|
||||
CREATE_FUNC(SpritePolygonPerformanceTestDynamic);
|
||||
SpritePolygonPerformanceTestDynamic();
|
||||
protected:
|
||||
cocos2d::experimental::SpritePolygon* makeSprite();
|
||||
cocos2d::Sprite* makeSprite();
|
||||
cocos2d::PolygonInfo _pinfo;
|
||||
void initIncrementStats();
|
||||
};
|
||||
|
||||
class SpritePerformanceTestDynamic : public SpritePerformanceTestStatic
|
||||
class SpritePerformanceTestDynamic : public SpritePolygonPerformance
|
||||
{
|
||||
public:
|
||||
CREATE_FUNC(SpritePerformanceTestDynamic);
|
||||
SpritePerformanceTestDynamic();
|
||||
protected:
|
||||
cocos2d::Sprite* makeSprite();
|
||||
void initIncrementStats();
|
||||
};
|
||||
|
||||
|
||||
class SpritePolygonTest1 : public SpritePolygonTestDemo
|
||||
class SpritePolygonTestSlider : public SpritePolygonTestCase
|
||||
{
|
||||
public:
|
||||
CREATE_FUNC(SpritePolygonTest1);
|
||||
SpritePolygonTest1();
|
||||
CREATE_FUNC(SpritePolygonTestSlider);
|
||||
SpritePolygonTestSlider();
|
||||
protected:
|
||||
cocos2d::Sprite* makeSprite(const std::string& filename, const cocos2d::Vec2& pos);
|
||||
void makeSprites(const std::string* list, const int count, const float y);
|
||||
cocos2d::TTFConfig _ttfConfig;
|
||||
void changeEpsilon(Ref *pSender, cocos2d::ui::Slider::EventType type);
|
||||
void updateLabel(const cocos2d::Sprite* sp, const cocos2d::PolygonInfo &pinfo);
|
||||
};
|
||||
|
||||
//class SpritePolygonTest2 : public SpritePolygonTestDemo
|
||||
//{
|
||||
//public:
|
||||
// CREATE_FUNC(SpritePolygonTest2);
|
||||
// SpritePolygonTest2();
|
||||
//};
|
||||
//
|
||||
//class SpritePolygonTest3 : public SpritePolygonTestDemo
|
||||
//{
|
||||
//public:
|
||||
// CREATE_FUNC(SpritePolygonTest3);
|
||||
// SpritePolygonTest3();
|
||||
//};
|
||||
|
||||
class SpritePolygonTest4 : public SpritePolygonTestDemo
|
||||
class SpritePolygonTest3 : public SpritePolygonTestSlider
|
||||
{
|
||||
public:
|
||||
CREATE_FUNC(SpritePolygonTest3);
|
||||
SpritePolygonTest3();
|
||||
};
|
||||
class SpritePolygonTest4 : public SpritePolygonTestSlider
|
||||
{
|
||||
public:
|
||||
CREATE_FUNC(SpritePolygonTest4);
|
||||
SpritePolygonTest4();
|
||||
};
|
||||
|
||||
|
||||
#endif /* defined(__cocos2d_tests__SpritePolygonTest__) */
|
||||
|
|
Loading…
Reference in New Issue