mirror of https://github.com/axmolengine/axmol.git
[AUTO]: updating luabinding automatically
This commit is contained in:
parent
98073632d4
commit
13f9073e22
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@ -18,19 +18,13 @@
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-- @param #cc.EventDispatcher dispatcher
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--------------------------------
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-- Suspends the execution of the running scene, pushing it on the stack of suspended scenes.<br>
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-- The new scene will be executed.<br>
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-- Try to avoid big stacks of pushed scenes to reduce memory allocation. <br>
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-- ONLY call it if there is a running scene.
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-- @function [parent=#Director] pushScene
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-- The size in pixels of the surface. It could be different than the screen size.<br>
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-- High-res devices might have a higher surface size than the screen size.<br>
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-- Only available when compiled using SDK >= 4.0.<br>
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-- since v0.99.4
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-- @function [parent=#Director] setContentScaleFactor
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-- @param self
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-- @param #cc.Scene scene
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--------------------------------
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--
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-- @function [parent=#Director] getDeltaTime
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-- @param self
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-- @return float#float ret (return value: float)
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-- @param #float scaleFactor
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--------------------------------
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--
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@ -44,18 +38,11 @@
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-- @param self
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-- @return size_table#size_table ret (return value: size_table)
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--------------------------------
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-- Returns the Console <br>
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-- since v3.0
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-- @function [parent=#Director] getConsole
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-- @param self
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-- @return Console#Console ret (return value: cc.Console)
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--------------------------------
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--
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-- @function [parent=#Director] pushMatrix
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-- @function [parent=#Director] getDeltaTime
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-- @param self
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-- @param #int type
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-- @return float#float ret (return value: float)
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--------------------------------
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-- sets the OpenGL default values
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@ -148,6 +135,11 @@
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-- @param self
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-- @return float#float ret (return value: float)
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--------------------------------
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--
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-- @function [parent=#Director] resetMatrixStack
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-- @param self
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--------------------------------
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-- converts an OpenGL coordinate to a UIKit coordinate<br>
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-- Useful to convert node points to window points for calls such as glScissor
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@ -156,6 +148,12 @@
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-- @param #vec2_table point
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-- @return vec2_table#vec2_table ret (return value: vec2_table)
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--------------------------------
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--
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-- @function [parent=#Director] pushMatrix
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-- @param self
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-- @param #int type
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--------------------------------
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-- sets the default values based on the Configuration info
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-- @function [parent=#Director] setDefaultValues
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@ -206,15 +204,6 @@
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-- @function [parent=#Director] stopAnimation
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-- @param self
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--------------------------------
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-- The size in pixels of the surface. It could be different than the screen size.<br>
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-- High-res devices might have a higher surface size than the screen size.<br>
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-- Only available when compiled using SDK >= 4.0.<br>
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-- since v0.99.4
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-- @function [parent=#Director] setContentScaleFactor
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-- @param self
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-- @param #float scaleFactor
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--------------------------------
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-- Pops out all scenes from the stack until it reaches `level`.<br>
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-- If level is 0, it will end the director.<br>
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@ -292,12 +281,6 @@
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-- @function [parent=#Director] drawScene
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-- @param self
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--------------------------------
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-- / FIXME: missing description
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-- @function [parent=#Director] getZEye
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-- @param self
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-- @return float#float ret (return value: float)
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--------------------------------
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--
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-- @function [parent=#Director] getMatrix
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@ -313,6 +296,12 @@
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-- @function [parent=#Director] popScene
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-- @param self
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--------------------------------
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--
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-- @function [parent=#Director] loadIdentityMatrix
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-- @param self
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-- @param #int type
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--------------------------------
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-- Whether or not to display the FPS on the bottom-left corner
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-- @function [parent=#Director] isDisplayStats
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@ -325,11 +314,25 @@
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-- @param self
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-- @param #int projection
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--------------------------------
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-- Returns the Console <br>
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-- since v3.0
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-- @function [parent=#Director] getConsole
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-- @param self
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-- @return Console#Console ret (return value: cc.Console)
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--------------------------------
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--
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-- @function [parent=#Director] loadIdentityMatrix
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-- @function [parent=#Director] multiplyMatrix
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-- @param self
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-- @param #int type
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-- @param #mat4_table mat
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--------------------------------
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-- / FIXME: missing description
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-- @function [parent=#Director] getZEye
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-- @param self
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-- @return float#float ret (return value: float)
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--------------------------------
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--
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@ -337,11 +340,6 @@
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-- @param self
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-- @param #bool nextDeltaTimeZero
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--------------------------------
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--
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-- @function [parent=#Director] resetMatrixStack
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-- @param self
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--------------------------------
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--
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-- @function [parent=#Director] popMatrix
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@ -364,10 +362,13 @@
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-- @return Scheduler#Scheduler ret (return value: cc.Scheduler)
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--------------------------------
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-- Set the FPS value.
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-- @function [parent=#Director] setAnimationInterval
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-- Suspends the execution of the running scene, pushing it on the stack of suspended scenes.<br>
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-- The new scene will be executed.<br>
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-- Try to avoid big stacks of pushed scenes to reduce memory allocation. <br>
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-- ONLY call it if there is a running scene.
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-- @function [parent=#Director] pushScene
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-- @param self
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-- @param #double interval
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-- @param #cc.Scene scene
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--------------------------------
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-- Get the FPS value
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@ -402,11 +403,10 @@
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-- @param #cc.Scene scene
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--------------------------------
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--
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-- @function [parent=#Director] multiplyMatrix
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-- Set the FPS value.
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-- @function [parent=#Director] setAnimationInterval
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-- @param self
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-- @param #int type
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-- @param #mat4_table mat
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-- @param #double interval
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--------------------------------
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-- Gets the ActionManager associated with this director<br>
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@ -10763,7 +10763,7 @@ int lua_cocos2dx_Director_setEventDispatcher(lua_State* tolua_S)
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return 0;
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}
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int lua_cocos2dx_Director_pushScene(lua_State* tolua_S)
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int lua_cocos2dx_Director_setContentScaleFactor(lua_State* tolua_S)
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{
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int argc = 0;
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cocos2d::Director* cobj = nullptr;
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@ -10783,7 +10783,7 @@ int lua_cocos2dx_Director_pushScene(lua_State* tolua_S)
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#if COCOS2D_DEBUG >= 1
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if (!cobj)
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{
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tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_Director_pushScene'", nullptr);
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tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_Director_setContentScaleFactor'", nullptr);
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return 0;
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}
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#endif
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@ -10791,64 +10791,20 @@ int lua_cocos2dx_Director_pushScene(lua_State* tolua_S)
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argc = lua_gettop(tolua_S)-1;
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if (argc == 1)
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{
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cocos2d::Scene* arg0;
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double arg0;
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ok &= luaval_to_object<cocos2d::Scene>(tolua_S, 2, "cc.Scene",&arg0);
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ok &= luaval_to_number(tolua_S, 2,&arg0, "cc.Director:setContentScaleFactor");
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if(!ok)
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return 0;
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cobj->pushScene(arg0);
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cobj->setContentScaleFactor(arg0);
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return 0;
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}
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CCLOG("%s has wrong number of arguments: %d, was expecting %d \n", "cc.Director:pushScene",argc, 1);
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CCLOG("%s has wrong number of arguments: %d, was expecting %d \n", "cc.Director:setContentScaleFactor",argc, 1);
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return 0;
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#if COCOS2D_DEBUG >= 1
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tolua_lerror:
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tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_Director_pushScene'.",&tolua_err);
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#endif
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return 0;
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}
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int lua_cocos2dx_Director_getDeltaTime(lua_State* tolua_S)
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{
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int argc = 0;
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cocos2d::Director* cobj = nullptr;
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bool ok = true;
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#if COCOS2D_DEBUG >= 1
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tolua_Error tolua_err;
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#endif
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#if COCOS2D_DEBUG >= 1
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if (!tolua_isusertype(tolua_S,1,"cc.Director",0,&tolua_err)) goto tolua_lerror;
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#endif
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cobj = (cocos2d::Director*)tolua_tousertype(tolua_S,1,0);
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#if COCOS2D_DEBUG >= 1
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if (!cobj)
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{
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tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_Director_getDeltaTime'", nullptr);
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return 0;
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}
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#endif
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argc = lua_gettop(tolua_S)-1;
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if (argc == 0)
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{
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if(!ok)
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return 0;
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double ret = cobj->getDeltaTime();
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tolua_pushnumber(tolua_S,(lua_Number)ret);
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return 1;
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}
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CCLOG("%s has wrong number of arguments: %d, was expecting %d \n", "cc.Director:getDeltaTime",argc, 0);
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return 0;
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#if COCOS2D_DEBUG >= 1
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tolua_lerror:
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tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_Director_getDeltaTime'.",&tolua_err);
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tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_Director_setContentScaleFactor'.",&tolua_err);
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#endif
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return 0;
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@ -10941,7 +10897,7 @@ int lua_cocos2dx_Director_getWinSizeInPixels(lua_State* tolua_S)
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return 0;
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}
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int lua_cocos2dx_Director_getConsole(lua_State* tolua_S)
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int lua_cocos2dx_Director_getDeltaTime(lua_State* tolua_S)
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{
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int argc = 0;
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cocos2d::Director* cobj = nullptr;
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@ -10961,7 +10917,7 @@ int lua_cocos2dx_Director_getConsole(lua_State* tolua_S)
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#if COCOS2D_DEBUG >= 1
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if (!cobj)
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{
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tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_Director_getConsole'", nullptr);
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tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_Director_getDeltaTime'", nullptr);
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return 0;
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}
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#endif
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@ -10971,62 +10927,16 @@ int lua_cocos2dx_Director_getConsole(lua_State* tolua_S)
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{
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if(!ok)
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return 0;
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cocos2d::Console* ret = cobj->getConsole();
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object_to_luaval<cocos2d::Console>(tolua_S, "cc.Console",(cocos2d::Console*)ret);
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double ret = cobj->getDeltaTime();
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tolua_pushnumber(tolua_S,(lua_Number)ret);
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return 1;
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}
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CCLOG("%s has wrong number of arguments: %d, was expecting %d \n", "cc.Director:getConsole",argc, 0);
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CCLOG("%s has wrong number of arguments: %d, was expecting %d \n", "cc.Director:getDeltaTime",argc, 0);
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return 0;
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#if COCOS2D_DEBUG >= 1
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tolua_lerror:
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tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_Director_getConsole'.",&tolua_err);
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#endif
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return 0;
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}
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int lua_cocos2dx_Director_pushMatrix(lua_State* tolua_S)
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{
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int argc = 0;
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cocos2d::Director* cobj = nullptr;
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bool ok = true;
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#if COCOS2D_DEBUG >= 1
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tolua_Error tolua_err;
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#endif
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#if COCOS2D_DEBUG >= 1
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if (!tolua_isusertype(tolua_S,1,"cc.Director",0,&tolua_err)) goto tolua_lerror;
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#endif
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cobj = (cocos2d::Director*)tolua_tousertype(tolua_S,1,0);
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#if COCOS2D_DEBUG >= 1
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if (!cobj)
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{
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tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_Director_pushMatrix'", nullptr);
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return 0;
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}
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#endif
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argc = lua_gettop(tolua_S)-1;
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if (argc == 1)
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{
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cocos2d::MATRIX_STACK_TYPE arg0;
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ok &= luaval_to_int32(tolua_S, 2,(int *)&arg0, "cc.Director:pushMatrix");
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if(!ok)
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return 0;
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cobj->pushMatrix(arg0);
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return 0;
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}
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CCLOG("%s has wrong number of arguments: %d, was expecting %d \n", "cc.Director:pushMatrix",argc, 1);
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return 0;
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#if COCOS2D_DEBUG >= 1
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tolua_lerror:
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tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_Director_pushMatrix'.",&tolua_err);
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tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_Director_getDeltaTime'.",&tolua_err);
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#endif
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return 0;
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@ -11655,6 +11565,49 @@ int lua_cocos2dx_Director_getSecondsPerFrame(lua_State* tolua_S)
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return 0;
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}
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int lua_cocos2dx_Director_resetMatrixStack(lua_State* tolua_S)
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{
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int argc = 0;
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cocos2d::Director* cobj = nullptr;
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bool ok = true;
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#if COCOS2D_DEBUG >= 1
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tolua_Error tolua_err;
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#endif
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#if COCOS2D_DEBUG >= 1
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if (!tolua_isusertype(tolua_S,1,"cc.Director",0,&tolua_err)) goto tolua_lerror;
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#endif
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cobj = (cocos2d::Director*)tolua_tousertype(tolua_S,1,0);
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#if COCOS2D_DEBUG >= 1
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if (!cobj)
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{
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tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_Director_resetMatrixStack'", nullptr);
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return 0;
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}
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#endif
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argc = lua_gettop(tolua_S)-1;
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if (argc == 0)
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{
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if(!ok)
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return 0;
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cobj->resetMatrixStack();
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return 0;
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}
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CCLOG("%s has wrong number of arguments: %d, was expecting %d \n", "cc.Director:resetMatrixStack",argc, 0);
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return 0;
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#if COCOS2D_DEBUG >= 1
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tolua_lerror:
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tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_Director_resetMatrixStack'.",&tolua_err);
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#endif
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return 0;
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}
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int lua_cocos2dx_Director_convertToUI(lua_State* tolua_S)
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{
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int argc = 0;
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|
@ -11702,6 +11655,52 @@ int lua_cocos2dx_Director_convertToUI(lua_State* tolua_S)
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return 0;
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}
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int lua_cocos2dx_Director_pushMatrix(lua_State* tolua_S)
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{
|
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int argc = 0;
|
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cocos2d::Director* cobj = nullptr;
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bool ok = true;
|
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|
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#if COCOS2D_DEBUG >= 1
|
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tolua_Error tolua_err;
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#endif
|
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|
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|
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#if COCOS2D_DEBUG >= 1
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if (!tolua_isusertype(tolua_S,1,"cc.Director",0,&tolua_err)) goto tolua_lerror;
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#endif
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cobj = (cocos2d::Director*)tolua_tousertype(tolua_S,1,0);
|
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|
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#if COCOS2D_DEBUG >= 1
|
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if (!cobj)
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{
|
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tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_Director_pushMatrix'", nullptr);
|
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return 0;
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}
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#endif
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|
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argc = lua_gettop(tolua_S)-1;
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if (argc == 1)
|
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{
|
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cocos2d::MATRIX_STACK_TYPE arg0;
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|
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ok &= luaval_to_int32(tolua_S, 2,(int *)&arg0, "cc.Director:pushMatrix");
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if(!ok)
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return 0;
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cobj->pushMatrix(arg0);
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return 0;
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}
|
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CCLOG("%s has wrong number of arguments: %d, was expecting %d \n", "cc.Director:pushMatrix",argc, 1);
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return 0;
|
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|
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#if COCOS2D_DEBUG >= 1
|
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tolua_lerror:
|
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tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_Director_pushMatrix'.",&tolua_err);
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#endif
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|
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return 0;
|
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}
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int lua_cocos2dx_Director_setDefaultValues(lua_State* tolua_S)
|
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{
|
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int argc = 0;
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|
@ -12052,52 +12051,6 @@ int lua_cocos2dx_Director_stopAnimation(lua_State* tolua_S)
|
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|
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return 0;
|
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}
|
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int lua_cocos2dx_Director_setContentScaleFactor(lua_State* tolua_S)
|
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{
|
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int argc = 0;
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cocos2d::Director* cobj = nullptr;
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bool ok = true;
|
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|
||||
#if COCOS2D_DEBUG >= 1
|
||||
tolua_Error tolua_err;
|
||||
#endif
|
||||
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
if (!tolua_isusertype(tolua_S,1,"cc.Director",0,&tolua_err)) goto tolua_lerror;
|
||||
#endif
|
||||
|
||||
cobj = (cocos2d::Director*)tolua_tousertype(tolua_S,1,0);
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
if (!cobj)
|
||||
{
|
||||
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_Director_setContentScaleFactor'", nullptr);
|
||||
return 0;
|
||||
}
|
||||
#endif
|
||||
|
||||
argc = lua_gettop(tolua_S)-1;
|
||||
if (argc == 1)
|
||||
{
|
||||
double arg0;
|
||||
|
||||
ok &= luaval_to_number(tolua_S, 2,&arg0, "cc.Director:setContentScaleFactor");
|
||||
if(!ok)
|
||||
return 0;
|
||||
cobj->setContentScaleFactor(arg0);
|
||||
return 0;
|
||||
}
|
||||
CCLOG("%s has wrong number of arguments: %d, was expecting %d \n", "cc.Director:setContentScaleFactor",argc, 1);
|
||||
return 0;
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
tolua_lerror:
|
||||
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_Director_setContentScaleFactor'.",&tolua_err);
|
||||
#endif
|
||||
|
||||
return 0;
|
||||
}
|
||||
int lua_cocos2dx_Director_popToSceneStackLevel(lua_State* tolua_S)
|
||||
{
|
||||
int argc = 0;
|
||||
|
@ -12589,50 +12542,6 @@ int lua_cocos2dx_Director_drawScene(lua_State* tolua_S)
|
|||
|
||||
return 0;
|
||||
}
|
||||
int lua_cocos2dx_Director_getZEye(lua_State* tolua_S)
|
||||
{
|
||||
int argc = 0;
|
||||
cocos2d::Director* cobj = nullptr;
|
||||
bool ok = true;
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
tolua_Error tolua_err;
|
||||
#endif
|
||||
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
if (!tolua_isusertype(tolua_S,1,"cc.Director",0,&tolua_err)) goto tolua_lerror;
|
||||
#endif
|
||||
|
||||
cobj = (cocos2d::Director*)tolua_tousertype(tolua_S,1,0);
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
if (!cobj)
|
||||
{
|
||||
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_Director_getZEye'", nullptr);
|
||||
return 0;
|
||||
}
|
||||
#endif
|
||||
|
||||
argc = lua_gettop(tolua_S)-1;
|
||||
if (argc == 0)
|
||||
{
|
||||
if(!ok)
|
||||
return 0;
|
||||
double ret = cobj->getZEye();
|
||||
tolua_pushnumber(tolua_S,(lua_Number)ret);
|
||||
return 1;
|
||||
}
|
||||
CCLOG("%s has wrong number of arguments: %d, was expecting %d \n", "cc.Director:getZEye",argc, 0);
|
||||
return 0;
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
tolua_lerror:
|
||||
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_Director_getZEye'.",&tolua_err);
|
||||
#endif
|
||||
|
||||
return 0;
|
||||
}
|
||||
int lua_cocos2dx_Director_getMatrix(lua_State* tolua_S)
|
||||
{
|
||||
int argc = 0;
|
||||
|
@ -12666,7 +12575,7 @@ int lua_cocos2dx_Director_getMatrix(lua_State* tolua_S)
|
|||
ok &= luaval_to_int32(tolua_S, 2,(int *)&arg0, "cc.Director:getMatrix");
|
||||
if(!ok)
|
||||
return 0;
|
||||
cocos2d::Mat4 ret = cobj->getMatrix(arg0);
|
||||
const cocos2d::Mat4& ret = cobj->getMatrix(arg0);
|
||||
mat4_to_luaval(tolua_S, ret);
|
||||
return 1;
|
||||
}
|
||||
|
@ -12723,6 +12632,52 @@ int lua_cocos2dx_Director_popScene(lua_State* tolua_S)
|
|||
|
||||
return 0;
|
||||
}
|
||||
int lua_cocos2dx_Director_loadIdentityMatrix(lua_State* tolua_S)
|
||||
{
|
||||
int argc = 0;
|
||||
cocos2d::Director* cobj = nullptr;
|
||||
bool ok = true;
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
tolua_Error tolua_err;
|
||||
#endif
|
||||
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
if (!tolua_isusertype(tolua_S,1,"cc.Director",0,&tolua_err)) goto tolua_lerror;
|
||||
#endif
|
||||
|
||||
cobj = (cocos2d::Director*)tolua_tousertype(tolua_S,1,0);
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
if (!cobj)
|
||||
{
|
||||
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_Director_loadIdentityMatrix'", nullptr);
|
||||
return 0;
|
||||
}
|
||||
#endif
|
||||
|
||||
argc = lua_gettop(tolua_S)-1;
|
||||
if (argc == 1)
|
||||
{
|
||||
cocos2d::MATRIX_STACK_TYPE arg0;
|
||||
|
||||
ok &= luaval_to_int32(tolua_S, 2,(int *)&arg0, "cc.Director:loadIdentityMatrix");
|
||||
if(!ok)
|
||||
return 0;
|
||||
cobj->loadIdentityMatrix(arg0);
|
||||
return 0;
|
||||
}
|
||||
CCLOG("%s has wrong number of arguments: %d, was expecting %d \n", "cc.Director:loadIdentityMatrix",argc, 1);
|
||||
return 0;
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
tolua_lerror:
|
||||
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_Director_loadIdentityMatrix'.",&tolua_err);
|
||||
#endif
|
||||
|
||||
return 0;
|
||||
}
|
||||
int lua_cocos2dx_Director_isDisplayStats(lua_State* tolua_S)
|
||||
{
|
||||
int argc = 0;
|
||||
|
@ -12813,7 +12768,7 @@ int lua_cocos2dx_Director_setProjection(lua_State* tolua_S)
|
|||
|
||||
return 0;
|
||||
}
|
||||
int lua_cocos2dx_Director_loadIdentityMatrix(lua_State* tolua_S)
|
||||
int lua_cocos2dx_Director_getConsole(lua_State* tolua_S)
|
||||
{
|
||||
int argc = 0;
|
||||
cocos2d::Director* cobj = nullptr;
|
||||
|
@ -12833,28 +12788,119 @@ int lua_cocos2dx_Director_loadIdentityMatrix(lua_State* tolua_S)
|
|||
#if COCOS2D_DEBUG >= 1
|
||||
if (!cobj)
|
||||
{
|
||||
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_Director_loadIdentityMatrix'", nullptr);
|
||||
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_Director_getConsole'", nullptr);
|
||||
return 0;
|
||||
}
|
||||
#endif
|
||||
|
||||
argc = lua_gettop(tolua_S)-1;
|
||||
if (argc == 1)
|
||||
if (argc == 0)
|
||||
{
|
||||
cocos2d::MATRIX_STACK_TYPE arg0;
|
||||
|
||||
ok &= luaval_to_int32(tolua_S, 2,(int *)&arg0, "cc.Director:loadIdentityMatrix");
|
||||
if(!ok)
|
||||
return 0;
|
||||
cobj->loadIdentityMatrix(arg0);
|
||||
return 0;
|
||||
cocos2d::Console* ret = cobj->getConsole();
|
||||
object_to_luaval<cocos2d::Console>(tolua_S, "cc.Console",(cocos2d::Console*)ret);
|
||||
return 1;
|
||||
}
|
||||
CCLOG("%s has wrong number of arguments: %d, was expecting %d \n", "cc.Director:loadIdentityMatrix",argc, 1);
|
||||
CCLOG("%s has wrong number of arguments: %d, was expecting %d \n", "cc.Director:getConsole",argc, 0);
|
||||
return 0;
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
tolua_lerror:
|
||||
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_Director_loadIdentityMatrix'.",&tolua_err);
|
||||
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_Director_getConsole'.",&tolua_err);
|
||||
#endif
|
||||
|
||||
return 0;
|
||||
}
|
||||
int lua_cocos2dx_Director_multiplyMatrix(lua_State* tolua_S)
|
||||
{
|
||||
int argc = 0;
|
||||
cocos2d::Director* cobj = nullptr;
|
||||
bool ok = true;
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
tolua_Error tolua_err;
|
||||
#endif
|
||||
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
if (!tolua_isusertype(tolua_S,1,"cc.Director",0,&tolua_err)) goto tolua_lerror;
|
||||
#endif
|
||||
|
||||
cobj = (cocos2d::Director*)tolua_tousertype(tolua_S,1,0);
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
if (!cobj)
|
||||
{
|
||||
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_Director_multiplyMatrix'", nullptr);
|
||||
return 0;
|
||||
}
|
||||
#endif
|
||||
|
||||
argc = lua_gettop(tolua_S)-1;
|
||||
if (argc == 2)
|
||||
{
|
||||
cocos2d::MATRIX_STACK_TYPE arg0;
|
||||
cocos2d::Mat4 arg1;
|
||||
|
||||
ok &= luaval_to_int32(tolua_S, 2,(int *)&arg0, "cc.Director:multiplyMatrix");
|
||||
|
||||
ok &= luaval_to_mat4(tolua_S, 3, &arg1, "cc.Director:multiplyMatrix");
|
||||
if(!ok)
|
||||
return 0;
|
||||
cobj->multiplyMatrix(arg0, arg1);
|
||||
return 0;
|
||||
}
|
||||
CCLOG("%s has wrong number of arguments: %d, was expecting %d \n", "cc.Director:multiplyMatrix",argc, 2);
|
||||
return 0;
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
tolua_lerror:
|
||||
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_Director_multiplyMatrix'.",&tolua_err);
|
||||
#endif
|
||||
|
||||
return 0;
|
||||
}
|
||||
int lua_cocos2dx_Director_getZEye(lua_State* tolua_S)
|
||||
{
|
||||
int argc = 0;
|
||||
cocos2d::Director* cobj = nullptr;
|
||||
bool ok = true;
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
tolua_Error tolua_err;
|
||||
#endif
|
||||
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
if (!tolua_isusertype(tolua_S,1,"cc.Director",0,&tolua_err)) goto tolua_lerror;
|
||||
#endif
|
||||
|
||||
cobj = (cocos2d::Director*)tolua_tousertype(tolua_S,1,0);
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
if (!cobj)
|
||||
{
|
||||
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_Director_getZEye'", nullptr);
|
||||
return 0;
|
||||
}
|
||||
#endif
|
||||
|
||||
argc = lua_gettop(tolua_S)-1;
|
||||
if (argc == 0)
|
||||
{
|
||||
if(!ok)
|
||||
return 0;
|
||||
double ret = cobj->getZEye();
|
||||
tolua_pushnumber(tolua_S,(lua_Number)ret);
|
||||
return 1;
|
||||
}
|
||||
CCLOG("%s has wrong number of arguments: %d, was expecting %d \n", "cc.Director:getZEye",argc, 0);
|
||||
return 0;
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
tolua_lerror:
|
||||
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_Director_getZEye'.",&tolua_err);
|
||||
#endif
|
||||
|
||||
return 0;
|
||||
|
@ -12905,49 +12951,6 @@ int lua_cocos2dx_Director_setNextDeltaTimeZero(lua_State* tolua_S)
|
|||
|
||||
return 0;
|
||||
}
|
||||
int lua_cocos2dx_Director_resetMatrixStack(lua_State* tolua_S)
|
||||
{
|
||||
int argc = 0;
|
||||
cocos2d::Director* cobj = nullptr;
|
||||
bool ok = true;
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
tolua_Error tolua_err;
|
||||
#endif
|
||||
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
if (!tolua_isusertype(tolua_S,1,"cc.Director",0,&tolua_err)) goto tolua_lerror;
|
||||
#endif
|
||||
|
||||
cobj = (cocos2d::Director*)tolua_tousertype(tolua_S,1,0);
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
if (!cobj)
|
||||
{
|
||||
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_Director_resetMatrixStack'", nullptr);
|
||||
return 0;
|
||||
}
|
||||
#endif
|
||||
|
||||
argc = lua_gettop(tolua_S)-1;
|
||||
if (argc == 0)
|
||||
{
|
||||
if(!ok)
|
||||
return 0;
|
||||
cobj->resetMatrixStack();
|
||||
return 0;
|
||||
}
|
||||
CCLOG("%s has wrong number of arguments: %d, was expecting %d \n", "cc.Director:resetMatrixStack",argc, 0);
|
||||
return 0;
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
tolua_lerror:
|
||||
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_Director_resetMatrixStack'.",&tolua_err);
|
||||
#endif
|
||||
|
||||
return 0;
|
||||
}
|
||||
int lua_cocos2dx_Director_popMatrix(lua_State* tolua_S)
|
||||
{
|
||||
int argc = 0;
|
||||
|
@ -13082,7 +13085,7 @@ int lua_cocos2dx_Director_getScheduler(lua_State* tolua_S)
|
|||
|
||||
return 0;
|
||||
}
|
||||
int lua_cocos2dx_Director_setAnimationInterval(lua_State* tolua_S)
|
||||
int lua_cocos2dx_Director_pushScene(lua_State* tolua_S)
|
||||
{
|
||||
int argc = 0;
|
||||
cocos2d::Director* cobj = nullptr;
|
||||
|
@ -13102,7 +13105,7 @@ int lua_cocos2dx_Director_setAnimationInterval(lua_State* tolua_S)
|
|||
#if COCOS2D_DEBUG >= 1
|
||||
if (!cobj)
|
||||
{
|
||||
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_Director_setAnimationInterval'", nullptr);
|
||||
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_Director_pushScene'", nullptr);
|
||||
return 0;
|
||||
}
|
||||
#endif
|
||||
|
@ -13110,20 +13113,20 @@ int lua_cocos2dx_Director_setAnimationInterval(lua_State* tolua_S)
|
|||
argc = lua_gettop(tolua_S)-1;
|
||||
if (argc == 1)
|
||||
{
|
||||
double arg0;
|
||||
cocos2d::Scene* arg0;
|
||||
|
||||
ok &= luaval_to_number(tolua_S, 2,&arg0, "cc.Director:setAnimationInterval");
|
||||
ok &= luaval_to_object<cocos2d::Scene>(tolua_S, 2, "cc.Scene",&arg0);
|
||||
if(!ok)
|
||||
return 0;
|
||||
cobj->setAnimationInterval(arg0);
|
||||
cobj->pushScene(arg0);
|
||||
return 0;
|
||||
}
|
||||
CCLOG("%s has wrong number of arguments: %d, was expecting %d \n", "cc.Director:setAnimationInterval",argc, 1);
|
||||
CCLOG("%s has wrong number of arguments: %d, was expecting %d \n", "cc.Director:pushScene",argc, 1);
|
||||
return 0;
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
tolua_lerror:
|
||||
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_Director_setAnimationInterval'.",&tolua_err);
|
||||
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_Director_pushScene'.",&tolua_err);
|
||||
#endif
|
||||
|
||||
return 0;
|
||||
|
@ -13352,7 +13355,7 @@ int lua_cocos2dx_Director_replaceScene(lua_State* tolua_S)
|
|||
|
||||
return 0;
|
||||
}
|
||||
int lua_cocos2dx_Director_multiplyMatrix(lua_State* tolua_S)
|
||||
int lua_cocos2dx_Director_setAnimationInterval(lua_State* tolua_S)
|
||||
{
|
||||
int argc = 0;
|
||||
cocos2d::Director* cobj = nullptr;
|
||||
|
@ -13372,31 +13375,28 @@ int lua_cocos2dx_Director_multiplyMatrix(lua_State* tolua_S)
|
|||
#if COCOS2D_DEBUG >= 1
|
||||
if (!cobj)
|
||||
{
|
||||
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_Director_multiplyMatrix'", nullptr);
|
||||
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_Director_setAnimationInterval'", nullptr);
|
||||
return 0;
|
||||
}
|
||||
#endif
|
||||
|
||||
argc = lua_gettop(tolua_S)-1;
|
||||
if (argc == 2)
|
||||
if (argc == 1)
|
||||
{
|
||||
cocos2d::MATRIX_STACK_TYPE arg0;
|
||||
cocos2d::Mat4 arg1;
|
||||
double arg0;
|
||||
|
||||
ok &= luaval_to_int32(tolua_S, 2,(int *)&arg0, "cc.Director:multiplyMatrix");
|
||||
|
||||
ok &= luaval_to_mat4(tolua_S, 3, &arg1, "cc.Director:multiplyMatrix");
|
||||
ok &= luaval_to_number(tolua_S, 2,&arg0, "cc.Director:setAnimationInterval");
|
||||
if(!ok)
|
||||
return 0;
|
||||
cobj->multiplyMatrix(arg0, arg1);
|
||||
cobj->setAnimationInterval(arg0);
|
||||
return 0;
|
||||
}
|
||||
CCLOG("%s has wrong number of arguments: %d, was expecting %d \n", "cc.Director:multiplyMatrix",argc, 2);
|
||||
CCLOG("%s has wrong number of arguments: %d, was expecting %d \n", "cc.Director:setAnimationInterval",argc, 1);
|
||||
return 0;
|
||||
|
||||
#if COCOS2D_DEBUG >= 1
|
||||
tolua_lerror:
|
||||
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_Director_multiplyMatrix'.",&tolua_err);
|
||||
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_Director_setAnimationInterval'.",&tolua_err);
|
||||
#endif
|
||||
|
||||
return 0;
|
||||
|
@ -13490,12 +13490,10 @@ int lua_register_cocos2dx_Director(lua_State* tolua_S)
|
|||
tolua_beginmodule(tolua_S,"Director");
|
||||
tolua_function(tolua_S,"pause",lua_cocos2dx_Director_pause);
|
||||
tolua_function(tolua_S,"setEventDispatcher",lua_cocos2dx_Director_setEventDispatcher);
|
||||
tolua_function(tolua_S,"pushScene",lua_cocos2dx_Director_pushScene);
|
||||
tolua_function(tolua_S,"getDeltaTime",lua_cocos2dx_Director_getDeltaTime);
|
||||
tolua_function(tolua_S,"setContentScaleFactor",lua_cocos2dx_Director_setContentScaleFactor);
|
||||
tolua_function(tolua_S,"getContentScaleFactor",lua_cocos2dx_Director_getContentScaleFactor);
|
||||
tolua_function(tolua_S,"getWinSizeInPixels",lua_cocos2dx_Director_getWinSizeInPixels);
|
||||
tolua_function(tolua_S,"getConsole",lua_cocos2dx_Director_getConsole);
|
||||
tolua_function(tolua_S,"pushMatrix",lua_cocos2dx_Director_pushMatrix);
|
||||
tolua_function(tolua_S,"getDeltaTime",lua_cocos2dx_Director_getDeltaTime);
|
||||
tolua_function(tolua_S,"setGLDefaultValues",lua_cocos2dx_Director_setGLDefaultValues);
|
||||
tolua_function(tolua_S,"setActionManager",lua_cocos2dx_Director_setActionManager);
|
||||
tolua_function(tolua_S,"setAlphaBlending",lua_cocos2dx_Director_setAlphaBlending);
|
||||
|
@ -13510,7 +13508,9 @@ int lua_register_cocos2dx_Director(lua_State* tolua_S)
|
|||
tolua_function(tolua_S,"setDepthTest",lua_cocos2dx_Director_setDepthTest);
|
||||
tolua_function(tolua_S,"getFrameRate",lua_cocos2dx_Director_getFrameRate);
|
||||
tolua_function(tolua_S,"getSecondsPerFrame",lua_cocos2dx_Director_getSecondsPerFrame);
|
||||
tolua_function(tolua_S,"resetMatrixStack",lua_cocos2dx_Director_resetMatrixStack);
|
||||
tolua_function(tolua_S,"convertToUI",lua_cocos2dx_Director_convertToUI);
|
||||
tolua_function(tolua_S,"pushMatrix",lua_cocos2dx_Director_pushMatrix);
|
||||
tolua_function(tolua_S,"setDefaultValues",lua_cocos2dx_Director_setDefaultValues);
|
||||
tolua_function(tolua_S,"init",lua_cocos2dx_Director_init);
|
||||
tolua_function(tolua_S,"setScheduler",lua_cocos2dx_Director_setScheduler);
|
||||
|
@ -13519,7 +13519,6 @@ int lua_register_cocos2dx_Director(lua_State* tolua_S)
|
|||
tolua_function(tolua_S,"getRunningScene",lua_cocos2dx_Director_getRunningScene);
|
||||
tolua_function(tolua_S,"setViewport",lua_cocos2dx_Director_setViewport);
|
||||
tolua_function(tolua_S,"stopAnimation",lua_cocos2dx_Director_stopAnimation);
|
||||
tolua_function(tolua_S,"setContentScaleFactor",lua_cocos2dx_Director_setContentScaleFactor);
|
||||
tolua_function(tolua_S,"popToSceneStackLevel",lua_cocos2dx_Director_popToSceneStackLevel);
|
||||
tolua_function(tolua_S,"resume",lua_cocos2dx_Director_resume);
|
||||
tolua_function(tolua_S,"isNextDeltaTimeZero",lua_cocos2dx_Director_isNextDeltaTimeZero);
|
||||
|
@ -13531,24 +13530,25 @@ int lua_register_cocos2dx_Director(lua_State* tolua_S)
|
|||
tolua_function(tolua_S,"runWithScene",lua_cocos2dx_Director_runWithScene);
|
||||
tolua_function(tolua_S,"setNotificationNode",lua_cocos2dx_Director_setNotificationNode);
|
||||
tolua_function(tolua_S,"drawScene",lua_cocos2dx_Director_drawScene);
|
||||
tolua_function(tolua_S,"getZEye",lua_cocos2dx_Director_getZEye);
|
||||
tolua_function(tolua_S,"getMatrix",lua_cocos2dx_Director_getMatrix);
|
||||
tolua_function(tolua_S,"popScene",lua_cocos2dx_Director_popScene);
|
||||
tolua_function(tolua_S,"loadIdentityMatrix",lua_cocos2dx_Director_loadIdentityMatrix);
|
||||
tolua_function(tolua_S,"isDisplayStats",lua_cocos2dx_Director_isDisplayStats);
|
||||
tolua_function(tolua_S,"setProjection",lua_cocos2dx_Director_setProjection);
|
||||
tolua_function(tolua_S,"loadIdentityMatrix",lua_cocos2dx_Director_loadIdentityMatrix);
|
||||
tolua_function(tolua_S,"getConsole",lua_cocos2dx_Director_getConsole);
|
||||
tolua_function(tolua_S,"multiplyMatrix",lua_cocos2dx_Director_multiplyMatrix);
|
||||
tolua_function(tolua_S,"getZEye",lua_cocos2dx_Director_getZEye);
|
||||
tolua_function(tolua_S,"setNextDeltaTimeZero",lua_cocos2dx_Director_setNextDeltaTimeZero);
|
||||
tolua_function(tolua_S,"resetMatrixStack",lua_cocos2dx_Director_resetMatrixStack);
|
||||
tolua_function(tolua_S,"popMatrix",lua_cocos2dx_Director_popMatrix);
|
||||
tolua_function(tolua_S,"getVisibleSize",lua_cocos2dx_Director_getVisibleSize);
|
||||
tolua_function(tolua_S,"getScheduler",lua_cocos2dx_Director_getScheduler);
|
||||
tolua_function(tolua_S,"setAnimationInterval",lua_cocos2dx_Director_setAnimationInterval);
|
||||
tolua_function(tolua_S,"pushScene",lua_cocos2dx_Director_pushScene);
|
||||
tolua_function(tolua_S,"getAnimationInterval",lua_cocos2dx_Director_getAnimationInterval);
|
||||
tolua_function(tolua_S,"isPaused",lua_cocos2dx_Director_isPaused);
|
||||
tolua_function(tolua_S,"setDisplayStats",lua_cocos2dx_Director_setDisplayStats);
|
||||
tolua_function(tolua_S,"getEventDispatcher",lua_cocos2dx_Director_getEventDispatcher);
|
||||
tolua_function(tolua_S,"replaceScene",lua_cocos2dx_Director_replaceScene);
|
||||
tolua_function(tolua_S,"multiplyMatrix",lua_cocos2dx_Director_multiplyMatrix);
|
||||
tolua_function(tolua_S,"setAnimationInterval",lua_cocos2dx_Director_setAnimationInterval);
|
||||
tolua_function(tolua_S,"getActionManager",lua_cocos2dx_Director_getActionManager);
|
||||
tolua_function(tolua_S,"getInstance", lua_cocos2dx_Director_getInstance);
|
||||
tolua_endmodule(tolua_S);
|
||||
|
|
Loading…
Reference in New Issue