mirror of https://github.com/axmolengine/axmol.git
Complete delete CCDirector after called CCDirector::purgeDirector()
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e36c4abb65
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@ -73,21 +73,20 @@ NS_CC_BEGIN
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// XXX it should be a Director ivar. Move it there once support for multiple directors is added
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// singleton stuff
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static CCDisplayLinkDirector s_SharedDirector;
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static CCDisplayLinkDirector *s_SharedDirector = NULL;
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#define kDefaultFPS 60 // 60 frames per second
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extern const char* cocos2dVersion(void);
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CCDirector* CCDirector::sharedDirector(void)
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{
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static bool s_bFirstUseDirector = true;
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if (s_bFirstUseDirector)
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if (!s_SharedDirector)
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{
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s_bFirstUseDirector = false;
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s_SharedDirector.init();
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s_SharedDirector = new CCDisplayLinkDirector();
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s_SharedDirector->init();
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}
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return &s_SharedDirector;
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return s_SharedDirector;
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}
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CCDirector::CCDirector(void)
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@ -162,7 +161,7 @@ bool CCDirector::init(void)
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CCDirector::~CCDirector(void)
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{
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CCLOG("cocos2d: deallocing %p", this);
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CCLOG("cocos2d: deallocing CCDirector %p", this);
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CC_SAFE_RELEASE(m_pFPSLabel);
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CC_SAFE_RELEASE(m_pSPFLabel);
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@ -185,6 +184,8 @@ CCDirector::~CCDirector(void)
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CC_SAFE_DELETE(m_pLastUpdate);
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// delete fps string
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delete []m_pszFPS;
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s_SharedDirector = NULL;
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}
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void CCDirector::setGLDefaultValues(void)
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@ -640,6 +641,9 @@ void CCDirector::purgeDirector()
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// OpenGL view
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m_pobOpenGLView->end();
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m_pobOpenGLView = NULL;
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// delete CCDirector
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release();
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}
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void CCDirector::setNextScene(void)
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