mirror of https://github.com/axmolengine/axmol.git
Adds virtual destructors on Interfaces
Classes with at least one virtual function needs a virtual destructor. This patch adds virtual destructors to Interface classes And also enables 'warn on missing virtual destructors'
This commit is contained in:
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340544c42d
commit
0d750cdbaf
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@ -1 +1 @@
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1dbcea49018d245ac72bf4138633f3905ef4dc7f
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0d9ce76f7e63d75718c38b1137b2580e19d0db76
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@ -42,36 +42,38 @@ struct LetterInfo
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class CC_DLL LabelTextFormatProtocol
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{
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public:
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virtual bool recordLetterInfo(const cocos2d::Point& point,unsigned short int theChar, int spriteIndex) = 0;
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virtual bool recordPlaceholderInfo(int spriteIndex) = 0;
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virtual std::vector<LetterInfo> *getLettersInfo() = 0;
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virtual float getLetterPosXLeft(int index) const = 0;
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virtual float getLetterPosXRight(int index) const = 0;
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virtual ~LabelTextFormatProtocol() {}
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virtual bool recordLetterInfo(const cocos2d::Point& point,unsigned short int theChar, int spriteIndex) = 0;
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virtual bool recordPlaceholderInfo(int spriteIndex) = 0;
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virtual std::vector<LetterInfo> *getLettersInfo() = 0;
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virtual float getLetterPosXLeft(int index) const = 0;
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virtual float getLetterPosXRight(int index) const = 0;
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// sprite related stuff
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virtual cocos2d::Sprite *getLetter(int ID) = 0;
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virtual cocos2d::Sprite *getLetter(int ID) = 0;
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// font related stuff
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virtual int getCommonLineHeight() const = 0;
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virtual int getKerningForCharsPair(unsigned short first, unsigned short second) const = 0;
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virtual int getXOffsetForChar(unsigned short c) const = 0;
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virtual int getYOffsetForChar(unsigned short c) const = 0;
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virtual int getAdvanceForChar(unsigned short c, int hintPositionInString) const = 0;
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virtual cocos2d::Rect getRectForChar(unsigned short c) const = 0;
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virtual int getCommonLineHeight() const = 0;
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virtual int getKerningForCharsPair(unsigned short first, unsigned short second) const = 0;
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virtual int getXOffsetForChar(unsigned short c) const = 0;
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virtual int getYOffsetForChar(unsigned short c) const = 0;
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virtual int getAdvanceForChar(unsigned short c, int hintPositionInString) const = 0;
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virtual cocos2d::Rect getRectForChar(unsigned short c) const = 0;
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// string related stuff
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virtual int getStringNumLines() const = 0;
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virtual int getStringLenght() const = 0;
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virtual unsigned short getCharAtStringPosition(int position) const = 0;
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virtual unsigned short * getUTF8String() const = 0;
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virtual void assignNewUTF8String(unsigned short *newString) = 0;
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virtual TextHAlignment getTextAlignment() const = 0;
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virtual int getStringNumLines() const = 0;
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virtual int getStringLenght() const = 0;
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virtual unsigned short getCharAtStringPosition(int position) const = 0;
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virtual unsigned short * getUTF8String() const = 0;
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virtual void assignNewUTF8String(unsigned short *newString) = 0;
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virtual TextHAlignment getTextAlignment() const = 0;
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// label related stuff
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virtual float getMaxLineWidth() const = 0;
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virtual bool breakLineWithoutSpace() const = 0;
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virtual cocos2d::Size getLabelContentSize() const = 0;
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virtual void setLabelContentSize(const Size &newSize) = 0;
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virtual float getMaxLineWidth() const = 0;
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virtual bool breakLineWithoutSpace() const = 0;
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virtual cocos2d::Size getLabelContentSize() const = 0;
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virtual void setLabelContentSize(const Size &newSize) = 0;
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};
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NS_CC_END
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@ -38,7 +38,9 @@ NS_CC_BEGIN
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class CC_DLL RGBAProtocol
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{
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public:
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/**
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virtual ~RGBAProtocol() {}
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/**
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* Changes the color with R,G,B bytes
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*
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* @param color Example: Color3B(255,100,0) means R=255, G=100, B=0
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@ -165,6 +167,8 @@ public:
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class CC_DLL BlendProtocol
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{
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public:
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virtual ~BlendProtocol() {}
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/**
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* Sets the source blending function.
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*
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@ -197,6 +201,7 @@ public:
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class CC_DLL TextureProtocol : public BlendProtocol
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{
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public:
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virtual ~TextureProtocol() {}
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/**
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* Returns the currently used texture
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*
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@ -222,6 +227,8 @@ public:
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class CC_DLL LabelProtocol
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{
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public:
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virtual ~LabelProtocol() {}
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/**
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* Sets a new label using a string
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*
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@ -247,7 +254,9 @@ public:
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class CC_DLL DirectorDelegate
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{
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public:
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/**
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virtual ~DirectorDelegate() {}
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/**
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* Will be called by Director when the projection is updated, and "custom" projection is used
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* @js NA
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* @lua NA
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@ -40,6 +40,8 @@ class TextFieldTTF;
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class CC_DLL TextFieldDelegate
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{
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public:
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virtual ~TextFieldDelegate() {}
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/**
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@brief If the sender doesn't want to attach to the IME, return true;
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*/
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@ -50,6 +50,8 @@ class Node;
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class CC_DLL TransitionEaseScene// : public Object
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{
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public:
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virtual ~TransitionEaseScene() {}
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/** returns the Ease action that will be performed on a linear action.
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@since v0.8.2
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*/
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@ -39,6 +39,8 @@ typedef unsigned char CC_XML_CHAR;
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class CC_DLL SAXDelegator
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{
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public:
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virtual ~SAXDelegator() {}
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/**
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* @js NA
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* @lua NA
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@ -13,6 +13,7 @@ namespace cocosbuilder {
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class CCBAnimationManagerDelegate
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{
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public:
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virtual ~CCBAnimationManagerDelegate() {}
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virtual void completedAnimationSequenceNamed(const char *name) = 0;
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};
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@ -31,6 +31,9 @@ namespace gui {
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class UIScrollInterface
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{
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public:
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virtual ~UIScrollInterface() {}
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protected:
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virtual void handlePressLogic(const cocos2d::Point &touchPoint) = 0;
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virtual void handleMoveLogic(const cocos2d::Point &touchPoint) = 0;
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