Merge pull request #4804 from minggo/android-config

don't build spine module when build 2d module
This commit is contained in:
James Chen 2014-01-02 06:53:15 -08:00
commit 0fe73f3a5d
2 changed files with 2 additions and 2 deletions

View File

@ -205,7 +205,6 @@ LOCAL_EXPORT_LDLIBS := -lGLESv2 \
LOCAL_WHOLE_STATIC_LIBRARIES := cocos_freetype2_static
LOCAL_WHOLE_STATIC_LIBRARIES += chipmunk_static
LOCAL_WHOLE_STATIC_LIBRARIES += cocos2dxandroid_static
LOCAL_WHOLE_STATIC_LIBRARIES += spine_static
# define the macro to compile through support/zip_support/ioapi.c
LOCAL_CFLAGS := -Wno-psabi -DUSE_FILE32API
@ -218,4 +217,3 @@ include $(BUILD_STATIC_LIBRARY)
$(call import-module,freetype2/prebuilt/android)
$(call import-module,chipmunk)
$(call import-module,2d/platform/android)
$(call import-module,editor-support/spine)

View File

@ -19,6 +19,7 @@ LOCAL_WHOLE_STATIC_LIBRARIES += jsb_network_static
LOCAL_WHOLE_STATIC_LIBRARIES += jsb_builder_static
LOCAL_WHOLE_STATIC_LIBRARIES += jsb_gui_static
LOCAL_WHOLE_STATIC_LIBRARIES += jsb_studio_static
LOCAL_WHOLE_STATIC_LIBRARIES += spine_static
LOCAL_EXPORT_CFLAGS := -DCOCOS2D_DEBUG=2
@ -33,3 +34,4 @@ $(call import-module,scripting/javascript/bindings/network)
$(call import-module,scripting/javascript/bindings/cocosbuilder)
$(call import-module,scripting/javascript/bindings/gui)
$(call import-module,scripting/javascript/bindings/cocostudio)
$(call import-module,editor-support/spine)