This commit is contained in:
Ming 2010-09-06 03:10:00 +00:00
parent 515acaa4cf
commit 174befbbfe
2 changed files with 410 additions and 0 deletions

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;
; TG3 Makefile Auto Create Script
;
; 说明:
; 1.在等号左边不要有空格
; 2.所有的路径请使用"/"来分隔
; 3.所有的文件名不可以有空格
; 4.只能对当前目录及其子目录下的.c、.cpp生成Makefile
;本TMK3文件目录位置到项目根目录之间的转换不支持多个串如果有多个以最后一个为准
;即 ./$(TO_PROJECT_ROOT)/ 就是项目的根目录
TO_PROJECT_ROOT=../../PRJ_TG3
;输出目标的名字,不支持多个串,如果有多个,以最后一个为准
OUTPUT_FILENAME= libcocos2d.so
;包含的其他的TMK3文件此文件和本文件一起构成MakeFile的内容
;此项可以出现在TMK3文件内的任意地方与已经存在的项依次组合
;注意:此项不支持绝对路径,但是可以使用$(TO_PROJECT_ROOT)构成文件名
;TOPS标准应用包括动态库等
INCLUDE_TMK3=$(TO_PROJECT_ROOT)/MakeInclude/TG3_APP_Arm.TMK3
;预定义串生成MakeFile的时候直接放在MakeFile的前面
;格式PRE_DEFINE=STRING生成MakeFile的时候"PRE_DEFINE="后面的所有非注释非续行字符都会放在MakeFile前面
;例如PRE_DEFINE=AAA=BBB会放入AAA=BBB到MakeFile中
;可以使用多个PRE_DEFINE串也可以使用PRE_DEFINE1、PRE_DEFINE2等方式MakeFile中依据出现顺序(不是数字大小)排列
;PRE_DEFINE=USE_IMAGEKIT=1 ;使用 ImageToolKit 库,此时生成的 Makefile 会自动连接有关的LIB
;PRE_DEFINE=USE_ICU=1 ;使用 ICU 库,此时生成的 Makefile 会自动连接有关的LIB
;PRE_DEFINE=USE_MTAPI=1 ;使用 MTAPI 库,此时生成的 Makefile 会自动连接有关的LIB
;C、C++预定义宏可以使用多个DEFINES串也可以使用DEFINES1、DEFINES2等方式MakeFile中依据出现顺序(不是数字大小)排列
DEFINES=-D_MY_MARCO_ ;这里填入应用的自定义宏。注意ITOPS自己的所需定义会自动包含故此这里仅仅包含应用自己特有的定义即可
;DEFINES=-D__TG3_PURE_DLL__ ;生成的是纯动态库意思是不是TOPS应用但可以是TCOM组件
;DEFINES=-D__TCOM_SUPPORT__ ;生成的是TCOM组件注意TOPS应用也可以同时是TCOM组件
;包含路径可以使用多个INCLUDE_PATH串也可以使用INCLUDE_PATH1、INCLUDE_PATH2等方式MakeFile中依据出现顺序(不是数字大小)排列
;应用额外的包含路径。注意ITOPS自己的所有路径都会自动包含故此这里仅仅包含应用自己特有的路径即可
INCLUDE_PATH=-I./ -I./Res -I./include -I$(TO_PROJECT_ROOT)/Include/ThirdParty/libxml2
INCLUDE_PATH=-I$(TO_PROJECT_ROOT)/Include/ThirdParty/iconv
INCLUDE_PATH=-I$(TO_PROJECT_ROOT)/Include/ThirdParty/libpng
;连接的库文件可以使用多个LIBS串也可以使用LIBS1、LIBS2等方式MakeFile中依据出现顺序(不是数字大小)排列
;应用额外的连接库。注意ITOPS自己的所需库自动包含而且库包含路径也已经包含故此这里仅仅包含应用自己特有的库的名字即可
LIBS=
;强制包含文件的名字,不能使用通配符,一定要使用相对或者绝对路径
;极力要求使用相对路径,多个文件之间使用“|”分隔
;强制包含文件指的是不在本文件夹及其子文件夹下的.c、.cpp、.o文件
;可以使用多个INCLUDEFILE串也可以使用INCLUDEFILE1、INCLUDEFILE2等方式MakeFile中依据出现顺序(不是数字大小)排列
INCLUDEFILE=
;强制排除文件,不能使用通配符,一定要使用相对路径
;多个文件之间使用“|”分隔,路径必须以"./""../"开始
;只能对.c、.cpp文件进行排除
;如果要排除本目录的文件也要加入"./"
;可以使用多个EXCLUDEFILE串也可以使用EXCLUDEFILE1、EXCLUDEFILE2等方式MakeFile中依据出现顺序(不是数字大小)排列
EXCLUDEFILE= ./textures/CCPVRTexture.cpp

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cocos2dx/Makefile.ARM Normal file
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############################################################################
#
# Makefile for building : Lib_Cocos2d_Arm_Uphone.TMK3
# Created by TMK3_V2.3, please do not modify.
#
#############################################################################
TO_PROJECT_ROOT = ../../PRJ_TG3
OUTPUT_FILENAME = libcocos2d.so
include $(TO_PROJECT_ROOT)/MakeInclude/Makefile_Base_DynamicLib.ARM
include $(TO_PROJECT_ROOT)/MakeInclude/Makefile_TOPS_Def.ARM
DEFINES += -D_MY_MARCO_
INCLUDE_PATH += -I. -I./Res \
-I./ -I./Res -I./include -I$(TO_PROJECT_ROOT)/Include/ThirdParty/libxml2 \
-I$(TO_PROJECT_ROOT)/Include/ThirdParty/iconv \
-I$(TO_PROJECT_ROOT)/Include/ThirdParty/libpng
OBJECTS_DIR = ./Debug-ARM
DESTDIR = $(TO_PROJECT_ROOT)/$(BIN_OUTPUT_DIR)
TARGET = $(DESTDIR)/$(OUTPUT_FILENAME)
DEL_FILE = rm -f
MKDIR = mkdir -p
first: all
OBJECTS = \
$(OBJECTS_DIR)/CCamera.o \
$(OBJECTS_DIR)/CCConfiguration.o \
$(OBJECTS_DIR)/CCDirector.o \
$(OBJECTS_DIR)/CCDrawingPrimitives.o \
$(OBJECTS_DIR)/CCScheduler.o \
$(OBJECTS_DIR)/cocos2d.o \
$(OBJECTS_DIR)/CCAction.o \
$(OBJECTS_DIR)/CCActionManager.o \
$(OBJECTS_DIR)/CCCameraAction.o \
$(OBJECTS_DIR)/CCEaseAction.o \
$(OBJECTS_DIR)/CCGrid3DAction.o \
$(OBJECTS_DIR)/CCGridAction.o \
$(OBJECTS_DIR)/CCInstantAction.o \
$(OBJECTS_DIR)/CCIntervalAction.o \
$(OBJECTS_DIR)/CCPageTurn3DAction.o \
$(OBJECTS_DIR)/CCProgressTimerActions.o \
$(OBJECTS_DIR)/CCTiledGridAction.o \
$(OBJECTS_DIR)/CCAtlasNode.o \
$(OBJECTS_DIR)/CCNode.o \
$(OBJECTS_DIR)/CGAffineTransform.o \
$(OBJECTS_DIR)/CGGeometry.o \
$(OBJECTS_DIR)/NSAutoreleasePool.o \
$(OBJECTS_DIR)/NSData.o \
$(OBJECTS_DIR)/NSObject.o \
$(OBJECTS_DIR)/NSSet.o \
$(OBJECTS_DIR)/NSZone.o \
$(OBJECTS_DIR)/CCGrabber.o \
$(OBJECTS_DIR)/CCGrid.o \
$(OBJECTS_DIR)/CCBitmapFontAtlas.o \
$(OBJECTS_DIR)/CCLabel.o \
$(OBJECTS_DIR)/CCLabelAtlas.o \
$(OBJECTS_DIR)/CCLayer.o \
$(OBJECTS_DIR)/CCPageTurnTransition.o \
$(OBJECTS_DIR)/CCRadialTransition.o \
$(OBJECTS_DIR)/CCScene.o \
$(OBJECTS_DIR)/CCTransition.o \
$(OBJECTS_DIR)/CCMenu.o \
$(OBJECTS_DIR)/CCMenuItem.o \
$(OBJECTS_DIR)/CCMotionStreak.o \
$(OBJECTS_DIR)/CCProgressTimer.o \
$(OBJECTS_DIR)/CCRenderTexture.o \
$(OBJECTS_DIR)/CCRibbon.o \
$(OBJECTS_DIR)/CCParticleExamples.o \
$(OBJECTS_DIR)/CCParticleSystem.o \
$(OBJECTS_DIR)/CCPointParticleSystem.o \
$(OBJECTS_DIR)/CCQuadParticleSystem.o \
$(OBJECTS_DIR)/CCTime.o \
$(OBJECTS_DIR)/CCXApplication_uphone.o \
$(OBJECTS_DIR)/CCXBitmapDC.o \
$(OBJECTS_DIR)/CCXEGLView_uphone.o \
$(OBJECTS_DIR)/CCXFileUtils_uphone.o \
$(OBJECTS_DIR)/CCXUIImage_uphone.o \
$(OBJECTS_DIR)/NewDeleteOp.o \
$(OBJECTS_DIR)/NSLock.o \
$(OBJECTS_DIR)/ZipUtils.o \
$(OBJECTS_DIR)/CCSprite.o \
$(OBJECTS_DIR)/CCSpriteFrame.o \
$(OBJECTS_DIR)/CCSpriteFrameCache.o \
$(OBJECTS_DIR)/CCSpriteSheet.o \
$(OBJECTS_DIR)/base64.o \
$(OBJECTS_DIR)/CCProfiling.o \
$(OBJECTS_DIR)/CGPointExtension.o \
$(OBJECTS_DIR)/TransformUtils.o \
$(OBJECTS_DIR)/TGAlib.o \
$(OBJECTS_DIR)/glu.o \
$(OBJECTS_DIR)/CCTexture2D.o \
$(OBJECTS_DIR)/CCTextureAtlas.o \
$(OBJECTS_DIR)/CCTextureCache.o \
$(OBJECTS_DIR)/CCParallaxNode.o \
$(OBJECTS_DIR)/CCTileMapAtlas.o \
$(OBJECTS_DIR)/CCTMXLayer.o \
$(OBJECTS_DIR)/CCTMXObjectGroup.o \
$(OBJECTS_DIR)/CCTMXTiledMap.o \
$(OBJECTS_DIR)/CCTMXXMLParser.o \
$(OBJECTS_DIR)/CCTouchDispatcher.o \
$(OBJECTS_DIR)/CCTouchHandler.o
ADD_OBJECTS +=
$(OBJECTS_DIR) :
$(MKDIR) $(OBJECTS_DIR)
$(DESTDIR) :
$(MKDIR) $(DESTDIR)
all : $(OBJECTS_DIR) $(DESTDIR) $(TARGET)
$(TARGET) : $(OBJECTS)
$(LINK) $(LINK_FLAGS) -o $(TARGET) $(SYS_OBJECTS) $(OBJECTS) $(ADD_OBJECTS) $(LIBS) $(SYS_LIBS)
clean :
-$(DEL_FILE) $(OBJECTS)
-$(DEL_FILE) $(TARGET)
$(OBJECTS_DIR)/CCamera.o : ./CCamera.cpp
$(CXX) -c $(CXX_FLAGS) $(INCLUDE_PATH) $(LAST_INCLUDE_PATH) -o $(OBJECTS_DIR)/CCamera.o ./CCamera.cpp
$(OBJECTS_DIR)/CCConfiguration.o : ./CCConfiguration.cpp
$(CXX) -c $(CXX_FLAGS) $(INCLUDE_PATH) $(LAST_INCLUDE_PATH) -o $(OBJECTS_DIR)/CCConfiguration.o ./CCConfiguration.cpp
$(OBJECTS_DIR)/CCDirector.o : ./CCDirector.cpp
$(CXX) -c $(CXX_FLAGS) $(INCLUDE_PATH) $(LAST_INCLUDE_PATH) -o $(OBJECTS_DIR)/CCDirector.o ./CCDirector.cpp
$(OBJECTS_DIR)/CCDrawingPrimitives.o : ./CCDrawingPrimitives.cpp
$(CXX) -c $(CXX_FLAGS) $(INCLUDE_PATH) $(LAST_INCLUDE_PATH) -o $(OBJECTS_DIR)/CCDrawingPrimitives.o ./CCDrawingPrimitives.cpp
$(OBJECTS_DIR)/CCScheduler.o : ./CCScheduler.cpp
$(CXX) -c $(CXX_FLAGS) $(INCLUDE_PATH) $(LAST_INCLUDE_PATH) -o $(OBJECTS_DIR)/CCScheduler.o ./CCScheduler.cpp
$(OBJECTS_DIR)/cocos2d.o : ./cocos2d.cpp
$(CXX) -c $(CXX_FLAGS) $(INCLUDE_PATH) $(LAST_INCLUDE_PATH) -o $(OBJECTS_DIR)/cocos2d.o ./cocos2d.cpp
$(OBJECTS_DIR)/CCAction.o : ./actions/CCAction.cpp
$(CXX) -c $(CXX_FLAGS) $(INCLUDE_PATH) $(LAST_INCLUDE_PATH) -o $(OBJECTS_DIR)/CCAction.o ./actions/CCAction.cpp
$(OBJECTS_DIR)/CCActionManager.o : ./actions/CCActionManager.cpp
$(CXX) -c $(CXX_FLAGS) $(INCLUDE_PATH) $(LAST_INCLUDE_PATH) -o $(OBJECTS_DIR)/CCActionManager.o ./actions/CCActionManager.cpp
$(OBJECTS_DIR)/CCCameraAction.o : ./actions/CCCameraAction.cpp
$(CXX) -c $(CXX_FLAGS) $(INCLUDE_PATH) $(LAST_INCLUDE_PATH) -o $(OBJECTS_DIR)/CCCameraAction.o ./actions/CCCameraAction.cpp
$(OBJECTS_DIR)/CCEaseAction.o : ./actions/CCEaseAction.cpp
$(CXX) -c $(CXX_FLAGS) $(INCLUDE_PATH) $(LAST_INCLUDE_PATH) -o $(OBJECTS_DIR)/CCEaseAction.o ./actions/CCEaseAction.cpp
$(OBJECTS_DIR)/CCGrid3DAction.o : ./actions/CCGrid3DAction.cpp
$(CXX) -c $(CXX_FLAGS) $(INCLUDE_PATH) $(LAST_INCLUDE_PATH) -o $(OBJECTS_DIR)/CCGrid3DAction.o ./actions/CCGrid3DAction.cpp
$(OBJECTS_DIR)/CCGridAction.o : ./actions/CCGridAction.cpp
$(CXX) -c $(CXX_FLAGS) $(INCLUDE_PATH) $(LAST_INCLUDE_PATH) -o $(OBJECTS_DIR)/CCGridAction.o ./actions/CCGridAction.cpp
$(OBJECTS_DIR)/CCInstantAction.o : ./actions/CCInstantAction.cpp
$(CXX) -c $(CXX_FLAGS) $(INCLUDE_PATH) $(LAST_INCLUDE_PATH) -o $(OBJECTS_DIR)/CCInstantAction.o ./actions/CCInstantAction.cpp
$(OBJECTS_DIR)/CCIntervalAction.o : ./actions/CCIntervalAction.cpp
$(CXX) -c $(CXX_FLAGS) $(INCLUDE_PATH) $(LAST_INCLUDE_PATH) -o $(OBJECTS_DIR)/CCIntervalAction.o ./actions/CCIntervalAction.cpp
$(OBJECTS_DIR)/CCPageTurn3DAction.o : ./actions/CCPageTurn3DAction.cpp
$(CXX) -c $(CXX_FLAGS) $(INCLUDE_PATH) $(LAST_INCLUDE_PATH) -o $(OBJECTS_DIR)/CCPageTurn3DAction.o ./actions/CCPageTurn3DAction.cpp
$(OBJECTS_DIR)/CCProgressTimerActions.o : ./actions/CCProgressTimerActions.cpp
$(CXX) -c $(CXX_FLAGS) $(INCLUDE_PATH) $(LAST_INCLUDE_PATH) -o $(OBJECTS_DIR)/CCProgressTimerActions.o ./actions/CCProgressTimerActions.cpp
$(OBJECTS_DIR)/CCTiledGridAction.o : ./actions/CCTiledGridAction.cpp
$(CXX) -c $(CXX_FLAGS) $(INCLUDE_PATH) $(LAST_INCLUDE_PATH) -o $(OBJECTS_DIR)/CCTiledGridAction.o ./actions/CCTiledGridAction.cpp
$(OBJECTS_DIR)/CCAtlasNode.o : ./base_nodes/CCAtlasNode.cpp
$(CXX) -c $(CXX_FLAGS) $(INCLUDE_PATH) $(LAST_INCLUDE_PATH) -o $(OBJECTS_DIR)/CCAtlasNode.o ./base_nodes/CCAtlasNode.cpp
$(OBJECTS_DIR)/CCNode.o : ./base_nodes/CCNode.cpp
$(CXX) -c $(CXX_FLAGS) $(INCLUDE_PATH) $(LAST_INCLUDE_PATH) -o $(OBJECTS_DIR)/CCNode.o ./base_nodes/CCNode.cpp
$(OBJECTS_DIR)/CGAffineTransform.o : ./cocoa/CGAffineTransform.cpp
$(CXX) -c $(CXX_FLAGS) $(INCLUDE_PATH) $(LAST_INCLUDE_PATH) -o $(OBJECTS_DIR)/CGAffineTransform.o ./cocoa/CGAffineTransform.cpp
$(OBJECTS_DIR)/CGGeometry.o : ./cocoa/CGGeometry.cpp
$(CXX) -c $(CXX_FLAGS) $(INCLUDE_PATH) $(LAST_INCLUDE_PATH) -o $(OBJECTS_DIR)/CGGeometry.o ./cocoa/CGGeometry.cpp
$(OBJECTS_DIR)/NSAutoreleasePool.o : ./cocoa/NSAutoreleasePool.cpp
$(CXX) -c $(CXX_FLAGS) $(INCLUDE_PATH) $(LAST_INCLUDE_PATH) -o $(OBJECTS_DIR)/NSAutoreleasePool.o ./cocoa/NSAutoreleasePool.cpp
$(OBJECTS_DIR)/NSData.o : ./cocoa/NSData.cpp
$(CXX) -c $(CXX_FLAGS) $(INCLUDE_PATH) $(LAST_INCLUDE_PATH) -o $(OBJECTS_DIR)/NSData.o ./cocoa/NSData.cpp
$(OBJECTS_DIR)/NSObject.o : ./cocoa/NSObject.cpp
$(CXX) -c $(CXX_FLAGS) $(INCLUDE_PATH) $(LAST_INCLUDE_PATH) -o $(OBJECTS_DIR)/NSObject.o ./cocoa/NSObject.cpp
$(OBJECTS_DIR)/NSSet.o : ./cocoa/NSSet.cpp
$(CXX) -c $(CXX_FLAGS) $(INCLUDE_PATH) $(LAST_INCLUDE_PATH) -o $(OBJECTS_DIR)/NSSet.o ./cocoa/NSSet.cpp
$(OBJECTS_DIR)/NSZone.o : ./cocoa/NSZone.cpp
$(CXX) -c $(CXX_FLAGS) $(INCLUDE_PATH) $(LAST_INCLUDE_PATH) -o $(OBJECTS_DIR)/NSZone.o ./cocoa/NSZone.cpp
$(OBJECTS_DIR)/CCGrabber.o : ./effects/CCGrabber.cpp
$(CXX) -c $(CXX_FLAGS) $(INCLUDE_PATH) $(LAST_INCLUDE_PATH) -o $(OBJECTS_DIR)/CCGrabber.o ./effects/CCGrabber.cpp
$(OBJECTS_DIR)/CCGrid.o : ./effects/CCGrid.cpp
$(CXX) -c $(CXX_FLAGS) $(INCLUDE_PATH) $(LAST_INCLUDE_PATH) -o $(OBJECTS_DIR)/CCGrid.o ./effects/CCGrid.cpp
$(OBJECTS_DIR)/CCBitmapFontAtlas.o : ./label_nodes/CCBitmapFontAtlas.cpp
$(CXX) -c $(CXX_FLAGS) $(INCLUDE_PATH) $(LAST_INCLUDE_PATH) -o $(OBJECTS_DIR)/CCBitmapFontAtlas.o ./label_nodes/CCBitmapFontAtlas.cpp
$(OBJECTS_DIR)/CCLabel.o : ./label_nodes/CCLabel.cpp
$(CXX) -c $(CXX_FLAGS) $(INCLUDE_PATH) $(LAST_INCLUDE_PATH) -o $(OBJECTS_DIR)/CCLabel.o ./label_nodes/CCLabel.cpp
$(OBJECTS_DIR)/CCLabelAtlas.o : ./label_nodes/CCLabelAtlas.cpp
$(CXX) -c $(CXX_FLAGS) $(INCLUDE_PATH) $(LAST_INCLUDE_PATH) -o $(OBJECTS_DIR)/CCLabelAtlas.o ./label_nodes/CCLabelAtlas.cpp
$(OBJECTS_DIR)/CCLayer.o : ./layers_scenes_transitions_nodes/CCLayer.cpp
$(CXX) -c $(CXX_FLAGS) $(INCLUDE_PATH) $(LAST_INCLUDE_PATH) -o $(OBJECTS_DIR)/CCLayer.o ./layers_scenes_transitions_nodes/CCLayer.cpp
$(OBJECTS_DIR)/CCPageTurnTransition.o : ./layers_scenes_transitions_nodes/CCPageTurnTransition.cpp
$(CXX) -c $(CXX_FLAGS) $(INCLUDE_PATH) $(LAST_INCLUDE_PATH) -o $(OBJECTS_DIR)/CCPageTurnTransition.o ./layers_scenes_transitions_nodes/CCPageTurnTransition.cpp
$(OBJECTS_DIR)/CCRadialTransition.o : ./layers_scenes_transitions_nodes/CCRadialTransition.cpp
$(CXX) -c $(CXX_FLAGS) $(INCLUDE_PATH) $(LAST_INCLUDE_PATH) -o $(OBJECTS_DIR)/CCRadialTransition.o ./layers_scenes_transitions_nodes/CCRadialTransition.cpp
$(OBJECTS_DIR)/CCScene.o : ./layers_scenes_transitions_nodes/CCScene.cpp
$(CXX) -c $(CXX_FLAGS) $(INCLUDE_PATH) $(LAST_INCLUDE_PATH) -o $(OBJECTS_DIR)/CCScene.o ./layers_scenes_transitions_nodes/CCScene.cpp
$(OBJECTS_DIR)/CCTransition.o : ./layers_scenes_transitions_nodes/CCTransition.cpp
$(CXX) -c $(CXX_FLAGS) $(INCLUDE_PATH) $(LAST_INCLUDE_PATH) -o $(OBJECTS_DIR)/CCTransition.o ./layers_scenes_transitions_nodes/CCTransition.cpp
$(OBJECTS_DIR)/CCMenu.o : ./menu_nodes/CCMenu.cpp
$(CXX) -c $(CXX_FLAGS) $(INCLUDE_PATH) $(LAST_INCLUDE_PATH) -o $(OBJECTS_DIR)/CCMenu.o ./menu_nodes/CCMenu.cpp
$(OBJECTS_DIR)/CCMenuItem.o : ./menu_nodes/CCMenuItem.cpp
$(CXX) -c $(CXX_FLAGS) $(INCLUDE_PATH) $(LAST_INCLUDE_PATH) -o $(OBJECTS_DIR)/CCMenuItem.o ./menu_nodes/CCMenuItem.cpp
$(OBJECTS_DIR)/CCMotionStreak.o : ./misc_nodes/CCMotionStreak.cpp
$(CXX) -c $(CXX_FLAGS) $(INCLUDE_PATH) $(LAST_INCLUDE_PATH) -o $(OBJECTS_DIR)/CCMotionStreak.o ./misc_nodes/CCMotionStreak.cpp
$(OBJECTS_DIR)/CCProgressTimer.o : ./misc_nodes/CCProgressTimer.cpp
$(CXX) -c $(CXX_FLAGS) $(INCLUDE_PATH) $(LAST_INCLUDE_PATH) -o $(OBJECTS_DIR)/CCProgressTimer.o ./misc_nodes/CCProgressTimer.cpp
$(OBJECTS_DIR)/CCRenderTexture.o : ./misc_nodes/CCRenderTexture.cpp
$(CXX) -c $(CXX_FLAGS) $(INCLUDE_PATH) $(LAST_INCLUDE_PATH) -o $(OBJECTS_DIR)/CCRenderTexture.o ./misc_nodes/CCRenderTexture.cpp
$(OBJECTS_DIR)/CCRibbon.o : ./misc_nodes/CCRibbon.cpp
$(CXX) -c $(CXX_FLAGS) $(INCLUDE_PATH) $(LAST_INCLUDE_PATH) -o $(OBJECTS_DIR)/CCRibbon.o ./misc_nodes/CCRibbon.cpp
$(OBJECTS_DIR)/CCParticleExamples.o : ./particle_nodes/CCParticleExamples.cpp
$(CXX) -c $(CXX_FLAGS) $(INCLUDE_PATH) $(LAST_INCLUDE_PATH) -o $(OBJECTS_DIR)/CCParticleExamples.o ./particle_nodes/CCParticleExamples.cpp
$(OBJECTS_DIR)/CCParticleSystem.o : ./particle_nodes/CCParticleSystem.cpp
$(CXX) -c $(CXX_FLAGS) $(INCLUDE_PATH) $(LAST_INCLUDE_PATH) -o $(OBJECTS_DIR)/CCParticleSystem.o ./particle_nodes/CCParticleSystem.cpp
$(OBJECTS_DIR)/CCPointParticleSystem.o : ./particle_nodes/CCPointParticleSystem.cpp
$(CXX) -c $(CXX_FLAGS) $(INCLUDE_PATH) $(LAST_INCLUDE_PATH) -o $(OBJECTS_DIR)/CCPointParticleSystem.o ./particle_nodes/CCPointParticleSystem.cpp
$(OBJECTS_DIR)/CCQuadParticleSystem.o : ./particle_nodes/CCQuadParticleSystem.cpp
$(CXX) -c $(CXX_FLAGS) $(INCLUDE_PATH) $(LAST_INCLUDE_PATH) -o $(OBJECTS_DIR)/CCQuadParticleSystem.o ./particle_nodes/CCQuadParticleSystem.cpp
$(OBJECTS_DIR)/CCTime.o : ./platform/uphone/CCTime.cpp
$(CXX) -c $(CXX_FLAGS) $(INCLUDE_PATH) $(LAST_INCLUDE_PATH) -o $(OBJECTS_DIR)/CCTime.o ./platform/uphone/CCTime.cpp
$(OBJECTS_DIR)/CCXApplication_uphone.o : ./platform/uphone/CCXApplication_uphone.cpp
$(CXX) -c $(CXX_FLAGS) $(INCLUDE_PATH) $(LAST_INCLUDE_PATH) -o $(OBJECTS_DIR)/CCXApplication_uphone.o ./platform/uphone/CCXApplication_uphone.cpp
$(OBJECTS_DIR)/CCXBitmapDC.o : ./platform/uphone/CCXBitmapDC.cpp
$(CXX) -c $(CXX_FLAGS) $(INCLUDE_PATH) $(LAST_INCLUDE_PATH) -o $(OBJECTS_DIR)/CCXBitmapDC.o ./platform/uphone/CCXBitmapDC.cpp
$(OBJECTS_DIR)/CCXEGLView_uphone.o : ./platform/uphone/CCXEGLView_uphone.cpp
$(CXX) -c $(CXX_FLAGS) $(INCLUDE_PATH) $(LAST_INCLUDE_PATH) -o $(OBJECTS_DIR)/CCXEGLView_uphone.o ./platform/uphone/CCXEGLView_uphone.cpp
$(OBJECTS_DIR)/CCXFileUtils_uphone.o : ./platform/uphone/CCXFileUtils_uphone.cpp
$(CXX) -c $(CXX_FLAGS) $(INCLUDE_PATH) $(LAST_INCLUDE_PATH) -o $(OBJECTS_DIR)/CCXFileUtils_uphone.o ./platform/uphone/CCXFileUtils_uphone.cpp
$(OBJECTS_DIR)/CCXUIImage_uphone.o : ./platform/uphone/CCXUIImage_uphone.cpp
$(CXX) -c $(CXX_FLAGS) $(INCLUDE_PATH) $(LAST_INCLUDE_PATH) -o $(OBJECTS_DIR)/CCXUIImage_uphone.o ./platform/uphone/CCXUIImage_uphone.cpp
$(OBJECTS_DIR)/NewDeleteOp.o : ./platform/uphone/NewDeleteOp.cpp
$(CXX) -c $(CXX_FLAGS) $(INCLUDE_PATH) $(LAST_INCLUDE_PATH) -o $(OBJECTS_DIR)/NewDeleteOp.o ./platform/uphone/NewDeleteOp.cpp
$(OBJECTS_DIR)/NSLock.o : ./platform/uphone/NSLock.cpp
$(CXX) -c $(CXX_FLAGS) $(INCLUDE_PATH) $(LAST_INCLUDE_PATH) -o $(OBJECTS_DIR)/NSLock.o ./platform/uphone/NSLock.cpp
$(OBJECTS_DIR)/ZipUtils.o : ./platform/uphone/ZipUtils.cpp
$(CXX) -c $(CXX_FLAGS) $(INCLUDE_PATH) $(LAST_INCLUDE_PATH) -o $(OBJECTS_DIR)/ZipUtils.o ./platform/uphone/ZipUtils.cpp
$(OBJECTS_DIR)/CCSprite.o : ./sprite_nodes/CCSprite.cpp
$(CXX) -c $(CXX_FLAGS) $(INCLUDE_PATH) $(LAST_INCLUDE_PATH) -o $(OBJECTS_DIR)/CCSprite.o ./sprite_nodes/CCSprite.cpp
$(OBJECTS_DIR)/CCSpriteFrame.o : ./sprite_nodes/CCSpriteFrame.cpp
$(CXX) -c $(CXX_FLAGS) $(INCLUDE_PATH) $(LAST_INCLUDE_PATH) -o $(OBJECTS_DIR)/CCSpriteFrame.o ./sprite_nodes/CCSpriteFrame.cpp
$(OBJECTS_DIR)/CCSpriteFrameCache.o : ./sprite_nodes/CCSpriteFrameCache.cpp
$(CXX) -c $(CXX_FLAGS) $(INCLUDE_PATH) $(LAST_INCLUDE_PATH) -o $(OBJECTS_DIR)/CCSpriteFrameCache.o ./sprite_nodes/CCSpriteFrameCache.cpp
$(OBJECTS_DIR)/CCSpriteSheet.o : ./sprite_nodes/CCSpriteSheet.cpp
$(CXX) -c $(CXX_FLAGS) $(INCLUDE_PATH) $(LAST_INCLUDE_PATH) -o $(OBJECTS_DIR)/CCSpriteSheet.o ./sprite_nodes/CCSpriteSheet.cpp
$(OBJECTS_DIR)/base64.o : ./support/base64.cpp
$(CXX) -c $(CXX_FLAGS) $(INCLUDE_PATH) $(LAST_INCLUDE_PATH) -o $(OBJECTS_DIR)/base64.o ./support/base64.cpp
$(OBJECTS_DIR)/CCProfiling.o : ./support/CCProfiling.cpp
$(CXX) -c $(CXX_FLAGS) $(INCLUDE_PATH) $(LAST_INCLUDE_PATH) -o $(OBJECTS_DIR)/CCProfiling.o ./support/CCProfiling.cpp
$(OBJECTS_DIR)/CGPointExtension.o : ./support/CGPointExtension.cpp
$(CXX) -c $(CXX_FLAGS) $(INCLUDE_PATH) $(LAST_INCLUDE_PATH) -o $(OBJECTS_DIR)/CGPointExtension.o ./support/CGPointExtension.cpp
$(OBJECTS_DIR)/TransformUtils.o : ./support/TransformUtils.cpp
$(CXX) -c $(CXX_FLAGS) $(INCLUDE_PATH) $(LAST_INCLUDE_PATH) -o $(OBJECTS_DIR)/TransformUtils.o ./support/TransformUtils.cpp
$(OBJECTS_DIR)/TGAlib.o : ./support/image_support/TGAlib.cpp
$(CXX) -c $(CXX_FLAGS) $(INCLUDE_PATH) $(LAST_INCLUDE_PATH) -o $(OBJECTS_DIR)/TGAlib.o ./support/image_support/TGAlib.cpp
$(OBJECTS_DIR)/glu.o : ./support/opengl_support/glu.cpp
$(CXX) -c $(CXX_FLAGS) $(INCLUDE_PATH) $(LAST_INCLUDE_PATH) -o $(OBJECTS_DIR)/glu.o ./support/opengl_support/glu.cpp
$(OBJECTS_DIR)/CCTexture2D.o : ./textures/CCTexture2D.cpp
$(CXX) -c $(CXX_FLAGS) $(INCLUDE_PATH) $(LAST_INCLUDE_PATH) -o $(OBJECTS_DIR)/CCTexture2D.o ./textures/CCTexture2D.cpp
$(OBJECTS_DIR)/CCTextureAtlas.o : ./textures/CCTextureAtlas.cpp
$(CXX) -c $(CXX_FLAGS) $(INCLUDE_PATH) $(LAST_INCLUDE_PATH) -o $(OBJECTS_DIR)/CCTextureAtlas.o ./textures/CCTextureAtlas.cpp
$(OBJECTS_DIR)/CCTextureCache.o : ./textures/CCTextureCache.cpp
$(CXX) -c $(CXX_FLAGS) $(INCLUDE_PATH) $(LAST_INCLUDE_PATH) -o $(OBJECTS_DIR)/CCTextureCache.o ./textures/CCTextureCache.cpp
$(OBJECTS_DIR)/CCParallaxNode.o : ./tileMap_parallax_nodes/CCParallaxNode.cpp
$(CXX) -c $(CXX_FLAGS) $(INCLUDE_PATH) $(LAST_INCLUDE_PATH) -o $(OBJECTS_DIR)/CCParallaxNode.o ./tileMap_parallax_nodes/CCParallaxNode.cpp
$(OBJECTS_DIR)/CCTileMapAtlas.o : ./tileMap_parallax_nodes/CCTileMapAtlas.cpp
$(CXX) -c $(CXX_FLAGS) $(INCLUDE_PATH) $(LAST_INCLUDE_PATH) -o $(OBJECTS_DIR)/CCTileMapAtlas.o ./tileMap_parallax_nodes/CCTileMapAtlas.cpp
$(OBJECTS_DIR)/CCTMXLayer.o : ./tileMap_parallax_nodes/CCTMXLayer.cpp
$(CXX) -c $(CXX_FLAGS) $(INCLUDE_PATH) $(LAST_INCLUDE_PATH) -o $(OBJECTS_DIR)/CCTMXLayer.o ./tileMap_parallax_nodes/CCTMXLayer.cpp
$(OBJECTS_DIR)/CCTMXObjectGroup.o : ./tileMap_parallax_nodes/CCTMXObjectGroup.cpp
$(CXX) -c $(CXX_FLAGS) $(INCLUDE_PATH) $(LAST_INCLUDE_PATH) -o $(OBJECTS_DIR)/CCTMXObjectGroup.o ./tileMap_parallax_nodes/CCTMXObjectGroup.cpp
$(OBJECTS_DIR)/CCTMXTiledMap.o : ./tileMap_parallax_nodes/CCTMXTiledMap.cpp
$(CXX) -c $(CXX_FLAGS) $(INCLUDE_PATH) $(LAST_INCLUDE_PATH) -o $(OBJECTS_DIR)/CCTMXTiledMap.o ./tileMap_parallax_nodes/CCTMXTiledMap.cpp
$(OBJECTS_DIR)/CCTMXXMLParser.o : ./tileMap_parallax_nodes/CCTMXXMLParser.cpp
$(CXX) -c $(CXX_FLAGS) $(INCLUDE_PATH) $(LAST_INCLUDE_PATH) -o $(OBJECTS_DIR)/CCTMXXMLParser.o ./tileMap_parallax_nodes/CCTMXXMLParser.cpp
$(OBJECTS_DIR)/CCTouchDispatcher.o : ./touch_dispatcher/CCTouchDispatcher.cpp
$(CXX) -c $(CXX_FLAGS) $(INCLUDE_PATH) $(LAST_INCLUDE_PATH) -o $(OBJECTS_DIR)/CCTouchDispatcher.o ./touch_dispatcher/CCTouchDispatcher.cpp
$(OBJECTS_DIR)/CCTouchHandler.o : ./touch_dispatcher/CCTouchHandler.cpp
$(CXX) -c $(CXX_FLAGS) $(INCLUDE_PATH) $(LAST_INCLUDE_PATH) -o $(OBJECTS_DIR)/CCTouchHandler.o ./touch_dispatcher/CCTouchHandler.cpp