Merge pull request #8956 from samuele3hu/v3_new_spine

Add include directories to fix compile error on the window and remove useless `PreBuildEvent` for lua-template-default
This commit is contained in:
minggo 2014-10-30 09:33:57 +08:00
commit 0e48deed6e
1 changed files with 12 additions and 20 deletions

View File

@ -1,4 +1,4 @@
<?xml version="1.0" encoding="utf-8"?> <?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> <Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations"> <ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32"> <ProjectConfiguration Include="Debug|Win32">
@ -68,7 +68,7 @@
</PropertyGroup> </PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile> <ClCompile>
<AdditionalIncludeDirectories>$(ProjectDir)..\Classes;$(EngineRoot)cocos\scripting\lua-bindings\auto;$(EngineRoot)cocos\scripting\lua-bindings\manual;$(EngineRoot)cocos\audio\include;$(EngineRoot)external\lua\lua;$(EngineRoot)external\lua\tolua;$(EngineRoot)external\chipmunk\include\chipmunk;$(EngineRoot)extensions;$(EngineRoot);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>$(ProjectDir)..\Classes;$(EngineRoot)cocos\scripting\lua-bindings\auto;$(EngineRoot)cocos\scripting\lua-bindings\manual;$(EngineRoot)cocos\audio\include;$(EngineRoot)external;$(EngineRoot)external\lua\lua;$(EngineRoot)external\lua\tolua;$(EngineRoot)external\chipmunk\include\chipmunk;$(EngineRoot)extensions;$(EngineRoot);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PrecompiledHeader> <PrecompiledHeader>
</PrecompiledHeader> </PrecompiledHeader>
<WarningLevel>Level3</WarningLevel> <WarningLevel>Level3</WarningLevel>
@ -106,14 +106,10 @@
</DllDataFileName> </DllDataFileName>
</Midl> </Midl>
<PreBuildEvent> <PreBuildEvent>
<Command>xcopy "$(ProjectDir)..\..\cocos2d-x\cocos\scripting\lua-bindings\script\cocos2d" "$(ProjectDir)..\..\..\" /e /Y <Command>
xcopy "$(ProjectDir)..\..\cocos2d-x\cocos\scripting\lua-bindings\script\cocosdenshion" "$(ProjectDir)..\..\..\" /e /Y </Command>
xcopy "$(ProjectDir)..\..\cocos2d-x\cocos\scripting\lua-bindings\script\cocosbuilder" "$(ProjectDir)..\..\..\" /e /Y <Message>
xcopy "$(ProjectDir)..\..\cocos2d-x\cocos\scripting\lua-bindings\script\cocostudio" "$(ProjectDir)..\..\..\" /e /Y </Message>
xcopy "$(ProjectDir)..\..\cocos2d-x\cocos\scripting\lua-bindings\script\extension" "$(ProjectDir)..\..\..\" /e /Y
xcopy "$(ProjectDir)..\..\cocos2d-x\cocos\scripting\lua-bindings\script\network" "$(ProjectDir)..\..\..\" /e /Y
xcopy "$(ProjectDir)..\..\cocos2d-x\cocos\scripting\lua-bindings\script\ui" "$(ProjectDir)..\..\..\" /e /Y</Command>
<Message>copy files</Message>
</PreBuildEvent> </PreBuildEvent>
<PreLinkEvent> <PreLinkEvent>
<Command> <Command>
@ -122,7 +118,7 @@ xcopy "$(ProjectDir)..\..\cocos2d-x\cocos\scripting\lua-bindings\script\ui" "$(P
</ItemDefinitionGroup> </ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile> <ClCompile>
<AdditionalIncludeDirectories>$(ProjectDir)..\Classes;$(EngineRoot)cocos\scripting\lua-bindings\auto;$(EngineRoot)cocos\scripting\lua-bindings\manual;$(EngineRoot)cocos\audio\include;$(EngineRoot)external\lua\lua;$(EngineRoot)external\lua\tolua;$(EngineRoot)external\chipmunk\include\chipmunk;$(EngineRoot)extensions;$(EngineRoot);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>$(ProjectDir)..\Classes;$(EngineRoot)cocos\scripting\lua-bindings\auto;$(EngineRoot)cocos\scripting\lua-bindings\manual;$(EngineRoot)cocos\audio\include;$(EngineRoot)external;$(EngineRoot)external\lua\lua;$(EngineRoot)external\lua\tolua;$(EngineRoot)external\chipmunk\include\chipmunk;$(EngineRoot)extensions;$(EngineRoot);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PrecompiledHeader> <PrecompiledHeader>
</PrecompiledHeader> </PrecompiledHeader>
<WarningLevel>Level3</WarningLevel> <WarningLevel>Level3</WarningLevel>
@ -159,14 +155,10 @@ xcopy "$(ProjectDir)..\..\cocos2d-x\cocos\scripting\lua-bindings\script\ui" "$(P
</DllDataFileName> </DllDataFileName>
</Midl> </Midl>
<PreBuildEvent> <PreBuildEvent>
<Command>xcopy "$(ProjectDir)..\..\cocos2d-x\cocos\scripting\lua-bindings\script\cocos2d" "$(ProjectDir)..\..\..\" /e /Y <Command>
xcopy "$(ProjectDir)..\..\cocos2d-x\cocos\scripting\lua-bindings\script\cocosdenshion" "$(ProjectDir)..\..\..\" /e /Y </Command>
xcopy "$(ProjectDir)..\..\cocos2d-x\cocos\scripting\lua-bindings\script\cocosbuilder" "$(ProjectDir)..\..\..\" /e /Y <Message>
xcopy "$(ProjectDir)..\..\cocos2d-x\cocos\scripting\lua-bindings\script\cocostudio" "$(ProjectDir)..\..\..\" /e /Y </Message>
xcopy "$(ProjectDir)..\..\cocos2d-x\cocos\scripting\lua-bindings\script\extension" "$(ProjectDir)..\..\..\" /e /Y
xcopy "$(ProjectDir)..\..\cocos2d-x\cocos\scripting\lua-bindings\script\network" "$(ProjectDir)..\..\..\" /e /Y
xcopy "$(ProjectDir)..\..\cocos2d-x\cocos\scripting\lua-bindings\script\ui" "$(ProjectDir)..\..\..\" /e /Y</Command>
<Message>copy files</Message>
</PreBuildEvent> </PreBuildEvent>
<PreLinkEvent> <PreLinkEvent>
<Command> <Command>
@ -202,4 +194,4 @@ xcopy "$(ProjectDir)..\..\cocos2d-x\cocos\scripting\lua-bindings\script\ui" "$(P
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets"> <ImportGroup Label="ExtensionTargets">
</ImportGroup> </ImportGroup>
</Project> </Project>