mirror of https://github.com/axmolengine/axmol.git
Merge pull request #7885 from samuele3hu/v3_test
Module integration on the win32 platform and remove some useless projects
This commit is contained in:
commit
0d5b792dce
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@ -1,8 +1,6 @@
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|||
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||||
Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio 2012
|
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libchipmunk", "..\external\chipmunk\proj.win32\chipmunk.vcxproj", "{207BC7A9-CCF1-4F2F-A04D-45F72242AE25}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "cpp-tests", "..\tests\cpp-tests\proj.win32\cpp-tests.vcxproj", "{76A39BB2-9B84-4C65-98A5-654D86B86F2A}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "lua-tests", "..\tests\lua-tests\project\proj.win32\lua-tests.win32.vcxproj", "{4E6A7A0E-DDD8-4BAA-8B22-C964069364ED}"
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||||
|
@ -11,14 +9,8 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "cpp-empty-test", "..\tests\
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|||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "lua-empty-test", "..\tests\lua-empty-test\project\proj.win32\lua-empty-test.vcxproj", "{13E55395-94A2-4CD9-BFC2-1A051F80C17D}"
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||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libbox2d", "..\external\Box2D\proj.win32\libbox2d.vcxproj", "{929480E7-23C0-4DF6-8456-096D71547116}"
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EndProject
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||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libcocos2d", "..\cocos\2d\libcocos2d.vcxproj", "{98A51BA8-FC3A-415B-AC8F-8C7BD464E93E}"
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||||
EndProject
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||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libspine", "..\cocos\editor-support\spine\proj.win32\libspine.vcxproj", "{B7C2A162-DEC9-4418-972E-240AB3CBFCAE}"
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||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libcocosbuilder", "..\cocos\editor-support\cocosbuilder\proj.win32\libcocosbuilder.vcxproj", "{811C0DAB-7B96-4BD3-A154-B7572B58E4AB}"
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||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libluacocos2d", "..\cocos\scripting\lua-bindings\proj.win32\libluacocos2d.vcxproj", "{9F2D6CE6-C893-4400-B50C-6DB70CC2562F}"
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EndProject
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Global
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||||
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@ -27,10 +19,6 @@ Global
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|||
Release|Win32 = Release|Win32
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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||||
{207BC7A9-CCF1-4F2F-A04D-45F72242AE25}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{207BC7A9-CCF1-4F2F-A04D-45F72242AE25}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{207BC7A9-CCF1-4F2F-A04D-45F72242AE25}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{207BC7A9-CCF1-4F2F-A04D-45F72242AE25}.Release|Win32.Build.0 = Release|Win32
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||||
{76A39BB2-9B84-4C65-98A5-654D86B86F2A}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{76A39BB2-9B84-4C65-98A5-654D86B86F2A}.Debug|Win32.Build.0 = Debug|Win32
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||||
{76A39BB2-9B84-4C65-98A5-654D86B86F2A}.Release|Win32.ActiveCfg = Release|Win32
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||||
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@ -47,22 +35,10 @@ Global
|
|||
{13E55395-94A2-4CD9-BFC2-1A051F80C17D}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{13E55395-94A2-4CD9-BFC2-1A051F80C17D}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{13E55395-94A2-4CD9-BFC2-1A051F80C17D}.Release|Win32.Build.0 = Release|Win32
|
||||
{929480E7-23C0-4DF6-8456-096D71547116}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{929480E7-23C0-4DF6-8456-096D71547116}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{929480E7-23C0-4DF6-8456-096D71547116}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{929480E7-23C0-4DF6-8456-096D71547116}.Release|Win32.Build.0 = Release|Win32
|
||||
{98A51BA8-FC3A-415B-AC8F-8C7BD464E93E}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{98A51BA8-FC3A-415B-AC8F-8C7BD464E93E}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{98A51BA8-FC3A-415B-AC8F-8C7BD464E93E}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{98A51BA8-FC3A-415B-AC8F-8C7BD464E93E}.Release|Win32.Build.0 = Release|Win32
|
||||
{B7C2A162-DEC9-4418-972E-240AB3CBFCAE}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{B7C2A162-DEC9-4418-972E-240AB3CBFCAE}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{B7C2A162-DEC9-4418-972E-240AB3CBFCAE}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{B7C2A162-DEC9-4418-972E-240AB3CBFCAE}.Release|Win32.Build.0 = Release|Win32
|
||||
{811C0DAB-7B96-4BD3-A154-B7572B58E4AB}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{811C0DAB-7B96-4BD3-A154-B7572B58E4AB}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{811C0DAB-7B96-4BD3-A154-B7572B58E4AB}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{811C0DAB-7B96-4BD3-A154-B7572B58E4AB}.Release|Win32.Build.0 = Release|Win32
|
||||
{9F2D6CE6-C893-4400-B50C-6DB70CC2562F}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{9F2D6CE6-C893-4400-B50C-6DB70CC2562F}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{9F2D6CE6-C893-4400-B50C-6DB70CC2562F}.Release|Win32.ActiveCfg = Release|Win32
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||||
|
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@ -7,7 +7,7 @@
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</PropertyGroup>
|
||||
<ItemDefinitionGroup>
|
||||
<Link>
|
||||
<AdditionalDependencies>opengl32.lib;glew32.lib;libzlib.lib;libpng.lib;libjpeg.lib;libtiff.lib;libwebp.lib;libiconv.lib;glfw3.lib;freetype250.lib;winmm.lib;ws2_32.lib;%(AdditionalDependencies)</AdditionalDependencies>
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||||
<AdditionalDependencies>opengl32.lib;glew32.lib;libzlib.lib;libpng.lib;libjpeg.lib;libtiff.lib;libwebp.lib;libiconv.lib;glfw3.lib;freetype250.lib;winmm.lib;ws2_32.lib;libchipmunk.lib;libbox2d.lib;libspine.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<AdditionalLibraryDirectories>$(OutDir);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
|
||||
<IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
|
||||
</Link>
|
||||
|
|
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@ -104,7 +104,9 @@ xcopy /Y /Q "$(ProjectDir)..\..\external\win32-specific\zlib\prebuilt\*.*" "$(Ou
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xcopy /Y /Q "$(ProjectDir)..\..\external\win32-specific\icon\prebuilt\*.*" "$(OutDir)"
|
||||
xcopy /Y /Q "$(ProjectDir)..\..\external\win32-specific\gles\prebuilt\*.*" "$(OutDir)"
|
||||
xcopy /Y /Q "$(ProjectDir)..\..\external\sqlite3\libraries\win32\*.*" "$(OutDir)"
|
||||
</Command>
|
||||
xcopy /Y /Q "$(ProjectDir)..\..\external\win32-specific\chipmunk\prebuilt\debug-lib\*.*" "$(OutDir)"
|
||||
xcopy /Y /Q "$(ProjectDir)..\..\external\win32-specific\box2d\prebuilt\debug-lib\*.*" "$(OutDir)"
|
||||
xcopy /Y /Q "$(ProjectDir)..\..\external\win32-specific\spine\prebuilt\debug-lib\*.*" "$(OutDir)"</Command>
|
||||
</PreLinkEvent>
|
||||
<Link>
|
||||
<OutputFile>$(OutDir)$(ProjectName).dll</OutputFile>
|
||||
|
@ -116,7 +118,7 @@ xcopy /Y /Q "$(ProjectDir)..\..\external\sqlite3\libraries\win32\*.*" "$(OutDir)
|
|||
<ImportLibrary>$(TargetDir)$(TargetName).lib</ImportLibrary>
|
||||
<TargetMachine>MachineX86</TargetMachine>
|
||||
<ModuleDefinitionFile>cocos2d.def</ModuleDefinitionFile>
|
||||
<AdditionalDependencies>libchipmunk.lib;sqlite3.lib;libcurl_imp.lib;libBox2D.lib;websockets.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<AdditionalDependencies>sqlite3.lib;libcurl_imp.lib;websockets.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
</Link>
|
||||
<PostBuildEvent>
|
||||
<Command>
|
||||
|
@ -129,7 +131,7 @@ xcopy /Y /Q "$(ProjectDir)..\..\external\sqlite3\libraries\win32\*.*" "$(OutDir)
|
|||
</Command>
|
||||
</PreBuildEvent>
|
||||
<ClCompile>
|
||||
<AdditionalIncludeDirectories>$(MSBuildProgramFiles32)\Microsoft SDKs\Windows\v7.1A\include;$(EngineRoot)external\sqlite3\include;$(EngineRoot)external\unzip;$(EngineRoot)external\edtaa3func;$(EngineRoot)external\tinyxml2;$(EngineRoot)external\png\include\win32;$(EngineRoot)external\jpeg\include\win32;$(EngineRoot)external\tiff\include\win32;$(EngineRoot)external\webp\include\win32;$(EngineRoot)external\freetype2\include\win32;$(EngineRoot)external\win32-specific\icon\include;$(EngineRoot)external\win32-specific\zlib\include;$(EngineRoot)external\chipmunk\include\chipmunk;$(EngineRoot)external\xxhash;$(EngineRoot)external\ConvertUTF;$(EngineRoot)external\Box2d;$(EngineRoot)external\curl\include\win32;$(EngineRoot)external\websockets\win32\include;$(EngineRoot)external;$(EngineRoot)cocos;$(EngineRoot)cocos\editor-support;$(EngineRoot)cocos\audio\include;$(EngineRoot)extensions;$(EngineRoot);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalIncludeDirectories>$(MSBuildProgramFiles32)\Microsoft SDKs\Windows\v7.1A\include;$(EngineRoot)external\sqlite3\include;$(EngineRoot)external\unzip;$(EngineRoot)external\edtaa3func;$(EngineRoot)external\tinyxml2;$(EngineRoot)external\png\include\win32;$(EngineRoot)external\jpeg\include\win32;$(EngineRoot)external\tiff\include\win32;$(EngineRoot)external\webp\include\win32;$(EngineRoot)external\freetype2\include\win32;$(EngineRoot)external\win32-specific\icon\include;$(EngineRoot)external\win32-specific\zlib\include;$(EngineRoot)external\chipmunk\include\chipmunk;$(EngineRoot)external\xxhash;$(EngineRoot)external\ConvertUTF;$(EngineRoot)external\Box2d;$(EngineRoot)external\curl\include\win32;$(EngineRoot)external\websockets\include\win32\;$(EngineRoot)external;$(EngineRoot)cocos;$(EngineRoot)cocos\editor-support;$(EngineRoot)cocos\audio\include;$(EngineRoot)extensions;$(EngineRoot);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>WIN32;_USRDLL;NDEBUG;_WINDOWS;_LIB;COCOS2DXWIN32_EXPORTS;GL_GLEXT_PROTOTYPES;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;_USE3DDLL;_EXPORT_DLL_;_USRSTUDIODLL;_USREXDLL;_USEGUIDLL;CC_ENABLE_CHIPMUNK_INTEGRATION=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||
<PrecompiledHeader>
|
||||
|
@ -155,10 +157,12 @@ xcopy /Y /Q "$(ProjectDir)..\..\external\websockets\prebuilt\win32\*.*" "$(OutDi
|
|||
xcopy /Y /Q "$(ProjectDir)..\..\external\win32-specific\zlib\prebuilt\*.*" "$(OutDir)"
|
||||
xcopy /Y /Q "$(ProjectDir)..\..\external\win32-specific\icon\prebuilt\*.*" "$(OutDir)"
|
||||
xcopy /Y /Q "$(ProjectDir)..\..\external\win32-specific\gles\prebuilt\*.*" "$(OutDir)"
|
||||
</Command>
|
||||
xcopy /Y /Q "$(ProjectDir)..\..\external\win32-specific\chipmunk\prebuilt\release-lib\*.*" "$(OutDir)"
|
||||
xcopy /Y /Q "$(ProjectDir)..\..\external\win32-specific\box2d\prebuilt\release-lib\*.*" "$(OutDir)"
|
||||
xcopy /Y /Q "$(ProjectDir)..\..\external\win32-specific\spine\prebuilt\release-lib\*.*" "$(OutDir)"</Command>
|
||||
</PreLinkEvent>
|
||||
<Link>
|
||||
<AdditionalDependencies>libchipmunk.lib;sqlite3.lib;libcurl_imp.lib;libBox2D.lib;websockets.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<AdditionalDependencies>sqlite3.lib;libcurl_imp.lib;websockets.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<OutputFile>$(OutDir)$(ProjectName).dll</OutputFile>
|
||||
<AdditionalLibraryDirectories>$(OutDir);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
|
||||
<IgnoreSpecificDefaultLibraries> ;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
|
||||
|
@ -273,6 +277,28 @@ xcopy /Y /Q "$(ProjectDir)..\..\external\win32-specific\gles\prebuilt\*.*" "$(Ou
|
|||
<ClCompile Include="..\deprecated\CCNotificationCenter.cpp" />
|
||||
<ClCompile Include="..\deprecated\CCSet.cpp" />
|
||||
<ClCompile Include="..\deprecated\CCString.cpp" />
|
||||
<ClCompile Include="..\editor-support\cocosbuilder\CCBAnimationManager.cpp" />
|
||||
<ClCompile Include="..\editor-support\cocosbuilder\CCBFileLoader.cpp" />
|
||||
<ClCompile Include="..\editor-support\cocosbuilder\CCBKeyframe.cpp" />
|
||||
<ClCompile Include="..\editor-support\cocosbuilder\CCBReader.cpp" />
|
||||
<ClCompile Include="..\editor-support\cocosbuilder\CCBSequence.cpp" />
|
||||
<ClCompile Include="..\editor-support\cocosbuilder\CCBSequenceProperty.cpp" />
|
||||
<ClCompile Include="..\editor-support\cocosbuilder\CCControlButtonLoader.cpp" />
|
||||
<ClCompile Include="..\editor-support\cocosbuilder\CCControlLoader.cpp" />
|
||||
<ClCompile Include="..\editor-support\cocosbuilder\CCLabelBMFontLoader.cpp" />
|
||||
<ClCompile Include="..\editor-support\cocosbuilder\CCLabelTTFLoader.cpp" />
|
||||
<ClCompile Include="..\editor-support\cocosbuilder\CCLayerColorLoader.cpp" />
|
||||
<ClCompile Include="..\editor-support\cocosbuilder\CCLayerGradientLoader.cpp" />
|
||||
<ClCompile Include="..\editor-support\cocosbuilder\CCLayerLoader.cpp" />
|
||||
<ClCompile Include="..\editor-support\cocosbuilder\CCMenuItemImageLoader.cpp" />
|
||||
<ClCompile Include="..\editor-support\cocosbuilder\CCMenuItemLoader.cpp" />
|
||||
<ClCompile Include="..\editor-support\cocosbuilder\CCNode+CCBRelativePositioning.cpp" />
|
||||
<ClCompile Include="..\editor-support\cocosbuilder\CCNodeLoader.cpp" />
|
||||
<ClCompile Include="..\editor-support\cocosbuilder\CCNodeLoaderLibrary.cpp" />
|
||||
<ClCompile Include="..\editor-support\cocosbuilder\CCParticleSystemQuadLoader.cpp" />
|
||||
<ClCompile Include="..\editor-support\cocosbuilder\CCScale9SpriteLoader.cpp" />
|
||||
<ClCompile Include="..\editor-support\cocosbuilder\CCScrollViewLoader.cpp" />
|
||||
<ClCompile Include="..\editor-support\cocosbuilder\CCSpriteLoader.cpp" />
|
||||
<ClCompile Include="..\editor-support\cocostudio\ActionTimeline\CCActionTimeline.cpp" />
|
||||
<ClCompile Include="..\editor-support\cocostudio\ActionTimeline\CCActionTimelineCache.cpp" />
|
||||
<ClCompile Include="..\editor-support\cocostudio\ActionTimeline\CCFrame.cpp" />
|
||||
|
@ -607,6 +633,33 @@ xcopy /Y /Q "$(ProjectDir)..\..\external\win32-specific\gles\prebuilt\*.*" "$(Ou
|
|||
<ClInclude Include="..\deprecated\CCNotificationCenter.h" />
|
||||
<ClInclude Include="..\deprecated\CCSet.h" />
|
||||
<ClInclude Include="..\deprecated\CCString.h" />
|
||||
<ClInclude Include="..\editor-support\cocosbuilder\CCBAnimationManager.h" />
|
||||
<ClInclude Include="..\editor-support\cocosbuilder\CCBFileLoader.h" />
|
||||
<ClInclude Include="..\editor-support\cocosbuilder\CCBKeyframe.h" />
|
||||
<ClInclude Include="..\editor-support\cocosbuilder\CCBMemberVariableAssigner.h" />
|
||||
<ClInclude Include="..\editor-support\cocosbuilder\CCBReader.h" />
|
||||
<ClInclude Include="..\editor-support\cocosbuilder\CCBSelectorResolver.h" />
|
||||
<ClInclude Include="..\editor-support\cocosbuilder\CCBSequence.h" />
|
||||
<ClInclude Include="..\editor-support\cocosbuilder\CCBSequenceProperty.h" />
|
||||
<ClInclude Include="..\editor-support\cocosbuilder\CCControlButtonLoader.h" />
|
||||
<ClInclude Include="..\editor-support\cocosbuilder\CCControlLoader.h" />
|
||||
<ClInclude Include="..\editor-support\cocosbuilder\CCLabelBMFontLoader.h" />
|
||||
<ClInclude Include="..\editor-support\cocosbuilder\CCLabelTTFLoader.h" />
|
||||
<ClInclude Include="..\editor-support\cocosbuilder\CCLayerColorLoader.h" />
|
||||
<ClInclude Include="..\editor-support\cocosbuilder\CCLayerGradientLoader.h" />
|
||||
<ClInclude Include="..\editor-support\cocosbuilder\CCLayerLoader.h" />
|
||||
<ClInclude Include="..\editor-support\cocosbuilder\CCMenuItemImageLoader.h" />
|
||||
<ClInclude Include="..\editor-support\cocosbuilder\CCMenuItemLoader.h" />
|
||||
<ClInclude Include="..\editor-support\cocosbuilder\CCMenuLoader.h" />
|
||||
<ClInclude Include="..\editor-support\cocosbuilder\CCNode+CCBRelativePositioning.h" />
|
||||
<ClInclude Include="..\editor-support\cocosbuilder\CCNodeLoader.h" />
|
||||
<ClInclude Include="..\editor-support\cocosbuilder\CCNodeLoaderLibrary.h" />
|
||||
<ClInclude Include="..\editor-support\cocosbuilder\CCNodeLoaderListener.h" />
|
||||
<ClInclude Include="..\editor-support\cocosbuilder\CCParticleSystemQuadLoader.h" />
|
||||
<ClInclude Include="..\editor-support\cocosbuilder\CCScale9SpriteLoader.h" />
|
||||
<ClInclude Include="..\editor-support\cocosbuilder\CCScrollViewLoader.h" />
|
||||
<ClInclude Include="..\editor-support\cocosbuilder\CCSpriteLoader.h" />
|
||||
<ClInclude Include="..\editor-support\cocosbuilder\CocosBuilder.h" />
|
||||
<ClInclude Include="..\editor-support\cocostudio\ActionTimeline\CCActionTimeline.h" />
|
||||
<ClInclude Include="..\editor-support\cocostudio\ActionTimeline\CCActionTimelineCache.h" />
|
||||
<ClInclude Include="..\editor-support\cocostudio\ActionTimeline\CCFrame.h" />
|
||||
|
@ -834,24 +887,6 @@ xcopy /Y /Q "$(ProjectDir)..\..\external\win32-specific\gles\prebuilt\*.*" "$(Ou
|
|||
<None Include="..\math\Vec4.inl" />
|
||||
<None Include="cocos2d.def" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\..\external\Box2D\proj.win32\libbox2d.vcxproj">
|
||||
<Project>{929480e7-23c0-4df6-8456-096d71547116}</Project>
|
||||
<Private>false</Private>
|
||||
<ReferenceOutputAssembly>true</ReferenceOutputAssembly>
|
||||
<CopyLocalSatelliteAssemblies>false</CopyLocalSatelliteAssemblies>
|
||||
<LinkLibraryDependencies>true</LinkLibraryDependencies>
|
||||
<UseLibraryDependencyInputs>false</UseLibraryDependencyInputs>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\..\external\chipmunk\proj.win32\chipmunk.vcxproj">
|
||||
<Project>{207bc7a9-ccf1-4f2f-a04d-45f72242ae25}</Project>
|
||||
<Private>false</Private>
|
||||
<ReferenceOutputAssembly>true</ReferenceOutputAssembly>
|
||||
<CopyLocalSatelliteAssemblies>false</CopyLocalSatelliteAssemblies>
|
||||
<LinkLibraryDependencies>true</LinkLibraryDependencies>
|
||||
<UseLibraryDependencyInputs>false</UseLibraryDependencyInputs>
|
||||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
|
|
|
@ -202,6 +202,15 @@
|
|||
<Filter Include="cocostudio\action">
|
||||
<UniqueIdentifier>{d48c8016-e933-48dd-a5c0-202b0a84b82a}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="cocosbuilder">
|
||||
<UniqueIdentifier>{e25a6c9d-eaf2-446f-b9b2-d89fd21a9bdd}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="cocosbuilder\Header Files">
|
||||
<UniqueIdentifier>{bbba68d3-e519-4e06-8a01-d8ee89b544f2}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="cocosbuilder\Source Files">
|
||||
<UniqueIdentifier>{8579ed15-b266-4f80-818d-a3a9251c4248}</UniqueIdentifier>
|
||||
</Filter>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="..\physics\CCPhysicsBody.cpp">
|
||||
|
@ -1090,6 +1099,72 @@
|
|||
<ClCompile Include="..\3d\CCMeshVertexIndexData.cpp">
|
||||
<Filter>3d</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\editor-support\cocosbuilder\CCBAnimationManager.cpp">
|
||||
<Filter>cocosbuilder\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\editor-support\cocosbuilder\CCBFileLoader.cpp">
|
||||
<Filter>cocosbuilder\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\editor-support\cocosbuilder\CCBKeyframe.cpp">
|
||||
<Filter>cocosbuilder\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\editor-support\cocosbuilder\CCBReader.cpp">
|
||||
<Filter>cocosbuilder\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\editor-support\cocosbuilder\CCBSequence.cpp">
|
||||
<Filter>cocosbuilder\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\editor-support\cocosbuilder\CCBSequenceProperty.cpp">
|
||||
<Filter>cocosbuilder\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\editor-support\cocosbuilder\CCControlButtonLoader.cpp">
|
||||
<Filter>cocosbuilder\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\editor-support\cocosbuilder\CCControlLoader.cpp">
|
||||
<Filter>cocosbuilder\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\editor-support\cocosbuilder\CCLabelBMFontLoader.cpp">
|
||||
<Filter>cocosbuilder\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\editor-support\cocosbuilder\CCLabelTTFLoader.cpp">
|
||||
<Filter>cocosbuilder\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\editor-support\cocosbuilder\CCLayerColorLoader.cpp">
|
||||
<Filter>cocosbuilder\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\editor-support\cocosbuilder\CCLayerGradientLoader.cpp">
|
||||
<Filter>cocosbuilder\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\editor-support\cocosbuilder\CCLayerLoader.cpp">
|
||||
<Filter>cocosbuilder\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\editor-support\cocosbuilder\CCMenuItemImageLoader.cpp">
|
||||
<Filter>cocosbuilder\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\editor-support\cocosbuilder\CCMenuItemLoader.cpp">
|
||||
<Filter>cocosbuilder\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\editor-support\cocosbuilder\CCNode+CCBRelativePositioning.cpp">
|
||||
<Filter>cocosbuilder\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\editor-support\cocosbuilder\CCNodeLoader.cpp">
|
||||
<Filter>cocosbuilder\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\editor-support\cocosbuilder\CCNodeLoaderLibrary.cpp">
|
||||
<Filter>cocosbuilder\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\editor-support\cocosbuilder\CCParticleSystemQuadLoader.cpp">
|
||||
<Filter>cocosbuilder\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\editor-support\cocosbuilder\CCScale9SpriteLoader.cpp">
|
||||
<Filter>cocosbuilder\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\editor-support\cocosbuilder\CCScrollViewLoader.cpp">
|
||||
<Filter>cocosbuilder\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\editor-support\cocosbuilder\CCSpriteLoader.cpp">
|
||||
<Filter>cocosbuilder\Source Files</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="..\physics\CCPhysicsBody.h">
|
||||
|
@ -2134,6 +2209,87 @@
|
|||
<ClInclude Include="..\3d\CCMeshVertexIndexData.h">
|
||||
<Filter>3d</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\editor-support\cocosbuilder\CCBAnimationManager.h">
|
||||
<Filter>cocosbuilder\Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\editor-support\cocosbuilder\CCBFileLoader.h">
|
||||
<Filter>cocosbuilder\Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\editor-support\cocosbuilder\CCBKeyframe.h">
|
||||
<Filter>cocosbuilder\Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\editor-support\cocosbuilder\CCBMemberVariableAssigner.h">
|
||||
<Filter>cocosbuilder\Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\editor-support\cocosbuilder\CCBReader.h">
|
||||
<Filter>cocosbuilder\Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\editor-support\cocosbuilder\CCBSelectorResolver.h">
|
||||
<Filter>cocosbuilder\Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\editor-support\cocosbuilder\CCBSequence.h">
|
||||
<Filter>cocosbuilder\Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\editor-support\cocosbuilder\CCBSequenceProperty.h">
|
||||
<Filter>cocosbuilder\Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\editor-support\cocosbuilder\CCControlButtonLoader.h">
|
||||
<Filter>cocosbuilder\Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\editor-support\cocosbuilder\CCControlLoader.h">
|
||||
<Filter>cocosbuilder\Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\editor-support\cocosbuilder\CCLabelBMFontLoader.h">
|
||||
<Filter>cocosbuilder\Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\editor-support\cocosbuilder\CCLabelTTFLoader.h">
|
||||
<Filter>cocosbuilder\Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\editor-support\cocosbuilder\CCLayerColorLoader.h">
|
||||
<Filter>cocosbuilder\Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\editor-support\cocosbuilder\CCLayerGradientLoader.h">
|
||||
<Filter>cocosbuilder\Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\editor-support\cocosbuilder\CCLayerLoader.h">
|
||||
<Filter>cocosbuilder\Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\editor-support\cocosbuilder\CCMenuItemImageLoader.h">
|
||||
<Filter>cocosbuilder\Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\editor-support\cocosbuilder\CCMenuItemLoader.h">
|
||||
<Filter>cocosbuilder\Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\editor-support\cocosbuilder\CCMenuLoader.h">
|
||||
<Filter>cocosbuilder\Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\editor-support\cocosbuilder\CCNode+CCBRelativePositioning.h">
|
||||
<Filter>cocosbuilder\Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\editor-support\cocosbuilder\CCNodeLoader.h">
|
||||
<Filter>cocosbuilder\Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\editor-support\cocosbuilder\CCNodeLoaderLibrary.h">
|
||||
<Filter>cocosbuilder\Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\editor-support\cocosbuilder\CCNodeLoaderListener.h">
|
||||
<Filter>cocosbuilder\Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\editor-support\cocosbuilder\CCParticleSystemQuadLoader.h">
|
||||
<Filter>cocosbuilder\Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\editor-support\cocosbuilder\CCScale9SpriteLoader.h">
|
||||
<Filter>cocosbuilder\Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\editor-support\cocosbuilder\CCScrollViewLoader.h">
|
||||
<Filter>cocosbuilder\Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\editor-support\cocosbuilder\CCSpriteLoader.h">
|
||||
<Filter>cocosbuilder\Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\editor-support\cocosbuilder\CocosBuilder.h">
|
||||
<Filter>cocosbuilder\Header Files</Filter>
|
||||
</ClInclude>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="..\math\Mat4.inl">
|
||||
|
|
|
@ -1,32 +0,0 @@
|
|||
LOCAL_PATH := $(call my-dir)
|
||||
include $(CLEAR_VARS)
|
||||
|
||||
LOCAL_MODULE := cocos3d_static
|
||||
|
||||
LOCAL_MODULE_FILENAME := libcocos3d
|
||||
|
||||
LOCAL_SRC_FILES := \
|
||||
CCRay.cpp \
|
||||
CCAABB.cpp \
|
||||
CCOBB.cpp \
|
||||
CCAnimate3D.cpp \
|
||||
CCAnimation3D.cpp \
|
||||
CCAttachNode.cpp \
|
||||
CCBundle3D.cpp \
|
||||
CCBundleReader.cpp \
|
||||
CCMesh.cpp \
|
||||
CCMeshSkin.cpp \
|
||||
CCMeshVertexIndexData.cpp \
|
||||
CCSprite3DMaterial.cpp \
|
||||
CCObjLoader.cpp \
|
||||
CCSkeleton3D.cpp \
|
||||
CCSprite3D.cpp \
|
||||
|
||||
LOCAL_EXPORT_C_INCLUDES := $(LOCAL_PATH)/..
|
||||
|
||||
LOCAL_C_INCLUDES := $(LOCAL_PATH)/.. \
|
||||
$(LOCAL_PATH)/../../external \
|
||||
|
||||
LOCAL_WHOLE_STATIC_LIBRARIES := cocos2dx_static
|
||||
|
||||
include $(BUILD_STATIC_LIBRARY)
|
|
@ -1,146 +0,0 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|Win32">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\..\2d\libcocos2d.vcxproj">
|
||||
<Project>{98a51ba8-fc3a-415b-ac8f-8c7bd464e93e}</Project>
|
||||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="..\CCAABB.cpp" />
|
||||
<ClCompile Include="..\CCAnimate3D.cpp" />
|
||||
<ClCompile Include="..\CCAnimation3D.cpp" />
|
||||
<ClCompile Include="..\CCAttachNode.cpp" />
|
||||
<ClCompile Include="..\CCBundle3D.cpp" />
|
||||
<ClCompile Include="..\CCBundleReader.cpp" />
|
||||
<ClCompile Include="..\CCMesh.cpp" />
|
||||
<ClCompile Include="..\CCMeshSkin.cpp" />
|
||||
<ClCompile Include="..\CCMeshVertexIndexData.cpp" />
|
||||
<ClCompile Include="..\CCOBB.cpp" />
|
||||
<ClCompile Include="..\CCObjLoader.cpp" />
|
||||
<ClCompile Include="..\CCRay.cpp" />
|
||||
<ClCompile Include="..\CCSkeleton3D.cpp" />
|
||||
<ClCompile Include="..\CCSprite3D.cpp" />
|
||||
<ClCompile Include="..\CCSprite3DMaterial.cpp" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="..\3dExport.h" />
|
||||
<ClInclude Include="..\CCAABB.h" />
|
||||
<ClInclude Include="..\CCAnimate3D.h" />
|
||||
<ClInclude Include="..\CCAnimation3D.h" />
|
||||
<ClInclude Include="..\CCAnimationCurve.h" />
|
||||
<ClInclude Include="..\CCAttachNode.h" />
|
||||
<ClInclude Include="..\CCBundle3D.h" />
|
||||
<ClInclude Include="..\CCBundle3DData.h" />
|
||||
<ClInclude Include="..\CCBundleReader.h" />
|
||||
<ClInclude Include="..\CCMesh.h" />
|
||||
<ClInclude Include="..\CCMeshSkin.h" />
|
||||
<ClInclude Include="..\CCMeshVertexIndexData.h" />
|
||||
<ClInclude Include="..\CCOBB.h" />
|
||||
<ClInclude Include="..\CCObjLoader.h" />
|
||||
<ClInclude Include="..\CCRay.h" />
|
||||
<ClInclude Include="..\CCSkeleton3D.h" />
|
||||
<ClInclude Include="..\CCSprite3D.h" />
|
||||
<ClInclude Include="..\CCSprite3DMaterial.h" />
|
||||
<ClInclude Include="..\cocos3d.h" />
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
<ProjectGuid>{E24950FA-5BC1-4AEE-A900-4F0259354BF0}</ProjectGuid>
|
||||
<RootNamespace>libcocos3d</RootNamespace>
|
||||
<ProjectName>libcocos3d</ProjectName>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset Condition="'$(VisualStudioVersion)' == '10.0'">v100</PlatformToolset>
|
||||
<PlatformToolset Condition="'$(VisualStudioVersion)' == '11.0'">v110</PlatformToolset>
|
||||
<PlatformToolset Condition="'$(VisualStudioVersion)' == '11.0' and exists('$(MSBuildProgramFiles32)\Microsoft SDKs\Windows\v7.1A')">v110_xp</PlatformToolset>
|
||||
<PlatformToolset Condition="'$(VisualStudioVersion)' == '12.0'">v120</PlatformToolset>
|
||||
<PlatformToolset Condition="'$(VisualStudioVersion)' == '12.0' and exists('$(MSBuildProgramFiles32)\Microsoft SDKs\Windows\v7.1A')">v120_xp</PlatformToolset>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<PlatformToolset Condition="'$(VisualStudioVersion)' == '10.0'">v100</PlatformToolset>
|
||||
<PlatformToolset Condition="'$(VisualStudioVersion)' == '11.0'">v110</PlatformToolset>
|
||||
<PlatformToolset Condition="'$(VisualStudioVersion)' == '11.0' and exists('$(MSBuildProgramFiles32)\Microsoft SDKs\Windows\v7.1A')">v110_xp</PlatformToolset>
|
||||
<PlatformToolset Condition="'$(VisualStudioVersion)' == '12.0'">v120</PlatformToolset>
|
||||
<PlatformToolset Condition="'$(VisualStudioVersion)' == '12.0' and exists('$(MSBuildProgramFiles32)\Microsoft SDKs\Windows\v7.1A')">v120_xp</PlatformToolset>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="..\..\2d\cocos2d_headers.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="..\..\2d\cocos2d_headers.props" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<OutDir>$(SolutionDir)$(Configuration).win32\</OutDir>
|
||||
<IntDir>$(Configuration).win32\</IntDir>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<OutDir>$(SolutionDir)$(Configuration).win32\</OutDir>
|
||||
<IntDir>$(Configuration).win32\</IntDir>
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<SDLCheck>
|
||||
</SDLCheck>
|
||||
<AdditionalIncludeDirectories>$(EngineRoot);$(EngineRoot)cocos;$(EngineRoot)external;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;COCOS2DXWIN32_EXPORTS;GL_GLEXT_PROTOTYPES;COCOS2D_DEBUG=1;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;_USE3DDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<MultiProcessorCompilation>true</MultiProcessorCompilation>
|
||||
<DisableSpecificWarnings>4267;4251;4244;%(DisableSpecificWarnings)</DisableSpecificWarnings>
|
||||
<MinimalRebuild>false</MinimalRebuild>
|
||||
<DebugInformationFormat>OldStyle</DebugInformationFormat>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<AdditionalLibraryDirectories>$(OutDir);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
|
||||
<AdditionalDependencies>opengl32.lib;glew32.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<Optimization>MinSpace</Optimization>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<SDLCheck>
|
||||
</SDLCheck>
|
||||
<PreprocessorDefinitions>WIN32;_WINDOWS;COCOS2DXWIN32_EXPORTS;GL_GLEXT_PROTOTYPES;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;_USE3DDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<AdditionalIncludeDirectories>$(EngineRoot);$(EngineRoot)cocos;$(EngineRoot)external;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<DebugInformationFormat>None</DebugInformationFormat>
|
||||
<WholeProgramOptimization>false</WholeProgramOptimization>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
<AdditionalLibraryDirectories>$(OutDir);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
|
||||
<AdditionalDependencies>opengl32.lib;glew32.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
</Project>
|
|
@ -1,114 +0,0 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup>
|
||||
<Filter Include="3d">
|
||||
<UniqueIdentifier>{6107c94d-579b-488f-86b7-c191d4c3b9aa}</UniqueIdentifier>
|
||||
</Filter>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="..\CCAABB.cpp">
|
||||
<Filter>3d</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\CCAnimate3D.cpp">
|
||||
<Filter>3d</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\CCAnimation3D.cpp">
|
||||
<Filter>3d</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\CCAttachNode.cpp">
|
||||
<Filter>3d</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\CCBundle3D.cpp">
|
||||
<Filter>3d</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\CCBundleReader.cpp">
|
||||
<Filter>3d</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\CCMesh.cpp">
|
||||
<Filter>3d</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\CCMeshSkin.cpp">
|
||||
<Filter>3d</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\CCOBB.cpp">
|
||||
<Filter>3d</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\CCObjLoader.cpp">
|
||||
<Filter>3d</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\CCRay.cpp">
|
||||
<Filter>3d</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\CCSkeleton3D.cpp">
|
||||
<Filter>3d</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\CCSprite3D.cpp">
|
||||
<Filter>3d</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\CCSprite3DMaterial.cpp">
|
||||
<Filter>3d</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\CCMeshVertexIndexData.cpp">
|
||||
<Filter>3d</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="..\CCAABB.h">
|
||||
<Filter>3d</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\CCAnimate3D.h">
|
||||
<Filter>3d</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\CCAnimation3D.h">
|
||||
<Filter>3d</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\CCAnimationCurve.h">
|
||||
<Filter>3d</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\CCAttachNode.h">
|
||||
<Filter>3d</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\CCBundle3D.h">
|
||||
<Filter>3d</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\CCBundle3DData.h">
|
||||
<Filter>3d</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\CCBundleReader.h">
|
||||
<Filter>3d</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\CCMesh.h">
|
||||
<Filter>3d</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\CCMeshSkin.h">
|
||||
<Filter>3d</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\CCOBB.h">
|
||||
<Filter>3d</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\CCObjLoader.h">
|
||||
<Filter>3d</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\CCRay.h">
|
||||
<Filter>3d</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\CCSkeleton3D.h">
|
||||
<Filter>3d</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\CCSprite3D.h">
|
||||
<Filter>3d</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\CCSprite3DMaterial.h">
|
||||
<Filter>3d</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\cocos3d.h">
|
||||
<Filter>3d</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\3dExport.h">
|
||||
<Filter>3d</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\CCMeshVertexIndexData.h">
|
||||
<Filter>3d</Filter>
|
||||
</ClInclude>
|
||||
</ItemGroup>
|
||||
</Project>
|
|
@ -1,4 +0,0 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<PropertyGroup />
|
||||
</Project>
|
|
@ -6,6 +6,8 @@ LOCAL_MODULE := cocos2dx_static
|
|||
|
||||
LOCAL_MODULE_FILENAME := libcocos2d
|
||||
|
||||
LOCAL_SHORT_COMMANDS := true
|
||||
|
||||
LOCAL_SRC_FILES := \
|
||||
cocos2d.cpp \
|
||||
2d/CCAction.cpp \
|
||||
|
@ -196,7 +198,6 @@ LOCAL_SRC_FILES += 3d/CCRay.cpp \
|
|||
3d/CCMesh.cpp \
|
||||
3d/CCMeshSkin.cpp \
|
||||
3d/CCMeshVertexIndexData.cpp \
|
||||
3d/CCSprite3DMaterial.cpp \
|
||||
3d/CCObjLoader.cpp \
|
||||
3d/CCSkeleton3D.cpp \
|
||||
3d/CCSprite3D.cpp \
|
||||
|
|
|
@ -1,18 +0,0 @@
|
|||
LOCAL_PATH := $(call my-dir)
|
||||
include $(CLEAR_VARS)
|
||||
|
||||
LOCAL_MODULE := cocosdenshion_static
|
||||
|
||||
LOCAL_MODULE_FILENAME := libcocosdenshion
|
||||
|
||||
LOCAL_SRC_FILES := cddSimpleAudioEngine.cpp \
|
||||
ccdandroidUtils.cpp \
|
||||
jni/cddandroidAndroidJavaEngine.cpp
|
||||
|
||||
LOCAL_EXPORT_C_INCLUDES := $(LOCAL_PATH)/../include
|
||||
|
||||
LOCAL_C_INCLUDES := $(LOCAL_PATH)/../include \
|
||||
$(LOCAL_PATH)/../.. \
|
||||
$(LOCAL_PATH)/../../platform/android
|
||||
|
||||
include $(BUILD_STATIC_LIBRARY)
|
|
@ -1,132 +0,0 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|Win32">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
<ProjectName>libcocosdenshion</ProjectName>
|
||||
<ProjectGuid>{F8EDD7FA-9A51-4E80-BAEB-860825D2EAC6}</ProjectGuid>
|
||||
<RootNamespace>CocosDenshion.win32</RootNamespace>
|
||||
<Keyword>Win32Proj</Keyword>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<CharacterSet>NotSet</CharacterSet>
|
||||
<PlatformToolset Condition="'$(VisualStudioVersion)' == '10.0'">v100</PlatformToolset>
|
||||
<PlatformToolset Condition="'$(VisualStudioVersion)' == '11.0'">v110</PlatformToolset>
|
||||
<PlatformToolset Condition="'$(VisualStudioVersion)' == '11.0' and exists('$(MSBuildProgramFiles32)\Microsoft SDKs\Windows\v7.1A')">v110_xp</PlatformToolset>
|
||||
<PlatformToolset Condition="'$(VisualStudioVersion)' == '12.0'">v120</PlatformToolset>
|
||||
<PlatformToolset Condition="'$(VisualStudioVersion)' == '12.0' and exists('$(MSBuildProgramFiles32)\Microsoft SDKs\Windows\v7.1A')">v120_xp</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<CharacterSet>NotSet</CharacterSet>
|
||||
<PlatformToolset Condition="'$(VisualStudioVersion)' == '10.0'">v100</PlatformToolset>
|
||||
<PlatformToolset Condition="'$(VisualStudioVersion)' == '11.0'">v110</PlatformToolset>
|
||||
<PlatformToolset Condition="'$(VisualStudioVersion)' == '11.0' and exists('$(MSBuildProgramFiles32)\Microsoft SDKs\Windows\v7.1A')">v110_xp</PlatformToolset>
|
||||
<PlatformToolset Condition="'$(VisualStudioVersion)' == '12.0'">v120</PlatformToolset>
|
||||
<PlatformToolset Condition="'$(VisualStudioVersion)' == '12.0' and exists('$(MSBuildProgramFiles32)\Microsoft SDKs\Windows\v7.1A')">v120_xp</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="..\..\2d\cocos2dx.props" />
|
||||
<Import Project="..\..\2d\cocos2d_headers.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="..\..\2d\cocos2dx.props" />
|
||||
<Import Project="..\..\2d\cocos2d_headers.props" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup>
|
||||
<_ProjectFileVersion>10.0.40219.1</_ProjectFileVersion>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)$(Configuration).win32\</OutDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Configuration).win32\</IntDir>
|
||||
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</LinkIncremental>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)$(Configuration).win32\</OutDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Configuration).win32\</IntDir>
|
||||
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>
|
||||
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
|
||||
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
|
||||
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
|
||||
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<LibraryPath>$(MSBuildProgramFiles32)\Microsoft SDKs\Windows\v7.1A\lib;$(LibraryPath)</LibraryPath>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<LibraryPath>$(MSBuildProgramFiles32)\Microsoft SDKs\Windows\v7.1A\lib;$(LibraryPath)</LibraryPath>
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<ClCompile>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>$(MSBuildProgramFiles32)\Microsoft SDKs\Windows\v7.1A\include;..\Include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_CRT_SECURE_NO_WARNINGS;_EXPORT_DLL_;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<MinimalRebuild>false</MinimalRebuild>
|
||||
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
|
||||
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
|
||||
<PrecompiledHeader>
|
||||
</PrecompiledHeader>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<DebugInformationFormat>EditAndContinue</DebugInformationFormat>
|
||||
<DisableSpecificWarnings>4251</DisableSpecificWarnings>
|
||||
<MultiProcessorCompilation>true</MultiProcessorCompilation>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<AdditionalDependencies>winmm.lib;libcocos2d.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<OutputFile>$(OutDir)$(ProjectName).dll</OutputFile>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<ImportLibrary>$(OutDir)$(TargetName).lib</ImportLibrary>
|
||||
<TargetMachine>MachineX86</TargetMachine>
|
||||
<AdditionalLibraryDirectories>$(OutDir)</AdditionalLibraryDirectories>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<ClCompile>
|
||||
<AdditionalIncludeDirectories>$(MSBuildProgramFiles32)\Microsoft SDKs\Windows\v7.1A\include;..\Include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_CRT_SECURE_NO_WARNINGS;_EXPORT_DLL_;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||
<PrecompiledHeader>
|
||||
</PrecompiledHeader>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<DebugInformationFormat>None</DebugInformationFormat>
|
||||
<DisableSpecificWarnings>4251</DisableSpecificWarnings>
|
||||
<MultiProcessorCompilation>true</MultiProcessorCompilation>
|
||||
<Optimization>MinSpace</Optimization>
|
||||
<WholeProgramOptimization>false</WholeProgramOptimization>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<AdditionalDependencies>winmm.lib;libcocos2d.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<OutputFile>$(OutDir)$(ProjectName).dll</OutputFile>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<ImportLibrary>$(OutDir)$(TargetName).lib</ImportLibrary>
|
||||
<TargetMachine>MachineX86</TargetMachine>
|
||||
<AdditionalLibraryDirectories>$(OutDir)</AdditionalLibraryDirectories>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\..\2d\libcocos2d.vcxproj">
|
||||
<Project>{98a51ba8-fc3a-415b-ac8f-8c7bd464e93e}</Project>
|
||||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
</Project>
|
|
@ -1,9 +0,0 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup>
|
||||
<Filter Include="Resource Files">
|
||||
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
|
||||
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx</Extensions>
|
||||
</Filter>
|
||||
</ItemGroup>
|
||||
</Project>
|
|
@ -1,3 +0,0 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
</Project>
|
|
@ -278,6 +278,9 @@ THE SOFTWARE.
|
|||
// CCDeprecated.h must be included at the end
|
||||
#include "deprecated/CCDeprecated.h"
|
||||
|
||||
//3d
|
||||
#include "3d/cocos3d.h"
|
||||
|
||||
|
||||
NS_CC_BEGIN
|
||||
|
||||
|
|
|
@ -1,43 +0,0 @@
|
|||
LOCAL_PATH := $(call my-dir)
|
||||
include $(CLEAR_VARS)
|
||||
|
||||
LOCAL_MODULE := cocosbuilder_static
|
||||
|
||||
LOCAL_MODULE_FILENAME := libcocosbuilder
|
||||
|
||||
LOCAL_SRC_FILES := CCBAnimationManager.cpp \
|
||||
CCBFileLoader.cpp \
|
||||
CCBKeyframe.cpp \
|
||||
CCBReader.cpp \
|
||||
CCBSequence.cpp \
|
||||
CCBSequenceProperty.cpp \
|
||||
CCControlButtonLoader.cpp \
|
||||
CCControlLoader.cpp \
|
||||
CCLabelBMFontLoader.cpp \
|
||||
CCLabelTTFLoader.cpp \
|
||||
CCLayerColorLoader.cpp \
|
||||
CCLayerGradientLoader.cpp \
|
||||
CCLayerLoader.cpp \
|
||||
CCMenuItemImageLoader.cpp \
|
||||
CCMenuItemLoader.cpp \
|
||||
CCNode+CCBRelativePositioning.cpp \
|
||||
CCNodeLoader.cpp \
|
||||
CCNodeLoaderLibrary.cpp \
|
||||
CCParticleSystemQuadLoader.cpp \
|
||||
CCScale9SpriteLoader.cpp \
|
||||
CCScrollViewLoader.cpp \
|
||||
CCSpriteLoader.cpp
|
||||
|
||||
LOCAL_EXPORT_C_INCLUDES := $(LOCAL_PATH)/.. \
|
||||
$(LOCAL_PATH)/../../..
|
||||
|
||||
LOCAL_C_INCLUDES := $(LOCAL_PATH)/../../2d \
|
||||
$(LOCAL_PATH) \
|
||||
$(LOCAL_PATH)/../../..
|
||||
|
||||
|
||||
LOCAL_STATIC_LIBRARIES := cocos_extension_static
|
||||
|
||||
include $(BUILD_STATIC_LIBRARY)
|
||||
|
||||
$(call import-module,extensions)
|
|
@ -13,14 +13,14 @@
|
|||
|
||||
namespace cocosbuilder {
|
||||
|
||||
class CCBAnimationManagerDelegate
|
||||
class CC_DLL CCBAnimationManagerDelegate
|
||||
{
|
||||
public:
|
||||
virtual ~CCBAnimationManagerDelegate() {}
|
||||
virtual void completedAnimationSequenceNamed(const char *name) = 0;
|
||||
};
|
||||
|
||||
class CCBAnimationManager : public cocos2d::Ref
|
||||
class CC_DLL CCBAnimationManager : public cocos2d::Ref
|
||||
{
|
||||
public:
|
||||
bool _jsControlled;
|
||||
|
@ -160,7 +160,7 @@ private:
|
|||
|
||||
};
|
||||
|
||||
class CCBSetSpriteFrame : public cocos2d::ActionInstant
|
||||
class CC_DLL CCBSetSpriteFrame : public cocos2d::ActionInstant
|
||||
{
|
||||
public:
|
||||
/** creates a Place action with a position */
|
||||
|
@ -183,7 +183,7 @@ private:
|
|||
};
|
||||
|
||||
|
||||
class CCBSoundEffect : public cocos2d::ActionInstant
|
||||
class CC_DLL CCBSoundEffect : public cocos2d::ActionInstant
|
||||
{
|
||||
public:
|
||||
static CCBSoundEffect* actionWithSoundFile(const std::string &file, float pitch, float pan, float gain);
|
||||
|
@ -205,7 +205,7 @@ private:
|
|||
};
|
||||
|
||||
|
||||
class CCBRotateTo : public cocos2d::ActionInterval
|
||||
class CC_DLL CCBRotateTo : public cocos2d::ActionInterval
|
||||
{
|
||||
public:
|
||||
static CCBRotateTo* create(float fDuration, float fAngle);
|
||||
|
@ -224,7 +224,7 @@ private:
|
|||
};
|
||||
|
||||
|
||||
class CCBRotateXTo: public cocos2d::ActionInterval
|
||||
class CC_DLL CCBRotateXTo: public cocos2d::ActionInterval
|
||||
{
|
||||
public:
|
||||
static CCBRotateXTo* create(float fDuration, float fAngle);
|
||||
|
@ -243,7 +243,7 @@ private:
|
|||
};
|
||||
|
||||
|
||||
class CCBRotateYTo: public cocos2d::ActionInterval
|
||||
class CC_DLL CCBRotateYTo: public cocos2d::ActionInterval
|
||||
{
|
||||
public:
|
||||
static CCBRotateYTo* create(float fDuration, float fAngle);
|
||||
|
@ -262,7 +262,7 @@ private:
|
|||
};
|
||||
|
||||
|
||||
class CCBEaseInstant : public cocos2d::ActionEase
|
||||
class CC_DLL CCBEaseInstant : public cocos2d::ActionEase
|
||||
{
|
||||
public:
|
||||
static CCBEaseInstant* create(cocos2d::ActionInterval *pAction);
|
||||
|
|
|
@ -9,7 +9,7 @@ namespace cocosbuilder {
|
|||
/* Forward declaration. */
|
||||
class CCBReader;
|
||||
|
||||
class CCBFileLoader : public NodeLoader {
|
||||
class CC_DLL CCBFileLoader : public NodeLoader {
|
||||
public:
|
||||
/**
|
||||
* @js NA
|
||||
|
|
|
@ -7,7 +7,7 @@
|
|||
|
||||
namespace cocosbuilder {
|
||||
|
||||
class CCBKeyframe : public cocos2d::Ref
|
||||
class CC_DLL CCBKeyframe : public cocos2d::Ref
|
||||
{
|
||||
public:
|
||||
enum class EasingType
|
||||
|
|
|
@ -23,7 +23,7 @@ namespace cocosbuilder {
|
|||
return true; \
|
||||
}
|
||||
|
||||
class CCBMemberVariableAssigner {
|
||||
class CC_DLL CCBMemberVariableAssigner {
|
||||
public:
|
||||
/**
|
||||
* @js NA
|
||||
|
|
|
@ -8,6 +8,7 @@
|
|||
#include "base/CCMap.h"
|
||||
#include "CCBSequence.h"
|
||||
#include "extensions/GUI/CCControlExtension/CCControl.h"
|
||||
#include "cocosbuilder/CCBAnimationManager.h"
|
||||
|
||||
#define CCB_STATIC_NEW_AUTORELEASE_OBJECT_METHOD(T, METHOD) static T * METHOD() { \
|
||||
T * ptr = new T(); \
|
||||
|
@ -64,7 +65,7 @@ class CCBKeyframe;
|
|||
/**
|
||||
* @brief Parse CCBI file which is generated by CocosBuilder
|
||||
*/
|
||||
class CCBReader : public cocos2d::Ref
|
||||
class CC_DLL CCBReader : public cocos2d::Ref
|
||||
{
|
||||
public:
|
||||
enum class PropertyType {
|
||||
|
|
|
@ -18,7 +18,7 @@ namespace cocosbuilder {
|
|||
return callfuncN_selector(METHOD); \
|
||||
}
|
||||
|
||||
class CCBSelectorResolver {
|
||||
class CC_DLL CCBSelectorResolver {
|
||||
public:
|
||||
/**
|
||||
* @js NA
|
||||
|
@ -31,7 +31,7 @@ class CCBSelectorResolver {
|
|||
};
|
||||
|
||||
|
||||
class CCBScriptOwnerProtocol {
|
||||
class CC_DLL CCBScriptOwnerProtocol {
|
||||
public:
|
||||
/**
|
||||
* @js NA
|
||||
|
|
|
@ -8,7 +8,7 @@
|
|||
|
||||
namespace cocosbuilder {
|
||||
|
||||
class CCBSequence : public cocos2d::Ref
|
||||
class CC_DLL CCBSequence : public cocos2d::Ref
|
||||
{
|
||||
public:
|
||||
CCBSequence();
|
||||
|
|
|
@ -7,7 +7,7 @@
|
|||
|
||||
namespace cocosbuilder {
|
||||
|
||||
class CCBSequenceProperty : public cocos2d::Ref
|
||||
class CC_DLL CCBSequenceProperty : public cocos2d::Ref
|
||||
{
|
||||
public:
|
||||
/**
|
||||
|
|
|
@ -9,7 +9,7 @@ namespace cocosbuilder {
|
|||
/* Forward declaration. */
|
||||
class CCBReader;
|
||||
|
||||
class ControlButtonLoader : public ControlLoader {
|
||||
class CC_DLL ControlButtonLoader : public ControlLoader {
|
||||
public:
|
||||
/**
|
||||
* @js NA
|
||||
|
|
|
@ -9,7 +9,7 @@ namespace cocosbuilder {
|
|||
/* Forward declaration. */
|
||||
class CCBReader;
|
||||
|
||||
class ControlLoader : public NodeLoader {
|
||||
class CC_DLL ControlLoader : public NodeLoader {
|
||||
public:
|
||||
/**
|
||||
* @js NA
|
||||
|
|
|
@ -11,7 +11,7 @@ namespace cocosbuilder {
|
|||
/* Forward declaration. */
|
||||
class CCBReader;
|
||||
|
||||
class LabelBMFontLoader : public NodeLoader {
|
||||
class CC_DLL LabelBMFontLoader : public NodeLoader {
|
||||
public:
|
||||
/**
|
||||
* @js NA
|
||||
|
|
|
@ -11,7 +11,7 @@ namespace cocosbuilder {
|
|||
/* Forward declaration. */
|
||||
class CCBReader;
|
||||
|
||||
class LabelTTFLoader : public NodeLoader {
|
||||
class CC_DLL LabelTTFLoader : public NodeLoader {
|
||||
public:
|
||||
/**
|
||||
* @js NA
|
||||
|
|
|
@ -8,7 +8,7 @@ namespace cocosbuilder {
|
|||
/* Forward declaration. */
|
||||
class CCBReader;
|
||||
|
||||
class LayerColorLoader : public LayerLoader {
|
||||
class CC_DLL LayerColorLoader : public LayerLoader {
|
||||
public:
|
||||
/**
|
||||
* @js NA
|
||||
|
|
|
@ -8,7 +8,7 @@ namespace cocosbuilder {
|
|||
/* Forward declaration. */
|
||||
class CCBReader;
|
||||
|
||||
class LayerGradientLoader : public LayerLoader {
|
||||
class CC_DLL LayerGradientLoader : public LayerLoader {
|
||||
public:
|
||||
/**
|
||||
* @js NA
|
||||
|
|
|
@ -8,7 +8,7 @@ namespace cocosbuilder {
|
|||
/* Forward declaration. */
|
||||
class CCBReader;
|
||||
|
||||
class LayerLoader : public NodeLoader {
|
||||
class CC_DLL LayerLoader : public NodeLoader {
|
||||
public:
|
||||
/**
|
||||
* @js NA
|
||||
|
|
|
@ -8,7 +8,7 @@ namespace cocosbuilder {
|
|||
/* Forward declaration. */
|
||||
class CCBReader;
|
||||
|
||||
class MenuItemImageLoader : public MenuItemLoader {
|
||||
class CC_DLL MenuItemImageLoader : public MenuItemLoader {
|
||||
public:
|
||||
/**
|
||||
* @js NA
|
||||
|
|
|
@ -11,7 +11,7 @@ namespace cocosbuilder {
|
|||
/* Forward declaration. */
|
||||
class CCBReader;
|
||||
|
||||
class MenuItemLoader : public NodeLoader {
|
||||
class CC_DLL MenuItemLoader : public NodeLoader {
|
||||
public:
|
||||
/**
|
||||
* @js NA
|
||||
|
|
|
@ -10,7 +10,7 @@ namespace cocosbuilder {
|
|||
/* Forward declaration. */
|
||||
class CCBReader;
|
||||
|
||||
class MenuLoader : public LayerLoader {
|
||||
class CC_DLL MenuLoader : public LayerLoader {
|
||||
public:
|
||||
/**
|
||||
* @js NA
|
||||
|
|
|
@ -5,7 +5,7 @@ using namespace cocos2d;
|
|||
|
||||
namespace cocosbuilder {
|
||||
|
||||
Vec2 getAbsolutePosition(const Vec2 &pt, CCBReader::PositionType type, const Size &containerSize, const std::string& propName)
|
||||
CC_DLL Vec2 getAbsolutePosition(const Vec2 &pt, CCBReader::PositionType type, const Size &containerSize, const std::string& propName)
|
||||
{
|
||||
Vec2 absPt = Vec2(0,0);
|
||||
if (type == CCBReader::PositionType::RELATIVE_BOTTOM_LEFT)
|
||||
|
@ -43,7 +43,7 @@ Vec2 getAbsolutePosition(const Vec2 &pt, CCBReader::PositionType type, const Siz
|
|||
return absPt;
|
||||
}
|
||||
|
||||
void setRelativeScale(Node *pNode, float scaleX, float scaleY, CCBReader::ScaleType type, const std::string& propName)
|
||||
CC_DLL void setRelativeScale(Node *pNode, float scaleX, float scaleY, CCBReader::ScaleType type, const std::string& propName)
|
||||
{
|
||||
CCASSERT(pNode, "pNode should not be null");
|
||||
|
||||
|
|
|
@ -5,9 +5,9 @@
|
|||
|
||||
namespace cocosbuilder {
|
||||
|
||||
extern cocos2d::Vec2 getAbsolutePosition(const cocos2d::Vec2 &pt, CCBReader::PositionType type, const cocos2d::Size &containerSize, const std::string&propName);
|
||||
extern CC_DLL cocos2d::Vec2 getAbsolutePosition(const cocos2d::Vec2 &pt, CCBReader::PositionType type, const cocos2d::Size &containerSize, const std::string&propName);
|
||||
|
||||
extern void setRelativeScale(cocos2d::Node *node, float scaleX, float scaleY, CCBReader::ScaleType type, const std::string& propName);
|
||||
extern CC_DLL void setRelativeScale(cocos2d::Node *node, float scaleX, float scaleY, CCBReader::ScaleType type, const std::string& propName);
|
||||
|
||||
}
|
||||
|
||||
|
|
|
@ -42,7 +42,7 @@ struct BlockControlData {
|
|||
/* Forward declaration. */
|
||||
class CCBReader;
|
||||
|
||||
class NodeLoader : public cocos2d::Ref {
|
||||
class CC_DLL NodeLoader : public cocos2d::Ref {
|
||||
public:
|
||||
/**
|
||||
* @js NA
|
||||
|
|
|
@ -10,7 +10,7 @@ class NodeLoader;
|
|||
typedef std::map<std::string, NodeLoader *> NodeLoaderMap;
|
||||
typedef std::pair<std::string, NodeLoader *> NodeLoaderMapEntry;
|
||||
|
||||
class NodeLoaderLibrary : public cocos2d::Ref
|
||||
class CC_DLL NodeLoaderLibrary : public cocos2d::Ref
|
||||
{
|
||||
public:
|
||||
/**
|
||||
|
|
|
@ -4,7 +4,7 @@
|
|||
|
||||
namespace cocosbuilder {
|
||||
|
||||
class NodeLoaderListener {
|
||||
class CC_DLL NodeLoaderListener {
|
||||
public:
|
||||
/**
|
||||
* @js NA
|
||||
|
|
|
@ -11,7 +11,7 @@ namespace cocosbuilder {
|
|||
/* Forward declaration. */
|
||||
class CCBReader;
|
||||
|
||||
class ParticleSystemQuadLoader : public NodeLoader {
|
||||
class CC_DLL ParticleSystemQuadLoader : public NodeLoader {
|
||||
public:
|
||||
/**
|
||||
* @js NA
|
||||
|
|
|
@ -10,7 +10,7 @@ namespace cocosbuilder {
|
|||
/* Forward declaration. */
|
||||
class CCBReader;
|
||||
|
||||
class Scale9SpriteLoader : public NodeLoader {
|
||||
class CC_DLL Scale9SpriteLoader : public NodeLoader {
|
||||
public:
|
||||
/**
|
||||
* @js NA
|
||||
|
|
|
@ -9,7 +9,7 @@ namespace cocosbuilder {
|
|||
/* Forward declaration. */
|
||||
class CCBReader;
|
||||
|
||||
class ScrollViewLoader : public NodeLoader {
|
||||
class CC_DLL ScrollViewLoader : public NodeLoader {
|
||||
public:
|
||||
/**
|
||||
* @js NA
|
||||
|
|
|
@ -8,7 +8,7 @@ namespace cocosbuilder {
|
|||
/* Forward declaration. */
|
||||
class CCBReader;
|
||||
|
||||
class SpriteLoader : public NodeLoader {
|
||||
class CC_DLL SpriteLoader : public NodeLoader {
|
||||
public:
|
||||
/**
|
||||
* @js NA
|
||||
|
|
|
@ -1,162 +0,0 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup>
|
||||
<Filter Include="Header Files">
|
||||
<UniqueIdentifier>{e4e3b3ff-6d85-4408-bbdf-38f296363698}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="Source Files">
|
||||
<UniqueIdentifier>{e79db1b4-c859-48c0-ab1e-a31200c09923}</UniqueIdentifier>
|
||||
</Filter>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="..\CCBAnimationManager.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\CCBFileLoader.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\CCBKeyframe.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\CCBMemberVariableAssigner.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\CCBReader.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\CCBSelectorResolver.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\CCBSequence.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\CCBSequenceProperty.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\CCControlButtonLoader.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\CCControlLoader.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\CCLabelBMFontLoader.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\CCLabelTTFLoader.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\CCLayerColorLoader.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\CCLayerGradientLoader.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\CCLayerLoader.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\CCMenuItemImageLoader.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\CCMenuItemLoader.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\CCMenuLoader.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\CCNode+CCBRelativePositioning.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\CCNodeLoader.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\CCNodeLoaderLibrary.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\CCNodeLoaderListener.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\CCParticleSystemQuadLoader.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\CCScale9SpriteLoader.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\CCScrollViewLoader.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\CCSpriteLoader.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\CocosBuilder.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="..\CCBAnimationManager.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\CCBFileLoader.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\CCBKeyframe.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\CCBReader.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\CCBSequence.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\CCBSequenceProperty.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\CCControlButtonLoader.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\CCControlLoader.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\CCLabelBMFontLoader.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\CCLabelTTFLoader.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\CCLayerColorLoader.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\CCLayerGradientLoader.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\CCLayerLoader.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\CCMenuItemImageLoader.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\CCMenuItemLoader.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\CCNode+CCBRelativePositioning.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\CCNodeLoader.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\CCNodeLoaderLibrary.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\CCParticleSystemQuadLoader.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\CCScale9SpriteLoader.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\CCScrollViewLoader.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\CCSpriteLoader.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
</Project>
|
|
@ -1,4 +0,0 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<PropertyGroup />
|
||||
</Project>
|
|
@ -1,156 +0,0 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|Win32">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
<ProjectGuid>{811C0DAB-7B96-4BD3-A154-B7572B58E4AB}</ProjectGuid>
|
||||
<RootNamespace>libcocosbuilder</RootNamespace>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset Condition="'$(VisualStudioVersion)' == '10.0'">v100</PlatformToolset>
|
||||
<PlatformToolset Condition="'$(VisualStudioVersion)' == '11.0'">v110</PlatformToolset>
|
||||
<PlatformToolset Condition="'$(VisualStudioVersion)' == '11.0' and exists('$(MSBuildProgramFiles32)\Microsoft SDKs\Windows\v7.1A')">v110_xp</PlatformToolset>
|
||||
<PlatformToolset Condition="'$(VisualStudioVersion)' == '12.0'">v120</PlatformToolset>
|
||||
<PlatformToolset Condition="'$(VisualStudioVersion)' == '12.0' and exists('$(MSBuildProgramFiles32)\Microsoft SDKs\Windows\v7.1A')">v120_xp</PlatformToolset>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<PlatformToolset Condition="'$(VisualStudioVersion)' == '10.0'">v100</PlatformToolset>
|
||||
<PlatformToolset Condition="'$(VisualStudioVersion)' == '11.0'">v110</PlatformToolset>
|
||||
<PlatformToolset Condition="'$(VisualStudioVersion)' == '11.0' and exists('$(MSBuildProgramFiles32)\Microsoft SDKs\Windows\v7.1A')">v110_xp</PlatformToolset>
|
||||
<PlatformToolset Condition="'$(VisualStudioVersion)' == '12.0'">v120</PlatformToolset>
|
||||
<PlatformToolset Condition="'$(VisualStudioVersion)' == '12.0' and exists('$(MSBuildProgramFiles32)\Microsoft SDKs\Windows\v7.1A')">v120_xp</PlatformToolset>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="..\..\..\2d\cocos2d_headers.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="..\..\..\2d\cocos2d_headers.props" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<OutDir>$(SolutionDir)$(Configuration).win32\</OutDir>
|
||||
<IntDir>$(Configuration).win32\</IntDir>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<OutDir>$(SolutionDir)$(Configuration).win32\</OutDir>
|
||||
<IntDir>$(Configuration).win32\</IntDir>
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<SDLCheck>
|
||||
</SDLCheck>
|
||||
<AdditionalIncludeDirectories>$(EngineRoot);$(EngineRoot)extensions;$(EngineRoot)cocos\audio\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_LIB;COCOS2DXWIN32_EXPORTS;GL_GLEXT_PROTOTYPES;COCOS2D_DEBUG=1;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<MultiProcessorCompilation>true</MultiProcessorCompilation>
|
||||
<DisableSpecificWarnings>4267;4251;4244;%(DisableSpecificWarnings)</DisableSpecificWarnings>
|
||||
<MinimalRebuild>false</MinimalRebuild>
|
||||
<DebugInformationFormat>OldStyle</DebugInformationFormat>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<Optimization>MinSpace</Optimization>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<SDLCheck>
|
||||
</SDLCheck>
|
||||
<AdditionalIncludeDirectories>$(EngineRoot);$(EngineRoot)extensions;$(EngineRoot)cocos\audio\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>WIN32;_WINDOWS;_LIB;COCOS2DXWIN32_EXPORTS;GL_GLEXT_PROTOTYPES;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<DebugInformationFormat>None</DebugInformationFormat>
|
||||
<WholeProgramOptimization>false</WholeProgramOptimization>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\..\..\2d\libcocos2d.vcxproj">
|
||||
<Project>{98a51ba8-fc3a-415b-ac8f-8c7bd464e93e}</Project>
|
||||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="..\CCBAnimationManager.h" />
|
||||
<ClInclude Include="..\CCBFileLoader.h" />
|
||||
<ClInclude Include="..\CCBKeyframe.h" />
|
||||
<ClInclude Include="..\CCBMemberVariableAssigner.h" />
|
||||
<ClInclude Include="..\CCBReader.h" />
|
||||
<ClInclude Include="..\CCBSelectorResolver.h" />
|
||||
<ClInclude Include="..\CCBSequence.h" />
|
||||
<ClInclude Include="..\CCBSequenceProperty.h" />
|
||||
<ClInclude Include="..\CCControlButtonLoader.h" />
|
||||
<ClInclude Include="..\CCControlLoader.h" />
|
||||
<ClInclude Include="..\CCLabelBMFontLoader.h" />
|
||||
<ClInclude Include="..\CCLabelTTFLoader.h" />
|
||||
<ClInclude Include="..\CCLayerColorLoader.h" />
|
||||
<ClInclude Include="..\CCLayerGradientLoader.h" />
|
||||
<ClInclude Include="..\CCLayerLoader.h" />
|
||||
<ClInclude Include="..\CCMenuItemImageLoader.h" />
|
||||
<ClInclude Include="..\CCMenuItemLoader.h" />
|
||||
<ClInclude Include="..\CCMenuLoader.h" />
|
||||
<ClInclude Include="..\CCNode+CCBRelativePositioning.h" />
|
||||
<ClInclude Include="..\CCNodeLoader.h" />
|
||||
<ClInclude Include="..\CCNodeLoaderLibrary.h" />
|
||||
<ClInclude Include="..\CCNodeLoaderListener.h" />
|
||||
<ClInclude Include="..\CCParticleSystemQuadLoader.h" />
|
||||
<ClInclude Include="..\CCScale9SpriteLoader.h" />
|
||||
<ClInclude Include="..\CCScrollViewLoader.h" />
|
||||
<ClInclude Include="..\CCSpriteLoader.h" />
|
||||
<ClInclude Include="..\CocosBuilder.h" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="..\CCBAnimationManager.cpp" />
|
||||
<ClCompile Include="..\CCBFileLoader.cpp" />
|
||||
<ClCompile Include="..\CCBKeyframe.cpp" />
|
||||
<ClCompile Include="..\CCBReader.cpp" />
|
||||
<ClCompile Include="..\CCBSequence.cpp" />
|
||||
<ClCompile Include="..\CCBSequenceProperty.cpp" />
|
||||
<ClCompile Include="..\CCControlButtonLoader.cpp" />
|
||||
<ClCompile Include="..\CCControlLoader.cpp" />
|
||||
<ClCompile Include="..\CCLabelBMFontLoader.cpp" />
|
||||
<ClCompile Include="..\CCLabelTTFLoader.cpp" />
|
||||
<ClCompile Include="..\CCLayerColorLoader.cpp" />
|
||||
<ClCompile Include="..\CCLayerGradientLoader.cpp" />
|
||||
<ClCompile Include="..\CCLayerLoader.cpp" />
|
||||
<ClCompile Include="..\CCMenuItemImageLoader.cpp" />
|
||||
<ClCompile Include="..\CCMenuItemLoader.cpp" />
|
||||
<ClCompile Include="..\CCNode+CCBRelativePositioning.cpp" />
|
||||
<ClCompile Include="..\CCNodeLoader.cpp" />
|
||||
<ClCompile Include="..\CCNodeLoaderLibrary.cpp" />
|
||||
<ClCompile Include="..\CCParticleSystemQuadLoader.cpp" />
|
||||
<ClCompile Include="..\CCScale9SpriteLoader.cpp" />
|
||||
<ClCompile Include="..\CCScrollViewLoader.cpp" />
|
||||
<ClCompile Include="..\CCSpriteLoader.cpp" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
</Project>
|
|
@ -1,81 +0,0 @@
|
|||
LOCAL_PATH := $(call my-dir)
|
||||
include $(CLEAR_VARS)
|
||||
|
||||
LOCAL_MODULE := cocostudio_static
|
||||
|
||||
LOCAL_MODULE_FILENAME := libcocostudio
|
||||
|
||||
LOCAL_SRC_FILES := CCActionFrame.cpp \
|
||||
CCActionFrameEasing.cpp \
|
||||
CCActionManagerEx.cpp \
|
||||
CCActionNode.cpp \
|
||||
CCActionObject.cpp \
|
||||
CCArmature.cpp \
|
||||
CCBone.cpp \
|
||||
CCArmatureAnimation.cpp \
|
||||
CCProcessBase.cpp \
|
||||
CCTween.cpp \
|
||||
CCDatas.cpp \
|
||||
CCBatchNode.cpp \
|
||||
CCDecorativeDisplay.cpp \
|
||||
CCDisplayFactory.cpp \
|
||||
CCDisplayManager.cpp \
|
||||
CCSkin.cpp \
|
||||
CCColliderDetector.cpp \
|
||||
CCArmatureDataManager.cpp \
|
||||
CCArmatureDefine.cpp \
|
||||
CCDataReaderHelper.cpp \
|
||||
CCSpriteFrameCacheHelper.cpp \
|
||||
CCTransformHelp.cpp \
|
||||
CCUtilMath.cpp \
|
||||
CCComAttribute.cpp \
|
||||
CCComAudio.cpp \
|
||||
CCComController.cpp \
|
||||
CCComRender.cpp \
|
||||
CCInputDelegate.cpp \
|
||||
DictionaryHelper.cpp \
|
||||
CCSGUIReader.cpp \
|
||||
CCSSceneReader.cpp \
|
||||
TriggerBase.cpp \
|
||||
TriggerMng.cpp \
|
||||
TriggerObj.cpp \
|
||||
CocoLoader.cpp \
|
||||
WidgetReader/WidgetReader.cpp \
|
||||
WidgetReader/ButtonReader/ButtonReader.cpp \
|
||||
WidgetReader/CheckBoxReader/CheckBoxReader.cpp \
|
||||
WidgetReader/ImageViewReader/ImageViewReader.cpp \
|
||||
WidgetReader/LayoutReader/LayoutReader.cpp \
|
||||
WidgetReader/ListViewReader/ListViewReader.cpp \
|
||||
WidgetReader/LoadingBarReader/LoadingBarReader.cpp \
|
||||
WidgetReader/PageViewReader/PageViewReader.cpp \
|
||||
WidgetReader/ScrollViewReader/ScrollViewReader.cpp \
|
||||
WidgetReader/SliderReader/SliderReader.cpp \
|
||||
WidgetReader/TextAtlasReader/TextAtlasReader.cpp \
|
||||
WidgetReader/TextBMFontReader/TextBMFontReader.cpp \
|
||||
WidgetReader/TextFieldReader/TextFieldReader.cpp \
|
||||
WidgetReader/TextReader/TextReader.cpp \
|
||||
ActionTimeline/CCNodeReader.cpp \
|
||||
ActionTimeline/CCActionTimelineCache.cpp \
|
||||
ActionTimeline/CCFrame.cpp \
|
||||
ActionTimeline/CCTimeLine.cpp \
|
||||
ActionTimeline/CCActionTimeline.cpp
|
||||
|
||||
LOCAL_EXPORT_C_INCLUDES := $(LOCAL_PATH)/.. \
|
||||
$(LOCAL_PATH)/../../../external
|
||||
|
||||
LOCAL_C_INCLUDES := $(LOCAL_PATH)/../.. \
|
||||
$(LOCAL_PATH)/../../../external \
|
||||
$(LOCAL_PATH)/.. \
|
||||
$(LOCAL_PATH)/../.. \
|
||||
$(LOCAL_PATH)/WidgetReader
|
||||
|
||||
LOCAL_CFLAGS += -fexceptions
|
||||
|
||||
|
||||
LOCAL_STATIC_LIBRARIES := cocos_ui_static
|
||||
LOCAL_STATIC_LIBRARIES += cocosdenshion_static
|
||||
|
||||
include $(BUILD_STATIC_LIBRARY)
|
||||
|
||||
$(call import-module,ui)
|
||||
$(call import-module,audio/android)
|
|
@ -1,111 +0,0 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|Win32">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\..\..\2d\libcocos2d.vcxproj">
|
||||
<Project>{98a51ba8-fc3a-415b-ac8f-8c7bd464e93e}</Project>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\..\..\ui\proj.win32\libui.vcxproj">
|
||||
<Project>{7e06e92c-537a-442b-9e4a-4761c84f8a1a}</Project>
|
||||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
<ProjectGuid>{B57CF53F-2E49-4031-9822-047CC0E6BDE2}</ProjectGuid>
|
||||
<RootNamespace>libcocostudio</RootNamespace>
|
||||
<ProjectName>libcocostudio</ProjectName>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset Condition="'$(VisualStudioVersion)' == '10.0'">v100</PlatformToolset>
|
||||
<PlatformToolset Condition="'$(VisualStudioVersion)' == '11.0'">v110</PlatformToolset>
|
||||
<PlatformToolset Condition="'$(VisualStudioVersion)' == '11.0' and exists('$(MSBuildProgramFiles32)\Microsoft SDKs\Windows\v7.1A')">v110_xp</PlatformToolset>
|
||||
<PlatformToolset Condition="'$(VisualStudioVersion)' == '12.0'">v120</PlatformToolset>
|
||||
<PlatformToolset Condition="'$(VisualStudioVersion)' == '12.0' and exists('$(MSBuildProgramFiles32)\Microsoft SDKs\Windows\v7.1A')">v120_xp</PlatformToolset>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<PlatformToolset Condition="'$(VisualStudioVersion)' == '10.0'">v100</PlatformToolset>
|
||||
<PlatformToolset Condition="'$(VisualStudioVersion)' == '11.0'">v110</PlatformToolset>
|
||||
<PlatformToolset Condition="'$(VisualStudioVersion)' == '11.0' and exists('$(MSBuildProgramFiles32)\Microsoft SDKs\Windows\v7.1A')">v110_xp</PlatformToolset>
|
||||
<PlatformToolset Condition="'$(VisualStudioVersion)' == '12.0'">v120</PlatformToolset>
|
||||
<PlatformToolset Condition="'$(VisualStudioVersion)' == '12.0' and exists('$(MSBuildProgramFiles32)\Microsoft SDKs\Windows\v7.1A')">v120_xp</PlatformToolset>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="..\..\..\2d\cocos2d_headers.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="..\..\..\2d\cocos2d_headers.props" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<OutDir>$(SolutionDir)$(Configuration).win32\</OutDir>
|
||||
<IntDir>$(Configuration).win32\</IntDir>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<OutDir>$(SolutionDir)$(Configuration).win32\</OutDir>
|
||||
<IntDir>$(Configuration).win32\</IntDir>
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<SDLCheck>
|
||||
</SDLCheck>
|
||||
<AdditionalIncludeDirectories>$(EngineRoot);$(EngineRoot)cocos;$(EngineRoot)cocos\audio\include;$(EngineRoot)cocos\editor-support;$(EngineRoot)external;$(EngineRoot)external\tinyxml2;$(EngineRoot)external\chipmunk\include\chipmunk;$(EngineRoot)extensions;$(EngineRoot)external\win32-specific\zlib\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRSTUDIODLL;GL_GLEXT_PROTOTYPES;COCOS2D_DEBUG=1;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;COCOS2DXWIN32_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<MultiProcessorCompilation>true</MultiProcessorCompilation>
|
||||
<DisableSpecificWarnings>4267;4251;4244;%(DisableSpecificWarnings)</DisableSpecificWarnings>
|
||||
<MinimalRebuild>false</MinimalRebuild>
|
||||
<DebugInformationFormat>OldStyle</DebugInformationFormat>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<AdditionalLibraryDirectories>$(OutDir);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
|
||||
<AdditionalDependencies>libzlib.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<Optimization>MinSpace</Optimization>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<SDLCheck>
|
||||
</SDLCheck>
|
||||
<PreprocessorDefinitions>WIN32;_WINDOWS;COCOS2DXWIN32_EXPORTS;GL_GLEXT_PROTOTYPES;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;_USRSTUDIODLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<AdditionalIncludeDirectories>$(EngineRoot);$(EngineRoot)cocos;$(EngineRoot)cocos\audio\include;$(EngineRoot)cocos\editor-support;$(EngineRoot)external;$(EngineRoot)external\tinyxml2;$(EngineRoot)external\chipmunk\include\chipmunk;$(EngineRoot)extensions;$(EngineRoot)external\win32-specific\zlib\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<DebugInformationFormat>None</DebugInformationFormat>
|
||||
<WholeProgramOptimization>false</WholeProgramOptimization>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
<AdditionalDependencies>libzlib.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<AdditionalLibraryDirectories>$(OutDir);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
</Project>
|
|
@ -1,2 +0,0 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" />
|
|
@ -1,4 +0,0 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<PropertyGroup />
|
||||
</Project>
|
|
@ -1,43 +0,0 @@
|
|||
LOCAL_PATH := $(call my-dir)
|
||||
include $(CLEAR_VARS)
|
||||
|
||||
LOCAL_MODULE := spine_static
|
||||
|
||||
LOCAL_MODULE_FILENAME := libspine
|
||||
|
||||
LOCAL_SRC_FILES := Animation.cpp \
|
||||
AnimationState.cpp \
|
||||
AnimationStateData.cpp \
|
||||
Atlas.cpp \
|
||||
AtlasAttachmentLoader.cpp \
|
||||
Attachment.cpp \
|
||||
AttachmentLoader.cpp \
|
||||
Bone.cpp \
|
||||
BoneData.cpp \
|
||||
CCSkeleton.cpp \
|
||||
CCSkeletonAnimation.cpp \
|
||||
Json.cpp \
|
||||
RegionAttachment.cpp \
|
||||
Skeleton.cpp \
|
||||
SkeletonData.cpp \
|
||||
SkeletonJson.cpp \
|
||||
Skin.cpp \
|
||||
Slot.cpp \
|
||||
SlotData.cpp \
|
||||
BoundingBoxAttachment.cpp \
|
||||
Event.cpp \
|
||||
EventData.cpp \
|
||||
SkeletonBounds.cpp \
|
||||
extension.cpp \
|
||||
spine-cocos2dx.cpp
|
||||
|
||||
LOCAL_EXPORT_C_INCLUDES := $(LOCAL_PATH)/..
|
||||
|
||||
LOCAL_C_INCLUDES := $(LOCAL_PATH)/../.. \
|
||||
$(LOCAL_PATH)/..
|
||||
|
||||
LOCAL_STATIC_LIBRARIES := cocos2dx_static
|
||||
|
||||
include $(BUILD_STATIC_LIBRARY)
|
||||
|
||||
$(call import-module,.)
|
|
@ -1,157 +0,0 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|Win32">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\..\..\2d\libcocos2d.vcxproj">
|
||||
<Project>{98a51ba8-fc3a-415b-ac8f-8c7bd464e93e}</Project>
|
||||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="..\Animation.cpp" />
|
||||
<ClCompile Include="..\AnimationState.cpp" />
|
||||
<ClCompile Include="..\AnimationStateData.cpp" />
|
||||
<ClCompile Include="..\Atlas.cpp" />
|
||||
<ClCompile Include="..\AtlasAttachmentLoader.cpp" />
|
||||
<ClCompile Include="..\Attachment.cpp" />
|
||||
<ClCompile Include="..\AttachmentLoader.cpp" />
|
||||
<ClCompile Include="..\Bone.cpp" />
|
||||
<ClCompile Include="..\BoneData.cpp" />
|
||||
<ClCompile Include="..\BoundingBoxAttachment.cpp" />
|
||||
<ClCompile Include="..\CCSkeleton.cpp" />
|
||||
<ClCompile Include="..\CCSkeletonAnimation.cpp" />
|
||||
<ClCompile Include="..\Event.cpp" />
|
||||
<ClCompile Include="..\EventData.cpp" />
|
||||
<ClCompile Include="..\extension.cpp" />
|
||||
<ClCompile Include="..\Json.cpp" />
|
||||
<ClCompile Include="..\RegionAttachment.cpp" />
|
||||
<ClCompile Include="..\Skeleton.cpp" />
|
||||
<ClCompile Include="..\SkeletonBounds.cpp" />
|
||||
<ClCompile Include="..\SkeletonData.cpp" />
|
||||
<ClCompile Include="..\SkeletonJson.cpp" />
|
||||
<ClCompile Include="..\Skin.cpp" />
|
||||
<ClCompile Include="..\Slot.cpp" />
|
||||
<ClCompile Include="..\SlotData.cpp" />
|
||||
<ClCompile Include="..\spine-cocos2dx.cpp" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="..\Animation.h" />
|
||||
<ClInclude Include="..\AnimationState.h" />
|
||||
<ClInclude Include="..\AnimationStateData.h" />
|
||||
<ClInclude Include="..\Atlas.h" />
|
||||
<ClInclude Include="..\AtlasAttachmentLoader.h" />
|
||||
<ClInclude Include="..\Attachment.h" />
|
||||
<ClInclude Include="..\AttachmentLoader.h" />
|
||||
<ClInclude Include="..\Bone.h" />
|
||||
<ClInclude Include="..\BoneData.h" />
|
||||
<ClInclude Include="..\BoundingBoxAttachment.h" />
|
||||
<ClInclude Include="..\CCSkeleton.h" />
|
||||
<ClInclude Include="..\CCSkeletonAnimation.h" />
|
||||
<ClInclude Include="..\Event.h" />
|
||||
<ClInclude Include="..\EventData.h" />
|
||||
<ClInclude Include="..\extension.h" />
|
||||
<ClInclude Include="..\Json.h" />
|
||||
<ClInclude Include="..\RegionAttachment.h" />
|
||||
<ClInclude Include="..\Skeleton.h" />
|
||||
<ClInclude Include="..\SkeletonBounds.h" />
|
||||
<ClInclude Include="..\SkeletonData.h" />
|
||||
<ClInclude Include="..\SkeletonJson.h" />
|
||||
<ClInclude Include="..\Skin.h" />
|
||||
<ClInclude Include="..\Slot.h" />
|
||||
<ClInclude Include="..\SlotData.h" />
|
||||
<ClInclude Include="..\spine-cocos2dx.h" />
|
||||
<ClInclude Include="..\spine.h" />
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
<ProjectGuid>{B7C2A162-DEC9-4418-972E-240AB3CBFCAE}</ProjectGuid>
|
||||
<RootNamespace>libspine</RootNamespace>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset Condition="'$(VisualStudioVersion)' == '10.0'">v100</PlatformToolset>
|
||||
<PlatformToolset Condition="'$(VisualStudioVersion)' == '11.0'">v110</PlatformToolset>
|
||||
<PlatformToolset Condition="'$(VisualStudioVersion)' == '11.0' and exists('$(MSBuildProgramFiles32)\Microsoft SDKs\Windows\v7.1A')">v110_xp</PlatformToolset>
|
||||
<PlatformToolset Condition="'$(VisualStudioVersion)' == '12.0'">v120</PlatformToolset>
|
||||
<PlatformToolset Condition="'$(VisualStudioVersion)' == '12.0' and exists('$(MSBuildProgramFiles32)\Microsoft SDKs\Windows\v7.1A')">v120_xp</PlatformToolset>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<PlatformToolset Condition="'$(VisualStudioVersion)' == '10.0'">v100</PlatformToolset>
|
||||
<PlatformToolset Condition="'$(VisualStudioVersion)' == '11.0'">v110</PlatformToolset>
|
||||
<PlatformToolset Condition="'$(VisualStudioVersion)' == '11.0' and exists('$(MSBuildProgramFiles32)\Microsoft SDKs\Windows\v7.1A')">v110_xp</PlatformToolset>
|
||||
<PlatformToolset Condition="'$(VisualStudioVersion)' == '12.0'">v120</PlatformToolset>
|
||||
<PlatformToolset Condition="'$(VisualStudioVersion)' == '12.0' and exists('$(MSBuildProgramFiles32)\Microsoft SDKs\Windows\v7.1A')">v120_xp</PlatformToolset>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="..\..\..\2d\cocos2d_headers.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="..\..\..\2d\cocos2d_headers.props" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<OutDir>$(SolutionDir)$(Configuration).win32\</OutDir>
|
||||
<IntDir>$(Configuration).win32\</IntDir>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<OutDir>$(SolutionDir)$(Configuration).win32\</OutDir>
|
||||
<IntDir>$(Configuration).win32\</IntDir>
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<SDLCheck>
|
||||
</SDLCheck>
|
||||
<AdditionalIncludeDirectories>$(EngineRoot);$(EngineRoot)cocos\audio\include;$(EngineRoot)cocos\editor-support;$(EngineRoot)extensions;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_LIB;COCOS2DXWIN32_EXPORTS;GL_GLEXT_PROTOTYPES;COCOS2D_DEBUG=1;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<MultiProcessorCompilation>true</MultiProcessorCompilation>
|
||||
<DisableSpecificWarnings>4267;4251;4244;%(DisableSpecificWarnings)</DisableSpecificWarnings>
|
||||
<MinimalRebuild>false</MinimalRebuild>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<Optimization>MinSpace</Optimization>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<SDLCheck>
|
||||
</SDLCheck>
|
||||
<PreprocessorDefinitions>WIN32;_WINDOWS;_LIB;COCOS2DXWIN32_EXPORTS;GL_GLEXT_PROTOTYPES;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<AdditionalIncludeDirectories>$(EngineRoot);$(EngineRoot)cocos\audio\include;$(EngineRoot)cocos\editor-support;$(EngineRoot)extensions;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<DebugInformationFormat>None</DebugInformationFormat>
|
||||
<WholeProgramOptimization>false</WholeProgramOptimization>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
</Project>
|
|
@ -1,168 +0,0 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup>
|
||||
<Filter Include="Source Files">
|
||||
<UniqueIdentifier>{3e21d10b-4a29-49c0-b21a-fa573a4e65c1}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="Header Files">
|
||||
<UniqueIdentifier>{ca7b23a8-6f11-4059-b242-ba5102033974}</UniqueIdentifier>
|
||||
</Filter>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="..\Animation.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\AnimationState.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\AnimationStateData.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\Atlas.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\AtlasAttachmentLoader.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\Attachment.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\AttachmentLoader.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\Bone.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\BoneData.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\BoundingBoxAttachment.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\CCSkeleton.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\CCSkeletonAnimation.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\Event.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\EventData.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\extension.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\Json.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\RegionAttachment.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\Skeleton.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\SkeletonBounds.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\SkeletonData.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\SkeletonJson.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\Skin.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\Slot.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\SlotData.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\spine-cocos2dx.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="..\Animation.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\AnimationState.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\AnimationStateData.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\Atlas.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\AtlasAttachmentLoader.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\Attachment.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\AttachmentLoader.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\Bone.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\BoneData.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\BoundingBoxAttachment.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\CCSkeleton.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\CCSkeletonAnimation.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\Event.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\EventData.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\extension.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\Json.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\RegionAttachment.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\Skeleton.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\SkeletonBounds.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\SkeletonData.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\SkeletonJson.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\Skin.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\Slot.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\SlotData.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\spine-cocos2dx.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\spine.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
</ItemGroup>
|
||||
</Project>
|
|
@ -1,4 +0,0 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<PropertyGroup />
|
||||
</Project>
|
|
@ -1,27 +0,0 @@
|
|||
LOCAL_PATH := $(call my-dir)
|
||||
include $(CLEAR_VARS)
|
||||
|
||||
LOCAL_MODULE := cocos_network_static
|
||||
|
||||
LOCAL_MODULE_FILENAME := libnetwork
|
||||
|
||||
LOCAL_SRC_FILES := HttpClient.cpp \
|
||||
SocketIO.cpp \
|
||||
WebSocket.cpp
|
||||
|
||||
|
||||
LOCAL_EXPORT_C_INCLUDES := $(LOCAL_PATH)/..
|
||||
|
||||
LOCAL_C_INCLUDES := $(LOCAL_PATH)/../.. \
|
||||
$(LOCAL_PATH)/..
|
||||
|
||||
|
||||
LOCAL_STATIC_LIBRARIES := cocos2dx_static
|
||||
LOCAL_STATIC_LIBRARIES += cocos_curl_static
|
||||
LOCAL_STATIC_LIBRARIES += libwebsockets_static
|
||||
|
||||
include $(BUILD_STATIC_LIBRARY)
|
||||
|
||||
$(call import-module,.)
|
||||
$(call import-module,curl/prebuilt/android)
|
||||
$(call import-module,websockets/prebuilt/android)
|
|
@ -1,130 +0,0 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|Win32">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\..\2d\libcocos2d.vcxproj">
|
||||
<Project>{98a51ba8-fc3a-415b-ac8f-8c7bd464e93e}</Project>
|
||||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
<ProjectName>libnetwork</ProjectName>
|
||||
<ProjectGuid>{DF2638C0-8128-4847-867C-6EAFE3DEE7B5}</ProjectGuid>
|
||||
<RootNamespace>libnetwork.win32</RootNamespace>
|
||||
<Keyword>Win32Proj</Keyword>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
<PlatformToolset Condition="'$(VisualStudioVersion)' == '10.0'">v100</PlatformToolset>
|
||||
<PlatformToolset Condition="'$(VisualStudioVersion)' == '11.0'">v110</PlatformToolset>
|
||||
<PlatformToolset Condition="'$(VisualStudioVersion)' == '11.0' and exists('$(MSBuildProgramFiles32)\Microsoft SDKs\Windows\v7.1A')">v110_xp</PlatformToolset>
|
||||
<PlatformToolset Condition="'$(VisualStudioVersion)' == '12.0'">v120</PlatformToolset>
|
||||
<PlatformToolset Condition="'$(VisualStudioVersion)' == '12.0' and exists('$(MSBuildProgramFiles32)\Microsoft SDKs\Windows\v7.1A')">v120_xp</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<CharacterSet>NotSet</CharacterSet>
|
||||
<PlatformToolset Condition="'$(VisualStudioVersion)' == '10.0'">v100</PlatformToolset>
|
||||
<PlatformToolset Condition="'$(VisualStudioVersion)' == '11.0'">v110</PlatformToolset>
|
||||
<PlatformToolset Condition="'$(VisualStudioVersion)' == '11.0' and exists('$(MSBuildProgramFiles32)\Microsoft SDKs\Windows\v7.1A')">v110_xp</PlatformToolset>
|
||||
<PlatformToolset Condition="'$(VisualStudioVersion)' == '12.0'">v120</PlatformToolset>
|
||||
<PlatformToolset Condition="'$(VisualStudioVersion)' == '12.0' and exists('$(MSBuildProgramFiles32)\Microsoft SDKs\Windows\v7.1A')">v120_xp</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="..\..\2d\cocos2d_headers.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="..\..\2d\cocos2d_headers.props" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup>
|
||||
<_ProjectFileVersion>10.0.40219.1</_ProjectFileVersion>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)$(Configuration).win32\</OutDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Configuration).win32\</IntDir>
|
||||
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</LinkIncremental>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)$(Configuration).win32\</OutDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Configuration).win32\</IntDir>
|
||||
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>
|
||||
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
|
||||
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
|
||||
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
|
||||
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<LibraryPath>$(MSBuildProgramFiles32)\Microsoft SDKs\Windows\v7.1A\lib;$(LibraryPath)</LibraryPath>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<LibraryPath>$(MSBuildProgramFiles32)\Microsoft SDKs\Windows\v7.1A\lib;$(LibraryPath)</LibraryPath>
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<ClCompile>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>$(MSBuildProgramFiles32)\Microsoft SDKs\Windows\v7.1A\include;..\Include;$(EngineRoot)cocos;$(EngineRoot)external\websockets\include\win32;$(EngineRoot)external\curl\include\win32;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_CRT_SECURE_NO_WARNINGS;COCOS2D_DEBUG=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<MinimalRebuild>false</MinimalRebuild>
|
||||
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
|
||||
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
|
||||
<PrecompiledHeader>
|
||||
</PrecompiledHeader>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<DebugInformationFormat>EditAndContinue</DebugInformationFormat>
|
||||
<DisableSpecificWarnings>4251</DisableSpecificWarnings>
|
||||
<MultiProcessorCompilation>true</MultiProcessorCompilation>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<AdditionalDependencies>winmm.lib;libcocos2d.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<OutputFile>$(OutDir)$(ProjectName).dll</OutputFile>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<ImportLibrary>$(TargetDir)$(TargetName).lib</ImportLibrary>
|
||||
<TargetMachine>MachineX86</TargetMachine>
|
||||
<AdditionalLibraryDirectories>$(OutDir)</AdditionalLibraryDirectories>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<ClCompile>
|
||||
<AdditionalIncludeDirectories>$(MSBuildProgramFiles32)\Microsoft SDKs\Windows\v7.1A\include;..\Include;$(EngineRoot)cocos;$(EngineRoot)external\websockets\include\win32;$(EngineRoot)external\curl\include\win32;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||
<PrecompiledHeader>
|
||||
</PrecompiledHeader>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<DebugInformationFormat>None</DebugInformationFormat>
|
||||
<DisableSpecificWarnings>4251</DisableSpecificWarnings>
|
||||
<MultiProcessorCompilation>true</MultiProcessorCompilation>
|
||||
<Optimization>MinSpace</Optimization>
|
||||
<WholeProgramOptimization>false</WholeProgramOptimization>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<AdditionalDependencies>winmm.lib;libcocos2d.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<OutputFile>$(OutDir)$(ProjectName).dll</OutputFile>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<ImportLibrary>$(TargetDir)$(TargetName).lib</ImportLibrary>
|
||||
<TargetMachine>MachineX86</TargetMachine>
|
||||
<AdditionalLibraryDirectories>$(OutDir)</AdditionalLibraryDirectories>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
</Project>
|
|
@ -1,9 +0,0 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup>
|
||||
<Filter Include="Resource Files">
|
||||
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
|
||||
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx</Extensions>
|
||||
</Filter>
|
||||
</ItemGroup>
|
||||
</Project>
|
|
@ -1,3 +0,0 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
</Project>
|
|
@ -194,12 +194,6 @@
|
|||
<ProjectReference Include="..\..\..\2d\libcocos2d.vcxproj">
|
||||
<Project>{98a51ba8-fc3a-415b-ac8f-8c7bd464e93e}</Project>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\..\..\editor-support\cocosbuilder\proj.win32\libcocosbuilder.vcxproj">
|
||||
<Project>{811c0dab-7b96-4bd3-a154-b7572b58e4ab}</Project>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\..\..\editor-support\spine\proj.win32\libspine.vcxproj">
|
||||
<Project>{b7c2a162-dec9-4418-972e-240ab3cbfcae}</Project>
|
||||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
<ProjectGuid>{9F2D6CE6-C893-4400-B50C-6DB70CC2562F}</ProjectGuid>
|
||||
|
@ -291,7 +285,7 @@ xcopy /Y /Q "$(ProjectDir)..\..\..\..\external\lua\luajit\prebuilt\win32\*.*" "$
|
|||
<ClCompile>
|
||||
<Optimization>MinSpace</Optimization>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<AdditionalIncludeDirectories>$(EngineRoot);$(EngineRoot)cocos;$(EngineRoot)external\lua\tolua;$(EngineRoot)external\lua\luajit\include;$(EngineRoot)external\lua;$(EngineRoot)cocos\scripting\lua-bindings\auto;$(EngineRoot)cocos\scripting\lua-bindings\manual;$(EngineRoot)cocos\2d;$(EngineRoot)cocos\3d;$(EngineRoot)cocos\scripting\lua-bindings\manual\extension;$(EngineRoot)cocos\scripting\lua-bindings\manual\cocostudio;$(EngineRoot)cocos\scripting\lua-bindings\manual\ui;$(EngineRoot)cocos\scripting\lua-bindings\manual\cocos2d;$(EngineRoot)extensions;$(EngineRoot)cocos\editor-support\cocostudio;$(EngineRoot)cocos\editor-support\spine;$(EngineRoot)cocos\editor-support\cocosbuilder;$(EngineRoot)cocos\audio\include;$(EngineRoot)external\libwebsockets\win32\include;$(EngineRoot)cocos\ui;$(EngineRoot)external;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalIncludeDirectories>$(EngineRoot);$(EngineRoot)cocos;$(EngineRoot)external\lua\tolua;$(EngineRoot)external\lua\luajit\include;$(EngineRoot)external\lua;$(EngineRoot)cocos\scripting\lua-bindings\auto;$(EngineRoot)cocos\scripting\lua-bindings\manual;$(EngineRoot)cocos\2d;$(EngineRoot)cocos\3d;$(EngineRoot)cocos\scripting\lua-bindings\manual\extension;$(EngineRoot)cocos\scripting\lua-bindings\manual\cocostudio;$(EngineRoot)cocos\scripting\lua-bindings\manual\ui;$(EngineRoot)cocos\scripting\lua-bindings\manual\cocos2d;$(EngineRoot)extensions;$(EngineRoot)cocos\editor-support;$(EngineRoot)cocos\editor-support\cocostudio;$(EngineRoot)cocos\editor-support\spine;$(EngineRoot)cocos\editor-support\cocosbuilder;$(EngineRoot)cocos\audio\include;$(EngineRoot)external\libwebsockets\win32\include;$(EngineRoot)cocos\ui;$(EngineRoot)external;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;LIBLUA_EXPORTS;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
|
|
|
@ -1,51 +0,0 @@
|
|||
LOCAL_PATH := $(call my-dir)
|
||||
include $(CLEAR_VARS)
|
||||
|
||||
LOCAL_MODULE := cocos_ui_static
|
||||
|
||||
LOCAL_MODULE_FILENAME := libui
|
||||
|
||||
LOCAL_SRC_FILES := \
|
||||
UIWidget.cpp \
|
||||
UILayout.cpp \
|
||||
UILayoutParameter.cpp \
|
||||
UILayoutManager.cpp \
|
||||
CocosGUI.cpp \
|
||||
UIHelper.cpp \
|
||||
UIListView.cpp \
|
||||
UIPageView.cpp \
|
||||
UIScrollView.cpp \
|
||||
UIButton.cpp \
|
||||
UICheckBox.cpp \
|
||||
UIImageView.cpp \
|
||||
UIText.cpp \
|
||||
UITextAtlas.cpp \
|
||||
UITextBMFont.cpp \
|
||||
UILoadingBar.cpp \
|
||||
UISlider.cpp \
|
||||
UITextField.cpp \
|
||||
UIRichText.cpp \
|
||||
UIHBox.cpp \
|
||||
UIVBox.cpp \
|
||||
UIRelativeBox.cpp \
|
||||
UIVideoPlayerAndroid.cpp \
|
||||
UIDeprecated.cpp \
|
||||
UIScale9Sprite.cpp \
|
||||
|
||||
LOCAL_EXPORT_C_INCLUDES := $(LOCAL_PATH)/.. \
|
||||
$(LOCAL_PATH)/../editor-support
|
||||
|
||||
LOCAL_C_INCLUDES := $(LOCAL_PATH)/.. \
|
||||
$(LOCAL_PATH)/../../external \
|
||||
$(LOCAL_PATH)/.. \
|
||||
$(LOCAL_PATH)/../.. \
|
||||
$(LOCAL_PATH)/../editor-support
|
||||
|
||||
|
||||
LOCAL_STATIC_LIBRARIES := cocos2dx_static
|
||||
LOCAL_STATIC_LIBRARIES += cocos_extension_static
|
||||
|
||||
include $(BUILD_STATIC_LIBRARY)
|
||||
|
||||
$(call import-module,extensions)
|
||||
$(call import-module,.)
|
|
@ -1,108 +0,0 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|Win32">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\..\2d\libcocos2d.vcxproj">
|
||||
<Project>{98a51ba8-fc3a-415b-ac8f-8c7bd464e93e}</Project>
|
||||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
<ProjectGuid>{7E06E92C-537A-442B-9E4A-4761C84F8A1A}</ProjectGuid>
|
||||
<RootNamespace>libui</RootNamespace>
|
||||
<ProjectName>libui</ProjectName>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset Condition="'$(VisualStudioVersion)' == '10.0'">v100</PlatformToolset>
|
||||
<PlatformToolset Condition="'$(VisualStudioVersion)' == '11.0'">v110</PlatformToolset>
|
||||
<PlatformToolset Condition="'$(VisualStudioVersion)' == '11.0' and exists('$(MSBuildProgramFiles32)\Microsoft SDKs\Windows\v7.1A')">v110_xp</PlatformToolset>
|
||||
<PlatformToolset Condition="'$(VisualStudioVersion)' == '12.0'">v120</PlatformToolset>
|
||||
<PlatformToolset Condition="'$(VisualStudioVersion)' == '12.0' and exists('$(MSBuildProgramFiles32)\Microsoft SDKs\Windows\v7.1A')">v120_xp</PlatformToolset>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<PlatformToolset Condition="'$(VisualStudioVersion)' == '10.0'">v100</PlatformToolset>
|
||||
<PlatformToolset Condition="'$(VisualStudioVersion)' == '11.0'">v110</PlatformToolset>
|
||||
<PlatformToolset Condition="'$(VisualStudioVersion)' == '11.0' and exists('$(MSBuildProgramFiles32)\Microsoft SDKs\Windows\v7.1A')">v110_xp</PlatformToolset>
|
||||
<PlatformToolset Condition="'$(VisualStudioVersion)' == '12.0'">v120</PlatformToolset>
|
||||
<PlatformToolset Condition="'$(VisualStudioVersion)' == '12.0' and exists('$(MSBuildProgramFiles32)\Microsoft SDKs\Windows\v7.1A')">v120_xp</PlatformToolset>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="..\..\2d\cocos2d_headers.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="..\..\2d\cocos2d_headers.props" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<OutDir>$(SolutionDir)$(Configuration).win32\</OutDir>
|
||||
<IntDir>$(Configuration).win32\</IntDir>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<OutDir>$(SolutionDir)$(Configuration).win32\</OutDir>
|
||||
<IntDir>$(Configuration).win32\</IntDir>
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<SDLCheck>
|
||||
</SDLCheck>
|
||||
<AdditionalIncludeDirectories>$(EngineRoot);$(EngineRoot)cocos;$(EngineRoot)cocos\audio\include;$(EngineRoot)cocos\editor-support;$(EngineRoot)external;$(EngineRoot)extensions;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;COCOS2DXWIN32_EXPORTS;GL_GLEXT_PROTOTYPES;COCOS2D_DEBUG=1;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;_USEGUIDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<MultiProcessorCompilation>true</MultiProcessorCompilation>
|
||||
<DisableSpecificWarnings>4267;4251;4244;%(DisableSpecificWarnings)</DisableSpecificWarnings>
|
||||
<MinimalRebuild>false</MinimalRebuild>
|
||||
<DebugInformationFormat>OldStyle</DebugInformationFormat>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<AdditionalLibraryDirectories>$(OutDir);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
|
||||
<AdditionalDependencies>opengl32.lib;glew32.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<Optimization>MinSpace</Optimization>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<SDLCheck>
|
||||
</SDLCheck>
|
||||
<PreprocessorDefinitions>WIN32;_WINDOWS;COCOS2DXWIN32_EXPORTS;GL_GLEXT_PROTOTYPES;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;_USEGUIDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<AdditionalIncludeDirectories>$(EngineRoot);$(EngineRoot)cocos;$(EngineRoot)cocos\audio\include;$(EngineRoot)cocos\editor-support;$(EngineRoot)external;$(EngineRoot)extensions;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<DebugInformationFormat>None</DebugInformationFormat>
|
||||
<WholeProgramOptimization>false</WholeProgramOptimization>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
<AdditionalLibraryDirectories>$(OutDir);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
|
||||
<AdditionalDependencies>opengl32.lib;glew32.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
</Project>
|
|
@ -1,2 +0,0 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" />
|
|
@ -1,4 +0,0 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<PropertyGroup />
|
||||
</Project>
|
|
@ -1,48 +0,0 @@
|
|||
LOCAL_PATH := $(call my-dir)
|
||||
include $(CLEAR_VARS)
|
||||
|
||||
LOCAL_MODULE := cocos_extension_static
|
||||
|
||||
LOCAL_MODULE_FILENAME := libextension
|
||||
|
||||
LOCAL_SRC_FILES := \
|
||||
assets-manager/AssetsManager.cpp \
|
||||
GUI/CCControlExtension/CCControl.cpp \
|
||||
GUI/CCControlExtension/CCControlButton.cpp \
|
||||
GUI/CCControlExtension/CCControlColourPicker.cpp \
|
||||
GUI/CCControlExtension/CCControlHuePicker.cpp \
|
||||
GUI/CCControlExtension/CCControlPotentiometer.cpp \
|
||||
GUI/CCControlExtension/CCControlSaturationBrightnessPicker.cpp \
|
||||
GUI/CCControlExtension/CCControlSlider.cpp \
|
||||
GUI/CCControlExtension/CCControlStepper.cpp \
|
||||
GUI/CCControlExtension/CCControlSwitch.cpp \
|
||||
GUI/CCControlExtension/CCControlUtils.cpp \
|
||||
GUI/CCControlExtension/CCInvocation.cpp \
|
||||
GUI/CCControlExtension/CCScale9Sprite.cpp \
|
||||
GUI/CCEditBox/CCEditBox.cpp \
|
||||
GUI/CCEditBox/CCEditBoxImplAndroid.cpp \
|
||||
GUI/CCEditBox/CCEditBoxImplNone.cpp \
|
||||
GUI/CCEditBox/CCEditBoxImplWin.cpp \
|
||||
GUI/CCScrollView/CCScrollView.cpp \
|
||||
GUI/CCScrollView/CCTableView.cpp \
|
||||
GUI/CCScrollView/CCTableViewCell.cpp \
|
||||
physics-nodes/CCPhysicsDebugNode.cpp \
|
||||
physics-nodes/CCPhysicsSprite.cpp
|
||||
|
||||
LOCAL_WHOLE_STATIC_LIBRARIES := cocos2dx_static
|
||||
LOCAL_WHOLE_STATIC_LIBRARIES += cocos_curl_static
|
||||
LOCAL_WHOLE_STATIC_LIBRARIES += box2d_static
|
||||
|
||||
LOCAL_CXXFLAGS += -fexceptions
|
||||
|
||||
LOCAL_C_INCLUDES := $(LOCAL_PATH)/..
|
||||
|
||||
LOCAL_EXPORT_C_INCLUDES := $(LOCAL_PATH)/.. \
|
||||
$(LOCAL_PATH)/GUI/CCControlExtension \
|
||||
$(LOCAL_PATH)/GUI/CCScrollView
|
||||
|
||||
include $(BUILD_STATIC_LIBRARY)
|
||||
|
||||
$(call import-module,.)
|
||||
$(call import-module,curl/prebuilt/android)
|
||||
$(call import-module,Box2D)
|
|
@ -1,125 +0,0 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|Win32">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
<ProjectGuid>{21B2C324-891F-48EA-AD1A-5AE13DE12E28}</ProjectGuid>
|
||||
<RootNamespace>libextension.win32</RootNamespace>
|
||||
<Keyword>Win32Proj</Keyword>
|
||||
<ProjectName>libextension</ProjectName>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
<PlatformToolset Condition="'$(VisualStudioVersion)' == '10.0'">v100</PlatformToolset>
|
||||
<PlatformToolset Condition="'$(VisualStudioVersion)' == '11.0'">v110</PlatformToolset>
|
||||
<PlatformToolset Condition="'$(VisualStudioVersion)' == '11.0' and exists('$(MSBuildProgramFiles32)\Microsoft SDKs\Windows\v7.1A')">v110_xp</PlatformToolset>
|
||||
<PlatformToolset Condition="'$(VisualStudioVersion)' == '12.0'">v120</PlatformToolset>
|
||||
<PlatformToolset Condition="'$(VisualStudioVersion)' == '12.0' and exists('$(MSBuildProgramFiles32)\Microsoft SDKs\Windows\v7.1A')">v120_xp</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
<PlatformToolset Condition="'$(VisualStudioVersion)' == '10.0'">v100</PlatformToolset>
|
||||
<PlatformToolset Condition="'$(VisualStudioVersion)' == '11.0'">v110</PlatformToolset>
|
||||
<PlatformToolset Condition="'$(VisualStudioVersion)' == '11.0' and exists('$(MSBuildProgramFiles32)\Microsoft SDKs\Windows\v7.1A')">v110_xp</PlatformToolset>
|
||||
<PlatformToolset Condition="'$(VisualStudioVersion)' == '12.0'">v120</PlatformToolset>
|
||||
<PlatformToolset Condition="'$(VisualStudioVersion)' == '12.0' and exists('$(MSBuildProgramFiles32)\Microsoft SDKs\Windows\v7.1A')">v120_xp</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="..\..\cocos\2d\cocos2d_headers.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="..\..\cocos\2d\cocos2d_headers.props" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup>
|
||||
<_ProjectFileVersion>10.0.40219.1</_ProjectFileVersion>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)$(Configuration).win32\</OutDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Configuration).win32\</IntDir>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)$(Configuration).win32\</OutDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Configuration).win32\</IntDir>
|
||||
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
|
||||
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
|
||||
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
|
||||
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<LibraryPath>$(MSBuildProgramFiles32)\Microsoft SDKs\Windows\v7.1A\lib;$(LibraryPath)</LibraryPath>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<LibraryPath>$(MSBuildProgramFiles32)\Microsoft SDKs\Windows\v7.1A\lib;$(LibraryPath)</LibraryPath>
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<ClCompile>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>$(MSBuildProgramFiles32)\Microsoft SDKs\Windows\v7.1A\include;$(EngineRoot);$(EngineRoot)cocos\audio\include;$(EngineRoot)external;$(EngineRoot)external\unzip;$(EngineRoot)external\chipmunk\include\chipmunk;$(EngineRoot)external\curl\include\win32;$(EngineRoot)external\sqlite3\include;$(EngineRoot)external\libwebsockets\win32\include;$(EngineRoot)external\win32-specific\zlib\include;..\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>WIN32;_WINDOWS;_DEBUG;COCOS2D_DEBUG=1;CC_ENABLE_CHIPMUNK_INTEGRATION=1;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;_USREXDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<MinimalRebuild>false</MinimalRebuild>
|
||||
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
|
||||
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
|
||||
<PrecompiledHeader>
|
||||
</PrecompiledHeader>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<DebugInformationFormat>OldStyle</DebugInformationFormat>
|
||||
<DisableSpecificWarnings>4267;4251;4244;%(DisableSpecificWarnings)</DisableSpecificWarnings>
|
||||
<MultiProcessorCompilation>true</MultiProcessorCompilation>
|
||||
</ClCompile>
|
||||
<Lib>
|
||||
<AdditionalDependencies>libcocos2d.lib</AdditionalDependencies>
|
||||
<AdditionalLibraryDirectories>$(OutDir);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
|
||||
</Lib>
|
||||
<Link>
|
||||
<AdditionalLibraryDirectories>$(OutDir);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
|
||||
<AdditionalDependencies>libcocos2d.lib;opengl32.lib;glew32.lib;libcurl_imp.lib;libchipmunk.lib;libBox2D.lib;glfw3.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<ClCompile>
|
||||
<Optimization>MinSpace</Optimization>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<AdditionalIncludeDirectories>$(MSBuildProgramFiles32)\Microsoft SDKs\Windows\v7.1A\include;$(EngineRoot);$(EngineRoot)cocos\audio\include;$(EngineRoot)external;$(EngineRoot)external\unzip;$(EngineRoot)external\chipmunk\include\chipmunk;$(EngineRoot)external\curl\include\win32;$(EngineRoot)external\sqlite3\include;$(EngineRoot)external\libwebsockets\win32\include;$(EngineRoot)external\win32-specific\zlib\include;..\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>WIN32;_WINDOWS;NDEBUG;CC_ENABLE_CHIPMUNK_INTEGRATION=1;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;_USREXDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<PrecompiledHeader>
|
||||
</PrecompiledHeader>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<DebugInformationFormat>None</DebugInformationFormat>
|
||||
<DisableSpecificWarnings>4267;4251;4244;%(DisableSpecificWarnings)</DisableSpecificWarnings>
|
||||
<MultiProcessorCompilation>true</MultiProcessorCompilation>
|
||||
<WholeProgramOptimization>false</WholeProgramOptimization>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<AdditionalLibraryDirectories>$(OutDir);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
|
||||
<AdditionalDependencies>libcocos2d.lib;opengl32.lib;glew32.lib;libcurl_imp.lib;libchipmunk.lib;libBox2D.lib;glfw3.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\..\cocos\2d\libcocos2d.vcxproj">
|
||||
<Project>{98a51ba8-fc3a-415b-ac8f-8c7bd464e93e}</Project>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\..\external\Box2D\proj.win32\libbox2d.vcxproj">
|
||||
<Project>{929480e7-23c0-4df6-8456-096d71547116}</Project>
|
||||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
</Project>
|
|
@ -1,2 +0,0 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" />
|
|
@ -1,3 +0,0 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
</Project>
|
|
@ -1,61 +0,0 @@
|
|||
LOCAL_PATH := $(call my-dir)
|
||||
|
||||
include $(CLEAR_VARS)
|
||||
|
||||
LOCAL_MODULE := box2d_static
|
||||
|
||||
LOCAL_MODULE_FILENAME := libbox2d
|
||||
|
||||
LOCAL_SRC_FILES := \
|
||||
Collision/b2BroadPhase.cpp \
|
||||
Collision/b2CollideCircle.cpp \
|
||||
Collision/b2CollideEdge.cpp \
|
||||
Collision/b2CollidePolygon.cpp \
|
||||
Collision/b2Collision.cpp \
|
||||
Collision/b2Distance.cpp \
|
||||
Collision/b2DynamicTree.cpp \
|
||||
Collision/b2TimeOfImpact.cpp \
|
||||
Collision/Shapes/b2ChainShape.cpp \
|
||||
Collision/Shapes/b2CircleShape.cpp \
|
||||
Collision/Shapes/b2EdgeShape.cpp \
|
||||
Collision/Shapes/b2PolygonShape.cpp \
|
||||
Common/b2BlockAllocator.cpp \
|
||||
Common/b2Draw.cpp \
|
||||
Common/b2Math.cpp \
|
||||
Common/b2Settings.cpp \
|
||||
Common/b2StackAllocator.cpp \
|
||||
Common/b2Timer.cpp \
|
||||
Dynamics/b2Body.cpp \
|
||||
Dynamics/b2ContactManager.cpp \
|
||||
Dynamics/b2Fixture.cpp \
|
||||
Dynamics/b2Island.cpp \
|
||||
Dynamics/b2World.cpp \
|
||||
Dynamics/b2WorldCallbacks.cpp \
|
||||
Dynamics/Contacts/b2ChainAndCircleContact.cpp \
|
||||
Dynamics/Contacts/b2ChainAndPolygonContact.cpp \
|
||||
Dynamics/Contacts/b2CircleContact.cpp \
|
||||
Dynamics/Contacts/b2Contact.cpp \
|
||||
Dynamics/Contacts/b2ContactSolver.cpp \
|
||||
Dynamics/Contacts/b2EdgeAndCircleContact.cpp \
|
||||
Dynamics/Contacts/b2EdgeAndPolygonContact.cpp \
|
||||
Dynamics/Contacts/b2PolygonAndCircleContact.cpp \
|
||||
Dynamics/Contacts/b2PolygonContact.cpp \
|
||||
Dynamics/Joints/b2DistanceJoint.cpp \
|
||||
Dynamics/Joints/b2FrictionJoint.cpp \
|
||||
Dynamics/Joints/b2GearJoint.cpp \
|
||||
Dynamics/Joints/b2Joint.cpp \
|
||||
Dynamics/Joints/b2MotorJoint.cpp \
|
||||
Dynamics/Joints/b2MouseJoint.cpp \
|
||||
Dynamics/Joints/b2PrismaticJoint.cpp \
|
||||
Dynamics/Joints/b2PulleyJoint.cpp \
|
||||
Dynamics/Joints/b2RevoluteJoint.cpp \
|
||||
Dynamics/Joints/b2RopeJoint.cpp \
|
||||
Dynamics/Joints/b2WeldJoint.cpp \
|
||||
Dynamics/Joints/b2WheelJoint.cpp \
|
||||
Rope/b2Rope.cpp
|
||||
|
||||
LOCAL_EXPORT_C_INCLUDES := $(LOCAL_PATH)/..
|
||||
|
||||
LOCAL_C_INCLUDES := $(LOCAL_PATH)/..
|
||||
|
||||
include $(BUILD_STATIC_LIBRARY)
|
|
@ -1,45 +0,0 @@
|
|||
LOCAL_PATH := $(call my-dir)
|
||||
|
||||
include $(CLEAR_VARS)
|
||||
|
||||
LOCAL_MODULE := chipmunk_static
|
||||
|
||||
LOCAL_MODULE_FILENAME := libchipmunk
|
||||
|
||||
LOCAL_SRC_FILES := \
|
||||
src/chipmunk.c \
|
||||
src/cpArbiter.c \
|
||||
src/cpArray.c \
|
||||
src/cpBB.c \
|
||||
src/cpBBTree.c \
|
||||
src/cpBody.c \
|
||||
src/cpCollision.c \
|
||||
src/cpHashSet.c \
|
||||
src/cpPolyShape.c \
|
||||
src/cpShape.c \
|
||||
src/cpSpace.c \
|
||||
src/cpSpaceComponent.c \
|
||||
src/cpSpaceHash.c \
|
||||
src/cpSpaceQuery.c \
|
||||
src/cpSpaceStep.c \
|
||||
src/cpSpatialIndex.c \
|
||||
src/cpSweep1D.c \
|
||||
src/cpVect.c \
|
||||
src/constraints/cpConstraint.c \
|
||||
src/constraints/cpDampedRotarySpring.c \
|
||||
src/constraints/cpDampedSpring.c \
|
||||
src/constraints/cpGearJoint.c \
|
||||
src/constraints/cpGrooveJoint.c \
|
||||
src/constraints/cpPinJoint.c \
|
||||
src/constraints/cpPivotJoint.c \
|
||||
src/constraints/cpRatchetJoint.c \
|
||||
src/constraints/cpRotaryLimitJoint.c \
|
||||
src/constraints/cpSimpleMotor.c \
|
||||
src/constraints/cpSlideJoint.c
|
||||
|
||||
LOCAL_EXPORT_C_INCLUDES := $(LOCAL_PATH)/include/chipmunk
|
||||
|
||||
LOCAL_C_INCLUDES := $(LOCAL_PATH)/include/chipmunk
|
||||
LOCAL_CFLAGS := -std=c99
|
||||
|
||||
include $(BUILD_STATIC_LIBRARY)
|
|
@ -1,6 +1,6 @@
|
|||
{
|
||||
"version":"v3-deps-8",
|
||||
"zip_file_size":"67964573",
|
||||
"version":"v3-deps-9",
|
||||
"zip_file_size":"73295462",
|
||||
"repo_name":"cocos2d-x-3rd-party-libs-bin",
|
||||
"repo_parent":"https://github.com/cocos2d/",
|
||||
"move_dirs":{
|
||||
|
|
|
@ -4,13 +4,10 @@ Microsoft Visual Studio Solution File, Format Version 12.00
|
|||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "HelloCpp", "HelloCpp.vcxproj", "{76A39BB2-9B84-4C65-98A5-654D86B86F2A}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{98A51BA8-FC3A-415B-AC8F-8C7BD464E93E} = {98A51BA8-FC3A-415B-AC8F-8C7BD464E93E}
|
||||
{207BC7A9-CCF1-4F2F-A04D-45F72242AE25} = {207BC7A9-CCF1-4F2F-A04D-45F72242AE25}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libcocos2d", "..\cocos2d\cocos\2d\libcocos2d.vcxproj", "{98A51BA8-FC3A-415B-AC8F-8C7BD464E93E}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libchipmunk", "..\cocos2d\external\chipmunk\proj.win32\chipmunk.vcxproj", "{207BC7A9-CCF1-4F2F-A04D-45F72242AE25}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Win32 = Debug|Win32
|
||||
|
@ -25,10 +22,6 @@ Global
|
|||
{98A51BA8-FC3A-415B-AC8F-8C7BD464E93E}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{98A51BA8-FC3A-415B-AC8F-8C7BD464E93E}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{98A51BA8-FC3A-415B-AC8F-8C7BD464E93E}.Release|Win32.Build.0 = Release|Win32
|
||||
{207BC7A9-CCF1-4F2F-A04D-45F72242AE25}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{207BC7A9-CCF1-4F2F-A04D-45F72242AE25}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{207BC7A9-CCF1-4F2F-A04D-45F72242AE25}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{207BC7A9-CCF1-4F2F-A04D-45F72242AE25}.Release|Win32.Build.0 = Release|Win32
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
|
|
|
@ -151,9 +151,6 @@ xcopy /Y /Q "$(EngineRoot)external\websockets\prebuilt\win32\*.*" "$(OutDir)"</C
|
|||
<Project>{98a51ba8-fc3a-415b-ac8f-8c7bd464e93e}</Project>
|
||||
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\cocos2d\external\chipmunk\proj.win32\chipmunk.vcxproj">
|
||||
<Project>{207bc7a9-ccf1-4f2f-a04d-45f72242ae25}</Project>
|
||||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ResourceCompile Include="game.rc" />
|
||||
|
|
|
@ -12,15 +12,7 @@ LOCAL_SRC_FILES := hellolua/main.cpp \
|
|||
|
||||
LOCAL_C_INCLUDES := $(LOCAL_PATH)/../../Classes
|
||||
|
||||
LOCAL_WHOLE_STATIC_LIBRARIES := cocos2d_lua_static
|
||||
LOCAL_WHOLE_STATIC_LIBRARIES += cocosdenshion_lua_static
|
||||
LOCAL_WHOLE_STATIC_LIBRARIES += network_lua_static
|
||||
LOCAL_WHOLE_STATIC_LIBRARIES += cocosbuilder_lua_static
|
||||
LOCAL_WHOLE_STATIC_LIBRARIES += cocostudio_lua_static
|
||||
LOCAL_WHOLE_STATIC_LIBRARIES += spine_lua_static
|
||||
LOCAL_WHOLE_STATIC_LIBRARIES += extension_lua_static
|
||||
LOCAL_WHOLE_STATIC_LIBRARIES += ui_lua_static
|
||||
LOCAL_WHOLE_STATIC_LIBRARIES += cocos3d_lua_static
|
||||
LOCAL_STATIC_LIBRARIES := cocos2d_lua_static
|
||||
|
||||
include $(BUILD_SHARED_LIBRARY)
|
||||
|
||||
|
|
File diff suppressed because it is too large
Load Diff
|
@ -4,50 +4,12 @@ Microsoft Visual Studio Solution File, Format Version 12.00
|
|||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "HelloLua", "HelloLua.vcxproj", "{4E6A7A0E-DDD8-4BAA-8B22-C964069364ED}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{98A51BA8-FC3A-415B-AC8F-8C7BD464E93E} = {98A51BA8-FC3A-415B-AC8F-8C7BD464E93E}
|
||||
{207BC7A9-CCF1-4F2F-A04D-45F72242AE25} = {207BC7A9-CCF1-4F2F-A04D-45F72242AE25}
|
||||
{F8EDD7FA-9A51-4E80-BAEB-860825D2EAC6} = {F8EDD7FA-9A51-4E80-BAEB-860825D2EAC6}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libchipmunk", "..\..\cocos2d-x\external\chipmunk\proj.win32\chipmunk.vcxproj", "{207BC7A9-CCF1-4F2F-A04D-45F72242AE25}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libcocosdenshion", "..\..\cocos2d-x\cocos\audio\proj.win32\libcocosdenshion.vcxproj", "{F8EDD7FA-9A51-4E80-BAEB-860825D2EAC6}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libcocos2d", "..\..\cocos2d-x\cocos\2d\libcocos2d.vcxproj", "{98A51BA8-FC3A-415B-AC8F-8C7BD464E93E}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libluacocos2d", "..\..\cocos2d-x\cocos\scripting\lua-bindings\proj.win32\libluacocos2d.vcxproj", "{9F2D6CE6-C893-4400-B50C-6DB70CC2562F}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libluacocosdenshion", "..\..\cocos2d-x\cocos\scripting\lua-bindings\proj.win32\libluacocosdenshion.vcxproj", "{46A7D57A-7F25-4F52-823B-FFAC4FF3A624}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libcocosbuilder", "..\..\cocos2d-x\cocos\editor-support\cocosbuilder\proj.win32\libcocosbuilder.vcxproj", "{811C0DAB-7B96-4BD3-A154-B7572B58E4AB}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libcocostudio", "..\..\cocos2d-x\cocos\editor-support\cocostudio\proj.win32\libcocostudio.vcxproj", "{B57CF53F-2E49-4031-9822-047CC0E6BDE2}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libSpine", "..\..\cocos2d-x\cocos\editor-support\spine\proj.win32\libSpine.vcxproj", "{B7C2A162-DEC9-4418-972E-240AB3CBFCAE}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libnetwork", "..\..\cocos2d-x\cocos\network\proj.win32\libnetwork.vcxproj", "{DF2638C0-8128-4847-867C-6EAFE3DEE7B5}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libextension", "..\..\cocos2d-x\extensions\proj.win32\libextension.vcxproj", "{21B2C324-891F-48EA-AD1A-5AE13DE12E28}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libui", "..\..\cocos2d-x\cocos\ui\proj.win32\libui.vcxproj", "{7E06E92C-537A-442B-9E4A-4761C84F8A1A}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libluacocosbuilder", "..\..\cocos2d-x\cocos\scripting\lua-bindings\proj.win32\libluacocosbuilder.vcxproj", "{F8198014-F4F3-49F0-88AB-C1969A5829AF}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libluacocostudio", "..\..\cocos2d-x\cocos\scripting\lua-bindings\proj.win32\libluacocostudio.vcxproj", "{9640951E-C5D0-47B5-9C42-0BCADA261C50}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libluaextension", "..\..\cocos2d-x\cocos\scripting\lua-bindings\proj.win32\libluaextension.vcxproj", "{7068296E-38A4-4BCA-85DB-3A09BD014847}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libluanetwork", "..\..\cocos2d-x\cocos\scripting\lua-bindings\proj.win32\libluanetwork.vcxproj", "{65E52F4B-703F-419E-AD67-926241A10042}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libluaspine", "..\..\cocos2d-x\cocos\scripting\lua-bindings\proj.win32\libluaspine.vcxproj", "{31EF6AB1-0D9A-4BC6-99B8-2C482EA373C4}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libluaui", "..\..\cocos2d-x\cocos\scripting\lua-bindings\proj.win32\libluaui.vcxproj", "{FE78EEBB-3DBB-4713-8CBF-63D742C5BD82}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libbox2d", "..\..\cocos2d-x\external\Box2D\proj.win32\libbox2d.vcxproj", "{929480E7-23C0-4DF6-8456-096D71547116}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libcocos3d", "..\..\cocos2d-x\cocos\3d\proj.win32\libcocos3d.vcxproj", "{E24950FA-5BC1-4AEE-A900-4F0259354BF0}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libluacocos3d", "..\..\cocos2d-x\cocos\scripting\lua-bindings\proj.win32\libluacocos3d.vcxproj", "{06840490-14A4-43D6-88BC-AAFA44D043EB}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Win32 = Debug|Win32
|
||||
|
@ -58,14 +20,6 @@ Global
|
|||
{4E6A7A0E-DDD8-4BAA-8B22-C964069364ED}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{4E6A7A0E-DDD8-4BAA-8B22-C964069364ED}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{4E6A7A0E-DDD8-4BAA-8B22-C964069364ED}.Release|Win32.Build.0 = Release|Win32
|
||||
{207BC7A9-CCF1-4F2F-A04D-45F72242AE25}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{207BC7A9-CCF1-4F2F-A04D-45F72242AE25}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{207BC7A9-CCF1-4F2F-A04D-45F72242AE25}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{207BC7A9-CCF1-4F2F-A04D-45F72242AE25}.Release|Win32.Build.0 = Release|Win32
|
||||
{F8EDD7FA-9A51-4E80-BAEB-860825D2EAC6}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{F8EDD7FA-9A51-4E80-BAEB-860825D2EAC6}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{F8EDD7FA-9A51-4E80-BAEB-860825D2EAC6}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{F8EDD7FA-9A51-4E80-BAEB-860825D2EAC6}.Release|Win32.Build.0 = Release|Win32
|
||||
{98A51BA8-FC3A-415B-AC8F-8C7BD464E93E}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{98A51BA8-FC3A-415B-AC8F-8C7BD464E93E}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{98A51BA8-FC3A-415B-AC8F-8C7BD464E93E}.Release|Win32.ActiveCfg = Release|Win32
|
||||
|
@ -74,70 +28,6 @@ Global
|
|||
{9F2D6CE6-C893-4400-B50C-6DB70CC2562F}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{9F2D6CE6-C893-4400-B50C-6DB70CC2562F}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{9F2D6CE6-C893-4400-B50C-6DB70CC2562F}.Release|Win32.Build.0 = Release|Win32
|
||||
{46A7D57A-7F25-4F52-823B-FFAC4FF3A624}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{46A7D57A-7F25-4F52-823B-FFAC4FF3A624}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{46A7D57A-7F25-4F52-823B-FFAC4FF3A624}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{46A7D57A-7F25-4F52-823B-FFAC4FF3A624}.Release|Win32.Build.0 = Release|Win32
|
||||
{811C0DAB-7B96-4BD3-A154-B7572B58E4AB}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{811C0DAB-7B96-4BD3-A154-B7572B58E4AB}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{811C0DAB-7B96-4BD3-A154-B7572B58E4AB}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{811C0DAB-7B96-4BD3-A154-B7572B58E4AB}.Release|Win32.Build.0 = Release|Win32
|
||||
{B57CF53F-2E49-4031-9822-047CC0E6BDE2}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{B57CF53F-2E49-4031-9822-047CC0E6BDE2}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{B57CF53F-2E49-4031-9822-047CC0E6BDE2}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{B57CF53F-2E49-4031-9822-047CC0E6BDE2}.Release|Win32.Build.0 = Release|Win32
|
||||
{B7C2A162-DEC9-4418-972E-240AB3CBFCAE}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{B7C2A162-DEC9-4418-972E-240AB3CBFCAE}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{B7C2A162-DEC9-4418-972E-240AB3CBFCAE}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{B7C2A162-DEC9-4418-972E-240AB3CBFCAE}.Release|Win32.Build.0 = Release|Win32
|
||||
{DF2638C0-8128-4847-867C-6EAFE3DEE7B5}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{DF2638C0-8128-4847-867C-6EAFE3DEE7B5}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{DF2638C0-8128-4847-867C-6EAFE3DEE7B5}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{DF2638C0-8128-4847-867C-6EAFE3DEE7B5}.Release|Win32.Build.0 = Release|Win32
|
||||
{21B2C324-891F-48EA-AD1A-5AE13DE12E28}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{21B2C324-891F-48EA-AD1A-5AE13DE12E28}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{21B2C324-891F-48EA-AD1A-5AE13DE12E28}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{21B2C324-891F-48EA-AD1A-5AE13DE12E28}.Release|Win32.Build.0 = Release|Win32
|
||||
{7E06E92C-537A-442B-9E4A-4761C84F8A1A}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{7E06E92C-537A-442B-9E4A-4761C84F8A1A}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{7E06E92C-537A-442B-9E4A-4761C84F8A1A}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{7E06E92C-537A-442B-9E4A-4761C84F8A1A}.Release|Win32.Build.0 = Release|Win32
|
||||
{F8198014-F4F3-49F0-88AB-C1969A5829AF}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{F8198014-F4F3-49F0-88AB-C1969A5829AF}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{F8198014-F4F3-49F0-88AB-C1969A5829AF}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{F8198014-F4F3-49F0-88AB-C1969A5829AF}.Release|Win32.Build.0 = Release|Win32
|
||||
{9640951E-C5D0-47B5-9C42-0BCADA261C50}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{9640951E-C5D0-47B5-9C42-0BCADA261C50}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{9640951E-C5D0-47B5-9C42-0BCADA261C50}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{9640951E-C5D0-47B5-9C42-0BCADA261C50}.Release|Win32.Build.0 = Release|Win32
|
||||
{7068296E-38A4-4BCA-85DB-3A09BD014847}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{7068296E-38A4-4BCA-85DB-3A09BD014847}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{7068296E-38A4-4BCA-85DB-3A09BD014847}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{7068296E-38A4-4BCA-85DB-3A09BD014847}.Release|Win32.Build.0 = Release|Win32
|
||||
{65E52F4B-703F-419E-AD67-926241A10042}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{65E52F4B-703F-419E-AD67-926241A10042}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{65E52F4B-703F-419E-AD67-926241A10042}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{65E52F4B-703F-419E-AD67-926241A10042}.Release|Win32.Build.0 = Release|Win32
|
||||
{31EF6AB1-0D9A-4BC6-99B8-2C482EA373C4}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{31EF6AB1-0D9A-4BC6-99B8-2C482EA373C4}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{31EF6AB1-0D9A-4BC6-99B8-2C482EA373C4}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{31EF6AB1-0D9A-4BC6-99B8-2C482EA373C4}.Release|Win32.Build.0 = Release|Win32
|
||||
{FE78EEBB-3DBB-4713-8CBF-63D742C5BD82}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{FE78EEBB-3DBB-4713-8CBF-63D742C5BD82}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{FE78EEBB-3DBB-4713-8CBF-63D742C5BD82}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{FE78EEBB-3DBB-4713-8CBF-63D742C5BD82}.Release|Win32.Build.0 = Release|Win32
|
||||
{929480E7-23C0-4DF6-8456-096D71547116}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{929480E7-23C0-4DF6-8456-096D71547116}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{929480E7-23C0-4DF6-8456-096D71547116}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{929480E7-23C0-4DF6-8456-096D71547116}.Release|Win32.Build.0 = Release|Win32
|
||||
{E24950FA-5BC1-4AEE-A900-4F0259354BF0}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{E24950FA-5BC1-4AEE-A900-4F0259354BF0}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{E24950FA-5BC1-4AEE-A900-4F0259354BF0}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{E24950FA-5BC1-4AEE-A900-4F0259354BF0}.Release|Win32.Build.0 = Release|Win32
|
||||
{06840490-14A4-43D6-88BC-AAFA44D043EB}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{06840490-14A4-43D6-88BC-AAFA44D043EB}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{06840490-14A4-43D6-88BC-AAFA44D043EB}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{06840490-14A4-43D6-88BC-AAFA44D043EB}.Release|Win32.Build.0 = Release|Win32
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
|
|
|
@ -190,30 +190,6 @@ xcopy "$(ProjectDir)..\..\cocos2d-x\cocos\scripting\lua-bindings\script\ui" "$(P
|
|||
<ProjectReference Include="..\..\cocos2d-x\cocos\scripting\lua-bindings\proj.win32\libluacocos2d.vcxproj">
|
||||
<Project>{9f2d6ce6-c893-4400-b50c-6db70cc2562f}</Project>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\..\cocos2d-x\cocos\scripting\lua-bindings\proj.win32\libluacocos3d.vcxproj">
|
||||
<Project>{06840490-14a4-43d6-88bc-aafa44d043eb}</Project>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\..\cocos2d-x\cocos\scripting\lua-bindings\proj.win32\libluacocosbuilder.vcxproj">
|
||||
<Project>{f8198014-f4f3-49f0-88ab-c1969a5829af}</Project>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\..\cocos2d-x\cocos\scripting\lua-bindings\proj.win32\libluacocosdenshion.vcxproj">
|
||||
<Project>{46a7d57a-7f25-4f52-823b-ffac4ff3a624}</Project>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\..\cocos2d-x\cocos\scripting\lua-bindings\proj.win32\libluacocostudio.vcxproj">
|
||||
<Project>{9640951e-c5d0-47b5-9c42-0bcada261c50}</Project>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\..\cocos2d-x\cocos\scripting\lua-bindings\proj.win32\libluaextension.vcxproj">
|
||||
<Project>{7068296e-38a4-4bca-85db-3a09bd014847}</Project>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\..\cocos2d-x\cocos\scripting\lua-bindings\proj.win32\libluanetwork.vcxproj">
|
||||
<Project>{65e52f4b-703f-419e-ad67-926241a10042}</Project>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\..\cocos2d-x\cocos\scripting\lua-bindings\proj.win32\libluaspine.vcxproj">
|
||||
<Project>{31ef6ab1-0d9a-4bc6-99b8-2c482ea373c4}</Project>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\..\cocos2d-x\cocos\scripting\lua-bindings\proj.win32\libluaui.vcxproj">
|
||||
<Project>{fe78eebb-3dbb-4713-8cbf-63d742c5bd82}</Project>
|
||||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
|
|
|
@ -40,15 +40,7 @@ $(LOCAL_PATH)/../../Classes/runtime \
|
|||
$(LOCAL_PATH)/../../Classes \
|
||||
$(LOCAL_PATH)/../../../cocos2d-x/external
|
||||
|
||||
LOCAL_WHOLE_STATIC_LIBRARIES := cocos2d_lua_static
|
||||
LOCAL_WHOLE_STATIC_LIBRARIES += cocosdenshion_lua_static
|
||||
LOCAL_WHOLE_STATIC_LIBRARIES += network_lua_static
|
||||
LOCAL_WHOLE_STATIC_LIBRARIES += cocosbuilder_lua_static
|
||||
LOCAL_WHOLE_STATIC_LIBRARIES += cocostudio_lua_static
|
||||
LOCAL_WHOLE_STATIC_LIBRARIES += spine_lua_static
|
||||
LOCAL_WHOLE_STATIC_LIBRARIES += extension_lua_static
|
||||
LOCAL_WHOLE_STATIC_LIBRARIES += ui_lua_static
|
||||
LOCAL_WHOLE_STATIC_LIBRARIES += cocos3d_lua_static
|
||||
LOCAL_STATIC_LIBRARIES := cocos2d_lua_static
|
||||
|
||||
include $(BUILD_SHARED_LIBRARY)
|
||||
|
||||
|
|
File diff suppressed because it is too large
Load Diff
|
@ -4,50 +4,12 @@ Microsoft Visual Studio Solution File, Format Version 12.00
|
|||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "HelloLua", "HelloLua.vcxproj", "{4E6A7A0E-DDD8-4BAA-8B22-C964069364ED}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{98A51BA8-FC3A-415B-AC8F-8C7BD464E93E} = {98A51BA8-FC3A-415B-AC8F-8C7BD464E93E}
|
||||
{207BC7A9-CCF1-4F2F-A04D-45F72242AE25} = {207BC7A9-CCF1-4F2F-A04D-45F72242AE25}
|
||||
{F8EDD7FA-9A51-4E80-BAEB-860825D2EAC6} = {F8EDD7FA-9A51-4E80-BAEB-860825D2EAC6}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libchipmunk", "..\..\cocos2d-x\external\chipmunk\proj.win32\chipmunk.vcxproj", "{207BC7A9-CCF1-4F2F-A04D-45F72242AE25}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libnetwork", "..\..\cocos2d-x\cocos\network\proj.win32\libNetwork.vcxproj", "{DF2638C0-8128-4847-867C-6EAFE3DEE7B5}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libcocos2d", "..\..\cocos2d-x\cocos\2d\libcocos2d.vcxproj", "{98A51BA8-FC3A-415B-AC8F-8C7BD464E93E}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libcocosdenshion", "..\..\cocos2d-x\cocos\audio\proj.win32\libcocosdenshion.vcxproj", "{F8EDD7FA-9A51-4E80-BAEB-860825D2EAC6}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libluacocos2d", "..\..\cocos2d-x\cocos\scripting\lua-bindings\proj.win32\libluacocos2d.vcxproj", "{9F2D6CE6-C893-4400-B50C-6DB70CC2562F}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libluacocosdenshion", "..\..\cocos2d-x\cocos\scripting\lua-bindings\proj.win32\libluacocosdenshion.vcxproj", "{46A7D57A-7F25-4F52-823B-FFAC4FF3A624}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libluanetwork", "..\..\cocos2d-x\cocos\scripting\lua-bindings\proj.win32\libluanetwork.vcxproj", "{65E52F4B-703F-419E-AD67-926241A10042}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libcocosbuilder", "..\..\cocos2d-x\cocos\editor-support\cocosbuilder\proj.win32\libcocosbuilder.vcxproj", "{811C0DAB-7B96-4BD3-A154-B7572B58E4AB}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libcocostudio", "..\..\cocos2d-x\cocos\editor-support\cocostudio\proj.win32\libcocostudio.vcxproj", "{B57CF53F-2E49-4031-9822-047CC0E6BDE2}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libSpine", "..\..\cocos2d-x\cocos\editor-support\spine\proj.win32\libSpine.vcxproj", "{B7C2A162-DEC9-4418-972E-240AB3CBFCAE}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libui", "..\..\cocos2d-x\cocos\ui\proj.win32\libui.vcxproj", "{7E06E92C-537A-442B-9E4A-4761C84F8A1A}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libbox2d", "..\..\cocos2d-x\external\Box2D\proj.win32\libbox2d.vcxproj", "{929480E7-23C0-4DF6-8456-096D71547116}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libextension", "..\..\cocos2d-x\extensions\proj.win32\libextension.vcxproj", "{21B2C324-891F-48EA-AD1A-5AE13DE12E28}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libluacocosbuilder", "..\..\cocos2d-x\cocos\scripting\lua-bindings\proj.win32\libluacocosbuilder.vcxproj", "{F8198014-F4F3-49F0-88AB-C1969A5829AF}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libluacocostudio", "..\..\cocos2d-x\cocos\scripting\lua-bindings\proj.win32\libluacocostudio.vcxproj", "{9640951E-C5D0-47B5-9C42-0BCADA261C50}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libluaextension", "..\..\cocos2d-x\cocos\scripting\lua-bindings\proj.win32\libluaextension.vcxproj", "{7068296E-38A4-4BCA-85DB-3A09BD014847}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libluaspine", "..\..\cocos2d-x\cocos\scripting\lua-bindings\proj.win32\libluaspine.vcxproj", "{31EF6AB1-0D9A-4BC6-99B8-2C482EA373C4}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libluaui", "..\..\cocos2d-x\cocos\scripting\lua-bindings\proj.win32\libluaui.vcxproj", "{FE78EEBB-3DBB-4713-8CBF-63D742C5BD82}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libcocos3d", "..\..\cocos2d-x\cocos\3d\proj.win32\libcocos3d.vcxproj", "{E24950FA-5BC1-4AEE-A900-4F0259354BF0}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libluacocos3d", "..\..\cocos2d-x\cocos\scripting\lua-bindings\proj.win32\libluacocos3d.vcxproj", "{06840490-14A4-43D6-88BC-AAFA44D043EB}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Win32 = Debug|Win32
|
||||
|
@ -58,86 +20,14 @@ Global
|
|||
{4E6A7A0E-DDD8-4BAA-8B22-C964069364ED}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{4E6A7A0E-DDD8-4BAA-8B22-C964069364ED}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{4E6A7A0E-DDD8-4BAA-8B22-C964069364ED}.Release|Win32.Build.0 = Release|Win32
|
||||
{207BC7A9-CCF1-4F2F-A04D-45F72242AE25}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{207BC7A9-CCF1-4F2F-A04D-45F72242AE25}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{207BC7A9-CCF1-4F2F-A04D-45F72242AE25}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{207BC7A9-CCF1-4F2F-A04D-45F72242AE25}.Release|Win32.Build.0 = Release|Win32
|
||||
{DF2638C0-8128-4847-867C-6EAFE3DEE7B5}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{DF2638C0-8128-4847-867C-6EAFE3DEE7B5}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{DF2638C0-8128-4847-867C-6EAFE3DEE7B5}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{DF2638C0-8128-4847-867C-6EAFE3DEE7B5}.Release|Win32.Build.0 = Release|Win32
|
||||
{98A51BA8-FC3A-415B-AC8F-8C7BD464E93E}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{98A51BA8-FC3A-415B-AC8F-8C7BD464E93E}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{98A51BA8-FC3A-415B-AC8F-8C7BD464E93E}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{98A51BA8-FC3A-415B-AC8F-8C7BD464E93E}.Release|Win32.Build.0 = Release|Win32
|
||||
{F8EDD7FA-9A51-4E80-BAEB-860825D2EAC6}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{F8EDD7FA-9A51-4E80-BAEB-860825D2EAC6}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{F8EDD7FA-9A51-4E80-BAEB-860825D2EAC6}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{F8EDD7FA-9A51-4E80-BAEB-860825D2EAC6}.Release|Win32.Build.0 = Release|Win32
|
||||
{9F2D6CE6-C893-4400-B50C-6DB70CC2562F}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{9F2D6CE6-C893-4400-B50C-6DB70CC2562F}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{9F2D6CE6-C893-4400-B50C-6DB70CC2562F}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{9F2D6CE6-C893-4400-B50C-6DB70CC2562F}.Release|Win32.Build.0 = Release|Win32
|
||||
{46A7D57A-7F25-4F52-823B-FFAC4FF3A624}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{46A7D57A-7F25-4F52-823B-FFAC4FF3A624}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{46A7D57A-7F25-4F52-823B-FFAC4FF3A624}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{46A7D57A-7F25-4F52-823B-FFAC4FF3A624}.Release|Win32.Build.0 = Release|Win32
|
||||
{65E52F4B-703F-419E-AD67-926241A10042}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{65E52F4B-703F-419E-AD67-926241A10042}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{65E52F4B-703F-419E-AD67-926241A10042}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{65E52F4B-703F-419E-AD67-926241A10042}.Release|Win32.Build.0 = Release|Win32
|
||||
{811C0DAB-7B96-4BD3-A154-B7572B58E4AB}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{811C0DAB-7B96-4BD3-A154-B7572B58E4AB}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{811C0DAB-7B96-4BD3-A154-B7572B58E4AB}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{811C0DAB-7B96-4BD3-A154-B7572B58E4AB}.Release|Win32.Build.0 = Release|Win32
|
||||
{B57CF53F-2E49-4031-9822-047CC0E6BDE2}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{B57CF53F-2E49-4031-9822-047CC0E6BDE2}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{B57CF53F-2E49-4031-9822-047CC0E6BDE2}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{B57CF53F-2E49-4031-9822-047CC0E6BDE2}.Release|Win32.Build.0 = Release|Win32
|
||||
{B7C2A162-DEC9-4418-972E-240AB3CBFCAE}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{B7C2A162-DEC9-4418-972E-240AB3CBFCAE}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{B7C2A162-DEC9-4418-972E-240AB3CBFCAE}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{B7C2A162-DEC9-4418-972E-240AB3CBFCAE}.Release|Win32.Build.0 = Release|Win32
|
||||
{7E06E92C-537A-442B-9E4A-4761C84F8A1A}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{7E06E92C-537A-442B-9E4A-4761C84F8A1A}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{7E06E92C-537A-442B-9E4A-4761C84F8A1A}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{7E06E92C-537A-442B-9E4A-4761C84F8A1A}.Release|Win32.Build.0 = Release|Win32
|
||||
{929480E7-23C0-4DF6-8456-096D71547116}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{929480E7-23C0-4DF6-8456-096D71547116}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{929480E7-23C0-4DF6-8456-096D71547116}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{929480E7-23C0-4DF6-8456-096D71547116}.Release|Win32.Build.0 = Release|Win32
|
||||
{21B2C324-891F-48EA-AD1A-5AE13DE12E28}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{21B2C324-891F-48EA-AD1A-5AE13DE12E28}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{21B2C324-891F-48EA-AD1A-5AE13DE12E28}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{21B2C324-891F-48EA-AD1A-5AE13DE12E28}.Release|Win32.Build.0 = Release|Win32
|
||||
{F8198014-F4F3-49F0-88AB-C1969A5829AF}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{F8198014-F4F3-49F0-88AB-C1969A5829AF}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{F8198014-F4F3-49F0-88AB-C1969A5829AF}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{F8198014-F4F3-49F0-88AB-C1969A5829AF}.Release|Win32.Build.0 = Release|Win32
|
||||
{9640951E-C5D0-47B5-9C42-0BCADA261C50}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{9640951E-C5D0-47B5-9C42-0BCADA261C50}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{9640951E-C5D0-47B5-9C42-0BCADA261C50}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{9640951E-C5D0-47B5-9C42-0BCADA261C50}.Release|Win32.Build.0 = Release|Win32
|
||||
{7068296E-38A4-4BCA-85DB-3A09BD014847}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{7068296E-38A4-4BCA-85DB-3A09BD014847}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{7068296E-38A4-4BCA-85DB-3A09BD014847}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{7068296E-38A4-4BCA-85DB-3A09BD014847}.Release|Win32.Build.0 = Release|Win32
|
||||
{31EF6AB1-0D9A-4BC6-99B8-2C482EA373C4}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{31EF6AB1-0D9A-4BC6-99B8-2C482EA373C4}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{31EF6AB1-0D9A-4BC6-99B8-2C482EA373C4}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{31EF6AB1-0D9A-4BC6-99B8-2C482EA373C4}.Release|Win32.Build.0 = Release|Win32
|
||||
{FE78EEBB-3DBB-4713-8CBF-63D742C5BD82}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{FE78EEBB-3DBB-4713-8CBF-63D742C5BD82}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{FE78EEBB-3DBB-4713-8CBF-63D742C5BD82}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{FE78EEBB-3DBB-4713-8CBF-63D742C5BD82}.Release|Win32.Build.0 = Release|Win32
|
||||
{E24950FA-5BC1-4AEE-A900-4F0259354BF0}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{E24950FA-5BC1-4AEE-A900-4F0259354BF0}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{E24950FA-5BC1-4AEE-A900-4F0259354BF0}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{E24950FA-5BC1-4AEE-A900-4F0259354BF0}.Release|Win32.Build.0 = Release|Win32
|
||||
{06840490-14A4-43D6-88BC-AAFA44D043EB}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{06840490-14A4-43D6-88BC-AAFA44D043EB}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{06840490-14A4-43D6-88BC-AAFA44D043EB}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{06840490-14A4-43D6-88BC-AAFA44D043EB}.Release|Win32.Build.0 = Release|Win32
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
|
|
|
@ -263,27 +263,6 @@ xcopy "$(ProjectDir)..\..\cocos2d-x\cocos\scripting\lua-bindings\script\cocostud
|
|||
<ProjectReference Include="..\..\cocos2d-x\cocos\scripting\lua-bindings\proj.win32\libluacocos2d.vcxproj">
|
||||
<Project>{9f2d6ce6-c893-4400-b50c-6db70cc2562f}</Project>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\..\cocos2d-x\cocos\scripting\lua-bindings\proj.win32\libluacocosbuilder.vcxproj">
|
||||
<Project>{f8198014-f4f3-49f0-88ab-c1969a5829af}</Project>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\..\cocos2d-x\cocos\scripting\lua-bindings\proj.win32\libluacocosdenshion.vcxproj">
|
||||
<Project>{46a7d57a-7f25-4f52-823b-ffac4ff3a624}</Project>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\..\cocos2d-x\cocos\scripting\lua-bindings\proj.win32\libluacocostudio.vcxproj">
|
||||
<Project>{9640951e-c5d0-47b5-9c42-0bcada261c50}</Project>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\..\cocos2d-x\cocos\scripting\lua-bindings\proj.win32\libluaextension.vcxproj">
|
||||
<Project>{7068296e-38a4-4bca-85db-3a09bd014847}</Project>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\..\cocos2d-x\cocos\scripting\lua-bindings\proj.win32\libluanetwork.vcxproj">
|
||||
<Project>{65e52f4b-703f-419e-ad67-926241a10042}</Project>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\..\cocos2d-x\cocos\scripting\lua-bindings\proj.win32\libluaspine.vcxproj">
|
||||
<Project>{31ef6ab1-0d9a-4bc6-99b8-2c482ea373c4}</Project>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\..\cocos2d-x\cocos\scripting\lua-bindings\proj.win32\libluaui.vcxproj">
|
||||
<Project>{fe78eebb-3dbb-4713-8cbf-63d742c5bd82}</Project>
|
||||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
|
|
|
@ -140,9 +140,6 @@
|
|||
<ProjectReference Include="..\..\..\cocos\2d\libcocos2d.vcxproj">
|
||||
<Project>{98a51ba8-fc3a-415b-ac8f-8c7bd464e93e}</Project>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\..\..\external\chipmunk\proj.win32\chipmunk.vcxproj">
|
||||
<Project>{207bc7a9-ccf1-4f2f-a04d-45f72242ae25}</Project>
|
||||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
|
|
|
@ -567,18 +567,6 @@
|
|||
<ProjectReference Include="..\..\..\cocos\2d\libcocos2d.vcxproj">
|
||||
<Project>{98a51ba8-fc3a-415b-ac8f-8c7bd464e93e}</Project>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\..\..\cocos\editor-support\cocosbuilder\proj.win32\libcocosbuilder.vcxproj">
|
||||
<Project>{811c0dab-7b96-4bd3-a154-b7572b58e4ab}</Project>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\..\..\cocos\editor-support\spine\proj.win32\libspine.vcxproj">
|
||||
<Project>{b7c2a162-dec9-4418-972e-240ab3cbfcae}</Project>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\..\..\external\Box2D\proj.win32\libbox2d.vcxproj">
|
||||
<Project>{929480e7-23c0-4df6-8456-096d71547116}</Project>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\..\..\external\chipmunk\proj.win32\chipmunk.vcxproj">
|
||||
<Project>{207bc7a9-ccf1-4f2f-a04d-45f72242ae25}</Project>
|
||||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
|
|
|
@ -13,9 +13,8 @@ LOCAL_SRC_FILES := main.cpp \
|
|||
LOCAL_C_INCLUDES := $(LOCAL_PATH)/../../Classes \
|
||||
$(LOCAL_PATH)/../../../../external
|
||||
|
||||
LOCAL_STATIC_LIBRARIES := cocos2dx_static cocosdenshion_static
|
||||
LOCAL_STATIC_LIBRARIES := cocos2dx_static
|
||||
|
||||
include $(BUILD_SHARED_LIBRARY)
|
||||
|
||||
$(call import-module,.)
|
||||
$(call import-module,audio/android)
|
||||
|
|
|
@ -126,7 +126,17 @@ skip = Node::[setGLServerState description getUserObject .*UserData getGLServerS
|
|||
TurnOffTiles::[shuffle],
|
||||
LabelTTF::[*],
|
||||
LabelBMFont::[*],
|
||||
Scene::[getCameras]
|
||||
Scene::[getCameras],
|
||||
Animate3D::[*],
|
||||
Sprite3D::[*],
|
||||
AttachNode::[*],
|
||||
Animation3D::[*],
|
||||
Skeleton3D::[*],
|
||||
Mesh::[*],
|
||||
Animation3DCache::[*],
|
||||
Sprite3DMaterialCache::[*],
|
||||
Sprite3DCache::[*],
|
||||
Bone3D::[*]
|
||||
|
||||
rename_functions = SpriteFrameCache::[addSpriteFramesWithFile=addSpriteFrames getSpriteFrameByName=getSpriteFrame],
|
||||
ProgressTimer::[setReverseProgress=setReverseDirection],
|
||||
|
|
Loading…
Reference in New Issue