[Lua] fix: HelloLua

This commit is contained in:
YuLei 2012-09-10 12:23:45 +08:00
parent d4128975f6
commit 1254d08d5c
1 changed files with 172 additions and 160 deletions

View File

@ -1,4 +1,13 @@
-- for CCLuaEngine traceback
function __G__TRACKBACK__(msg)
print("----------------------------------------")
print("LUA ERROR: " .. tostring(msg) .. "\n")
print(debug.traceback())
print("----------------------------------------")
end
local function main()
-- avoid memory leak -- avoid memory leak
collectgarbage("setpause", 100) collectgarbage("setpause", 100)
collectgarbage("setstepmul", 5000) collectgarbage("setstepmul", 5000)
@ -30,12 +39,12 @@ local function creatDog()
spriteDog.isPaused = false spriteDog.isPaused = false
spriteDog:setPosition(0, winSize.height / 4 * 3) spriteDog:setPosition(0, winSize.height / 4 * 3)
local animFrames = CCArray:create(2) local animFrames = CCArray:create()
animFrames:addObject(frame0) animFrames:addObject(frame0)
animFrames:addObject(frame1) animFrames:addObject(frame1)
local animation = CCAnimation:create(animFrames, 0.5) local animation = CCAnimation:createWithSpriteFrames(animFrames, 0.5)
local animate = CCAnimate:create(animation); local animate = CCAnimate:create(animation);
spriteDog:runAction(CCRepeatForever:create(animate)) spriteDog:runAction(CCRepeatForever:create(animate))
@ -101,7 +110,7 @@ local function createLayerFarm()
end end
local function onTouchMoved(x, y) local function onTouchMoved(x, y)
cclog("onTouchMoved: %0.2f, %0.2f", x, y) -- cclog("onTouchMoved: %0.2f, %0.2f", x, y)
if touchBeginPoint then if touchBeginPoint then
local cx, cy = layerFarm:getPosition() local cx, cy = layerFarm:getPosition()
layerFarm:setPosition(cx + x - touchBeginPoint.x, layerFarm:setPosition(cx + x - touchBeginPoint.x,
@ -155,7 +164,7 @@ local function createLayerMenu()
-- add a popup menu -- add a popup menu
local menuPopupItem = CCMenuItemImage:create("menu2.png", "menu2.png") local menuPopupItem = CCMenuItemImage:create("menu2.png", "menu2.png")
menuPopupItem:setPosition(0, 0) menuPopupItem:setPosition(0, 0)
menuPopupItem:registerScriptHandler(menuCallbackClosePopup) menuPopupItem:registerScriptTapHandler(menuCallbackClosePopup)
menuPopup = CCMenu:createWithItem(menuPopupItem) menuPopup = CCMenu:createWithItem(menuPopupItem)
menuPopup:setPosition(winSize.width / 2, winSize.height / 2) menuPopup:setPosition(winSize.width / 2, winSize.height / 2)
menuPopup:setVisible(false) menuPopup:setVisible(false)
@ -164,7 +173,7 @@ local function createLayerMenu()
-- add the left-bottom "tools" menu to invoke menuPopup -- add the left-bottom "tools" menu to invoke menuPopup
local menuToolsItem = CCMenuItemImage:create("menu1.png", "menu1.png") local menuToolsItem = CCMenuItemImage:create("menu1.png", "menu1.png")
menuToolsItem:setPosition(0, 0) menuToolsItem:setPosition(0, 0)
menuToolsItem:registerScriptHandler(menuCallbackOpenPopup) menuToolsItem:registerScriptTapHandler(menuCallbackOpenPopup)
menuTools = CCMenu:createWithItem(menuToolsItem) menuTools = CCMenu:createWithItem(menuToolsItem)
menuTools:setPosition(30, 40) menuTools:setPosition(30, 40)
layerMenu:addChild(menuTools) layerMenu:addChild(menuTools)
@ -186,3 +195,6 @@ local sceneGame = CCScene:create()
sceneGame:addChild(createLayerFarm()) sceneGame:addChild(createLayerFarm())
sceneGame:addChild(createLayerMenu()) sceneGame:addChild(createLayerMenu())
CCDirector:sharedDirector():runWithScene(sceneGame) CCDirector:sharedDirector():runWithScene(sceneGame)
end
xpcall(main, __G__TRACKBACK__)