mirror of https://github.com/axmolengine/axmol.git
remove "using namespace" from header files
This commit is contained in:
parent
84a8c75ad5
commit
0e73301fc4
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@ -29,6 +29,8 @@ THE SOFTWARE.
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#include "VisibleRect.h"
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#include "ResData.h"
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using namespace cocos2d;
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ConnectWaitLayer::ConnectWaitLayer()
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{
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int designWidth = 1280;
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@ -76,7 +78,7 @@ ConnectWaitLayer::ConnectWaitLayer()
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shineSprite->runAction(RepeatForever::create(Sequence::create(arrayOfActions)));
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addChild(shineSprite, 9998);
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string strip = getIPAddress();
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std::string strip = getIPAddress();
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char szIPAddress[64] = {0};
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sprintf(szIPAddress, "IP: %s", strip.c_str());
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auto IPlabel = Label::createWithSystemFont(szIPAddress, "", 72);
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@ -86,7 +88,7 @@ ConnectWaitLayer::ConnectWaitLayer()
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IPlabel->setPosition(Point(VisibleRect::leftTop().x + spaceSizex, VisibleRect::top().y - spaceSizey));
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addChild(IPlabel, 9001);
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string transferTip = "waiting for file transfer ...";
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std::string transferTip = "waiting for file transfer ...";
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if (CC_PLATFORM_WIN32 == CC_TARGET_PLATFORM || CC_PLATFORM_MAC == CC_TARGET_PLATFORM)
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{
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transferTip = "waiting for debugger to connect ...";
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@ -142,7 +144,7 @@ ConnectWaitLayer::ConnectWaitLayer()
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// clean up: ignore stdin, stdout and stderr
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void ConnectWaitLayer::update(float fDelta)
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{
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string transferTip = FileServer::getShareInstance()->getTransingFileName();
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std::string transferTip = FileServer::getShareInstance()->getTransingFileName();
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if (transferTip.empty()){
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return;
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}
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@ -27,16 +27,14 @@ THE SOFTWARE.
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#include "cocos2d.h"
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using namespace cocos2d;
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class ConnectWaitLayer: public Layer
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class ConnectWaitLayer: public cocos2d::Layer
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{
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public:
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ConnectWaitLayer();
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void update(float fDelta);
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private:
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Label* _labelUploadFile;
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cocos2d::Label* _labelUploadFile;
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};
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#endif // _CONNECT_WAIT_LAYER__H_
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@ -33,6 +33,8 @@ THE SOFTWARE.
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#include <sys/stat.h>
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#endif
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USING_NS_CC;
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//1M size
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#define MAXPROTOLENGTH 1048576
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@ -41,7 +43,7 @@ THE SOFTWARE.
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FileServer* FileServer::s_sharedFileServer = nullptr;
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void FileServer::readResFileFinfo()
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{
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string filecfg = _writePath + "/fileinfo_debug.json";
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std::string filecfg = _writePath + "/fileinfo_debug.json";
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FILE * pFile = fopen (filecfg.c_str() , "r");
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if(pFile)
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{
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@ -59,7 +61,7 @@ void FileServer::readResFileFinfo()
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rapidjson::Writer< rapidjson::StringBuffer > writer(buffer);
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_filecfgjson.Accept(writer);
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const char* str = buffer.GetString();
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string filecfg = _writePath + "/fileinfo_debug.json";
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std::string filecfg = _writePath + "/fileinfo_debug.json";
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FILE * pFile = fopen(filecfg.c_str(), "w");
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if (!pFile) return ;
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fwrite(str, sizeof(char), strlen(str), pFile);
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@ -88,15 +90,15 @@ void FileServer::removeResFileInfo(const char *filename)
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}
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}
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string FileServer::getTransingFileName()
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std::string FileServer::getTransingFileName()
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{
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_fileNameMutex.lock();
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string filename = _strFileName;
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std::string filename = _strFileName;
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_fileNameMutex.unlock();
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return filename;
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}
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void FileServer::setTransingFileName(const string &filename)
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void FileServer::setTransingFileName(const std::string &filename)
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{
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_fileNameMutex.lock();
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_strFileName = filename;
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@ -138,8 +140,13 @@ bool FileServer::listenOnTCP(int port)
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//setsockopt(listenfd, IPPROTO_TCP, TCP_NODELAY, (const char*)&on, sizeof(on));
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if (::bind(listenfd, res->ai_addr, res->ai_addrlen) == 0)
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break; /* success */
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close(listenfd); /* bind error, close and try next one */
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/* bind error, close and try next one */
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#if (CC_TARGET_PLATFORM == CC_PLATFORM_WIN32)
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closesocket(listenfd);
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#else
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close(listenfd);
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#endif
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} while ((res = res->ai_next) != NULL);
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if (res == NULL)
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@ -340,8 +347,8 @@ void FileServer::loopWriteFile()
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RecvBufStruct recvDataBuf = _recvBufList.front();
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_recvBufList.pop_front();
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_recvBufListMutex.unlock();
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string filename = recvDataBuf.fileProto.file_name();
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string fullfilename = _writePath;
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std::string filename = recvDataBuf.fileProto.file_name();
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std::string fullfilename = _writePath;
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fullfilename += filename;
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_fileNameMutex.lock();
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_strFileName = filename;
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@ -387,7 +394,7 @@ void FileServer::loopWriteFile()
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}
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}
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void FileServer::addResponse(int fd, string filename, int errortype, int errornum)
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void FileServer::addResponse(int fd, std::string filename, int errortype, int errornum)
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{
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switch (errortype)
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{
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@ -433,7 +440,7 @@ void FileServer::loopResponse()
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_responseBufList.pop_front();
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_responseBufListMutex.unlock();
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//send response
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string responseString;
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std::string responseString;
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runtime::FileSendComplete fileSendProtoComplete;
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fileSendProtoComplete.set_file_name(responseBuf.fileResponseProto.file_name());
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fileSendProtoComplete.set_result(responseBuf.fileResponseProto.result());
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@ -474,11 +481,13 @@ bool createDir(const char *sPathName)
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if(DirName[i] == '/')
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{
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DirName[i] = 0;
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if(access(DirName, NULL) != 0)
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{
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#ifdef _WIN32
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if(_access(DirName, NULL) != 0)
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{
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if(_mkdir(DirName/*, 0755*/) == -1)
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#else
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if (access(DirName, NULL) != 0)
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{
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if(mkdir(DirName, 0755) == -1)
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#endif
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{
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@ -33,9 +33,6 @@ THE SOFTWARE.
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#include "Protos.pb.h"
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#include <string>
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using namespace std;
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using namespace cocos2d;
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// header files for socket
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#ifdef _WIN32
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#include <io.h>
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@ -75,9 +72,9 @@ public:
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void addResFileInfo(const char* filename,uint64_t u64);
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void removeResFileInfo(const char *filename);
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rapidjson::Document* getFileCfgJson() { return &_filecfgjson; }
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string getWritePath() { return _writePath; }
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string getTransingFileName();
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void setTransingFileName(const string& filename);
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std::string getWritePath() { return _writePath; }
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std::string getTransingFileName();
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void setTransingFileName(const std::string& filename);
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protected:
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FileServer();
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~FileServer();
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@ -85,7 +82,7 @@ private:
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void loopReceiveFile();
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void loopWriteFile();
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void loopResponse();
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void addResponse(int fd, string filename,int errortype,int errornum);
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void addResponse(int fd, std::string filename,int errortype,int errornum);
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enum PROTONUM
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{
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FILEPROTO = 1,
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@ -126,13 +123,13 @@ private:
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rapidjson::Document _filecfgjson;
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string _strFileName;
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std::string _strFileName;
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std::mutex _fileNameMutex;
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string _recvErrorFile;
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string _writeErrorFile;
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std::string _recvErrorFile;
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std::string _writeErrorFile;
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string _writePath;
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std::string _writePath;
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};
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bool createDir(const char *sPathName);
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@ -36,7 +36,7 @@ THE SOFTWARE.
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static std::string g_projectPath;
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void startScript(string strDebugArg)
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void startScript(std::string strDebugArg)
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{
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// register lua engine
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auto engine = LuaEngine::getInstance();
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@ -81,13 +81,13 @@ void sendBuf(int fd, const char *pbuf, unsigned long bufsize)
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}
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}
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string& replaceAll(string& str, const string& old_value, const string& new_value)
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std::string& replaceAll(std::string& str, const std::string& old_value, const std::string& new_value)
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{
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size_t start = 0;
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while(true)
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{
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size_t pos = 0;
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if((pos = str.find(old_value, start)) != string::npos) {
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if((pos = str.find(old_value, start)) != std::string::npos) {
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str.replace(pos, old_value.length(), new_value);
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start = pos + new_value.length();
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}
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@ -26,19 +26,18 @@ THE SOFTWARE.
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#define _RUNTIME__H_
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#include <string>
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using namespace std;
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void recvBuf(int fd, char *pbuf, unsigned long bufsize);
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void sendBuf(int fd, const char *pbuf, unsigned long bufsize);
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string& replaceAll(string& str, const string& old_value, const string& new_value);
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std::string& replaceAll(std::string& str, const std::string& old_value, const std::string& new_value);
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string getIPAddress();
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std::string getIPAddress();
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const char* getRuntimeVersion();
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void startScript(string strDebugArg);
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void startScript(std::string strDebugArg);
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void initRuntime();
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