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added building wp8 shaders instructions
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How to compile precompiled shaders for Windows Phone 8.0 (WP8)
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1. Open the VS project Cocos2dShaderCompiler\Cocos2dShaderCompiler.sln
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2. Build and run the project
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3. Click the Compile button
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4. Select the file cocos\platform\wp8\shaders\precompiledshaders.h in the file dialog box
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5. Program will precompile all of the cached cocos2d-x shaders.
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