mirror of https://github.com/axmolengine/axmol.git
Disable use of chipmunk
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parent
1902cdda05
commit
148b67d374
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@ -2,12 +2,9 @@
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#include "cocos2d.h"
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#include "SimpleAudioEngine.h"
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//#include "CocosBuilderTest.h"
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#include "ScriptingCore.h"
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#include "cocos2dx.hpp"
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#include "cocos2d_specifics.hpp"
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#include "js_bindings_chipmunk_manual.hpp"
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#include "js_bindings_chipmunk_functions.hpp"
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USING_NS_CC;
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using namespace CocosDenshion;
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@ -40,10 +37,6 @@ bool AppDelegate::applicationDidFinishLaunching()
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ScriptingCore* sc = ScriptingCore::getInstance();
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sc->addRegisterCallback(register_all_cocos2dx);
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sc->addRegisterCallback(register_cocos2dx_js_extensions);
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sc->addRegisterCallback(register_chipmunk_manual);
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sc->addRegisterCallback(register_CCPhysicsSprite);
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sc->start();
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@ -8,12 +8,7 @@ LOCAL_MODULE_FILENAME := libscriptingcore-spidermonkey
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LOCAL_SRC_FILES := ScriptingCore.cpp \
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cocos2d_specifics.cpp \
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CCPhysicsSprite.cpp \
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js_bindings_chipmunk_functions.cpp \
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js_bindings_chipmunk_manual.cpp \
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cocos2dx.cpp \
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js_manual_conversions.cpp
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cocos2dx.cpp
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LOCAL_CFLAGS := -DCOCOS2D_JAVASCRIPT
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@ -8,9 +8,7 @@
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#include "ScriptingCore.h"
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#include "js_bindings_config.h"
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#include "js_manual_conversions.h"
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//#include "android/log.h"
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#define APPNAME "jstest"
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#define JSB_COMPATIBLE_WITH_COCOS2D_HTML5_BASIC_TYPES
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//#include "js_bindings_NS_manual.h"
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@ -263,8 +261,6 @@ jsval long_to_jsval( JSContext *cx, long number )
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#endif
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}
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//#ifdef JSB_USE_CHIPMUNK
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JSBool jsval_to_cpBB( JSContext *cx, jsval vp, cpBB *ret )
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{
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JSObject *tmp_arg;
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@ -293,8 +289,6 @@ jsval cpBB_to_jsval(JSContext *cx, cpBB bb )
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return OBJECT_TO_JSVAL(typedArray);
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}
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//#endif
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jsval longlong_to_jsval( JSContext *cx, long long number )
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{
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//NSCAssert( sizeof(long long)==8, @"Error!");
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