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@ -365,7 +365,11 @@ void AudioEngineImpl::stop(int audioID)
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log("%s error:%u",__func__, result);
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}
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//If destroy openSL object immediately,it may cause dead lock.
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/*If destroy openSL object immediately,it may cause dead lock.
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*It's a system issue.For more information:
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* https://github.com/cocos2d/cocos2d-x/issues/11697
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* https://groups.google.com/forum/#!msg/android-ndk/zANdS2n2cQI/AT6q1F3nNGIJ
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*/
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player._delayTimeToRemove = DELAY_TIME_TO_REMOVE;
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//_audioPlayers.erase(audioID);
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}
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