Label:Support add child nodes.

This commit is contained in:
WenhaiLin 2015-07-07 14:20:23 +08:00
parent c11e91e215
commit 158d96046e
2 changed files with 396 additions and 249 deletions

View File

@ -42,6 +42,102 @@ NS_CC_BEGIN
const int Label::DistanceFieldFontSize = 50; const int Label::DistanceFieldFontSize = 50;
class LabelLetter : public Sprite
{
#if CC_SPRITEBATCHNODE_RENDER_SUBPIXEL
#define RENDER_IN_SUBPIXEL
#else
#define RENDER_IN_SUBPIXEL(__ARGS__) (ceil(__ARGS__))
#endif
public:
LabelLetter()
{
_textureAtlas = nullptr;
}
static LabelLetter* createWithTexture(Texture2D *texture, const Rect& rect, bool rotated = false)
{
auto letter = new (std::nothrow) LabelLetter();
if (letter && letter->initWithTexture(texture, rect, rotated))
{
letter->setVisible(false);
letter->autorelease();
return letter;
}
CC_SAFE_DELETE(letter);
return nullptr;
}
virtual void updateTransform() override
{
if (isDirty())
{
_transformToBatch = getNodeToParentTransform();
Size &size = _rect.size;
float x1 = _offsetPosition.x;
float y1 = _offsetPosition.y;
float x2 = x1 + size.width;
float y2 = y1 + size.height;
float x = _transformToBatch.m[12];
float y = _transformToBatch.m[13];
float cr = _transformToBatch.m[0];
float sr = _transformToBatch.m[1];
float cr2 = _transformToBatch.m[5];
float sr2 = -_transformToBatch.m[4];
float ax = x1 * cr - y1 * sr2 + x;
float ay = x1 * sr + y1 * cr2 + y;
float bx = x2 * cr - y1 * sr2 + x;
float by = x2 * sr + y1 * cr2 + y;
float cx = x2 * cr - y2 * sr2 + x;
float cy = x2 * sr + y2 * cr2 + y;
float dx = x1 * cr - y2 * sr2 + x;
float dy = x1 * sr + y2 * cr2 + y;
_quad.bl.vertices.set(RENDER_IN_SUBPIXEL(ax), RENDER_IN_SUBPIXEL(ay), _positionZ);
_quad.br.vertices.set(RENDER_IN_SUBPIXEL(bx), RENDER_IN_SUBPIXEL(by), _positionZ);
_quad.tl.vertices.set(RENDER_IN_SUBPIXEL(dx), RENDER_IN_SUBPIXEL(dy), _positionZ);
_quad.tr.vertices.set(RENDER_IN_SUBPIXEL(cx), RENDER_IN_SUBPIXEL(cy), _positionZ);
if (_textureAtlas)
{
_textureAtlas->updateQuad(&_quad, _atlasIndex);
}
_recursiveDirty = false;
setDirty(false);
}
Node::updateTransform();
}
virtual void updateColor()
{
if (_textureAtlas == nullptr)
{
return;
}
Color4B color4(_displayedColor.r, _displayedColor.g, _displayedColor.b, _displayedOpacity);
// special opacity for premultiplied textures
if (_opacityModifyRGB)
{
color4.r *= _displayedOpacity / 255.0f;
color4.g *= _displayedOpacity / 255.0f;
color4.b *= _displayedOpacity / 255.0f;
}
_quad.bl.colors = color4;
_quad.br.colors = color4;
_quad.tl.colors = color4;
_quad.tr.colors = color4;
_textureAtlas->updateQuad(&_quad, _atlasIndex);
}
};
Label* Label::create() Label* Label::create()
{ {
auto ret = new (std::nothrow) Label(); auto ret = new (std::nothrow) Label();
@ -257,6 +353,7 @@ Label::Label(FontAtlas *atlas /* = nullptr */, TextHAlignment hAlignment /* = Te
, _effectColorF(Color4F::BLACK) , _effectColorF(Color4F::BLACK)
, _uniformEffectColor(0) , _uniformEffectColor(0)
, _shadowDirty(false) , _shadowDirty(false)
, _blendFunc(BlendFunc::ALPHA_PREMULTIPLIED)
, _insideBounds(true) , _insideBounds(true)
{ {
setAnchorPoint(Vec2::ANCHOR_MIDDLE); setAnchorPoint(Vec2::ANCHOR_MIDDLE);
@ -265,9 +362,11 @@ Label::Label(FontAtlas *atlas /* = nullptr */, TextHAlignment hAlignment /* = Te
_purgeTextureListener = EventListenerCustom::create(FontAtlas::CMD_PURGE_FONTATLAS, [this](EventCustom* event){ _purgeTextureListener = EventListenerCustom::create(FontAtlas::CMD_PURGE_FONTATLAS, [this](EventCustom* event){
if (_fontAtlas && _currentLabelType == LabelType::TTF && event->getUserData() == _fontAtlas) if (_fontAtlas && _currentLabelType == LabelType::TTF && event->getUserData() == _fontAtlas)
{ {
Node::removeAllChildrenWithCleanup(true); for (auto it : _letters)
{
it.second->setTexture(nullptr);
}
_batchNodes.clear(); _batchNodes.clear();
_batchNodes.push_back(this);
if (_fontAtlas) if (_fontAtlas)
{ {
@ -282,6 +381,10 @@ Label::Label(FontAtlas *atlas /* = nullptr */, TextHAlignment hAlignment /* = Te
{ {
_fontAtlas = nullptr; _fontAtlas = nullptr;
this->setTTFConfig(_fontConfig); this->setTTFConfig(_fontConfig);
for (auto it : _letters)
{
getLetter(it.first);
}
} }
}); });
_eventDispatcher->addEventListenerWithFixedPriority(_resetTextureListener, 2); _eventDispatcher->addEventListenerWithFixedPriority(_resetTextureListener, 2);
@ -299,6 +402,8 @@ Label::~Label()
_eventDispatcher->removeEventListener(_resetTextureListener); _eventDispatcher->removeEventListener(_resetTextureListener);
CC_SAFE_RELEASE_NULL(_reusedLetter); CC_SAFE_RELEASE_NULL(_reusedLetter);
CC_SAFE_RELEASE_NULL(_textSprite);
CC_SAFE_RELEASE_NULL(_shadowNode);
} }
void Label::reset() void Label::reset()
@ -311,7 +416,6 @@ void Label::reset()
_systemFontSize = 12; _systemFontSize = 12;
_batchNodes.clear(); _batchNodes.clear();
_batchNodes.push_back(this);
if (_fontAtlas) if (_fontAtlas)
{ {
@ -384,16 +488,6 @@ void Label::setFontAtlas(FontAtlas* atlas,bool distanceFieldEnabled /* = false *
} }
_fontAtlas = atlas; _fontAtlas = atlas;
if (_textureAtlas)
{
_textureAtlas->setTexture(_fontAtlas->getTexture(0));
}
else
{
SpriteBatchNode::initWithTexture(_fontAtlas->getTexture(0), 30);
}
if (_reusedLetter == nullptr) if (_reusedLetter == nullptr)
{ {
_reusedLetter = Sprite::create(); _reusedLetter = Sprite::create();
@ -401,7 +495,6 @@ void Label::setFontAtlas(FontAtlas* atlas,bool distanceFieldEnabled /* = false *
_reusedLetter->retain(); _reusedLetter->retain();
_reusedLetter->setAnchorPoint(Vec2::ANCHOR_TOP_LEFT); _reusedLetter->setAnchorPoint(Vec2::ANCHOR_TOP_LEFT);
} }
_reusedLetter->setBatchNode(this);
if (_fontAtlas) if (_fontAtlas)
{ {
@ -594,12 +687,21 @@ void Label::alignText()
for (auto index = _batchNodes.size(); index < textures.size(); ++index) for (auto index = _batchNodes.size(); index < textures.size(); ++index)
{ {
auto batchNode = SpriteBatchNode::createWithTexture(textures.at(index)); auto batchNode = SpriteBatchNode::createWithTexture(textures.at(index));
if (batchNode)
{
_blendFunc = batchNode->getBlendFunc();
batchNode->setAnchorPoint(Vec2::ANCHOR_TOP_LEFT); batchNode->setAnchorPoint(Vec2::ANCHOR_TOP_LEFT);
batchNode->setPosition(Vec2::ZERO); batchNode->setPosition(Vec2::ZERO);
Node::addChild(batchNode,0,Node::INVALID_TAG); _batchNodes.pushBack(batchNode);
_batchNodes.push_back(batchNode);
} }
} }
}
if (_batchNodes.empty())
{
return;
}
_reusedLetter->setBatchNode(_batchNodes.at(0));
LabelTextFormatter::createStringSprites(this); LabelTextFormatter::createStringSprites(this);
if(_maxLineWidth > 0 && _contentSize.width > _maxLineWidth && LabelTextFormatter::multilineText(this) ) if(_maxLineWidth > 0 && _contentSize.width > _maxLineWidth && LabelTextFormatter::multilineText(this) )
LabelTextFormatter::createStringSprites(this); LabelTextFormatter::createStringSprites(this);
@ -607,39 +709,36 @@ void Label::alignText()
if(_labelWidth > 0 || (_currNumLines > 1 && _hAlignment != TextHAlignment::LEFT)) if(_labelWidth > 0 || (_currNumLines > 1 && _hAlignment != TextHAlignment::LEFT))
LabelTextFormatter::alignText(this); LabelTextFormatter::alignText(this);
if (!_children.empty()) if (!_letters.empty())
{ {
int strLen = static_cast<int>(_currentUTF16String.length());
Rect uvRect; Rect uvRect;
Sprite* letterSprite; Sprite* letterSprite;
for (auto index = 0; index < _children.size();) { int letterIndex;
auto child = _children.at(index);
int tag = child->getTag(); for (auto it = _letters.begin(); it != _letters.end();)
if (tag >= strLen)
{ {
child->removeFromParentAndCleanup(true); letterIndex = it->first;
letterSprite = it->second;
if (letterIndex >= _limitShowCount)
{
Node::removeChild(letterSprite, true);
it = _letters.erase(it);
} }
else if (tag >= 0) else
{ {
letterSprite = dynamic_cast<Sprite*>(child); auto& letterDef = _lettersInfo[letterIndex].def;
if (letterSprite)
{
auto& letterDef = _lettersInfo[tag].def;
uvRect.size.height = letterDef.height; uvRect.size.height = letterDef.height;
uvRect.size.width = letterDef.width; uvRect.size.width = letterDef.width;
uvRect.origin.x = letterDef.U; uvRect.origin.x = letterDef.U;
uvRect.origin.y = letterDef.V; uvRect.origin.y = letterDef.V;
letterSprite->setBatchNode(_batchNodes[letterDef.textureID]); letterSprite->setBatchNode(_batchNodes.at(letterDef.textureID));
letterSprite->setTextureRect(uvRect, false, uvRect.size); letterSprite->setTextureRect(uvRect, false, uvRect.size);
letterSprite->setPosition(_lettersInfo[tag].position.x + letterDef.width/2, letterSprite->setPosition(_lettersInfo[letterIndex].position.x + letterDef.width / 2,
_lettersInfo[tag].position.y - letterDef.height/2); _lettersInfo[letterIndex].position.y - letterDef.height / 2);
}
++index; ++it;
}
else
{
++index;
} }
} }
} }
@ -700,9 +799,9 @@ void Label::updateQuads()
_reusedLetter->setTextureRect(_reusedRect,false,_reusedRect.size); _reusedLetter->setTextureRect(_reusedRect,false,_reusedRect.size);
_reusedLetter->setPosition(_lettersInfo[ctr].position); _reusedLetter->setPosition(_lettersInfo[ctr].position);
index = static_cast<int>(_batchNodes[letterDef.textureID]->getTextureAtlas()->getTotalQuads()); index = static_cast<int>(_batchNodes.at(letterDef.textureID)->getTextureAtlas()->getTotalQuads());
_lettersInfo[ctr].atlasIndex = index; _lettersInfo[ctr].atlasIndex = index;
_batchNodes[letterDef.textureID]->insertQuadFromSprite(_reusedLetter,index); _batchNodes.at(letterDef.textureID)->insertQuadFromSprite(_reusedLetter,index);
} }
} }
} }
@ -738,16 +837,6 @@ bool Label::recordPlaceholderInfo(int spriteIndex)
return false; return false;
} }
void Label::addChild(Node * child, int zOrder/* =0 */, int tag/* =0 */)
{
CCASSERT(0, "addChild: is not supported on Label.");
}
void Label::sortAllChildren()
{
// Label ignore sort children
}
void Label::enableGlow(const Color4B& glowColor) void Label::enableGlow(const Color4B& glowColor)
{ {
if (_currentLabelType == LabelType::TTF) if (_currentLabelType == LabelType::TTF)
@ -821,7 +910,7 @@ void Label::enableShadow(const Color4B& shadowColor /* = Color4B::BLACK */,const
{ {
if (shadowColor != _shadowColor4F) if (shadowColor != _shadowColor4F)
{ {
Node::removeChild(_shadowNode, true); _shadowNode->release();
_shadowNode = nullptr; _shadowNode = nullptr;
createShadowSpriteForSystemFont(); createShadowSpriteForSystemFont();
} }
@ -872,11 +961,7 @@ void Label::disableEffect(LabelEffect effect)
if (_shadowEnabled) if (_shadowEnabled)
{ {
_shadowEnabled = false; _shadowEnabled = false;
if (_shadowNode) CC_SAFE_RELEASE_NULL(_shadowNode);
{
Node::removeChild(_shadowNode, true);
_shadowNode = nullptr;
}
} }
break; break;
case cocos2d::LabelEffect::GLOW: case cocos2d::LabelEffect::GLOW:
@ -904,121 +989,6 @@ void Label::setFontScale(float fontScale)
Node::setScale(_fontScale); Node::setScale(_fontScale);
} }
void Label::onDraw(const Mat4& transform, bool transformUpdated)
{
// Optimization: Fast Dispatch
if( _textureAtlas == NULL || (_batchNodes.size() == 1 && _textureAtlas->getTotalQuads() == 0) )
{
return;
}
auto glprogram = getGLProgram();
glprogram->use();
GL::blendFunc( _blendFunc.src, _blendFunc.dst );
if (_shadowEnabled)
{
if (_currentLabelType == LabelType::TTF)
{
glprogram->setUniformLocationWith4f(_uniformTextColor,
_shadowColor4F.r, _shadowColor4F.g, _shadowColor4F.b, _shadowColor4F.a);
if (_currLabelEffect == LabelEffect::OUTLINE || _currLabelEffect == LabelEffect::GLOW)
{
glprogram->setUniformLocationWith4f(_uniformEffectColor,
_shadowColor4F.r, _shadowColor4F.g, _shadowColor4F.b, _shadowColor4F.a);
}
getGLProgram()->setUniformsForBuiltins(_shadowTransform);
for (const auto &child : _children)
{
child->updateTransform();
}
for (const auto& batchNode : _batchNodes)
{
batchNode->getTextureAtlas()->drawQuads();
}
}
else
{
Color3B oldColor = _realColor;
GLubyte oldOPacity = _displayedOpacity;
_displayedOpacity = _shadowOpacity;
setColor(_shadowColor3B);
getGLProgram()->setUniformsForBuiltins(_shadowTransform);
for (const auto &child : _children)
{
child->updateTransform();
}
for (const auto& batchNode : _batchNodes)
{
batchNode->getTextureAtlas()->drawQuads();
}
_displayedOpacity = oldOPacity;
setColor(oldColor);
}
}
glprogram->setUniformsForBuiltins(transform);
for(const auto &child: _children)
{
child->updateTransform();
}
if (_currentLabelType == LabelType::TTF)
{
switch (_currLabelEffect) {
case LabelEffect::OUTLINE:
//draw text with outline
glprogram->setUniformLocationWith4f(_uniformTextColor,
_textColorF.r,_textColorF.g,_textColorF.b,_textColorF.a);
glprogram->setUniformLocationWith4f(_uniformEffectColor,
_effectColorF.r, _effectColorF.g, _effectColorF.b, _effectColorF.a);
for (const auto& batchNode:_batchNodes)
{
batchNode->getTextureAtlas()->drawQuads();
}
//draw text without outline
glprogram->setUniformLocationWith4f(_uniformEffectColor,
_effectColorF.r, _effectColorF.g, _effectColorF.b, 0.f);
break;
case LabelEffect::GLOW:
glprogram->setUniformLocationWith4f(_uniformEffectColor,
_effectColorF.r, _effectColorF.g, _effectColorF.b, _effectColorF.a);
case LabelEffect::NORMAL:
glprogram->setUniformLocationWith4f(_uniformTextColor,
_textColorF.r,_textColorF.g,_textColorF.b,_textColorF.a);
break;
default:
break;
}
}
for (const auto& batchNode:_batchNodes)
{
batchNode->getTextureAtlas()->drawQuads();
}
}
void Label::draw(Renderer *renderer, const Mat4 &transform, uint32_t flags)
{
// Don't do calculate the culling if the transform was not updated
bool transformUpdated = flags & FLAGS_TRANSFORM_DIRTY;
#if CC_USE_CULLING
_insideBounds = transformUpdated ? renderer->checkVisibility(transform, _contentSize) : _insideBounds;
if(_insideBounds)
#endif
{
_customCommand.init(_globalZOrder, transform, flags);
_customCommand.func = CC_CALLBACK_0(Label::onDraw, this, transform, transformUpdated);
renderer->addCommand(&_customCommand);
}
}
void Label::createSpriteForSystemFont() void Label::createSpriteForSystemFont()
{ {
_currentLabelType = LabelType::STRING_TEXTURE; _currentLabelType = LabelType::STRING_TEXTURE;
@ -1078,8 +1048,7 @@ void Label::createSpriteForSystemFont()
_textSprite->setBlendFunc(_blendFunc); _textSprite->setBlendFunc(_blendFunc);
} }
Node::addChild(_textSprite, 0, Node::INVALID_TAG); _textSprite->retain();
_textSprite->updateDisplayedColor(_displayedColor); _textSprite->updateDisplayedColor(_displayedColor);
_textSprite->updateDisplayedOpacity(_displayedOpacity); _textSprite->updateDisplayedOpacity(_displayedOpacity);
} }
@ -1117,8 +1086,8 @@ void Label::createShadowSpriteForSystemFont()
_shadowNode->setCameraMask(getCameraMask()); _shadowNode->setCameraMask(getCameraMask());
_shadowNode->setAnchorPoint(Vec2::ANCHOR_BOTTOM_LEFT); _shadowNode->setAnchorPoint(Vec2::ANCHOR_BOTTOM_LEFT);
_shadowNode->setPosition(_shadowOffset.width, _shadowOffset.height); _shadowNode->setPosition(_shadowOffset.width, _shadowOffset.height);
Node::addChild(_shadowNode, 0, Node::INVALID_TAG);
_shadowNode->retain();
_shadowNode->updateDisplayedColor(_displayedColor); _shadowNode->updateDisplayedColor(_displayedColor);
_shadowNode->updateDisplayedOpacity(_displayedOpacity); _shadowNode->updateDisplayedOpacity(_displayedOpacity);
} }
@ -1126,7 +1095,7 @@ void Label::createShadowSpriteForSystemFont()
void Label::setCameraMask(unsigned short mask, bool applyChildren) void Label::setCameraMask(unsigned short mask, bool applyChildren)
{ {
SpriteBatchNode::setCameraMask(mask, applyChildren); Node::setCameraMask(mask, applyChildren);
if (_textSprite) if (_textSprite)
{ {
@ -1163,7 +1132,6 @@ void Label::updateContent()
if (_fontAtlas) if (_fontAtlas)
{ {
_batchNodes.clear(); _batchNodes.clear();
_batchNodes.push_back(this);
FontAtlasCache::releaseFontAtlas(_fontAtlas); FontAtlasCache::releaseFontAtlas(_fontAtlas);
_fontAtlas = nullptr; _fontAtlas = nullptr;
@ -1172,16 +1140,8 @@ void Label::updateContent()
_systemFontDirty = false; _systemFontDirty = false;
} }
if (_textSprite) CC_SAFE_RELEASE_NULL(_textSprite);
{ CC_SAFE_RELEASE_NULL(_shadowNode);
Node::removeChild(_textSprite, true);
_textSprite = nullptr;
if (_shadowNode)
{
Node::removeChild(_shadowNode, true);
_shadowNode = nullptr;
}
}
if (_fontAtlas) if (_fontAtlas)
{ {
@ -1206,9 +1166,123 @@ void Label::updateContent()
_contentDirty = false; _contentDirty = false;
} }
void Label::onDraw(const Mat4& transform, bool transformUpdated)
{
if (_batchNodes.empty() || _limitShowCount <= 0)
{
return;
}
auto glprogram = getGLProgram();
glprogram->use();
GL::blendFunc(_blendFunc.src, _blendFunc.dst);
if (_shadowEnabled)
{
if (_currentLabelType == LabelType::TTF)
{
glprogram->setUniformLocationWith4f(_uniformTextColor,
_shadowColor4F.r, _shadowColor4F.g, _shadowColor4F.b, _shadowColor4F.a);
if (_currLabelEffect == LabelEffect::OUTLINE || _currLabelEffect == LabelEffect::GLOW)
{
glprogram->setUniformLocationWith4f(_uniformEffectColor,
_shadowColor4F.r, _shadowColor4F.g, _shadowColor4F.b, _shadowColor4F.a);
}
getGLProgram()->setUniformsForBuiltins(_shadowTransform);
for (auto it : _letters)
{
it.second->updateTransform();
}
for (const auto& batchNode : _batchNodes)
{
batchNode->getTextureAtlas()->drawQuads();
}
}
else
{
Color3B oldColor = _realColor;
GLubyte oldOPacity = _displayedOpacity;
_displayedOpacity = _shadowOpacity;
setColor(_shadowColor3B);
getGLProgram()->setUniformsForBuiltins(_shadowTransform);
for (auto it : _letters)
{
it.second->updateTransform();
}
for (const auto& batchNode : _batchNodes)
{
batchNode->getTextureAtlas()->drawQuads();
}
_displayedOpacity = oldOPacity;
setColor(oldColor);
}
}
glprogram->setUniformsForBuiltins(transform);
for (auto it : _letters)
{
it.second->updateTransform();
}
if (_currentLabelType == LabelType::TTF)
{
switch (_currLabelEffect) {
case LabelEffect::OUTLINE:
//draw text with outline
glprogram->setUniformLocationWith4f(_uniformTextColor,
_textColorF.r, _textColorF.g, _textColorF.b, _textColorF.a);
glprogram->setUniformLocationWith4f(_uniformEffectColor,
_effectColorF.r, _effectColorF.g, _effectColorF.b, _effectColorF.a);
for (const auto& batchNode : _batchNodes)
{
batchNode->getTextureAtlas()->drawQuads();
}
//draw text without outline
glprogram->setUniformLocationWith4f(_uniformEffectColor,
_effectColorF.r, _effectColorF.g, _effectColorF.b, 0.f);
break;
case LabelEffect::GLOW:
glprogram->setUniformLocationWith4f(_uniformEffectColor,
_effectColorF.r, _effectColorF.g, _effectColorF.b, _effectColorF.a);
case LabelEffect::NORMAL:
glprogram->setUniformLocationWith4f(_uniformTextColor,
_textColorF.r, _textColorF.g, _textColorF.b, _textColorF.a);
break;
default:
break;
}
}
for (const auto& batchNode : _batchNodes)
{
batchNode->getTextureAtlas()->drawQuads();
}
}
void Label::draw(Renderer *renderer, const Mat4 &transform, uint32_t flags)
{
// Don't do calculate the culling if the transform was not updated
bool transformUpdated = flags & FLAGS_TRANSFORM_DIRTY;
#if CC_USE_CULLING
_insideBounds = transformUpdated ? renderer->checkVisibility(transform, _contentSize) : _insideBounds;
if (_insideBounds)
#endif
{
_customCommand.init(_globalZOrder, transform, flags);
_customCommand.func = CC_CALLBACK_0(Label::onDraw, this, transform, transformUpdated);
renderer->addCommand(&_customCommand);
}
}
void Label::visit(Renderer *renderer, const Mat4 &parentTransform, uint32_t parentFlags) void Label::visit(Renderer *renderer, const Mat4 &parentTransform, uint32_t parentFlags)
{ {
if (! _visible || _originalUTF8String.empty()) if (! _visible || (_originalUTF8String.empty() && _children.empty()) )
{ {
return; return;
} }
@ -1220,7 +1294,8 @@ void Label::visit(Renderer *renderer, const Mat4 &parentTransform, uint32_t pare
uint32_t flags = processParentFlags(parentTransform, parentFlags); uint32_t flags = processParentFlags(parentTransform, parentFlags);
if (_shadowEnabled && _shadowBlurRadius <= 0 && (_shadowDirty || (flags & FLAGS_DIRTY_MASK))) if (!_originalUTF8String.empty() && _shadowEnabled && _shadowBlurRadius <= 0
&& (_shadowDirty || (flags & FLAGS_DIRTY_MASK)))
{ {
_position.x += _shadowOffset.width; _position.x += _shadowOffset.width;
_position.y += _shadowOffset.height; _position.y += _shadowOffset.height;
@ -1235,7 +1310,8 @@ void Label::visit(Renderer *renderer, const Mat4 &parentTransform, uint32_t pare
_shadowDirty = false; _shadowDirty = false;
} }
if (!_textSprite && !isVisitableByVisitingCamera()) bool visibleByCamera = isVisitableByVisitingCamera();
if (_children.empty() && !_textSprite && !visibleByCamera)
{ {
return; return;
} }
@ -1246,6 +1322,41 @@ void Label::visit(Renderer *renderer, const Mat4 &parentTransform, uint32_t pare
_director->pushMatrix(MATRIX_STACK_TYPE::MATRIX_STACK_MODELVIEW); _director->pushMatrix(MATRIX_STACK_TYPE::MATRIX_STACK_MODELVIEW);
_director->loadMatrix(MATRIX_STACK_TYPE::MATRIX_STACK_MODELVIEW, _modelViewTransform); _director->loadMatrix(MATRIX_STACK_TYPE::MATRIX_STACK_MODELVIEW, _modelViewTransform);
if (!_children.empty())
{
sortAllChildren();
int i = 0;
// draw children zOrder < 0
for (; i < _children.size(); i++)
{
auto node = _children.at(i);
if (node && node->getLocalZOrder() < 0)
node->visit(renderer, _modelViewTransform, flags);
else
break;
}
// self draw
if (visibleByCamera)
this->drawSelf(renderer, flags);
for (auto it = _children.cbegin() + i; it != _children.cend(); ++it)
{
(*it)->visit(renderer, _modelViewTransform, flags);
}
}
else if (visibleByCamera)
{
this->drawSelf(renderer, flags);
}
_director->popMatrix(MATRIX_STACK_TYPE::MATRIX_STACK_MODELVIEW);
}
void Label::drawSelf(Renderer* renderer, uint32_t flags)
{
if (_textSprite) if (_textSprite)
{ {
if (_shadowNode) if (_shadowNode)
@ -1258,12 +1369,6 @@ void Label::visit(Renderer *renderer, const Mat4 &parentTransform, uint32_t pare
{ {
draw(renderer, _modelViewTransform, flags); draw(renderer, _modelViewTransform, flags);
} }
_director->popMatrix(MATRIX_STACK_TYPE::MATRIX_STACK_MODELVIEW);
// FIX ME: Why need to set _orderOfArrival to 0??
// Please refer to https://github.com/cocos2d/cocos2d-x/pull/6920
// setOrderOfArrival(0);
} }
void Label::setSystemFontName(const std::string& systemFont) void Label::setSystemFontName(const std::string& systemFont)
@ -1286,46 +1391,64 @@ void Label::setSystemFontSize(float fontSize)
///// PROTOCOL STUFF ///// PROTOCOL STUFF
Sprite * Label::getLetter(int letterIndex) Sprite * Label::getLetter(int letterIndex)
{
Sprite* letter = nullptr;
do
{ {
if (_systemFontDirty || _currentLabelType == LabelType::STRING_TEXTURE) if (_systemFontDirty || _currentLabelType == LabelType::STRING_TEXTURE)
{ {
return nullptr; break;
} }
if (_contentDirty) auto contentDirty = _contentDirty;
if (contentDirty)
{ {
updateContent(); updateContent();
} }
if (! _textSprite && letterIndex < _limitShowCount) if (_textSprite == nullptr && letterIndex < _limitShowCount)
{ {
const auto &letter = _lettersInfo[letterIndex]; const auto &letterInfo = _lettersInfo[letterIndex];
if (!letterInfo.def.validDefinition)
if(! letter.def.validDefinition)
return nullptr;
Sprite* sp = static_cast<Sprite*>(this->getChildByTag(letterIndex));
if (!sp)
{ {
break;
}
if (_letters.find(letterIndex) != _letters.end())
{
letter = _letters[letterIndex];
}
auto textureID = letterInfo.def.textureID;
Rect uvRect; Rect uvRect;
uvRect.size.height = letter.def.height; uvRect.size.height = letterInfo.def.height;
uvRect.size.width = letter.def.width; uvRect.size.width = letterInfo.def.width;
uvRect.origin.x = letter.def.U; uvRect.origin.x = letterInfo.def.U;
uvRect.origin.y = letter.def.V; uvRect.origin.y = letterInfo.def.V;
sp = Sprite::createWithTexture(_fontAtlas->getTexture(letter.def.textureID),uvRect); if (letter == nullptr)
sp->setBatchNode(_batchNodes[letter.def.textureID]); {
sp->setPosition(letter.position.x + uvRect.size.width / 2, letter = LabelLetter::createWithTexture(_fontAtlas->getTexture(textureID), uvRect);
letter.position.y - uvRect.size.height / 2); letter->setTextureAtlas(_batchNodes.at(textureID)->getTextureAtlas());
sp->setOpacity(_realOpacity); letter->setAtlasIndex(letterInfo.atlasIndex);
_batchNodes[letter.def.textureID]->addSpriteWithoutQuad(sp, letter.atlasIndex, letterIndex); letter->setPosition(letterInfo.position.x + uvRect.size.width / 2,
letterInfo.position.y - uvRect.size.height / 2);
letter->setOpacity(_realOpacity);
addChild(letter);
_letters[letterIndex] = letter;
} }
return sp; else if (contentDirty)
{
letter->setTexture(_fontAtlas->getTexture(textureID));
letter->setTextureRect(uvRect, false, uvRect.size);
letter->setTextureAtlas(_batchNodes.at(textureID)->getTextureAtlas());
} }
}
} while (false);
return nullptr; return letter;
} }
void Label::setLineHeight(float height) void Label::setLineHeight(float height)
@ -1416,10 +1539,7 @@ void Label::setOpacityModifyRGB(bool isOpacityModifyRGB)
void Label::updateDisplayedColor(const Color3B& parentColor) void Label::updateDisplayedColor(const Color3B& parentColor)
{ {
_displayedColor.r = _realColor.r * parentColor.r/255.0; Node::updateDisplayedColor(parentColor);
_displayedColor.g = _realColor.g * parentColor.g/255.0;
_displayedColor.b = _realColor.b * parentColor.b/255.0;
updateColor();
if (_textSprite) if (_textSprite)
{ {
@ -1433,8 +1553,7 @@ void Label::updateDisplayedColor(const Color3B& parentColor)
void Label::updateDisplayedOpacity(GLubyte parentOpacity) void Label::updateDisplayedOpacity(GLubyte parentOpacity)
{ {
_displayedOpacity = _realOpacity * parentOpacity/255.0; Node::updateDisplayedOpacity(parentOpacity);
updateColor();
if (_textSprite) if (_textSprite)
{ {
@ -1468,7 +1587,7 @@ void Label::setTextColor(const Color4B &color)
void Label::updateColor() void Label::updateColor()
{ {
if (nullptr == _textureAtlas) if (_batchNodes.empty())
{ {
return; return;
} }
@ -1539,4 +1658,23 @@ void Label::setBlendFunc(const BlendFunc &blendFunc)
} }
} }
void Label::removeAllChildrenWithCleanup(bool cleanup)
{
Node::removeAllChildrenWithCleanup(cleanup);
_letters.clear();
}
void Label::removeChild(Node* child, bool cleanup /* = true */)
{
Node::removeChild(child, cleanup);
for (auto it : _letters)
{
if (it.second == child)
{
_letters.erase(it.first);
break;
}
}
}
NS_CC_END NS_CC_END

View File

@ -26,7 +26,7 @@
#ifndef _COCOS2D_CCLABEL_H_ #ifndef _COCOS2D_CCLABEL_H_
#define _COCOS2D_CCLABEL_H_ #define _COCOS2D_CCLABEL_H_
#include "2d/CCSpriteBatchNode.h" #include "2d/CCNode.h"
#include "renderer/CCCustomCommand.h" #include "renderer/CCCustomCommand.h"
#include "2d/CCFontAtlas.h" #include "2d/CCFontAtlas.h"
#include "base/ccTypes.h" #include "base/ccTypes.h"
@ -83,6 +83,9 @@ typedef struct _ttfConfig
} }
}TTFConfig; }TTFConfig;
class Sprite;
class SpriteBatchNode;
/** /**
* @brief Label is a subclass of SpriteBatchNode that knows how to render text labels. * @brief Label is a subclass of SpriteBatchNode that knows how to render text labels.
* *
@ -99,7 +102,7 @@ typedef struct _ttfConfig
* - http://www.angelcode.com/products/bmfont/ (Free, Windows only) * - http://www.angelcode.com/products/bmfont/ (Free, Windows only)
* @js NA * @js NA
*/ */
class CC_DLL Label : public SpriteBatchNode, public LabelProtocol class CC_DLL Label : public Node, public LabelProtocol
{ {
public: public:
static const int DistanceFieldFontSize; static const int DistanceFieldFontSize;
@ -435,7 +438,8 @@ public:
FontAtlas* getFontAtlas() { return _fontAtlas; } FontAtlas* getFontAtlas() { return _fontAtlas; }
virtual void setBlendFunc(const BlendFunc &blendFunc) override; virtual const BlendFunc& getBlendFunc() const { return _blendFunc; }
virtual void setBlendFunc(const BlendFunc &blendFunc);
virtual bool isOpacityModifyRGB() const override; virtual bool isOpacityModifyRGB() const override;
virtual void setOpacityModifyRGB(bool isOpacityModifyRGB) override; virtual void setOpacityModifyRGB(bool isOpacityModifyRGB) override;
@ -448,9 +452,6 @@ public:
virtual float getScaleX() const override; virtual float getScaleX() const override;
virtual float getScaleY() const override; virtual float getScaleY() const override;
virtual void addChild(Node * child, int zOrder=0, int tag=0) override;
virtual void sortAllChildren() override;
virtual std::string getDescription() const override; virtual std::string getDescription() const override;
virtual const Size& getContentSize() const override; virtual const Size& getContentSize() const override;
@ -462,6 +463,9 @@ public:
virtual void setCameraMask(unsigned short mask, bool applyChildren = true) override; virtual void setCameraMask(unsigned short mask, bool applyChildren = true) override;
virtual void removeAllChildrenWithCleanup(bool cleanup) override;
virtual void removeChild(Node* child, bool cleanup = true) override;
CC_DEPRECATED_ATTRIBUTE static Label* create(const std::string& text, const std::string& font, float fontSize, CC_DEPRECATED_ATTRIBUTE static Label* create(const std::string& text, const std::string& font, float fontSize,
const Size& dimensions = Size::ZERO, TextHAlignment hAlignment = TextHAlignment::LEFT, const Size& dimensions = Size::ZERO, TextHAlignment hAlignment = TextHAlignment::LEFT,
TextVAlignment vAlignment = TextVAlignment::TOP); TextVAlignment vAlignment = TextVAlignment::TOP);
@ -533,6 +537,8 @@ protected:
void reset(); void reset();
void drawSelf(Renderer* renderer, uint32_t flags);
std::string _bmFontPath; std::string _bmFontPath;
bool _isOpacityModifyRGB; bool _isOpacityModifyRGB;
@ -543,7 +549,7 @@ protected:
float _systemFontSize; float _systemFontSize;
LabelType _currentLabelType; LabelType _currentLabelType;
std::vector<SpriteBatchNode*> _batchNodes; Vector<SpriteBatchNode*> _batchNodes;
FontAtlas * _fontAtlas; FontAtlas * _fontAtlas;
std::vector<LetterInfo> _lettersInfo; std::vector<LetterInfo> _lettersInfo;
EventListenerCustom* _purgeTextureListener; EventListenerCustom* _purgeTextureListener;
@ -607,9 +613,12 @@ protected:
bool _clipEnabled; bool _clipEnabled;
bool _blendFuncDirty; bool _blendFuncDirty;
BlendFunc _blendFunc;
/// whether or not the sprite was inside bounds the previous frame /// whether or not the sprite was inside bounds the previous frame
bool _insideBounds; bool _insideBounds;
std::unordered_map<int, Sprite*> _letters;
private: private:
CC_DISALLOW_COPY_AND_ASSIGN(Label); CC_DISALLOW_COPY_AND_ASSIGN(Label);