mirror of https://github.com/axmolengine/axmol.git
issue #1454: Updated win32 project configuration and some .plist files.
Removed old binding files.
This commit is contained in:
parent
e7e954045a
commit
0d2c2b3bf8
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@ -18,6 +18,9 @@ EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "TestCpp", "samples\TestCpp\proj.win32\TestCpp.vcxproj", "{76A39BB2-9B84-4C65-98A5-654D86B86F2A}"
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "TestJavascript", "samples\TestJavascript\proj.win32\TestJavascript.vcxproj", "{D0F06A44-A245-4D13-A498-0120C203B539}"
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ProjectSection(ProjectDependencies) = postProject
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{207BC7A9-CCF1-4F2F-A04D-45F72242AE25} = {207BC7A9-CCF1-4F2F-A04D-45F72242AE25}
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EndProjectSection
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libExtensions", "extensions\proj.win32\libExtensions.vcxproj", "{21B2C324-891F-48EA-AD1A-5AE13DE12E28}"
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EndProject
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@ -32,6 +35,9 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "TestLua", "samples\TestLua\
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EndProjectSection
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EndProject
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Global
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GlobalSection(DPCodeReviewSolutionGUID) = preSolution
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DPCodeReviewSolutionGUID = {00000000-0000-0000-0000-000000000000}
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EndGlobalSection
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Win32 = Debug|Win32
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Release|Win32 = Release|Win32
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@ -85,7 +91,4 @@ Global
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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EndGlobalSection
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GlobalSection(DPCodeReviewSolutionGUID) = preSolution
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DPCodeReviewSolutionGUID = {00000000-0000-0000-0000-000000000000}
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EndGlobalSection
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EndGlobal
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@ -136,7 +136,7 @@
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/>
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<Tool
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Name="VCCLCompilerTool"
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AdditionalIncludeDirectories=".;..\Classes;"$(SolutionDir)scripting\javascript\spidermonkey-win32\include";"$(SolutionDir)scripting\javascript\bindings";"$(SolutionDir)cocos2dx";"$(SolutionDir)cocos2dx\include";"$(SolutionDir)cocos2dx\kazmath\include";"$(SolutionDir)cocos2dx\platform\win32";"$(SolutionDir)cocos2dx\platform\third_party\win32";"$(SolutionDir)cocos2dx\platform\third_party\win32\OGLES";"$(SolutionDir)CocosDenshion\include""
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AdditionalIncludeDirectories=".;..\Classes;"$(SolutionDir)scripting\javascript\spidermonkey-win32\include";"$(SolutionDir)scripting\javascript\bindings";"$(SolutionDir)external\chipmunk\include\chipmunk";"$(SolutionDir)cocos2dx";"$(SolutionDir)cocos2dx\include";"$(SolutionDir)cocos2dx\kazmath\include";"$(SolutionDir)cocos2dx\platform\win32";"$(SolutionDir)cocos2dx\platform\third_party\win32";"$(SolutionDir)cocos2dx\platform\third_party\win32\OGLES";"$(SolutionDir)CocosDenshion\include""
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PreprocessorDefinitions="WIN32;_WINDOWS;STRICT;NDEBUG;COCOS2D_JAVASCRIPT;XP_WIN;JS_HAVE___INTN;JS_INTPTR_TYPE=int;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS"
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ExceptionHandling="0"
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RuntimeLibrary="2"
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@ -160,7 +160,7 @@
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/>
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<Tool
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Name="VCLinkerTool"
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AdditionalDependencies="libcocos2d.lib opengl32.lib glew32.lib libCocosDenshion.lib js.lib"
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AdditionalDependencies="libcocos2d.lib libCocosDenshion.lib libchipmunk.lib mozjs.lib"
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LinkIncremental="1"
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AdditionalLibraryDirectories="$(OutDir)"
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SubSystem="2"
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@ -63,7 +63,7 @@
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</Midl>
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<ClCompile>
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<Optimization>Disabled</Optimization>
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<AdditionalIncludeDirectories>.;..\Classes;$(SolutionDir)scripting\javascript\spidermonkey-win32\include;$(SolutionDir)scripting\javascript\bindings;$(SolutionDir)cocos2dx;$(SolutionDir)cocos2dx\include;$(SolutionDir)cocos2dx\kazmath\include;$(SolutionDir)cocos2dx\platform\win32;$(SolutionDir)cocos2dx\platform\third_party\win32;$(SolutionDir)cocos2dx\platform\third_party\win32\OGLES;$(SolutionDir)CocosDenshion\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<AdditionalIncludeDirectories>.;..\Classes;$(SolutionDir)scripting\javascript\spidermonkey-win32\include;$(SolutionDir)external\chipmunk\include\chipmunk;$(SolutionDir)scripting\javascript\bindings;$(SolutionDir)cocos2dx;$(SolutionDir)cocos2dx\include;$(SolutionDir)cocos2dx\kazmath\include;$(SolutionDir)cocos2dx\platform\win32;$(SolutionDir)cocos2dx\platform\third_party\win32;$(SolutionDir)cocos2dx\platform\third_party\win32\OGLES;$(SolutionDir)CocosDenshion\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<PreprocessorDefinitions>WIN32;_WINDOWS;STRICT;_DEBUG;XP_WIN;JS_HAVE___INTN;JS_INTPTR_TYPE=int;COCOS2D_DEBUG=1;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<MinimalRebuild>true</MinimalRebuild>
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<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
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@ -85,7 +85,7 @@ xcopy /Y /Q "$(SolutionDir)scripting\javascript\spidermonkey-win32\lib\*.*" "$(O
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</Command>
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</PreLinkEvent>
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<Link>
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<AdditionalDependencies>libcocos2d.lib;libCocosDenshion.lib;js.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<AdditionalDependencies>libcocos2d.lib;opengl32.lib;glew32.lib;libCocosDenshion.lib;libchipmunk.lib;mozjs.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<AdditionalLibraryDirectories>$(OutDir);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<SubSystem>Windows</SubSystem>
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@ -106,7 +106,7 @@ xcopy /Y /Q "$(SolutionDir)scripting\javascript\spidermonkey-win32\lib\*.*" "$(O
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<ProxyFileName>testjs_p.c</ProxyFileName>
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</Midl>
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<ClCompile>
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<AdditionalIncludeDirectories>.;..\Classes;$(SolutionDir)scripting\javascript\spidermonkey-win32\include;$(SolutionDir)scripting\javascript\bindings;$(SolutionDir)cocos2dx;$(SolutionDir)cocos2dx\include;$(SolutionDir)cocos2dx\kazmath\include;$(SolutionDir)cocos2dx\platform\win32;$(SolutionDir)cocos2dx\platform\third_party\win32;$(SolutionDir)cocos2dx\platform\third_party\win32\OGLES;$(SolutionDir)CocosDenshion\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<AdditionalIncludeDirectories>.;..\Classes;$(SolutionDir)scripting\javascript\spidermonkey-win32\include;$(SolutionDir)external\chipmunk\include\chipmunk;$(SolutionDir)scripting\javascript\bindings;$(SolutionDir)cocos2dx;$(SolutionDir)cocos2dx\include;$(SolutionDir)cocos2dx\kazmath\include;$(SolutionDir)cocos2dx\platform\win32;$(SolutionDir)cocos2dx\platform\third_party\win32;$(SolutionDir)cocos2dx\platform\third_party\win32\OGLES;$(SolutionDir)CocosDenshion\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<PreprocessorDefinitions>WIN32;_WINDOWS;STRICT;NDEBUG;XP_WIN;JS_HAVE___INTN;JS_INTPTR_TYPE=int;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<ExceptionHandling>
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</ExceptionHandling>
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@ -129,32 +129,38 @@ xcopy /Y /Q "$(SolutionDir)scripting\javascript\spidermonkey-win32\lib\*.*" "$(O
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</Command>
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</PreLinkEvent>
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<Link>
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<AdditionalDependencies>libcocos2d.lib;opengl32.lib;glew32.lib;libCocosDenshion.lib;js.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<AdditionalDependencies>libcocos2d.lib;opengl32.lib;glew32.lib;libCocosDenshion.lib;libchipmunk.lib;mozjs.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<AdditionalLibraryDirectories>$(OutDir);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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<SubSystem>Windows</SubSystem>
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<TargetMachine>MachineX86</TargetMachine>
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</Link>
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</ItemDefinitionGroup>
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<ItemGroup>
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<ClCompile Include="..\..\..\scripting\javascript\bindings\cocos2d_generated.cpp" />
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<ClCompile Include="..\..\..\scripting\javascript\bindings\cocos2d_manual_bindings.cpp" />
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<ClCompile Include="..\..\..\scripting\javascript\bindings\cocos_denshion_generated.cpp" />
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<ClCompile Include="..\..\..\scripting\javascript\bindings\CCPhysicsSprite.cpp" />
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<ClCompile Include="..\..\..\scripting\javascript\bindings\cocos2dx.cpp" />
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<ClCompile Include="..\..\..\scripting\javascript\bindings\cocos2d_specifics.cpp" />
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<ClCompile Include="..\..\..\scripting\javascript\bindings\js_bindings_chipmunk_functions.cpp" />
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<ClCompile Include="..\..\..\scripting\javascript\bindings\js_bindings_chipmunk_manual.cpp" />
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<ClCompile Include="..\..\..\scripting\javascript\bindings\js_manual_conversions.cpp" />
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<ClCompile Include="..\..\..\scripting\javascript\bindings\ScriptingCore.cpp" />
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<ClCompile Include="main.cpp" />
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<ClCompile Include="..\Classes\AppDelegate.cpp" />
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="..\..\..\scripting\javascript\bindings\cocos2d_generated.hpp" />
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<ClInclude Include="..\..\..\scripting\javascript\bindings\cocos_denshion_generated.hpp" />
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<ClInclude Include="..\..\..\scripting\javascript\bindings\CCPhysicsSprite.h" />
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<ClInclude Include="..\..\..\scripting\javascript\bindings\cocos2dx.hpp" />
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<ClInclude Include="..\..\..\scripting\javascript\bindings\cocos2d_specifics.hpp" />
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<ClInclude Include="..\..\..\scripting\javascript\bindings\js_bindings_chipmunk_functions.hpp" />
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<ClInclude Include="..\..\..\scripting\javascript\bindings\js_bindings_chipmunk_manual.hpp" />
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<ClInclude Include="..\..\..\scripting\javascript\bindings\js_bindings_config.h" />
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<ClInclude Include="..\..\..\scripting\javascript\bindings\js_manual_conversions.h" />
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<ClInclude Include="..\..\..\scripting\javascript\bindings\ScriptingCore.h" />
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<ClInclude Include="..\..\..\scripting\javascript\bindings\spidermonkey_specifics.h" />
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<ClInclude Include="main.h" />
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<ClInclude Include="resource.h" />
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<ClInclude Include="..\Classes\AppDelegate.h" />
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</ItemGroup>
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<ItemGroup>
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<None Include="..\Resources\CloseNormal.png" />
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<None Include="..\Resources\CloseSelected.png" />
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<None Include="..\Resources\HelloWorld.png" />
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<None Include="res\testjs.ico" />
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</ItemGroup>
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<ItemGroup>
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@ -16,35 +16,35 @@
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</Filter>
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="..\..\..\scripting\javascript\bindings\cocos2d_generated.cpp">
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<Filter>bindings</Filter>
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</ClCompile>
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<ClCompile Include="..\..\..\scripting\javascript\bindings\cocos2d_manual_bindings.cpp">
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<Filter>bindings</Filter>
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</ClCompile>
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<ClCompile Include="..\..\..\scripting\javascript\bindings\cocos_denshion_generated.cpp">
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<Filter>bindings</Filter>
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</ClCompile>
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<ClCompile Include="..\..\..\scripting\javascript\bindings\ScriptingCore.cpp">
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<Filter>bindings</Filter>
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</ClCompile>
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<ClCompile Include="main.cpp">
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<Filter>win32</Filter>
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</ClCompile>
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<ClCompile Include="..\Classes\AppDelegate.cpp">
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<Filter>Classes</Filter>
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</ClCompile>
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<ClCompile Include="..\..\..\scripting\javascript\bindings\CCPhysicsSprite.cpp">
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<Filter>bindings</Filter>
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</ClCompile>
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<ClCompile Include="..\..\..\scripting\javascript\bindings\cocos2d_specifics.cpp">
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<Filter>bindings</Filter>
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</ClCompile>
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<ClCompile Include="..\..\..\scripting\javascript\bindings\cocos2dx.cpp">
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<Filter>bindings</Filter>
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</ClCompile>
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<ClCompile Include="..\..\..\scripting\javascript\bindings\js_bindings_chipmunk_functions.cpp">
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<Filter>bindings</Filter>
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</ClCompile>
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<ClCompile Include="..\..\..\scripting\javascript\bindings\js_bindings_chipmunk_manual.cpp">
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<Filter>bindings</Filter>
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</ClCompile>
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<ClCompile Include="..\..\..\scripting\javascript\bindings\js_manual_conversions.cpp">
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<Filter>bindings</Filter>
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</ClCompile>
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<ClCompile Include="..\..\..\scripting\javascript\bindings\ScriptingCore.cpp">
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<Filter>bindings</Filter>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="..\..\..\scripting\javascript\bindings\cocos2d_generated.hpp">
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<Filter>bindings</Filter>
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</ClInclude>
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<ClInclude Include="..\..\..\scripting\javascript\bindings\cocos_denshion_generated.hpp">
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<Filter>bindings</Filter>
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</ClInclude>
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<ClInclude Include="..\..\..\scripting\javascript\bindings\ScriptingCore.h">
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<Filter>bindings</Filter>
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</ClInclude>
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<ClInclude Include="main.h">
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<Filter>win32</Filter>
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</ClInclude>
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@ -54,17 +54,35 @@
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<ClInclude Include="..\Classes\AppDelegate.h">
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<Filter>Classes</Filter>
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</ClInclude>
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<ClInclude Include="..\..\..\scripting\javascript\bindings\CCPhysicsSprite.h">
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<Filter>bindings</Filter>
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</ClInclude>
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<ClInclude Include="..\..\..\scripting\javascript\bindings\cocos2d_specifics.hpp">
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<Filter>bindings</Filter>
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</ClInclude>
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<ClInclude Include="..\..\..\scripting\javascript\bindings\cocos2dx.hpp">
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<Filter>bindings</Filter>
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</ClInclude>
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<ClInclude Include="..\..\..\scripting\javascript\bindings\js_bindings_chipmunk_functions.hpp">
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<Filter>bindings</Filter>
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</ClInclude>
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<ClInclude Include="..\..\..\scripting\javascript\bindings\js_bindings_chipmunk_manual.hpp">
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<Filter>bindings</Filter>
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</ClInclude>
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<ClInclude Include="..\..\..\scripting\javascript\bindings\js_bindings_config.h">
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<Filter>bindings</Filter>
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</ClInclude>
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<ClInclude Include="..\..\..\scripting\javascript\bindings\js_manual_conversions.h">
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<Filter>bindings</Filter>
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</ClInclude>
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<ClInclude Include="..\..\..\scripting\javascript\bindings\ScriptingCore.h">
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<Filter>bindings</Filter>
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</ClInclude>
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<ClInclude Include="..\..\..\scripting\javascript\bindings\spidermonkey_specifics.h">
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<Filter>bindings</Filter>
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</ClInclude>
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</ItemGroup>
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<ItemGroup>
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<None Include="..\Resources\CloseNormal.png">
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<Filter>resource</Filter>
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</None>
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<None Include="..\Resources\CloseSelected.png">
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<Filter>resource</Filter>
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</None>
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<None Include="..\Resources\HelloWorld.png">
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<Filter>resource</Filter>
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</None>
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<None Include="res\testjs.ico">
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<Filter>resource</Filter>
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</None>
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@ -1 +0,0 @@
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d19a3f7a6e0414d685adcb4cd1e49dbc6eb62451
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