mirror of https://github.com/axmolengine/axmol.git
Merge pull request #3151 from dumganhar/iss2397-getInstance
issue #2397: Application::sharedApplication --> Application::getInstance and mark Application::sharedApplication as deprecated function.
This commit is contained in:
commit
17a6b58f11
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@ -1058,7 +1058,7 @@ void DisplayLinkDirector::startAnimation(void)
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_invalid = false;
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#ifndef EMSCRIPTEN
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Application::sharedApplication()->setAnimationInterval(_animationInterval);
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Application::getInstance()->setAnimationInterval(_animationInterval);
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#endif // EMSCRIPTEN
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}
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@ -55,12 +55,18 @@ void Application::setAnimationInterval(double interval)
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//////////////////////////////////////////////////////////////////////////
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// static member function
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//////////////////////////////////////////////////////////////////////////
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Application* Application::sharedApplication()
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Application* Application::getInstance()
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{
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CCAssert(sm_pSharedApplication, "");
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return sm_pSharedApplication;
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}
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// @deprecated Use getInstance() instead
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Application* Application::sharedApplication()
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{
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return Application::getInstance();
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}
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ccLanguageType Application::getCurrentLanguage()
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{
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std::string languageName = getCurrentLanguageJNI();
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@ -29,7 +29,10 @@ public:
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@brief Get current application instance.
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@return Current application instance pointer.
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*/
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static Application* sharedApplication();
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static Application* getInstance();
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/** @deprecated Use getInstance() instead */
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CC_DEPRECATED_ATTRIBUTE static Application* sharedApplication();
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/**
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@brief Get current language config
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@ -15,14 +15,14 @@ extern "C" {
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}
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JNIEXPORT void JNICALL Java_org_cocos2dx_lib_Cocos2dxRenderer_nativeOnPause() {
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Application::sharedApplication()->applicationDidEnterBackground();
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Application::getInstance()->applicationDidEnterBackground();
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NotificationCenter::getInstance()->postNotification(EVENT_COME_TO_BACKGROUND, NULL);
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}
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JNIEXPORT void JNICALL Java_org_cocos2dx_lib_Cocos2dxRenderer_nativeOnResume() {
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if (Director::getInstance()->getOpenGLView()) {
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Application::sharedApplication()->applicationWillEnterForeground();
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Application::getInstance()->applicationWillEnterForeground();
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}
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}
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@ -101,12 +101,18 @@ TargetPlatform Application::getTargetPlatform()
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//////////////////////////////////////////////////////////////////////////
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// static member function
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//////////////////////////////////////////////////////////////////////////
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Application* Application::sharedApplication()
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Application* Application::getInstance()
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{
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CC_ASSERT(sm_pSharedApplication);
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return sm_pSharedApplication;
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}
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// @deprecated Use getInstance() instead
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Application* Application::sharedApplication()
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{
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return Application::getInstance();
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}
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ccLanguageType Application::getCurrentLanguage()
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{
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ccLanguageType ret_language = kLanguageEnglish;
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@ -29,8 +29,11 @@ public:
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@brief Get current applicaiton instance.
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@return Current application instance pointer.
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*/
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static Application* sharedApplication();
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static Application* getInstance();
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/** @deprecated Use getInstance() instead */
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CC_DEPRECATED_ATTRIBUTE static Application* sharedApplication();
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/**
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@brief Get current language config
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@return Current language config
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@ -625,7 +625,7 @@ bool EGLView::handleEvents()
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case NAVIGATOR_WINDOW_INACTIVE:
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if (_isWindowActive)
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{
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Application::sharedApplication()->applicationDidEnterBackground();
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Application::getInstance()->applicationDidEnterBackground();
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_isWindowActive = false;
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}
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break;
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@ -633,7 +633,7 @@ bool EGLView::handleEvents()
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case NAVIGATOR_WINDOW_ACTIVE:
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if (!_isWindowActive)
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{
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Application::sharedApplication()->applicationWillEnterForeground();
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Application::getInstance()->applicationWillEnterForeground();
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_isWindowActive = true;
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}
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break;
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@ -645,14 +645,14 @@ bool EGLView::handleEvents()
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case NAVIGATOR_WINDOW_FULLSCREEN:
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if (!_isWindowActive)
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{
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Application::sharedApplication()->applicationWillEnterForeground();
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Application::getInstance()->applicationWillEnterForeground();
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_isWindowActive = true;
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}
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break;
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case NAVIGATOR_WINDOW_THUMBNAIL:
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if (_isWindowActive)
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{
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Application::sharedApplication()->applicationDidEnterBackground();
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Application::getInstance()->applicationDidEnterBackground();
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_isWindowActive = false;
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}
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break;
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@ -93,12 +93,18 @@ TargetPlatform Application::getTargetPlatform()
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//////////////////////////////////////////////////////////////////////////
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// static member function
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//////////////////////////////////////////////////////////////////////////
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Application* Application::sharedApplication()
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Application* Application::getInstance()
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{
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CC_ASSERT(sm_pSharedApplication);
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return sm_pSharedApplication;
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}
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// @deprecated Use getInstance() instead
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Application* Application::sharedApplication()
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{
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return Application::getInstance();
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}
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ccLanguageType Application::getCurrentLanguage()
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{
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return kLanguageEnglish;
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@ -29,8 +29,11 @@ public:
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@brief Get current applicaiton instance.
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@return Current application instance pointer.
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*/
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static Application* sharedApplication();
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static Application* getInstance();
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/** @deprecated Use getInstance() instead */
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CC_DEPRECATED_ATTRIBUTE static Application* sharedApplication();
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/**
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@brief Get current language config
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@return Current language config
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@ -47,7 +47,10 @@ public:
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@brief Get the current application instance.
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@return Current application instance pointer.
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*/
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static Application* sharedApplication();
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static Application* getInstance();
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/** @deprecated Use getInstance() instead */
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CC_DEPRECATED_ATTRIBUTE static Application* sharedApplication();
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/**
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@brief Callback by Director for limit FPS.
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@ -63,12 +63,18 @@ void Application::setAnimationInterval(double interval)
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// static member function
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//////////////////////////////////////////////////////////////////////////////////////////////////
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Application* Application::sharedApplication()
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Application* Application::getInstance()
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{
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CC_ASSERT(sm_pSharedApplication);
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return sm_pSharedApplication;
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}
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// @deprecated Use getInstance() instead
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Application* Application::sharedApplication()
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{
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return Application::getInstance();
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}
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ccLanguageType Application::getCurrentLanguage()
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{
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// get the current language and country config
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@ -92,12 +92,18 @@ TargetPlatform Application::getTargetPlatform()
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//////////////////////////////////////////////////////////////////////////
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// static member function
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//////////////////////////////////////////////////////////////////////////
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Application* Application::sharedApplication()
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Application* Application::getInstance()
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{
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CC_ASSERT(sm_pSharedApplication);
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return sm_pSharedApplication;
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}
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// @deprecated Use getInstance() instead
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Application* Application::sharedApplication()
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{
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return Application::getInstance();
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}
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ccLanguageType Application::getCurrentLanguage()
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{
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char *pLanguageName = getenv("LANG");
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@ -36,8 +36,11 @@ public:
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@brief Get current applicaiton instance.
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@return Current application instance pointer.
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*/
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static Application* sharedApplication();
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static Application* getInstance();
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/** @deprecated Use getInstance() instead */
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CC_DEPRECATED_ATTRIBUTE static Application* sharedApplication();
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/* override functions */
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virtual ccLanguageType getCurrentLanguage();
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@ -56,8 +56,11 @@ public:
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@brief Get current applicaiton instance.
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@return Current application instance pointer.
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*/
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static Application* sharedApplication();
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static Application* getInstance();
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/** @deprecated Use getInstance() instead */
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CC_DEPRECATED_ATTRIBUTE static Application* sharedApplication();
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/**
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@brief Get current language config
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@return Current language config
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@ -69,12 +69,18 @@ TargetPlatform Application::getTargetPlatform()
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// static member function
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//////////////////////////////////////////////////////////////////////////////////////////////////
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Application* Application::sharedApplication()
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Application* Application::getInstance()
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{
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CCAssert(sm_pSharedApplication, "sm_pSharedApplication not set");
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return sm_pSharedApplication;
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}
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// @deprecated Use getInstance() instead
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Application* Application::sharedApplication()
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{
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return Application::getInstance();
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}
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ccLanguageType Application::getCurrentLanguage()
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{
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// get the current language and country config
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@ -130,12 +130,18 @@ void Application::ccAccelerationUpdate()
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//////////////////////////////////////////////////////////////////////////
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// static member function
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//////////////////////////////////////////////////////////////////////////
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Application* Application::sharedApplication() // MH Cocos2dx Director class expects this to return a pointer and not a reference
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Application* Application::getInstance() // MH Cocos2dx Director class expects this to return a pointer and not a reference
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{
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CC_ASSERT(sm_pSharedApplication);
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return sm_pSharedApplication; // MH Cocos2dx Director class expects this to return a pointer and not a reference
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}
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// @deprecated Use getInstance() instead
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Application* Application::sharedApplication()
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{
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return Application::getInstance();
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}
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ccLanguageType Application::getCurrentLanguage()
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{
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int nLanguageIdx;
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@ -77,8 +77,11 @@ public:
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@brief Get current applicaiton instance.
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@return Current application instance pointer.
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*/
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static Application* sharedApplication(); // MH Cocos2dx Director class expects this to return a pointer and not a reference
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static Application* getInstance(); // MH Cocos2dx Director class expects this to return a pointer and not a reference
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/** @deprecated Use getInstance() instead */
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CC_DEPRECATED_ATTRIBUTE static Application* sharedApplication();
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/**
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@brief Get current language config
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@return Current language config
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@ -95,12 +95,18 @@ TargetPlatform Application::getTargetPlatform()
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return kTargetNaCl;
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}
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Application* Application::sharedApplication()
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Application* Application::getInstance()
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{
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CC_ASSERT(sm_pSharedApplication);
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return sm_pSharedApplication;
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}
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// @deprecated Use getInstance() instead
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Application* Application::sharedApplication()
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{
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return Application::getInstance();
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}
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ccLanguageType Application::getCurrentLanguage()
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{
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ccLanguageType ret = kLanguageEnglish;
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@ -52,8 +52,11 @@ public:
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@brief Get current applicaiton instance.
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@return Current application instance pointer.
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*/
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static Application* sharedApplication();
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static Application* getInstance();
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/** @deprecated Use getInstance() instead */
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CC_DEPRECATED_ATTRIBUTE static Application* sharedApplication();
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/* override functions */
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virtual ccLanguageType getCurrentLanguage();
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@ -72,12 +72,18 @@ long Application::getAnimationInterval()
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//////////////////////////////////////////////////////////////////////////
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// static member function
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//////////////////////////////////////////////////////////////////////////
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Application* Application::sharedApplication()
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Application* Application::getInstance()
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{
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CCAssert(sm_pSharedApplication, "");
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return sm_pSharedApplication;
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}
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// @deprecated Use getInstance() instead
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Application* Application::sharedApplication()
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{
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return Application::getInstance();
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}
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ccLanguageType Application::getCurrentLanguage()
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{
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result r = E_SUCCESS;
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@ -57,8 +57,11 @@ public:
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@brief Get current application instance.
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@return Current application instance pointer.
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*/
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static Application* sharedApplication();
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static Application* getInstance();
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/** @deprecated Use getInstance() instead */
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CC_DEPRECATED_ATTRIBUTE static Application* sharedApplication();
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/**
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@brief Get current language config
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@return Current language config
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@ -128,7 +128,7 @@ EGLView::OnTimerExpired(Tizen::Base::Runtime::Timer& timer)
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{
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return;
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}
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__pTimer->Start(Application::sharedApplication()->getAnimationInterval());
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__pTimer->Start(Application::getInstance()->getAnimationInterval());
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Director::getInstance()->mainLoop();
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}
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@ -139,12 +139,12 @@ OspApplication::OnForeground(void)
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if (timer != null)
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{
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timer->Start(cocos2d::Application::sharedApplication()->getAnimationInterval());
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timer->Start(cocos2d::Application::getInstance()->getAnimationInterval());
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}
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if (Director::getInstance()->getOpenGLView())
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{
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cocos2d::Application::sharedApplication()->applicationWillEnterForeground();
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cocos2d::Application::getInstance()->applicationWillEnterForeground();
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}
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}
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@ -158,7 +158,7 @@ OspApplication::OnBackground(void)
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timer->Cancel();
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}
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cocos2d::Application::sharedApplication()->applicationDidEnterBackground();
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cocos2d::Application::getInstance()->applicationDidEnterBackground();
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}
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void
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|
|
|
@ -100,12 +100,18 @@ void Application::setAnimationInterval(double interval)
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//////////////////////////////////////////////////////////////////////////
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// static member function
|
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//////////////////////////////////////////////////////////////////////////
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Application* Application::sharedApplication()
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Application* Application::getInstance()
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{
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CC_ASSERT(sm_pSharedApplication);
|
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return sm_pSharedApplication;
|
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}
|
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|
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// @deprecated Use getInstance() instead
|
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Application* Application::sharedApplication()
|
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{
|
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return Application::getInstance();
|
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}
|
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|
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ccLanguageType Application::getCurrentLanguage()
|
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{
|
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ccLanguageType ret = kLanguageEnglish;
|
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|
|
|
@ -25,8 +25,11 @@ public:
|
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@brief Get current applicaiton instance.
|
||||
@return Current application instance pointer.
|
||||
*/
|
||||
static Application* sharedApplication();
|
||||
static Application* getInstance();
|
||||
|
||||
/** @deprecated Use getInstance() instead */
|
||||
CC_DEPRECATED_ATTRIBUTE static Application* sharedApplication();
|
||||
|
||||
/* override functions */
|
||||
virtual void setAnimationInterval(double interval);
|
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virtual ccLanguageType getCurrentLanguage();
|
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|
|
|
@ -444,10 +444,10 @@ LRESULT EGLView::WindowProc(UINT message, WPARAM wParam, LPARAM lParam)
|
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switch (wParam)
|
||||
{
|
||||
case SIZE_RESTORED:
|
||||
Application::sharedApplication()->applicationWillEnterForeground();
|
||||
Application::getInstance()->applicationWillEnterForeground();
|
||||
break;
|
||||
case SIZE_MINIMIZED:
|
||||
Application::sharedApplication()->applicationDidEnterBackground();
|
||||
Application::getInstance()->applicationDidEnterBackground();
|
||||
break;
|
||||
}
|
||||
break;
|
||||
|
|
|
@ -26,5 +26,5 @@ int main(int argc, char **argv)
|
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CCEGLView& eglView = CCEGLView::getInstance();
|
||||
eglView.setSize(width, height);
|
||||
|
||||
return CCApplication::sharedApplication().run();
|
||||
return CCApplication::getInstance().run();
|
||||
}
|
||||
|
|
|
@ -30,7 +30,7 @@ void Java_org_cocos2dx_lib_Cocos2dxRenderer_nativeInit(JNIEnv* env, jobject thi
|
|||
view->setFrameSize(w, h);
|
||||
|
||||
AppDelegate *pAppDelegate = new AppDelegate();
|
||||
Application::sharedApplication()->run();
|
||||
Application::getInstance()->run();
|
||||
}
|
||||
else
|
||||
{
|
||||
|
|
|
@ -30,7 +30,7 @@ void Java_org_cocos2dx_lib_Cocos2dxRenderer_nativeInit(JNIEnv* env, jobject thi
|
|||
view->setFrameSize(w, h);
|
||||
|
||||
AppDelegate *pAppDelegate = new AppDelegate();
|
||||
Application::sharedApplication()->run();
|
||||
Application::getInstance()->run();
|
||||
}
|
||||
else
|
||||
{
|
||||
|
|
|
@ -225,7 +225,7 @@ void TestAnalytics::eventMenuCallback(Object* pSender)
|
|||
|
||||
void TestAnalytics::loadPlugins()
|
||||
{
|
||||
ccLanguageType langType = Application::sharedApplication()->getCurrentLanguage();
|
||||
ccLanguageType langType = Application::getInstance()->getCurrentLanguage();
|
||||
|
||||
std::string umengKey = "";
|
||||
std::string flurryKey = "";
|
||||
|
|
|
@ -29,7 +29,7 @@ void Java_org_cocos2dx_lib_Cocos2dxRenderer_nativeInit(JNIEnv* env, jobject thi
|
|||
view->setFrameSize(w, h);
|
||||
|
||||
AppDelegate *pAppDelegate = new AppDelegate();
|
||||
Application::sharedApplication()->run();
|
||||
Application::getInstance()->run();
|
||||
}
|
||||
/*
|
||||
else
|
||||
|
|
|
@ -49,7 +49,7 @@ static AppDelegate s_sharedApplication;
|
|||
|
||||
[[UIApplication sharedApplication] setStatusBarHidden:true];
|
||||
|
||||
cocos2d::Application::sharedApplication()->run();
|
||||
cocos2d::Application::getInstance()->run();
|
||||
|
||||
return YES;
|
||||
}
|
||||
|
@ -75,14 +75,14 @@ static AppDelegate s_sharedApplication;
|
|||
Use this method to release shared resources, save user data, invalidate timers, and store enough application state information to restore your application to its current state in case it is terminated later.
|
||||
If your application supports background execution, called instead of applicationWillTerminate: when the user quits.
|
||||
*/
|
||||
cocos2d::Application::sharedApplication()->applicationDidEnterBackground();
|
||||
cocos2d::Application::getInstance()->applicationDidEnterBackground();
|
||||
}
|
||||
|
||||
- (void)applicationWillEnterForeground:(UIApplication *)application {
|
||||
/*
|
||||
Called as part of transition from the background to the inactive state: here you can undo many of the changes made on entering the background.
|
||||
*/
|
||||
cocos2d::Application::sharedApplication()->applicationWillEnterForeground();
|
||||
cocos2d::Application::getInstance()->applicationWillEnterForeground();
|
||||
}
|
||||
|
||||
- (void)applicationWillTerminate:(UIApplication *)application {
|
||||
|
|
|
@ -26,7 +26,7 @@ void Java_org_cocos2dx_lib_Cocos2dxRenderer_nativeInit(JNIEnv* env, jobject thi
|
|||
view->setFrameSize(w, h);
|
||||
|
||||
AppDelegate *pAppDelegate = new AppDelegate();
|
||||
Application::sharedApplication()->run();
|
||||
Application::getInstance()->run();
|
||||
}
|
||||
/*
|
||||
else
|
||||
|
|
|
@ -59,7 +59,7 @@ static AppDelegate s_sharedApplication;
|
|||
|
||||
[[UIApplication sharedApplication] setStatusBarHidden: YES];
|
||||
|
||||
cocos2d::Application::sharedApplication()->run();
|
||||
cocos2d::Application::getInstance()->run();
|
||||
return YES;
|
||||
}
|
||||
|
||||
|
@ -84,14 +84,14 @@ static AppDelegate s_sharedApplication;
|
|||
Use this method to release shared resources, save user data, invalidate timers, and store enough application state information to restore your application to its current state in case it is terminated later.
|
||||
If your application supports background execution, called instead of applicationWillTerminate: when the user quits.
|
||||
*/
|
||||
cocos2d::Application::sharedApplication()->applicationDidEnterBackground();
|
||||
cocos2d::Application::getInstance()->applicationDidEnterBackground();
|
||||
}
|
||||
|
||||
- (void)applicationWillEnterForeground:(UIApplication *)application {
|
||||
/*
|
||||
Called as part of transition from the background to the inactive state: here you can undo many of the changes made on entering the background.
|
||||
*/
|
||||
cocos2d::Application::sharedApplication()->applicationWillEnterForeground();
|
||||
cocos2d::Application::getInstance()->applicationWillEnterForeground();
|
||||
}
|
||||
|
||||
- (void)applicationWillTerminate:(UIApplication *)application {
|
||||
|
|
|
@ -28,7 +28,7 @@ int APIENTRY _tWinMain(HINSTANCE hInstance,
|
|||
eglView->setViewName("AssetsManagerTest");
|
||||
eglView->setFrameSize(800, 450);
|
||||
|
||||
int ret = Application::sharedApplication()->run();
|
||||
int ret = Application::getInstance()->run();
|
||||
|
||||
#ifdef USE_WIN32_CONSOLE
|
||||
FreeConsole();
|
||||
|
|
|
@ -28,7 +28,7 @@ void Java_org_cocos2dx_lib_Cocos2dxRenderer_nativeInit(JNIEnv* env, jobject thi
|
|||
view->setFrameSize(w, h);
|
||||
|
||||
AppDelegate *pAppDelegate = new AppDelegate();
|
||||
Application::sharedApplication()->run();
|
||||
Application::getInstance()->run();
|
||||
}
|
||||
/*
|
||||
else
|
||||
|
|
|
@ -29,5 +29,5 @@ int main(int argc, char **argv)
|
|||
EGLView* eglView = EGLView::getInstance();
|
||||
eglView->setFrameSize(width, height);
|
||||
|
||||
return Application::sharedApplication()->run();
|
||||
return Application::getInstance()->run();
|
||||
}
|
||||
|
|
|
@ -15,5 +15,5 @@ int main(int argc, char **argv)
|
|||
|
||||
EGLView* eglView = EGLView::getInstance();
|
||||
|
||||
return Application::sharedApplication()->run();
|
||||
return Application::getInstance()->run();
|
||||
}
|
||||
|
|
|
@ -72,7 +72,7 @@ static AppDelegate s_sharedApplication;
|
|||
|
||||
[[UIApplication sharedApplication] setStatusBarHidden: YES];
|
||||
|
||||
cocos2d::Application::sharedApplication()->run();
|
||||
cocos2d::Application::getInstance()->run();
|
||||
return YES;
|
||||
}
|
||||
|
||||
|
@ -97,14 +97,14 @@ static AppDelegate s_sharedApplication;
|
|||
Use this method to release shared resources, save user data, invalidate timers, and store enough application state information to restore your application to its current state in case it is terminated later.
|
||||
If your application supports background execution, called instead of applicationWillTerminate: when the user quits.
|
||||
*/
|
||||
cocos2d::Application::sharedApplication()->applicationDidEnterBackground();
|
||||
cocos2d::Application::getInstance()->applicationDidEnterBackground();
|
||||
}
|
||||
|
||||
- (void)applicationWillEnterForeground:(UIApplication *)application {
|
||||
/*
|
||||
Called as part of transition from the background to the inactive state: here you can undo many of the changes made on entering the background.
|
||||
*/
|
||||
cocos2d::Application::sharedApplication()->applicationWillEnterForeground();
|
||||
cocos2d::Application::getInstance()->applicationWillEnterForeground();
|
||||
}
|
||||
|
||||
- (void)applicationWillTerminate:(UIApplication *)application {
|
||||
|
|
|
@ -16,5 +16,5 @@ int main(int argc, char **argv)
|
|||
EGLView* eglView = EGLView::getInstance();
|
||||
eglView->setFrameSize(800, 480);
|
||||
|
||||
return Application::sharedApplication()->run();
|
||||
return Application::getInstance()->run();
|
||||
}
|
||||
|
|
|
@ -55,7 +55,7 @@ static AppDelegate s_sharedApplication;
|
|||
|
||||
[glView setFrameZoomFactor:0.4];
|
||||
|
||||
cocos2d::Application::sharedApplication()->run();
|
||||
cocos2d::Application::getInstance()->run();
|
||||
}
|
||||
|
||||
-(BOOL) applicationShouldTerminateAfterLastWindowClosed:(NSApplication*)theApplication
|
||||
|
|
|
@ -15,5 +15,5 @@ int main()
|
|||
{
|
||||
AppDelegate app;
|
||||
|
||||
return cocos2d::Application::sharedApplication()->Run();
|
||||
return cocos2d::Application::getInstance()->Run();
|
||||
}
|
||||
|
|
|
@ -16,7 +16,7 @@ AppDelegate g_app;
|
|||
void* cocos_main(void* arg)
|
||||
{
|
||||
fprintf(stderr, "in cocos_main\n");
|
||||
int rtn = Application::sharedApplication()->run();
|
||||
int rtn = Application::getInstance()->run();
|
||||
fprintf(stderr, "app run returned: %d\n", rtn);
|
||||
return NULL;
|
||||
}
|
||||
|
|
|
@ -47,7 +47,7 @@ ApplicationInitialized(void)
|
|||
EGLView* eglView = EGLView::getInstance();
|
||||
eglView->setFrameSize(1280, 720);
|
||||
|
||||
Application::sharedApplication()->run();
|
||||
Application::getInstance()->run();
|
||||
}
|
||||
|
||||
//
|
||||
|
|
|
@ -20,5 +20,5 @@ int APIENTRY _tWinMain(HINSTANCE hInstance,
|
|||
// The resolution of ipad3 is very large. In general, PC's resolution is smaller than it.
|
||||
// So we need to invoke 'setFrameZoomFactor'(only valid on desktop(win32, mac, linux)) to make the window smaller.
|
||||
eglView->setFrameZoomFactor(0.4f);
|
||||
return Application::sharedApplication()->run();
|
||||
return Application::getInstance()->run();
|
||||
}
|
||||
|
|
|
@ -28,7 +28,7 @@ void Java_org_cocos2dx_lib_Cocos2dxRenderer_nativeInit(JNIEnv* env, jobject thi
|
|||
view->setFrameSize(w, h);
|
||||
|
||||
AppDelegate *pAppDelegate = new AppDelegate();
|
||||
Application::sharedApplication()->run();
|
||||
Application::getInstance()->run();
|
||||
}
|
||||
/*
|
||||
else
|
||||
|
|
|
@ -29,5 +29,5 @@ int main(int argc, char **argv)
|
|||
EGLView* eglView = EGLView::getInstance();
|
||||
eglView->setFrameSize(width, height);
|
||||
|
||||
return Application::sharedApplication()->run();
|
||||
return Application::getInstance()->run();
|
||||
}
|
||||
|
|
|
@ -15,5 +15,5 @@ int main(int argc, char **argv)
|
|||
|
||||
EGLView* eglView = EGLView::getInstance();
|
||||
|
||||
return Application::sharedApplication()->run();
|
||||
return Application::getInstance()->run();
|
||||
}
|
||||
|
|
|
@ -72,7 +72,7 @@ static AppDelegate s_sharedApplication;
|
|||
|
||||
[[UIApplication sharedApplication] setStatusBarHidden: YES];
|
||||
|
||||
cocos2d::Application::sharedApplication()->run();
|
||||
cocos2d::Application::getInstance()->run();
|
||||
return YES;
|
||||
}
|
||||
|
||||
|
@ -97,14 +97,14 @@ static AppDelegate s_sharedApplication;
|
|||
Use this method to release shared resources, save user data, invalidate timers, and store enough application state information to restore your application to its current state in case it is terminated later.
|
||||
If your application supports background execution, called instead of applicationWillTerminate: when the user quits.
|
||||
*/
|
||||
cocos2d::Application::sharedApplication()->applicationDidEnterBackground();
|
||||
cocos2d::Application::getInstance()->applicationDidEnterBackground();
|
||||
}
|
||||
|
||||
- (void)applicationWillEnterForeground:(UIApplication *)application {
|
||||
/*
|
||||
Called as part of transition from the background to the inactive state: here you can undo many of the changes made on entering the background.
|
||||
*/
|
||||
cocos2d::Application::sharedApplication()->applicationWillEnterForeground();
|
||||
cocos2d::Application::getInstance()->applicationWillEnterForeground();
|
||||
}
|
||||
|
||||
- (void)applicationWillTerminate:(UIApplication *)application {
|
||||
|
|
|
@ -16,5 +16,5 @@ int main(int argc, char **argv)
|
|||
EGLView* eglView = EGLView::getInstance();
|
||||
eglView->setFrameSize(800, 480);
|
||||
|
||||
return Application::sharedApplication()->run();
|
||||
return Application::getInstance()->run();
|
||||
}
|
||||
|
|
|
@ -55,7 +55,7 @@ static AppDelegate s_sharedApplication;
|
|||
|
||||
[glView setFrameZoomFactor:0.4];
|
||||
|
||||
cocos2d::Application::sharedApplication()->run();
|
||||
cocos2d::Application::getInstance()->run();
|
||||
}
|
||||
|
||||
-(BOOL) applicationShouldTerminateAfterLastWindowClosed:(NSApplication*)theApplication
|
||||
|
|
|
@ -15,5 +15,5 @@ int main()
|
|||
{
|
||||
AppDelegate app;
|
||||
|
||||
return cocos2d::Application::sharedApplication()->Run();
|
||||
return cocos2d::Application::getInstance()->Run();
|
||||
}
|
||||
|
|
|
@ -20,7 +20,7 @@ void* cocos_main(void* arg)
|
|||
CocosPepperInstance* instance = (CocosPepperInstance*)arg;
|
||||
alSetPpapiInfo(instance->pp_instance(), pp::Module::Get()->get_browser_interface());
|
||||
fprintf(stderr, "calling application->run\n");
|
||||
int rtn = Application::sharedApplication()->run();
|
||||
int rtn = Application::getInstance()->run();
|
||||
fprintf(stderr, "app run returned: %d\n", rtn);
|
||||
return NULL;
|
||||
}
|
||||
|
|
|
@ -47,7 +47,7 @@ ApplicationInitialized(void)
|
|||
EGLView* eglView = EGLView::getInstance();
|
||||
eglView->setFrameSize(720, 1280);
|
||||
|
||||
Application::sharedApplication()->run();
|
||||
Application::getInstance()->run();
|
||||
}
|
||||
|
||||
//
|
||||
|
|
|
@ -9,7 +9,7 @@ CurrentLanguageTest::CurrentLanguageTest()
|
|||
LabelTTF *labelLanguage = LabelTTF::create("", "Arial", 20);
|
||||
labelLanguage->setPosition(VisibleRect::center());
|
||||
|
||||
ccLanguageType currentLanguageType = Application::sharedApplication()->getCurrentLanguage();
|
||||
ccLanguageType currentLanguageType = Application::getInstance()->getCurrentLanguage();
|
||||
switch (currentLanguageType)
|
||||
{
|
||||
case kLanguageEnglish:
|
||||
|
|
|
@ -28,7 +28,7 @@ void Java_org_cocos2dx_lib_Cocos2dxRenderer_nativeInit(JNIEnv* env, jobject thi
|
|||
view->setFrameSize(w, h);
|
||||
|
||||
AppDelegate *pAppDelegate = new AppDelegate();
|
||||
Application::sharedApplication()->run();
|
||||
Application::getInstance()->run();
|
||||
}
|
||||
/*
|
||||
else
|
||||
|
|
|
@ -26,5 +26,5 @@ int main(int argc, char **argv)
|
|||
EGLView* eglView = EGLView::getInstance();
|
||||
eglView->setFrameSize(width, height);
|
||||
|
||||
return Application::sharedApplication()->run();
|
||||
return Application::getInstance()->run();
|
||||
}
|
||||
|
|
|
@ -14,5 +14,5 @@ int main(int argc, char **argv)
|
|||
// create the application instance
|
||||
AppDelegate app;
|
||||
EGLView* eglView = EGLView::getInstance();
|
||||
return Application::sharedApplication()->run();
|
||||
return Application::getInstance()->run();
|
||||
}
|
||||
|
|
|
@ -59,7 +59,7 @@ static AppDelegate s_sharedApplication;
|
|||
|
||||
[[UIApplication sharedApplication] setStatusBarHidden:true];
|
||||
|
||||
cocos2d::Application::sharedApplication()->run();
|
||||
cocos2d::Application::getInstance()->run();
|
||||
|
||||
return YES;
|
||||
}
|
||||
|
@ -85,14 +85,14 @@ static AppDelegate s_sharedApplication;
|
|||
Use this method to release shared resources, save user data, invalidate timers, and store enough application state information to restore your application to its current state in case it is terminated later.
|
||||
If your application supports background execution, called instead of applicationWillTerminate: when the user quits.
|
||||
*/
|
||||
cocos2d::Application::sharedApplication()->applicationDidEnterBackground();
|
||||
cocos2d::Application::getInstance()->applicationDidEnterBackground();
|
||||
}
|
||||
|
||||
- (void)applicationWillEnterForeground:(UIApplication *)application {
|
||||
/*
|
||||
Called as part of transition from the background to the inactive state: here you can undo many of the changes made on entering the background.
|
||||
*/
|
||||
cocos2d::Application::sharedApplication()->applicationWillEnterForeground();
|
||||
cocos2d::Application::getInstance()->applicationWillEnterForeground();
|
||||
}
|
||||
|
||||
- (void)applicationWillTerminate:(UIApplication *)application {
|
||||
|
|
|
@ -15,5 +15,5 @@ int main(int argc, char **argv)
|
|||
AppDelegate app;
|
||||
EGLView* eglView = EGLView::getInstance();
|
||||
eglView->setFrameSize(800, 480);
|
||||
return Application::sharedApplication()->run();
|
||||
return Application::getInstance()->run();
|
||||
}
|
||||
|
|
|
@ -62,7 +62,7 @@
|
|||
[window makeKeyAndOrderFront:self];
|
||||
[window setAcceptsMouseMovedEvents:NO];
|
||||
|
||||
cocos2d::Application::sharedApplication()->run();
|
||||
cocos2d::Application::getInstance()->run();
|
||||
}
|
||||
|
||||
-(BOOL) applicationShouldTerminateAfterLastWindowClosed:(NSApplication*)theApplication
|
||||
|
|
|
@ -15,5 +15,5 @@ int main()
|
|||
{
|
||||
AppDelegate app;
|
||||
|
||||
return cocos2d::Application::sharedApplication()->Run();
|
||||
return cocos2d::Application::getInstance()->Run();
|
||||
}
|
||||
|
|
|
@ -20,7 +20,7 @@ void* cocos_main(void* arg)
|
|||
fprintf(stderr, "in cocos_main: %p\n", instance);
|
||||
alSetPpapiInfo(instance->pp_instance(), pp::Module::Get()->get_browser_interface());
|
||||
fprintf(stderr, "calling application->run\n");
|
||||
int rtn = Application::sharedApplication()->run();
|
||||
int rtn = Application::getInstance()->run();
|
||||
fprintf(stderr, "app run returned: %d\n", rtn);
|
||||
return NULL;
|
||||
}
|
||||
|
|
|
@ -46,7 +46,7 @@ ApplicationInitialized(void)
|
|||
EGLView* eglView = EGLView::getInstance();
|
||||
eglView->setFrameSize(1280, 720);
|
||||
|
||||
Application::sharedApplication()->run();
|
||||
Application::getInstance()->run();
|
||||
}
|
||||
|
||||
//
|
||||
|
|
|
@ -17,5 +17,5 @@ int APIENTRY _tWinMain(HINSTANCE hInstance,
|
|||
EGLView* eglView = EGLView::getInstance();
|
||||
eglView->setViewName("TestCpp");
|
||||
eglView->setFrameSize(480, 320);
|
||||
return Application::sharedApplication()->run();
|
||||
return Application::getInstance()->run();
|
||||
}
|
||||
|
|
|
@ -43,7 +43,7 @@ bool AppDelegate::applicationDidFinishLaunching()
|
|||
|
||||
std::vector<std::string> resDirOrders;
|
||||
|
||||
TargetPlatform platform = Application::sharedApplication()->getTargetPlatform();
|
||||
TargetPlatform platform = Application::getInstance()->getTargetPlatform();
|
||||
if (platform == kTargetIphone || platform == kTargetIpad || platform == kTargetMacOS)
|
||||
{
|
||||
std::vector<std::string> searchPaths = FileUtils::getInstance()->getSearchPaths();
|
||||
|
|
|
@ -28,7 +28,7 @@ void Java_org_cocos2dx_lib_Cocos2dxRenderer_nativeInit(JNIEnv* env, jobject thi
|
|||
view->setFrameSize(w, h);
|
||||
|
||||
AppDelegate *pAppDelegate = new AppDelegate();
|
||||
Application::sharedApplication()->run();
|
||||
Application::getInstance()->run();
|
||||
}
|
||||
/*
|
||||
else
|
||||
|
|
|
@ -56,7 +56,7 @@ static AppDelegate s_sharedApplication;
|
|||
|
||||
[[UIApplication sharedApplication] setStatusBarHidden: YES];
|
||||
|
||||
cocos2d::Application::sharedApplication()->run();
|
||||
cocos2d::Application::getInstance()->run();
|
||||
return YES;
|
||||
}
|
||||
|
||||
|
@ -81,14 +81,14 @@ static AppDelegate s_sharedApplication;
|
|||
Use this method to release shared resources, save user data, invalidate timers, and store enough application state information to restore your application to its current state in case it is terminated later.
|
||||
If your application supports background execution, called instead of applicationWillTerminate: when the user quits.
|
||||
*/
|
||||
cocos2d::Application::sharedApplication()->applicationDidEnterBackground();
|
||||
cocos2d::Application::getInstance()->applicationDidEnterBackground();
|
||||
}
|
||||
|
||||
- (void)applicationWillEnterForeground:(UIApplication *)application {
|
||||
/*
|
||||
Called as part of transition from the background to the inactive state: here you can undo many of the changes made on entering the background.
|
||||
*/
|
||||
cocos2d::Application::sharedApplication()->applicationWillEnterForeground();
|
||||
cocos2d::Application::getInstance()->applicationWillEnterForeground();
|
||||
}
|
||||
|
||||
- (void)applicationWillTerminate:(UIApplication *)application {
|
||||
|
|
|
@ -62,7 +62,7 @@
|
|||
[window makeKeyAndOrderFront:self];
|
||||
[window setAcceptsMouseMovedEvents:NO];
|
||||
|
||||
cocos2d::Application::sharedApplication()->run();
|
||||
cocos2d::Application::getInstance()->run();
|
||||
}
|
||||
|
||||
-(BOOL) applicationShouldTerminateAfterLastWindowClosed:(NSApplication*)theApplication
|
||||
|
|
|
@ -28,7 +28,7 @@ int APIENTRY _tWinMain(HINSTANCE hInstance,
|
|||
eglView->setViewName("CocosDragonJS");
|
||||
eglView->setFrameSize(320, 480);
|
||||
|
||||
int ret = Application::sharedApplication()->run();
|
||||
int ret = Application::getInstance()->run();
|
||||
|
||||
#ifdef USE_WIN32_CONSOLE
|
||||
FreeConsole();
|
||||
|
|
|
@ -40,7 +40,7 @@ bool AppDelegate::applicationDidFinishLaunching()
|
|||
std::vector<std::string> searchPaths;
|
||||
std::vector<std::string> resDirOrders;
|
||||
|
||||
TargetPlatform platform = Application::sharedApplication()->getTargetPlatform();
|
||||
TargetPlatform platform = Application::getInstance()->getTargetPlatform();
|
||||
if (platform == kTargetIphone || platform == kTargetIpad || platform == kTargetMacOS)
|
||||
{
|
||||
searchPaths.push_back("Published-iOS"); // Resources/Published-iOS
|
||||
|
|
|
@ -28,7 +28,7 @@ void Java_org_cocos2dx_lib_Cocos2dxRenderer_nativeInit(JNIEnv* env, jobject thi
|
|||
view->setFrameSize(w, h);
|
||||
|
||||
AppDelegate *pAppDelegate = new AppDelegate();
|
||||
Application::sharedApplication()->run();
|
||||
Application::getInstance()->run();
|
||||
}
|
||||
/*
|
||||
else
|
||||
|
|
|
@ -56,7 +56,7 @@ static AppDelegate s_sharedApplication;
|
|||
|
||||
[[UIApplication sharedApplication] setStatusBarHidden: YES];
|
||||
|
||||
cocos2d::Application::sharedApplication()->run();
|
||||
cocos2d::Application::getInstance()->run();
|
||||
return YES;
|
||||
}
|
||||
|
||||
|
@ -81,14 +81,14 @@ static AppDelegate s_sharedApplication;
|
|||
Use this method to release shared resources, save user data, invalidate timers, and store enough application state information to restore your application to its current state in case it is terminated later.
|
||||
If your application supports background execution, called instead of applicationWillTerminate: when the user quits.
|
||||
*/
|
||||
cocos2d::Application::sharedApplication()->applicationDidEnterBackground();
|
||||
cocos2d::Application::getInstance()->applicationDidEnterBackground();
|
||||
}
|
||||
|
||||
- (void)applicationWillEnterForeground:(UIApplication *)application {
|
||||
/*
|
||||
Called as part of transition from the background to the inactive state: here you can undo many of the changes made on entering the background.
|
||||
*/
|
||||
cocos2d::Application::sharedApplication()->applicationWillEnterForeground();
|
||||
cocos2d::Application::getInstance()->applicationWillEnterForeground();
|
||||
}
|
||||
|
||||
- (void)applicationWillTerminate:(UIApplication *)application {
|
||||
|
|
|
@ -62,7 +62,7 @@
|
|||
[window makeKeyAndOrderFront:self];
|
||||
[window setAcceptsMouseMovedEvents:NO];
|
||||
|
||||
cocos2d::Application::sharedApplication()->run();
|
||||
cocos2d::Application::getInstance()->run();
|
||||
}
|
||||
|
||||
-(BOOL) applicationShouldTerminateAfterLastWindowClosed:(NSApplication*)theApplication
|
||||
|
|
|
@ -28,7 +28,7 @@ int APIENTRY _tWinMain(HINSTANCE hInstance,
|
|||
eglView->setViewName("CrystalCraze");
|
||||
eglView->setFrameSize(320, 480);
|
||||
|
||||
int ret = Application::sharedApplication()->run();
|
||||
int ret = Application::getInstance()->run();
|
||||
|
||||
#ifdef USE_WIN32_CONSOLE
|
||||
FreeConsole();
|
||||
|
|
|
@ -28,7 +28,7 @@ void Java_org_cocos2dx_lib_Cocos2dxRenderer_nativeInit(JNIEnv* env, jobject thi
|
|||
view->setFrameSize(w, h);
|
||||
|
||||
AppDelegate *pAppDelegate = new AppDelegate();
|
||||
Application::sharedApplication()->run();
|
||||
Application::getInstance()->run();
|
||||
}
|
||||
/*
|
||||
else
|
||||
|
|
|
@ -56,7 +56,7 @@ static AppDelegate s_sharedApplication;
|
|||
|
||||
[[UIApplication sharedApplication] setStatusBarHidden: YES];
|
||||
|
||||
cocos2d::Application::sharedApplication()->run();
|
||||
cocos2d::Application::getInstance()->run();
|
||||
return YES;
|
||||
}
|
||||
|
||||
|
@ -81,14 +81,14 @@ static AppDelegate s_sharedApplication;
|
|||
Use this method to release shared resources, save user data, invalidate timers, and store enough application state information to restore your application to its current state in case it is terminated later.
|
||||
If your application supports background execution, called instead of applicationWillTerminate: when the user quits.
|
||||
*/
|
||||
cocos2d::Application::sharedApplication()->applicationDidEnterBackground();
|
||||
cocos2d::Application::getInstance()->applicationDidEnterBackground();
|
||||
}
|
||||
|
||||
- (void)applicationWillEnterForeground:(UIApplication *)application {
|
||||
/*
|
||||
Called as part of transition from the background to the inactive state: here you can undo many of the changes made on entering the background.
|
||||
*/
|
||||
cocos2d::Application::sharedApplication()->applicationWillEnterForeground();
|
||||
cocos2d::Application::getInstance()->applicationWillEnterForeground();
|
||||
}
|
||||
|
||||
- (void)applicationWillTerminate:(UIApplication *)application {
|
||||
|
|
|
@ -62,7 +62,7 @@
|
|||
[window makeKeyAndOrderFront:self];
|
||||
[window setAcceptsMouseMovedEvents:NO];
|
||||
|
||||
cocos2d::Application::sharedApplication()->run();
|
||||
cocos2d::Application::getInstance()->run();
|
||||
}
|
||||
|
||||
-(BOOL) applicationShouldTerminateAfterLastWindowClosed:(NSApplication*)theApplication
|
||||
|
|
|
@ -28,7 +28,7 @@ int APIENTRY _tWinMain(HINSTANCE hInstance,
|
|||
eglView->setViewName("MoonWarriors");
|
||||
eglView->setFrameSize(320, 480);
|
||||
|
||||
int ret = Application::sharedApplication()->run();
|
||||
int ret = Application::getInstance()->run();
|
||||
|
||||
#ifdef USE_WIN32_CONSOLE
|
||||
FreeConsole();
|
||||
|
|
|
@ -28,7 +28,7 @@ void Java_org_cocos2dx_lib_Cocos2dxRenderer_nativeInit(JNIEnv* env, jobject thi
|
|||
view->setFrameSize(w, h);
|
||||
|
||||
AppDelegate *pAppDelegate = new AppDelegate();
|
||||
Application::sharedApplication()->run();
|
||||
Application::getInstance()->run();
|
||||
}
|
||||
/*
|
||||
else
|
||||
|
|
|
@ -58,7 +58,7 @@ static AppDelegate s_sharedApplication;
|
|||
|
||||
[[UIApplication sharedApplication] setStatusBarHidden: YES];
|
||||
|
||||
cocos2d::Application::sharedApplication()->run();
|
||||
cocos2d::Application::getInstance()->run();
|
||||
return YES;
|
||||
}
|
||||
|
||||
|
@ -83,14 +83,14 @@ static AppDelegate s_sharedApplication;
|
|||
Use this method to release shared resources, save user data, invalidate timers, and store enough application state information to restore your application to its current state in case it is terminated later.
|
||||
If your application supports background execution, called instead of applicationWillTerminate: when the user quits.
|
||||
*/
|
||||
cocos2d::Application::sharedApplication()->applicationDidEnterBackground();
|
||||
cocos2d::Application::getInstance()->applicationDidEnterBackground();
|
||||
}
|
||||
|
||||
- (void)applicationWillEnterForeground:(UIApplication *)application {
|
||||
/*
|
||||
Called as part of transition from the background to the inactive state: here you can undo many of the changes made on entering the background.
|
||||
*/
|
||||
cocos2d::Application::sharedApplication()->applicationWillEnterForeground();
|
||||
cocos2d::Application::getInstance()->applicationWillEnterForeground();
|
||||
}
|
||||
|
||||
- (void)applicationWillTerminate:(UIApplication *)application {
|
||||
|
|
|
@ -62,7 +62,7 @@
|
|||
[window makeKeyAndOrderFront:self];
|
||||
[window setAcceptsMouseMovedEvents:NO];
|
||||
|
||||
cocos2d::Application::sharedApplication()->run();
|
||||
cocos2d::Application::getInstance()->run();
|
||||
}
|
||||
|
||||
-(BOOL) applicationShouldTerminateAfterLastWindowClosed:(NSApplication*)theApplication
|
||||
|
|
|
@ -28,7 +28,7 @@ int APIENTRY _tWinMain(HINSTANCE hInstance,
|
|||
eglView->setViewName("TestJavascript");
|
||||
eglView->setFrameSize(800, 450);
|
||||
|
||||
int ret = Application::sharedApplication()->run();
|
||||
int ret = Application::getInstance()->run();
|
||||
|
||||
#ifdef USE_WIN32_CONSOLE
|
||||
FreeConsole();
|
||||
|
|
|
@ -28,7 +28,7 @@ void Java_org_cocos2dx_lib_Cocos2dxRenderer_nativeInit(JNIEnv* env, jobject thi
|
|||
view->setFrameSize(w, h);
|
||||
|
||||
AppDelegate *pAppDelegate = new AppDelegate();
|
||||
Application::sharedApplication()->run();
|
||||
Application::getInstance()->run();
|
||||
}
|
||||
/*
|
||||
else
|
||||
|
|
|
@ -56,7 +56,7 @@ static AppDelegate s_sharedApplication;
|
|||
|
||||
[[UIApplication sharedApplication] setStatusBarHidden: YES];
|
||||
|
||||
cocos2d::Application::sharedApplication()->run();
|
||||
cocos2d::Application::getInstance()->run();
|
||||
return YES;
|
||||
}
|
||||
|
||||
|
@ -81,14 +81,14 @@ static AppDelegate s_sharedApplication;
|
|||
Use this method to release shared resources, save user data, invalidate timers, and store enough application state information to restore your application to its current state in case it is terminated later.
|
||||
If your application supports background execution, called instead of applicationWillTerminate: when the user quits.
|
||||
*/
|
||||
cocos2d::Application::sharedApplication()->applicationDidEnterBackground();
|
||||
cocos2d::Application::getInstance()->applicationDidEnterBackground();
|
||||
}
|
||||
|
||||
- (void)applicationWillEnterForeground:(UIApplication *)application {
|
||||
/*
|
||||
Called as part of transition from the background to the inactive state: here you can undo many of the changes made on entering the background.
|
||||
*/
|
||||
cocos2d::Application::sharedApplication()->applicationWillEnterForeground();
|
||||
cocos2d::Application::getInstance()->applicationWillEnterForeground();
|
||||
}
|
||||
|
||||
- (void)applicationWillTerminate:(UIApplication *)application {
|
||||
|
|
|
@ -62,7 +62,7 @@
|
|||
[window makeKeyAndOrderFront:self];
|
||||
[window setAcceptsMouseMovedEvents:NO];
|
||||
|
||||
cocos2d::Application::sharedApplication()->run();
|
||||
cocos2d::Application::getInstance()->run();
|
||||
}
|
||||
|
||||
-(BOOL) applicationShouldTerminateAfterLastWindowClosed:(NSApplication*)theApplication
|
||||
|
|
|
@ -28,7 +28,7 @@ int APIENTRY _tWinMain(HINSTANCE hInstance,
|
|||
eglView->setViewName("WatermelonWithMe");
|
||||
eglView->setFrameSize(800, 450);
|
||||
|
||||
int ret = Application::sharedApplication()->run();
|
||||
int ret = Application::getInstance()->run();
|
||||
|
||||
#ifdef USE_WIN32_CONSOLE
|
||||
FreeConsole();
|
||||
|
|
|
@ -27,7 +27,7 @@ void Java_org_cocos2dx_lib_Cocos2dxRenderer_nativeInit(JNIEnv* env, jobject thi
|
|||
view->setFrameSize(w, h);
|
||||
|
||||
AppDelegate *pAppDelegate = new AppDelegate();
|
||||
Application::sharedApplication()->run();
|
||||
Application::getInstance()->run();
|
||||
}
|
||||
else
|
||||
{
|
||||
|
|
|
@ -28,5 +28,5 @@ int main(int argc, char **argv)
|
|||
EGLView* eglView = EGLView::getInstance();
|
||||
eglView->setFrameSize(width, height);
|
||||
|
||||
return Application::sharedApplication()->run();
|
||||
return Application::getInstance()->run();
|
||||
}
|
||||
|
|
|
@ -14,5 +14,5 @@ int main(int argc, char **argv)
|
|||
AppDelegate app;
|
||||
EGLView* eglView = EGLView::getInstance();
|
||||
eglView->setFrameSize(960, 640);
|
||||
return Application::sharedApplication()->run();
|
||||
return Application::getInstance()->run();
|
||||
}
|
||||
|
|
|
@ -72,7 +72,7 @@ static AppDelegate s_sharedApplication;
|
|||
|
||||
[[UIApplication sharedApplication] setStatusBarHidden: YES];
|
||||
|
||||
cocos2d::Application::sharedApplication()->run();
|
||||
cocos2d::Application::getInstance()->run();
|
||||
return YES;
|
||||
}
|
||||
|
||||
|
@ -97,14 +97,14 @@ static AppDelegate s_sharedApplication;
|
|||
Use this method to release shared resources, save user data, invalidate timers, and store enough application state information to restore your application to its current state in case it is terminated later.
|
||||
If your application supports background execution, called instead of applicationWillTerminate: when the user quits.
|
||||
*/
|
||||
cocos2d::Application::sharedApplication()->applicationDidEnterBackground();
|
||||
cocos2d::Application::getInstance()->applicationDidEnterBackground();
|
||||
}
|
||||
|
||||
- (void)applicationWillEnterForeground:(UIApplication *)application {
|
||||
/*
|
||||
Called as part of transition from the background to the inactive state: here you can undo many of the changes made on entering the background.
|
||||
*/
|
||||
cocos2d::Application::sharedApplication()->applicationWillEnterForeground();
|
||||
cocos2d::Application::getInstance()->applicationWillEnterForeground();
|
||||
}
|
||||
|
||||
- (void)applicationWillTerminate:(UIApplication *)application {
|
||||
|
|
|
@ -14,5 +14,5 @@ int main(int argc, char **argv)
|
|||
AppDelegate app;
|
||||
EGLView* eglView = EGLView::getInstance();
|
||||
eglView->setFrameSize(960, 640);
|
||||
return Application::sharedApplication()->run();
|
||||
return Application::getInstance()->run();
|
||||
}
|
||||
|
|
|
@ -53,7 +53,7 @@ static AppDelegate s_sharedApplication;
|
|||
[window makeKeyAndOrderFront:self];
|
||||
[window setAcceptsMouseMovedEvents:NO];
|
||||
|
||||
cocos2d::Application::sharedApplication()->run();
|
||||
cocos2d::Application::getInstance()->run();
|
||||
}
|
||||
|
||||
-(BOOL) applicationShouldTerminateAfterLastWindowClosed:(NSApplication*)theApplication
|
||||
|
|
|
@ -15,5 +15,5 @@ int main()
|
|||
{
|
||||
AppDelegate app;
|
||||
|
||||
return cocos2d::Application::sharedApplication()->Run();
|
||||
return cocos2d::Application::getInstance()->Run();
|
||||
}
|
||||
|
|
|
@ -23,7 +23,7 @@ void* cocos_main(void* arg)
|
|||
CocosPepperInstance* instance = (CocosPepperInstance*)arg;
|
||||
alSetPpapiInfo(instance->pp_instance(), pp::Module::Get()->get_browser_interface());
|
||||
fprintf(stderr, "calling application->run\n");
|
||||
int rtn = Application::sharedApplication()->run();
|
||||
int rtn = Application::getInstance()->run();
|
||||
fprintf(stderr, "app run returned: %d\n", rtn);
|
||||
return NULL;
|
||||
}
|
||||
|
|
|
@ -46,7 +46,7 @@ ApplicationInitialized(void)
|
|||
EGLView* eglView = EGLView::getInstance();
|
||||
eglView->setFrameSize(1280, 720);
|
||||
|
||||
Application::sharedApplication()->run();
|
||||
Application::getInstance()->run();
|
||||
}
|
||||
|
||||
//
|
||||
|
|
|
@ -27,7 +27,7 @@ int APIENTRY _tWinMain(HINSTANCE hInstance,
|
|||
EGLView* eglView = EGLView::getInstance();
|
||||
eglView->setViewName("HelloLua");
|
||||
eglView->setFrameSize(480, 320);
|
||||
int ret = Application::sharedApplication()->run();
|
||||
int ret = Application::getInstance()->run();
|
||||
|
||||
#ifdef USE_WIN32_CONSOLE
|
||||
FreeConsole();
|
||||
|
|
|
@ -7,7 +7,7 @@ local function CurrentLanguageTest()
|
|||
local labelLanguage = CCLabelTTF:create("", "Arial", 20)
|
||||
labelLanguage:setPosition(VisibleRect:center())
|
||||
|
||||
local currentLanguageType = CCApplication:sharedApplication():getCurrentLanguage()
|
||||
local currentLanguageType = CCApplication:getInstance():getCurrentLanguage()
|
||||
|
||||
if currentLanguageType == kLanguageEnglish then
|
||||
labelLanguage:setString("current language is English")
|
||||
|
|
|
@ -948,7 +948,7 @@ local function runEditBoxTest()
|
|||
-- top
|
||||
EditName = CCEditBox:create(editBoxSize, CCScale9Sprite:create("extensions/green_edit.png"))
|
||||
EditName:setPosition(ccp(visibleOrigin.x+visibleSize.width/2, visibleOrigin.y+visibleSize.height*3/4))
|
||||
local targetPlatform = CCApplication:sharedApplication():getTargetPlatform()
|
||||
local targetPlatform = CCApplication:getInstance():getTargetPlatform()
|
||||
if kTargetIphone == targetPlatform or kTargetIpad == targetPlatform then
|
||||
EditName:setFontName("Paint Boy")
|
||||
else
|
||||
|
@ -1104,7 +1104,7 @@ local function ExtensionsMainLayer()
|
|||
menu:setPosition(CCPointMake(0, 0))
|
||||
CCMenuItemFont:setFontName("Arial")
|
||||
CCMenuItemFont:setFontSize(24)
|
||||
local targetPlatform = CCApplication:sharedApplication():getTargetPlatform()
|
||||
local targetPlatform = CCApplication:getInstance():getTargetPlatform()
|
||||
local bSupportWebSocket = false
|
||||
if (kTargetIphone == targetPlatform) or (kTargetIpad == targetPlatform) or (kTargetAndroid == targetPlatform) or (kTargetWindows == targetPlatform) then
|
||||
bSupportWebSocket = true
|
||||
|
|
|
@ -28,7 +28,7 @@ void Java_org_cocos2dx_lib_Cocos2dxRenderer_nativeInit(JNIEnv* env, jobject thi
|
|||
view->setFrameSize(w, h);
|
||||
|
||||
AppDelegate *pAppDelegate = new AppDelegate();
|
||||
Application::sharedApplication()->run();
|
||||
Application::getInstance()->run();
|
||||
}
|
||||
else
|
||||
{
|
||||
|
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue